ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.11 by root, Sun Jul 15 03:24:18 2001 UTC vs.
Revision 1.224 by root, Wed Nov 19 05:52:42 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 yield; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
31This module collection manages coroutines. Coroutines are similar to
32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38
39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
52In this module, coroutines are defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
54its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration).
56
23=cut 57=cut
24 58
25package Coro; 59package Coro;
26 60
61use strict qw(vars subs);
62no warnings "uninitialized";
63
27use Coro::State; 64use Coro::State;
28 65
29use base Exporter; 66use base qw(Coro::State Exporter);
30 67
68our $idle; # idle handler
69our $main; # main coroutine
70our $current; # current coroutine
71
31$VERSION = 0.04; 72our $VERSION = 5.0;
32 73
33@EXPORT = qw(async yield schedule); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
34@EXPORT_OK = qw($current); 75our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
35 79
36{ 80=over 4
37 use subs 'async';
38 81
39 my @async; 82=item $Coro::main
40 83
41 # this way of handling attributes simply is NOT scalable ;() 84This variable stores the coroutine object that represents the main
42 sub import { 85program. While you cna C<ready> it and do most other things you can do to
43 Coro->export_to_level(1, @_); 86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
44 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 87whether you are running in the main program or not.
45 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 88
46 my ($package, $ref) = (shift, shift); 89=cut
47 my @attrs; 90
48 for (@_) { 91# $main is now being initialised by Coro::State
49 if ($_ eq "Coro") { 92
50 push @async, $ref; 93=item $Coro::current
51 } else { 94
52 push @attrs, @_; 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
97C<$Coro::main> (of course).
98
99This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself.
102
103=cut
104
105sub current() { $current } # [DEPRECATED]
106
107=item $Coro::idle
108
109This variable is mainly useful to integrate Coro into event loops. It is
110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
117
118This hook is overwritten by modules such as C<Coro::Timer> and
119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
120coroutine so the scheduler can run it.
121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
130Please note that if your callback recursively invokes perl (e.g. for event
131handlers), then it must be prepared to be called recursively itself.
132
133=cut
134
135$idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
138};
139
140sub _cancel {
141 my ($self) = @_;
142
143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
146
147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
151
152# this coroutine is necessary because a coroutine
153# cannot destroy itself.
154my @destroy;
155my $manager;
156
157$manager = new Coro sub {
158 while () {
159 (shift @destroy)->_cancel
160 while @destroy;
161
162 &schedule;
163 }
164};
165$manager->{desc} = "[coro manager]";
166$manager->prio (PRIO_MAX);
167
168=back
169
170=head2 SIMPLE COROUTINE CREATION
171
172=over 4
173
174=item async { ... } [@args...]
175
176Create a new coroutine and return it's coroutine object (usually
177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
182terminated.
183
184The remaining arguments are passed as arguments to the closure.
185
186See the C<Coro::State::new> constructor for info about the coroutine
187environment in which coroutines are executed.
188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
196Example: Create a new coroutine that just prints its arguments.
197
198 async {
199 print "@_\n";
200 } 1,2,3,4;
201
202=cut
203
204sub async(&@) {
205 my $coro = new Coro @_;
206 $coro->ready;
207 $coro
208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
53 } 258 &$cb;
259 _pool_2 $cb;
260 &schedule;
54 } 261 }
55 return $old ? $old->($package, $name, @attrs) : @attrs;
56 }; 262 };
57 }
58 263
59 sub INIT { 264 if ($@) {
60 async pop @async while @async; 265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
61 } 268 }
62} 269}
63 270
64=item $main 271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
65 274
66This coroutine represents the main program. 275 $coro->{_invoke} = [@_];
276 $coro->ready;
67 277
68=cut 278 $coro
69
70our $main = new Coro;
71
72=item $current
73
74The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course).
75
76=cut
77
78# maybe some other module used Coro::Specific before...
79if ($current) {
80 $main->{specific} = $current->{specific};
81} 279}
82 280
83our $current = $main; 281=back
84
85=item $idle
86
87The coroutine to switch to when no other coroutine is running. The default
88implementation prints "FATAL: deadlock detected" and exits.
