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# Content
1 =head1 NAME
2
3 Coro - the only real threads in perl
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
19
20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
28
29 =head1 DESCRIPTION
30
31 For a tutorial-style introduction, please read the L<Coro::Intro>
32 manpage. This manpage mainly contains reference information.
33
34 This module collection manages continuations in general, most often
35 in the form of cooperative threads (also called coroutines in the
36 documentation). They are similar to kernel threads but don't (in general)
37 run in parallel at the same time even on SMP machines. The specific flavor
38 of thread offered by this module also guarantees you that it will not
39 switch between threads unless necessary, at easily-identified points in
40 your program, so locking and parallel access are rarely an issue, making
41 thread programming much safer and easier than using other thread models.
42
43 Unlike the so-called "Perl threads" (which are not actually real threads
44 but only the windows process emulation ported to unix), Coro provides a
45 full shared address space, which makes communication between threads
46 very easy. And threads are fast, too: disabling the Windows process
47 emulation code in your perl and using Coro can easily result in a two to
48 four times speed increase for your programs.
49
50 Coro achieves that by supporting multiple running interpreters that share
51 data, which is especially useful to code pseudo-parallel processes and
52 for event-based programming, such as multiple HTTP-GET requests running
53 concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54 into an event-based environment.
55
56 In this module, a thread is defined as "callchain + lexical variables +
57 @_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
58 its own set of lexicals and its own set of perls most important global
59 variables (see L<Coro::State> for more configuration and background info).
60
61 See also the C<SEE ALSO> section at the end of this document - the Coro
62 module family is quite large.
63
64 =cut
65
66 package Coro;
67
68 use strict qw(vars subs);
69 no warnings "uninitialized";
70
71 use Coro::State;
72
73 use base qw(Coro::State Exporter);
74
75 our $idle; # idle handler
76 our $main; # main coroutine
77 our $current; # current coroutine
78
79 our $VERSION = 5.13;
80
81 our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
82 our %EXPORT_TAGS = (
83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
84 );
85 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
86
87 =head1 GLOBAL VARIABLES
88
89 =over 4
90
91 =item $Coro::main
92
93 This variable stores the coroutine object that represents the main
94 program. While you cna C<ready> it and do most other things you can do to
95 coroutines, it is mainly useful to compare again C<$Coro::current>, to see
96 whether you are running in the main program or not.
97
98 =cut
99
100 # $main is now being initialised by Coro::State
101
102 =item $Coro::current
103
104 The coroutine object representing the current coroutine (the last
105 coroutine that the Coro scheduler switched to). The initial value is
106 C<$Coro::main> (of course).
107
108 This variable is B<strictly> I<read-only>. You can take copies of the
109 value stored in it and use it as any other coroutine object, but you must
110 not otherwise modify the variable itself.
111
112 =cut
113
114 sub current() { $current } # [DEPRECATED]
115
116 =item $Coro::idle
117
118 This variable is mainly useful to integrate Coro into event loops. It is
119 usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
120 pretty low-level functionality.
121
122 This variable stores either a coroutine or a callback.
123
124 If it is a callback, the it is called whenever the scheduler finds no
125 ready coroutines to run. The default implementation prints "FATAL:
126 deadlock detected" and exits, because the program has no other way to
127 continue.
128
129 If it is a coroutine object, then this object will be readied (without
130 invoking any ready hooks, however) when the scheduler finds no other ready
131 coroutines to run.
132
133 This hook is overwritten by modules such as C<Coro::EV> and
134 C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
135 coroutine so the scheduler can run it.
136
137 Note that the callback I<must not>, under any circumstances, block
138 the current coroutine. Normally, this is achieved by having an "idle
139 coroutine" that calls the event loop and then blocks again, and then
140 readying that coroutine in the idle handler, or by simply placing the idle
141 coroutine in this variable.
142
143 See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
144 technique.
145
146 Please note that if your callback recursively invokes perl (e.g. for event
147 handlers), then it must be prepared to be called recursively itself.
148
149 =cut
150
151 $idle = sub {
152 require Carp;
153 Carp::croak ("FATAL: deadlock detected");
154 };
155
156 # this coroutine is necessary because a coroutine
157 # cannot destroy itself.
158 our @destroy;
159 our $manager;
160
161 $manager = new Coro sub {
162 while () {
163 Coro::_cancel shift @destroy
164 while @destroy;
165
166 &schedule;
167 }
168 };
169 $manager->{desc} = "[coro manager]";
170 $manager->prio (PRIO_MAX);
171
172 =back
173
174 =head1 SIMPLE COROUTINE CREATION
175
176 =over 4
177
178 =item async { ... } [@args...]
