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Revision 1.11 by root, Sun Jul 15 03:24:18 2001 UTC vs.
Revision 1.115 by root, Wed Feb 28 11:43:03 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 yield; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30
31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
34
35In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global
38variables.
39
23=cut 40=cut
24 41
25package Coro; 42package Coro;
26 43
44use strict;
45no warnings "uninitialized";
46
27use Coro::State; 47use Coro::State;
28 48
29use base Exporter; 49use base qw(Coro::State Exporter);
30 50
31$VERSION = 0.04; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
32 54
33@EXPORT = qw(async yield schedule); 55our $VERSION = '3.501';
34@EXPORT_OK = qw($current); 56
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 62
36{ 63{
37 use subs 'async';
38
39 my @async; 64 my @async;
65 my $init;
40 66
41 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 68 sub import {
69 no strict 'refs';
70
43 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
47 my @attrs; 76 my @attrs;
48 for (@_) { 77 for (@_) {
49 if ($_ eq "Coro") { 78 if ($_ eq "Coro") {
50 push @async, $ref; 79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
51 } else { 87 } else {
52 push @attrs, @_; 88 push @attrs, $_;
53 } 89 }
54 } 90 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 91 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 92 };
57 } 93 }
58 94
59 sub INIT {
60 async pop @async while @async;
61 }
62} 95}
96
97=over 4
63 98
64=item $main 99=item $main
65 100
66This coroutine represents the main program. 101This coroutine represents the main program.
67 102
68=cut 103=cut
69 104
70our $main = new Coro; 105$main = new Coro;
71 106
72=item $current 107=item $current (or as function: current)
73 108
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
75 115
76=cut 116=cut
77 117
78# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
81} 120 if $current;
82 121
83our $current = $main; 122_set_current $main;
123
124sub current() { $current }
84 125
85=item $idle 126=item $idle
86 127
87The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
88implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
89 131
90=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
91 135
92# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
93our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
94 print STDERR "FATAL: deadlock detected\n"; 138
95 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
96}; 144};
97 145
98# we really need priorities... 146sub _cancel {
99my @ready = (); # the ready queue. hehe, rather broken ;) 147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine
159# cannot destroy itself.
160my @destroy;
161my $manager;
162
163$manager = new Coro sub {
164 while () {
165 (shift @destroy)->_cancel
166 while @destroy;
167
168 &schedule;
169 }
170};
171
172$manager->prio (PRIO_MAX);
100 173
101# static methods. not really. 174# static methods. not really.
102 175
176=back
177
103=head2 STATIC METHODS 178=head2 STATIC METHODS
104 179
105Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
106 181
107=over 4 182=over 4
108 183
109=item async { ... }; 184=item async { ... } [@args...]
110 185
111Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
112(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
113terminated. 188terminated.
114 189
115=cut 190Calling C<exit> in a coroutine will not work correctly, so do not do that.
116 191
192When the coroutine dies, the program will exit, just as in the main
193program.
194
195 # create a new coroutine that just prints its arguments
196 async {
197 print "@_\n";
198 } 1,2,3,4;
199
200=cut
201
117sub async(&) { 202sub async(&@) {
118 my $pid = new Coro $_[0]; 203 my $coro = new Coro @_;
119 $pid->ready; 204 $coro->ready;
120 $pid; 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling.
219
220The priority will be reset to C<0> after each job, otherwise the coroutine
221will be re-used "as-is".
222
223The pool size is limited to 8 idle coroutines (this can be adjusted by
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225required.
226
227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229terminate }> once per second or so to slowly replenish the pool.
230
231=cut
232
233our $POOL_SIZE = 8;
234our @pool;
235
236sub pool_handler {
237 while () {
238 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
240 $cb->(@arg);
241 };
242 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
121} 260}
122 261
123=item schedule 262=item schedule
124 263
125Calls the scheduler. Please note that the current process will not be put 264Calls the scheduler. Please note that the current coroutine will not be put
126into the ready queue, so calling this function usually means you will 265into the ready queue, so calling this function usually means you will
127never be called again. 266never be called again unless something else (e.g. an event handler) calls
267ready.
