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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
28
29 =head1 DESCRIPTION
30
31 This module collection manages coroutines. Coroutines are similar to
32 threads but don't (in general) run in parallel at the same time even
33 on SMP machines. The specific flavor of coroutine used in this module
34 also guarantees you that it will not switch between coroutines unless
35 necessary, at easily-identified points in your program, so locking and
36 parallel access are rarely an issue, making coroutine programming much
37 safer and easier than threads programming.
38
39 Unlike a normal perl program, however, coroutines allow you to have
40 multiple running interpreters that share data, which is especially useful
41 to code pseudo-parallel processes and for event-based programming, such as
42 multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43 learn more.
44
45 Coroutines are also useful because Perl has no support for threads (the so
46 called "threads" that perl offers are nothing more than the (bad) process
47 emulation coming from the Windows platform: On standard operating systems
48 they serve no purpose whatsoever, except by making your programs slow and
49 making them use a lot of memory. Best disable them when building perl, or
50 aks your software vendor/distributor to do it for you).
51
52 In this module, coroutines are defined as "callchain + lexical variables +
53 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
54 its own set of lexicals and its own set of perls most important global
55 variables (see L<Coro::State> for more configuration).
56
57 =cut
58
59 package Coro;
60
61 use strict qw(vars subs);
62 no warnings "uninitialized";
63
64 use Coro::State;
65
66 use base qw(Coro::State Exporter);
67
68 our $idle; # idle handler
69 our $main; # main coroutine
70 our $current; # current coroutine
71
72 our $VERSION = 5.0;
73
74 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
75 our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77 );
78 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79
80 =over 4
81
82 =item $Coro::main
83
84 This variable stores the coroutine object that represents the main
85 program. While you cna C<ready> it and do most other things you can do to
86 coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87 whether you are running in the main program or not.
88
89 =cut
90
91 # $main is now being initialised by Coro::State
92
93 =item $Coro::current
94
95 The coroutine object representing the current coroutine (the last
96 coroutine that the Coro scheduler switched to). The initial value is
97 C<$Coro::main> (of course).
98
99 This variable is B<strictly> I<read-only>. You can take copies of the
100 value stored in it and use it as any other coroutine object, but you must
101 not otherwise modify the variable itself.
102
103 =cut
104
105 sub current() { $current } # [DEPRECATED]
106
107 =item $Coro::idle
108
109 This variable is mainly useful to integrate Coro into event loops. It is
110 usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111 pretty low-level functionality.
112
113 This variable stores a callback that is called whenever the scheduler
114 finds no ready coroutines to run. The default implementation prints
115 "FATAL: deadlock detected" and exits, because the program has no other way
116 to continue.
117
118 This hook is overwritten by modules such as C<Coro::Timer> and
119 C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
120 coroutine so the scheduler can run it.
121
122 Note that the callback I<must not>, under any circumstances, block
123 the current coroutine. Normally, this is achieved by having an "idle
124 coroutine" that calls the event loop and then blocks again, and then
125 readying that coroutine in the idle handler.
126
127 See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128 technique.
129
130 Please note that if your callback recursively invokes perl (e.g. for event
131 handlers), then it must be prepared to be called recursively itself.
132
133 =cut
134
135 $idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
138 };
139
140 sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150 }
151
152 # this coroutine is necessary because a coroutine
153 # cannot destroy itself.
154 our @destroy;
155 our $manager;
156
157 $manager = new Coro sub {
158 while () {
159 (shift @destroy)->_cancel
160 while @destroy;
161
162 &schedule;
163 }
164 };
165 $manager->{desc} = "[coro manager]";
166 $manager->prio (PRIO_MAX);
167
168 =back
169
170 =head2 SIMPLE COROUTINE CREATION
171
172 =over 4
173
174 =item async { ... } [@args...]
175
176 Create a new coroutine and return it's coroutine object (usually
177 unused). The coroutine will be put into the ready queue, so
178 it will start running automatically on the next scheduler run.
179
180 The first argument is a codeblock/closure that should be executed in the
181 coroutine. When it returns argument returns the coroutine is automatically
182 terminated.
183
184 The remaining arguments are passed as arguments to the closure.
185
186 See the C<Coro::State::new> constructor for info about the coroutine
187 environment in which coroutines are executed.
