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Revision: 1.103
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# Content
1 =head1 NAME
2
3 Coro - coroutine process abstraction
4
5 =head1 SYNOPSIS
6
7 use Coro;
8
9 async {
10 # some asynchronous thread of execution
11 };
12
13 # alternatively create an async coroutine like this:
14
15 sub some_func : Coro {
16 # some more async code
17 }
18
19 cede;
20
21 =head1 DESCRIPTION
22
23 This module collection manages coroutines. Coroutines are similar
24 to threads but don't run in parallel at the same time even on SMP
25 machines. The specific flavor of coroutine use din this module also
26 guarentees you that it will not switch between coroutines unless
27 necessary, at easily-identified points in your program, so locking and
28 parallel access are rarely an issue, making coroutine programming much
29 safer than threads programming.
30
31 (Perl, however, does not natively support real threads but instead does a
32 very slow and memory-intensive emulation of processes using threads. This
33 is a performance win on Windows machines, and a loss everywhere else).
34
35 In this module, coroutines are defined as "callchain + lexical variables +
36 @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37 its own set of lexicals and its own set of perls most important global
38 variables.
39
40 =cut
41
42 package Coro;
43
44 use strict;
45 no warnings "uninitialized";
46
47 use Coro::State;
48
49 use base qw(Coro::State Exporter);
50
51 our $idle; # idle handler
52 our $main; # main coroutine
53 our $current; # current coroutine
54
55 our $VERSION = '3.3';
56
57 our @EXPORT = qw(async cede schedule terminate current unblock_sub);
58 our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60 );
61 our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62
63 {
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95 }
96
97 =over 4
98
99 =item $main
100
101 This coroutine represents the main program.
102
103 =cut
104
105 $main = new Coro;
106
107 =item $current (or as function: current)
108
109 The current coroutine (the last coroutine switched to). The initial value
110 is C<$main> (of course).
111
112 This variable is B<strictly> I<read-only>. It is provided for performance
113 reasons. If performance is not essentiel you are encouraged to use the
114 C<Coro::current> function instead.
115
116 =cut
117
118 # maybe some other module used Coro::Specific before...
119 $main->{specific} = $current->{specific}
120 if $current;
121
122 _set_current $main;
123
124 sub current() { $current }
125
126 =item $idle
127
128 A callback that is called whenever the scheduler finds no ready coroutines
129 to run. The default implementation prints "FATAL: deadlock detected" and
130 exits, because the program has no other way to continue.
131
132 This hook is overwritten by modules such as C<Coro::Timer> and
133 C<Coro::Event> to wait on an external event that hopefully wake up a
134 coroutine so the scheduler can run it.
135
136 Please note that if your callback recursively invokes perl (e.g. for event
137 handlers), then it must be prepared to be called recursively.
138
139 =cut
140
141 $idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
144 };
145
146 sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156 }
157
158 # this coroutine is necessary because a coroutine
159 # cannot destroy itself.
160 my @destroy;
161 my $manager;
162
163 $manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170 };
171
172 $manager->prio (PRIO_MAX);
173
174 # static methods. not really.
175
176 =back
177
178 =head2 STATIC METHODS
179
180 Static methods are actually functions that operate on the current coroutine only.
181
182 =over 4
183
184 =item async { ... } [@args...]
185
186 Create a new asynchronous coroutine and return it's coroutine object
187 (usually unused). When the sub returns the new coroutine is automatically
188 terminated.
189
190 Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192 When the coroutine dies, the program will exit, just as in the main
193 program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200 =cut
201
202 sub async(&@) {
203 my $pid = new Coro @_;
204 $pid->ready;
205 $pid
206 }
207
208 =item schedule
209
210 Calls the scheduler. Please note that the current coroutine will not be put
211 into the ready queue, so calling this function usually means you will
212 never be called again unless something else (e.g. an event handler) calls
213 ready.
214
215 The canonical way to wait on external events is this:
216
217 {
218 # remember current coroutine
219 my $current = $Coro::current;
220
221 # register a hypothetical event handler
222 on_event_invoke sub {
223 # wake up sleeping coroutine
224 $current->ready;
225 undef $current;
226 };
227
228 # call schedule until event occured.
