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Revision: 1.129
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine used in this module also
26 guarantees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.7';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essential you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 $current->desc ("[coro manager]");
165
166 while () {
167 (shift @destroy)->_cancel
168 while @destroy;
169
170 &schedule;
171 }
172 };
173
174 $manager->prio (PRIO_MAX);
175
176 # static methods. not really.
177
178 =back
179
180 =head2 STATIC METHODS
181
182 Static methods are actually functions that operate on the current coroutine only.
183
184 =over 4
185
186 =item async { ... } [@args...]
187
188 Create a new asynchronous coroutine and return it's coroutine object
189 (usually unused). When the sub returns the new coroutine is automatically
190 terminated.
191
192 Calling C<exit> in a coroutine will do the same as calling exit outside
193 the coroutine. Likewise, when the coroutine dies, the program will exit,
194 just as it would in the main program.
195
196 # create a new coroutine that just prints its arguments
197 async {
198 print "@_\n";
199 } 1,2,3,4;
200
201 =cut
202
203 sub async(&@) {
204 my $coro = new Coro @_;
205 $coro->ready;
206 $coro
207 }
208
209 =item async_pool { ... } [@args...]
210
211 Similar to C<async>, but uses a coroutine pool, so you should not call
212 terminate or join (although you are allowed to), and you get a coroutine
213 that might have executed other code already (which can be good or bad :).
214
215 Also, the block is executed in an C<eval> context and a warning will be
216 issued in case of an exception instead of terminating the program, as
217 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218 will not work in the expected way, unless you call terminate or cancel,
219 which somehow defeats the purpose of pooling.
220
221 The priority will be reset to C<0> after each job, otherwise the coroutine
222 will be re-used "as-is".
223
224 The pool size is limited to 8 idle coroutines (this can be adjusted by
225 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
226 required.
227
228 If you are concerned about pooled coroutines growing a lot because a
229 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
230 terminate }> once per second or so to slowly replenish the pool.
231
232 =cut
233
234 our $POOL_SIZE = 8;
235 our @pool;
236
237 sub pool_handler {
238 while () {
239 $current->{desc} = "[async_pool]";
240
241 eval {
242 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
243 $cb->(@arg);
244 };
245 warn $@ if $@;
246
247 last if @pool >= $POOL_SIZE;
248
249 push @pool, $current;
250 $current->{desc} = "[async_pool idle]";
251 $current->save (Coro::State::SAVE_DEF);
252 $current->prio (0);
253 schedule;
254 }
255 }
256
257 sub async_pool(&@) {
258 # this is also inlined into the unlock_scheduler
259 my $coro = (pop @pool) || new Coro \&pool_handler;;
260
261 $coro->{_invoke} = [@_];
262 $coro->ready;
263
264 $coro
265 }
266
267 =item schedule
268
269 Calls the scheduler. Please note that the current coroutine will not be put
270 into the ready queue, so calling this function usually means you will
271 never be called again unless something else (e.g. an event handler) calls
272 ready.
273
274 The canonical way to wait on external events is this:
275
276 {
277 # remember current coroutine
278 my $current = $Coro::current;
279
280 # register a hypothetical event handler
281 on_event_invoke sub {
282 # wake up sleeping coroutine
283 $current->ready;
284 undef $current;
285 };
286
287 # call schedule until event occurred.
288 # in case we are woken up for other reasons
289 # (current still defined), loop.
290 Coro::schedule while $current;
291 }
292
293 =item cede
294
295 "Cede" to other coroutines. This function puts the current coroutine into the
296 ready queue and calls C<schedule>, which has the effect of giving up the
297 current "timeslice" to other coroutines of the same or higher priority.
298
299 Returns true if at least one coroutine switch has happened.
300
301 =item Coro::cede_notself
302
303 Works like cede, but is not exported by default and will cede to any
304 coroutine, regardless of priority, once.
305
306 Returns true if at least one coroutine switch has happened.
307
308 =item terminate [arg...]
