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Revision 1.91 by root, Fri Dec 1 02:17:37 2006 UTC vs.
Revision 1.108 by root, Fri Jan 5 20:00:49 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
26In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
29important global variables. 38variables.
30 39
31=cut 40=cut
32 41
33package Coro; 42package Coro;
34 43
41 50
42our $idle; # idle handler 51our $idle; # idle handler
43our $main; # main coroutine 52our $main; # main coroutine
44our $current; # current coroutine 53our $current; # current coroutine
45 54
46our $VERSION = '3.0'; 55our $VERSION = '3.3';
47 56
48our @EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 60);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 62
54{ 63{
55 my @async; 64 my @async;
56 my $init; 65 my $init;
57 66
58 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 68 sub import {
60 no strict 'refs'; 69 no strict 'refs';
61 70
62 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
63 72
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
67 my @attrs; 76 my @attrs;
105C<Coro::current> function instead. 114C<Coro::current> function instead.
106 115
107=cut 116=cut
108 117
109# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
112} 120 if $current;
113 121
114$current = $main; 122_set_current $main;
115 123
116sub current() { $current } 124sub current() { $current }
117 125
118=item $idle 126=item $idle
119 127
129handlers), then it must be prepared to be called recursively. 137handlers), then it must be prepared to be called recursively.
130 138
131=cut 139=cut
132 140
133$idle = sub { 141$idle = sub {
134 print STDERR "FATAL: deadlock detected\n"; 142 require Carp;
135 exit (51); 143 Carp::croak ("FATAL: deadlock detected");
136}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
137 157
138# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
139# cannot destroy itself. 159# cannot destroy itself.
140my @destroy; 160my @destroy;
161my $manager;
162
141my $manager; $manager = new Coro sub { 163$manager = new Coro sub {
142 while () { 164 while () {
143 # by overwriting the state object with the manager we destroy it 165 (shift @destroy)->_cancel
144 # while still being able to schedule this coroutine (in case it has
145 # been readied multiple times. this is harmless since the manager
146 # can be called as many times as neccessary and will always
147 # remove itself from the runqueue
148 while (@destroy) { 166 while @destroy;
149 my $coro = pop @destroy;
150 $coro->{status} ||= [];
151 $_->ready for @{delete $coro->{join} || []};
152 167
153 # the next line destroys the coro state, but keeps the
154 # process itself intact (we basically make it a zombie
155 # process that always runs the manager thread, so it's possible
156 # to transfer() to this process).
157 $coro->_clone_state_from ($manager);
158 }
159 &schedule; 168 &schedule;
160 } 169 }
161}; 170};
162 171
172$manager->prio (PRIO_MAX);
173
163# static methods. not really. 174# static methods. not really.
164 175
165=back 176=back
166 177
167=head2 STATIC METHODS 178=head2 STATIC METHODS
168 179
169Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
170 181
171=over 4 182=over 4
172 183
173=item async { ... } [@args...] 184=item async { ... } [@args...]
174 185
175Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
176(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
177terminated. 188terminated.
178 189
179Calling C<exit> in a coroutine will not work correctly, so do not do that. 190Calling C<exit> in a coroutine will not work correctly, so do not do that.
180 191
181When the coroutine dies, the program will exit, just as in the main 192When the coroutine dies, the program will exit, just as in the main
187 } 1,2,3,4; 198 } 1,2,3,4;
188 199
189=cut 200=cut
190 201
191sub async(&@) { 202sub async(&@) {
192 my $pid = new Coro @_; 203 my $coro = new Coro @_;
193 $pid->ready; 204 $coro->ready;
194 $pid 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling.
219
220The priority will be reset to C<0> after each job, otherwise the coroutine
221will be re-used "as-is".
222
223The pool size is limited to 8 idle coroutines (this can be adjusted by
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225required.
226
227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229terminate }> once per second or so to slowly replenish the pool.
