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Revision 1.11 by root, Sun Jul 15 03:24:18 2001 UTC vs.
Revision 1.194 by root, Tue Jul 8 20:08:40 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 yield; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
30This module collection manages coroutines. Coroutines are similar to
31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
51In this module, coroutines are defined as "callchain + lexical variables +
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
53its own set of lexicals and its own set of perls most important global
54variables (see L<Coro::State> for more configuration).
55
23=cut 56=cut
24 57
25package Coro; 58package Coro;
26 59
60use strict;
61no warnings "uninitialized";
62
27use Coro::State; 63use Coro::State;
28 64
29use base Exporter; 65use base qw(Coro::State Exporter);
30 66
67our $idle; # idle handler
68our $main; # main coroutine
69our $current; # current coroutine
70
31$VERSION = 0.04; 71our $VERSION = 4.744;
32 72
33@EXPORT = qw(async yield schedule); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
34@EXPORT_OK = qw($current); 74our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 78
36{ 79=over 4
37 use subs 'async';
38 80
39 my @async; 81=item $Coro::main
40 82
41 # this way of handling attributes simply is NOT scalable ;() 83This variable stores the coroutine object that represents the main
42 sub import { 84program. While you cna C<ready> it and do most other things you can do to
43 Coro->export_to_level(1, @_); 85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 86wether you are running in the main program or not.
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 87
46 my ($package, $ref) = (shift, shift); 88=cut
47 my @attrs; 89
48 for (@_) { 90$main = new Coro;
49 if ($_ eq "Coro") { 91
50 push @async, $ref; 92=item $Coro::current
51 } else { 93
52 push @attrs, @_; 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course).
97
98This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself.
101
102=cut
103
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111
112sub current() { $current } # [DEPRECATED]
113
114=item $Coro::idle
115
116This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
124
125This hook is overwritten by modules such as C<Coro::Timer> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
127coroutine so the scheduler can run it.
128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut
141
142$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected");
145};
146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine
160# cannot destroy itself.
161my @destroy;
162my $manager;
163
164$manager = new Coro sub {
165 while () {
166 (shift @destroy)->_cancel
167 while @destroy;
168
169 &schedule;
170 }
171};
172$manager->desc ("[coro manager]");
173$manager->prio (PRIO_MAX);
174
175=back
176
177=head2 SIMPLE COROUTINE CREATION
178
179=over 4
180
181=item async { ... } [@args...]
182
183Create a new coroutine and return it's coroutine object (usually
184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
189terminated.
190
191The remaining arguments are passed as arguments to the closure.
192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
203Example: Create a new coroutine that just prints its arguments.
204
205 async {
206 print "@_\n";
207 } 1,2,3,4;
208
209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
53 } 265 &$cb;
266 _pool_2 $cb;
267 &schedule;
54 } 268 }
55 return $old ? $old->($package, $name, @attrs) : @attrs;
56 }; 269 };
57 }
58 270
59 sub INIT { 271 if ($@) {
60 async pop @async while @async; 272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@;
274 }
61 } 275 }
62} 276}
63 277
64=item $main 278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
65 281
66This coroutine represents the main program. 282 $coro->{_invoke} = [@_];
283 $coro->ready;
67 284
68=cut 285 $coro
69
70our $main = new Coro;
71
72=item $current
73
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course).
75
76=cut
77
78# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific};
81} 286}
82 287
83our $current = $main; 288=back
84
85=item $idle
86
87The coroutine to switch to when no other coroutine is running. The default
88implementation prints "FATAL: deadlock detected" and exits.
89
90=cut
91
92# should be done using priorities :(
93our $idle = new Coro sub {
94 print STDERR "FATAL: deadlock detected\n";
95 exit(51);
96};
97
98# we really need priorities...
99my @ready = (); # the ready queue. hehe, rather broken ;)
100
101# static methods. not really.
102 289
103=head2 STATIC METHODS 290=head2 STATIC METHODS
104 291
105Static methods are actually functions that operate on the current process only. 292Static methods are actually functions that operate on the current coroutine.
106 293
107=over 4 294=over 4
108 295
109=item async { ... };
110
111Create a new asynchronous process and return it's process object
112(usually unused). When the sub returns the new process is automatically
113terminated.
114
115=cut
116
117sub async(&) {
118 my $pid = new Coro $_[0];
119 $pid->ready;
120 $pid;
121}
122
123=item schedule 296=item schedule
124 297
125Calls the scheduler. Please note that the current process will not be put 298Calls the scheduler. The scheduler will find the next coroutine that is
299to be run from the ready queue and switches to it. The next coroutine
300to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the
302C<$Coro::idle> hook.
303
304Please note that the current coroutine will I<not> be put into the ready
126into the ready queue, so calling this function usually means you will 305queue, so calling this function usually means you will never be called
127never be called again. 306again unless something else (e.g. an event handler) calls C<< ->ready >>,
307thus waking you up.