89
90=cut
91
92# should be done using priorities :(
93our $idle = new Coro sub {
94 print STDERR "FATAL: deadlock detected\n";
95 exit(51);
96};
97
98# we really need priorities...
99my @ready = (); # the ready queue. hehe, rather broken ;)
100
101# static methods. not really.
102 282
103=head2 STATIC METHODS 283=head2 STATIC METHODS
104 284
105Static methods are actually functions that operate on the current process only. 285Static methods are actually functions that operate on the current coroutine.
106 286
107=over 4 287=over 4
108 288
109=item async { ... };
110
111Create a new asynchronous process and return it's process object
112(usually unused). When the sub returns the new process is automatically
113terminated.
114
115=cut
116
117sub async(&) {
118 my $pid = new Coro $_[0];
119 $pid->ready;
120 $pid;
121}
122
123=item schedule 289=item schedule
124 290
125Calls the scheduler. Please note that the current process will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
126into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
127never be called again. 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
300thus waking you up.
128 301
129=cut 302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
130 309
131my $prev; 310See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
132 311
133sub schedule {
134 # should be done using priorities :(
135 ($prev, $current) = ($current, shift @ready || $idle);
136 Coro::State::transfer($prev, $current);
137}
138
139=item yield 312=item cede
140 313
141Yield to other processes. This function puts the current process into the 314"Cede" to other coroutines. This function puts the current coroutine into
142ready queue and calls C<schedule>. 315the ready queue and calls C<schedule>, which has the effect of giving
316up the current "timeslice" to other coroutines of the same or higher
317priority. Once your coroutine gets its turn again it will automatically be
318resumed.
143 319
144=cut 320This function is often called C<yield> in other languages.
145 321
146sub yield { 322=item Coro::cede_notself
147 $current->ready;
148 &schedule;
149}
150 323
324Works like cede, but is not exported by default and will cede to I<any>
325coroutine, regardless of priority. This is useful sometimes to ensure
326progress is made.
327
151=item terminate 328=item terminate [arg...]
152 329
153Terminates the current process. 330Terminates the current coroutine with the given status values (see L<cancel>).
331
332=item killall
333
334Kills/terminates/cancels all coroutines except the currently running
335one. This is useful after a fork, either in the child or the parent, as
336usually only one of them should inherit the running coroutines.
337
338Note that while this will try to free some of the main programs resources,
339you cannot free all of them, so if a coroutine that is not the main
340program calls this function, there will be some one-time resource leak.
154 341
155=cut 342=cut
156 343
157sub terminate { 344sub terminate {
158 &schedule; 345 $current->cancel (@_);
346}
347
348sub killall {
349 for (Coro::State::list) {
350 $_->cancel
351 if $_ != $current && UNIVERSAL::isa $_, "Coro";
352 }
159} 353}
160 354
161=back 355=back
162 356
163# dynamic methods
164
165=head2 PROCESS METHODS 357=head2 COROUTINE METHODS
166 358
167These are the methods you can call on process objects. 359These are the methods you can call on coroutine objects (or to create
360them).
168 361
169=over 4 362=over 4
170 363
171=item new Coro \&sub; 364=item new Coro \&sub [, @args...]
172 365
173Create a new process and return it. When the sub returns the process 366Create a new coroutine and return it. When the sub returns, the coroutine
174automatically terminates. To start the process you must first put it into 367automatically terminates as if C<terminate> with the returned values were
368called. To make the coroutine run you must first put it into the ready
175the ready queue by calling the ready method. 369queue by calling the ready method.
176 370
371See C<async> and C<Coro::State::new> for additional info about the
372coroutine environment.
373
177=cut 374=cut
375
376sub _run_coro {
377 terminate &{+shift};
378}
178 379
179sub new { 380sub new {
180 my $class = shift; 381 my $class = shift;
382
383 $class->SUPER::new (\&_run_coro, @_)
384}
385
386=item $success = $coroutine->ready
387
388Put the given coroutine into the end of its ready queue (there is one
389queue for each priority) and return true. If the coroutine is already in
390the ready queue, do nothing and return false.
