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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coro
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
32very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
33is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
34 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
35In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
38variables. 232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
39 314
40=cut 315=cut
41 316
42package Coro; 317package Coro;
43 318
44use strict; 319use common::sense;
45no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
46 324
47use Coro::State; 325use Coro::State;
48 326
49use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
50 328
51our $idle; # idle handler 329our $idle; # idle handler
52our $main; # main coroutine 330our $main; # main coro
53our $current; # current coroutine 331our $current; # current coro
54 332
55our $VERSION = '3.3'; 333our $VERSION = 5.372;
56 334
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
58our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 338);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 340
63{ 341=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 342
97=over 4 343=over 4
98 344
99=item $main 345=item $Coro::main
100 346
101This coroutine represents the main program. 347This variable stores the Coro object that represents the main
348program. While you cna C<ready> it and do most other things you can do to
349coro, it is mainly useful to compare again C<$Coro::current>, to see
350whether you are running in the main program or not.
102 351
103=cut 352=cut
104 353
105$main = new Coro; 354# $main is now being initialised by Coro::State
106 355
107=item $current (or as function: current) 356=item $Coro::current
108 357
109The current coroutine (the last coroutine switched to). The initial value 358The Coro object representing the current coro (the last
359coro that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 360C<$Coro::main> (of course).
111 361
112This variable is B<strictly> I<read-only>. It is provided for performance 362This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 363value stored in it and use it as any other Coro object, but you must
114C<Coro::current> function instead. 364not otherwise modify the variable itself.
115 365
116=cut 366=cut
117 367
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 368sub current() { $current } # [DEPRECATED]
125 369
126=item $idle 370=item $Coro::idle
127 371
128A callback that is called whenever the scheduler finds no ready coroutines 372This variable is mainly useful to integrate Coro into event loops. It is
373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
374pretty low-level functionality.
375
376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
378
129to run. The default implementation prints "FATAL: deadlock detected" and 379The default implementation dies with "FATAL: deadlock detected.", followed
130exits, because the program has no other way to continue. 380by a thread listing, because the program has no other way to continue.
131 381
132This hook is overwritten by modules such as C<Coro::Timer> and 382This hook is overwritten by modules such as C<Coro::EV> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
134coroutine so the scheduler can run it. 384coro so the scheduler can run it.
135 385
136Please note that if your callback recursively invokes perl (e.g. for event 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
137handlers), then it must be prepared to be called recursively.
138 387
139=cut 388=cut
140 389
141$idle = sub { 390# ||= because other modules could have provided their own by now
142 require Carp; 391$idle ||= new Coro sub {
143 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
144}; 395};
145 396
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
159# cannot destroy itself. 398# cannot destroy itself.
160my @destroy; 399our @destroy;
161my $manager; 400our $manager;
162 401
163$manager = new Coro sub { 402$manager = new Coro sub {
164 while () { 403 while () {
165 (shift @destroy)->_cancel 404 _destroy shift @destroy
166 while @destroy; 405 while @destroy;
167 406
168 &schedule; 407 &schedule;
169 } 408 }
170}; 409};
171 410$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
173 412
174# static methods. not really.
175
176=back 413=back
177 414
178=head2 STATIC METHODS 415=head1 SIMPLE CORO CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 416
182=over 4 417=over 4
183 418
184=item async { ... } [@args...] 419=item async { ... } [@args...]
185 420
186Create a new asynchronous coroutine and return it's coroutine object 421Create a new coro and return its Coro object (usually
187(usually unused). When the sub returns the new coroutine is automatically 422unused). The coro will be put into the ready queue, so
423it will start running automatically on the next scheduler run.
424
425The first argument is a codeblock/closure that should be executed in the
426coro. When it returns argument returns the coro is automatically
188terminated. 427terminated.
189 428
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 429The remaining arguments are passed as arguments to the closure.
191 430
192When the coroutine dies, the program will exit, just as in the main 431See the C<Coro::State::new> constructor for info about the coro
193program. 432environment in which coro are executed.
194 433
434Calling C<exit> in a coro will do the same as calling exit outside
435the coro. Likewise, when the coro dies, the program will exit,
436just as it would in the main program.
437
438If you do not want that, you can provide a default C<die> handler, or
439simply avoid dieing (by use of C<eval>).
