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Revision: 1.131
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine used in this module also
26 guarantees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.7';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essential you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 $main->{desc} = "[main::]";
119
120 # maybe some other module used Coro::Specific before...
121 $main->{specific} = $current->{specific}
122 if $current;
123
124 _set_current $main;
125
126 sub current() { $current }
127
128 =item $idle
129
130 A callback that is called whenever the scheduler finds no ready coroutines
131 to run. The default implementation prints "FATAL: deadlock detected" and
132 exits, because the program has no other way to continue.
133
134 This hook is overwritten by modules such as C<Coro::Timer> and
135 C<Coro::Event> to wait on an external event that hopefully wake up a
136 coroutine so the scheduler can run it.
137
138 Please note that if your callback recursively invokes perl (e.g. for event
139 handlers), then it must be prepared to be called recursively.
140
141 =cut
142
143 $idle = sub {
144 require Carp;
145 Carp::croak ("FATAL: deadlock detected");
146 };
147
148 sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158 }
159
160 # this coroutine is necessary because a coroutine
161 # cannot destroy itself.
162 my @destroy;
163 my $manager;
164
165 $manager = new Coro sub {
166 $current->desc ("[coro manager]");
167
168 while () {
169 (shift @destroy)->_cancel
170 while @destroy;
171
172 &schedule;
173 }
174 };
175
176 $manager->prio (PRIO_MAX);
177
178 # static methods. not really.
179
180 =back
181
182 =head2 STATIC METHODS
183
184 Static methods are actually functions that operate on the current coroutine only.
185
186 =over 4
187
188 =item async { ... } [@args...]
189
190 Create a new asynchronous coroutine and return it's coroutine object
191 (usually unused). When the sub returns the new coroutine is automatically
192 terminated.
193
194 Calling C<exit> in a coroutine will do the same as calling exit outside
195 the coroutine. Likewise, when the coroutine dies, the program will exit,
196 just as it would in the main program.
197
198 # create a new coroutine that just prints its arguments
199 async {
200 print "@_\n";
201 } 1,2,3,4;
202
203 =cut
204
205 sub async(&@) {
206 my $coro = new Coro @_;
207 $coro->ready;
208 $coro
209 }
210
211 =item async_pool { ... } [@args...]
212
213 Similar to C<async>, but uses a coroutine pool, so you should not call
214 terminate or join (although you are allowed to), and you get a coroutine
215 that might have executed other code already (which can be good or bad :).
216
217 Also, the block is executed in an C<eval> context and a warning will be
218 issued in case of an exception instead of terminating the program, as
219 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
220 will not work in the expected way, unless you call terminate or cancel,
221 which somehow defeats the purpose of pooling.
222
223 The priority will be reset to C<0> after each job, otherwise the coroutine
224 will be re-used "as-is".
225
226 The pool size is limited to 8 idle coroutines (this can be adjusted by
227 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
228 required.
229
230 If you are concerned about pooled coroutines growing a lot because a
231 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
232 terminate }> once per second or so to slowly replenish the pool.
233
234 =cut
235
236 our $POOL_SIZE = 8;
237 our $MAX_POOL_RSS = 64 * 1024;
238 our @pool;
239
240 sub pool_handler {
241 while () {
242 $current->{desc} = "[async_pool]";
243
244 eval {
245 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
246 $cb->(@arg);
247 };
248 warn $@ if $@;
249
250 last if @pool >= $POOL_SIZE || $current->rss >= $MAX_POOL_RSS;
251
252 push @pool, $current;
253 $current->{desc} = "[async_pool idle]";
254 $current->save (Coro::State::SAVE_DEF);
255 $current->prio (0);
256 schedule;
257 }
258 }
259
260 sub async_pool(&@) {
261 # this is also inlined into the unlock_scheduler
262 my $coro = (pop @pool) || new Coro \&pool_handler;;
263
264 $coro->{_invoke} = [@_];
265 $coro->ready;
266
267 $coro
268 }
269
270 =item schedule
271
272 Calls the scheduler. Please note that the current coroutine will not be put
273 into the ready queue, so calling this function usually means you will
274 never be called again unless something else (e.g. an event handler) calls
275 ready.