391
392This ensures that the scheduler will resume this coroutine automatically
393once all the coroutines of higher priority and all coroutines of the same
394priority that were put into the ready queue earlier have been resumed.
395
396=item $is_ready = $coroutine->is_ready
397
398Return whether the coroutine is currently the ready queue or not,
399
400=item $coroutine->cancel (arg...)
401
402Terminates the given coroutine and makes it return the given arguments as
403status (default: the empty list). Never returns if the coroutine is the
404current coroutine.
405
406=cut
407
408sub cancel {
409 my $self = shift;
410 $self->{_status} = [@_];
411
412 if ($current == $self) {
413 push @destroy, $self;
414 $manager->ready;
415 &schedule while 1;
416 } else {
417 $self->_cancel;
418 }
419}
420
421=item $coroutine->throw ([$scalar])
422
423If C<$throw> is specified and defined, it will be thrown as an exception
424inside the coroutine at the next convenient point in time. Otherwise
425clears the exception object.
426
427Coro will check for the exception each time a schedule-like-function
428returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
429>>, C<< Coro::Handle->readable >> and so on. Most of these functions
430detect this case and return early in case an exception is pending.
431
432The exception object will be thrown "as is" with the specified scalar in
433C<$@>, i.e. if it is a string, no line number or newline will be appended
434(unlike with C<die>).
435
436This can be used as a softer means than C<cancel> to ask a coroutine to
437end itself, although there is no guarantee that the exception will lead to
438termination, and if the exception isn't caught it might well end the whole
439program.
440
441You might also think of C<throw> as being the moral equivalent of
442C<kill>ing a coroutine with a signal (in this case, a scalar).
443
444=item $coroutine->join
445
446Wait until the coroutine terminates and return any values given to the
447C<terminate> or C<cancel> functions. C<join> can be called concurrently
448from multiple coroutines, and all will be resumed and given the status
449return once the C<$coroutine> terminates.
450
451=cut
452
453sub join {
454 my $self = shift;
455
456 unless ($self->{_status}) {
457 my $current = $current;
458
459 push @{$self->{_on_destroy}}, sub {
460 $current->ready;
461 undef $current;
462 };
463
464 &schedule while $current;
465 }
466
467 wantarray ? @{$self->{_status}} : $self->{_status}[0];
468}
469
470=item $coroutine->on_destroy (\&cb)
471
472Registers a callback that is called when this coroutine gets destroyed,
473but before it is joined. The callback gets passed the terminate arguments,
474if any, and I<must not> die, under any circumstances.
475
476=cut
477
478sub on_destroy {
479 my ($self, $cb) = @_;
480
481 push @{ $self->{_on_destroy} }, $cb;
482}
483
484=item $oldprio = $coroutine->prio ($newprio)
485
486Sets (or gets, if the argument is missing) the priority of the
487coroutine. Higher priority coroutines get run before lower priority
488coroutines. Priorities are small signed integers (currently -4 .. +3),
489that you can refer to using PRIO_xxx constants (use the import tag :prio
490to get then):
491
492 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
493 3 > 1 > 0 > -1 > -3 > -4
494
495 # set priority to HIGH
496 current->prio(PRIO_HIGH);
497
498The idle coroutine ($Coro::idle) always has a lower priority than any
499existing coroutine.
500
501Changing the priority of the current coroutine will take effect immediately,
502but changing the priority of coroutines in the ready queue (but not
503running) will only take effect after the next schedule (of that
504coroutine). This is a bug that will be fixed in some future version.
505
506=item $newprio = $coroutine->nice ($change)
507
508Similar to C<prio>, but subtract the given value from the priority (i.e.
509higher values mean lower priority, just as in unix).
510
511=item $olddesc = $coroutine->desc ($newdesc)
512
513Sets (or gets in case the argument is missing) the description for this
514coroutine. This is just a free-form string you can associate with a
515coroutine.
516
517This method simply sets the C<< $coroutine->{desc} >> member to the given
518string. You can modify this member directly if you wish.