229 # in case we are woken up for other reasons
230 # (current still defined), loop.
231 Coro::schedule while $current;
232 }
233
234 =item cede
235
236 "Cede" to other coroutines. This function puts the current coroutine into the
237 ready queue and calls C<schedule>, which has the effect of giving up the
238 current "timeslice" to other coroutines of the same or higher priority.
239
240 =item Coro::cede_notself
241
242 Works like cede, but is not exported by default and will cede to any
243 coroutine, regardless of priority, once.
244
245 =item terminate [arg...]
246
247 Terminates the current coroutine with the given status values (see L<cancel>).
248
249 =cut
250
251 sub terminate {
252 $current->cancel (@_);
253 }
254
255 =back
256
257 # dynamic methods
258
259 =head2 COROUTINE METHODS
260
261 These are the methods you can call on coroutine objects.
262
263 =over 4
264
265 =item new Coro \&sub [, @args...]
266
267 Create a new coroutine and return it. When the sub returns the coroutine
268 automatically terminates as if C<terminate> with the returned values were
269 called. To make the coroutine run you must first put it into the ready queue
270 by calling the ready method.
271
272 Calling C<exit> in a coroutine will not work correctly, so do not do that.
273
274 =cut
275
276 sub _run_coro {
277 terminate &{+shift};
278 }
279
280 sub new {
281 my $class = shift;
282
283 $class->SUPER::new (\&_run_coro, @_)
284 }
285
286 =item $success = $coroutine->ready
287
288 Put the given coroutine into the ready queue (according to it's priority)
289 and return true. If the coroutine is already in the ready queue, do nothing
290 and return false.
291
292 =item $is_ready = $coroutine->is_ready
293
294 Return wether the coroutine is currently the ready queue or not,
295
296 =item $coroutine->cancel (arg...)
297
298 Terminates the given coroutine and makes it return the given arguments as
299 status (default: the empty list). Never returns if the coroutine is the
300 current coroutine.
301
302 =cut
303
304 sub cancel {
305 my $self = shift;
306 $self->{status} = [@_];
307
308 if ($current == $self) {
309 push @destroy, $self;
310 $manager->ready;
311 &schedule while 1;
312 } else {
313 $self->_cancel;
314 }
315 }
316
317 =item $coroutine->join
318
319 Wait until the coroutine terminates and return any values given to the
320 C<terminate> or C<cancel> functions. C<join> can be called multiple times
321 from multiple coroutine.
322
323 =cut
324
325 sub join {
326 my $self = shift;
327
328 unless ($self->{status}) {
329 my $current = $current;
330
331 push @{$self->{destroy_cb}}, sub {
332 $current->ready;
333 undef $current;
334 };
335
336 &schedule while $current;
337 }
338
339 wantarray ? @{$self->{status}} : $self->{status}[0];
340 }
341
342 =item $coroutine->on_destroy (\&cb)
343
344 Registers a callback that is called when this coroutine gets destroyed,
345 but before it is joined. The callback gets passed the terminate arguments,
346 if any.
347
348 =cut
349
350 sub on_destroy {
351 my ($self, $cb) = @_;
352
353 push @{ $self->{destroy_cb} }, $cb;
354 }
355
356 =item $oldprio = $coroutine->prio ($newprio)
357
358 Sets (or gets, if the argument is missing) the priority of the
359 coroutine. Higher priority coroutines get run before lower priority
360 coroutines. Priorities are small signed integers (currently -4 .. +3),
361 that you can refer to using PRIO_xxx constants (use the import tag :prio
362 to get then):
363
364 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
365 3 > 1 > 0 > -1 > -3 > -4
366
367 # set priority to HIGH
368 current->prio(PRIO_HIGH);
369
370 The idle coroutine ($Coro::idle) always has a lower priority than any
371 existing coroutine.
