ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
Revision: 1.224
Committed: Wed Nov 19 05:52:42 2008 UTC (15 years, 6 months ago) by root
Branch: MAIN
Changes since 1.223: +86 -18 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
28
29 =head1 DESCRIPTION
30
31 This module collection manages coroutines. Coroutines are similar to
32 threads but don't (in general) run in parallel at the same time even
33 on SMP machines. The specific flavor of coroutine used in this module
34 also guarantees you that it will not switch between coroutines unless
35 necessary, at easily-identified points in your program, so locking and
36 parallel access are rarely an issue, making coroutine programming much
37 safer and easier than threads programming.
38
39 Unlike a normal perl program, however, coroutines allow you to have
40 multiple running interpreters that share data, which is especially useful
41 to code pseudo-parallel processes and for event-based programming, such as
42 multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43 learn more.
44
45 Coroutines are also useful because Perl has no support for threads (the so
46 called "threads" that perl offers are nothing more than the (bad) process
47 emulation coming from the Windows platform: On standard operating systems
48 they serve no purpose whatsoever, except by making your programs slow and
49 making them use a lot of memory. Best disable them when building perl, or
50 aks your software vendor/distributor to do it for you).
51
52 In this module, coroutines are defined as "callchain + lexical variables +
53 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
54 its own set of lexicals and its own set of perls most important global
55 variables (see L<Coro::State> for more configuration).
56
57 =cut
58
59 package Coro;
60
61 use strict qw(vars subs);
62 no warnings "uninitialized";
63
64 use Coro::State;
65
66 use base qw(Coro::State Exporter);
67
68 our $idle; # idle handler
69 our $main; # main coroutine
70 our $current; # current coroutine
71
72 our $VERSION = 5.0;
73
74 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
75 our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77 );
78 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79
80 =over 4
81
82 =item $Coro::main
83
84 This variable stores the coroutine object that represents the main
85 program. While you cna C<ready> it and do most other things you can do to
86 coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87 whether you are running in the main program or not.
88
89 =cut
90
91 # $main is now being initialised by Coro::State
92
93 =item $Coro::current
94
95 The coroutine object representing the current coroutine (the last
96 coroutine that the Coro scheduler switched to). The initial value is
97 C<$Coro::main> (of course).
98
99 This variable is B<strictly> I<read-only>. You can take copies of the
100 value stored in it and use it as any other coroutine object, but you must
101 not otherwise modify the variable itself.
102
103 =cut
104
105 sub current() { $current } # [DEPRECATED]
106
107 =item $Coro::idle
108
109 This variable is mainly useful to integrate Coro into event loops. It is
110 usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111 pretty low-level functionality.
112
113 This variable stores a callback that is called whenever the scheduler
114 finds no ready coroutines to run. The default implementation prints
115 "FATAL: deadlock detected" and exits, because the program has no other way
116 to continue.
117
118 This hook is overwritten by modules such as C<Coro::Timer> and
119 C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
120 coroutine so the scheduler can run it.
121
122 Note that the callback I<must not>, under any circumstances, block
123 the current coroutine. Normally, this is achieved by having an "idle
124 coroutine" that calls the event loop and then blocks again, and then
125 readying that coroutine in the idle handler.
126
127 See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128 technique.
129
130 Please note that if your callback recursively invokes perl (e.g. for event
131 handlers), then it must be prepared to be called recursively itself.
132
133 =cut
134
135 $idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
138 };
139
140 sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150 }
151
152 # this coroutine is necessary because a coroutine
153 # cannot destroy itself.
154 my @destroy;
155 my $manager;
156
157 $manager = new Coro sub {
158 while () {
159 (shift @destroy)->_cancel
160 while @destroy;
161
162 &schedule;
163 }
164 };
165 $manager->{desc} = "[coro manager]";
166 $manager->prio (PRIO_MAX);
167
168 =back
169
170 =head2 SIMPLE COROUTINE CREATION
171
172 =over 4
173
174 =item async { ... } [@args...]
175
176 Create a new coroutine and return it's coroutine object (usually
177 unused). The coroutine will be put into the ready queue, so
178 it will start running automatically on the next scheduler run.
179
180 The first argument is a codeblock/closure that should be executed in the
181 coroutine. When it returns argument returns the coroutine is automatically
182 terminated.
183
184 The remaining arguments are passed as arguments to the closure.
185
186 See the C<Coro::State::new> constructor for info about the coroutine
187 environment in which coroutines are executed.
