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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often
32very slow and memory-intensive emulation of processes using threads. This 35in the form of cooperative threads (also called coroutines in the
33is a performance win on Windows machines, and a loss everywhere else). 36documentation). They are similar to kernel threads but don't (in general)
37run in parallel at the same time even on SMP machines. The specific flavor
38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
34 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a
45full shared address space, which makes communication between threads
46very easy. And threads are fast, too: disabling the Windows process
47emulation code in your perl and using Coro can easily result in a two to
48four times speed increase for your programs.
49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
35In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
38variables. 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
39 63
40=cut 64=cut
41 65
42package Coro; 66package Coro;
43 67
44use strict; 68use strict qw(vars subs);
45no warnings "uninitialized"; 69no warnings "uninitialized";
46 70
47use Coro::State; 71use Coro::State;
48 72
49use base qw(Coro::State Exporter); 73use base qw(Coro::State Exporter);
50 74
51our $idle; # idle handler 75our $idle; # idle handler
52our $main; # main coroutine 76our $main; # main coroutine
53our $current; # current coroutine 77our $current; # current coroutine
54 78
55our $VERSION = '3.7'; 79our $VERSION = 5.13;
56 80
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 82our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 84);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 86
63{ 87=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 88
97=over 4 89=over 4
98 90
99=item $main 91=item $Coro::main
100 92
101This coroutine represents the main program. 93This variable stores the coroutine object that represents the main
94program. While you cna C<ready> it and do most other things you can do to
95coroutines, it is mainly useful to compare again C<$Coro::current>, to see
96whether you are running in the main program or not.
102 97
103=cut 98=cut
104 99
105$main = new Coro; 100# $main is now being initialised by Coro::State
106 101
107=item $current (or as function: current) 102=item $Coro::current
108 103
109The current coroutine (the last coroutine switched to). The initial value 104The coroutine object representing the current coroutine (the last
105coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 106C<$Coro::main> (of course).
111 107
112This variable is B<strictly> I<read-only>. It is provided for performance 108This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essential you are encouraged to use the 109value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 110not otherwise modify the variable itself.
115 111
116=cut 112=cut
117 113
118$main->{desc} = "[main::]";
119
120# maybe some other module used Coro::Specific before...
121$main->{specific} = $current->{specific}
122 if $current;
123
124_set_current $main;
125
126sub current() { $current } 114sub current() { $current } # [DEPRECATED]
127 115
128=item $idle 116=item $Coro::idle
129 117
118This variable is mainly useful to integrate Coro into event loops. It is
119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120pretty low-level functionality.
121
122This variable stores either a coroutine or a callback.
123
130A callback that is called whenever the scheduler finds no ready coroutines 124If it is a callback, the it is called whenever the scheduler finds no
131to run. The default implementation prints "FATAL: deadlock detected" and 125ready coroutines to run. The default implementation prints "FATAL:
132exits, because the program has no other way to continue. 126deadlock detected" and exits, because the program has no other way to
127continue.
133 128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132
134This hook is overwritten by modules such as C<Coro::Timer> and 133This hook is overwritten by modules such as C<Coro::EV> and
135C<Coro::Event> to wait on an external event that hopefully wake up a 134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it. 135coroutine so the scheduler can run it.
137 136
137Note that the callback I<must not>, under any circumstances, block
138the current coroutine. Normally, this is achieved by having an "idle
139coroutine" that calls the event loop and then blocks again, and then
140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
142
143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
144technique.
145
138Please note that if your callback recursively invokes perl (e.g. for event 146Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively. 147handlers), then it must be prepared to be called recursively itself.
140 148
141=cut 149=cut
142 150
143$idle = sub { 151$idle = sub {
144 require Carp; 152 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 153 Carp::croak ("FATAL: deadlock detected");
146}; 154};
147 155
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{status}})
157 for @{(delete $self->{destroy_cb}) || []};
158}
159
160# this coroutine is necessary because a coroutine 156# this coroutine is necessary because a coroutine
161# cannot destroy itself. 157# cannot destroy itself.
