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Revision: 1.112
Committed: Sat Jan 20 19:52:15 2007 UTC (17 years, 4 months ago) by root
Branch: MAIN
CVS Tags: rel-3_41
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine use din this module also
26 guarentees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.41';
56
57 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essentiel you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170 };
171
172 $manager->prio (PRIO_MAX);
173
174 # static methods. not really.
175
176 =back
177
178 =head2 STATIC METHODS
179
180 Static methods are actually functions that operate on the current coroutine only.
181
182 =over 4
183
184 =item async { ... } [@args...]
185
186 Create a new asynchronous coroutine and return it's coroutine object
187 (usually unused). When the sub returns the new coroutine is automatically
188 terminated.
189
190 Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192 When the coroutine dies, the program will exit, just as in the main
193 program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200 =cut
201
202 sub async(&@) {
203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206 }
207
208 =item async_pool { ... } [@args...]
209
210 Similar to C<async>, but uses a coroutine pool, so you should not call
211 terminate or join (although you are allowed to), and you get a coroutine
212 that might have executed other code already (which can be good or bad :).
213
214 Also, the block is executed in an C<eval> context and a warning will be
215 issued in case of an exception instead of terminating the program, as
216 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217 will not work in the expected way, unless you call terminate or cancel,
218 which somehow defeats the purpose of pooling.
219
220 The priority will be reset to C<0> after each job, otherwise the coroutine
221 will be re-used "as-is".
222
223 The pool size is limited to 8 idle coroutines (this can be adjusted by
224 changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225 required.
226
227 If you are concerned about pooled coroutines growing a lot because a
228 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229 terminate }> once per second or so to slowly replenish the pool.
230
231 =cut
232
233 our $POOL_SIZE = 8;
234 our @pool;
235
236 sub pool_handler {
237 while () {
238 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
240 $cb->(@arg);
241 };
242 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->prio (0);
248 schedule;
249 }
250 }
251
252 sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
260 }
261
262 =item schedule
263
264 Calls the scheduler. Please note that the current coroutine will not be put
265 into the ready queue, so calling this function usually means you will
266 never be called again unless something else (e.g. an event handler) calls
267 ready.
268
269 The canonical way to wait on external events is this:
270
271 {
272 # remember current coroutine
273 my $current = $Coro::current;
274
275 # register a hypothetical event handler
276 on_event_invoke sub {
277 # wake up sleeping coroutine
278 $current->ready;
279 undef $current;
280 };
281
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
287
288 =item cede
289
290 "Cede" to other coroutines. This function puts the current coroutine into the
291 ready queue and calls C<schedule>, which has the effect of giving up the
292 current "timeslice" to other coroutines of the same or higher priority.
293
294 Returns true if at least one coroutine switch has happened.
295
296 =item Coro::cede_notself
297
298 Works like cede, but is not exported by default and will cede to any
299 coroutine, regardless of priority, once.
300
301 Returns true if at least one coroutine switch has happened.
302
303 =item terminate [arg...]
304
305 Terminates the current coroutine with the given status values (see L<cancel>).
306
307 =cut
308
309 sub terminate {
310 $current->cancel (@_);
311 }
312
313 =back
314
315 # dynamic methods
316
317 =head2 COROUTINE METHODS
318
319 These are the methods you can call on coroutine objects.
320
321 =over 4
322
323 =item new Coro \&sub [, @args...]
324
325 Create a new coroutine and return it. When the sub returns the coroutine
326 automatically terminates as if C<terminate> with the returned values were
327 called. To make the coroutine run you must first put it into the ready queue
328 by calling the ready method.
329
330 Calling C<exit> in a coroutine will not work correctly, so do not do that.
331
332 =cut
333
334 sub _run_coro {
335 terminate &{+shift};
336 }
337
338 sub new {
339 my $class = shift;
340
341 $class->SUPER::new (\&_run_coro, @_)
342 }
343
344 =item $success = $coroutine->ready
345
346 Put the given coroutine into the ready queue (according to it's priority)
347 and return true. If the coroutine is already in the ready queue, do nothing
348 and return false.
349
350 =item $is_ready = $coroutine->is_ready
351
352 Return wether the coroutine is currently the ready queue or not,
353
354 =item $coroutine->cancel (arg...)
355
356 Terminates the given coroutine and makes it return the given arguments as
357 status (default: the empty list). Never returns if the coroutine is the
358 current coroutine.
359
360 =cut
361
362 sub cancel {
363 my $self = shift;
364 $self->{status} = [@_];
365
366 if ($current == $self) {
367 push @destroy, $self;
368 $manager->ready;
369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
373 }
374
375 =item $coroutine->join
376
377 Wait until the coroutine terminates and return any values given to the
378 C<terminate> or C<cancel> functions. C<join> can be called multiple times
379 from multiple coroutine.