519
520=cut
521
522sub desc {
181 my $proc = $_[0]; 523 my $old = $_[0]{desc};
182 bless { 524 $_[0]{desc} = $_[1] if @_ > 1;
183 _coro_state => new Coro::State ($proc ? sub { &$proc; &terminate } : $proc), 525 $old;
184 }, $class;
185}
186
187=item $process->ready
188
189Put the current process into the ready queue.
190
191=cut
192
193sub ready {
194 push @ready, $_[0];
195} 526}
196 527
197=back 528=back
198 529
530=head2 GLOBAL FUNCTIONS
531
532=over 4
533
534=item Coro::nready
535
536Returns the number of coroutines that are currently in the ready state,
537i.e. that can be switched to by calling C<schedule> directory or
538indirectly. The value C<0> means that the only runnable coroutine is the
539currently running one, so C<cede> would have no effect, and C<schedule>
540would cause a deadlock unless there is an idle handler that wakes up some
541coroutines.
542
543=item my $guard = Coro::guard { ... }
544
545This creates and returns a guard object. Nothing happens until the object
546gets destroyed, in which case the codeblock given as argument will be
547executed. This is useful to free locks or other resources in case of a
548runtime error or when the coroutine gets canceled, as in both cases the
549guard block will be executed. The guard object supports only one method,
550C<< ->cancel >>, which will keep the codeblock from being executed.
551
552Example: set some flag and clear it again when the coroutine gets canceled
553or the function returns:
554
555 sub do_something {
556 my $guard = Coro::guard { $busy = 0 };
557 $busy = 1;
558
559 # do something that requires $busy to be true
560 }
561
562=cut
563
564sub guard(&) {
565 bless \(my $cb = $_[0]), "Coro::guard"
566}
567
568sub Coro::guard::cancel {
569 ${$_[0]} = sub { };
570}
571
572sub Coro::guard::DESTROY {
573 ${$_[0]}->();
574}
575
576
577=item unblock_sub { ... }
578
579This utility function takes a BLOCK or code reference and "unblocks" it,
580returning a new coderef. Unblocking means that calling the new coderef
581will return immediately without blocking, returning nothing, while the
582original code ref will be called (with parameters) from within another
583coroutine.
584
585The reason this function exists is that many event libraries (such as the
586venerable L<Event|Event> module) are not coroutine-safe (a weaker form
587of thread-safety). This means you must not block within event callbacks,
588otherwise you might suffer from crashes or worse. The only event library
589currently known that is safe to use without C<unblock_sub> is L<EV>.
590
591This function allows your callbacks to block by executing them in another
592coroutine where it is safe to block. One example where blocking is handy
593is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
594disk, for example.
595
596In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
597creating event callbacks that want to block.
598
599If your handler does not plan to block (e.g. simply sends a message to
600another coroutine, or puts some other coroutine into the ready queue),
601there is no reason to use C<unblock_sub>.
602
603Note that you also need to use C<unblock_sub> for any other callbacks that
604are indirectly executed by any C-based event loop. For example, when you
605use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
606provides callbacks that are the result of some event callback, then you
607must not block either, or use C<unblock_sub>.
608
609=cut
610
611our @unblock_queue;
612
613# we create a special coro because we want to cede,
614# to reduce pressure on the coro pool (because most callbacks
615# return immediately and can be reused) and because we cannot cede
616# inside an event callback.
617our $unblock_scheduler = new Coro sub {
618 while () {
619 while (my $cb = pop @unblock_queue) {
620 # this is an inlined copy of async_pool
621 my $coro = (pop @async_pool) || new Coro \&pool_handler;
622
623 $coro->{_invoke} = $cb;
624 $coro->ready;
625 cede; # for short-lived callbacks, this reduces pressure on the coro pool
626 }
627 schedule; # sleep well
628 }
629};
630$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
631
632sub unblock_sub(&) {
633 my $cb = shift;
634
635 sub {
636 unshift @unblock_queue, [$cb, @_];
637 $unblock_scheduler->ready;
638 }
639}
640
641=item $cb = Coro::rouse_cb
642
643Create and return a "rouse callback". That's a code reference that, when
644called, will save its arguments and notify the owner coroutine of the
645callback.