128 308
129=cut 309This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check wether the event indeed happened, e.g. by storing the
315status in a variable.
130 316
131my $prev; 317The canonical way to wait on external events is this:
132 318
133sub schedule { 319 {
134 # should be done using priorities :( 320 # remember current coroutine
135 ($prev, $current) = ($current, shift @ready || $idle); 321 my $current = $Coro::current;
136 Coro::State::transfer($prev, $current);
137}
138 322
139=item yield 323 # register a hypothetical event handler
140 324 on_event_invoke sub {
141Yield to other processes. This function puts the current process into the 325 # wake up sleeping coroutine
142ready queue and calls C<schedule>.
143
144=cut
145
146sub yield {
147 $current->ready; 326 $current->ready;
148 &schedule; 327 undef $current;
149} 328 };
150 329
330 # call schedule until event occurred.
331 # in case we are woken up for other reasons
332 # (current still defined), loop.
333 Coro::schedule while $current;
334 }
335
336=item cede
337
338"Cede" to other coroutines. This function puts the current coroutine into
339the ready queue and calls C<schedule>, which has the effect of giving
340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
343
344This function is often called C<yield> in other languages.
345
346=item Coro::cede_notself
347
348Works like cede, but is not exported by default and will cede to I<any>
349coroutine, regardless of priority. This is useful sometimes to ensure
350progress is made.
351
151=item terminate 352=item terminate [arg...]
152 353
153Terminates the current process. 354Terminates the current coroutine with the given status values (see L<cancel>).
355
356=item killall
357
358Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361
362Note that while this will try to free some of the main programs resources,
363you cnanot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak.
154 365
155=cut 366=cut
156 367
157sub terminate { 368sub terminate {
158 &schedule; 369 $current->cancel (@_);
370}
371
372sub killall {
373 for (Coro::State::list) {
374 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 }
159} 377}
160 378
161=back 379=back
162 380
163# dynamic methods
164
165=head2 PROCESS METHODS 381=head2 COROUTINE METHODS
166 382
167These are the methods you can call on process objects. 383These are the methods you can call on coroutine objects (or to create
384them).
168 385
169=over 4 386=over 4
170 387
171=item new Coro \&sub; 388=item new Coro \&sub [, @args...]
172 389
173Create a new process and return it. When the sub returns the process 390Create a new coroutine and return it. When the sub returns, the coroutine
174automatically terminates. To start the process you must first put it into 391automatically terminates as if C<terminate> with the returned values were
392called. To make the coroutine run you must first put it into the ready
175the ready queue by calling the ready method. 393queue by calling the ready method.
176 394
395See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment.
397
177=cut 398=cut
399
400sub _run_coro {
401 terminate &{+shift};
402}
178 403
179sub new { 404sub new {
180 my $class = shift; 405 my $class = shift;
406
407 $class->SUPER::new (\&_run_coro, @_)
408}
409
410=item $success = $coroutine->ready
411
412Put the given coroutine into the end of its ready queue (there is one
413queue for each priority) and return true. If the coroutine is already in
414the ready queue, do nothing and return false.
415
416This ensures that the scheduler will resume this coroutine automatically
417once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed.
419
420=item $is_ready = $coroutine->is_ready
421
422Return wether the coroutine is currently the ready queue or not,
423
424=item $coroutine->cancel (arg...)
425
426Terminates the given coroutine and makes it return the given arguments as
427status (default: the empty list). Never returns if the coroutine is the
428current coroutine.
429
430=cut
431
432sub cancel {
433 my $self = shift;
434 $self->{_status} = [@_];
435
436 if ($current == $self) {
437 push @destroy, $self;
438 $manager->ready;
439 &schedule while 1;
440 } else {
441 $self->_cancel;
442 }
443}
444
445=item $coroutine->join
446
447Wait until the coroutine terminates and return any values given to the
448C<terminate> or C<cancel> functions. C<join> can be called concurrently
449from multiple coroutines, and all will be resumed and given the status
450return once the C<$coroutine> terminates.
451
452=cut
453
454sub join {
455 my $self = shift;
456
457 unless ($self->{_status}) {
458 my $current = $current;
459
460 push @{$self->{_on_destroy}}, sub {
461 $current->ready;
462 undef $current;
463 };
464
465 &schedule while $current;
466 }
467
468 wantarray ? @{$self->{_status}} : $self->{_status}[0];
469}
470
471=item $coroutine->on_destroy (\&cb)
472
473Registers a callback that is called when this coroutine gets destroyed,
474but before it is joined. The callback gets passed the terminate arguments,
475if any, and I<must not> die, under any circumstances.