380
381 =cut
382
383 sub join {
384 my $self = shift;
385
386 unless ($self->{status}) {
387 my $current = $current;
388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
395 }
396
397 wantarray ? @{$self->{status}} : $self->{status}[0];
398 }
399
400 =item $coroutine->on_destroy (\&cb)
401
402 Registers a callback that is called when this coroutine gets destroyed,
403 but before it is joined. The callback gets passed the terminate arguments,
404 if any.
405
406 =cut
407
408 sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
412 }
413
414 =item $oldprio = $coroutine->prio ($newprio)
415
416 Sets (or gets, if the argument is missing) the priority of the
417 coroutine. Higher priority coroutines get run before lower priority
418 coroutines. Priorities are small signed integers (currently -4 .. +3),
419 that you can refer to using PRIO_xxx constants (use the import tag :prio
420 to get then):
421
422 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
423 3 > 1 > 0 > -1 > -3 > -4
424
425 # set priority to HIGH
426 current->prio(PRIO_HIGH);
427
428 The idle coroutine ($Coro::idle) always has a lower priority than any
429 existing coroutine.
430
431 Changing the priority of the current coroutine will take effect immediately,
432 but changing the priority of coroutines in the ready queue (but not
433 running) will only take effect after the next schedule (of that
434 coroutine). This is a bug that will be fixed in some future version.
435
436 =item $newprio = $coroutine->nice ($change)
437
438 Similar to C<prio>, but subtract the given value from the priority (i.e.
439 higher values mean lower priority, just as in unix).
440
441 =item $olddesc = $coroutine->desc ($newdesc)
442
443 Sets (or gets in case the argument is missing) the description for this
444 coroutine. This is just a free-form string you can associate with a coroutine.
445
446 =cut
447
448 sub desc {
449 my $old = $_[0]{desc};
450 $_[0]{desc} = $_[1] if @_ > 1;
451 $old;
452 }
453
454 =back
455
456 =head2 GLOBAL FUNCTIONS
457
458 =over 4
459
460 =item Coro::nready
461
462 Returns the number of coroutines that are currently in the ready state,
463 i.e. that can be swicthed to. The value C<0> means that the only runnable
464 coroutine is the currently running one, so C<cede> would have no effect,
465 and C<schedule> would cause a deadlock unless there is an idle handler
466 that wakes up some coroutines.
467
468 =item my $guard = Coro::guard { ... }
469
470 This creates and returns a guard object. Nothing happens until the objetc
471 gets destroyed, in which case the codeblock given as argument will be
472 executed. This is useful to free locks or other resources in case of a
473 runtime error or when the coroutine gets canceled, as in both cases the
474 guard block will be executed. The guard object supports only one method,
475 C<< ->cancel >>, which will keep the codeblock from being executed.
476
477 Example: set some flag and clear it again when the coroutine gets canceled
478 or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487 =cut
488
489 sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491 }
492
493 sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495 }
496
497 sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499 }
500
501
502 =item unblock_sub { ... }
503
504 This utility function takes a BLOCK or code reference and "unblocks" it,
505 returning the new coderef. This means that the new coderef will return
506 immediately without blocking, returning nothing, while the original code
507 ref will be called (with parameters) from within its own coroutine.
508
509 The reason this fucntion exists is that many event libraries (such as the
510 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511 of thread-safety). This means you must not block within event callbacks,
512 otherwise you might suffer from crashes or worse.
513
514 This function allows your callbacks to block by executing them in another
515 coroutine where it is safe to block. One example where blocking is handy
516 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517 disk.
518
519 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520 creating event callbacks that want to block.
521
522 =cut
523
524 our @unblock_queue;
525
526 # we create a special coro because we want to cede,
527 # to reduce pressure on the coro pool (because most callbacks
528 # return immediately and can be reused) and because we cannot cede
529 # inside an event callback.
530 our $unblock_scheduler = async {
531 while () {
532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
534 my $coro = (pop @pool or new Coro \&pool_handler);
535
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
539 }
540 schedule; # sleep well
541 }
542 };
543
544 sub unblock_sub(&) {
545 my $cb = shift;
546
547 sub {
548 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready;
550 }
551 }
552
553 =back
554
555 =cut
556
557 1;
558
559 =head1 BUGS/LIMITATIONS
560
561 - you must make very sure that no coro is still active on global
562 destruction. very bad things might happen otherwise (usually segfaults).
563
564 - this module is not thread-safe. You should only ever use this module
565 from the same thread (this requirement might be losened in the future
566 to allow per-thread schedulers, but Coro::State does not yet allow
567 this).
568
569 =head1 SEE ALSO
570
571 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
572
573 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
574
575 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
576
577 Embedding: L<Coro:MakeMaker>
578
579 =head1 AUTHOR
580
581 Marc Lehmann <schmorp@schmorp.de>
582 http://home.schmorp.de/
583
584 =cut
585