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Revision 1.297 by root, Thu May 12 23:55:39 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coro
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
32very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
33is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
34 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
35In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a Coro object - you can store this for future
96reference or ignore it - a thread that is running, ready to run or waiting
97for some event is alive on it's own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, its Coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # also accepts values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state, and for those cases where you want to do truly marvellous things
215with your coro while it is being cancelled - that is, make sure all
216cleanup code is executed from the thread being cancelled - there is even a
217C<< ->safe_cancel >> method.
218
219So, cancelling a thread that runs in an XS event loop might not be the
220best idea, but any other combination that deals with perl only (cancelling
221when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
222safe.
223
224Lastly, a coro thread object that isn't referenced is C<< ->cancel >>'ed
225automatically - just like other objects in Perl. This is not such a common
226case, however - a running thread is referencedy b C<$Coro::current>, a
227thread ready to run is referenced by the ready queue, a thread waiting
228on a lock or semaphore is referenced by being in some wait list and so
229on. But a thread that isn't in any of those queues gets cancelled:
230
231 async {
232 schedule; # cede to other coros, don't go into the ready queue
233 };
234
235 cede;
236 # now the async above is destroyed, as it is not referenced by anything.
237
238=item 5. Cleanup
239
240Threads will allocate various resources. Most but not all will be returned
241when a thread terminates, during clean-up.
242
243Cleanup is quite similar to throwing an uncaught exception: perl will
244work it's way up through all subroutine calls and blocks. On it's way, it
245will release all C<my> variables, undo all C<local>'s and free any other
246resources truly local to the thread.
247
248So, a common way to free resources is to keep them referenced only by my
38variables. 249variables:
250
251 async {
252 my $big_cache = new Cache ...;
253 };
254
255If there are no other references, then the C<$big_cache> object will be
256freed when the thread terminates, regardless of how it does so.
257
258What it does C<NOT> do is unlock any Coro::Semaphores or similar
259resources, but that's where the C<guard> methods come in handy:
260
261 my $sem = new Coro::Semaphore;
262
263 async {
264 my $lock_guard = $sem->guard;
265 # if we reutrn, or die or get cancelled, here,
266 # then the semaphore will be "up"ed.
267 };
268
269The C<Guard::guard> function comes in handy for any custom cleanup you
270might want to do (but you cannot switch to other coroutines form those
271code blocks):
272
273 async {
274 my $window = new Gtk2::Window "toplevel";
275 # The window will not be cleaned up automatically, even when $window
276 # gets freed, so use a guard to ensure it's destruction
277 # in case of an error:
278 my $window_guard = Guard::guard { $window->destroy };
279
280 # we are safe here
281 };
282
283Last not least, C<local> can often be handy, too, e.g. when temporarily
284replacing the coro thread description:
285
286 sub myfunction {
287 local $Coro::current->{desc} = "inside myfunction(@_)";
288
289 # if we return or die here, the description will be restored
290 }
291
292=item 6. Viva La Zombie Muerte
293
294Even after a thread has terminated and cleaned up its resources, the Coro
295object still is there and stores the return values of the thread.
296
297The means the Coro object gets freed automatically when the thread has
298terminated and cleaned up and there arenot other references.
299
300If there are, the Coro object will stay around, and you can call C<<
301->join >> as many times as you wish to retrieve the result values:
302
303 async {
304 print "hi\n";
305 1
306 };
307
308 # run the async above, and free everything before returning
309 # from Coro::cede:
310 Coro::cede;
311
312 {
313 my $coro = async {
314 print "hi\n";
315 1
316 };
317
318 # run the async above, and clean up, but do not free the coro
319 # object:
320 Coro::cede;
321
322 # optionally retrieve the result values
323 my @results = $coro->join;
324
325 # now $coro goes out of scope, and presumably gets freed
326 };
327
328=back
39 329
40=cut 330=cut
41 331
42package Coro; 332package Coro;
43 333
44use strict; 334use common::sense;
45no warnings "uninitialized"; 335
336use Carp ();
337
338use Guard ();
46 339
47use Coro::State; 340use Coro::State;
48 341
49use base qw(Coro::State Exporter); 342use base qw(Coro::State Exporter);
50 343
51our $idle; # idle handler 344our $idle; # idle handler
52our $main; # main coroutine 345our $main; # main coro
53our $current; # current coroutine 346our $current; # current coro
54 347
55our $VERSION = '3.7'; 348our $VERSION = 5.372;
56 349
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 350our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
58our %EXPORT_TAGS = ( 351our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 352 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 353);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 354our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 355
63{ 356=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 357
97=over 4 358=over 4
98 359
99=item $main 360=item $Coro::main
100 361
101This coroutine represents the main program. 362This variable stores the Coro object that represents the main
363program. While you cna C<ready> it and do most other things you can do to
364coro, it is mainly useful to compare again C<$Coro::current>, to see
365whether you are running in the main program or not.
102 366
103=cut 367=cut
104 368
105$main = new Coro; 369# $main is now being initialised by Coro::State
106 370
107=item $current (or as function: current) 371=item $Coro::current
108 372
109The current coroutine (the last coroutine switched to). The initial value 373The Coro object representing the current coro (the last
374coro that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 375C<$Coro::main> (of course).
111 376
112This variable is B<strictly> I<read-only>. It is provided for performance 377This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essential you are encouraged to use the 378value stored in it and use it as any other Coro object, but you must
114C<Coro::current> function instead. 379not otherwise modify the variable itself.
115 380
116=cut 381=cut
117 382
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 383sub current() { $current } # [DEPRECATED]
125 384
126=item $idle 385=item $Coro::idle
127 386
128A callback that is called whenever the scheduler finds no ready coroutines 387This variable is mainly useful to integrate Coro into event loops. It is
388usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
389pretty low-level functionality.