188
189 Calling C<exit> in a coroutine will do the same as calling exit outside
190 the coroutine. Likewise, when the coroutine dies, the program will exit,
191 just as it would in the main program.
192
193 If you do not want that, you can provide a default C<die> handler, or
194 simply avoid dieing (by use of C<eval>).
195
196 Example: Create a new coroutine that just prints its arguments.
197
198 async {
199 print "@_\n";
200 } 1,2,3,4;
201
202 =cut
203
204 sub async(&@) {
205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208 }
209
210 =item async_pool { ... } [@args...]
211
212 Similar to C<async>, but uses a coroutine pool, so you should not call
213 terminate or join on it (although you are allowed to), and you get a
214 coroutine that might have executed other code already (which can be good
215 or bad :).
216
217 On the plus side, this function is faster than creating (and destroying)
218 a completly new coroutine, so if you need a lot of generic coroutines in
219 quick successsion, use C<async_pool>, not C<async>.
220
221 The code block is executed in an C<eval> context and a warning will be
222 issued in case of an exception instead of terminating the program, as
223 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224 will not work in the expected way, unless you call terminate or cancel,
225 which somehow defeats the purpose of pooling (but is fine in the
226 exceptional case).
227
228 The priority will be reset to C<0> after each run, tracing will be
229 disabled, the description will be reset and the default output filehandle
230 gets restored, so you can change all these. Otherwise the coroutine will
231 be re-used "as-is": most notably if you change other per-coroutine global
232 stuff such as C<$/> you I<must needs> revert that change, which is most
233 simply done by using local as in: C<< local $/ >>.
234
235 The idle pool size is limited to C<8> idle coroutines (this can be
236 adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237 coros as required.
238
239 If you are concerned about pooled coroutines growing a lot because a
240 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241 { terminate }> once per second or so to slowly replenish the pool. In
242 addition to that, when the stacks used by a handler grows larger than 16kb
243 (adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245 =cut
246
247 our $POOL_SIZE = 8;
248 our $POOL_RSS = 16 * 1024;
249 our @async_pool;
250
251 sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269 }
270
271 sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279 }
280
281 =back
282
283 =head2 STATIC METHODS
284
285 Static methods are actually functions that operate on the current coroutine.
286
287 =over 4
288
289 =item schedule
290
291 Calls the scheduler. The scheduler will find the next coroutine that is
292 to be run from the ready queue and switches to it. The next coroutine
293 to be run is simply the one with the highest priority that is longest
294 in its ready queue. If there is no coroutine ready, it will clal the
295 C<$Coro::idle> hook.
296
297 Please note that the current coroutine will I<not> be put into the ready
298 queue, so calling this function usually means you will never be called
299 again unless something else (e.g. an event handler) calls C<< ->ready >>,
300 thus waking you up.
301
302 This makes C<schedule> I<the> generic method to use to block the current
303 coroutine and wait for events: first you remember the current coroutine in
304 a variable, then arrange for some callback of yours to call C<< ->ready
305 >> on that once some event happens, and last you call C<schedule> to put
306 yourself to sleep. Note that a lot of things can wake your coroutine up,
307 so you need to check whether the event indeed happened, e.g. by storing the
308 status in a variable.
309
310 See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
311
312 =item cede
313
314 "Cede" to other coroutines. This function puts the current coroutine into
315 the ready queue and calls C<schedule>, which has the effect of giving
316 up the current "timeslice" to other coroutines of the same or higher
317 priority. Once your coroutine gets its turn again it will automatically be
318 resumed.
319
320 This function is often called C<yield> in other languages.
321
322 =item Coro::cede_notself
323
324 Works like cede, but is not exported by default and will cede to I<any>
325 coroutine, regardless of priority. This is useful sometimes to ensure
326 progress is made.
327
328 =item terminate [arg...]
329
330 Terminates the current coroutine with the given status values (see L<cancel>).
331
332 =item killall
333
334 Kills/terminates/cancels all coroutines except the currently running
335 one. This is useful after a fork, either in the child or the parent, as
336 usually only one of them should inherit the running coroutines.
337
338 Note that while this will try to free some of the main programs resources,
339 you cannot free all of them, so if a coroutine that is not the main
340 program calls this function, there will be some one-time resource leak.