128 268
129=cut 269The canonical way to wait on external events is this:
130 270
131my $prev; 271 {
272 # remember current coroutine
273 my $current = $Coro::current;
132 274
133sub schedule { 275 # register a hypothetical event handler
134 # should be done using priorities :( 276 on_event_invoke sub {
135 ($prev, $current) = ($current, shift @ready || $idle); 277 # wake up sleeping coroutine
136 Coro::State::transfer($prev, $current);
137}
138
139=item yield
140
141Yield to other processes. This function puts the current process into the
142ready queue and calls C<schedule>.
143
144=cut
145
146sub yield {
147 $current->ready; 278 $current->ready;
148 &schedule; 279 undef $current;
149} 280 };
150 281
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
287
288=item cede
289
290"Cede" to other coroutines. This function puts the current coroutine into the
291ready queue and calls C<schedule>, which has the effect of giving up the
292current "timeslice" to other coroutines of the same or higher priority.
293
294Returns true if at least one coroutine switch has happened.
295
296=item Coro::cede_notself
297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
302
151=item terminate 303=item terminate [arg...]
152 304
153Terminates the current process. 305Terminates the current coroutine with the given status values (see L<cancel>).
154 306
155=cut 307=cut
156 308
157sub terminate { 309sub terminate {
158 &schedule; 310 $current->cancel (@_);
159} 311}
160 312
161=back 313=back
162 314
163# dynamic methods 315# dynamic methods
164 316
165=head2 PROCESS METHODS 317=head2 COROUTINE METHODS
166 318
167These are the methods you can call on process objects. 319These are the methods you can call on coroutine objects.
168 320
169=over 4 321=over 4
170 322
171=item new Coro \&sub; 323=item new Coro \&sub [, @args...]
172 324
173Create a new process and return it. When the sub returns the process 325Create a new coroutine and return it. When the sub returns the coroutine
174automatically terminates. To start the process you must first put it into 326automatically terminates as if C<terminate> with the returned values were
327called. To make the coroutine run you must first put it into the ready queue
175the ready queue by calling the ready method. 328by calling the ready method.
176 329
330Calling C<exit> in a coroutine will not work correctly, so do not do that.
331
177=cut 332=cut
333
334sub _run_coro {
335 terminate &{+shift};
336}
178 337
179sub new { 338sub new {
180 my $class = shift; 339 my $class = shift;
340
341 $class->SUPER::new (\&_run_coro, @_)
342}
343
344=item $success = $coroutine->ready
345
346Put the given coroutine into the ready queue (according to it's priority)
347and return true. If the coroutine is already in the ready queue, do nothing
348and return false.
349
350=item $is_ready = $coroutine->is_ready
351
352Return wether the coroutine is currently the ready queue or not,
353
354=item $coroutine->cancel (arg...)
355
356Terminates the given coroutine and makes it return the given arguments as
357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
359
360=cut
361
362sub cancel {
363 my $self = shift;
364 $self->{status} = [@_];
365
366 if ($current == $self) {
367 push @destroy, $self;
368 $manager->ready;
369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
373}
374
375=item $coroutine->join
376
377Wait until the coroutine terminates and return any values given to the
378C<terminate> or C<cancel> functions. C<join> can be called multiple times
379from multiple coroutine.
380
381=cut
382
383sub join {
384 my $self = shift;
385
386 unless ($self->{status}) {
387 my $current = $current;
388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
395 }
396
397 wantarray ? @{$self->{status}} : $self->{status}[0];
398}
399
400=item $coroutine->on_destroy (\&cb)
401
402Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments,
404if any.