390
391This variable stores a Coro object that is put into the ready queue when
392there are no other ready threads (without invoking any ready hooks).
393
129to run. The default implementation prints "FATAL: deadlock detected" and 394The default implementation dies with "FATAL: deadlock detected.", followed
130exits, because the program has no other way to continue. 395by a thread listing, because the program has no other way to continue.
131 396
132This hook is overwritten by modules such as C<Coro::Timer> and 397This hook is overwritten by modules such as C<Coro::EV> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 398C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
134coroutine so the scheduler can run it. 399coro so the scheduler can run it.
135 400
136Please note that if your callback recursively invokes perl (e.g. for event 401See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
137handlers), then it must be prepared to be called recursively.
138 402
139=cut 403=cut
140 404
141$idle = sub { 405# ||= because other modules could have provided their own by now
142 require Carp; 406$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 407 require Coro::Debug;
408 die "FATAL: deadlock detected.\n"
409 . Coro::Debug::ps_listing ();
144}; 410};
145 411
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine 412# this coro is necessary because a coro
159# cannot destroy itself. 413# cannot destroy itself.
160my @destroy; 414our @destroy;
161my $manager; 415our $manager;
162 416
163$manager = new Coro sub { 417$manager = new Coro sub {
164 while () { 418 while () {
165 (shift @destroy)->_cancel 419 _destroy shift @destroy
166 while @destroy; 420 while @destroy;
167 421
168 &schedule; 422 &schedule;
169 } 423 }
170}; 424};
171 425$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 426$manager->prio (PRIO_MAX);
173 427
174# static methods. not really.
175
176=back 428=back
177 429
178=head2 STATIC METHODS 430=head1 SIMPLE CORO CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 431
182=over 4 432=over 4
183 433
184=item async { ... } [@args...] 434=item async { ... } [@args...]
185 435
186Create a new asynchronous coroutine and return it's coroutine object 436Create a new coro and return its Coro object (usually
187(usually unused). When the sub returns the new coroutine is automatically 437unused). The coro will be put into the ready queue, so
438it will start running automatically on the next scheduler run.
439
440The first argument is a codeblock/closure that should be executed in the
441coro. When it returns argument returns the coro is automatically
188terminated. 442terminated.
189 443
444The remaining arguments are passed as arguments to the closure.
445
446See the C<Coro::State::new> constructor for info about the coro
447environment in which coro are executed.
448
190Calling C<exit> in a coroutine will do the same as calling exit outside 449Calling C<exit> in a coro will do the same as calling exit outside
191the coroutine. Likewise, when the coroutine dies, the program will exit, 450the coro. Likewise, when the coro dies, the program will exit,
192just as it would in the main program. 451just as it would in the main program.
193 452
453If you do not want that, you can provide a default C<die> handler, or
454simply avoid dieing (by use of C<eval>).
455
194 # create a new coroutine that just prints its arguments 456Example: Create a new coro that just prints its arguments.
457
195 async { 458 async {
196 print "@_\n"; 459 print "@_\n";
197 } 1,2,3,4; 460 } 1,2,3,4;
198 461
462=item async_pool { ... } [@args...]
463
464Similar to C<async>, but uses a coro pool, so you should not call
465terminate or join on it (although you are allowed to), and you get a
466coro that might have executed other code already (which can be good
467or bad :).
468
469On the plus side, this function is about twice as fast as creating (and
470destroying) a completely new coro, so if you need a lot of generic
471coros in quick successsion, use C<async_pool>, not C<async>.
472
473The code block is executed in an C<eval> context and a warning will be
474issued in case of an exception instead of terminating the program, as
475C<async> does. As the coro is being reused, stuff like C<on_destroy>
476will not work in the expected way, unless you call terminate or cancel,
477which somehow defeats the purpose of pooling (but is fine in the
478exceptional case).
479
480The priority will be reset to C<0> after each run, tracing will be
481disabled, the description will be reset and the default output filehandle
482gets restored, so you can change all these. Otherwise the coro will
483be re-used "as-is": most notably if you change other per-coro global
484stuff such as C<$/> you I<must needs> revert that change, which is most
485simply done by using local as in: C<< local $/ >>.
486
487The idle pool size is limited to C<8> idle coros (this can be
488adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
489coros as required.
490
491If you are concerned about pooled coros growing a lot because a
492single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
493{ terminate }> once per second or so to slowly replenish the pool. In
494addition to that, when the stacks used by a handler grows larger than 32kb
495(adjustable via $Coro::POOL_RSS) it will also be destroyed.
496
199=cut 497=cut
200 498
201sub async(&@) {
202 my $coro = new Coro @_;
203 $coro->ready;
204 $coro
205}
206
207=item async_pool { ... } [@args...]
208
209Similar to C<async>, but uses a coroutine pool, so you should not call
210terminate or join (although you are allowed to), and you get a coroutine
211that might have executed other code already (which can be good or bad :).
212
213Also, the block is executed in an C<eval> context and a warning will be
214issued in case of an exception instead of terminating the program, as
215C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
216will not work in the expected way, unless you call terminate or cancel,
217which somehow defeats the purpose of pooling.
218
219The priority will be reset to C<0> after each job, otherwise the coroutine
220will be re-used "as-is".
221
222The pool size is limited to 8 idle coroutines (this can be adjusted by
223changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
224required.
225
226If you are concerned about pooled coroutines growing a lot because a
227single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
228terminate }> once per second or so to slowly replenish the pool.
