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Revision 1.11 by root, Sun Jul 15 03:24:18 2001 UTC vs.
Revision 1.152 by root, Sun Oct 7 13:53:37 2007 UTC

6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
12 19
13 # alternatively create an async process like this: 20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
14 23
15 sub some_func : Coro { 24 $lock->down;
16 # some more async code 25 $locked = 1;
17 } 26 $lock->up;
18
19 yield;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
30This module collection manages coroutines. Coroutines are similar
31to threads but don't run in parallel at the same time even on SMP
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
37
38(Perl, however, does not natively support real threads but instead does a
39very slow and memory-intensive emulation of processes using threads. This
40is a performance win on Windows machines, and a loss everywhere else).
41
42In this module, coroutines are defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration).
46
23=cut 47=cut
24 48
25package Coro; 49package Coro;
26 50
51use strict;
52no warnings "uninitialized";
53
27use Coro::State; 54use Coro::State;
28 55
29use base Exporter; 56use base qw(Coro::State Exporter);
30 57
31$VERSION = 0.04; 58our $idle; # idle handler
59our $main; # main coroutine
60our $current; # current coroutine
32 61
33@EXPORT = qw(async yield schedule); 62our $VERSION = '4.1';
34@EXPORT_OK = qw($current); 63
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 69
36{ 70{
37 use subs 'async';
38
39 my @async; 71 my @async;
72 my $init;
40 73
41 # this way of handling attributes simply is NOT scalable ;() 74 # this way of handling attributes simply is NOT scalable ;()
42 sub import { 75 sub import {
76 no strict 'refs';
77
43 Coro->export_to_level(1, @_); 78 Coro->export_to_level (1, @_);
79
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
46 my ($package, $ref) = (shift, shift); 82 my ($package, $ref) = (shift, shift);
47 my @attrs; 83 my @attrs;
48 for (@_) { 84 for (@_) {
49 if ($_ eq "Coro") { 85 if ($_ eq "Coro") {
50 push @async, $ref; 86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
51 } else { 94 } else {
52 push @attrs, @_; 95 push @attrs, $_;
53 } 96 }
54 } 97 }
55 return $old ? $old->($package, $name, @attrs) : @attrs; 98 return $old ? $old->($package, $ref, @attrs) : @attrs;
56 }; 99 };
57 } 100 }
58 101
59 sub INIT {
60 async pop @async while @async;
61 }
62} 102}
103
104=over 4
63 105
64=item $main 106=item $main
65 107
66This coroutine represents the main program. 108This coroutine represents the main program.
67 109
68=cut 110=cut
69 111
70our $main = new Coro; 112$main = new Coro;
71 113
72=item $current 114=item $current (or as function: current)
73 115
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 116The current coroutine (the last coroutine switched to). The initial value
117is C<$main> (of course).
75 118
119This variable is B<strictly> I<read-only>. It is provided for performance
120reasons. If performance is not essential you are encouraged to use the
121C<Coro::current> function instead.
122
76=cut 123=cut
124
125$main->{desc} = "[main::]";
77 126
78# maybe some other module used Coro::Specific before... 127# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific}; 128$main->{_specific} = $current->{_specific}
81} 129 if $current;
82 130
83our $current = $main; 131_set_current $main;
132
133sub current() { $current }
84 134
85=item $idle 135=item $idle
86 136
87The coroutine to switch to when no other coroutine is running. The default 137A callback that is called whenever the scheduler finds no ready coroutines
88implementation prints "FATAL: deadlock detected" and exits. 138to run. The default implementation prints "FATAL: deadlock detected" and
139exits, because the program has no other way to continue.
89 140
90=cut 141This hook is overwritten by modules such as C<Coro::Timer> and
142C<Coro::Event> to wait on an external event that hopefully wake up a
143coroutine so the scheduler can run it.
91 144
92# should be done using priorities :( 145Please note that if your callback recursively invokes perl (e.g. for event
93our $idle = new Coro sub { 146handlers), then it must be prepared to be called recursively itself.
94 print STDERR "FATAL: deadlock detected\n"; 147
95 exit(51); 148=cut
149
150$idle = sub {
151 require Carp;
152 Carp::croak ("FATAL: deadlock detected");
96}; 153};
97 154
98# we really need priorities... 155sub _cancel {
99my @ready = (); # the ready queue. hehe, rather broken ;) 156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
166
167# this coroutine is necessary because a coroutine
168# cannot destroy itself.
169my @destroy;
170my $manager;
171
172$manager = new Coro sub {
173 while () {
174 (shift @destroy)->_cancel
175 while @destroy;
176
177 &schedule;
178 }
179};
180$manager->desc ("[coro manager]");
181$manager->prio (PRIO_MAX);
100 182
101# static methods. not really. 183# static methods. not really.
