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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often
32very slow and memory-intensive emulation of processes using threads. This 35in the form of cooperative threads (also called coroutines in the
33is a performance win on Windows machines, and a loss everywhere else). 36documentation). They are similar to kernel threads but don't (in general)
37run in parallel at the same time even on SMP machines. The specific flavor
38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
34 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a
45full shared address space, which makes communication between threads
46very easy. And threads are fast, too: disabling the Windows process
47emulation code in your perl and using Coro can easily result in a two to
48four times speed increase for your programs.
49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
35In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
38variables. 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
39 63
40=cut 64=cut
41 65
42package Coro; 66package Coro;
43 67
44use strict; 68use strict qw(vars subs);
45no warnings "uninitialized"; 69no warnings "uninitialized";
46 70
47use Coro::State; 71use Coro::State;
48 72
49use base qw(Coro::State Exporter); 73use base qw(Coro::State Exporter);
50 74
51our $idle; # idle handler 75our $idle; # idle handler
52our $main; # main coroutine 76our $main; # main coroutine
53our $current; # current coroutine 77our $current; # current coroutine
54 78
55our $VERSION = '4.0'; 79our $VERSION = 5.13;
56 80
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 82our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 84);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 86
63{ 87=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 88
97=over 4 89=over 4
98 90
99=item $main 91=item $Coro::main
100 92
101This coroutine represents the main program. 93This variable stores the coroutine object that represents the main
94program. While you cna C<ready> it and do most other things you can do to
95coroutines, it is mainly useful to compare again C<$Coro::current>, to see
96whether you are running in the main program or not.
102 97
103=cut 98=cut
104 99
105$main = new Coro; 100# $main is now being initialised by Coro::State
106 101
107=item $current (or as function: current) 102=item $Coro::current
108 103
109The current coroutine (the last coroutine switched to). The initial value 104The coroutine object representing the current coroutine (the last
105coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 106C<$Coro::main> (of course).
111 107
112This variable is B<strictly> I<read-only>. It is provided for performance 108This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essential you are encouraged to use the 109value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 110not otherwise modify the variable itself.
115 111
116=cut 112=cut
117 113
118$main->{desc} = "[main::]";
119
120# maybe some other module used Coro::Specific before...
121$main->{_specific} = $current->{_specific}
122 if $current;
123
124_set_current $main;
125
126sub current() { $current } 114sub current() { $current } # [DEPRECATED]
127 115
128=item $idle 116=item $Coro::idle
129 117
118This variable is mainly useful to integrate Coro into event loops. It is
119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120pretty low-level functionality.
121
122This variable stores either a coroutine or a callback.
123
130A callback that is called whenever the scheduler finds no ready coroutines 124If it is a callback, the it is called whenever the scheduler finds no
131to run. The default implementation prints "FATAL: deadlock detected" and 125ready coroutines to run. The default implementation prints "FATAL:
132exits, because the program has no other way to continue. 126deadlock detected" and exits, because the program has no other way to
127continue.
133 128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132
134This hook is overwritten by modules such as C<Coro::Timer> and 133This hook is overwritten by modules such as C<Coro::EV> and
135C<Coro::Event> to wait on an external event that hopefully wake up a 134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it. 135coroutine so the scheduler can run it.
137 136
137Note that the callback I<must not>, under any circumstances, block
138the current coroutine. Normally, this is achieved by having an "idle
139coroutine" that calls the event loop and then blocks again, and then
140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
142
143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
144technique.
145
138Please note that if your callback recursively invokes perl (e.g. for event 146Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively. 147handlers), then it must be prepared to be called recursively itself.
140 148
141=cut 149=cut
142 150
143$idle = sub { 151$idle = sub {
144 require Carp; 152 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 153 Carp::croak ("FATAL: deadlock detected");
146}; 154};
147 155
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 156# this coroutine is necessary because a coroutine
161# cannot destroy itself. 157# cannot destroy itself.