162my @destroy; 158our @destroy;
163my $manager; 159our $manager;
164 160
165$manager = new Coro sub { 161$manager = new Coro sub {
166 while () { 162 while () {
167 (shift @destroy)->_cancel 163 Coro::_cancel shift @destroy
168 while @destroy; 164 while @destroy;
169 165
170 &schedule; 166 &schedule;
171 } 167 }
172}; 168};
173$manager->desc ("[coro manager]"); 169$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 170$manager->prio (PRIO_MAX);
175 171
176# static methods. not really.
177
178=back 172=back
179 173
180=head2 STATIC METHODS 174=head1 SIMPLE COROUTINE CREATION
181
182Static methods are actually functions that operate on the current coroutine only.
183 175
184=over 4 176=over 4
185 177
186=item async { ... } [@args...] 178=item async { ... } [@args...]
187 179
188Create a new asynchronous coroutine and return it's coroutine object 180Create a new coroutine and return its coroutine object (usually
189(usually unused). When the sub returns the new coroutine is automatically 181unused). The coroutine will be put into the ready queue, so
182it will start running automatically on the next scheduler run.
183
184The first argument is a codeblock/closure that should be executed in the
185coroutine. When it returns argument returns the coroutine is automatically
190terminated. 186terminated.
187
188The remaining arguments are passed as arguments to the closure.
189
190See the C<Coro::State::new> constructor for info about the coroutine
191environment in which coroutines are executed.
191 192
192Calling C<exit> in a coroutine will do the same as calling exit outside 193Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit, 194the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program. 195just as it would in the main program.
195 196
197If you do not want that, you can provide a default C<die> handler, or
198simply avoid dieing (by use of C<eval>).
199
196 # create a new coroutine that just prints its arguments 200Example: Create a new coroutine that just prints its arguments.
201
197 async { 202 async {
198 print "@_\n"; 203 print "@_\n";
199 } 1,2,3,4; 204 } 1,2,3,4;
200 205
201=cut 206=cut
207} 212}
208 213
209=item async_pool { ... } [@args...] 214=item async_pool { ... } [@args...]
210 215
211Similar to C<async>, but uses a coroutine pool, so you should not call 216Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine 217terminate or join on it (although you are allowed to), and you get a
213that might have executed other code already (which can be good or bad :). 218coroutine that might have executed other code already (which can be good
219or bad :).
214 220
221On the plus side, this function is about twice as fast as creating (and
222destroying) a completely new coroutine, so if you need a lot of generic
223coroutines in quick successsion, use C<async_pool>, not C<async>.
224
215Also, the block is executed in an C<eval> context and a warning will be 225The code block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as 226issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel, 228will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling. 229which somehow defeats the purpose of pooling (but is fine in the
230exceptional case).
220 231
221The priority will be reset to C<0> after each job, otherwise the coroutine 232The priority will be reset to C<0> after each run, tracing will be
222will be re-used "as-is". 233disabled, the description will be reset and the default output filehandle
234gets restored, so you can change all these. Otherwise the coroutine will
235be re-used "as-is": most notably if you change other per-coroutine global
236stuff such as C<$/> you I<must needs> revert that change, which is most
237simply done by using local as in: C<< local $/ >>.
223 238
224The pool size is limited to 8 idle coroutines (this can be adjusted by 239The idle pool size is limited to C<8> idle coroutines (this can be
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
226required. 241coros as required.
227 242
228If you are concerned about pooled coroutines growing a lot because a 243If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { 244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230terminate }> once per second or so to slowly replenish the pool. 245{ terminate }> once per second or so to slowly replenish the pool. In
246addition to that, when the stacks used by a handler grows larger than 32kb
247(adjustable via $Coro::POOL_RSS) it will also be destroyed.