102 184
185=back
186
103=head2 STATIC METHODS 187=head2 STATIC METHODS
104 188
105Static methods are actually functions that operate on the current process only. 189Static methods are actually functions that operate on the current coroutine only.
106 190
107=over 4 191=over 4
108 192
109=item async { ... }; 193=item async { ... } [@args...]
110 194
111Create a new asynchronous process and return it's process object 195Create a new asynchronous coroutine and return it's coroutine object
112(usually unused). When the sub returns the new process is automatically 196(usually unused). When the sub returns the new coroutine is automatically
113terminated. 197terminated.
114 198
115=cut 199See the C<Coro::State::new> constructor for info about the coroutine
200environment in which coroutines run.
116 201
202Calling C<exit> in a coroutine will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit,
204just as it would in the main program.
205
206 # create a new coroutine that just prints its arguments
207 async {
208 print "@_\n";
209 } 1,2,3,4;
210
211=cut
212
117sub async(&) { 213sub async(&@) {
118 my $pid = new Coro $_[0]; 214 my $coro = new Coro @_;
119 $pid->ready; 215 $coro->ready;
120 $pid; 216 $coro
217}
218
219=item async_pool { ... } [@args...]
220
221Similar to C<async>, but uses a coroutine pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine
223that might have executed other code already (which can be good or bad :).
224
225Also, the block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling.
230
231The priority will be reset to C<0> after each job, tracing will be
232disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will
234be re-used "as-is": most notably if you change other per-coroutine global
235stuff such as C<$/> you need to revert that change, which is most simply
236done by using local as in C< local $/ >.
237
238The pool size is limited to 8 idle coroutines (this can be adjusted by
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
240required.
241
242If you are concerned about pooled coroutines growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb
246(adjustable with $Coro::POOL_RSS) it will also exit.
247
248=cut
249
250our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024;
252our @async_pool;
253
254sub pool_handler {
255 my $cb;
256
257 while () {
258 eval {
259 while () {
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 };
266
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@;
269 }
270}
271
272sub async_pool(&@) {
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275
276 $coro->{_invoke} = [@_];
277 $coro->ready;
278
279 $coro
121} 280}
122 281
123=item schedule 282=item schedule
124 283
125Calls the scheduler. Please note that the current process will not be put 284Calls the scheduler. Please note that the current coroutine will not be put
126into the ready queue, so calling this function usually means you will 285into the ready queue, so calling this function usually means you will
127never be called again. 286never be called again unless something else (e.g. an event handler) calls
287ready.
128 288
129=cut 289The canonical way to wait on external events is this:
130 290
131my $prev; 291 {
292 # remember current coroutine
293 my $current = $Coro::current;
132 294
133sub schedule { 295 # register a hypothetical event handler
134 # should be done using priorities :( 296 on_event_invoke sub {
135 ($prev, $current) = ($current, shift @ready || $idle); 297 # wake up sleeping coroutine
136 Coro::State::transfer($prev, $current);
137}
138
139=item yield
140
141Yield to other processes. This function puts the current process into the
142ready queue and calls C<schedule>.
143
144=cut
145
146sub yield {
147 $current->ready; 298 $current->ready;
148 &schedule; 299 undef $current;
149} 300 };
150 301
302 # call schedule until event occurred.
303 # in case we are woken up for other reasons
304 # (current still defined), loop.
305 Coro::schedule while $current;
306 }
307
308=item cede
309
310"Cede" to other coroutines. This function puts the current coroutine into the
311ready queue and calls C<schedule>, which has the effect of giving up the
312current "timeslice" to other coroutines of the same or higher priority.
313
314Returns true if at least one coroutine switch has happened.
315
316=item Coro::cede_notself
317
318Works like cede, but is not exported by default and will cede to any
319coroutine, regardless of priority, once.
320
321Returns true if at least one coroutine switch has happened.
322
151=item terminate 323=item terminate [arg...]
152 324
153Terminates the current process. 325Terminates the current coroutine with the given status values (see L<cancel>).
326
327=item killall
328
329Kills/terminates/cancels all coroutines except the currently running
330one. This is useful after a fork, either in the child or the parent, as
331usually only one of them should inherit the running coroutines.
154 332
155=cut 333=cut
156 334
157sub terminate { 335sub terminate {
158 &schedule; 336 $current->cancel (@_);
337}
338
339sub killall {
340 for (Coro::State::list) {
341 $_->cancel
342 if $_ != $current && UNIVERSAL::isa $_, "Coro";
343 }
159} 344}
160 345
161=back 346=back
162 347
163# dynamic methods 348# dynamic methods
164 349
165=head2 PROCESS METHODS 350=head2 COROUTINE METHODS
166 351
167These are the methods you can call on process objects. 352These are the methods you can call on coroutine objects.