179
180 Create a new coroutine and return its coroutine object (usually
181 unused). The coroutine will be put into the ready queue, so
182 it will start running automatically on the next scheduler run.
183
184 The first argument is a codeblock/closure that should be executed in the
185 coroutine. When it returns argument returns the coroutine is automatically
186 terminated.
187
188 The remaining arguments are passed as arguments to the closure.
189
190 See the C<Coro::State::new> constructor for info about the coroutine
191 environment in which coroutines are executed.
192
193 Calling C<exit> in a coroutine will do the same as calling exit outside
194 the coroutine. Likewise, when the coroutine dies, the program will exit,
195 just as it would in the main program.
196
197 If you do not want that, you can provide a default C<die> handler, or
198 simply avoid dieing (by use of C<eval>).
199
200 Example: Create a new coroutine that just prints its arguments.
201
202 async {
203 print "@_\n";
204 } 1,2,3,4;
205
206 =cut
207
208 sub async(&@) {
209 my $coro = new Coro @_;
210 $coro->ready;
211 $coro
212 }
213
214 =item async_pool { ... } [@args...]
215
216 Similar to C<async>, but uses a coroutine pool, so you should not call
217 terminate or join on it (although you are allowed to), and you get a
218 coroutine that might have executed other code already (which can be good
219 or bad :).
220
221 On the plus side, this function is about twice as fast as creating (and
222 destroying) a completely new coroutine, so if you need a lot of generic
223 coroutines in quick successsion, use C<async_pool>, not C<async>.
224
225 The code block is executed in an C<eval> context and a warning will be
226 issued in case of an exception instead of terminating the program, as
227 C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228 will not work in the expected way, unless you call terminate or cancel,
229 which somehow defeats the purpose of pooling (but is fine in the
230 exceptional case).
231
232 The priority will be reset to C<0> after each run, tracing will be
233 disabled, the description will be reset and the default output filehandle
234 gets restored, so you can change all these. Otherwise the coroutine will
235 be re-used "as-is": most notably if you change other per-coroutine global
236 stuff such as C<$/> you I<must needs> revert that change, which is most
237 simply done by using local as in: C<< local $/ >>.
238
239 The idle pool size is limited to C<8> idle coroutines (this can be
240 adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
241 coros as required.
242
243 If you are concerned about pooled coroutines growing a lot because a
244 single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
245 { terminate }> once per second or so to slowly replenish the pool. In
246 addition to that, when the stacks used by a handler grows larger than 32kb
247 (adjustable via $Coro::POOL_RSS) it will also be destroyed.
248
249 =cut
250
251 our $POOL_SIZE = 8;
252 our $POOL_RSS = 32 * 1024;
253 our @async_pool;
254
255 sub pool_handler {
256 while () {
257 eval {
258 &{&_pool_handler} while 1;
259 };
260
261 warn $@ if $@;
262 }
263 }
264
265 =back
266
267 =head1 STATIC METHODS
268
269 Static methods are actually functions that implicitly operate on the
270 current coroutine.
271
272 =over 4
273
274 =item schedule
275
276 Calls the scheduler. The scheduler will find the next coroutine that is
277 to be run from the ready queue and switches to it. The next coroutine
278 to be run is simply the one with the highest priority that is longest
279 in its ready queue. If there is no coroutine ready, it will clal the
280 C<$Coro::idle> hook.
281
282 Please note that the current coroutine will I<not> be put into the ready
283 queue, so calling this function usually means you will never be called
284 again unless something else (e.g. an event handler) calls C<< ->ready >>,
285 thus waking you up.
286
287 This makes C<schedule> I<the> generic method to use to block the current
288 coroutine and wait for events: first you remember the current coroutine in
289 a variable, then arrange for some callback of yours to call C<< ->ready
290 >> on that once some event happens, and last you call C<schedule> to put
291 yourself to sleep. Note that a lot of things can wake your coroutine up,
292 so you need to check whether the event indeed happened, e.g. by storing the
293 status in a variable.
294
295 See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
296
297 =item cede
298
299 "Cede" to other coroutines. This function puts the current coroutine into
300 the ready queue and calls C<schedule>, which has the effect of giving
301 up the current "timeslice" to other coroutines of the same or higher
302 priority. Once your coroutine gets its turn again it will automatically be
303 resumed.