231 248
232=cut 249=cut
233 250
234our $POOL_SIZE = 8; 251our $POOL_SIZE = 8;
235our $MAX_POOL_RSS = 64 * 1024; 252our $POOL_RSS = 32 * 1024;
236our @pool; 253our @async_pool;
237 254
238sub pool_handler { 255sub pool_handler {
239 while () { 256 while () {
240 $current->{desc} = "[async_pool]";
241
242 eval { 257 eval {
243 my ($cb, @arg) = @{ delete $current->{_invoke} or return }; 258 &{&_pool_handler} while 1;
244 $cb->(@arg);
245 }; 259 };
260
246 warn $@ if $@; 261 warn $@ if $@;
247
248 last if @pool >= $POOL_SIZE || $current->rss >= $MAX_POOL_RSS;
249
250 push @pool, $current;
251 $current->{desc} = "[async_pool idle]";
252 $current->save (Coro::State::SAVE_DEF);
253 $current->prio (0);
254 schedule;
255 } 262 }
256} 263}
257 264
258sub async_pool(&@) { 265=back
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @pool) || new Coro \&pool_handler;;
261 266
262 $coro->{_invoke} = [@_]; 267=head1 STATIC METHODS
263 $coro->ready;
264 268
265 $coro 269Static methods are actually functions that implicitly operate on the
266} 270current coroutine.
271
272=over 4
267 273
268=item schedule 274=item schedule
269 275
270Calls the scheduler. Please note that the current coroutine will not be put 276Calls the scheduler. The scheduler will find the next coroutine that is
277to be run from the ready queue and switches to it. The next coroutine
278to be run is simply the one with the highest priority that is longest
279in its ready queue. If there is no coroutine ready, it will clal the
280C<$Coro::idle> hook.
281
282Please note that the current coroutine will I<not> be put into the ready
271into the ready queue, so calling this function usually means you will 283queue, so calling this function usually means you will never be called
272never be called again unless something else (e.g. an event handler) calls 284again unless something else (e.g. an event handler) calls C<< ->ready >>,
273ready. 285thus waking you up.
274 286
275The canonical way to wait on external events is this: 287This makes C<schedule> I<the> generic method to use to block the current
288coroutine and wait for events: first you remember the current coroutine in
289a variable, then arrange for some callback of yours to call C<< ->ready
290>> on that once some event happens, and last you call C<schedule> to put
291yourself to sleep. Note that a lot of things can wake your coroutine up,
292so you need to check whether the event indeed happened, e.g. by storing the
293status in a variable.
276 294
295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
296
297=item cede
298
299"Cede" to other coroutines. This function puts the current coroutine into
300the ready queue and calls C<schedule>, which has the effect of giving
301up the current "timeslice" to other coroutines of the same or higher
302priority. Once your coroutine gets its turn again it will automatically be
303resumed.
304
305This function is often called C<yield> in other languages.
306
307=item Coro::cede_notself
308
309Works like cede, but is not exported by default and will cede to I<any>
310coroutine, regardless of priority. This is useful sometimes to ensure
311progress is made.
312
313=item terminate [arg...]
314
315Terminates the current coroutine with the given status values (see L<cancel>).
316
317=item killall
318
319Kills/terminates/cancels all coroutines except the currently running
320one. This is useful after a fork, either in the child or the parent, as
321usually only one of them should inherit the running coroutines.
322
323Note that while this will try to free some of the main programs resources,
324you cannot free all of them, so if a coroutine that is not the main
325program calls this function, there will be some one-time resource leak.
326
327=cut
328
329sub killall {
330 for (Coro::State::list) {
331 $_->cancel
332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
277 { 333 }
278 # remember current coroutine 334}
335
336=back
337
338=head1 COROUTINE OBJECT METHODS
339
340These are the methods you can call on coroutine objects (or to create
341them).
342
343=over 4
344
345=item new Coro \&sub [, @args...]
346
347Create a new coroutine and return it. When the sub returns, the coroutine
348automatically terminates as if C<terminate> with the returned values were
349called. To make the coroutine run you must first put it into the ready
350queue by calling the ready method.
351
352See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment.
354
355=cut
356
357sub _coro_run {
358 terminate &{+shift};
359}
360
361=item $success = $coroutine->ready
362
363Put the given coroutine into the end of its ready queue (there is one
364queue for each priority) and return true. If the coroutine is already in
365the ready queue, do nothing and return false.
366
367This ensures that the scheduler will resume this coroutine automatically
368once all the coroutines of higher priority and all coroutines of the same
369priority that were put into the ready queue earlier have been resumed.
370
371=item $is_ready = $coroutine->is_ready
372
373Return whether the coroutine is currently the ready queue or not,
374
375=item $coroutine->cancel (arg...)