276
277 The canonical way to wait on external events is this:
278
279 {
280 # remember current coroutine
281 my $current = $Coro::current;
282
283 # register a hypothetical event handler
284 on_event_invoke sub {
285 # wake up sleeping coroutine
286 $current->ready;
287 undef $current;
288 };
289
290 # call schedule until event occurred.
291 # in case we are woken up for other reasons
292 # (current still defined), loop.
293 Coro::schedule while $current;
294 }
295
296 =item cede
297
298 "Cede" to other coroutines. This function puts the current coroutine into the
299 ready queue and calls C<schedule>, which has the effect of giving up the
300 current "timeslice" to other coroutines of the same or higher priority.
301
302 Returns true if at least one coroutine switch has happened.
303
304 =item Coro::cede_notself
305
306 Works like cede, but is not exported by default and will cede to any
307 coroutine, regardless of priority, once.
308
309 Returns true if at least one coroutine switch has happened.
310
311 =item terminate [arg...]
312
313 Terminates the current coroutine with the given status values (see L<cancel>).
314
315 =cut
316
317 sub terminate {
318 $current->cancel (@_);
319 }
320
321 =back
322
323 # dynamic methods
324
325 =head2 COROUTINE METHODS
326
327 These are the methods you can call on coroutine objects.
328
329 =over 4
330
331 =item new Coro \&sub [, @args...]
332
333 Create a new coroutine and return it. When the sub returns the coroutine
334 automatically terminates as if C<terminate> with the returned values were
335 called. To make the coroutine run you must first put it into the ready queue
336 by calling the ready method.
337
338 See C<async> for additional discussion.
339
340 =cut
341
342 sub _run_coro {
343 terminate &{+shift};
344 }
345
346 sub new {
347 my $class = shift;
348
349 $class->SUPER::new (\&_run_coro, @_)
350 }
351
352 =item $success = $coroutine->ready
353
354 Put the given coroutine into the ready queue (according to it's priority)
355 and return true. If the coroutine is already in the ready queue, do nothing
356 and return false.
357
358 =item $is_ready = $coroutine->is_ready
359
360 Return wether the coroutine is currently the ready queue or not,
361
362 =item $coroutine->cancel (arg...)
363
364 Terminates the given coroutine and makes it return the given arguments as
365 status (default: the empty list). Never returns if the coroutine is the
366 current coroutine.
367
368 =cut
369
370 sub cancel {
371 my $self = shift;
372 $self->{status} = [@_];
373
374 if ($current == $self) {
375 push @destroy, $self;
376 $manager->ready;
377 &schedule while 1;
378 } else {
379 $self->_cancel;
380 }
381 }
382
383 =item $coroutine->join
384
385 Wait until the coroutine terminates and return any values given to the
386 C<terminate> or C<cancel> functions. C<join> can be called multiple times
387 from multiple coroutine.
388
389 =cut
390
391 sub join {
392 my $self = shift;
393
394 unless ($self->{status}) {
395 my $current = $current;
396
397 push @{$self->{destroy_cb}}, sub {
398 $current->ready;
399 undef $current;
400 };
401
402 &schedule while $current;
403 }
404
405 wantarray ? @{$self->{status}} : $self->{status}[0];
406 }
407
408 =item $coroutine->on_destroy (\&cb)
409
410 Registers a callback that is called when this coroutine gets destroyed,
411 but before it is joined. The callback gets passed the terminate arguments,
412 if any.
413
414 =cut
415
416 sub on_destroy {
417 my ($self, $cb) = @_;
418
419 push @{ $self->{destroy_cb} }, $cb;
420 }
421
422 =item $oldprio = $coroutine->prio ($newprio)
423
424 Sets (or gets, if the argument is missing) the priority of the
425 coroutine. Higher priority coroutines get run before lower priority
426 coroutines. Priorities are small signed integers (currently -4 .. +3),
427 that you can refer to using PRIO_xxx constants (use the import tag :prio
428 to get then):
429
430 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
431 3 > 1 > 0 > -1 > -3 > -4
432
433 # set priority to HIGH
434 current->prio(PRIO_HIGH);
435
436 The idle coroutine ($Coro::idle) always has a lower priority than any
437 existing coroutine.
438
439 Changing the priority of the current coroutine will take effect immediately,
440 but changing the priority of coroutines in the ready queue (but not
441 running) will only take effect after the next schedule (of that
442 coroutine). This is a bug that will be fixed in some future version.