309
310 Terminates the current coroutine with the given status values (see L<cancel>).
311
312 =cut
313
314 sub terminate {
315 $current->cancel (@_);
316 }
317
318 =back
319
320 # dynamic methods
321
322 =head2 COROUTINE METHODS
323
324 These are the methods you can call on coroutine objects.
325
326 =over 4
327
328 =item new Coro \&sub [, @args...]
329
330 Create a new coroutine and return it. When the sub returns the coroutine
331 automatically terminates as if C<terminate> with the returned values were
332 called. To make the coroutine run you must first put it into the ready queue
333 by calling the ready method.
334
335 See C<async> for additional discussion.
336
337 =cut
338
339 sub _run_coro {
340 terminate &{+shift};
341 }
342
343 sub new {
344 my $class = shift;
345
346 $class->SUPER::new (\&_run_coro, @_)
347 }
348
349 =item $success = $coroutine->ready
350
351 Put the given coroutine into the ready queue (according to it's priority)
352 and return true. If the coroutine is already in the ready queue, do nothing
353 and return false.
354
355 =item $is_ready = $coroutine->is_ready
356
357 Return wether the coroutine is currently the ready queue or not,
358
359 =item $coroutine->cancel (arg...)
360
361 Terminates the given coroutine and makes it return the given arguments as
362 status (default: the empty list). Never returns if the coroutine is the
363 current coroutine.
364
365 =cut
366
367 sub cancel {
368 my $self = shift;
369 $self->{status} = [@_];
370
371 if ($current == $self) {
372 push @destroy, $self;
373 $manager->ready;
374 &schedule while 1;
375 } else {
376 $self->_cancel;
377 }
378 }
379
380 =item $coroutine->join
381
382 Wait until the coroutine terminates and return any values given to the
383 C<terminate> or C<cancel> functions. C<join> can be called multiple times
384 from multiple coroutine.
385
386 =cut
387
388 sub join {
389 my $self = shift;
390
391 unless ($self->{status}) {
392 my $current = $current;
393
394 push @{$self->{destroy_cb}}, sub {
395 $current->ready;
396 undef $current;
397 };
398
399 &schedule while $current;
400 }
401
402 wantarray ? @{$self->{status}} : $self->{status}[0];
403 }
404
405 =item $coroutine->on_destroy (\&cb)
406
407 Registers a callback that is called when this coroutine gets destroyed,
408 but before it is joined. The callback gets passed the terminate arguments,
409 if any.
410
411 =cut
412
413 sub on_destroy {
414 my ($self, $cb) = @_;
415
416 push @{ $self->{destroy_cb} }, $cb;
417 }
418
419 =item $oldprio = $coroutine->prio ($newprio)
420
421 Sets (or gets, if the argument is missing) the priority of the
422 coroutine. Higher priority coroutines get run before lower priority
423 coroutines. Priorities are small signed integers (currently -4 .. +3),
424 that you can refer to using PRIO_xxx constants (use the import tag :prio
425 to get then):
426
427 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
428 3 > 1 > 0 > -1 > -3 > -4
429
430 # set priority to HIGH
431 current->prio(PRIO_HIGH);
432
433 The idle coroutine ($Coro::idle) always has a lower priority than any
434 existing coroutine.
435
436 Changing the priority of the current coroutine will take effect immediately,
437 but changing the priority of coroutines in the ready queue (but not
438 running) will only take effect after the next schedule (of that
439 coroutine). This is a bug that will be fixed in some future version.
440
441 =item $newprio = $coroutine->nice ($change)
442
443 Similar to C<prio>, but subtract the given value from the priority (i.e.
444 higher values mean lower priority, just as in unix).
445
446 =item $olddesc = $coroutine->desc ($newdesc)
447
448 Sets (or gets in case the argument is missing) the description for this
449 coroutine. This is just a free-form string you can associate with a coroutine.