405
406=cut
407
408sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
412}
413
414=item $oldprio = $coroutine->prio ($newprio)
415
416Sets (or gets, if the argument is missing) the priority of the
417coroutine. Higher priority coroutines get run before lower priority
418coroutines. Priorities are small signed integers (currently -4 .. +3),
419that you can refer to using PRIO_xxx constants (use the import tag :prio
420to get then):
421
422 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
423 3 > 1 > 0 > -1 > -3 > -4
424
425 # set priority to HIGH
426 current->prio(PRIO_HIGH);
427
428The idle coroutine ($Coro::idle) always has a lower priority than any
429existing coroutine.
430
431Changing the priority of the current coroutine will take effect immediately,
432but changing the priority of coroutines in the ready queue (but not
433running) will only take effect after the next schedule (of that
434coroutine). This is a bug that will be fixed in some future version.
435
436=item $newprio = $coroutine->nice ($change)
437
438Similar to C<prio>, but subtract the given value from the priority (i.e.
439higher values mean lower priority, just as in unix).
440
441=item $olddesc = $coroutine->desc ($newdesc)
442
443Sets (or gets in case the argument is missing) the description for this
444coroutine. This is just a free-form string you can associate with a coroutine.
445
446=cut
447
448sub desc {
181 my $proc = $_[0]; 449 my $old = $_[0]{desc};
182 bless { 450 $_[0]{desc} = $_[1] if @_ > 1;
183 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 451 $old;
184 }, $class;
185}
186
187=item $process->ready
188
189Put the current process into the ready queue.
190
191=cut
192
193sub ready {
194 push @ready, $_[0];
195} 452}
196 453
197=back 454=back
198 455
456=head2 GLOBAL FUNCTIONS
457
458=over 4
459
460=item Coro::nready
461
462Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines.
467
468=item my $guard = Coro::guard { ... }
469
470This creates and returns a guard object. Nothing happens until the objetc
471gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed.
476
477Example: set some flag and clear it again when the coroutine gets canceled
478or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487=cut
488
489sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491}
492
493sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495}
496
497sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499}
500
501
502=item unblock_sub { ... }
503
504This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return
506immediately without blocking, returning nothing, while the original code
507ref will be called (with parameters) from within its own coroutine.
508
509The reason this fucntion exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse.
513
514This function allows your callbacks to block by executing them in another
515coroutine where it is safe to block. One example where blocking is handy
516is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517disk.
518
519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520creating event callbacks that want to block.
521
522=cut
523
524our @unblock_queue;
525
526# we create a special coro because we want to cede,
527# to reduce pressure on the coro pool (because most callbacks
528# return immediately and can be reused) and because we cannot cede
529# inside an event callback.
530our $unblock_scheduler = async {
531 while () {
532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
534 my $coro = (pop @pool or new Coro \&pool_handler);
535
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
539 }
540 schedule; # sleep well
541 }
542};
543
544sub unblock_sub(&) {
545 my $cb = shift;
546
547 sub {
548 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready;
550 }
551}
552
553=back
554
199=cut 555=cut
200 556
2011; 5571;
202 558
559=head1 BUGS/LIMITATIONS
560
561 - you must make very sure that no coro is still active on global
562 destruction. very bad things might happen otherwise (usually segfaults).
563
564 - this module is not thread-safe. You should only ever use this module
565 from the same thread (this requirement might be losened in the future
566 to allow per-thread schedulers, but Coro::State does not yet allow
567 this).
568
203=head1 SEE ALSO 569=head1 SEE ALSO
204 570
205L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 571Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
206L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 572
573Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
574
575Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
576
577Embedding: L<Coro:MakeMaker>
207 578
208=head1 AUTHOR 579=head1 AUTHOR
209 580
210 Marc Lehmann <pcg@goof.com> 581 Marc Lehmann <schmorp@schmorp.de>
211 http://www.goof.com/pcg/marc/ 582 http://home.schmorp.de/
212 583
213=cut 584=cut
214 585

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