440
195 # create a new coroutine that just prints its arguments 441Example: Create a new coro that just prints its arguments.
442
196 async { 443 async {
197 print "@_\n"; 444 print "@_\n";
198 } 1,2,3,4; 445 } 1,2,3,4;
199 446
200=cut
201
202sub async(&@) {
203 my $coro = new Coro @_;
204 $coro->ready;
205 $coro
206}
207
208=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
209 448
210Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine 450terminate or join on it (although you are allowed to), and you get a
212that might have executed other code already (which can be good or bad :). 451coro that might have executed other code already (which can be good
452or bad :).
213 453
454On the plus side, this function is about twice as fast as creating (and
455destroying) a completely new coro, so if you need a lot of generic
456coros in quick successsion, use C<async_pool>, not C<async>.
457
214Also, the block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling. 462which somehow defeats the purpose of pooling (but is fine in the
463exceptional case).
219 464
220The priority will be reset to C<0> after each job, otherwise the coroutine 465The priority will be reset to C<0> after each run, tracing will be
221will be re-used "as-is". 466disabled, the description will be reset and the default output filehandle
467gets restored, so you can change all these. Otherwise the coro will
468be re-used "as-is": most notably if you change other per-coro global
469stuff such as C<$/> you I<must needs> revert that change, which is most
470simply done by using local as in: C<< local $/ >>.
222 471
223The pool size is limited to 8 idle coroutines (this can be adjusted by 472The idle pool size is limited to C<8> idle coros (this can be
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
225required. 474coros as required.
226 475
227If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
229terminate }> once per second or so to slowly replenish the pool. 478{ terminate }> once per second or so to slowly replenish the pool. In
479addition to that, when the stacks used by a handler grows larger than 32kb
480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
230 481
231=cut 482=cut
232 483
233our $POOL_SIZE = 8; 484our $POOL_SIZE = 8;
485our $POOL_RSS = 32 * 1024;
234our @pool; 486our @async_pool;
235 487
236sub pool_handler { 488sub pool_handler {
237 while () { 489 while () {
238 my ($cb, @arg) = @{ delete $current->{_invoke} };
239
240 eval { 490 eval {
241 $cb->(@arg); 491 &{&_pool_handler} while 1;
242 }; 492 };
493
243 warn $@ if $@; 494 warn $@ if $@;
244
245 last if @pool >= $POOL_SIZE;
246 push @pool, $current;
247
248 $current->prio (0);
249 schedule;
250 } 495 }
251} 496}
252 497
253sub async_pool(&@) { 498=back
254 # this is also inlined into the unlock_scheduler
255 my $coro = (pop @pool or new Coro \&pool_handler);
256 499
257 $coro->{_invoke} = [@_]; 500=head1 STATIC METHODS
258 $coro->ready;
259 501
260 $coro 502Static methods are actually functions that implicitly operate on the
503current coro.
504
505=over 4
506
507=item schedule
508
509Calls the scheduler. The scheduler will find the next coro that is
510to be run from the ready queue and switches to it. The next coro
511to be run is simply the one with the highest priority that is longest
512in its ready queue. If there is no coro ready, it will call the
513C<$Coro::idle> hook.
514
515Please note that the current coro will I<not> be put into the ready
516queue, so calling this function usually means you will never be called
517again unless something else (e.g. an event handler) calls C<< ->ready >>,
518thus waking you up.
519
520This makes C<schedule> I<the> generic method to use to block the current
521coro and wait for events: first you remember the current coro in
522a variable, then arrange for some callback of yours to call C<< ->ready
523>> on that once some event happens, and last you call C<schedule> to put
524yourself to sleep. Note that a lot of things can wake your coro up,
525so you need to check whether the event indeed happened, e.g. by storing the
526status in a variable.
527
528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
529
530=item cede
531
532"Cede" to other coros. This function puts the current coro into
533the ready queue and calls C<schedule>, which has the effect of giving
534up the current "timeslice" to other coros of the same or higher
535priority. Once your coro gets its turn again it will automatically be
536resumed.
537
538This function is often called C<yield> in other languages.
539
540=item Coro::cede_notself
541
542Works like cede, but is not exported by default and will cede to I<any>
543coro, regardless of priority. This is useful sometimes to ensure
544progress is made.