376
377Terminates the given coroutine and makes it return the given arguments as
378status (default: the empty list). Never returns if the coroutine is the
379current coroutine.
380
381=cut
382
383sub cancel {
384 my $self = shift;
385
386 if ($current == $self) {
387 terminate @_;
388 } else {
389 $self->{_status} = [@_];
390 $self->_cancel;
391 }
392}
393
394=item $coroutine->schedule_to
395
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->cede_to
405
406Like C<schedule_to>, but puts the current coroutine into the ready
407queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later.
409
410This is an advanced method for special cases - I'd love to hear about any
411uses for this one.
412
413=item $coroutine->throw ([$scalar])
414
415If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise
417clears the exception object.
418
419Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions
422detect this case and return early in case an exception is pending.
423
424The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>).
427
428This can be used as a softer means than C<cancel> to ask a coroutine to
429end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole
431program.
432
433You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar).
435
436=item $coroutine->join
437
438Wait until the coroutine terminates and return any values given to the
439C<terminate> or C<cancel> functions. C<join> can be called concurrently
440from multiple coroutines, and all will be resumed and given the status
441return once the C<$coroutine> terminates.
442
443=cut
444
445sub join {
446 my $self = shift;
447
448 unless ($self->{_status}) {
279 my $current = $Coro::current; 449 my $current = $current;
280 450
281 # register a hypothetical event handler 451 push @{$self->{_on_destroy}}, sub {
282 on_event_invoke sub {
283 # wake up sleeping coroutine
284 $current->ready; 452 $current->ready;
285 undef $current; 453 undef $current;
286 }; 454 };
287 455
288 # call schedule until event occurred.
289 # in case we are woken up for other reasons
290 # (current still defined), loop.
291 Coro::schedule while $current;
292 }
293
294=item cede
295
296"Cede" to other coroutines. This function puts the current coroutine into the
297ready queue and calls C<schedule>, which has the effect of giving up the
298current "timeslice" to other coroutines of the same or higher priority.
299
300Returns true if at least one coroutine switch has happened.
301
302=item Coro::cede_notself
303
304Works like cede, but is not exported by default and will cede to any
305coroutine, regardless of priority, once.
306
307Returns true if at least one coroutine switch has happened.
308
309=item terminate [arg...]
310
311Terminates the current coroutine with the given status values (see L<cancel>).
312
313=cut
314
315sub terminate {
316 $current->cancel (@_);
317}
318
319=back
320
321# dynamic methods
322
323=head2 COROUTINE METHODS
324
325These are the methods you can call on coroutine objects.
326
327=over 4
328
329=item new Coro \&sub [, @args...]
330
331Create a new coroutine and return it. When the sub returns the coroutine
332automatically terminates as if C<terminate> with the returned values were
333called. To make the coroutine run you must first put it into the ready queue
334by calling the ready method.
335
336See C<async> for additional discussion.
337
338=cut
339
340sub _run_coro {
341 terminate &{+shift};
342}
343
344sub new {
345 my $class = shift;
346
347 $class->SUPER::new (\&_run_coro, @_)
348}
349
350=item $success = $coroutine->ready
351
352Put the given coroutine into the ready queue (according to it's priority)
353and return true. If the coroutine is already in the ready queue, do nothing
354and return false.
355
356=item $is_ready = $coroutine->is_ready
357
358Return wether the coroutine is currently the ready queue or not,
359
360=item $coroutine->cancel (arg...)
361
362Terminates the given coroutine and makes it return the given arguments as
363status (default: the empty list). Never returns if the coroutine is the
364current coroutine.
365
366=cut
367
368sub cancel {
369 my $self = shift;
370 $self->{status} = [@_];
371
372 if ($current == $self) {
373 push @destroy, $self;
374 $manager->ready;
375 &schedule while 1;
376 } else {
377 $self->_cancel;
378 }
379}
380
381=item $coroutine->join
382
383Wait until the coroutine terminates and return any values given to the
384C<terminate> or C<cancel> functions. C<join> can be called multiple times
385from multiple coroutine.
