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Revision: 1.107
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine use din this module also
26 guarentees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.3';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essentiel you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170 };
171
172 $manager->prio (PRIO_MAX);
173
174 # static methods. not really.
175
176 =back
177
178 =head2 STATIC METHODS
179
180 Static methods are actually functions that operate on the current coroutine only.
181
182 =over 4
183
184 =item async { ... } [@args...]
185
186 Create a new asynchronous coroutine and return it's coroutine object
187 (usually unused). When the sub returns the new coroutine is automatically
188 terminated.
189
190 Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192 When the coroutine dies, the program will exit, just as in the main
193 program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200 =cut
201
202 sub async(&@) {
203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206 }
207
208 =item async_pool { ... } [@args...]
209
210 Similar to C<async>, but uses a coroutine pool, so you should not call
211 terminate or join (although you are allowed to), and you get a coroutine
212 that might have executed other code already (which can be good or bad :).
213
214 Also, the block is executed in an C<eval> context and a warning will be
215 issued in case of an exception instead of terminating the program, as C<async> does.
216
217 The priority will be reset to C<0> after each job, otherwise the coroutine
218 will be re-used "as-is".
219
220 The pool size is limited to 8 idle coroutines (this can be adjusted by
221 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
222 required.
223
224 If you are concerned about pooled coroutines growing a lot because a
225 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
226 terminate }> once per second or so to slowly replenish the pool.
227
228 =cut
229
230 our $POOL_SIZE = 8;
231 our @pool;
232
233 sub pool_handler {
234 while () {
235 my ($cb, @arg) = @{ delete $current->{_invoke} };
236
237 eval {
238 $cb->(@arg);
239 };
240 warn $@ if $@;
241
242 last if @pool >= $POOL_SIZE;
243 push @pool, $current;
244
245 $current->prio (0);
246 schedule;
247 }
248 }
249
250 sub async_pool(&@) {
251 # this is also inlined into the unlock_scheduler
252 my $coro = (pop @pool or new Coro \&pool_handler);
253
254 $coro->{_invoke} = [@_];
255 $coro->ready;
256
257 $coro
258 }
259
260 =item schedule
261
262 Calls the scheduler. Please note that the current coroutine will not be put
263 into the ready queue, so calling this function usually means you will
264 never be called again unless something else (e.g. an event handler) calls
265 ready.
266
267 The canonical way to wait on external events is this:
268
269 {
270 # remember current coroutine
271 my $current = $Coro::current;
272
273 # register a hypothetical event handler
274 on_event_invoke sub {
275 # wake up sleeping coroutine
276 $current->ready;
277 undef $current;
278 };
279
280 # call schedule until event occured.
281 # in case we are woken up for other reasons
282 # (current still defined), loop.
283 Coro::schedule while $current;
284 }
285
286 =item cede
287
288 "Cede" to other coroutines. This function puts the current coroutine into the
289 ready queue and calls C<schedule>, which has the effect of giving up the
290 current "timeslice" to other coroutines of the same or higher priority.
291
292 Returns true if at least one coroutine switch has happened.
293
294 =item Coro::cede_notself
295
296 Works like cede, but is not exported by default and will cede to any
297 coroutine, regardless of priority, once.
298
299 Returns true if at least one coroutine switch has happened.
300
301 =item terminate [arg...]
302
303 Terminates the current coroutine with the given status values (see L<cancel>).
304
305 =cut
306
307 sub terminate {
308 $current->cancel (@_);
309 }
310
311 =back
312
313 # dynamic methods
314
315 =head2 COROUTINE METHODS
316
317 These are the methods you can call on coroutine objects.
318
319 =over 4
320
321 =item new Coro \&sub [, @args...]
322
323 Create a new coroutine and return it. When the sub returns the coroutine
324 automatically terminates as if C<terminate> with the returned values were
325 called. To make the coroutine run you must first put it into the ready queue
326 by calling the ready method.
327
328 Calling C<exit> in a coroutine will not work correctly, so do not do that.
329
330 =cut
331
332 sub _run_coro {
333 terminate &{+shift};
334 }
335
336 sub new {
337 my $class = shift;
338
339 $class->SUPER::new (\&_run_coro, @_)
340 }
341
342 =item $success = $coroutine->ready
343
344 Put the given coroutine into the ready queue (according to it's priority)
345 and return true. If the coroutine is already in the ready queue, do nothing
346 and return false.
347
348 =item $is_ready = $coroutine->is_ready
349
350 Return wether the coroutine is currently the ready queue or not,
351
352 =item $coroutine->cancel (arg...)
353
354 Terminates the given coroutine and makes it return the given arguments as
355 status (default: the empty list). Never returns if the coroutine is the
356 current coroutine.
357
358 =cut
359
360 sub cancel {
361 my $self = shift;
362 $self->{status} = [@_];
363
364 if ($current == $self) {
365 push @destroy, $self;
366 $manager->ready;
367 &schedule while 1;
368 } else {
369 $self->_cancel;
370 }
371 }
372
373 =item $coroutine->join
374
375 Wait until the coroutine terminates and return any values given to the
376 C<terminate> or C<cancel> functions. C<join> can be called multiple times
377 from multiple coroutine.
378
379 =cut
380
381 sub join {
382 my $self = shift;
383
384 unless ($self->{status}) {
385 my $current = $current;
386
387 push @{$self->{destroy_cb}}, sub {
388 $current->ready;
389 undef $current;
390 };
391
392 &schedule while $current;
393 }
394
395 wantarray ? @{$self->{status}} : $self->{status}[0];
396 }
397
398 =item $coroutine->on_destroy (\&cb)
399
400 Registers a callback that is called when this coroutine gets destroyed,
401 but before it is joined. The callback gets passed the terminate arguments,
402 if any.