188
189 Calling C<exit> in a coroutine will do the same as calling exit outside
190 the coroutine. Likewise, when the coroutine dies, the program will exit,
191 just as it would in the main program.
192
193 If you do not want that, you can provide a default C<die> handler, or
194 simply avoid dieing (by use of C<eval>).
195
196 Example: Create a new coroutine that just prints its arguments.
197
198 async {
199 print "@_\n";
200 } 1,2,3,4;
201
202 =cut
203
204 sub async(&@) {
205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208 }
209
210 =item async_pool { ... } [@args...]
211
212 Similar to C<async>, but uses a coroutine pool, so you should not call
213 terminate or join on it (although you are allowed to), and you get a
214 coroutine that might have executed other code already (which can be good
215 or bad :).
216
217 On the plus side, this function is faster than creating (and destroying)
218 a completly new coroutine, so if you need a lot of generic coroutines in
219 quick successsion, use C<async_pool>, not C<async>.
220
221 The code block is executed in an C<eval> context and a warning will be
222 issued in case of an exception instead of terminating the program, as
223 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224 will not work in the expected way, unless you call terminate or cancel,
225 which somehow defeats the purpose of pooling (but is fine in the
226 exceptional case).
227
228 The priority will be reset to C<0> after each run, tracing will be
229 disabled, the description will be reset and the default output filehandle
230 gets restored, so you can change all these. Otherwise the coroutine will
231 be re-used "as-is": most notably if you change other per-coroutine global
232 stuff such as C<$/> you I<must needs> revert that change, which is most
233 simply done by using local as in: C<< local $/ >>.
234
235 The idle pool size is limited to C<8> idle coroutines (this can be
236 adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237 coros as required.
238
239 If you are concerned about pooled coroutines growing a lot because a
240 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241 { terminate }> once per second or so to slowly replenish the pool. In
242 addition to that, when the stacks used by a handler grows larger than 16kb
243 (adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245 =cut
246
247 our $POOL_SIZE = 8;
248 our $POOL_RSS = 16 * 1024;
249 our @async_pool;
250
251 sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269 }
270
271 sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279 }
280
281 =back
282
283 =head2 STATIC METHODS
284
285 Static methods are actually functions that operate on the current coroutine.
286
287 =over 4
288
289 =item schedule
290
291 Calls the scheduler. The scheduler will find the next coroutine that is
292 to be run from the ready queue and switches to it. The next coroutine
293 to be run is simply the one with the highest priority that is longest
294 in its ready queue. If there is no coroutine ready, it will clal the
295 C<$Coro::idle> hook.
296
297 Please note that the current coroutine will I<not> be put into the ready
298 queue, so calling this function usually means you will never be called
299 again unless something else (e.g. an event handler) calls C<< ->ready >>,
300 thus waking you up.
301
302 This makes C<schedule> I<the> generic method to use to block the current
303 coroutine and wait for events: first you remember the current coroutine in
304 a variable, then arrange for some callback of yours to call C<< ->ready
305 >> on that once some event happens, and last you call C<schedule> to put
306 yourself to sleep. Note that a lot of things can wake your coroutine up,
307 so you need to check whether the event indeed happened, e.g. by storing the
308 status in a variable.
309
310 See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
311
312 =item cede
313
314 "Cede" to other coroutines. This function puts the current coroutine into
315 the ready queue and calls C<schedule>, which has the effect of giving
316 up the current "timeslice" to other coroutines of the same or higher
317 priority. Once your coroutine gets its turn again it will automatically be
318 resumed.
319
320 This function is often called C<yield> in other languages.
321
322 =item Coro::cede_notself
323
324 Works like cede, but is not exported by default and will cede to I<any>
325 coroutine, regardless of priority. This is useful sometimes to ensure
326 progress is made.
327
328 =item terminate [arg...]
329
330 Terminates the current coroutine with the given status values (see L<cancel>).
331
332 =item killall
333
334 Kills/terminates/cancels all coroutines except the currently running
335 one. This is useful after a fork, either in the child or the parent, as
336 usually only one of them should inherit the running coroutines.
337
338 Note that while this will try to free some of the main programs resources,
339 you cannot free all of them, so if a coroutine that is not the main
340 program calls this function, there will be some one-time resource leak.