304
305 This function is often called C<yield> in other languages.
306
307 =item Coro::cede_notself
308
309 Works like cede, but is not exported by default and will cede to I<any>
310 coroutine, regardless of priority. This is useful sometimes to ensure
311 progress is made.
312
313 =item terminate [arg...]
314
315 Terminates the current coroutine with the given status values (see L<cancel>).
316
317 =item killall
318
319 Kills/terminates/cancels all coroutines except the currently running
320 one. This is useful after a fork, either in the child or the parent, as
321 usually only one of them should inherit the running coroutines.
322
323 Note that while this will try to free some of the main programs resources,
324 you cannot free all of them, so if a coroutine that is not the main
325 program calls this function, there will be some one-time resource leak.
326
327 =cut
328
329 sub killall {
330 for (Coro::State::list) {
331 $_->cancel
332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
333 }
334 }
335
336 =back
337
338 =head1 COROUTINE OBJECT METHODS
339
340 These are the methods you can call on coroutine objects (or to create
341 them).
342
343 =over 4
344
345 =item new Coro \&sub [, @args...]
346
347 Create a new coroutine and return it. When the sub returns, the coroutine
348 automatically terminates as if C<terminate> with the returned values were
349 called. To make the coroutine run you must first put it into the ready
350 queue by calling the ready method.
351
352 See C<async> and C<Coro::State::new> for additional info about the
353 coroutine environment.
354
355 =cut
356
357 sub _coro_run {
358 terminate &{+shift};
359 }
360
361 =item $success = $coroutine->ready
362
363 Put the given coroutine into the end of its ready queue (there is one
364 queue for each priority) and return true. If the coroutine is already in
365 the ready queue, do nothing and return false.
366
367 This ensures that the scheduler will resume this coroutine automatically
368 once all the coroutines of higher priority and all coroutines of the same
369 priority that were put into the ready queue earlier have been resumed.
370
371 =item $is_ready = $coroutine->is_ready
372
373 Return whether the coroutine is currently the ready queue or not,
374
375 =item $coroutine->cancel (arg...)
376
377 Terminates the given coroutine and makes it return the given arguments as
378 status (default: the empty list). Never returns if the coroutine is the
379 current coroutine.
380
381 =cut
382
383 sub cancel {
384 my $self = shift;
385
386 if ($current == $self) {
387 terminate @_;
388 } else {
389 $self->{_status} = [@_];
390 $self->_cancel;
391 }
392 }
393
394 =item $coroutine->schedule_to
395
396 Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397 of continuing with the next coro from the ready queue, always switch to
398 the given coroutine object (regardless of priority etc.). The readyness
399 state of that coroutine isn't changed.
400
401 This is an advanced method for special cases - I'd love to hear about any
402 uses for this one.
403
404 =item $coroutine->cede_to
405
406 Like C<schedule_to>, but puts the current coroutine into the ready
407 queue. This has the effect of temporarily switching to the given
408 coroutine, and continuing some time later.
409
410 This is an advanced method for special cases - I'd love to hear about any
411 uses for this one.
412
413 =item $coroutine->throw ([$scalar])
414
415 If C<$throw> is specified and defined, it will be thrown as an exception
416 inside the coroutine at the next convenient point in time. Otherwise
417 clears the exception object.
418
419 Coro will check for the exception each time a schedule-like-function
420 returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421 >>, C<< Coro::Handle->readable >> and so on. Most of these functions
422 detect this case and return early in case an exception is pending.
423
424 The exception object will be thrown "as is" with the specified scalar in
425 C<$@>, i.e. if it is a string, no line number or newline will be appended
426 (unlike with C<die>).
427
428 This can be used as a softer means than C<cancel> to ask a coroutine to
429 end itself, although there is no guarantee that the exception will lead to
430 termination, and if the exception isn't caught it might well end the whole
431 program.
432
433 You might also think of C<throw> as being the moral equivalent of
434 C<kill>ing a coroutine with a signal (in this case, a scalar).
435
436 =item $coroutine->join
437
438 Wait until the coroutine terminates and return any values given to the
439 C<terminate> or C<cancel> functions. C<join> can be called concurrently
440 from multiple coroutines, and all will be resumed and given the status
441 return once the C<$coroutine> terminates.