168 353
169=over 4 354=over 4
170 355
171=item new Coro \&sub; 356=item new Coro \&sub [, @args...]
172 357
173Create a new process and return it. When the sub returns the process 358Create a new coroutine and return it. When the sub returns the coroutine
174automatically terminates. To start the process you must first put it into 359automatically terminates as if C<terminate> with the returned values were
360called. To make the coroutine run you must first put it into the ready queue
175the ready queue by calling the ready method. 361by calling the ready method.
176 362
363See C<async> and C<Coro::State::new> for additional info about the
364coroutine environment.
365
177=cut 366=cut
367
368sub _run_coro {
369 terminate &{+shift};
370}
178 371
179sub new { 372sub new {
180 my $class = shift; 373 my $class = shift;
374
375 $class->SUPER::new (\&_run_coro, @_)
376}
377
378=item $success = $coroutine->ready
379
380Put the given coroutine into the ready queue (according to it's priority)
381and return true. If the coroutine is already in the ready queue, do nothing
382and return false.
383
384=item $is_ready = $coroutine->is_ready
385
386Return wether the coroutine is currently the ready queue or not,
387
388=item $coroutine->cancel (arg...)
389
390Terminates the given coroutine and makes it return the given arguments as
391status (default: the empty list). Never returns if the coroutine is the
392current coroutine.
393
394=cut
395
396sub cancel {
397 my $self = shift;
398 $self->{_status} = [@_];
399
400 if ($current == $self) {
401 push @destroy, $self;
402 $manager->ready;
403 &schedule while 1;
404 } else {
405 $self->_cancel;
406 }
407}
408
409=item $coroutine->join
410
411Wait until the coroutine terminates and return any values given to the
412C<terminate> or C<cancel> functions. C<join> can be called concurrently
413from multiple coroutines.
414
415=cut
416
417sub join {
418 my $self = shift;
419
420 unless ($self->{_status}) {
421 my $current = $current;
422
423 push @{$self->{_on_destroy}}, sub {
424 $current->ready;
425 undef $current;
426 };
427
428 &schedule while $current;
429 }
430
431 wantarray ? @{$self->{_status}} : $self->{_status}[0];
432}
433
434=item $coroutine->on_destroy (\&cb)
435
436Registers a callback that is called when this coroutine gets destroyed,
437but before it is joined. The callback gets passed the terminate arguments,
438if any.
439
440=cut
441
442sub on_destroy {
443 my ($self, $cb) = @_;
444
445 push @{ $self->{_on_destroy} }, $cb;
446}
447
448=item $oldprio = $coroutine->prio ($newprio)
449
450Sets (or gets, if the argument is missing) the priority of the
451coroutine. Higher priority coroutines get run before lower priority
452coroutines. Priorities are small signed integers (currently -4 .. +3),
453that you can refer to using PRIO_xxx constants (use the import tag :prio
454to get then):
455
456 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
457 3 > 1 > 0 > -1 > -3 > -4
458
459 # set priority to HIGH
460 current->prio(PRIO_HIGH);
461
462The idle coroutine ($Coro::idle) always has a lower priority than any
463existing coroutine.
464
465Changing the priority of the current coroutine will take effect immediately,
466but changing the priority of coroutines in the ready queue (but not
467running) will only take effect after the next schedule (of that
468coroutine). This is a bug that will be fixed in some future version.
469
470=item $newprio = $coroutine->nice ($change)
471
472Similar to C<prio>, but subtract the given value from the priority (i.e.
473higher values mean lower priority, just as in unix).
474
475=item $olddesc = $coroutine->desc ($newdesc)
476
477Sets (or gets in case the argument is missing) the description for this
478coroutine. This is just a free-form string you can associate with a coroutine.
479
480This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
481can modify this member directly if you wish.
482
483=item $coroutine->throw ([$scalar])
484
485If C<$throw> is specified and defined, it will be thrown as an exception
486inside the coroutine at the next convinient point in time (usually after
487it gains control at the next schedule/transfer/cede). Otherwise clears the
488exception object.
489
490The exception object will be thrown "as is" with the specified scalar in
491C<$@>, i.e. if it is a string, no line number or newline will be appended
492(unlike with C<die>).
493
494This can be used as a softer means than C<cancel> to ask a coroutine to
495end itself, although there is no guarentee that the exception will lead to
496termination, and if the exception isn't caught it might well end the whole
497program.