230
231=cut
232
233our $POOL_SIZE = 8;
234our @pool;
235
236sub pool_handler {
237 while () {
238 my ($cb, @arg) = @{ delete $current->{_invoke} };
239
240 eval {
241 $cb->(@arg);
242 };
243 warn $@ if $@;
244
245 last if @pool >= $POOL_SIZE;
246 push @pool, $current;
247
248 $current->prio (0);
249 schedule;
250 }
251}
252
253sub async_pool(&@) {
254 # this is also inlined into the unlock_scheduler
255 my $coro = (pop @pool or new Coro \&pool_handler);
256
257 $coro->{_invoke} = [@_];
258 $coro->ready;
259
260 $coro
195} 261}
196 262
197=item schedule 263=item schedule
198 264
199Calls the scheduler. Please note that the current process will not be put 265Calls the scheduler. Please note that the current coroutine will not be put
200into the ready queue, so calling this function usually means you will 266into the ready queue, so calling this function usually means you will
201never be called again unless something else (e.g. an event handler) calls 267never be called again unless something else (e.g. an event handler) calls
202ready. 268ready.
203 269
204The canonical way to wait on external events is this: 270The canonical way to wait on external events is this:
205 271
206 { 272 {
207 # remember current process 273 # remember current coroutine
208 my $current = $Coro::current; 274 my $current = $Coro::current;
209 275
210 # register a hypothetical event handler 276 # register a hypothetical event handler
211 on_event_invoke sub { 277 on_event_invoke sub {
212 # wake up sleeping coroutine 278 # wake up sleeping coroutine
218 # in case we are woken up for other reasons 284 # in case we are woken up for other reasons
219 # (current still defined), loop. 285 # (current still defined), loop.
220 Coro::schedule while $current; 286 Coro::schedule while $current;
221 } 287 }
222 288
223=cut
224
225=item cede 289=item cede
226 290
227"Cede" to other processes. This function puts the current process into the 291"Cede" to other coroutines. This function puts the current coroutine into the
228ready queue and calls C<schedule>, which has the effect of giving up the 292ready queue and calls C<schedule>, which has the effect of giving up the
229current "timeslice" to other coroutines of the same or higher priority. 293current "timeslice" to other coroutines of the same or higher priority.
230 294
231=cut 295Returns true if at least one coroutine switch has happened.
296
297=item Coro::cede_notself
298
299Works like cede, but is not exported by default and will cede to any
300coroutine, regardless of priority, once.
301
302Returns true if at least one coroutine switch has happened.
232 303
233=item terminate [arg...] 304=item terminate [arg...]
234 305
235Terminates the current process with the given status values (see L<cancel>). 306Terminates the current coroutine with the given status values (see L<cancel>).
236 307
237=cut 308=cut
238 309
239sub terminate { 310sub terminate {
240 $current->cancel (@_); 311 $current->cancel (@_);
242 313
243=back 314=back
244 315
245# dynamic methods 316# dynamic methods
246 317
247=head2 PROCESS METHODS 318=head2 COROUTINE METHODS
248 319
249These are the methods you can call on process objects. 320These are the methods you can call on coroutine objects.
250 321
251=over 4 322=over 4
252 323
253=item new Coro \&sub [, @args...] 324=item new Coro \&sub [, @args...]
254 325
255Create a new process and return it. When the sub returns the process 326Create a new coroutine and return it. When the sub returns the coroutine
256automatically terminates as if C<terminate> with the returned values were 327automatically terminates as if C<terminate> with the returned values were
257called. To make the process run you must first put it into the ready queue 328called. To make the coroutine run you must first put it into the ready queue
258by calling the ready method. 329by calling the ready method.
259 330
260Calling C<exit> in a coroutine will not work correctly, so do not do that. 331Calling C<exit> in a coroutine will not work correctly, so do not do that.
261 332
262=cut 333=cut
263 334
264sub _new_coro { 335sub _run_coro {
265 terminate &{+shift}; 336 terminate &{+shift};
266} 337}
267 338
268sub new { 339sub new {
269 my $class = shift; 340 my $class = shift;
270 341
271 $class->SUPER::new (\&_new_coro, @_) 342 $class->SUPER::new (\&_run_coro, @_)
272} 343}
273 344
274=item $success = $process->ready 345=item $success = $coroutine->ready
275 346
276Put the given process into the ready queue (according to it's priority) 347Put the given coroutine into the ready queue (according to it's priority)
277and return true. If the process is already in the ready queue, do nothing 348and return true. If the coroutine is already in the ready queue, do nothing
278and return false. 349and return false.