442
443 =cut
444
445 sub join {
446 my $self = shift;
447
448 unless ($self->{_status}) {
449 my $current = $current;
450
451 push @{$self->{_on_destroy}}, sub {
452 $current->ready;
453 undef $current;
454 };
455
456 &schedule while $current;
457 }
458
459 wantarray ? @{$self->{_status}} : $self->{_status}[0];
460 }
461
462 =item $coroutine->on_destroy (\&cb)
463
464 Registers a callback that is called when this coroutine gets destroyed,
465 but before it is joined. The callback gets passed the terminate arguments,
466 if any, and I<must not> die, under any circumstances.
467
468 =cut
469
470 sub on_destroy {
471 my ($self, $cb) = @_;
472
473 push @{ $self->{_on_destroy} }, $cb;
474 }
475
476 =item $oldprio = $coroutine->prio ($newprio)
477
478 Sets (or gets, if the argument is missing) the priority of the
479 coroutine. Higher priority coroutines get run before lower priority
480 coroutines. Priorities are small signed integers (currently -4 .. +3),
481 that you can refer to using PRIO_xxx constants (use the import tag :prio
482 to get then):
483
484 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
485 3 > 1 > 0 > -1 > -3 > -4
486
487 # set priority to HIGH
488 current->prio(PRIO_HIGH);
489
490 The idle coroutine ($Coro::idle) always has a lower priority than any
491 existing coroutine.
492
493 Changing the priority of the current coroutine will take effect immediately,
494 but changing the priority of coroutines in the ready queue (but not
495 running) will only take effect after the next schedule (of that
496 coroutine). This is a bug that will be fixed in some future version.
497
498 =item $newprio = $coroutine->nice ($change)
499
500 Similar to C<prio>, but subtract the given value from the priority (i.e.
501 higher values mean lower priority, just as in unix).
502
503 =item $olddesc = $coroutine->desc ($newdesc)
504
505 Sets (or gets in case the argument is missing) the description for this
506 coroutine. This is just a free-form string you can associate with a
507 coroutine.
508
509 This method simply sets the C<< $coroutine->{desc} >> member to the given
510 string. You can modify this member directly if you wish.
511
512 =cut
513
514 sub desc {
515 my $old = $_[0]{desc};
516 $_[0]{desc} = $_[1] if @_ > 1;
517 $old;
518 }
519
520 sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523 }
524
525 =back
526
527 =head1 GLOBAL FUNCTIONS
528
529 =over 4
530
531 =item Coro::nready
532
533 Returns the number of coroutines that are currently in the ready state,
534 i.e. that can be switched to by calling C<schedule> directory or
535 indirectly. The value C<0> means that the only runnable coroutine is the
536 currently running one, so C<cede> would have no effect, and C<schedule>
537 would cause a deadlock unless there is an idle handler that wakes up some
538 coroutines.
539
540 =item my $guard = Coro::guard { ... }
541
542 This function still exists, but is deprecated. Please use the
543 C<Guard::guard> function instead.
544
545 =cut
546
547 BEGIN { *guard = \&Guard::guard }
548
549 =item unblock_sub { ... }
550
551 This utility function takes a BLOCK or code reference and "unblocks" it,
552 returning a new coderef. Unblocking means that calling the new coderef
553 will return immediately without blocking, returning nothing, while the
554 original code ref will be called (with parameters) from within another
555 coroutine.
556
557 The reason this function exists is that many event libraries (such as the
558 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
559 of reentrancy). This means you must not block within event callbacks,
560 otherwise you might suffer from crashes or worse. The only event library
561 currently known that is safe to use without C<unblock_sub> is L<EV>.
562
563 This function allows your callbacks to block by executing them in another
564 coroutine where it is safe to block. One example where blocking is handy
565 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566 disk, for example.
567
568 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569 creating event callbacks that want to block.
570
571 If your handler does not plan to block (e.g. simply sends a message to
572 another coroutine, or puts some other coroutine into the ready queue),
573 there is no reason to use C<unblock_sub>.
574
575 Note that you also need to use C<unblock_sub> for any other callbacks that
576 are indirectly executed by any C-based event loop. For example, when you
577 use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
578 provides callbacks that are the result of some event callback, then you
579 must not block either, or use C<unblock_sub>.
580
581 =cut
582
583 our @unblock_queue;
584
585 # we create a special coro because we want to cede,
586 # to reduce pressure on the coro pool (because most callbacks
587 # return immediately and can be reused) and because we cannot cede
588 # inside an event callback.