443
444 =item $newprio = $coroutine->nice ($change)
445
446 Similar to C<prio>, but subtract the given value from the priority (i.e.
447 higher values mean lower priority, just as in unix).
448
449 =item $olddesc = $coroutine->desc ($newdesc)
450
451 Sets (or gets in case the argument is missing) the description for this
452 coroutine. This is just a free-form string you can associate with a coroutine.
453
454 =cut
455
456 sub desc {
457 my $old = $_[0]{desc};
458 $_[0]{desc} = $_[1] if @_ > 1;
459 $old;
460 }
461
462 =back
463
464 =head2 GLOBAL FUNCTIONS
465
466 =over 4
467
468 =item Coro::nready
469
470 Returns the number of coroutines that are currently in the ready state,
471 i.e. that can be switched to. The value C<0> means that the only runnable
472 coroutine is the currently running one, so C<cede> would have no effect,
473 and C<schedule> would cause a deadlock unless there is an idle handler
474 that wakes up some coroutines.
475
476 =item my $guard = Coro::guard { ... }
477
478 This creates and returns a guard object. Nothing happens until the object
479 gets destroyed, in which case the codeblock given as argument will be
480 executed. This is useful to free locks or other resources in case of a
481 runtime error or when the coroutine gets canceled, as in both cases the
482 guard block will be executed. The guard object supports only one method,
483 C<< ->cancel >>, which will keep the codeblock from being executed.
484
485 Example: set some flag and clear it again when the coroutine gets canceled
486 or the function returns:
487
488 sub do_something {
489 my $guard = Coro::guard { $busy = 0 };
490 $busy = 1;
491
492 # do something that requires $busy to be true
493 }
494
495 =cut
496
497 sub guard(&) {
498 bless \(my $cb = $_[0]), "Coro::guard"
499 }
500
501 sub Coro::guard::cancel {
502 ${$_[0]} = sub { };
503 }
504
505 sub Coro::guard::DESTROY {
506 ${$_[0]}->();
507 }
508
509
510 =item unblock_sub { ... }
511
512 This utility function takes a BLOCK or code reference and "unblocks" it,
513 returning the new coderef. This means that the new coderef will return
514 immediately without blocking, returning nothing, while the original code
515 ref will be called (with parameters) from within its own coroutine.
516
517 The reason this function exists is that many event libraries (such as the
518 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
519 of thread-safety). This means you must not block within event callbacks,
520 otherwise you might suffer from crashes or worse.
521
522 This function allows your callbacks to block by executing them in another
523 coroutine where it is safe to block. One example where blocking is handy
524 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
525 disk.
526
527 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
528 creating event callbacks that want to block.
529
530 =cut
531
532 our @unblock_queue;
533
534 # we create a special coro because we want to cede,
535 # to reduce pressure on the coro pool (because most callbacks
536 # return immediately and can be reused) and because we cannot cede
537 # inside an event callback.
538 our $unblock_scheduler = async {
539 $current->desc ("[unblock_sub scheduler]");
540 while () {
541 while (my $cb = pop @unblock_queue) {
542 # this is an inlined copy of async_pool
543 my $coro = (pop @pool or new Coro \&pool_handler);
544
545 $coro->{_invoke} = $cb;
546 $coro->ready;
547 cede; # for short-lived callbacks, this reduces pressure on the coro pool
548 }
549 schedule; # sleep well
550 }
551 };
552
553 sub unblock_sub(&) {
554 my $cb = shift;
555
556 sub {
557 unshift @unblock_queue, [$cb, @_];
558 $unblock_scheduler->ready;
559 }
560 }
561
562 =back
563
564 =cut
565
566 1;
567
568 =head1 BUGS/LIMITATIONS
569
570 - you must make very sure that no coro is still active on global
571 destruction. very bad things might happen otherwise (usually segfaults).
572
573 - this module is not thread-safe. You should only ever use this module
574 from the same thread (this requirement might be loosened in the future
575 to allow per-thread schedulers, but Coro::State does not yet allow
576 this).
577
578 =head1 SEE ALSO
579
580 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
581
582 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
583
584 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
585
586 Embedding: L<Coro:MakeMaker>
587
588 =head1 AUTHOR
589
590 Marc Lehmann <schmorp@schmorp.de>
591 http://home.schmorp.de/
592
593 =cut
594