476
477=cut
478
479sub on_destroy {
480 my ($self, $cb) = @_;
481
482 push @{ $self->{_on_destroy} }, $cb;
483}
484
485=item $oldprio = $coroutine->prio ($newprio)
486
487Sets (or gets, if the argument is missing) the priority of the
488coroutine. Higher priority coroutines get run before lower priority
489coroutines. Priorities are small signed integers (currently -4 .. +3),
490that you can refer to using PRIO_xxx constants (use the import tag :prio
491to get then):
492
493 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
494 3 > 1 > 0 > -1 > -3 > -4
495
496 # set priority to HIGH
497 current->prio(PRIO_HIGH);
498
499The idle coroutine ($Coro::idle) always has a lower priority than any
500existing coroutine.
501
502Changing the priority of the current coroutine will take effect immediately,
503but changing the priority of coroutines in the ready queue (but not
504running) will only take effect after the next schedule (of that
505coroutine). This is a bug that will be fixed in some future version.
506
507=item $newprio = $coroutine->nice ($change)
508
509Similar to C<prio>, but subtract the given value from the priority (i.e.
510higher values mean lower priority, just as in unix).
511
512=item $olddesc = $coroutine->desc ($newdesc)
513
514Sets (or gets in case the argument is missing) the description for this
515coroutine. This is just a free-form string you can associate with a coroutine.
516
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
518can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535
536=cut
537
538sub desc {
181 my $proc = $_[0]; 539 my $old = $_[0]{desc};
182 bless { 540 $_[0]{desc} = $_[1] if @_ > 1;
183 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 541 $old;
184 }, $class;
185}
186
187=item $process->ready
188
189Put the current process into the ready queue.
190
191=cut
192
193sub ready {
194 push @ready, $_[0];
195} 542}
196 543
197=back 544=back
198 545
546=head2 GLOBAL FUNCTIONS
547
548=over 4
549
550=item Coro::nready
551
552Returns the number of coroutines that are currently in the ready state,
553i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the
555currently running one, so C<cede> would have no effect, and C<schedule>
556would cause a deadlock unless there is an idle handler that wakes up some
557coroutines.
558
559=item my $guard = Coro::guard { ... }
560
561This creates and returns a guard object. Nothing happens until the object
562gets destroyed, in which case the codeblock given as argument will be
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut
579
580sub guard(&) {
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
592
593=item unblock_sub { ... }
594
595This utility function takes a BLOCK or code reference and "unblocks" it,
596returning a new coderef. Unblocking means that calling the new coderef
597will return immediately without blocking, returning nothing, while the
598original code ref will be called (with parameters) from within another
599coroutine.
600
601The reason this function exists is that many event libraries (such as the
602venerable L<Event|Event> module) are not coroutine-safe (a weaker form
603of thread-safety). This means you must not block within event callbacks,
604otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>.
606
607This function allows your callbacks to block by executing them in another
608coroutine where it is safe to block. One example where blocking is handy
609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
610disk, for example.
611
612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
613creating event callbacks that want to block.
614
615If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue),
617there is no reason to use C<unblock_sub>.
618
619Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you
623must not block either, or use C<unblock_sub>.
624
625=cut
626
627our @unblock_queue;
628
629# we create a special coro because we want to cede,
630# to reduce pressure on the coro pool (because most callbacks
631# return immediately and can be reused) and because we cannot cede
632# inside an event callback.
633our $unblock_scheduler = new Coro sub {
634 while () {
635 while (my $cb = pop @unblock_queue) {
636 # this is an inlined copy of async_pool
637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638
639 $coro->{_invoke} = $cb;
640 $coro->ready;
641 cede; # for short-lived callbacks, this reduces pressure on the coro pool
642 }
643 schedule; # sleep well
644 }
645};
646$unblock_scheduler->desc ("[unblock_sub scheduler]");
647
648sub unblock_sub(&) {
649 my $cb = shift;
650
651 sub {
652 unshift @unblock_queue, [$cb, @_];
653 $unblock_scheduler->ready;
654 }
655}
656
657=back
658
199=cut 659=cut
200 660
2011; 6611;
202 662
663=head1 BUGS/LIMITATIONS
664
665This module is not perl-pseudo-thread-safe. You should only ever use this
666module from the same thread (this requirement might be removed in the
667future to allow per-thread schedulers, but Coro::State does not yet allow
668this). I recommend disabling thread support and using processes, as this
669is much faster and uses less memory.
670
203=head1 SEE ALSO 671=head1 SEE ALSO
204 672
205L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
206L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 674
675Debugging: L<Coro::Debug>.
676
677Support/Utility: L<Coro::Specific>, L<Coro::Util>.
678
679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
680
681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
682
683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
684
685XS API: L<Coro::MakeMaker>.
686
687Low level Configuration, Coroutine Environment: L<Coro::State>.
207 688
208=head1 AUTHOR 689=head1 AUTHOR
209 690
210 Marc Lehmann <pcg@goof.com> 691 Marc Lehmann <schmorp@schmorp.de>
211 http://www.goof.com/pcg/marc/ 692 http://home.schmorp.de/
212 693
213=cut 694=cut
214 695

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