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Revision 1.114 by root, Wed Jan 24 16:22:08 2007 UTC vs.
Revision 1.231 by root, Thu Nov 20 09:37:21 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 33on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 37safer and easier than threads programming.
30 38
31(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
34 51
35In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
38variables. 55variables (see L<Coro::State> for more configuration).
39 56
40=cut 57=cut
41 58
42package Coro; 59package Coro;
43 60
44use strict; 61use strict qw(vars subs);
45no warnings "uninitialized"; 62no warnings "uninitialized";
46 63
47use Coro::State; 64use Coro::State;
48 65
49use base qw(Coro::State Exporter); 66use base qw(Coro::State Exporter);
50 67
51our $idle; # idle handler 68our $idle; # idle handler
52our $main; # main coroutine 69our $main; # main coroutine
53our $current; # current coroutine 70our $current; # current coroutine
54 71
55our $VERSION = '3.5'; 72our $VERSION = "5.0";
56 73
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 77);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 79
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 80=over 4
98 81
99=item $main 82=item $Coro::main
100 83
101This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
102 88
103=cut 89=cut
104 90
105$main = new Coro; 91# $main is now being initialised by Coro::State
106 92
107=item $current (or as function: current) 93=item $Coro::current
108 94
109The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 97C<$Coro::main> (of course).
111 98
112This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 101not otherwise modify the variable itself.
115 102
116=cut 103=cut
117 104
118# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific}
120 if $current;
121
122_set_current $main;
123
124sub current() { $current } 105sub current() { $current } # [DEPRECATED]
125 106
126=item $idle 107=item $Coro::idle
127 108
128A callback that is called whenever the scheduler finds no ready coroutines 109This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 111pretty low-level functionality.
112
113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
131 117
132This hook is overwritten by modules such as C<Coro::Timer> and 118This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 120coroutine so the scheduler can run it.
135 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
136Please note that if your callback recursively invokes perl (e.g. for event 130Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 131handlers), then it must be prepared to be called recursively itself.
138 132
139=cut 133=cut
140 134
141$idle = sub { 135$idle = sub {
142 require Carp; 136 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 137 Carp::croak ("FATAL: deadlock detected");
144}; 138};
145 139
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
157
158# this coroutine is necessary because a coroutine 140# this coroutine is necessary because a coroutine
159# cannot destroy itself. 141# cannot destroy itself.
160my @destroy; 142our @destroy;
161my $manager; 143our $manager;
162 144
163$manager = new Coro sub { 145$manager = new Coro sub {
164 while () { 146 while () {
165 (shift @destroy)->_cancel 147 Coro::_cancel shift @destroy
166 while @destroy; 148 while @destroy;
167 149
168 &schedule; 150 &schedule;
169 } 151 }
170}; 152};
171 153$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 154$manager->prio (PRIO_MAX);
173 155
174# static methods. not really.
175
176=back 156=back
177 157
178=head2 STATIC METHODS 158=head2 SIMPLE COROUTINE CREATION
179
180Static methods are actually functions that operate on the current coroutine only.
181 159
182=over 4 160=over 4
183 161
184=item async { ... } [@args...] 162=item async { ... } [@args...]
185 163
186Create a new asynchronous coroutine and return it's coroutine object 164Create a new coroutine and return it's coroutine object (usually
187(usually unused). When the sub returns the new coroutine is automatically 165unused). The coroutine will be put into the ready queue, so
166it will start running automatically on the next scheduler run.
167
168The first argument is a codeblock/closure that should be executed in the
169coroutine. When it returns argument returns the coroutine is automatically
188terminated. 170terminated.
189 171
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 172The remaining arguments are passed as arguments to the closure.
191 173
192When the coroutine dies, the program will exit, just as in the main 174See the C<Coro::State::new> constructor for info about the coroutine
193program. 175environment in which coroutines are executed.
194 176
177Calling C<exit> in a coroutine will do the same as calling exit outside
178the coroutine. Likewise, when the coroutine dies, the program will exit,
179just as it would in the main program.
180
181If you do not want that, you can provide a default C<die> handler, or
182simply avoid dieing (by use of C<eval>).
183
195 # create a new coroutine that just prints its arguments 184Example: Create a new coroutine that just prints its arguments.
185
196 async { 186 async {
197 print "@_\n"; 187 print "@_\n";
198 } 1,2,3,4; 188 } 1,2,3,4;
199 189
200=cut 190=cut
206} 196}
207 197
208=item async_pool { ... } [@args...] 198=item async_pool { ... } [@args...]
209 199
210Similar to C<async>, but uses a coroutine pool, so you should not call 200Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine 201terminate or join on it (although you are allowed to), and you get a
212that might have executed other code already (which can be good or bad :). 202coroutine that might have executed other code already (which can be good
203or bad :).
213 204
205On the plus side, this function is about twice as fast as creating (and
206destroying) a completely new coroutine, so if you need a lot of generic
207coroutines in quick successsion, use C<async_pool>, not C<async>.