341
342 =cut
343
344 sub terminate {
345 $current->{_status} = [@_];
346 push @destroy, $current;
347 $manager->ready;
348 do { &schedule } while 1;
349 }
350
351 sub killall {
352 for (Coro::State::list) {
353 $_->cancel
354 if $_ != $current && UNIVERSAL::isa $_, "Coro";
355 }
356 }
357
358 =back
359
360 =head2 COROUTINE METHODS
361
362 These are the methods you can call on coroutine objects (or to create
363 them).
364
365 =over 4
366
367 =item new Coro \&sub [, @args...]
368
369 Create a new coroutine and return it. When the sub returns, the coroutine
370 automatically terminates as if C<terminate> with the returned values were
371 called. To make the coroutine run you must first put it into the ready
372 queue by calling the ready method.
373
374 See C<async> and C<Coro::State::new> for additional info about the
375 coroutine environment.
376
377 =cut
378
379 sub _terminate {
380 terminate &{+shift};
381 }
382
383 =item $success = $coroutine->ready
384
385 Put the given coroutine into the end of its ready queue (there is one
386 queue for each priority) and return true. If the coroutine is already in
387 the ready queue, do nothing and return false.
388
389 This ensures that the scheduler will resume this coroutine automatically
390 once all the coroutines of higher priority and all coroutines of the same
391 priority that were put into the ready queue earlier have been resumed.
392
393 =item $is_ready = $coroutine->is_ready
394
395 Return whether the coroutine is currently the ready queue or not,
396
397 =item $coroutine->cancel (arg...)
398
399 Terminates the given coroutine and makes it return the given arguments as
400 status (default: the empty list). Never returns if the coroutine is the
401 current coroutine.
402
403 =cut
404
405 sub cancel {
406 my $self = shift;
407
408 if ($current == $self) {
409 terminate @_;
410 } else {
411 $self->{_status} = [@_];
412 $self->_cancel;
413 }
414 }
415
416 =item $coroutine->throw ([$scalar])
417
418 If C<$throw> is specified and defined, it will be thrown as an exception
419 inside the coroutine at the next convenient point in time. Otherwise
420 clears the exception object.
421
422 Coro will check for the exception each time a schedule-like-function
423 returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
424 >>, C<< Coro::Handle->readable >> and so on. Most of these functions
425 detect this case and return early in case an exception is pending.
426
427 The exception object will be thrown "as is" with the specified scalar in
428 C<$@>, i.e. if it is a string, no line number or newline will be appended
429 (unlike with C<die>).
430
431 This can be used as a softer means than C<cancel> to ask a coroutine to
432 end itself, although there is no guarantee that the exception will lead to
433 termination, and if the exception isn't caught it might well end the whole
434 program.
435
436 You might also think of C<throw> as being the moral equivalent of
437 C<kill>ing a coroutine with a signal (in this case, a scalar).
438
439 =item $coroutine->join
440
441 Wait until the coroutine terminates and return any values given to the
442 C<terminate> or C<cancel> functions. C<join> can be called concurrently
443 from multiple coroutines, and all will be resumed and given the status
444 return once the C<$coroutine> terminates.
445
446 =cut
447
448 sub join {
449 my $self = shift;
450
451 unless ($self->{_status}) {
452 my $current = $current;
453
454 push @{$self->{_on_destroy}}, sub {
455 $current->ready;
456 undef $current;
457 };
458
459 &schedule while $current;
460 }
461
462 wantarray ? @{$self->{_status}} : $self->{_status}[0];
463 }
464
465 =item $coroutine->on_destroy (\&cb)
466
467 Registers a callback that is called when this coroutine gets destroyed,
468 but before it is joined. The callback gets passed the terminate arguments,
469 if any, and I<must not> die, under any circumstances.
470
471 =cut
472
473 sub on_destroy {
474 my ($self, $cb) = @_;
475
476 push @{ $self->{_on_destroy} }, $cb;
477 }
478
479 =item $oldprio = $coroutine->prio ($newprio)
480
481 Sets (or gets, if the argument is missing) the priority of the
482 coroutine. Higher priority coroutines get run before lower priority
483 coroutines. Priorities are small signed integers (currently -4 .. +3),
484 that you can refer to using PRIO_xxx constants (use the import tag :prio
485 to get then):
486
487 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
488 3 > 1 > 0 > -1 > -3 > -4
489
490 # set priority to HIGH
491 current->prio(PRIO_HIGH);
492
493 The idle coroutine ($Coro::idle) always has a lower priority than any
494 existing coroutine.