498
499=cut
500
501sub desc {
181 my $proc = $_[0]; 502 my $old = $_[0]{desc};
182 bless { 503 $_[0]{desc} = $_[1] if @_ > 1;
183 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 504 $old;
184 }, $class;
185}
186
187=item $process->ready
188
189Put the current process into the ready queue.
190
191=cut
192
193sub ready {
194 push @ready, $_[0];
195} 505}
196 506
197=back 507=back
198 508
509=head2 GLOBAL FUNCTIONS
510
511=over 4
512
513=item Coro::nready
514
515Returns the number of coroutines that are currently in the ready state,
516i.e. that can be switched to. The value C<0> means that the only runnable
517coroutine is the currently running one, so C<cede> would have no effect,
518and C<schedule> would cause a deadlock unless there is an idle handler
519that wakes up some coroutines.
520
521=item my $guard = Coro::guard { ... }
522
523This creates and returns a guard object. Nothing happens until the object
524gets destroyed, in which case the codeblock given as argument will be
525executed. This is useful to free locks or other resources in case of a
526runtime error or when the coroutine gets canceled, as in both cases the
527guard block will be executed. The guard object supports only one method,
528C<< ->cancel >>, which will keep the codeblock from being executed.
529
530Example: set some flag and clear it again when the coroutine gets canceled
531or the function returns:
532
533 sub do_something {
534 my $guard = Coro::guard { $busy = 0 };
535 $busy = 1;
536
537 # do something that requires $busy to be true
538 }
539
540=cut
541
542sub guard(&) {
543 bless \(my $cb = $_[0]), "Coro::guard"
544}
545
546sub Coro::guard::cancel {
547 ${$_[0]} = sub { };
548}
549
550sub Coro::guard::DESTROY {
551 ${$_[0]}->();
552}
553
554
555=item unblock_sub { ... }
556
557This utility function takes a BLOCK or code reference and "unblocks" it,
558returning the new coderef. This means that the new coderef will return
559immediately without blocking, returning nothing, while the original code
560ref will be called (with parameters) from within its own coroutine.
561
562The reason this function exists is that many event libraries (such as the
563venerable L<Event|Event> module) are not coroutine-safe (a weaker form
564of thread-safety). This means you must not block within event callbacks,
565otherwise you might suffer from crashes or worse.
566
567This function allows your callbacks to block by executing them in another
568coroutine where it is safe to block. One example where blocking is handy
569is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
570disk.
571
572In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
573creating event callbacks that want to block.
574
575=cut
576
577our @unblock_queue;
578
579# we create a special coro because we want to cede,
580# to reduce pressure on the coro pool (because most callbacks
581# return immediately and can be reused) and because we cannot cede
582# inside an event callback.
583our $unblock_scheduler = new Coro sub {
584 while () {
585 while (my $cb = pop @unblock_queue) {
586 # this is an inlined copy of async_pool
587 my $coro = (pop @async_pool) || new Coro \&pool_handler;
588
589 $coro->{_invoke} = $cb;
590 $coro->ready;
591 cede; # for short-lived callbacks, this reduces pressure on the coro pool
592 }
593 schedule; # sleep well
594 }
595};
596$unblock_scheduler->desc ("[unblock_sub scheduler]");
597
598sub unblock_sub(&) {
599 my $cb = shift;
600
601 sub {
602 unshift @unblock_queue, [$cb, @_];
603 $unblock_scheduler->ready;
604 }
605}
606
607=back
608
199=cut 609=cut
200 610
2011; 6111;
202 612
613=head1 BUGS/LIMITATIONS
614
615 - you must make very sure that no coro is still active on global
616 destruction. very bad things might happen otherwise (usually segfaults).
617
618 - this module is not thread-safe. You should only ever use this module
619 from the same thread (this requirement might be loosened in the future
620 to allow per-thread schedulers, but Coro::State does not yet allow
621 this).
622
203=head1 SEE ALSO 623=head1 SEE ALSO
204 624
205L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 625Lower level Configuration, Coroutine Environment: L<Coro::State>.
206L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 626
627Debugging: L<Coro::Debug>.
628
629Support/Utility: L<Coro::Specific>, L<Coro::Util>.
630
631Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
632
633Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
634
635Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
636
637Embedding: L<Coro:MakeMaker>.
207 638
208=head1 AUTHOR 639=head1 AUTHOR
209 640
210 Marc Lehmann <pcg@goof.com> 641 Marc Lehmann <schmorp@schmorp.de>
211 http://www.goof.com/pcg/marc/ 642 http://home.schmorp.de/
212 643
213=cut 644=cut
214 645

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