162my @destroy; 158our @destroy;
163my $manager; 159our $manager;
164 160
165$manager = new Coro sub { 161$manager = new Coro sub {
166 while () { 162 while () {
167 (shift @destroy)->_cancel 163 Coro::_cancel shift @destroy
168 while @destroy; 164 while @destroy;
169 165
170 &schedule; 166 &schedule;
171 } 167 }
172}; 168};
173$manager->desc ("[coro manager]"); 169$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 170$manager->prio (PRIO_MAX);
175 171
176# static methods. not really.
177
178=back 172=back
179 173
180=head2 STATIC METHODS 174=head1 SIMPLE COROUTINE CREATION
181
182Static methods are actually functions that operate on the current coroutine only.
183 175
184=over 4 176=over 4
185 177
186=item async { ... } [@args...] 178=item async { ... } [@args...]
187 179
188Create a new asynchronous coroutine and return it's coroutine object 180Create a new coroutine and return its coroutine object (usually
189(usually unused). When the sub returns the new coroutine is automatically 181unused). The coroutine will be put into the ready queue, so
182it will start running automatically on the next scheduler run.
183
184The first argument is a codeblock/closure that should be executed in the
185coroutine. When it returns argument returns the coroutine is automatically
190terminated. 186terminated.
187
188The remaining arguments are passed as arguments to the closure.
189
190See the C<Coro::State::new> constructor for info about the coroutine
191environment in which coroutines are executed.
191 192
192Calling C<exit> in a coroutine will do the same as calling exit outside 193Calling C<exit> in a coroutine will do the same as calling exit outside
193the coroutine. Likewise, when the coroutine dies, the program will exit, 194the coroutine. Likewise, when the coroutine dies, the program will exit,
194just as it would in the main program. 195just as it would in the main program.
195 196
197If you do not want that, you can provide a default C<die> handler, or
198simply avoid dieing (by use of C<eval>).
199
196 # create a new coroutine that just prints its arguments 200Example: Create a new coroutine that just prints its arguments.
201
197 async { 202 async {
198 print "@_\n"; 203 print "@_\n";
199 } 1,2,3,4; 204 } 1,2,3,4;
200 205
201=cut 206=cut
207} 212}
208 213
209=item async_pool { ... } [@args...] 214=item async_pool { ... } [@args...]
210 215
211Similar to C<async>, but uses a coroutine pool, so you should not call 216Similar to C<async>, but uses a coroutine pool, so you should not call
212terminate or join (although you are allowed to), and you get a coroutine 217terminate or join on it (although you are allowed to), and you get a
213that might have executed other code already (which can be good or bad :). 218coroutine that might have executed other code already (which can be good
219or bad :).
214 220
221On the plus side, this function is about twice as fast as creating (and
222destroying) a completely new coroutine, so if you need a lot of generic
223coroutines in quick successsion, use C<async_pool>, not C<async>.
224
215Also, the block is executed in an C<eval> context and a warning will be 225The code block is executed in an C<eval> context and a warning will be
216issued in case of an exception instead of terminating the program, as 226issued in case of an exception instead of terminating the program, as
217C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
218will not work in the expected way, unless you call terminate or cancel, 228will not work in the expected way, unless you call terminate or cancel,
219which somehow defeats the purpose of pooling. 229which somehow defeats the purpose of pooling (but is fine in the
230exceptional case).
220 231
221The priority will be reset to C<0> after each job, otherwise the coroutine 232The priority will be reset to C<0> after each run, tracing will be
222will be re-used "as-is". 233disabled, the description will be reset and the default output filehandle
234gets restored, so you can change all these. Otherwise the coroutine will
235be re-used "as-is": most notably if you change other per-coroutine global
236stuff such as C<$/> you I<must needs> revert that change, which is most
237simply done by using local as in: C<< local $/ >>.
223 238
224The pool size is limited to 8 idle coroutines (this can be adjusted by 239The idle pool size is limited to C<8> idle coroutines (this can be
225changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
226required. 241coros as required.
227 242
228If you are concerned about pooled coroutines growing a lot because a 243If you are concerned about pooled coroutines growing a lot because a
229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
230{ terminate }> once per second or so to slowly replenish the pool. In 245{ terminate }> once per second or so to slowly replenish the pool. In
231addition to that, when the stacks used by a handler grows larger than 16kb 246addition to that, when the stacks used by a handler grows larger than 32kb
232(adjustable with $Coro::POOL_RSS) it will also exit. 247(adjustable via $Coro::POOL_RSS) it will also be destroyed.