386
387=cut
388
389sub join {
390 my $self = shift;
391
392 unless ($self->{status}) {
393 my $current = $current;
394
395 push @{$self->{destroy_cb}}, sub {
396 $current->ready;
397 undef $current;
398 };
399
400 &schedule while $current; 456 &schedule while $current;
401 } 457 }
402 458
403 wantarray ? @{$self->{status}} : $self->{status}[0]; 459 wantarray ? @{$self->{_status}} : $self->{_status}[0];
404} 460}
405 461
406=item $coroutine->on_destroy (\&cb) 462=item $coroutine->on_destroy (\&cb)
407 463
408Registers a callback that is called when this coroutine gets destroyed, 464Registers a callback that is called when this coroutine gets destroyed,
409but before it is joined. The callback gets passed the terminate arguments, 465but before it is joined. The callback gets passed the terminate arguments,
410if any. 466if any, and I<must not> die, under any circumstances.
411 467
412=cut 468=cut
413 469
414sub on_destroy { 470sub on_destroy {
415 my ($self, $cb) = @_; 471 my ($self, $cb) = @_;
416 472
417 push @{ $self->{destroy_cb} }, $cb; 473 push @{ $self->{_on_destroy} }, $cb;
418} 474}
419 475
420=item $oldprio = $coroutine->prio ($newprio) 476=item $oldprio = $coroutine->prio ($newprio)
421 477
422Sets (or gets, if the argument is missing) the priority of the 478Sets (or gets, if the argument is missing) the priority of the
445higher values mean lower priority, just as in unix). 501higher values mean lower priority, just as in unix).
446 502
447=item $olddesc = $coroutine->desc ($newdesc) 503=item $olddesc = $coroutine->desc ($newdesc)
448 504
449Sets (or gets in case the argument is missing) the description for this 505Sets (or gets in case the argument is missing) the description for this
450coroutine. This is just a free-form string you can associate with a coroutine. 506coroutine. This is just a free-form string you can associate with a
507coroutine.
508
509This method simply sets the C<< $coroutine->{desc} >> member to the given
510string. You can modify this member directly if you wish.
451 511
452=cut 512=cut
453 513
454sub desc { 514sub desc {
455 my $old = $_[0]{desc}; 515 my $old = $_[0]{desc};
456 $_[0]{desc} = $_[1] if @_ > 1; 516 $_[0]{desc} = $_[1] if @_ > 1;
457 $old; 517 $old;
458} 518}
459 519
520sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523}
524
460=back 525=back
461 526
462=head2 GLOBAL FUNCTIONS 527=head1 GLOBAL FUNCTIONS
463 528
464=over 4 529=over 4
465 530
466=item Coro::nready 531=item Coro::nready
467 532
468Returns the number of coroutines that are currently in the ready state, 533Returns the number of coroutines that are currently in the ready state,
469i.e. that can be switched to. The value C<0> means that the only runnable 534i.e. that can be switched to by calling C<schedule> directory or
535indirectly. The value C<0> means that the only runnable coroutine is the
470coroutine is the currently running one, so C<cede> would have no effect, 536currently running one, so C<cede> would have no effect, and C<schedule>
471and C<schedule> would cause a deadlock unless there is an idle handler 537would cause a deadlock unless there is an idle handler that wakes up some
472that wakes up some coroutines. 538coroutines.
473 539
474=item my $guard = Coro::guard { ... } 540=item my $guard = Coro::guard { ... }
475 541
476This creates and returns a guard object. Nothing happens until the object 542This function still exists, but is deprecated. Please use the
477gets destroyed, in which case the codeblock given as argument will be 543C<Guard::guard> function instead.
478executed. This is useful to free locks or other resources in case of a
479runtime error or when the coroutine gets canceled, as in both cases the
480guard block will be executed. The guard object supports only one method,
481C<< ->cancel >>, which will keep the codeblock from being executed.