403
404 =cut
405
406 sub on_destroy {
407 my ($self, $cb) = @_;
408
409 push @{ $self->{destroy_cb} }, $cb;
410 }
411
412 =item $oldprio = $coroutine->prio ($newprio)
413
414 Sets (or gets, if the argument is missing) the priority of the
415 coroutine. Higher priority coroutines get run before lower priority
416 coroutines. Priorities are small signed integers (currently -4 .. +3),
417 that you can refer to using PRIO_xxx constants (use the import tag :prio
418 to get then):
419
420 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
421 3 > 1 > 0 > -1 > -3 > -4
422
423 # set priority to HIGH
424 current->prio(PRIO_HIGH);
425
426 The idle coroutine ($Coro::idle) always has a lower priority than any
427 existing coroutine.
428
429 Changing the priority of the current coroutine will take effect immediately,
430 but changing the priority of coroutines in the ready queue (but not
431 running) will only take effect after the next schedule (of that
432 coroutine). This is a bug that will be fixed in some future version.
433
434 =item $newprio = $coroutine->nice ($change)
435
436 Similar to C<prio>, but subtract the given value from the priority (i.e.
437 higher values mean lower priority, just as in unix).
438
439 =item $olddesc = $coroutine->desc ($newdesc)
440
441 Sets (or gets in case the argument is missing) the description for this
442 coroutine. This is just a free-form string you can associate with a coroutine.
443
444 =cut
445
446 sub desc {
447 my $old = $_[0]{desc};
448 $_[0]{desc} = $_[1] if @_ > 1;
449 $old;
450 }
451
452 =back
453
454 =head2 GLOBAL FUNCTIONS
455
456 =over 4
457
458 =item Coro::nready
459
460 Returns the number of coroutines that are currently in the ready state,
461 i.e. that can be swicthed to. The value C<0> means that the only runnable
462 coroutine is the currently running one, so C<cede> would have no effect,
463 and C<schedule> would cause a deadlock unless there is an idle handler
464 that wakes up some coroutines.
465
466 =item my $guard = Coro::guard { ... }
467
468 This creates and returns a guard object. Nothing happens until the objetc
469 gets destroyed, in which case the codeblock given as argument will be
470 executed. This is useful to free locks or other resources in case of a
471 runtime error or when the coroutine gets canceled, as in both cases the
472 guard block will be executed. The guard object supports only one method,
473 C<< ->cancel >>, which will keep the codeblock from being executed.
474
475 Example: set some flag and clear it again when the coroutine gets canceled
476 or the function returns:
477
478 sub do_something {
479 my $guard = Coro::guard { $busy = 0 };
480 $busy = 1;
481
482 # do something that requires $busy to be true
483 }
484
485 =cut
486
487 sub guard(&) {
488 bless \(my $cb = $_[0]), "Coro::guard"
489 }
490
491 sub Coro::guard::cancel {
492 ${$_[0]} = sub { };
493 }
494
495 sub Coro::guard::DESTROY {
496 ${$_[0]}->();
497 }
498
499
500 =item unblock_sub { ... }
501
502 This utility function takes a BLOCK or code reference and "unblocks" it,
503 returning the new coderef. This means that the new coderef will return
504 immediately without blocking, returning nothing, while the original code
505 ref will be called (with parameters) from within its own coroutine.
506
507 The reason this fucntion exists is that many event libraries (such as the
508 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
509 of thread-safety). This means you must not block within event callbacks,
510 otherwise you might suffer from crashes or worse.
511
512 This function allows your callbacks to block by executing them in another
513 coroutine where it is safe to block. One example where blocking is handy
514 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
515 disk.
516
517 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
518 creating event callbacks that want to block.
519
520 =cut
521
522 our @unblock_queue;
523
524 # we create a special coro because we want to cede,
525 # to reduce pressure on the coro pool (because most callbacks
526 # return immediately and can be reused) and because we cannot cede
527 # inside an event callback.
528 our $unblock_scheduler = async {
529 while () {
530 while (my $cb = pop @unblock_queue) {
531 # this is an inlined copy of async_pool
532 my $coro = (pop @pool or new Coro \&pool_handler);
533
534 $coro->{_invoke} = $cb;
535 $coro->ready;
536 cede; # for short-lived callbacks, this reduces pressure on the coro pool
537 }
538 schedule; # sleep well
539 }
540 };
541
542 sub unblock_sub(&) {
543 my $cb = shift;
544
545 sub {
546 unshift @unblock_queue, [$cb, @_];
547 $unblock_scheduler->ready;
548 }
549 }
550
551 =back
552
553 =cut
554
555 1;
556
557 =head1 BUGS/LIMITATIONS
558
559 - you must make very sure that no coro is still active on global
560 destruction. very bad things might happen otherwise (usually segfaults).
561
562 - this module is not thread-safe. You should only ever use this module
563 from the same thread (this requirement might be losened in the future
564 to allow per-thread schedulers, but Coro::State does not yet allow
565 this).
566
567 =head1 SEE ALSO
568
569 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
570
571 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
572
573 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
574
575 Embedding: L<Coro:MakeMaker>
576
577 =head1 AUTHOR
578
579 Marc Lehmann <schmorp@schmorp.de>
580 http://home.schmorp.de/
581
582 =cut
583