229
230=cut
231
232our $POOL_SIZE = 8; 499our $POOL_SIZE = 8;
500our $POOL_RSS = 32 * 1024;
233our @pool; 501our @async_pool;
234 502
235sub pool_handler { 503sub pool_handler {
236 while () { 504 while () {
237 eval { 505 eval {
238 my ($cb, @arg) = @{ delete $current->{_invoke} or return }; 506 &{&_pool_handler} while 1;
239 $cb->(@arg);
240 }; 507 };
508
241 warn $@ if $@; 509 warn $@ if $@;
242
243 last if @pool >= $POOL_SIZE;
244 push @pool, $current;
245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0);
248 schedule;
249 } 510 }
250} 511}
251 512
252sub async_pool(&@) { 513=back
253 # this is also inlined into the unlock_scheduler 514
254 my $coro = (pop @pool) || do { 515=head1 STATIC METHODS
255 my $coro = new Coro \&pool_handler; 516
256 $coro->{desc} = "async_pool"; 517Static methods are actually functions that implicitly operate on the
257 $coro 518current coro.
519
520=over 4
521
522=item schedule
523
524Calls the scheduler. The scheduler will find the next coro that is
525to be run from the ready queue and switches to it. The next coro
526to be run is simply the one with the highest priority that is longest
527in its ready queue. If there is no coro ready, it will call the
528C<$Coro::idle> hook.
529
530Please note that the current coro will I<not> be put into the ready
531queue, so calling this function usually means you will never be called
532again unless something else (e.g. an event handler) calls C<< ->ready >>,
533thus waking you up.
534
535This makes C<schedule> I<the> generic method to use to block the current
536coro and wait for events: first you remember the current coro in
537a variable, then arrange for some callback of yours to call C<< ->ready
538>> on that once some event happens, and last you call C<schedule> to put
539yourself to sleep. Note that a lot of things can wake your coro up,
540so you need to check whether the event indeed happened, e.g. by storing the
541status in a variable.
542
543See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
544
545=item cede
546
547"Cede" to other coros. This function puts the current coro into
548the ready queue and calls C<schedule>, which has the effect of giving
549up the current "timeslice" to other coros of the same or higher
550priority. Once your coro gets its turn again it will automatically be
551resumed.
552
553This function is often called C<yield> in other languages.
554
555=item Coro::cede_notself
556
557Works like cede, but is not exported by default and will cede to I<any>
558coro, regardless of priority. This is useful sometimes to ensure
559progress is made.
560
561=item terminate [arg...]
562
563Terminates the current coro with the given status values (see
564L<cancel>). The values will not be copied, but referenced directly.
565
566=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
567
568These function install enter and leave winders in the current scope. The
569enter block will be executed when on_enter is called and whenever the
570current coro is re-entered by the scheduler, while the leave block is
571executed whenever the current coro is blocked by the scheduler, and
572also when the containing scope is exited (by whatever means, be it exit,
573die, last etc.).
574
575I<Neither invoking the scheduler, nor exceptions, are allowed within those
576BLOCKs>. That means: do not even think about calling C<die> without an
577eval, and do not even think of entering the scheduler in any way.
578
579Since both BLOCKs are tied to the current scope, they will automatically
580be removed when the current scope exits.
581
582These functions implement the same concept as C<dynamic-wind> in scheme
583does, and are useful when you want to localise some resource to a specific
584coro.
585
586They slow down thread switching considerably for coros that use them
587(about 40% for a BLOCK with a single assignment, so thread switching is
588still reasonably fast if the handlers are fast).
589
590These functions are best understood by an example: The following function
591will change the current timezone to "Antarctica/South_Pole", which
592requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
593which remember/change the current timezone and restore the previous
594value, respectively, the timezone is only changed for the coro that
595installed those handlers.
596
597 use POSIX qw(tzset);
598
599 async {
600 my $old_tz; # store outside TZ value here
601
602 Coro::on_enter {
603 $old_tz = $ENV{TZ}; # remember the old value
604
605 $ENV{TZ} = "Antarctica/South_Pole";
606 tzset; # enable new value
607 };
608
609 Coro::on_leave {
610 $ENV{TZ} = $old_tz;
611 tzset; # restore old value
612 };
613
614 # at this place, the timezone is Antarctica/South_Pole,
615 # without disturbing the TZ of any other coro.
616 };
617
618This can be used to localise about any resource (locale, uid, current
619working directory etc.) to a block, despite the existance of other
620coros.
621
622Another interesting example implements time-sliced multitasking using
623interval timers (this could obviously be optimised, but does the job):
624
625 # "timeslice" the given block
626 sub timeslice(&) {
627 use Time::HiRes ();
628
629 Coro::on_enter {
630 # on entering the thread, we set an VTALRM handler to cede
631 $SIG{VTALRM} = sub { cede };
632 # and then start the interval timer
633 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
634 };
635 Coro::on_leave {
636 # on leaving the thread, we stop the interval timer again
637 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
638 };
639
640 &{+shift};
641 }
642
643 # use like this:
644 timeslice {
645 # The following is an endless loop that would normally
646 # monopolise the process. Since it runs in a timesliced
647 # environment, it will regularly cede to other threads.
648 while () { }
258 }; 649 };
259 650
260 $coro->{_invoke} = [@_];
261 $coro->ready;
262 651
263 $coro 652=item killall
653
654Kills/terminates/cancels all coros except the currently running one.
655
656Note that while this will try to free some of the main interpreter
657resources if the calling coro isn't the main coro, but one
658cannot free all of them, so if a coro that is not the main coro
659calls this function, there will be some one-time resource leak.
660
661=cut
662
663sub killall {
664 for (Coro::State::list) {
665 $_->cancel
666 if $_ != $current && UNIVERSAL::isa $_, "Coro";
667 }
264} 668}
265 669
266=item schedule 670=back
267 671
268Calls the scheduler. Please note that the current coroutine will not be put 672=head1 CORO OBJECT METHODS
269into the ready queue, so calling this function usually means you will
270never be called again unless something else (e.g. an event handler) calls
271ready.