482 544
483Example: set some flag and clear it again when the coroutine gets canceled
484or the function returns:
485
486 sub do_something {
487 my $guard = Coro::guard { $busy = 0 };
488 $busy = 1;
489
490 # do something that requires $busy to be true
491 }
492
493=cut 545=cut
494 546
495sub guard(&) { 547BEGIN { *guard = \&Guard::guard }
496 bless \(my $cb = $_[0]), "Coro::guard"
497}
498
499sub Coro::guard::cancel {
500 ${$_[0]} = sub { };
501}
502
503sub Coro::guard::DESTROY {
504 ${$_[0]}->();
505}
506
507 548
508=item unblock_sub { ... } 549=item unblock_sub { ... }
509 550
510This utility function takes a BLOCK or code reference and "unblocks" it, 551This utility function takes a BLOCK or code reference and "unblocks" it,
511returning the new coderef. This means that the new coderef will return 552returning a new coderef. Unblocking means that calling the new coderef
512immediately without blocking, returning nothing, while the original code 553will return immediately without blocking, returning nothing, while the
513ref will be called (with parameters) from within its own coroutine. 554original code ref will be called (with parameters) from within another
555coroutine.
514 556
515The reason this function exists is that many event libraries (such as the 557The reason this function exists is that many event libraries (such as the
516venerable L<Event|Event> module) are not coroutine-safe (a weaker form 558venerable L<Event|Event> module) are not coroutine-safe (a weaker form
517of thread-safety). This means you must not block within event callbacks, 559of reentrancy). This means you must not block within event callbacks,
518otherwise you might suffer from crashes or worse. 560otherwise you might suffer from crashes or worse. The only event library
561currently known that is safe to use without C<unblock_sub> is L<EV>.
519 562
520This function allows your callbacks to block by executing them in another 563This function allows your callbacks to block by executing them in another
521coroutine where it is safe to block. One example where blocking is handy 564coroutine where it is safe to block. One example where blocking is handy
522is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
523disk. 566disk, for example.
524 567
525In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
526creating event callbacks that want to block. 569creating event callbacks that want to block.
570
571If your handler does not plan to block (e.g. simply sends a message to
572another coroutine, or puts some other coroutine into the ready queue),
573there is no reason to use C<unblock_sub>.
574
575Note that you also need to use C<unblock_sub> for any other callbacks that
576are indirectly executed by any C-based event loop. For example, when you
577use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
578provides callbacks that are the result of some event callback, then you
579must not block either, or use C<unblock_sub>.
527 580
528=cut 581=cut
529 582
530our @unblock_queue; 583our @unblock_queue;
531 584
534# return immediately and can be reused) and because we cannot cede 587# return immediately and can be reused) and because we cannot cede
535# inside an event callback. 588# inside an event callback.
536our $unblock_scheduler = new Coro sub { 589our $unblock_scheduler = new Coro sub {
537 while () { 590 while () {
538 while (my $cb = pop @unblock_queue) { 591 while (my $cb = pop @unblock_queue) {
539 # this is an inlined copy of async_pool 592 &async_pool (@$cb);
540 my $coro = (pop @pool or new Coro \&pool_handler);
541 593
542 $coro->{_invoke} = $cb;
543 $coro->ready;
544 cede; # for short-lived callbacks, this reduces pressure on the coro pool 594 # for short-lived callbacks, this reduces pressure on the coro pool
595 # as the chance is very high that the async_poll coro will be back
596 # in the idle state when cede returns
597 cede;
545 } 598 }
546 schedule; # sleep well 599 schedule; # sleep well
547 } 600 }
548}; 601};
549$unblock_scheduler->desc ("[unblock_sub scheduler]"); 602$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
550 603
551sub unblock_sub(&) { 604sub unblock_sub(&) {
552 my $cb = shift; 605 my $cb = shift;
553 606
554 sub { 607 sub {
555 unshift @unblock_queue, [$cb, @_]; 608 unshift @unblock_queue, [$cb, @_];
556 $unblock_scheduler->ready; 609 $unblock_scheduler->ready;
557 } 610 }
558} 611}
559 612
613=item $cb = Coro::rouse_cb
614
615Create and return a "rouse callback". That's a code reference that,
616when called, will remember a copy of its arguments and notify the owner
617coroutine of the callback.
618
619See the next function.
620
621=item @args = Coro::rouse_wait [$cb]
622
623Wait for the specified rouse callback (or the last one that was created in
624this coroutine).
