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Revision 1.82 by root, Fri Nov 24 13:40:36 2006 UTC vs.
Revision 1.108 by root, Fri Jan 5 20:00:49 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
35use strict; 44use strict;
36no warnings "uninitialized"; 45no warnings "uninitialized";
37 46
38use Coro::State; 47use Coro::State;
39 48
40use base Exporter::; 49use base qw(Coro::State Exporter);
41 50
42our $idle; # idle coroutine 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '2.5'; 55our $VERSION = '3.3';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
95 104
96$main = new Coro; 105$main = new Coro;
97 106
98=item $current (or as function: current) 107=item $current (or as function: current)
99 108
100The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
101 115
102=cut 116=cut
103 117
104# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
105if ($current) {
106 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
107} 120 if $current;
108 121
109$current = $main; 122_set_current $main;
110 123
111sub current() { $current } 124sub current() { $current }
112 125
113=item $idle 126=item $idle
114 127
115The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
116implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
117 131
118=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
119 135
120# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
121$idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
122 print STDERR "FATAL: deadlock detected\n"; 138
123 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
124}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
125 157
126# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
127# cannot destroy itself. 159# cannot destroy itself.
128my @destroy; 160my @destroy;
129my $manager; 161my $manager;
162
130$manager = new Coro sub { 163$manager = new Coro sub {
131 while () { 164 while () {
132 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
133 # while still being able to schedule this coroutine (in case it has
134 # been readied multiple times. this is harmless since the manager
135 # can be called as many times as neccessary and will always
136 # remove itself from the runqueue
137 while (@destroy) { 166 while @destroy;
138 my $coro = pop @destroy;
139 $coro->{status} ||= [];
140 $_->ready for @{delete $coro->{join} || []};
141 167
142 # the next line destroys the _coro_state, but keeps the
143 # process itself intact (we basically make it a zombie
144 # process that always runs the manager thread, so it's possible
145 # to transfer() to this process).
146 $coro->{_coro_state}->_clone_state_from ($manager->{_coro_state});
147 }
148 &schedule; 168 &schedule;
149 } 169 }
150}; 170};
151 171
172$manager->prio (PRIO_MAX);
173
152# static methods. not really. 174# static methods. not really.
153 175
154=back 176=back
155 177
156=head2 STATIC METHODS 178=head2 STATIC METHODS
157 179
158Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
159 181
160=over 4 182=over 4
161 183
162=item async { ... } [@args...] 184=item async { ... } [@args...]
163 185
164Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
165(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
166terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
167 191
168When the coroutine dies, the program will exit, just as in the main 192When the coroutine dies, the program will exit, just as in the main
169program. 193program.
170 194
171 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
174 } 1,2,3,4; 198 } 1,2,3,4;
175 199
176=cut 200=cut
177 201
178sub async(&@) { 202sub async(&@) {
179 my $pid = new Coro @_; 203 my $coro = new Coro @_;
180 $manager->ready; # this ensures that the stack is cloned from the manager
181 $pid->ready; 204 $coro->ready;
182 $pid; 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling.
219
220The priority will be reset to C<0> after each job, otherwise the coroutine
221will be re-used "as-is".
222
223The pool size is limited to 8 idle coroutines (this can be adjusted by
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225required.
226
227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229terminate }> once per second or so to slowly replenish the pool.
230
231=cut
232
233our $POOL_SIZE = 8;
234our @pool;
235
236sub pool_handler {
237 while () {
238 my ($cb, @arg) = @{ delete $current->{_invoke} };
239
240 eval {
241 $cb->(@arg);
242 };
243 warn $@ if $@;
244
245 last if @pool >= $POOL_SIZE;
246 push @pool, $current;
247
248 $current->prio (0);
249 schedule;
250 }
251}
252
253sub async_pool(&@) {
254 # this is also inlined into the unlock_scheduler
255 my $coro = (pop @pool or new Coro \&pool_handler);
256
257 $coro->{_invoke} = [@_];
258 $coro->ready;
259
260 $coro
183} 261}
184 262
185=item schedule 263=item schedule
186 264
187Calls the scheduler. Please note that the current process will not be put 265Calls the scheduler. Please note that the current coroutine will not be put
188into the ready queue, so calling this function usually means you will 266into the ready queue, so calling this function usually means you will
189never be called again. 267never be called again unless something else (e.g. an event handler) calls
268ready.