208
214Also, the block is executed in an C<eval> context and a warning will be 209The code block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as 210issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 211C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel, 212will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling. 213which somehow defeats the purpose of pooling (but is fine in the
214exceptional case).
219 215
220The priority will be reset to C<0> after each job, otherwise the coroutine 216The priority will be reset to C<0> after each run, tracing will be
221will be re-used "as-is". 217disabled, the description will be reset and the default output filehandle
218gets restored, so you can change all these. Otherwise the coroutine will
219be re-used "as-is": most notably if you change other per-coroutine global
220stuff such as C<$/> you I<must needs> revert that change, which is most
221simply done by using local as in: C<< local $/ >>.
222 222
223The pool size is limited to 8 idle coroutines (this can be adjusted by 223The idle pool size is limited to C<8> idle coroutines (this can be
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 224adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
225required. 225coros as required.
226 226
227If you are concerned about pooled coroutines growing a lot because a 227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool { 228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
229terminate }> once per second or so to slowly replenish the pool. 229{ terminate }> once per second or so to slowly replenish the pool. In
230addition to that, when the stacks used by a handler grows larger than 16kb
231(adjustable via $Coro::POOL_RSS) it will also be destroyed.
230 232
231=cut 233=cut
232 234
233our $POOL_SIZE = 8; 235our $POOL_SIZE = 8;
236our $POOL_RSS = 16 * 1024;
234our @pool; 237our @async_pool;
235 238
236sub pool_handler { 239sub pool_handler {
237 while () { 240 while () {
238 eval { 241 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return }; 242 &{&_pool_handler} while 1;
240 $cb->(@arg);
241 }; 243 };
244
242 warn $@ if $@; 245 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->prio (0);
248 schedule;
249 } 246 }
250} 247}
251 248
252sub async_pool(&@) { 249=back
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255 250
256 $coro->{_invoke} = [@_]; 251=head2 STATIC METHODS
257 $coro->ready;
258 252
259 $coro 253Static methods are actually functions that operate on the current coroutine.
260} 254
255=over 4
261 256
262=item schedule 257=item schedule
263 258
264Calls the scheduler. Please note that the current coroutine will not be put 259Calls the scheduler. The scheduler will find the next coroutine that is
260to be run from the ready queue and switches to it. The next coroutine
261to be run is simply the one with the highest priority that is longest
262in its ready queue. If there is no coroutine ready, it will clal the
263C<$Coro::idle> hook.
264
265Please note that the current coroutine will I<not> be put into the ready
265into the ready queue, so calling this function usually means you will 266queue, so calling this function usually means you will never be called
266never be called again unless something else (e.g. an event handler) calls 267again unless something else (e.g. an event handler) calls C<< ->ready >>,
267ready. 268thus waking you up.
268 269
269The canonical way to wait on external events is this: 270This makes C<schedule> I<the> generic method to use to block the current
271coroutine and wait for events: first you remember the current coroutine in
272a variable, then arrange for some callback of yours to call C<< ->ready
273>> on that once some event happens, and last you call C<schedule> to put
274yourself to sleep. Note that a lot of things can wake your coroutine up,
275so you need to check whether the event indeed happened, e.g. by storing the
276status in a variable.
270 277
278See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
279
280=item cede
281
282"Cede" to other coroutines. This function puts the current coroutine into
283the ready queue and calls C<schedule>, which has the effect of giving
284up the current "timeslice" to other coroutines of the same or higher
285priority. Once your coroutine gets its turn again it will automatically be
286resumed.
287
288This function is often called C<yield> in other languages.
289
290=item Coro::cede_notself
291
292Works like cede, but is not exported by default and will cede to I<any>
293coroutine, regardless of priority. This is useful sometimes to ensure
294progress is made.
295
296=item terminate [arg...]
297
298Terminates the current coroutine with the given status values (see L<cancel>).
299
300=item killall
301
302Kills/terminates/cancels all coroutines except the currently running
303one. This is useful after a fork, either in the child or the parent, as
304usually only one of them should inherit the running coroutines.
305
306Note that while this will try to free some of the main programs resources,
307you cannot free all of them, so if a coroutine that is not the main
308program calls this function, there will be some one-time resource leak.
309
310=cut
311
312sub killall {
313 for (Coro::State::list) {
314 $_->cancel
315 if $_ != $current && UNIVERSAL::isa $_, "Coro";
271 { 316 }
272 # remember current coroutine 317}
318
319=back
320
321=head2 COROUTINE METHODS
322
323These are the methods you can call on coroutine objects (or to create
324them).
325
326=over 4
327
328=item new Coro \&sub [, @args...]
329
330Create a new coroutine and return it. When the sub returns, the coroutine
331automatically terminates as if C<terminate> with the returned values were
332called. To make the coroutine run you must first put it into the ready
333queue by calling the ready method.
334
335See C<async> and C<Coro::State::new> for additional info about the
336coroutine environment.