341
342 =cut
343
344 sub terminate {
345 $current->cancel (@_);
346 }
347
348 sub killall {
349 for (Coro::State::list) {
350 $_->cancel
351 if $_ != $current && UNIVERSAL::isa $_, "Coro";
352 }
353 }
354
355 =back
356
357 =head2 COROUTINE METHODS
358
359 These are the methods you can call on coroutine objects (or to create
360 them).
361
362 =over 4
363
364 =item new Coro \&sub [, @args...]
365
366 Create a new coroutine and return it. When the sub returns, the coroutine
367 automatically terminates as if C<terminate> with the returned values were
368 called. To make the coroutine run you must first put it into the ready
369 queue by calling the ready method.
370
371 See C<async> and C<Coro::State::new> for additional info about the
372 coroutine environment.
373
374 =cut
375
376 sub _run_coro {
377 terminate &{+shift};
378 }
379
380 sub new {
381 my $class = shift;
382
383 $class->SUPER::new (\&_run_coro, @_)
384 }
385
386 =item $success = $coroutine->ready
387
388 Put the given coroutine into the end of its ready queue (there is one
389 queue for each priority) and return true. If the coroutine is already in
390 the ready queue, do nothing and return false.
391
392 This ensures that the scheduler will resume this coroutine automatically
393 once all the coroutines of higher priority and all coroutines of the same
394 priority that were put into the ready queue earlier have been resumed.
395
396 =item $is_ready = $coroutine->is_ready
397
398 Return whether the coroutine is currently the ready queue or not,
399
400 =item $coroutine->cancel (arg...)
401
402 Terminates the given coroutine and makes it return the given arguments as
403 status (default: the empty list). Never returns if the coroutine is the
404 current coroutine.
405
406 =cut
407
408 sub cancel {
409 my $self = shift;
410 $self->{_status} = [@_];
411
412 if ($current == $self) {
413 push @destroy, $self;
414 $manager->ready;
415 &schedule while 1;
416 } else {
417 $self->_cancel;
418 }
419 }
420
421 =item $coroutine->throw ([$scalar])
422
423 If C<$throw> is specified and defined, it will be thrown as an exception
424 inside the coroutine at the next convenient point in time. Otherwise
425 clears the exception object.
426
427 Coro will check for the exception each time a schedule-like-function
428 returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
429 >>, C<< Coro::Handle->readable >> and so on. Most of these functions
430 detect this case and return early in case an exception is pending.
431
432 The exception object will be thrown "as is" with the specified scalar in
433 C<$@>, i.e. if it is a string, no line number or newline will be appended
434 (unlike with C<die>).
435
436 This can be used as a softer means than C<cancel> to ask a coroutine to
437 end itself, although there is no guarantee that the exception will lead to
438 termination, and if the exception isn't caught it might well end the whole
439 program.
440
441 You might also think of C<throw> as being the moral equivalent of
442 C<kill>ing a coroutine with a signal (in this case, a scalar).
443
444 =item $coroutine->join
445
446 Wait until the coroutine terminates and return any values given to the
447 C<terminate> or C<cancel> functions. C<join> can be called concurrently
448 from multiple coroutines, and all will be resumed and given the status
449 return once the C<$coroutine> terminates.
450
451 =cut
452
453 sub join {
454 my $self = shift;
455
456 unless ($self->{_status}) {
457 my $current = $current;
458
459 push @{$self->{_on_destroy}}, sub {
460 $current->ready;
461 undef $current;
462 };
463
464 &schedule while $current;
465 }
466
467 wantarray ? @{$self->{_status}} : $self->{_status}[0];
468 }
469
470 =item $coroutine->on_destroy (\&cb)
471
472 Registers a callback that is called when this coroutine gets destroyed,
473 but before it is joined. The callback gets passed the terminate arguments,
474 if any, and I<must not> die, under any circumstances.
475
476 =cut
477
478 sub on_destroy {
479 my ($self, $cb) = @_;
480
481 push @{ $self->{_on_destroy} }, $cb;
482 }
483
484 =item $oldprio = $coroutine->prio ($newprio)
485
486 Sets (or gets, if the argument is missing) the priority of the
487 coroutine. Higher priority coroutines get run before lower priority
488 coroutines. Priorities are small signed integers (currently -4 .. +3),
489 that you can refer to using PRIO_xxx constants (use the import tag :prio
490 to get then):
491
492 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
493 3 > 1 > 0 > -1 > -3 > -4
494
495 # set priority to HIGH
496 current->prio(PRIO_HIGH);
497
498 The idle coroutine ($Coro::idle) always has a lower priority than any
499 existing coroutine.