589 our $unblock_scheduler = new Coro sub {
590 while () {
591 while (my $cb = pop @unblock_queue) {
592 &async_pool (@$cb);
593
594 # for short-lived callbacks, this reduces pressure on the coro pool
595 # as the chance is very high that the async_poll coro will be back
596 # in the idle state when cede returns
597 cede;
598 }
599 schedule; # sleep well
600 }
601 };
602 $unblock_scheduler->{desc} = "[unblock_sub scheduler]";
603
604 sub unblock_sub(&) {
605 my $cb = shift;
606
607 sub {
608 unshift @unblock_queue, [$cb, @_];
609 $unblock_scheduler->ready;
610 }
611 }
612
613 =item $cb = Coro::rouse_cb
614
615 Create and return a "rouse callback". That's a code reference that,
616 when called, will remember a copy of its arguments and notify the owner
617 coroutine of the callback.
618
619 See the next function.
620
621 =item @args = Coro::rouse_wait [$cb]
622
623 Wait for the specified rouse callback (or the last one that was created in
624 this coroutine).
625
626 As soon as the callback is invoked (or when the callback was invoked
627 before C<rouse_wait>), it will return the arguments originally passed to
628 the rouse callback.
629
630 See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631
632 =back
633
634 =cut
635
636 1;
637
638 =head1 HOW TO WAIT FOR A CALLBACK
639
640 It is very common for a coroutine to wait for some callback to be
641 called. This occurs naturally when you use coroutines in an otherwise
642 event-based program, or when you use event-based libraries.
643
644 These typically register a callback for some event, and call that callback
645 when the event occured. In a coroutine, however, you typically want to
646 just wait for the event, simplyifying things.
647
648 For example C<< AnyEvent->child >> registers a callback to be called when
649 a specific child has exited:
650
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652
653 But from withina coroutine, you often just want to write this:
654
655 my $status = wait_for_child $pid;
656
657 Coro offers two functions specifically designed to make this easy,
658 C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659
660 The first function, C<rouse_cb>, generates and returns a callback that,
661 when invoked, will save its arguments and notify the coroutine that
662 created the callback.
663
664 The second function, C<rouse_wait>, waits for the callback to be called
665 (by calling C<schedule> to go to sleep) and returns the arguments
666 originally passed to the callback.
667
668 Using these functions, it becomes easy to write the C<wait_for_child>
669 function mentioned above:
670
671 sub wait_for_child($) {
672 my ($pid) = @_;
673
674 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
675
676 my ($rpid, $rstatus) = Coro::rouse_wait;
677 $rstatus
678 }
679
680 In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
681 you can roll your own, using C<schedule>:
682
683 sub wait_for_child($) {
684 my ($pid) = @_;
685
686 # store the current coroutine in $current,
687 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current;
689 my ($done, $rstatus);
690
691 # pass a closure to ->child
692 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
693 $rstatus = $_[1]; # remember rstatus
694 $done = 1; # mark $rstatus as valud
695 });
696
697 # wait until the closure has been called
698 schedule while !$done;
699
700 $rstatus
701 }
702
703
704 =head1 BUGS/LIMITATIONS
705
706 =over 4
707
708 =item fork with pthread backend
709
710 When Coro is compiled using the pthread backend (which isn't recommended
711 but required on many BSDs as their libcs are completely broken), then
712 coroutines will not survive a fork. There is no known workaround except to
713 fix your libc and use a saner backend.
714
715 =item perl process emulation ("threads")
716
717 This module is not perl-pseudo-thread-safe. You should only ever use this
718 module from the first thread (this requirement might be removed in the
719 future to allow per-thread schedulers, but Coro::State does not yet allow
720 this). I recommend disabling thread support and using processes, as having
721 the windows process emulation enabled under unix roughly halves perl
722 performance, even when not used.
723
724 =item coroutine switching not signal safe
725
726 You must not switch to another coroutine from within a signal handler
727 (only relevant with %SIG - most event libraries provide safe signals).
728
729 That means you I<MUST NOT> call any function that might "block" the
730 current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731 anything that calls those. Everything else, including calling C<ready>,
732 works.
733
734 =back
735
736
737 =head1 SEE ALSO
738
739 Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
740
741 Debugging: L<Coro::Debug>.
742
743 Support/Utility: L<Coro::Specific>, L<Coro::Util>.
744
745 Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
746 L<Coro::SemaphoreSet>, L<Coro::RWLock>.
747
748 I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
749
750 Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
751 a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
752 L<Coro::Select>.
753
754 XS API: L<Coro::MakeMaker>.
755
756 Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
757
758 =head1 AUTHOR
759
760 Marc Lehmann <schmorp@schmorp.de>
761 http://home.schmorp.de/
762
763 =cut
764