272 673
273The canonical way to wait on external events is this: 674These are the methods you can call on coro objects (or to create
675them).
274 676
275 { 677=over 4
276 # remember current coroutine
277 my $current = $Coro::current;
278 678
279 # register a hypothetical event handler 679=item new Coro \&sub [, @args...]
280 on_event_invoke sub {
281 # wake up sleeping coroutine
282 $current->ready;
283 undef $current;
284 };
285 680
286 # call schedule until event occurred. 681Create a new coro and return it. When the sub returns, the coro
287 # in case we are woken up for other reasons 682automatically terminates as if C<terminate> with the returned values were
288 # (current still defined), loop. 683called. To make the coro run you must first put it into the ready
289 Coro::schedule while $current; 684queue by calling the ready method.
290 }
291 685
292=item cede 686See C<async> and C<Coro::State::new> for additional info about the
293 687coro environment.
294"Cede" to other coroutines. This function puts the current coroutine into the
295ready queue and calls C<schedule>, which has the effect of giving up the
296current "timeslice" to other coroutines of the same or higher priority.
297
298Returns true if at least one coroutine switch has happened.
299
300=item Coro::cede_notself
301
302Works like cede, but is not exported by default and will cede to any
303coroutine, regardless of priority, once.
304
305Returns true if at least one coroutine switch has happened.
306
307=item terminate [arg...]
308
309Terminates the current coroutine with the given status values (see L<cancel>).
310 688
311=cut 689=cut
312 690
313sub terminate { 691sub _coro_run {
314 $current->cancel (@_);
315}
316
317=back
318
319# dynamic methods
320
321=head2 COROUTINE METHODS
322
323These are the methods you can call on coroutine objects.
324
325=over 4
326
327=item new Coro \&sub [, @args...]
328
329Create a new coroutine and return it. When the sub returns the coroutine
330automatically terminates as if C<terminate> with the returned values were
331called. To make the coroutine run you must first put it into the ready queue
332by calling the ready method.
333
334See C<async> for additional discussion.
335
336=cut
337
338sub _run_coro {
339 terminate &{+shift}; 692 terminate &{+shift};
340} 693}
341 694
342sub new {
343 my $class = shift;
344
345 $class->SUPER::new (\&_run_coro, @_)
346}
347
348=item $success = $coroutine->ready 695=item $success = $coro->ready
349 696
350Put the given coroutine into the ready queue (according to it's priority) 697Put the given coro into the end of its ready queue (there is one
351and return true. If the coroutine is already in the ready queue, do nothing 698queue for each priority) and return true. If the coro is already in
352and return false. 699the ready queue, do nothing and return false.
353 700
701This ensures that the scheduler will resume this coro automatically
702once all the coro of higher priority and all coro of the same
703priority that were put into the ready queue earlier have been resumed.
704
705=item $coro->suspend
706
707Suspends the specified coro. A suspended coro works just like any other
708coro, except that the scheduler will not select a suspended coro for
709execution.
710
711Suspending a coro can be useful when you want to keep the coro from
712running, but you don't want to destroy it, or when you want to temporarily
713freeze a coro (e.g. for debugging) to resume it later.
714
715A scenario for the former would be to suspend all (other) coros after a
716fork and keep them alive, so their destructors aren't called, but new
717coros can be created.
718
719=item $coro->resume
720
721If the specified coro was suspended, it will be resumed. Note that when
722the coro was in the ready queue when it was suspended, it might have been
723unreadied by the scheduler, so an activation might have been lost.
724
725To avoid this, it is best to put a suspended coro into the ready queue
726unconditionally, as every synchronisation mechanism must protect itself
727against spurious wakeups, and the one in the Coro family certainly do
728that.
729
730=item $state->is_new
731
732Returns true iff this Coro object is "new", i.e. has never been run
733yet. Those states basically consist of only the code reference to call and
734the arguments, but consumes very little other resources. New states will
735automatically get assigned a perl interpreter when they are transfered to.
736
737=item $state->is_zombie
738
739Returns true iff the Coro object has been cancelled, i.e.
740it's resources freed because they were C<cancel>'ed, C<terminate>'d,
741C<safe_cancel>'ed or simply went out of scope.
742
743The name "zombie" stems from UNIX culture, where a process that has
744exited and only stores and exit status and no other resources is called a
745"zombie".
746
354=item $is_ready = $coroutine->is_ready 747=item $is_ready = $coro->is_ready
355 748
356Return wether the coroutine is currently the ready queue or not, 749Returns true iff the Coro object is in the ready queue. Unless the Coro
750object gets destroyed, it will eventually be scheduled by the scheduler.
357 751
752=item $is_running = $coro->is_running
753
754Returns true iff the Coro object is currently running. Only one Coro object
755can ever be in the running state (but it currently is possible to have
756multiple running Coro::States).
757
758=item $is_suspended = $coro->is_suspended
759
760Returns true iff this Coro object has been suspended. Suspended Coros will
761not ever be scheduled.
762
358=item $coroutine->cancel (arg...) 763=item $coro->cancel (arg...)
359 764
360Terminates the given coroutine and makes it return the given arguments as 765Terminates the given Coro thread and makes it return the given arguments as
361status (default: the empty list). Never returns if the coroutine is the 766status (default: an empty list). Never returns if the Coro is the
362current coroutine. 767current Coro.
363 768
364=cut 769This is a rather brutal way to free a coro, with some limitations - if
770the thread is inside a C callback that doesn't expect to be canceled,
771bad things can happen, or if the cancelled thread insists on running
772complicated cleanup handlers that rely on it'S thread context, things will
773not work.