646
647See the next function.
648
649=item @args = Coro::rouse_wait [$cb]
650
651Wait for the specified rouse callback (or the last one tht was created in
652this coroutine).
653
654As soon as the callback is invoked (or when the calback was invoked before
655C<rouse_wait>), it will return a copy of the arguments originally passed
656to the rouse callback.
657
658See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
659
660=back
661
199=cut 662=cut
200 663
2011; 6641;
202 665
666=head1 HOW TO WAIT FOR A CALLBACK
667
668It is very common for a coroutine to wait for some callback to be
669called. This occurs naturally when you use coroutines in an otherwise
670event-based program, or when you use event-based libraries.
671
672These typically register a callback for some event, and call that callback
673when the event occured. In a coroutine, however, you typically want to
674just wait for the event, simplyifying things.
675
676For example C<< AnyEvent->child >> registers a callback to be called when
677a specific child has exited:
678
679 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
680
681But from withina coroutine, you often just want to write this:
682
683 my $status = wait_for_child $pid;
684
685Coro offers two functions specifically designed to make this easy,
686C<Coro::rouse_cb> and C<Coro::rouse_wait>.
687
688The first function, C<rouse_cb>, generates and returns a callback that,
689when invoked, will save it's arguments and notify the coroutine that
690created the callback.
691
692The second function, C<rouse_wait>, waits for the callback to be called
693(by calling C<schedule> to go to sleep) and returns the arguments
694originally passed to the callback.
695
696Using these functions, it becomes easy to write the C<wait_for_child>
697function mentioned above:
698
699 sub wait_for_child($) {
700 my ($pid) = @_;
701
702 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
703
704 my ($rpid, $rstatus) = Coro::rouse_wait;
705 $rstatus
706 }
707
708In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
709you can roll your own, using C<schedule>:
710
711 sub wait_for_child($) {
712 my ($pid) = @_;
713
714 # store the current coroutine in $current,
715 # and provide result variables for the closure passed to ->child
716 my $current = $Coro::current;
717 my ($done, $rstatus);
718
719 # pass a closure to ->child
720 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
721 $rstatus = $_[1]; # remember rstatus
722 $done = 1; # mark $rstatus as valud
723 });
724
725 # wait until the closure has been called
726 schedule while !$done;
727
728 $rstatus
729 }
730
731
732=head1 BUGS/LIMITATIONS
733
734=over 4
735
736=item fork with pthread backend
737
738When Coro is compiled using the pthread backend (which isn't recommended
739but required on many BSDs as their libcs are completely broken), then
740coroutines will not survive a fork. There is no known workaround except to
741fix your libc and use a saner backend.
742
743=item perl process emulation ("threads")
744
745This module is not perl-pseudo-thread-safe. You should only ever use this
746module from the same thread (this requirement might be removed in the
747future to allow per-thread schedulers, but Coro::State does not yet allow
748this). I recommend disabling thread support and using processes, as having
749the windows process emulation enabled under unix roughly halves perl
750performance, even when not used.
751
752=item coroutine switching not signal safe
753
754You must not switch to another coroutine from within a signal handler
755(only relevant with %SIG - most event libraries provide safe signals).
756
757That means you I<MUST NOT> call any function that might "block" the
758current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
759anything that calls those. Everything else, including calling C<ready>,
760works.
761
762=back
763
764
203=head1 SEE ALSO 765=head1 SEE ALSO
204 766
205L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 767Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
206L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 768
769Debugging: L<Coro::Debug>.
770
771Support/Utility: L<Coro::Specific>, L<Coro::Util>.
772
773Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
774
775IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
776
777Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
778
779XS API: L<Coro::MakeMaker>.
780
781Low level Configuration, Coroutine Environment: L<Coro::State>.
207 782
208=head1 AUTHOR 783=head1 AUTHOR
209 784
210 Marc Lehmann <pcg@goof.com> 785 Marc Lehmann <schmorp@schmorp.de>
211 http://www.goof.com/pcg/marc/ 786 http://home.schmorp.de/
212 787
213=cut 788=cut
214 789

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines