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Revision 1.3 by root, Tue Jul 3 04:02:31 2001 UTC vs.
Revision 1.128 by root, Wed Sep 19 21:39:15 2007 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - create and manage coroutines 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 $new = new Coro sub { 9 async {
10 print "in coroutine, switching back\n"; 10 # some asynchronous thread of execution
11 $Coro::main->resume;
12 print "in coroutine again, switching back\n";
13 $Coro::main->resume;
14 }; 11 };
15 12
16 print "in main, switching to coroutine\n"; 13 # alternatively create an async coroutine like this:
17 $new->resume; 14
18 print "back in main, switch to coroutine again\n"; 15 sub some_func : Coro {
19 $new->resume; 16 # some more async code
20 print "back in main\n"; 17 }
18
19 cede;
21 20
22=head1 DESCRIPTION 21=head1 DESCRIPTION
23 22
24This module implements coroutines. Coroutines, similar to continuations, 23This module collection manages coroutines. Coroutines are similar
25allow you to run more than one "thread of execution" in parallel. Unlike 24to threads but don't run in parallel at the same time even on SMP
26threads this, only voluntary switching is used so locking problems are 25machines. The specific flavor of coroutine used in this module also
27greatly reduced. 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
28 30
29Although this is the "main" module of the Coro family it provides only 31(Perl, however, does not natively support real threads but instead does a
30low-level functionality. See L<Coro::Process> and related modules for a 32very slow and memory-intensive emulation of processes using threads. This
31more useful process abstraction including scheduling. 33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
40=cut
41
42package Coro;
43
44use strict;
45no warnings "uninitialized";
46
47use Coro::State;
48
49use base qw(Coro::State Exporter);
50
51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
54
55our $VERSION = '3.7';
56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
32 96
33=over 4 97=over 4
34 98
35=cut
36
37package Coro;
38
39BEGIN {
40 $VERSION = 0.01;
41
42 require XSLoader;
43 XSLoader::load Coro, $VERSION;
44}
45
46=item $main 99=item $main
47 100
48This coroutine represents the main program. 101This coroutine represents the main program.
49 102
50=item $current 103=cut
51 104
105$main = new Coro;
106
107=item $current (or as function: current)
108
52The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
53 111
54=cut 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead.
55 115
56$main = $current = _newprocess { 116=cut
57 # never being called 117
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current }
125
126=item $idle
127
128A callback that is called whenever the scheduler finds no ready coroutines
129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
131
132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
135
136Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively.
138
139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
58}; 144};
59 145
60=item $error, $error_msg, $error_coro 146sub _cancel {
147 my ($self) = @_;
61 148
62This coroutine will be called on fatal errors. C<$error_msg> and 149 # free coroutine data and mark as destructed
63C<$error_coro> return the error message and the error-causing coroutine, 150 $self->_destroy
64respectively. 151 or return;
65 152
66=cut 153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
67 157
68$error_msg = 158# this coroutine is necessary because a coroutine
69$error_coro = undef; 159# cannot destroy itself.
160my @destroy;
161my $manager;
70 162
71$error = _newprocess { 163$manager = new Coro sub {
72 print STDERR "FATAL: $error_msg\nprogram aborted\n"; 164 while () {
73 exit 250; 165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
74}; 170};
75 171
76=item $coro = new $coderef [, @args] 172$manager->prio (PRIO_MAX);
77 173
78Create a new coroutine and return it. The first C<resume> call to this 174# static methods. not really.
79coroutine will start execution at the given coderef. If it returns it
80should return a coroutine to switch to. If, after returning, the coroutine
81is C<resume>d again it starts execution again at the givne coderef.
82 175
176=back
177
178=head2 STATIC METHODS
179
180Static methods are actually functions that operate on the current coroutine only.
181
182=over 4
183
184=item async { ... } [@args...]
185
186Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically
188terminated.
189
190Calling C<exit> in a coroutine will do the same as calling exit outside
191the coroutine. Likewise, when the coroutine dies, the program will exit,
192just as it would in the main program.
193
194 # create a new coroutine that just prints its arguments
195 async {
196 print "@_\n";
197 } 1,2,3,4;
198
83=cut 199=cut
200
201sub async(&@) {
202 my $coro = new Coro @_;
203 $coro->ready;
204 $coro
205}
206
207=item async_pool { ... } [@args...]
208
209Similar to C<async>, but uses a coroutine pool, so you should not call
210terminate or join (although you are allowed to), and you get a coroutine
211that might have executed other code already (which can be good or bad :).
212
213Also, the block is executed in an C<eval> context and a warning will be
214issued in case of an exception instead of terminating the program, as
215C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
216will not work in the expected way, unless you call terminate or cancel,
217which somehow defeats the purpose of pooling.
218
219The priority will be reset to C<0> after each job, otherwise the coroutine
220will be re-used "as-is".
221
222The pool size is limited to 8 idle coroutines (this can be adjusted by
223changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
224required.
225
226If you are concerned about pooled coroutines growing a lot because a
227single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
228terminate }> once per second or so to slowly replenish the pool.
229
230=cut
231
232our $POOL_SIZE = 8;
233our @pool;
234
235sub pool_handler {
236 while () {
237 eval {
238 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
239 $cb->(@arg);
240 };
241 warn $@ if $@;
242
243 last if @pool >= $POOL_SIZE;
244 push @pool, $current;
245
246 $current->save (Coro::State::SAVE_DEF);
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool) || do {
255 my $coro = new Coro \&pool_handler;
256 $coro->{desc} = "async_pool";
257 $coro
258 };
259
260 $coro->{_invoke} = [@_];
261 $coro->ready;
262
263 $coro
264}
265
266=item schedule
267
268Calls the scheduler. Please note that the current coroutine will not be put
269into the ready queue, so calling this function usually means you will
270never be called again unless something else (e.g. an event handler) calls
271ready.
272
273The canonical way to wait on external events is this:
274
275 {
276 # remember current coroutine
277 my $current = $Coro::current;
278
279 # register a hypothetical event handler
280 on_event_invoke sub {
281 # wake up sleeping coroutine
282 $current->ready;
283 undef $current;
284 };
285
286 # call schedule until event occurred.
287 # in case we are woken up for other reasons
288 # (current still defined), loop.
289 Coro::schedule while $current;
290 }
291
292=item cede
293
294"Cede" to other coroutines. This function puts the current coroutine into the
295ready queue and calls C<schedule>, which has the effect of giving up the
296current "timeslice" to other coroutines of the same or higher priority.
297
298Returns true if at least one coroutine switch has happened.
299
300=item Coro::cede_notself
301
302Works like cede, but is not exported by default and will cede to any
303coroutine, regardless of priority, once.
304
305Returns true if at least one coroutine switch has happened.
306
307=item terminate [arg...]
308
309Terminates the current coroutine with the given status values (see L<cancel>).
310
311=cut
312
313sub terminate {
314 $current->cancel (@_);
315}
316
317=back
318
319# dynamic methods
320
321=head2 COROUTINE METHODS
322
323These are the methods you can call on coroutine objects.
324
325=over 4
326
327=item new Coro \&sub [, @args...]
328
329Create a new coroutine and return it. When the sub returns the coroutine
330automatically terminates as if C<terminate> with the returned values were
331called. To make the coroutine run you must first put it into the ready queue
332by calling the ready method.
333
334See C<async> for additional discussion.
335
336=cut
337
338sub _run_coro {
339 terminate &{+shift};
340}
84 341
85sub new { 342sub new {
86 my $class = $_[0]; 343 my $class = shift;
87 my $proc = $_[1]; 344
88 bless _newprocess { 345 $class->SUPER::new (\&_run_coro, @_)
89 do { 346}
90 eval { &$proc->resume }; 347
91 if ($@) { 348=item $success = $coroutine->ready
92 ($error_msg, $error_coro) = ($@, $current); 349
93 $error->resume; 350Put the given coroutine into the ready queue (according to it's priority)
351and return true. If the coroutine is already in the ready queue, do nothing
352and return false.
353
354=item $is_ready = $coroutine->is_ready
355
356Return wether the coroutine is currently the ready queue or not,
357
358=item $coroutine->cancel (arg...)
359
360Terminates the given coroutine and makes it return the given arguments as
361status (default: the empty list). Never returns if the coroutine is the
362current coroutine.
363
364=cut
365
366sub cancel {
367 my $self = shift;
368 $self->{status} = [@_];
369
370 if ($current == $self) {
371 push @destroy, $self;
372 $manager->ready;
373 &schedule while 1;
374 } else {
375 $self->_cancel;
376 }
377}
378
379=item $coroutine->join
380
381Wait until the coroutine terminates and return any values given to the
382C<terminate> or C<cancel> functions. C<join> can be called multiple times
383from multiple coroutine.
384
385=cut
386
387sub join {
388 my $self = shift;
389
390 unless ($self->{status}) {
391 my $current = $current;
392
393 push @{$self->{destroy_cb}}, sub {
394 $current->ready;
395 undef $current;
396 };
397
398 &schedule while $current;
399 }
400
401 wantarray ? @{$self->{status}} : $self->{status}[0];
402}
403
404=item $coroutine->on_destroy (\&cb)
405
406Registers a callback that is called when this coroutine gets destroyed,
407but before it is joined. The callback gets passed the terminate arguments,
408if any.
409
410=cut
411
412sub on_destroy {
413 my ($self, $cb) = @_;
414
415 push @{ $self->{destroy_cb} }, $cb;
416}
417
418=item $oldprio = $coroutine->prio ($newprio)
419
420Sets (or gets, if the argument is missing) the priority of the
421coroutine. Higher priority coroutines get run before lower priority
422coroutines. Priorities are small signed integers (currently -4 .. +3),
423that you can refer to using PRIO_xxx constants (use the import tag :prio
424to get then):
425
426 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
427 3 > 1 > 0 > -1 > -3 > -4
428
429 # set priority to HIGH
430 current->prio(PRIO_HIGH);
431
432The idle coroutine ($Coro::idle) always has a lower priority than any
433existing coroutine.
