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Comparing Coro/Coro.pm (file contents):
Revision 1.113 by root, Tue Jan 23 15:55:45 2007 UTC vs.
Revision 1.128 by root, Wed Sep 19 21:39:15 2007 UTC

20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar 23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 25machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 29safer than threads programming.
30 30
31(Perl, however, does not natively support real threads but instead does a 31(Perl, however, does not natively support real threads but instead does a
50 50
51our $idle; # idle handler 51our $idle; # idle handler
52our $main; # main coroutine 52our $main; # main coroutine
53our $current; # current coroutine 53our $current; # current coroutine
54 54
55our $VERSION = '3.42'; 55our $VERSION = '3.7';
56 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 60);
108 108
109The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 110is C<$main> (of course).
111 111
112This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 114C<Coro::current> function instead.
115 115
116=cut 116=cut
117 117
118# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
185 185
186Create a new asynchronous coroutine and return it's coroutine object 186Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 187(usually unused). When the sub returns the new coroutine is automatically
188terminated. 188terminated.
189 189
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 190Calling C<exit> in a coroutine will do the same as calling exit outside
191 191the coroutine. Likewise, when the coroutine dies, the program will exit,
192When the coroutine dies, the program will exit, just as in the main 192just as it would in the main program.
193program.
194 193
195 # create a new coroutine that just prints its arguments 194 # create a new coroutine that just prints its arguments
196 async { 195 async {
197 print "@_\n"; 196 print "@_\n";
198 } 1,2,3,4; 197 } 1,2,3,4;
242 warn $@ if $@; 241 warn $@ if $@;
243 242
244 last if @pool >= $POOL_SIZE; 243 last if @pool >= $POOL_SIZE;
245 push @pool, $current; 244 push @pool, $current;
246 245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0); 247 $current->prio (0);
248 schedule; 248 schedule;
249 } 249 }
250} 250}
251 251
252sub async_pool(&@) { 252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler 253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool) || do {
254 my $coro = (pop @pool or new Coro \&pool_handler); 255 my $coro = new Coro \&pool_handler;
256 $coro->{desc} = "async_pool";
257 $coro
258 };
255 259
256 $coro->{_invoke} = [@_]; 260 $coro->{_invoke} = [@_];
257 $coro->ready; 261 $coro->ready;
258 262
259 $coro 263 $coro
277 # wake up sleeping coroutine 281 # wake up sleeping coroutine
278 $current->ready; 282 $current->ready;
279 undef $current; 283 undef $current;
280 }; 284 };
281 285
282 # call schedule until event occured. 286 # call schedule until event occurred.
283 # in case we are woken up for other reasons 287 # in case we are woken up for other reasons
284 # (current still defined), loop. 288 # (current still defined), loop.
285 Coro::schedule while $current; 289 Coro::schedule while $current;
286 } 290 }
287 291
325Create a new coroutine and return it. When the sub returns the coroutine 329Create a new coroutine and return it. When the sub returns the coroutine
326automatically terminates as if C<terminate> with the returned values were 330automatically terminates as if C<terminate> with the returned values were
327called. To make the coroutine run you must first put it into the ready queue 331called. To make the coroutine run you must first put it into the ready queue
328by calling the ready method. 332by calling the ready method.
329 333
330Calling C<exit> in a coroutine will not work correctly, so do not do that. 334See C<async> for additional discussion.
331 335
332=cut 336=cut
333 337
334sub _run_coro { 338sub _run_coro {
335 terminate &{+shift}; 339 terminate &{+shift};
458=over 4 462=over 4
459 463
460=item Coro::nready 464=item Coro::nready
461 465
462Returns the number of coroutines that are currently in the ready state, 466Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable 467i.e. that can be switched to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect, 468coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler 469and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines. 470that wakes up some coroutines.
467 471
468=item my $guard = Coro::guard { ... } 472=item my $guard = Coro::guard { ... }
469 473
470This creates and returns a guard object. Nothing happens until the objetc 474This creates and returns a guard object. Nothing happens until the object
471gets destroyed, in which case the codeblock given as argument will be 475gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a 476executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the 477runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method, 478guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed. 479C<< ->cancel >>, which will keep the codeblock from being executed.
504This utility function takes a BLOCK or code reference and "unblocks" it, 508This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return 509returning the new coderef. This means that the new coderef will return
506immediately without blocking, returning nothing, while the original code 510immediately without blocking, returning nothing, while the original code
507ref will be called (with parameters) from within its own coroutine. 511ref will be called (with parameters) from within its own coroutine.
508 512
509The reason this fucntion exists is that many event libraries (such as the 513The reason this function exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form 514venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks, 515of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse. 516otherwise you might suffer from crashes or worse.
513 517
514This function allows your callbacks to block by executing them in another 518This function allows your callbacks to block by executing them in another
560 564
561 - you must make very sure that no coro is still active on global 565 - you must make very sure that no coro is still active on global
562 destruction. very bad things might happen otherwise (usually segfaults). 566 destruction. very bad things might happen otherwise (usually segfaults).
563 567
564 - this module is not thread-safe. You should only ever use this module 568 - this module is not thread-safe. You should only ever use this module
565 from the same thread (this requirement might be losened in the future 569 from the same thread (this requirement might be loosened in the future
566 to allow per-thread schedulers, but Coro::State does not yet allow 570 to allow per-thread schedulers, but Coro::State does not yet allow
567 this). 571 this).
568 572
569=head1 SEE ALSO 573=head1 SEE ALSO
570 574

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