495
496 Changing the priority of the current coroutine will take effect immediately,
497 but changing the priority of coroutines in the ready queue (but not
498 running) will only take effect after the next schedule (of that
499 coroutine). This is a bug that will be fixed in some future version.
500
501 =item $newprio = $coroutine->nice ($change)
502
503 Similar to C<prio>, but subtract the given value from the priority (i.e.
504 higher values mean lower priority, just as in unix).
505
506 =item $olddesc = $coroutine->desc ($newdesc)
507
508 Sets (or gets in case the argument is missing) the description for this
509 coroutine. This is just a free-form string you can associate with a
510 coroutine.
511
512 This method simply sets the C<< $coroutine->{desc} >> member to the given
513 string. You can modify this member directly if you wish.
514
515 =cut
516
517 sub desc {
518 my $old = $_[0]{desc};
519 $_[0]{desc} = $_[1] if @_ > 1;
520 $old;
521 }
522
523 =back
524
525 =head2 GLOBAL FUNCTIONS
526
527 =over 4
528
529 =item Coro::nready
530
531 Returns the number of coroutines that are currently in the ready state,
532 i.e. that can be switched to by calling C<schedule> directory or
533 indirectly. The value C<0> means that the only runnable coroutine is the
534 currently running one, so C<cede> would have no effect, and C<schedule>
535 would cause a deadlock unless there is an idle handler that wakes up some
536 coroutines.
537
538 =item my $guard = Coro::guard { ... }
539
540 This creates and returns a guard object. Nothing happens until the object
541 gets destroyed, in which case the codeblock given as argument will be
542 executed. This is useful to free locks or other resources in case of a
543 runtime error or when the coroutine gets canceled, as in both cases the
544 guard block will be executed. The guard object supports only one method,
545 C<< ->cancel >>, which will keep the codeblock from being executed.
546
547 Example: set some flag and clear it again when the coroutine gets canceled
548 or the function returns:
549
550 sub do_something {
551 my $guard = Coro::guard { $busy = 0 };
552 $busy = 1;
553
554 # do something that requires $busy to be true
555 }
556
557 =cut
558
559 sub guard(&) {
560 bless \(my $cb = $_[0]), "Coro::guard"
561 }
562
563 sub Coro::guard::cancel {
564 ${$_[0]} = sub { };
565 }
566
567 sub Coro::guard::DESTROY {
568 ${$_[0]}->();
569 }
570
571
572 =item unblock_sub { ... }
573
574 This utility function takes a BLOCK or code reference and "unblocks" it,
575 returning a new coderef. Unblocking means that calling the new coderef
576 will return immediately without blocking, returning nothing, while the
577 original code ref will be called (with parameters) from within another
578 coroutine.
579
580 The reason this function exists is that many event libraries (such as the
581 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
582 of thread-safety). This means you must not block within event callbacks,
583 otherwise you might suffer from crashes or worse. The only event library
584 currently known that is safe to use without C<unblock_sub> is L<EV>.
585
586 This function allows your callbacks to block by executing them in another
587 coroutine where it is safe to block. One example where blocking is handy
588 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
589 disk, for example.
590
591 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
592 creating event callbacks that want to block.
593
594 If your handler does not plan to block (e.g. simply sends a message to
595 another coroutine, or puts some other coroutine into the ready queue),
596 there is no reason to use C<unblock_sub>.
597
598 Note that you also need to use C<unblock_sub> for any other callbacks that
599 are indirectly executed by any C-based event loop. For example, when you
600 use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
601 provides callbacks that are the result of some event callback, then you
602 must not block either, or use C<unblock_sub>.
603
604 =cut
605
606 our @unblock_queue;
607
608 # we create a special coro because we want to cede,
609 # to reduce pressure on the coro pool (because most callbacks
610 # return immediately and can be reused) and because we cannot cede
611 # inside an event callback.
612 our $unblock_scheduler = new Coro sub {
613 while () {
614 while (my $cb = pop @unblock_queue) {
615 # this is an inlined copy of async_pool
616 my $coro = (pop @async_pool) || new Coro \&pool_handler;
617
618 $coro->{_invoke} = $cb;
619 $coro->ready;
620 cede; # for short-lived callbacks, this reduces pressure on the coro pool
621 }
622 schedule; # sleep well
623 }
624 };
625 $unblock_scheduler->{desc} = "[unblock_sub scheduler]";
626
627 sub unblock_sub(&) {
628 my $cb = shift;
629
630 sub {
631 unshift @unblock_queue, [$cb, @_];
632 $unblock_scheduler->ready;
633 }
634 }
635
636 =item $cb = Coro::rouse_cb
637
638 Create and return a "rouse callback". That's a code reference that, when
639 called, will save its arguments and notify the owner coroutine of the
640 callback.