190 269
191=cut 270The canonical way to wait on external events is this:
271
272 {
273 # remember current coroutine
274 my $current = $Coro::current;
275
276 # register a hypothetical event handler
277 on_event_invoke sub {
278 # wake up sleeping coroutine
279 $current->ready;
280 undef $current;
281 };
282
283 # call schedule until event occured.
284 # in case we are woken up for other reasons
285 # (current still defined), loop.
286 Coro::schedule while $current;
287 }
192 288
193=item cede 289=item cede
194 290
195"Cede" to other processes. This function puts the current process into the 291"Cede" to other coroutines. This function puts the current coroutine into the
196ready queue and calls C<schedule>, which has the effect of giving up the 292ready queue and calls C<schedule>, which has the effect of giving up the
197current "timeslice" to other coroutines of the same or higher priority. 293current "timeslice" to other coroutines of the same or higher priority.
198 294
199=cut 295Returns true if at least one coroutine switch has happened.
296
297=item Coro::cede_notself
298
299Works like cede, but is not exported by default and will cede to any
300coroutine, regardless of priority, once.
301
302Returns true if at least one coroutine switch has happened.
200 303
201=item terminate [arg...] 304=item terminate [arg...]
202 305
203Terminates the current process with the given status values (see L<cancel>). 306Terminates the current coroutine with the given status values (see L<cancel>).
204 307
205=cut 308=cut
206 309
207sub terminate { 310sub terminate {
208 $current->cancel (@_); 311 $current->cancel (@_);
210 313
211=back 314=back
212 315
213# dynamic methods 316# dynamic methods
214 317
215=head2 PROCESS METHODS 318=head2 COROUTINE METHODS
216 319
217These are the methods you can call on process objects. 320These are the methods you can call on coroutine objects.
218 321
219=over 4 322=over 4
220 323
221=item new Coro \&sub [, @args...] 324=item new Coro \&sub [, @args...]
222 325
223Create a new process and return it. When the sub returns the process 326Create a new coroutine and return it. When the sub returns the coroutine
224automatically terminates as if C<terminate> with the returned values were 327automatically terminates as if C<terminate> with the returned values were
225called. To make the process run you must first put it into the ready queue 328called. To make the coroutine run you must first put it into the ready queue
226by calling the ready method. 329by calling the ready method.
227 330
228=cut 331Calling C<exit> in a coroutine will not work correctly, so do not do that.
229 332
333=cut
334
230sub _newcoro { 335sub _run_coro {
231 terminate &{+shift}; 336 terminate &{+shift};
232} 337}
233 338
234sub new { 339sub new {
235 my $class = shift; 340 my $class = shift;
236 bless {
237 _coro_state => (new Coro::State \&_newcoro, @_),
238 }, $class;
239}
240 341
241=item $process->ready 342 $class->SUPER::new (\&_run_coro, @_)
343}
242 344
243Put the given process into the ready queue. 345=item $success = $coroutine->ready
244 346
245=cut 347Put the given coroutine into the ready queue (according to it's priority)
348and return true. If the coroutine is already in the ready queue, do nothing
349and return false.
246 350
351=item $is_ready = $coroutine->is_ready
352
353Return wether the coroutine is currently the ready queue or not,
354
247=item $process->cancel (arg...) 355=item $coroutine->cancel (arg...)