372
373 Changing the priority of the current coroutine will take effect immediately,
374 but changing the priority of coroutines in the ready queue (but not
375 running) will only take effect after the next schedule (of that
376 coroutine). This is a bug that will be fixed in some future version.
377
378 =item $newprio = $coroutine->nice ($change)
379
380 Similar to C<prio>, but subtract the given value from the priority (i.e.
381 higher values mean lower priority, just as in unix).
382
383 =item $olddesc = $coroutine->desc ($newdesc)
384
385 Sets (or gets in case the argument is missing) the description for this
386 coroutine. This is just a free-form string you can associate with a coroutine.
387
388 =cut
389
390 sub desc {
391 my $old = $_[0]{desc};
392 $_[0]{desc} = $_[1] if @_ > 1;
393 $old;
394 }
395
396 =back
397
398 =head2 GLOBAL FUNCTIONS
399
400 =over 4
401
402 =item Coro::nready
403
404 Returns the number of coroutines that are currently in the ready state,
405 i.e. that can be swicthed to. The value C<0> means that the only runnable
406 coroutine is the currently running one, so C<cede> would have no effect,
407 and C<schedule> would cause a deadlock unless there is an idle handler
408 that wakes up some coroutines.
409
410 =item my $guard = Coro::guard { ... }
411
412 This creates and returns a guard object. Nothing happens until the objetc
413 gets destroyed, in which case the codeblock given as argument will be
414 executed. This is useful to free locks or other resources in case of a
415 runtime error or when the coroutine gets canceled, as in both cases the
416 guard block will be executed. The guard object supports only one method,
417 C<< ->cancel >>, which will keep the codeblock from being executed.
418
419 Example: set some flag and clear it again when the coroutine gets canceled
420 or the function returns:
421
422 sub do_something {
423 my $guard = Coro::guard { $busy = 0 };
424 $busy = 1;
425
426 # do something that requires $busy to be true
427 }
428
429 =cut
430
431 sub guard(&) {
432 bless \(my $cb = $_[0]), "Coro::guard"
433 }
434
435 sub Coro::guard::cancel {
436 ${$_[0]} = sub { };
437 }
438
439 sub Coro::guard::DESTROY {
440 ${$_[0]}->();
441 }
442
443
444 =item unblock_sub { ... }
445
446 This utility function takes a BLOCK or code reference and "unblocks" it,
447 returning the new coderef. This means that the new coderef will return
448 immediately without blocking, returning nothing, while the original code
449 ref will be called (with parameters) from within its own coroutine.
450
451 The reason this fucntion exists is that many event libraries (such as the
452 venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453 of thread-safety). This means you must not block within event callbacks,
454 otherwise you might suffer from crashes or worse.
455
456 This function allows your callbacks to block by executing them in another
457 coroutine where it is safe to block. One example where blocking is handy
458 is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
459 disk.
460
461 In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462 creating event callbacks that want to block.
463
464 =cut
465
466 our @unblock_pool;
467 our @unblock_queue;
468 our $UNBLOCK_POOL_SIZE = 2;
469
470 sub unblock_handler_ {
471 while () {
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} };
473 $cb->(@arg);
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479 }
480
481 our $unblock_scheduler = async {
482 while () {
483 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_);
485 $handler->{arg} = $cb;
486 $handler->ready;
487 cede;
488 }
489
490 schedule;
491 }
492 };
493
494 sub unblock_sub(&) {
495 my $cb = shift;
496
497 sub {
498 push @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready;
500 }
501 }
502
503 =back
504
505 =cut
506
507 1;
508
509 =head1 BUGS/LIMITATIONS
510
511 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults).
513
514 - this module is not thread-safe. You should only ever use this module
515 from the same thread (this requirement might be losened in the future
516 to allow per-thread schedulers, but Coro::State does not yet allow
517 this).
518
519 =head1 SEE ALSO
520
521 Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
522
523 Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
524
525 Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
526
527 Embedding: L<Coro:MakeMaker>
528
529 =head1 AUTHOR
530
531 Marc Lehmann <schmorp@schmorp.de>
532 http://home.schmorp.de/
533
534 =cut
535