365 774
366sub cancel { 775Any cleanup code being run (e.g. from C<guard> blocks) will be run without
367 my $self = shift; 776a thread context, and is not allowed to switch to other threads. On the
368 $self->{status} = [@_]; 777plus side, C<< ->cancel >> will always clean up the thread, no matter
778what. If your cleanup code is complex or you want to avoid cancelling a
779C-thread that doesn't know how to clean up itself, it can be better to C<<
780->throw >> an exception, or use C<< ->safe_cancel >>.
369 781
370 if ($current == $self) { 782The arguments to C<< ->cancel >> are not copied, but instead will
371 push @destroy, $self; 783be referenced directly (e.g. if you pass C<$var> and after the call
372 $manager->ready; 784change that variable, then you might change the return values passed to
373 &schedule while 1; 785e.g. C<join>, so don't do that).
374 } else { 786
375 $self->_cancel; 787The resources of the Coro are usually freed (or destructed) before this
788call returns, but this can be delayed for an indefinite amount of time, as
789in some cases the manager thread has to run first to actually destruct the
790Coro object.
791
792=item $coro->safe_cancel ($arg...)
793
794Works mostly like C<< ->cancel >>, but is inherently "safer", and
795consequently, can fail with an exception in cases the thread is not in a
796cancellable state.
797
798This method works a bit like throwing an exception that cannot be caught
799- specifically, it will clean up the thread from within itself, so
800all cleanup handlers (e.g. C<guard> blocks) are run with full thread
801context and can block if they wish. The downside is that there is no
802guarantee that the thread can be cancelled when you call this method, and
803therefore, it might fail. It is also considerably slower than C<cancel> or
804C<terminate>.
805
806A thread is in a safe-cancellable state if it either hasn't been run yet,
807or it has no C context attached and is inside an SLF function.
808
809The latter two basically mean that the thread isn't currently inside a
810perl callback called from some C function (usually via some XS modules)
811and isn't currently executing inside some C function itself (via Coro's XS
812API).
813
814This call returns true when it could cancel the thread, or croaks with an
815error otherwise (i.e. it either returns true or doesn't return at all).
816
817Why the weird interface? Well, there are two common models on how and
818when to cancel things. In the first, you have the expectation that your
819coro thread can be cancelled when you want to cancel it - if the thread
820isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
821croaks to notify of the bug.
822
823In the second model you sometimes want to ask nicely to cancel a thread,
824but if it's not a good time, well, then don't cancel. This can be done
825relatively easy like this:
826
827 if (! eval { $coro->safe_cancel }) {
828 warn "unable to cancel thread: $@";
376 } 829 }
377}
378 830
831However, what you never should do is first try to cancel "safely" and
832if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
833no sense: either you rely on being able to execute cleanup code in your
834thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
835only way, and if you don't, then C<< ->cancel >> is always faster and more
836direct.
837
838=item $coro->schedule_to
839
840Puts the current coro to sleep (like C<Coro::schedule>), but instead
841of continuing with the next coro from the ready queue, always switch to
842the given coro object (regardless of priority etc.). The readyness
843state of that coro isn't changed.
844
845This is an advanced method for special cases - I'd love to hear about any
846uses for this one.
847
848=item $coro->cede_to
849
850Like C<schedule_to>, but puts the current coro into the ready
851queue. This has the effect of temporarily switching to the given
852coro, and continuing some time later.
853
854This is an advanced method for special cases - I'd love to hear about any
855uses for this one.
856
857=item $coro->throw ([$scalar])
858
859If C<$throw> is specified and defined, it will be thrown as an exception
860inside the coro at the next convenient point in time. Otherwise
861clears the exception object.
862
863Coro will check for the exception each time a schedule-like-function
864returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
865>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
866that are part of Coro itself) detect this case and return early in case an
867exception is pending.
868
869The exception object will be thrown "as is" with the specified scalar in
870C<$@>, i.e. if it is a string, no line number or newline will be appended
871(unlike with C<die>).
872
873This can be used as a softer means than either C<cancel> or C<safe_cancel
874>to ask a coro to end itself, although there is no guarantee that the
875exception will lead to termination, and if the exception isn't caught it
876might well end the whole program.
877
878You might also think of C<throw> as being the moral equivalent of
879C<kill>ing a coro with a signal (in this case, a scalar).
880
379=item $coroutine->join 881=item $coro->join
380 882
381Wait until the coroutine terminates and return any values given to the 883Wait until the coro terminates and return any values given to the
382C<terminate> or C<cancel> functions. C<join> can be called multiple times 884C<terminate> or C<cancel> functions. C<join> can be called concurrently
383from multiple coroutine. 885from multiple threads, and all will be resumed and given the status
886return once the C<$coro> terminates.
384 887
385=cut
386
387sub join {
388 my $self = shift;
389
390 unless ($self->{status}) {
391 my $current = $current;
392
393 push @{$self->{destroy_cb}}, sub {
394 $current->ready;
395 undef $current;
396 };
397
398 &schedule while $current;
399 }
400
401 wantarray ? @{$self->{status}} : $self->{status}[0];
402}
403
404=item $coroutine->on_destroy (\&cb) 888=item $coro->on_destroy (\&cb)
405 889
406Registers a callback that is called when this coroutine gets destroyed, 890Registers a callback that is called when this coro thread gets destroyed,
407but before it is joined. The callback gets passed the terminate arguments, 891that is, after it's resources have been freed but before it is joined. The
408if any. 892callback gets passed the terminate/cancel arguments, if any, and I<must
893not> die, under any circumstances.
409 894
410=cut 895There can be any number of C<on_destroy> callbacks per coro, and there is
896no way currently to remove a callback once added.