500
501 Changing the priority of the current coroutine will take effect immediately,
502 but changing the priority of coroutines in the ready queue (but not
503 running) will only take effect after the next schedule (of that
504 coroutine). This is a bug that will be fixed in some future version.
505
506 =item $newprio = $coroutine->nice ($change)
507
508 Similar to C<prio>, but subtract the given value from the priority (i.e.
509 higher values mean lower priority, just as in unix).
510
511 =item $olddesc = $coroutine->desc ($newdesc)
512
513 Sets (or gets in case the argument is missing) the description for this
514 coroutine. This is just a free-form string you can associate with a
515 coroutine.
516
517 This method simply sets the C<< $coroutine->{desc} >> member to the given
518 string. You can modify this member directly if you wish.
519
520 =cut
521
522 sub desc {
523 my $old = $_[0]{desc};
524 $_[0]{desc} = $_[1] if @_ > 1;
525 $old;
526 }
527
528 =back
529
530 =head2 GLOBAL FUNCTIONS
531
532 =over 4
533
534 =item Coro::nready
535
536 Returns the number of coroutines that are currently in the ready state,
537 i.e. that can be switched to by calling C<schedule> directory or
538 indirectly. The value C<0> means that the only runnable coroutine is the
539 currently running one, so C<cede> would have no effect, and C<schedule>
540 would cause a deadlock unless there is an idle handler that wakes up some
541 coroutines.
542
543 =item my $guard = Coro::guard { ... }
544
545 This creates and returns a guard object. Nothing happens until the object
546 gets destroyed, in which case the codeblock given as argument will be
547 executed. This is useful to free locks or other resources in case of a
548 runtime error or when the coroutine gets canceled, as in both cases the
549 guard block will be executed. The guard object supports only one method,
550 C<< ->cancel >>, which will keep the codeblock from being executed.
551
552 Example: set some flag and clear it again when the coroutine gets canceled
553 or the function returns:
554
555 sub do_something {
556 my $guard = Coro::guard { $busy = 0 };
557 $busy = 1;
558
559 # do something that requires $busy to be true
560 }
561
562 =cut
563
564 sub guard(&) {
565 bless \(my $cb = $_[0]), "Coro::guard"
566 }
567
568 sub Coro::guard::cancel {
569 ${$_[0]} = sub { };
570 }
571
572 sub Coro::guard::DESTROY {
573 ${$_[0]}->();
574 }
575
576
577 =item unblock_sub { ... }
578
579 This utility function takes a BLOCK or code reference and "unblocks" it,
580 returning a new coderef. Unblocking means that calling the new coderef
581 will return immediately without blocking, returning nothing, while the
582 original code ref will be called (with parameters) from within another
583 coroutine.
584
585 The reason this function exists is that many event libraries (such as the
586 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
587 of thread-safety). This means you must not block within event callbacks,
588 otherwise you might suffer from crashes or worse. The only event library
589 currently known that is safe to use without C<unblock_sub> is L<EV>.
590
591 This function allows your callbacks to block by executing them in another
592 coroutine where it is safe to block. One example where blocking is handy
593 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
594 disk, for example.
595
596 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
597 creating event callbacks that want to block.
598
599 If your handler does not plan to block (e.g. simply sends a message to
600 another coroutine, or puts some other coroutine into the ready queue),
601 there is no reason to use C<unblock_sub>.
602
603 Note that you also need to use C<unblock_sub> for any other callbacks that
604 are indirectly executed by any C-based event loop. For example, when you
605 use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
606 provides callbacks that are the result of some event callback, then you
607 must not block either, or use C<unblock_sub>.
608
609 =cut
610
611 our @unblock_queue;
612
613 # we create a special coro because we want to cede,
614 # to reduce pressure on the coro pool (because most callbacks
615 # return immediately and can be reused) and because we cannot cede
616 # inside an event callback.