233 248
234=cut 249=cut
235 250
236our $POOL_SIZE = 8; 251our $POOL_SIZE = 8;
237our $POOL_RSS = 16 * 1024; 252our $POOL_RSS = 32 * 1024;
238our @async_pool; 253our @async_pool;
239 254
240sub pool_handler { 255sub pool_handler {
241 my $cb;
242
243 while () { 256 while () {
244 eval { 257 eval {
245 while () { 258 &{&_pool_handler} while 1;
246 _pool_1 $cb;
247 &$cb;
248 _pool_2 $cb;
249 &schedule;
250 }
251 }; 259 };
252 260
253 last if $@ eq "\3terminate\2\n";
254 warn $@ if $@; 261 warn $@ if $@;
255 } 262 }
256} 263}
257 264
258sub async_pool(&@) { 265=back
259 # this is also inlined into the unlock_scheduler
260 my $coro = (pop @async_pool) || new Coro \&pool_handler;
261 266
262 $coro->{_invoke} = [@_]; 267=head1 STATIC METHODS
263 $coro->ready;
264 268
265 $coro 269Static methods are actually functions that implicitly operate on the
266} 270current coroutine.
271
272=over 4
267 273
268=item schedule 274=item schedule
269 275
270Calls the scheduler. Please note that the current coroutine will not be put 276Calls the scheduler. The scheduler will find the next coroutine that is
277to be run from the ready queue and switches to it. The next coroutine
278to be run is simply the one with the highest priority that is longest
279in its ready queue. If there is no coroutine ready, it will clal the
280C<$Coro::idle> hook.
281
282Please note that the current coroutine will I<not> be put into the ready
271into the ready queue, so calling this function usually means you will 283queue, so calling this function usually means you will never be called
272never be called again unless something else (e.g. an event handler) calls 284again unless something else (e.g. an event handler) calls C<< ->ready >>,
273ready. 285thus waking you up.
274 286
275The canonical way to wait on external events is this: 287This makes C<schedule> I<the> generic method to use to block the current
288coroutine and wait for events: first you remember the current coroutine in
289a variable, then arrange for some callback of yours to call C<< ->ready
290>> on that once some event happens, and last you call C<schedule> to put
291yourself to sleep. Note that a lot of things can wake your coroutine up,
292so you need to check whether the event indeed happened, e.g. by storing the
293status in a variable.
276 294
277 { 295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
278 # remember current coroutine
279 my $current = $Coro::current;
280
281 # register a hypothetical event handler
282 on_event_invoke sub {
283 # wake up sleeping coroutine
284 $current->ready;
285 undef $current;
286 };
287
288 # call schedule until event occurred.
289 # in case we are woken up for other reasons
290 # (current still defined), loop.
291 Coro::schedule while $current;
292 }
293 296
294=item cede 297=item cede
295 298
296"Cede" to other coroutines. This function puts the current coroutine into the 299"Cede" to other coroutines. This function puts the current coroutine into
297ready queue and calls C<schedule>, which has the effect of giving up the 300the ready queue and calls C<schedule>, which has the effect of giving
298current "timeslice" to other coroutines of the same or higher priority. 301up the current "timeslice" to other coroutines of the same or higher
302priority. Once your coroutine gets its turn again it will automatically be
303resumed.
299 304
300Returns true if at least one coroutine switch has happened. 305This function is often called C<yield> in other languages.
301 306
302=item Coro::cede_notself 307=item Coro::cede_notself
303 308
304Works like cede, but is not exported by default and will cede to any 309Works like cede, but is not exported by default and will cede to I<any>
305coroutine, regardless of priority, once. 310coroutine, regardless of priority. This is useful sometimes to ensure
306 311progress is made.
307Returns true if at least one coroutine switch has happened.
308 312
309=item terminate [arg...] 313=item terminate [arg...]
310 314
311Terminates the current coroutine with the given status values (see L<cancel>). 315Terminates the current coroutine with the given status values (see L<cancel>).