411 897
412sub on_destroy {
413 my ($self, $cb) = @_;
414
415 push @{ $self->{destroy_cb} }, $cb;
416}
417
418=item $oldprio = $coroutine->prio ($newprio) 898=item $oldprio = $coro->prio ($newprio)
419 899
420Sets (or gets, if the argument is missing) the priority of the 900Sets (or gets, if the argument is missing) the priority of the
421coroutine. Higher priority coroutines get run before lower priority 901coro thread. Higher priority coro get run before lower priority
422coroutines. Priorities are small signed integers (currently -4 .. +3), 902coros. Priorities are small signed integers (currently -4 .. +3),
423that you can refer to using PRIO_xxx constants (use the import tag :prio 903that you can refer to using PRIO_xxx constants (use the import tag :prio
424to get then): 904to get then):
425 905
426 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 906 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
427 3 > 1 > 0 > -1 > -3 > -4 907 3 > 1 > 0 > -1 > -3 > -4
428 908
429 # set priority to HIGH 909 # set priority to HIGH
430 current->prio(PRIO_HIGH); 910 current->prio (PRIO_HIGH);
431 911
432The idle coroutine ($Coro::idle) always has a lower priority than any 912The idle coro thread ($Coro::idle) always has a lower priority than any
433existing coroutine. 913existing coro.
434 914
435Changing the priority of the current coroutine will take effect immediately, 915Changing the priority of the current coro will take effect immediately,
436but changing the priority of coroutines in the ready queue (but not 916but changing the priority of a coro in the ready queue (but not running)
437running) will only take effect after the next schedule (of that 917will only take effect after the next schedule (of that coro). This is a
438coroutine). This is a bug that will be fixed in some future version. 918bug that will be fixed in some future version.
439 919
440=item $newprio = $coroutine->nice ($change) 920=item $newprio = $coro->nice ($change)
441 921
442Similar to C<prio>, but subtract the given value from the priority (i.e. 922Similar to C<prio>, but subtract the given value from the priority (i.e.
443higher values mean lower priority, just as in unix). 923higher values mean lower priority, just as in UNIX's nice command).
444 924
445=item $olddesc = $coroutine->desc ($newdesc) 925=item $olddesc = $coro->desc ($newdesc)
446 926
447Sets (or gets in case the argument is missing) the description for this 927Sets (or gets in case the argument is missing) the description for this
448coroutine. This is just a free-form string you can associate with a coroutine. 928coro thread. This is just a free-form string you can associate with a
929coro.
930
931This method simply sets the C<< $coro->{desc} >> member to the given
932string. You can modify this member directly if you wish, and in fact, this
933is often preferred to indicate major processing states that cna then be
934seen for example in a L<Coro::Debug> session:
935
936 sub my_long_function {
937 local $Coro::current->{desc} = "now in my_long_function";
938 ...
939 $Coro::current->{desc} = "my_long_function: phase 1";
940 ...
941 $Coro::current->{desc} = "my_long_function: phase 2";
942 ...
943 }
449 944
450=cut 945=cut
451 946
452sub desc { 947sub desc {
453 my $old = $_[0]{desc}; 948 my $old = $_[0]{desc};
454 $_[0]{desc} = $_[1] if @_ > 1; 949 $_[0]{desc} = $_[1] if @_ > 1;
455 $old; 950 $old;
456} 951}
457 952
953sub transfer {
954 require Carp;
955 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
956}
957
458=back 958=back
459 959
460=head2 GLOBAL FUNCTIONS 960=head1 GLOBAL FUNCTIONS
461 961
462=over 4 962=over 4
463 963
464=item Coro::nready 964=item Coro::nready
465 965
466Returns the number of coroutines that are currently in the ready state, 966Returns the number of coro that are currently in the ready state,
467i.e. that can be switched to. The value C<0> means that the only runnable 967i.e. that can be switched to by calling C<schedule> directory or
968indirectly. The value C<0> means that the only runnable coro is the
468coroutine is the currently running one, so C<cede> would have no effect, 969currently running one, so C<cede> would have no effect, and C<schedule>
469and C<schedule> would cause a deadlock unless there is an idle handler 970would cause a deadlock unless there is an idle handler that wakes up some
470that wakes up some coroutines. 971coro.
471 972
472=item my $guard = Coro::guard { ... } 973=item my $guard = Coro::guard { ... }
473 974
474This creates and returns a guard object. Nothing happens until the object 975This function still exists, but is deprecated. Please use the
475gets destroyed, in which case the codeblock given as argument will be 976C<Guard::guard> function instead.
476executed. This is useful to free locks or other resources in case of a
477runtime error or when the coroutine gets canceled, as in both cases the
478guard block will be executed. The guard object supports only one method,
479C<< ->cancel >>, which will keep the codeblock from being executed.
480
481Example: set some flag and clear it again when the coroutine gets canceled
482or the function returns:
483
484 sub do_something {
485 my $guard = Coro::guard { $busy = 0 };
486 $busy = 1;
487
488 # do something that requires $busy to be true
489 }
490 977
491=cut 978=cut
492 979
493sub guard(&) { 980BEGIN { *guard = \&Guard::guard }
494 bless \(my $cb = $_[0]), "Coro::guard"
495}
496
497sub Coro::guard::cancel {
498 ${$_[0]} = sub { };
499}
500
501sub Coro::guard::DESTROY {
502 ${$_[0]}->();
503}
504
505 981
506=item unblock_sub { ... } 982=item unblock_sub { ... }
507 983
508This utility function takes a BLOCK or code reference and "unblocks" it, 984This utility function takes a BLOCK or code reference and "unblocks" it,
509returning the new coderef. This means that the new coderef will return 985returning a new coderef. Unblocking means that calling the new coderef
510immediately without blocking, returning nothing, while the original code 986will return immediately without blocking, returning nothing, while the
511ref will be called (with parameters) from within its own coroutine. 987original code ref will be called (with parameters) from within another
988coro.