450
451 =cut
452
453 sub desc {
454 my $old = $_[0]{desc};
455 $_[0]{desc} = $_[1] if @_ > 1;
456 $old;
457 }
458
459 =back
460
461 =head2 GLOBAL FUNCTIONS
462
463 =over 4
464
465 =item Coro::nready
466
467 Returns the number of coroutines that are currently in the ready state,
468 i.e. that can be switched to. The value C<0> means that the only runnable
469 coroutine is the currently running one, so C<cede> would have no effect,
470 and C<schedule> would cause a deadlock unless there is an idle handler
471 that wakes up some coroutines.
472
473 =item my $guard = Coro::guard { ... }
474
475 This creates and returns a guard object. Nothing happens until the object
476 gets destroyed, in which case the codeblock given as argument will be
477 executed. This is useful to free locks or other resources in case of a
478 runtime error or when the coroutine gets canceled, as in both cases the
479 guard block will be executed. The guard object supports only one method,
480 C<< ->cancel >>, which will keep the codeblock from being executed.
481
482 Example: set some flag and clear it again when the coroutine gets canceled
483 or the function returns:
484
485 sub do_something {
486 my $guard = Coro::guard { $busy = 0 };
487 $busy = 1;
488
489 # do something that requires $busy to be true
490 }
491
492 =cut
493
494 sub guard(&) {
495 bless \(my $cb = $_[0]), "Coro::guard"
496 }
497
498 sub Coro::guard::cancel {
499 ${$_[0]} = sub { };
500 }
501
502 sub Coro::guard::DESTROY {
503 ${$_[0]}->();
504 }
505
506
507 =item unblock_sub { ... }
508
509 This utility function takes a BLOCK or code reference and "unblocks" it,
510 returning the new coderef. This means that the new coderef will return
511 immediately without blocking, returning nothing, while the original code
512 ref will be called (with parameters) from within its own coroutine.
513
514 The reason this function exists is that many event libraries (such as the
515 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
516 of thread-safety). This means you must not block within event callbacks,
517 otherwise you might suffer from crashes or worse.
518
519 This function allows your callbacks to block by executing them in another
520 coroutine where it is safe to block. One example where blocking is handy
521 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
522 disk.
523
524 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
525 creating event callbacks that want to block.
526
527 =cut
528
529 our @unblock_queue;
530
531 # we create a special coro because we want to cede,
532 # to reduce pressure on the coro pool (because most callbacks
533 # return immediately and can be reused) and because we cannot cede
534 # inside an event callback.
535 our $unblock_scheduler = async {
536 $current->desc ("[unblock_sub scheduler]");
537 while () {
538 while (my $cb = pop @unblock_queue) {
539 # this is an inlined copy of async_pool
540 my $coro = (pop @pool or new Coro \&pool_handler);
541
542 $coro->{_invoke} = $cb;
543 $coro->ready;
544 cede; # for short-lived callbacks, this reduces pressure on the coro pool
545 }
546 schedule; # sleep well
547 }
548 };
549
550 sub unblock_sub(&) {
551 my $cb = shift;
552
553 sub {
554 unshift @unblock_queue, [$cb, @_];
555 $unblock_scheduler->ready;
556 }
557 }
558
559 =back
560
561 =cut
562
563 1;
564
565 =head1 BUGS/LIMITATIONS
566
567 - you must make very sure that no coro is still active on global
568 destruction. very bad things might happen otherwise (usually segfaults).
569
570 - this module is not thread-safe. You should only ever use this module
571 from the same thread (this requirement might be loosened in the future
572 to allow per-thread schedulers, but Coro::State does not yet allow
573 this).
574
575 =head1 SEE ALSO
576
577 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
578
579 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
580
581 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
582
583 Embedding: L<Coro:MakeMaker>
584
585 =head1 AUTHOR
586
587 Marc Lehmann <schmorp@schmorp.de>
588 http://home.schmorp.de/
589
590 =cut
591