617 our $unblock_scheduler = new Coro sub {
618 while () {
619 while (my $cb = pop @unblock_queue) {
620 # this is an inlined copy of async_pool
621 my $coro = (pop @async_pool) || new Coro \&pool_handler;
622
623 $coro->{_invoke} = $cb;
624 $coro->ready;
625 cede; # for short-lived callbacks, this reduces pressure on the coro pool
626 }
627 schedule; # sleep well
628 }
629 };
630 $unblock_scheduler->{desc} = "[unblock_sub scheduler]";
631
632 sub unblock_sub(&) {
633 my $cb = shift;
634
635 sub {
636 unshift @unblock_queue, [$cb, @_];
637 $unblock_scheduler->ready;
638 }
639 }
640
641 =item $cb = Coro::rouse_cb
642
643 Create and return a "rouse callback". That's a code reference that, when
644 called, will save its arguments and notify the owner coroutine of the
645 callback.
646
647 See the next function.
648
649 =item @args = Coro::rouse_wait [$cb]
650
651 Wait for the specified rouse callback (or the last one tht was created in
652 this coroutine).
653
654 As soon as the callback is invoked (or when the calback was invoked before
655 C<rouse_wait>), it will return a copy of the arguments originally passed
656 to the rouse callback.
657
658 See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
659
660 =back
661
662 =cut
663
664 1;
665
666 =head1 HOW TO WAIT FOR A CALLBACK
667
668 It is very common for a coroutine to wait for some callback to be
669 called. This occurs naturally when you use coroutines in an otherwise
670 event-based program, or when you use event-based libraries.
671
672 These typically register a callback for some event, and call that callback
673 when the event occured. In a coroutine, however, you typically want to
674 just wait for the event, simplyifying things.
675
676 For example C<< AnyEvent->child >> registers a callback to be called when
677 a specific child has exited:
678
679 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
680
681 But from withina coroutine, you often just want to write this:
682
683 my $status = wait_for_child $pid;
684
685 Coro offers two functions specifically designed to make this easy,
686 C<Coro::rouse_cb> and C<Coro::rouse_wait>.
687
688 The first function, C<rouse_cb>, generates and returns a callback that,
689 when invoked, will save it's arguments and notify the coroutine that
690 created the callback.
691
692 The second function, C<rouse_wait>, waits for the callback to be called
693 (by calling C<schedule> to go to sleep) and returns the arguments
694 originally passed to the callback.
695
696 Using these functions, it becomes easy to write the C<wait_for_child>
697 function mentioned above:
698
699 sub wait_for_child($) {
700 my ($pid) = @_;
701
702 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
703
704 my ($rpid, $rstatus) = Coro::rouse_wait;
705 $rstatus
706 }
707
708 In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
709 you can roll your own, using C<schedule>:
710
711 sub wait_for_child($) {
712 my ($pid) = @_;
713
714 # store the current coroutine in $current,
715 # and provide result variables for the closure passed to ->child
716 my $current = $Coro::current;
717 my ($done, $rstatus);
718
719 # pass a closure to ->child
720 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
721 $rstatus = $_[1]; # remember rstatus
722 $done = 1; # mark $rstatus as valud
723 });
724
725 # wait until the closure has been called
726 schedule while !$done;
727
728 $rstatus
729 }
730
731
732 =head1 BUGS/LIMITATIONS
733
734 =over 4
735
736 =item fork with pthread backend
737
738 When Coro is compiled using the pthread backend (which isn't recommended
739 but required on many BSDs as their libcs are completely broken), then
740 coroutines will not survive a fork. There is no known workaround except to
741 fix your libc and use a saner backend.
742
743 =item perl process emulation ("threads")
744
745 This module is not perl-pseudo-thread-safe. You should only ever use this
746 module from the same thread (this requirement might be removed in the
747 future to allow per-thread schedulers, but Coro::State does not yet allow
748 this). I recommend disabling thread support and using processes, as having
749 the windows process emulation enabled under unix roughly halves perl
750 performance, even when not used.
751
752 =item coroutine switching not signal safe
753
754 You must not switch to another coroutine from within a signal handler
755 (only relevant with %SIG - most event libraries provide safe signals).
756
757 That means you I<MUST NOT> call any function that might "block" the
758 current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
759 anything that calls those. Everything else, including calling C<ready>,
760 works.
761
762 =back
763
764
765 =head1 SEE ALSO
766
767 Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
768
769 Debugging: L<Coro::Debug>.
770
771 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
772
773 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
774
775 IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
776
777 Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
778
779 XS API: L<Coro::MakeMaker>.
780
781 Low level Configuration, Coroutine Environment: L<Coro::State>.
782
783 =head1 AUTHOR
784
785 Marc Lehmann <schmorp@schmorp.de>
786 http://home.schmorp.de/
787
788 =cut
789