512 989
513The reason this function exists is that many event libraries (such as the 990The reason this function exists is that many event libraries (such as
514venerable L<Event|Event> module) are not coroutine-safe (a weaker form 991the venerable L<Event|Event> module) are not thread-safe (a weaker form
515of thread-safety). This means you must not block within event callbacks, 992of reentrancy). This means you must not block within event callbacks,
516otherwise you might suffer from crashes or worse. 993otherwise you might suffer from crashes or worse. The only event library
994currently known that is safe to use without C<unblock_sub> is L<EV> (but
995you might still run into deadlocks if all event loops are blocked).
996
997Coro will try to catch you when you block in the event loop
998("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
999only works when you do not run your own event loop.
517 1000
518This function allows your callbacks to block by executing them in another 1001This function allows your callbacks to block by executing them in another
519coroutine where it is safe to block. One example where blocking is handy 1002coro where it is safe to block. One example where blocking is handy
520is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1003is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
521disk. 1004disk, for example.
522 1005
523In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1006In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
524creating event callbacks that want to block. 1007creating event callbacks that want to block.
1008
1009If your handler does not plan to block (e.g. simply sends a message to
1010another coro, or puts some other coro into the ready queue), there is
1011no reason to use C<unblock_sub>.
1012
1013Note that you also need to use C<unblock_sub> for any other callbacks that
1014are indirectly executed by any C-based event loop. For example, when you
1015use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1016provides callbacks that are the result of some event callback, then you
1017must not block either, or use C<unblock_sub>.
525 1018
526=cut 1019=cut
527 1020
528our @unblock_queue; 1021our @unblock_queue;
529 1022
530# we create a special coro because we want to cede, 1023# we create a special coro because we want to cede,
531# to reduce pressure on the coro pool (because most callbacks 1024# to reduce pressure on the coro pool (because most callbacks
532# return immediately and can be reused) and because we cannot cede 1025# return immediately and can be reused) and because we cannot cede
533# inside an event callback. 1026# inside an event callback.
534our $unblock_scheduler = async { 1027our $unblock_scheduler = new Coro sub {
535 while () { 1028 while () {
536 while (my $cb = pop @unblock_queue) { 1029 while (my $cb = pop @unblock_queue) {
537 # this is an inlined copy of async_pool 1030 &async_pool (@$cb);
538 my $coro = (pop @pool or new Coro \&pool_handler);
539 1031
540 $coro->{_invoke} = $cb;
541 $coro->ready;
542 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1032 # for short-lived callbacks, this reduces pressure on the coro pool
1033 # as the chance is very high that the async_poll coro will be back
1034 # in the idle state when cede returns
1035 cede;
543 } 1036 }
544 schedule; # sleep well 1037 schedule; # sleep well
545 } 1038 }
546}; 1039};
1040$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
547 1041
548sub unblock_sub(&) { 1042sub unblock_sub(&) {
549 my $cb = shift; 1043 my $cb = shift;
550 1044
551 sub { 1045 sub {
552 unshift @unblock_queue, [$cb, @_]; 1046 unshift @unblock_queue, [$cb, @_];
553 $unblock_scheduler->ready; 1047 $unblock_scheduler->ready;
554 } 1048 }
555} 1049}
556 1050
1051=item $cb = rouse_cb
1052
1053Create and return a "rouse callback". That's a code reference that,
1054when called, will remember a copy of its arguments and notify the owner
1055coro of the callback.
1056
1057See the next function.
1058
1059=item @args = rouse_wait [$cb]
1060
1061Wait for the specified rouse callback (or the last one that was created in
1062this coro).
1063
1064As soon as the callback is invoked (or when the callback was invoked
1065before C<rouse_wait>), it will return the arguments originally passed to
1066the rouse callback. In scalar context, that means you get the I<last>
1067argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1068statement at the end.
1069
1070See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1071
557=back 1072=back
558 1073
559=cut 1074=cut
560 1075
1076for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1077 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1078
1079 *{"Coro::$module\::new"} = sub {
1080 require "Coro/$module.pm";
1081
1082 # some modules have their new predefined in State.xs, some don't
1083 *{"Coro::$module\::new"} = $old
1084 if $old;
1085
1086 goto &{"Coro::$module\::new"};
1087 };
1088}
1089
5611; 10901;
562 1091
1092=head1 HOW TO WAIT FOR A CALLBACK
1093
1094It is very common for a coro to wait for some callback to be
1095called. This occurs naturally when you use coro in an otherwise
1096event-based program, or when you use event-based libraries.
1097
1098These typically register a callback for some event, and call that callback
1099when the event occured. In a coro, however, you typically want to
1100just wait for the event, simplyifying things.
1101
1102For example C<< AnyEvent->child >> registers a callback to be called when
1103a specific child has exited:
1104
1105 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1106
1107But from within a coro, you often just want to write this:
1108
1109 my $status = wait_for_child $pid;
1110
1111Coro offers two functions specifically designed to make this easy,
1112C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1113
1114The first function, C<rouse_cb>, generates and returns a callback that,
1115when invoked, will save its arguments and notify the coro that
1116created the callback.
1117
1118The second function, C<rouse_wait>, waits for the callback to be called
1119(by calling C<schedule> to go to sleep) and returns the arguments
1120originally passed to the callback.