312 316
314 318
315Kills/terminates/cancels all coroutines except the currently running 319Kills/terminates/cancels all coroutines except the currently running
316one. This is useful after a fork, either in the child or the parent, as 320one. This is useful after a fork, either in the child or the parent, as
317usually only one of them should inherit the running coroutines. 321usually only one of them should inherit the running coroutines.
318 322
319=cut 323Note that while this will try to free some of the main programs resources,
324you cannot free all of them, so if a coroutine that is not the main
325program calls this function, there will be some one-time resource leak.
320 326
321sub terminate { 327=cut
322 $current->cancel (@_);
323}
324 328
325sub killall { 329sub killall {
326 for (Coro::State::list) { 330 for (Coro::State::list) {
327 $_->cancel 331 $_->cancel
328 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
329 } 333 }
330} 334}
331 335
332=back 336=back
333 337
334# dynamic methods
335
336=head2 COROUTINE METHODS 338=head1 COROUTINE OBJECT METHODS
337 339
338These are the methods you can call on coroutine objects. 340These are the methods you can call on coroutine objects (or to create
341them).
339 342
340=over 4 343=over 4
341 344
342=item new Coro \&sub [, @args...] 345=item new Coro \&sub [, @args...]
343 346
344Create a new coroutine and return it. When the sub returns the coroutine 347Create a new coroutine and return it. When the sub returns, the coroutine
345automatically terminates as if C<terminate> with the returned values were 348automatically terminates as if C<terminate> with the returned values were
346called. To make the coroutine run you must first put it into the ready queue 349called. To make the coroutine run you must first put it into the ready
347by calling the ready method. 350queue by calling the ready method.
348 351
349See C<async> for additional discussion. 352See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment.
350 354
351=cut 355=cut
352 356
353sub _run_coro { 357sub _coro_run {
354 terminate &{+shift}; 358 terminate &{+shift};
355} 359}
356 360
357sub new {
358 my $class = shift;
359
360 $class->SUPER::new (\&_run_coro, @_)
361}
362
363=item $success = $coroutine->ready 361=item $success = $coroutine->ready
364 362
365Put the given coroutine into the ready queue (according to it's priority) 363Put the given coroutine into the end of its ready queue (there is one
366and return true. If the coroutine is already in the ready queue, do nothing 364queue for each priority) and return true. If the coroutine is already in
367and return false. 365the ready queue, do nothing and return false.
366
367This ensures that the scheduler will resume this coroutine automatically
368once all the coroutines of higher priority and all coroutines of the same
369priority that were put into the ready queue earlier have been resumed.
368 370
369=item $is_ready = $coroutine->is_ready 371=item $is_ready = $coroutine->is_ready
370 372
371Return wether the coroutine is currently the ready queue or not, 373Return whether the coroutine is currently the ready queue or not,
372 374
373=item $coroutine->cancel (arg...) 375=item $coroutine->cancel (arg...)
374 376
375Terminates the given coroutine and makes it return the given arguments as 377Terminates the given coroutine and makes it return the given arguments as
376status (default: the empty list). Never returns if the coroutine is the 378status (default: the empty list). Never returns if the coroutine is the
378 380
379=cut 381=cut
380 382
381sub cancel { 383sub cancel {
382 my $self = shift; 384 my $self = shift;
383 $self->{_status} = [@_];
384 385
385 if ($current == $self) { 386 if ($current == $self) {
386 push @destroy, $self; 387 terminate @_;
387 $manager->ready;
388 &schedule while 1;
389 } else { 388 } else {
389 $self->{_status} = [@_];
390 $self->_cancel; 390 $self->_cancel;
391 } 391 }
392} 392}
393
394=item $coroutine->schedule_to
395
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->cede_to
405
406Like C<schedule_to>, but puts the current coroutine into the ready
407queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later.
409
410This is an advanced method for special cases - I'd love to hear about any
411uses for this one.
412
413=item $coroutine->throw ([$scalar])
414
415If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise
417clears the exception object.
418
419Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions
422detect this case and return early in case an exception is pending.
423
424The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>).