641
642 See the next function.
643
644 =item @args = Coro::rouse_wait [$cb]
645
646 Wait for the specified rouse callback (or the last one tht was created in
647 this coroutine).
648
649 As soon as the callback is invoked (or when the calback was invoked before
650 C<rouse_wait>), it will return a copy of the arguments originally passed
651 to the rouse callback.
652
653 See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
654
655 =back
656
657 =cut
658
659 1;
660
661 =head1 HOW TO WAIT FOR A CALLBACK
662
663 It is very common for a coroutine to wait for some callback to be
664 called. This occurs naturally when you use coroutines in an otherwise
665 event-based program, or when you use event-based libraries.
666
667 These typically register a callback for some event, and call that callback
668 when the event occured. In a coroutine, however, you typically want to
669 just wait for the event, simplyifying things.
670
671 For example C<< AnyEvent->child >> registers a callback to be called when
672 a specific child has exited:
673
674 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
675
676 But from withina coroutine, you often just want to write this:
677
678 my $status = wait_for_child $pid;
679
680 Coro offers two functions specifically designed to make this easy,
681 C<Coro::rouse_cb> and C<Coro::rouse_wait>.
682
683 The first function, C<rouse_cb>, generates and returns a callback that,
684 when invoked, will save it's arguments and notify the coroutine that
685 created the callback.
686
687 The second function, C<rouse_wait>, waits for the callback to be called
688 (by calling C<schedule> to go to sleep) and returns the arguments
689 originally passed to the callback.
690
691 Using these functions, it becomes easy to write the C<wait_for_child>
692 function mentioned above:
693
694 sub wait_for_child($) {
695 my ($pid) = @_;
696
697 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
698
699 my ($rpid, $rstatus) = Coro::rouse_wait;
700 $rstatus
701 }
702
703 In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
704 you can roll your own, using C<schedule>:
705
706 sub wait_for_child($) {
707 my ($pid) = @_;
708
709 # store the current coroutine in $current,
710 # and provide result variables for the closure passed to ->child
711 my $current = $Coro::current;
712 my ($done, $rstatus);
713
714 # pass a closure to ->child
715 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
716 $rstatus = $_[1]; # remember rstatus
717 $done = 1; # mark $rstatus as valud
718 });
719
720 # wait until the closure has been called
721 schedule while !$done;
722
723 $rstatus
724 }
725
726
727 =head1 BUGS/LIMITATIONS
728
729 =over 4
730
731 =item fork with pthread backend
732
733 When Coro is compiled using the pthread backend (which isn't recommended
734 but required on many BSDs as their libcs are completely broken), then
735 coroutines will not survive a fork. There is no known workaround except to
736 fix your libc and use a saner backend.
737
738 =item perl process emulation ("threads")
739
740 This module is not perl-pseudo-thread-safe. You should only ever use this
741 module from the same thread (this requirement might be removed in the
742 future to allow per-thread schedulers, but Coro::State does not yet allow
743 this). I recommend disabling thread support and using processes, as having
744 the windows process emulation enabled under unix roughly halves perl
745 performance, even when not used.
746
747 =item coroutine switching not signal safe
748
749 You must not switch to another coroutine from within a signal handler
750 (only relevant with %SIG - most event libraries provide safe signals).
751
752 That means you I<MUST NOT> call any function that might "block" the
753 current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
754 anything that calls those. Everything else, including calling C<ready>,
755 works.
756
757 =back
758
759
760 =head1 SEE ALSO
761
762 Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
763
764 Debugging: L<Coro::Debug>.
765
766 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
767
768 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
769
770 IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
771
772 Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
773
774 XS API: L<Coro::MakeMaker>.
775
776 Low level Configuration, Coroutine Environment: L<Coro::State>.
777
778 =head1 AUTHOR
779
780 Marc Lehmann <schmorp@schmorp.de>
781 http://home.schmorp.de/
782
783 =cut
784