545
546=item terminate [arg...]
547
548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
592 };
593
594 Coro::on_leave {
595 $ENV{TZ} = $old_tz;
596 tzset; # restore old value
597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
601 };
602
603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
606
607Another interesting example implements time-sliced multitasking using
608interval timers (this could obviously be optimised, but does the job):
609
610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
613
614 Coro::on_enter {
615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
624
625 &{+shift};
626 }
627
628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
635
636
637=item killall
638
639Kills/terminates/cancels all coros except the currently running one.
640
641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
643cannot free all of them, so if a coro that is not the main coro
644calls this function, there will be some one-time resource leak.
645
646=cut
647
648sub killall {
649 for (Coro::State::list) {
650 $_->cancel
651 if $_ != $current && UNIVERSAL::isa $_, "Coro";
652 }
261} 653}
262 654
263=item schedule 655=back
264 656
265Calls the scheduler. Please note that the current coroutine will not be put 657=head1 CORO OBJECT METHODS
266into the ready queue, so calling this function usually means you will
267never be called again unless something else (e.g. an event handler) calls
268ready.
269 658
270The canonical way to wait on external events is this: 659These are the methods you can call on coro objects (or to create
660them).
271 661
272 { 662=over 4
273 # remember current coroutine 663
664=item new Coro \&sub [, @args...]
665
666Create a new coro and return it. When the sub returns, the coro
667automatically terminates as if C<terminate> with the returned values were
668called. To make the coro run you must first put it into the ready
669queue by calling the ready method.
670
671See C<async> and C<Coro::State::new> for additional info about the
672coro environment.
673
674=cut
675
676sub _coro_run {
677 terminate &{+shift};
678}
679
680=item $success = $coro->ready
681
682Put the given coro into the end of its ready queue (there is one
683queue for each priority) and return true. If the coro is already in
684the ready queue, do nothing and return false.
685
686This ensures that the scheduler will resume this coro automatically
687once all the coro of higher priority and all coro of the same
688priority that were put into the ready queue earlier have been resumed.
689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
715=item $is_ready = $coro->is_ready
716
717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
731=item $coro->cancel (arg...)
732
733Terminates the given Coro object and makes it return the given arguments as
734status (default: an empty list). Never returns if the Coro is the
735current Coro.
736
737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
741
742The resources of the Coro are usually freed (or destructed) before this
743call returns, but this can be delayed for an indefinite amount of time, as
744in some cases the manager thread has to run first to actually destruct the
745Coro object.
746
747=item $coro->schedule_to
748
749Puts the current coro to sleep (like C<Coro::schedule>), but instead
750of continuing with the next coro from the ready queue, always switch to
751the given coro object (regardless of priority etc.). The readyness
752state of that coro isn't changed.
753
754This is an advanced method for special cases - I'd love to hear about any
755uses for this one.
756
757=item $coro->cede_to
758
759Like C<schedule_to>, but puts the current coro into the ready
760queue. This has the effect of temporarily switching to the given
761coro, and continuing some time later.
762
763This is an advanced method for special cases - I'd love to hear about any
764uses for this one.
765
766=item $coro->throw ([$scalar])
767
768If C<$throw> is specified and defined, it will be thrown as an exception
769inside the coro at the next convenient point in time. Otherwise
770clears the exception object.
771
772Coro will check for the exception each time a schedule-like-function
773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
775detect this case and return early in case an exception is pending.
776
777The exception object will be thrown "as is" with the specified scalar in
778C<$@>, i.e. if it is a string, no line number or newline will be appended
779(unlike with C<die>).
780
781This can be used as a softer means than C<cancel> to ask a coro to
782end itself, although there is no guarantee that the exception will lead to
783termination, and if the exception isn't caught it might well end the whole
784program.
785
786You might also think of C<throw> as being the moral equivalent of
787C<kill>ing a coro with a signal (in this case, a scalar).
788
789=item $coro->join
790
791Wait until the coro terminates and return any values given to the
792C<terminate> or C<cancel> functions. C<join> can be called concurrently
793from multiple threads, and all will be resumed and given the status
794return once the C<$coro> terminates.
795
796=cut
797
798sub join {
799 my $self = shift;
800
801 unless ($self->{_status}) {
274 my $current = $Coro::current; 802 my $current = $current;
275 803
276 # register a hypothetical event handler 804 push @{$self->{_on_destroy}}, sub {
277 on_event_invoke sub {
278 # wake up sleeping coroutine
279 $current->ready; 805 $current->ready;
280 undef $current; 806 undef $current;
281 }; 807 };
282 808
283 # call schedule until event occured.
284 # in case we are woken up for other reasons
285 # (current still defined), loop.
286 Coro::schedule while $current;
287 }
288
289=item cede
290
291"Cede" to other coroutines. This function puts the current coroutine into the
292ready queue and calls C<schedule>, which has the effect of giving up the
293current "timeslice" to other coroutines of the same or higher priority.
294
295Returns true if at least one coroutine switch has happened.
296
297=item Coro::cede_notself
298
299Works like cede, but is not exported by default and will cede to any
300coroutine, regardless of priority, once.
301
302Returns true if at least one coroutine switch has happened.
303
304=item terminate [arg...]
305
306Terminates the current coroutine with the given status values (see L<cancel>).
307
308=cut
309
310sub terminate {
311 $current->cancel (@_);
312}
313
314=back
315
316# dynamic methods
317
318=head2 COROUTINE METHODS
319
320These are the methods you can call on coroutine objects.
321
322=over 4
323
324=item new Coro \&sub [, @args...]
325
326Create a new coroutine and return it. When the sub returns the coroutine
327automatically terminates as if C<terminate> with the returned values were
328called. To make the coroutine run you must first put it into the ready queue
329by calling the ready method.
330
331Calling C<exit> in a coroutine will not work correctly, so do not do that.
332
333=cut
334
335sub _run_coro {
336 terminate &{+shift};
337}
338
339sub new {
340 my $class = shift;
341
342 $class->SUPER::new (\&_run_coro, @_)
343}
344
345=item $success = $coroutine->ready
346
347Put the given coroutine into the ready queue (according to it's priority)
348and return true. If the coroutine is already in the ready queue, do nothing
349and return false.
350
351=item $is_ready = $coroutine->is_ready
352
353Return wether the coroutine is currently the ready queue or not,
354
355=item $coroutine->cancel (arg...)
356
357Terminates the given coroutine and makes it return the given arguments as
358status (default: the empty list). Never returns if the coroutine is the
359current coroutine.
360
361=cut
362
363sub cancel {
364 my $self = shift;
365 $self->{status} = [@_];
366
367 if ($current == $self) {
368 push @destroy, $self;
369 $manager->ready;
370 &schedule while 1;
371 } else {
372 $self->_cancel;
373 }
374}
375
376=item $coroutine->join
377
378Wait until the coroutine terminates and return any values given to the
379C<terminate> or C<cancel> functions. C<join> can be called multiple times
380from multiple coroutine.
381
382=cut
383
384sub join {
385 my $self = shift;
386
387 unless ($self->{status}) {
388 my $current = $current;
389
390 push @{$self->{destroy_cb}}, sub {
391 $current->ready;
392 undef $current;
393 };
394
395 &schedule while $current; 809 &schedule while $current;
396 } 810 }
397 811
398 wantarray ? @{$self->{status}} : $self->{status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
399} 813}
400 814
401=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
402 816
403Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
404but before it is joined. The callback gets passed the terminate arguments, 818that is, after it's resources have been freed but before it is joined. The
405if any. 819callback gets passed the terminate/cancel arguments, if any, and I<must
820not> die, under any circumstances.
821
822There can be any number of C<on_destroy> callbacks per coro, and there is
823no way currently to remove a callback once added.
406 824
407=cut 825=cut
408 826
409sub on_destroy { 827sub on_destroy {
410 my ($self, $cb) = @_; 828 my ($self, $cb) = @_;
411 829
412 push @{ $self->{destroy_cb} }, $cb; 830 push @{ $self->{_on_destroy} }, $cb;
413} 831}
414 832
415=item $oldprio = $coroutine->prio ($newprio) 833=item $oldprio = $coro->prio ($newprio)
416 834
417Sets (or gets, if the argument is missing) the priority of the 835Sets (or gets, if the argument is missing) the priority of the
418coroutine. Higher priority coroutines get run before lower priority 836coro thread. Higher priority coro get run before lower priority
419coroutines. Priorities are small signed integers (currently -4 .. +3), 837coros. Priorities are small signed integers (currently -4 .. +3),
420that you can refer to using PRIO_xxx constants (use the import tag :prio 838that you can refer to using PRIO_xxx constants (use the import tag :prio
421to get then): 839to get then):
422 840
423 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 841 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
424 3 > 1 > 0 > -1 > -3 > -4 842 3 > 1 > 0 > -1 > -3 > -4
425 843
426 # set priority to HIGH 844 # set priority to HIGH
427 current->prio(PRIO_HIGH); 845 current->prio (PRIO_HIGH);
428 846
429The idle coroutine ($Coro::idle) always has a lower priority than any 847The idle coro thread ($Coro::idle) always has a lower priority than any
430existing coroutine. 848existing coro.
431 849
432Changing the priority of the current coroutine will take effect immediately, 850Changing the priority of the current coro will take effect immediately,
433but changing the priority of coroutines in the ready queue (but not 851but changing the priority of a coro in the ready queue (but not running)
434running) will only take effect after the next schedule (of that 852will only take effect after the next schedule (of that coro). This is a
435coroutine). This is a bug that will be fixed in some future version. 853bug that will be fixed in some future version.
436 854
437=item $newprio = $coroutine->nice ($change) 855=item $newprio = $coro->nice ($change)
438 856
439Similar to C<prio>, but subtract the given value from the priority (i.e. 857Similar to C<prio>, but subtract the given value from the priority (i.e.
440higher values mean lower priority, just as in unix). 858higher values mean lower priority, just as in UNIX's nice command).
441 859
442=item $olddesc = $coroutine->desc ($newdesc) 860=item $olddesc = $coro->desc ($newdesc)
443 861
444Sets (or gets in case the argument is missing) the description for this 862Sets (or gets in case the argument is missing) the description for this
445coroutine. This is just a free-form string you can associate with a coroutine. 863coro thread. This is just a free-form string you can associate with a
864coro.
865
866This method simply sets the C<< $coro->{desc} >> member to the given
867string. You can modify this member directly if you wish, and in fact, this
868is often preferred to indicate major processing states that cna then be
869seen for example in a L<Coro::Debug> session:
870
871 sub my_long_function {
872 local $Coro::current->{desc} = "now in my_long_function";
873 ...
874 $Coro::current->{desc} = "my_long_function: phase 1";
875 ...
876 $Coro::current->{desc} = "my_long_function: phase 2";
877 ...
878 }
446 879
447=cut 880=cut
448 881
449sub desc { 882sub desc {
450 my $old = $_[0]{desc}; 883 my $old = $_[0]{desc};
451 $_[0]{desc} = $_[1] if @_ > 1; 884 $_[0]{desc} = $_[1] if @_ > 1;
452 $old; 885 $old;
453} 886}
454 887
888sub transfer {
889 require Carp;
890 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
891}
892
455=back 893=back
456 894
457=head2 GLOBAL FUNCTIONS 895=head1 GLOBAL FUNCTIONS
458 896
459=over 4 897=over 4
460 898
461=item Coro::nready 899=item Coro::nready
462 900
463Returns the number of coroutines that are currently in the ready state, 901Returns the number of coro that are currently in the ready state,
464i.e. that can be swicthed to. The value C<0> means that the only runnable 902i.e. that can be switched to by calling C<schedule> directory or
903indirectly. The value C<0> means that the only runnable coro is the
465coroutine is the currently running one, so C<cede> would have no effect, 904currently running one, so C<cede> would have no effect, and C<schedule>
466and C<schedule> would cause a deadlock unless there is an idle handler 905would cause a deadlock unless there is an idle handler that wakes up some
467that wakes up some coroutines. 906coro.
468 907
469=item my $guard = Coro::guard { ... } 908=item my $guard = Coro::guard { ... }
470 909
471This creates and returns a guard object. Nothing happens until the objetc 910This function still exists, but is deprecated. Please use the
472gets destroyed, in which case the codeblock given as argument will be 911C<Guard::guard> function instead.
473executed. This is useful to free locks or other resources in case of a
474runtime error or when the coroutine gets canceled, as in both cases the
475guard block will be executed. The guard object supports only one method,
476C<< ->cancel >>, which will keep the codeblock from being executed.
477 912
478Example: set some flag and clear it again when the coroutine gets canceled
479or the function returns:
480
481 sub do_something {
482 my $guard = Coro::guard { $busy = 0 };
483 $busy = 1;
484
485 # do something that requires $busy to be true
486 }
487
488=cut 913=cut
489 914
490sub guard(&) { 915BEGIN { *guard = \&Guard::guard }
491 bless \(my $cb = $_[0]), "Coro::guard"
492}
493
494sub Coro::guard::cancel {
495 ${$_[0]} = sub { };
496}
497
498sub Coro::guard::DESTROY {
499 ${$_[0]}->();
500}
501
502 916
503=item unblock_sub { ... } 917=item unblock_sub { ... }
504 918
505This utility function takes a BLOCK or code reference and "unblocks" it, 919This utility function takes a BLOCK or code reference and "unblocks" it,
506returning the new coderef. This means that the new coderef will return 920returning a new coderef. Unblocking means that calling the new coderef
507immediately without blocking, returning nothing, while the original code 921will return immediately without blocking, returning nothing, while the
508ref will be called (with parameters) from within its own coroutine. 922original code ref will be called (with parameters) from within another
923coro.
509 924
510The reason this fucntion exists is that many event libraries (such as the 925The reason this function exists is that many event libraries (such as
511venerable L<Event|Event> module) are not coroutine-safe (a weaker form 926the venerable L<Event|Event> module) are not thread-safe (a weaker form
512of thread-safety). This means you must not block within event callbacks, 927of reentrancy). This means you must not block within event callbacks,
513otherwise you might suffer from crashes or worse. 928otherwise you might suffer from crashes or worse. The only event library
929currently known that is safe to use without C<unblock_sub> is L<EV> (but
930you might still run into deadlocks if all event loops are blocked).
931
932Coro will try to catch you when you block in the event loop
933("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
934only works when you do not run your own event loop.
514 935
515This function allows your callbacks to block by executing them in another 936This function allows your callbacks to block by executing them in another
516coroutine where it is safe to block. One example where blocking is handy 937coro where it is safe to block. One example where blocking is handy
517is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 938is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
518disk. 939disk, for example.
519 940
520In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 941In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
521creating event callbacks that want to block. 942creating event callbacks that want to block.
943
944If your handler does not plan to block (e.g. simply sends a message to
945another coro, or puts some other coro into the ready queue), there is
946no reason to use C<unblock_sub>.
947
948Note that you also need to use C<unblock_sub> for any other callbacks that
949are indirectly executed by any C-based event loop. For example, when you
950use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
951provides callbacks that are the result of some event callback, then you
952must not block either, or use C<unblock_sub>.
522 953
523=cut 954=cut
524 955
525our @unblock_queue; 956our @unblock_queue;
526 957
527# we create a special coro because we want to cede, 958# we create a special coro because we want to cede,
528# to reduce pressure on the coro pool (because most callbacks 959# to reduce pressure on the coro pool (because most callbacks
529# return immediately and can be reused) and because we cannot cede 960# return immediately and can be reused) and because we cannot cede
530# inside an event callback. 961# inside an event callback.
531our $unblock_scheduler = async { 962our $unblock_scheduler = new Coro sub {
532 while () { 963 while () {
533 while (my $cb = pop @unblock_queue) { 964 while (my $cb = pop @unblock_queue) {
534 # this is an inlined copy of async_pool 965 &async_pool (@$cb);
535 my $coro = (pop @pool or new Coro \&pool_handler);
536 966
537 $coro->{_invoke} = $cb;
538 $coro->ready;
539 cede; # for short-lived callbacks, this reduces pressure on the coro pool 967 # for short-lived callbacks, this reduces pressure on the coro pool
968 # as the chance is very high that the async_poll coro will be back
969 # in the idle state when cede returns
970 cede;
540 } 971 }
541 schedule; # sleep well 972 schedule; # sleep well
542 } 973 }
543}; 974};
975$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
544 976
545sub unblock_sub(&) { 977sub unblock_sub(&) {
546 my $cb = shift; 978 my $cb = shift;
547 979
548 sub { 980 sub {
549 unshift @unblock_queue, [$cb, @_]; 981 unshift @unblock_queue, [$cb, @_];
550 $unblock_scheduler->ready; 982 $unblock_scheduler->ready;
551 } 983 }
552} 984}
553 985
986=item $cb = rouse_cb
987
988Create and return a "rouse callback". That's a code reference that,
989when called, will remember a copy of its arguments and notify the owner
990coro of the callback.