427
428This can be used as a softer means than C<cancel> to ask a coroutine to
429end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole
431program.
432
433You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar).
393 435
394=item $coroutine->join 436=item $coroutine->join
395 437
396Wait until the coroutine terminates and return any values given to the 438Wait until the coroutine terminates and return any values given to the
397C<terminate> or C<cancel> functions. C<join> can be called concurrently 439C<terminate> or C<cancel> functions. C<join> can be called concurrently
398from multiple coroutines. 440from multiple coroutines, and all will be resumed and given the status
441return once the C<$coroutine> terminates.
399 442
400=cut 443=cut
401 444
402sub join { 445sub join {
403 my $self = shift; 446 my $self = shift;
418 461
419=item $coroutine->on_destroy (\&cb) 462=item $coroutine->on_destroy (\&cb)
420 463
421Registers a callback that is called when this coroutine gets destroyed, 464Registers a callback that is called when this coroutine gets destroyed,
422but before it is joined. The callback gets passed the terminate arguments, 465but before it is joined. The callback gets passed the terminate arguments,
423if any. 466if any, and I<must not> die, under any circumstances.
424 467
425=cut 468=cut
426 469
427sub on_destroy { 470sub on_destroy {
428 my ($self, $cb) = @_; 471 my ($self, $cb) = @_;
458higher values mean lower priority, just as in unix). 501higher values mean lower priority, just as in unix).
459 502
460=item $olddesc = $coroutine->desc ($newdesc) 503=item $olddesc = $coroutine->desc ($newdesc)
461 504
462Sets (or gets in case the argument is missing) the description for this 505Sets (or gets in case the argument is missing) the description for this
463coroutine. This is just a free-form string you can associate with a coroutine. 506coroutine. This is just a free-form string you can associate with a
507coroutine.
464 508
465This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 509This method simply sets the C<< $coroutine->{desc} >> member to the given
466can modify this member directly if you wish. 510string. You can modify this member directly if you wish.
467 511
468=cut 512=cut
469 513
470sub desc { 514sub desc {
471 my $old = $_[0]{desc}; 515 my $old = $_[0]{desc};
472 $_[0]{desc} = $_[1] if @_ > 1; 516 $_[0]{desc} = $_[1] if @_ > 1;
473 $old; 517 $old;
474} 518}
475 519
520sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523}
524
476=back 525=back
477 526
478=head2 GLOBAL FUNCTIONS 527=head1 GLOBAL FUNCTIONS
479 528
480=over 4 529=over 4
481 530
482=item Coro::nready 531=item Coro::nready
483 532
484Returns the number of coroutines that are currently in the ready state, 533Returns the number of coroutines that are currently in the ready state,
485i.e. that can be switched to. The value C<0> means that the only runnable 534i.e. that can be switched to by calling C<schedule> directory or
535indirectly. The value C<0> means that the only runnable coroutine is the
486coroutine is the currently running one, so C<cede> would have no effect, 536currently running one, so C<cede> would have no effect, and C<schedule>
487and C<schedule> would cause a deadlock unless there is an idle handler 537would cause a deadlock unless there is an idle handler that wakes up some
488that wakes up some coroutines. 538coroutines.
489 539
490=item my $guard = Coro::guard { ... } 540=item my $guard = Coro::guard { ... }
491 541
492This creates and returns a guard object. Nothing happens until the object 542This function still exists, but is deprecated. Please use the
493gets destroyed, in which case the codeblock given as argument will be 543C<Guard::guard> function instead.
494executed. This is useful to free locks or other resources in case of a
495runtime error or when the coroutine gets canceled, as in both cases the
496guard block will be executed. The guard object supports only one method,
497C<< ->cancel >>, which will keep the codeblock from being executed.