248 356
249Terminates the given process and makes it return the given arguments as 357Terminates the given coroutine and makes it return the given arguments as
250status (default: the empty list). 358status (default: the empty list). Never returns if the coroutine is the
359current coroutine.
251 360
252=cut 361=cut
253 362
254sub cancel { 363sub cancel {
255 my $self = shift; 364 my $self = shift;
256 $self->{status} = [@_]; 365 $self->{status} = [@_];
366
367 if ($current == $self) {
257 push @destroy, $self; 368 push @destroy, $self;
258 $manager->ready; 369 $manager->ready;
259 &schedule if $current == $self; 370 &schedule while 1;
371 } else {
372 $self->_cancel;
373 }
260} 374}
261 375
262=item $process->join 376=item $coroutine->join
263 377
264Wait until the coroutine terminates and return any values given to the 378Wait until the coroutine terminates and return any values given to the
265C<terminate> or C<cancel> functions. C<join> can be called multiple times 379C<terminate> or C<cancel> functions. C<join> can be called multiple times
266from multiple processes. 380from multiple coroutine.
267 381
268=cut 382=cut
269 383
270sub join { 384sub join {
271 my $self = shift; 385 my $self = shift;
386
272 unless ($self->{status}) { 387 unless ($self->{status}) {
273 push @{$self->{join}}, $current; 388 my $current = $current;
274 &schedule; 389
390 push @{$self->{destroy_cb}}, sub {
391 $current->ready;
392 undef $current;
393 };
394
395 &schedule while $current;
275 } 396 }
397
276 wantarray ? @{$self->{status}} : $self->{status}[0]; 398 wantarray ? @{$self->{status}} : $self->{status}[0];
277} 399}
278 400
401=item $coroutine->on_destroy (\&cb)
402
403Registers a callback that is called when this coroutine gets destroyed,
404but before it is joined. The callback gets passed the terminate arguments,
405if any.
406
407=cut
408
409sub on_destroy {
410 my ($self, $cb) = @_;
411
412 push @{ $self->{destroy_cb} }, $cb;
413}
414
279=item $oldprio = $process->prio ($newprio) 415=item $oldprio = $coroutine->prio ($newprio)
280 416
281Sets (or gets, if the argument is missing) the priority of the 417Sets (or gets, if the argument is missing) the priority of the
282process. Higher priority processes get run before lower priority 418coroutine. Higher priority coroutines get run before lower priority
283processes. Priorities are small signed integers (currently -4 .. +3), 419coroutines. Priorities are small signed integers (currently -4 .. +3),
284that you can refer to using PRIO_xxx constants (use the import tag :prio 420that you can refer to using PRIO_xxx constants (use the import tag :prio
285to get then): 421to get then):
286 422
287 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 423 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
288 3 > 1 > 0 > -1 > -3 > -4 424 3 > 1 > 0 > -1 > -3 > -4
291 current->prio(PRIO_HIGH); 427 current->prio(PRIO_HIGH);
292 428
293The idle coroutine ($Coro::idle) always has a lower priority than any 429The idle coroutine ($Coro::idle) always has a lower priority than any
294existing coroutine. 430existing coroutine.
295 431
296Changing the priority of the current process will take effect immediately, 432Changing the priority of the current coroutine will take effect immediately,
297but changing the priority of processes in the ready queue (but not 433but changing the priority of coroutines in the ready queue (but not
298running) will only take effect after the next schedule (of that 434running) will only take effect after the next schedule (of that
299process). This is a bug that will be fixed in some future version. 435coroutine). This is a bug that will be fixed in some future version.
300 436
301=cut
302
303sub prio {
304 shift->{_coro_state}->prio (@_)
305}
306
307=item $newprio = $process->nice ($change) 437=item $newprio = $coroutine->nice ($change)
308 438
309Similar to C<prio>, but subtract the given value from the priority (i.e. 439Similar to C<prio>, but subtract the given value from the priority (i.e.