991
992See the next function.
993
994=item @args = rouse_wait [$cb]
995
996Wait for the specified rouse callback (or the last one that was created in
997this coro).
998
999As soon as the callback is invoked (or when the callback was invoked
1000before C<rouse_wait>), it will return the arguments originally passed to
1001the rouse callback. In scalar context, that means you get the I<last>
1002argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1003statement at the end.
1004
1005See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1006
554=back 1007=back
555 1008
556=cut 1009=cut
557 1010
1011for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1012 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1013
1014 *{"Coro::$module\::new"} = sub {
1015 require "Coro/$module.pm";
1016
1017 # some modules have their new predefined in State.xs, some don't
1018 *{"Coro::$module\::new"} = $old
1019 if $old;
1020
1021 goto &{"Coro::$module\::new"};
1022 };
1023}
1024
5581; 10251;
559 1026
1027=head1 HOW TO WAIT FOR A CALLBACK
1028
1029It is very common for a coro to wait for some callback to be
1030called. This occurs naturally when you use coro in an otherwise
1031event-based program, or when you use event-based libraries.
1032
1033These typically register a callback for some event, and call that callback
1034when the event occured. In a coro, however, you typically want to
1035just wait for the event, simplyifying things.
1036
1037For example C<< AnyEvent->child >> registers a callback to be called when
1038a specific child has exited:
1039
1040 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1041
1042But from within a coro, you often just want to write this:
1043
1044 my $status = wait_for_child $pid;
1045
1046Coro offers two functions specifically designed to make this easy,
1047C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1048
1049The first function, C<rouse_cb>, generates and returns a callback that,
1050when invoked, will save its arguments and notify the coro that
1051created the callback.
1052
1053The second function, C<rouse_wait>, waits for the callback to be called
1054(by calling C<schedule> to go to sleep) and returns the arguments
1055originally passed to the callback.
1056
1057Using these functions, it becomes easy to write the C<wait_for_child>
1058function mentioned above:
1059
1060 sub wait_for_child($) {
1061 my ($pid) = @_;
1062
1063 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1064
1065 my ($rpid, $rstatus) = Coro::rouse_wait;
1066 $rstatus
1067 }
1068
1069In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1070you can roll your own, using C<schedule>:
1071
1072 sub wait_for_child($) {
1073 my ($pid) = @_;
1074
1075 # store the current coro in $current,
1076 # and provide result variables for the closure passed to ->child
1077 my $current = $Coro::current;
1078 my ($done, $rstatus);
1079
1080 # pass a closure to ->child
1081 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1082 $rstatus = $_[1]; # remember rstatus
1083 $done = 1; # mark $rstatus as valud
1084 });
1085
1086 # wait until the closure has been called
1087 schedule while !$done;
1088
1089 $rstatus
1090 }
1091
1092
560=head1 BUGS/LIMITATIONS 1093=head1 BUGS/LIMITATIONS
561 1094
562 - you must make very sure that no coro is still active on global 1095=over 4
563 destruction. very bad things might happen otherwise (usually segfaults).
564 1096
1097=item fork with pthread backend
1098
1099When Coro is compiled using the pthread backend (which isn't recommended
1100but required on many BSDs as their libcs are completely broken), then
1101coro will not survive a fork. There is no known workaround except to
1102fix your libc and use a saner backend.
1103
1104=item perl process emulation ("threads")
1105
565 - this module is not thread-safe. You should only ever use this module 1106This module is not perl-pseudo-thread-safe. You should only ever use this
566 from the same thread (this requirement might be losened in the future 1107module from the first thread (this requirement might be removed in the
567 to allow per-thread schedulers, but Coro::State does not yet allow 1108future to allow per-thread schedulers, but Coro::State does not yet allow
568 this). 1109this). I recommend disabling thread support and using processes, as having
1110the windows process emulation enabled under unix roughly halves perl
1111performance, even when not used.