279 350
280=item $is_ready = $process->is_ready 351=item $is_ready = $coroutine->is_ready
281 352
282Return wether the process is currently the ready queue or not, 353Return wether the coroutine is currently the ready queue or not,
283 354
284=item $process->cancel (arg...) 355=item $coroutine->cancel (arg...)
285 356
286Terminates the given process and makes it return the given arguments as 357Terminates the given coroutine and makes it return the given arguments as
287status (default: the empty list). 358status (default: the empty list). Never returns if the coroutine is the
359current coroutine.
288 360
289=cut 361=cut
290 362
291sub cancel { 363sub cancel {
292 my $self = shift; 364 my $self = shift;
293 $self->{status} = [@_]; 365 $self->{status} = [@_];
366
367 if ($current == $self) {
294 push @destroy, $self; 368 push @destroy, $self;
295 $manager->ready; 369 $manager->ready;
296 &schedule if $current == $self; 370 &schedule while 1;
371 } else {
372 $self->_cancel;
373 }
297} 374}
298 375
299=item $process->join 376=item $coroutine->join
300 377
301Wait until the coroutine terminates and return any values given to the 378Wait until the coroutine terminates and return any values given to the
302C<terminate> or C<cancel> functions. C<join> can be called multiple times 379C<terminate> or C<cancel> functions. C<join> can be called multiple times
303from multiple processes. 380from multiple coroutine.
304 381
305=cut 382=cut
306 383
307sub join { 384sub join {
308 my $self = shift; 385 my $self = shift;
386
309 unless ($self->{status}) { 387 unless ($self->{status}) {
310 push @{$self->{join}}, $current; 388 my $current = $current;
311 &schedule; 389
390 push @{$self->{destroy_cb}}, sub {
391 $current->ready;
392 undef $current;
393 };
394
395 &schedule while $current;
312 } 396 }
397
313 wantarray ? @{$self->{status}} : $self->{status}[0]; 398 wantarray ? @{$self->{status}} : $self->{status}[0];
314} 399}
315 400
401=item $coroutine->on_destroy (\&cb)
402
403Registers a callback that is called when this coroutine gets destroyed,
404but before it is joined. The callback gets passed the terminate arguments,
405if any.
406
407=cut
408
409sub on_destroy {
410 my ($self, $cb) = @_;
411
412 push @{ $self->{destroy_cb} }, $cb;
413}
414
316=item $oldprio = $process->prio ($newprio) 415=item $oldprio = $coroutine->prio ($newprio)
317 416
318Sets (or gets, if the argument is missing) the priority of the 417Sets (or gets, if the argument is missing) the priority of the
319process. Higher priority processes get run before lower priority 418coroutine. Higher priority coroutines get run before lower priority
320processes. Priorities are small signed integers (currently -4 .. +3), 419coroutines. Priorities are small signed integers (currently -4 .. +3),
321that you can refer to using PRIO_xxx constants (use the import tag :prio 420that you can refer to using PRIO_xxx constants (use the import tag :prio
322to get then): 421to get then):
323 422
324 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 423 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
325 3 > 1 > 0 > -1 > -3 > -4 424 3 > 1 > 0 > -1 > -3 > -4
328 current->prio(PRIO_HIGH); 427 current->prio(PRIO_HIGH);
329 428
330The idle coroutine ($Coro::idle) always has a lower priority than any 429The idle coroutine ($Coro::idle) always has a lower priority than any
331existing coroutine. 430existing coroutine.
332 431
333Changing the priority of the current process will take effect immediately, 432Changing the priority of the current coroutine will take effect immediately,
334but changing the priority of processes in the ready queue (but not 433but changing the priority of coroutines in the ready queue (but not
335running) will only take effect after the next schedule (of that 434running) will only take effect after the next schedule (of that
336process). This is a bug that will be fixed in some future version. 435coroutine). This is a bug that will be fixed in some future version.