625
626As soon as the callback is invoked (or when the callback was invoked
627before C<rouse_wait>), it will return the arguments originally passed to
628the rouse callback.
629
630See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631
560=back 632=back
561 633
562=cut 634=cut
563 635
5641; 6361;
565 637
638=head1 HOW TO WAIT FOR A CALLBACK
639
640It is very common for a coroutine to wait for some callback to be
641called. This occurs naturally when you use coroutines in an otherwise
642event-based program, or when you use event-based libraries.
643
644These typically register a callback for some event, and call that callback
645when the event occured. In a coroutine, however, you typically want to
646just wait for the event, simplyifying things.
647
648For example C<< AnyEvent->child >> registers a callback to be called when
649a specific child has exited:
650
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652
653But from withina coroutine, you often just want to write this:
654
655 my $status = wait_for_child $pid;
656
657Coro offers two functions specifically designed to make this easy,
658C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659
660The first function, C<rouse_cb>, generates and returns a callback that,
661when invoked, will save its arguments and notify the coroutine that
662created the callback.
663
664The second function, C<rouse_wait>, waits for the callback to be called
665(by calling C<schedule> to go to sleep) and returns the arguments
666originally passed to the callback.
667
668Using these functions, it becomes easy to write the C<wait_for_child>
669function mentioned above:
670
671 sub wait_for_child($) {
672 my ($pid) = @_;
673
674 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
675
676 my ($rpid, $rstatus) = Coro::rouse_wait;
677 $rstatus
678 }
679
680In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
681you can roll your own, using C<schedule>:
682
683 sub wait_for_child($) {
684 my ($pid) = @_;
685
686 # store the current coroutine in $current,
687 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current;
689 my ($done, $rstatus);
690
691 # pass a closure to ->child
692 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
693 $rstatus = $_[1]; # remember rstatus
694 $done = 1; # mark $rstatus as valud
695 });
696
697 # wait until the closure has been called
698 schedule while !$done;
699
700 $rstatus
701 }
702
703
566=head1 BUGS/LIMITATIONS 704=head1 BUGS/LIMITATIONS
567 705
568 - you must make very sure that no coro is still active on global 706=over 4
569 destruction. very bad things might happen otherwise (usually segfaults).
570 707
708=item fork with pthread backend
709
710When Coro is compiled using the pthread backend (which isn't recommended
711but required on many BSDs as their libcs are completely broken), then
712coroutines will not survive a fork. There is no known workaround except to
713fix your libc and use a saner backend.
714
715=item perl process emulation ("threads")
716
571 - this module is not thread-safe. You should only ever use this module 717This module is not perl-pseudo-thread-safe. You should only ever use this
572 from the same thread (this requirement might be loosened in the future 718module from the first thread (this requirement might be removed in the
573 to allow per-thread schedulers, but Coro::State does not yet allow 719future to allow per-thread schedulers, but Coro::State does not yet allow
574 this). 720this). I recommend disabling thread support and using processes, as having
721the windows process emulation enabled under unix roughly halves perl
722performance, even when not used.
723
724=item coroutine switching not signal safe
725
726You must not switch to another coroutine from within a signal handler
727(only relevant with %SIG - most event libraries provide safe signals).
728
729That means you I<MUST NOT> call any function that might "block" the
730current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731anything that calls those. Everything else, including calling C<ready>,
732works.
733
734=back
735
575 736
576=head1 SEE ALSO 737=head1 SEE ALSO
577 738
739Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
740
741Debugging: L<Coro::Debug>.
742
578Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 743Support/Utility: L<Coro::Specific>, L<Coro::Util>.
579 744
580Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 745Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
746L<Coro::SemaphoreSet>, L<Coro::RWLock>.
581 747
582Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 748I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
583 749
584Embedding: L<Coro:MakeMaker> 750Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
751a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
752L<Coro::Select>.
753
754XS API: L<Coro::MakeMaker>.
755
756Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
585 757
586=head1 AUTHOR 758=head1 AUTHOR
587 759
588 Marc Lehmann <schmorp@schmorp.de> 760 Marc Lehmann <schmorp@schmorp.de>
589 http://home.schmorp.de/ 761 http://home.schmorp.de/

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