1112
1113=item coro switching is not signal safe
1114
1115You must not switch to another coro from within a signal handler (only
1116relevant with %SIG - most event libraries provide safe signals), I<unless>
1117you are sure you are not interrupting a Coro function.
1118
1119That means you I<MUST NOT> call any function that might "block" the
1120current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1121anything that calls those. Everything else, including calling C<ready>,
1122works.
1123
1124=back
1125
1126
1127=head1 WINDOWS PROCESS EMULATION
1128
1129A great many people seem to be confused about ithreads (for example, Chip
1130Salzenberg called me unintelligent, incapable, stupid and gullible,
1131while in the same mail making rather confused statements about perl
1132ithreads (for example, that memory or files would be shared), showing his
1133lack of understanding of this area - if it is hard to understand for Chip,
1134it is probably not obvious to everybody).
1135
1136What follows is an ultra-condensed version of my talk about threads in
1137scripting languages given on the perl workshop 2009:
1138
1139The so-called "ithreads" were originally implemented for two reasons:
1140first, to (badly) emulate unix processes on native win32 perls, and
1141secondly, to replace the older, real thread model ("5.005-threads").
1142
1143It does that by using threads instead of OS processes. The difference
1144between processes and threads is that threads share memory (and other
1145state, such as files) between threads within a single process, while
1146processes do not share anything (at least not semantically). That
1147means that modifications done by one thread are seen by others, while
1148modifications by one process are not seen by other processes.
1149
1150The "ithreads" work exactly like that: when creating a new ithreads
1151process, all state is copied (memory is copied physically, files and code
1152is copied logically). Afterwards, it isolates all modifications. On UNIX,
1153the same behaviour can be achieved by using operating system processes,
1154except that UNIX typically uses hardware built into the system to do this
1155efficiently, while the windows process emulation emulates this hardware in
1156software (rather efficiently, but of course it is still much slower than
1157dedicated hardware).
1158
1159As mentioned before, loading code, modifying code, modifying data
1160structures and so on is only visible in the ithreads process doing the
1161modification, not in other ithread processes within the same OS process.
1162
1163This is why "ithreads" do not implement threads for perl at all, only
1164processes. What makes it so bad is that on non-windows platforms, you can
1165actually take advantage of custom hardware for this purpose (as evidenced
1166by the forks module, which gives you the (i-) threads API, just much
1167faster).
1168
1169Sharing data is in the i-threads model is done by transfering data
1170structures between threads using copying semantics, which is very slow -
1171shared data simply does not exist. Benchmarks using i-threads which are
1172communication-intensive show extremely bad behaviour with i-threads (in
1173fact, so bad that Coro, which cannot take direct advantage of multiple
1174CPUs, is often orders of magnitude faster because it shares data using
1175real threads, refer to my talk for details).
1176
1177As summary, i-threads *use* threads to implement processes, while
1178the compatible forks module *uses* processes to emulate, uhm,
1179processes. I-threads slow down every perl program when enabled, and
1180outside of windows, serve no (or little) practical purpose, but
1181disadvantages every single-threaded Perl program.
1182
1183This is the reason that I try to avoid the name "ithreads", as it is
1184misleading as it implies that it implements some kind of thread model for
1185perl, and prefer the name "windows process emulation", which describes the
1186actual use and behaviour of it much better.
569 1187
570=head1 SEE ALSO 1188=head1 SEE ALSO
571 1189
1190Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
1191
1192Debugging: L<Coro::Debug>.
1193
572Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 1194Support/Utility: L<Coro::Specific>, L<Coro::Util>.
573 1195
574Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1196Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1197L<Coro::SemaphoreSet>, L<Coro::RWLock>.
575 1198
576Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 1199I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
577 1200
578Embedding: L<Coro:MakeMaker> 1201Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1202a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1203L<Coro::Select>.
1204
1205XS API: L<Coro::MakeMaker>.
1206
1207Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
579 1208
580=head1 AUTHOR 1209=head1 AUTHOR
581 1210
582 Marc Lehmann <schmorp@schmorp.de> 1211 Marc Lehmann <schmorp@schmorp.de>
583 http://home.schmorp.de/ 1212 http://home.schmorp.de/

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