498 544
499Example: set some flag and clear it again when the coroutine gets canceled
500or the function returns:
501
502 sub do_something {
503 my $guard = Coro::guard { $busy = 0 };
504 $busy = 1;
505
506 # do something that requires $busy to be true
507 }
508
509=cut 545=cut
510 546
511sub guard(&) { 547BEGIN { *guard = \&Guard::guard }
512 bless \(my $cb = $_[0]), "Coro::guard"
513}
514
515sub Coro::guard::cancel {
516 ${$_[0]} = sub { };
517}
518
519sub Coro::guard::DESTROY {
520 ${$_[0]}->();
521}
522
523 548
524=item unblock_sub { ... } 549=item unblock_sub { ... }
525 550
526This utility function takes a BLOCK or code reference and "unblocks" it, 551This utility function takes a BLOCK or code reference and "unblocks" it,
527returning the new coderef. This means that the new coderef will return 552returning a new coderef. Unblocking means that calling the new coderef
528immediately without blocking, returning nothing, while the original code 553will return immediately without blocking, returning nothing, while the
529ref will be called (with parameters) from within its own coroutine. 554original code ref will be called (with parameters) from within another
555coroutine.
530 556
531The reason this function exists is that many event libraries (such as the 557The reason this function exists is that many event libraries (such as the
532venerable L<Event|Event> module) are not coroutine-safe (a weaker form 558venerable L<Event|Event> module) are not coroutine-safe (a weaker form
533of thread-safety). This means you must not block within event callbacks, 559of reentrancy). This means you must not block within event callbacks,
534otherwise you might suffer from crashes or worse. 560otherwise you might suffer from crashes or worse. The only event library
561currently known that is safe to use without C<unblock_sub> is L<EV>.
535 562
536This function allows your callbacks to block by executing them in another 563This function allows your callbacks to block by executing them in another
537coroutine where it is safe to block. One example where blocking is handy 564coroutine where it is safe to block. One example where blocking is handy
538is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
539disk. 566disk, for example.
540 567
541In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
542creating event callbacks that want to block. 569creating event callbacks that want to block.
570
571If your handler does not plan to block (e.g. simply sends a message to
572another coroutine, or puts some other coroutine into the ready queue),
573there is no reason to use C<unblock_sub>.
574
575Note that you also need to use C<unblock_sub> for any other callbacks that
576are indirectly executed by any C-based event loop. For example, when you
577use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
578provides callbacks that are the result of some event callback, then you
579must not block either, or use C<unblock_sub>.
543 580
544=cut 581=cut
545 582
546our @unblock_queue; 583our @unblock_queue;
547 584
550# return immediately and can be reused) and because we cannot cede 587# return immediately and can be reused) and because we cannot cede
551# inside an event callback. 588# inside an event callback.
552our $unblock_scheduler = new Coro sub { 589our $unblock_scheduler = new Coro sub {
553 while () { 590 while () {
554 while (my $cb = pop @unblock_queue) { 591 while (my $cb = pop @unblock_queue) {
555 # this is an inlined copy of async_pool 592 &async_pool (@$cb);
556 my $coro = (pop @async_pool) || new Coro \&pool_handler;
557 593
558 $coro->{_invoke} = $cb;
559 $coro->ready;
560 cede; # for short-lived callbacks, this reduces pressure on the coro pool 594 # for short-lived callbacks, this reduces pressure on the coro pool
595 # as the chance is very high that the async_poll coro will be back
596 # in the idle state when cede returns
597 cede;
561 } 598 }
562 schedule; # sleep well 599 schedule; # sleep well
563 } 600 }
564}; 601};
565$unblock_scheduler->desc ("[unblock_sub scheduler]"); 602$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
566 603
567sub unblock_sub(&) { 604sub unblock_sub(&) {
568 my $cb = shift; 605 my $cb = shift;
569 606
570 sub { 607 sub {
571 unshift @unblock_queue, [$cb, @_]; 608 unshift @unblock_queue, [$cb, @_];
572 $unblock_scheduler->ready; 609 $unblock_scheduler->ready;
573 } 610 }
574} 611}
575 612
613=item $cb = Coro::rouse_cb
614
615Create and return a "rouse callback". That's a code reference that,
616when called, will remember a copy of its arguments and notify the owner
617coroutine of the callback.
618
619See the next function.
620
621=item @args = Coro::rouse_wait [$cb]
622
623Wait for the specified rouse callback (or the last one that was created in
624this coroutine).