1121
1122Using these functions, it becomes easy to write the C<wait_for_child>
1123function mentioned above:
1124
1125 sub wait_for_child($) {
1126 my ($pid) = @_;
1127
1128 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1129
1130 my ($rpid, $rstatus) = Coro::rouse_wait;
1131 $rstatus
1132 }
1133
1134In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1135you can roll your own, using C<schedule>:
1136
1137 sub wait_for_child($) {
1138 my ($pid) = @_;
1139
1140 # store the current coro in $current,
1141 # and provide result variables for the closure passed to ->child
1142 my $current = $Coro::current;
1143 my ($done, $rstatus);
1144
1145 # pass a closure to ->child
1146 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1147 $rstatus = $_[1]; # remember rstatus
1148 $done = 1; # mark $rstatus as valud
1149 });
1150
1151 # wait until the closure has been called
1152 schedule while !$done;
1153
1154 $rstatus
1155 }
1156
1157
563=head1 BUGS/LIMITATIONS 1158=head1 BUGS/LIMITATIONS
564 1159
565 - you must make very sure that no coro is still active on global 1160=over 4
566 destruction. very bad things might happen otherwise (usually segfaults).
567 1161
1162=item fork with pthread backend
1163
1164When Coro is compiled using the pthread backend (which isn't recommended
1165but required on many BSDs as their libcs are completely broken), then
1166coro will not survive a fork. There is no known workaround except to
1167fix your libc and use a saner backend.
1168
1169=item perl process emulation ("threads")
1170
568 - this module is not thread-safe. You should only ever use this module 1171This module is not perl-pseudo-thread-safe. You should only ever use this
569 from the same thread (this requirement might be loosened in the future 1172module from the first thread (this requirement might be removed in the
570 to allow per-thread schedulers, but Coro::State does not yet allow 1173future to allow per-thread schedulers, but Coro::State does not yet allow
571 this). 1174this). I recommend disabling thread support and using processes, as having
1175the windows process emulation enabled under unix roughly halves perl
1176performance, even when not used.
1177
1178Attempts to use threads created in another emulated process will crash
1179("cleanly", with a null pointer exception).
1180
1181=item coro switching is not signal safe
1182
1183You must not switch to another coro from within a signal handler (only
1184relevant with %SIG - most event libraries provide safe signals), I<unless>
1185you are sure you are not interrupting a Coro function.
1186
1187That means you I<MUST NOT> call any function that might "block" the
1188current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1189anything that calls those. Everything else, including calling C<ready>,
1190works.
1191
1192=back
1193
1194
1195=head1 WINDOWS PROCESS EMULATION
1196
1197A great many people seem to be confused about ithreads (for example, Chip
1198Salzenberg called me unintelligent, incapable, stupid and gullible,
1199while in the same mail making rather confused statements about perl
1200ithreads (for example, that memory or files would be shared), showing his
1201lack of understanding of this area - if it is hard to understand for Chip,
1202it is probably not obvious to everybody).
1203
1204What follows is an ultra-condensed version of my talk about threads in
1205scripting languages given on the perl workshop 2009:
1206
1207The so-called "ithreads" were originally implemented for two reasons:
1208first, to (badly) emulate unix processes on native win32 perls, and
1209secondly, to replace the older, real thread model ("5.005-threads").
1210
1211It does that by using threads instead of OS processes. The difference
1212between processes and threads is that threads share memory (and other
1213state, such as files) between threads within a single process, while
1214processes do not share anything (at least not semantically). That
1215means that modifications done by one thread are seen by others, while
1216modifications by one process are not seen by other processes.
1217
1218The "ithreads" work exactly like that: when creating a new ithreads
1219process, all state is copied (memory is copied physically, files and code
1220is copied logically). Afterwards, it isolates all modifications. On UNIX,
1221the same behaviour can be achieved by using operating system processes,
1222except that UNIX typically uses hardware built into the system to do this
1223efficiently, while the windows process emulation emulates this hardware in
1224software (rather efficiently, but of course it is still much slower than
1225dedicated hardware).
1226
1227As mentioned before, loading code, modifying code, modifying data
1228structures and so on is only visible in the ithreads process doing the
1229modification, not in other ithread processes within the same OS process.
1230
1231This is why "ithreads" do not implement threads for perl at all, only
1232processes. What makes it so bad is that on non-windows platforms, you can
1233actually take advantage of custom hardware for this purpose (as evidenced
1234by the forks module, which gives you the (i-) threads API, just much
1235faster).
1236
1237Sharing data is in the i-threads model is done by transfering data
1238structures between threads using copying semantics, which is very slow -
1239shared data simply does not exist. Benchmarks using i-threads which are
1240communication-intensive show extremely bad behaviour with i-threads (in
1241fact, so bad that Coro, which cannot take direct advantage of multiple
1242CPUs, is often orders of magnitude faster because it shares data using
1243real threads, refer to my talk for details).
1244
1245As summary, i-threads *use* threads to implement processes, while
1246the compatible forks module *uses* processes to emulate, uhm,
1247processes. I-threads slow down every perl program when enabled, and
1248outside of windows, serve no (or little) practical purpose, but
1249disadvantages every single-threaded Perl program.
1250
1251This is the reason that I try to avoid the name "ithreads", as it is
1252misleading as it implies that it implements some kind of thread model for
1253perl, and prefer the name "windows process emulation", which describes the
1254actual use and behaviour of it much better.
572 1255
573=head1 SEE ALSO 1256=head1 SEE ALSO
574 1257
1258Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1259
1260Debugging: L<Coro::Debug>.
1261
575Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 1262Support/Utility: L<Coro::Specific>, L<Coro::Util>.
576 1263
577Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1264Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1265L<Coro::SemaphoreSet>, L<Coro::RWLock>.
578 1266
579Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 1267I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
580 1268
581Embedding: L<Coro:MakeMaker> 1269Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1270a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1271L<Coro::Select>.
1272
1273XS API: L<Coro::MakeMaker>.
1274
1275Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
582 1276
583=head1 AUTHOR 1277=head1 AUTHOR
584 1278
585 Marc Lehmann <schmorp@schmorp.de> 1279 Marc Lehmann <schmorp@schmorp.de>
586 http://home.schmorp.de/ 1280 http://home.schmorp.de/

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