434
435Changing the priority of the current coroutine will take effect immediately,
436but changing the priority of coroutines in the ready queue (but not
437running) will only take effect after the next schedule (of that
438coroutine). This is a bug that will be fixed in some future version.
439
440=item $newprio = $coroutine->nice ($change)
441
442Similar to C<prio>, but subtract the given value from the priority (i.e.
443higher values mean lower priority, just as in unix).
444
445=item $olddesc = $coroutine->desc ($newdesc)
446
447Sets (or gets in case the argument is missing) the description for this
448coroutine. This is just a free-form string you can associate with a coroutine.
449
450=cut
451
452sub desc {
453 my $old = $_[0]{desc};
454 $_[0]{desc} = $_[1] if @_ > 1;
455 $old;
456}
457
458=back
459
460=head2 GLOBAL FUNCTIONS
461
462=over 4
463
464=item Coro::nready
465
466Returns the number of coroutines that are currently in the ready state,
467i.e. that can be switched to. The value C<0> means that the only runnable
468coroutine is the currently running one, so C<cede> would have no effect,
469and C<schedule> would cause a deadlock unless there is an idle handler
470that wakes up some coroutines.
471
472=item my $guard = Coro::guard { ... }
473
474This creates and returns a guard object. Nothing happens until the object
475gets destroyed, in which case the codeblock given as argument will be
476executed. This is useful to free locks or other resources in case of a
477runtime error or when the coroutine gets canceled, as in both cases the
478guard block will be executed. The guard object supports only one method,
479C<< ->cancel >>, which will keep the codeblock from being executed.
480
481Example: set some flag and clear it again when the coroutine gets canceled
482or the function returns:
483
484 sub do_something {
485 my $guard = Coro::guard { $busy = 0 };
486 $busy = 1;
487
488 # do something that requires $busy to be true
489 }
490
491=cut
492
493sub guard(&) {
494 bless \(my $cb = $_[0]), "Coro::guard"
495}
496
497sub Coro::guard::cancel {
498 ${$_[0]} = sub { };
499}
500
501sub Coro::guard::DESTROY {
502 ${$_[0]}->();
503}
504
505
506=item unblock_sub { ... }
507
508This utility function takes a BLOCK or code reference and "unblocks" it,
509returning the new coderef. This means that the new coderef will return
510immediately without blocking, returning nothing, while the original code
511ref will be called (with parameters) from within its own coroutine.
512
513The reason this function exists is that many event libraries (such as the
514venerable L<Event|Event> module) are not coroutine-safe (a weaker form
515of thread-safety). This means you must not block within event callbacks,
516otherwise you might suffer from crashes or worse.
517
518This function allows your callbacks to block by executing them in another
519coroutine where it is safe to block. One example where blocking is handy
520is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
521disk.
522
523In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
524creating event callbacks that want to block.
525
526=cut
527
528our @unblock_queue;
529
530# we create a special coro because we want to cede,
531# to reduce pressure on the coro pool (because most callbacks
532# return immediately and can be reused) and because we cannot cede
533# inside an event callback.
534our $unblock_scheduler = async {
535 while () {
536 while (my $cb = pop @unblock_queue) {
537 # this is an inlined copy of async_pool
538 my $coro = (pop @pool or new Coro \&pool_handler);
539
540 $coro->{_invoke} = $cb;
541 $coro->ready;
542 cede; # for short-lived callbacks, this reduces pressure on the coro pool
94 } 543 }
95 } while (); 544 schedule; # sleep well
96 }, $class; 545 }
97} 546};
98 547
99=item $coro->resume 548sub unblock_sub(&) {
549 my $cb = shift;
100 550
101Resume execution at the given coroutine. 551 sub {
102 552 unshift @unblock_queue, [$cb, @_];
103=cut 553 $unblock_scheduler->ready;
104 554 }
105my $prev;
106
107sub resume {
108 $prev = $current; $current = $_[0];
109 _transfer($prev, $current);
110} 555}
556
557=back
558
559=cut
111 560
1121; 5611;
113 562
114=back 563=head1 BUGS/LIMITATIONS
115 564
116=head1 BUGS 565 - you must make very sure that no coro is still active on global
566 destruction. very bad things might happen otherwise (usually segfaults).
117 567
118This module has not yet been extensively tested. 568 - this module is not thread-safe. You should only ever use this module
569 from the same thread (this requirement might be loosened in the future
570 to allow per-thread schedulers, but Coro::State does not yet allow
571 this).
119 572
120=head1 SEE ALSO 573=head1 SEE ALSO
121 574
122L<Coro::Process>, L<Coro::Signal>. 575Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
576
577Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
578
579Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
580
581Embedding: L<Coro:MakeMaker>
123 582
124=head1 AUTHOR 583=head1 AUTHOR
125 584
126 Marc Lehmann <pcg@goof.com> 585 Marc Lehmann <schmorp@schmorp.de>
127 http://www.goof.com/pcg/marc/ 586 http://home.schmorp.de/
128 587
129=cut 588=cut
130 589

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