625
626As soon as the callback is invoked (or when the callback was invoked
627before C<rouse_wait>), it will return the arguments originally passed to
628the rouse callback.
629
630See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631
576=back 632=back
577 633
578=cut 634=cut
579 635
5801; 6361;
581 637
638=head1 HOW TO WAIT FOR A CALLBACK
639
640It is very common for a coroutine to wait for some callback to be
641called. This occurs naturally when you use coroutines in an otherwise
642event-based program, or when you use event-based libraries.
643
644These typically register a callback for some event, and call that callback
645when the event occured. In a coroutine, however, you typically want to
646just wait for the event, simplyifying things.
647
648For example C<< AnyEvent->child >> registers a callback to be called when
649a specific child has exited:
650
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652
653But from withina coroutine, you often just want to write this:
654
655 my $status = wait_for_child $pid;
656
657Coro offers two functions specifically designed to make this easy,
658C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659
660The first function, C<rouse_cb>, generates and returns a callback that,
661when invoked, will save its arguments and notify the coroutine that
662created the callback.
663
664The second function, C<rouse_wait>, waits for the callback to be called
665(by calling C<schedule> to go to sleep) and returns the arguments
666originally passed to the callback.
667
668Using these functions, it becomes easy to write the C<wait_for_child>
669function mentioned above:
670
671 sub wait_for_child($) {
672 my ($pid) = @_;
673
674 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
675
676 my ($rpid, $rstatus) = Coro::rouse_wait;
677 $rstatus
678 }
679
680In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
681you can roll your own, using C<schedule>:
682
683 sub wait_for_child($) {
684 my ($pid) = @_;
685
686 # store the current coroutine in $current,
687 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current;
689 my ($done, $rstatus);
690
691 # pass a closure to ->child
692 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
693 $rstatus = $_[1]; # remember rstatus
694 $done = 1; # mark $rstatus as valud
695 });
696
697 # wait until the closure has been called
698 schedule while !$done;
699
700 $rstatus
701 }
702
703
582=head1 BUGS/LIMITATIONS 704=head1 BUGS/LIMITATIONS
583 705
584 - you must make very sure that no coro is still active on global 706=over 4
585 destruction. very bad things might happen otherwise (usually segfaults).
586 707
708=item fork with pthread backend
709
710When Coro is compiled using the pthread backend (which isn't recommended
711but required on many BSDs as their libcs are completely broken), then
712coroutines will not survive a fork. There is no known workaround except to
713fix your libc and use a saner backend.
714
715=item perl process emulation ("threads")
716
587 - this module is not thread-safe. You should only ever use this module 717This module is not perl-pseudo-thread-safe. You should only ever use this
588 from the same thread (this requirement might be loosened in the future 718module from the first thread (this requirement might be removed in the
589 to allow per-thread schedulers, but Coro::State does not yet allow 719future to allow per-thread schedulers, but Coro::State does not yet allow
590 this). 720this). I recommend disabling thread support and using processes, as having
721the windows process emulation enabled under unix roughly halves perl
722performance, even when not used.
723
724=item coroutine switching not signal safe
725
726You must not switch to another coroutine from within a signal handler
727(only relevant with %SIG - most event libraries provide safe signals).
728
729That means you I<MUST NOT> call any function that might "block" the
730current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731anything that calls those. Everything else, including calling C<ready>,
732works.
733
734=back
735
591 736
592=head1 SEE ALSO 737=head1 SEE ALSO
593 738
739Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
740
741Debugging: L<Coro::Debug>.
742
594Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 743Support/Utility: L<Coro::Specific>, L<Coro::Util>.
595 744
596Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 745Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
746L<Coro::SemaphoreSet>, L<Coro::RWLock>.
597 747
598Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 748I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
599 749
600Embedding: L<Coro:MakeMaker> 750Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
751a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
752L<Coro::Select>.
753
754XS API: L<Coro::MakeMaker>.
755
756Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
601 757
602=head1 AUTHOR 758=head1 AUTHOR
603 759
604 Marc Lehmann <schmorp@schmorp.de> 760 Marc Lehmann <schmorp@schmorp.de>
605 http://home.schmorp.de/ 761 http://home.schmorp.de/

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