310higher values mean lower priority, just as in unix). 440higher values mean lower priority, just as in unix).
311 441
312=cut
313
314sub nice {
315 shift->{_coro_state}->nice (@_)
316}
317
318=item $olddesc = $process->desc ($newdesc) 442=item $olddesc = $coroutine->desc ($newdesc)
319 443
320Sets (or gets in case the argument is missing) the description for this 444Sets (or gets in case the argument is missing) the description for this
321process. This is just a free-form string you can associate with a process. 445coroutine. This is just a free-form string you can associate with a coroutine.
322 446
323=cut 447=cut
324 448
325sub desc { 449sub desc {
326 my $old = $_[0]{desc}; 450 my $old = $_[0]{desc};
328 $old; 452 $old;
329} 453}
330 454
331=back 455=back
332 456
457=head2 GLOBAL FUNCTIONS
458
459=over 4
460
461=item Coro::nready
462
463Returns the number of coroutines that are currently in the ready state,
464i.e. that can be swicthed to. The value C<0> means that the only runnable
465coroutine is the currently running one, so C<cede> would have no effect,
466and C<schedule> would cause a deadlock unless there is an idle handler
467that wakes up some coroutines.
468
469=item my $guard = Coro::guard { ... }
470
471This creates and returns a guard object. Nothing happens until the objetc
472gets destroyed, in which case the codeblock given as argument will be
473executed. This is useful to free locks or other resources in case of a
474runtime error or when the coroutine gets canceled, as in both cases the
475guard block will be executed. The guard object supports only one method,
476C<< ->cancel >>, which will keep the codeblock from being executed.
477
478Example: set some flag and clear it again when the coroutine gets canceled
479or the function returns:
480
481 sub do_something {
482 my $guard = Coro::guard { $busy = 0 };
483 $busy = 1;
484
485 # do something that requires $busy to be true
486 }
487
488=cut
489
490sub guard(&) {
491 bless \(my $cb = $_[0]), "Coro::guard"
492}
493
494sub Coro::guard::cancel {
495 ${$_[0]} = sub { };
496}
497
498sub Coro::guard::DESTROY {
499 ${$_[0]}->();
500}
501
502
503=item unblock_sub { ... }
504
505This utility function takes a BLOCK or code reference and "unblocks" it,
506returning the new coderef. This means that the new coderef will return
507immediately without blocking, returning nothing, while the original code
508ref will be called (with parameters) from within its own coroutine.
509
510The reason this fucntion exists is that many event libraries (such as the
511venerable L<Event|Event> module) are not coroutine-safe (a weaker form
512of thread-safety). This means you must not block within event callbacks,
513otherwise you might suffer from crashes or worse.
514
515This function allows your callbacks to block by executing them in another
516coroutine where it is safe to block. One example where blocking is handy
517is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
518disk.
519
520In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
521creating event callbacks that want to block.
522
523=cut
524
525our @unblock_queue;
526
527# we create a special coro because we want to cede,
528# to reduce pressure on the coro pool (because most callbacks
529# return immediately and can be reused) and because we cannot cede
530# inside an event callback.
531our $unblock_scheduler = async {
532 while () {
533 while (my $cb = pop @unblock_queue) {
534 # this is an inlined copy of async_pool
535 my $coro = (pop @pool or new Coro \&pool_handler);
536
537 $coro->{_invoke} = $cb;
538 $coro->ready;
539 cede; # for short-lived callbacks, this reduces pressure on the coro pool
540 }
541 schedule; # sleep well
542 }
543};
544
545sub unblock_sub(&) {
546 my $cb = shift;
547
548 sub {
549 unshift @unblock_queue, [$cb, @_];
550 $unblock_scheduler->ready;
551 }
552}
553
554=back
555
333=cut 556=cut
334 557
3351; 5581;
336 559
337=head1 BUGS/LIMITATIONS 560=head1 BUGS/LIMITATIONS

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