337 436
338=item $newprio = $process->nice ($change) 437=item $newprio = $coroutine->nice ($change)
339 438
340Similar to C<prio>, but subtract the given value from the priority (i.e. 439Similar to C<prio>, but subtract the given value from the priority (i.e.
341higher values mean lower priority, just as in unix). 440higher values mean lower priority, just as in unix).
342 441
343=item $olddesc = $process->desc ($newdesc) 442=item $olddesc = $coroutine->desc ($newdesc)
344 443
345Sets (or gets in case the argument is missing) the description for this 444Sets (or gets in case the argument is missing) the description for this
346process. This is just a free-form string you can associate with a process. 445coroutine. This is just a free-form string you can associate with a coroutine.
347 446
348=cut 447=cut
349 448
350sub desc { 449sub desc {
351 my $old = $_[0]{desc}; 450 my $old = $_[0]{desc};
353 $old; 452 $old;
354} 453}
355 454
356=back 455=back
357 456
457=head2 GLOBAL FUNCTIONS
458
459=over 4
460
461=item Coro::nready
462
463Returns the number of coroutines that are currently in the ready state,
464i.e. that can be swicthed to. The value C<0> means that the only runnable
465coroutine is the currently running one, so C<cede> would have no effect,
466and C<schedule> would cause a deadlock unless there is an idle handler
467that wakes up some coroutines.
468
469=item my $guard = Coro::guard { ... }
470
471This creates and returns a guard object. Nothing happens until the objetc
472gets destroyed, in which case the codeblock given as argument will be
473executed. This is useful to free locks or other resources in case of a
474runtime error or when the coroutine gets canceled, as in both cases the
475guard block will be executed. The guard object supports only one method,
476C<< ->cancel >>, which will keep the codeblock from being executed.
477
478Example: set some flag and clear it again when the coroutine gets canceled
479or the function returns:
480
481 sub do_something {
482 my $guard = Coro::guard { $busy = 0 };
483 $busy = 1;
484
485 # do something that requires $busy to be true
486 }
487
488=cut
489
490sub guard(&) {
491 bless \(my $cb = $_[0]), "Coro::guard"
492}
493
494sub Coro::guard::cancel {
495 ${$_[0]} = sub { };
496}
497
498sub Coro::guard::DESTROY {
499 ${$_[0]}->();
500}
501
502
503=item unblock_sub { ... }
504
505This utility function takes a BLOCK or code reference and "unblocks" it,
506returning the new coderef. This means that the new coderef will return
507immediately without blocking, returning nothing, while the original code
508ref will be called (with parameters) from within its own coroutine.
509
510The reason this fucntion exists is that many event libraries (such as the
511venerable L<Event|Event> module) are not coroutine-safe (a weaker form
512of thread-safety). This means you must not block within event callbacks,
513otherwise you might suffer from crashes or worse.
514
515This function allows your callbacks to block by executing them in another
516coroutine where it is safe to block. One example where blocking is handy
517is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
518disk.
519
520In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
521creating event callbacks that want to block.
522
523=cut
524
525our @unblock_queue;
526
527# we create a special coro because we want to cede,
528# to reduce pressure on the coro pool (because most callbacks
529# return immediately and can be reused) and because we cannot cede
530# inside an event callback.
531our $unblock_scheduler = async {
532 while () {
533 while (my $cb = pop @unblock_queue) {
534 # this is an inlined copy of async_pool
535 my $coro = (pop @pool or new Coro \&pool_handler);
536
537 $coro->{_invoke} = $cb;
538 $coro->ready;
539 cede; # for short-lived callbacks, this reduces pressure on the coro pool
540 }
541 schedule; # sleep well
542 }
543};
544
545sub unblock_sub(&) {
546 my $cb = shift;
547
548 sub {
549 unshift @unblock_queue, [$cb, @_];
550 $unblock_scheduler->ready;
551 }
552}
553
554=back
555
358=cut 556=cut
359 557
3601; 5581;
361 559
362=head1 BUGS/LIMITATIONS 560=head1 BUGS/LIMITATIONS

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