337
338=cut
339
340sub _terminate {
341 terminate &{+shift};
342}
343
344=item $success = $coroutine->ready
345
346Put the given coroutine into the end of its ready queue (there is one
347queue for each priority) and return true. If the coroutine is already in
348the ready queue, do nothing and return false.
349
350This ensures that the scheduler will resume this coroutine automatically
351once all the coroutines of higher priority and all coroutines of the same
352priority that were put into the ready queue earlier have been resumed.
353
354=item $is_ready = $coroutine->is_ready
355
356Return whether the coroutine is currently the ready queue or not,
357
358=item $coroutine->cancel (arg...)
359
360Terminates the given coroutine and makes it return the given arguments as
361status (default: the empty list). Never returns if the coroutine is the
362current coroutine.
363
364=cut
365
366sub cancel {
367 my $self = shift;
368
369 if ($current == $self) {
370 terminate @_;
371 } else {
372 $self->{_status} = [@_];
373 $self->_cancel;
374 }
375}
376
377=item $coroutine->schedule_to
378
379Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
380of continuing with the next coro from the ready queue, always switch to
381the given coroutine object (regardless of priority etc.). The readyness
382state of that coroutine isn't changed.
383
384This is an advanced method for special cases - I'd love to hear about any
385uses for this one.
386
387=item $coroutine->cede_to
388
389Like C<schedule_to>, but puts the current coroutine into the ready
390queue. This has the effect of temporarily switching to the given
391coroutine, and continuing some time later.
392
393This is an advanced method for special cases - I'd love to hear about any
394uses for this one.
395
396=item $coroutine->throw ([$scalar])
397
398If C<$throw> is specified and defined, it will be thrown as an exception
399inside the coroutine at the next convenient point in time. Otherwise
400clears the exception object.
401
402Coro will check for the exception each time a schedule-like-function
403returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
404>>, C<< Coro::Handle->readable >> and so on. Most of these functions
405detect this case and return early in case an exception is pending.
406
407The exception object will be thrown "as is" with the specified scalar in
408C<$@>, i.e. if it is a string, no line number or newline will be appended
409(unlike with C<die>).
410
411This can be used as a softer means than C<cancel> to ask a coroutine to
412end itself, although there is no guarantee that the exception will lead to
413termination, and if the exception isn't caught it might well end the whole
414program.
415
416You might also think of C<throw> as being the moral equivalent of
417C<kill>ing a coroutine with a signal (in this case, a scalar).
418
419=item $coroutine->join
420
421Wait until the coroutine terminates and return any values given to the
422C<terminate> or C<cancel> functions. C<join> can be called concurrently
423from multiple coroutines, and all will be resumed and given the status
424return once the C<$coroutine> terminates.
425
426=cut
427
428sub join {
429 my $self = shift;
430
431 unless ($self->{_status}) {
273 my $current = $Coro::current; 432 my $current = $current;
274 433
275 # register a hypothetical event handler 434 push @{$self->{_on_destroy}}, sub {
276 on_event_invoke sub {
277 # wake up sleeping coroutine
278 $current->ready; 435 $current->ready;
279 undef $current; 436 undef $current;
280 }; 437 };
281 438
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
287
288=item cede
289
290"Cede" to other coroutines. This function puts the current coroutine into the
291ready queue and calls C<schedule>, which has the effect of giving up the
292current "timeslice" to other coroutines of the same or higher priority.
293
294Returns true if at least one coroutine switch has happened.
295
296=item Coro::cede_notself
297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
302
303=item terminate [arg...]
304
305Terminates the current coroutine with the given status values (see L<cancel>).
306
307=cut
308
309sub terminate {
310 $current->cancel (@_);
311}
312
313=back
314
315# dynamic methods
316
317=head2 COROUTINE METHODS
318
319These are the methods you can call on coroutine objects.
320
321=over 4
322
323=item new Coro \&sub [, @args...]
324
325Create a new coroutine and return it. When the sub returns the coroutine
326automatically terminates as if C<terminate> with the returned values were
327called. To make the coroutine run you must first put it into the ready queue
328by calling the ready method.
329
330Calling C<exit> in a coroutine will not work correctly, so do not do that.
331
332=cut
333
334sub _run_coro {
335 terminate &{+shift};
336}
337
338sub new {
339 my $class = shift;
340
341 $class->SUPER::new (\&_run_coro, @_)
342}
343
344=item $success = $coroutine->ready
345
346Put the given coroutine into the ready queue (according to it's priority)
347and return true. If the coroutine is already in the ready queue, do nothing
348and return false.
349
350=item $is_ready = $coroutine->is_ready
351
352Return wether the coroutine is currently the ready queue or not,
353
354=item $coroutine->cancel (arg...)
355
356Terminates the given coroutine and makes it return the given arguments as
357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
359
360=cut
361
362sub cancel {
363 my $self = shift;
364 $self->{status} = [@_];
365
366 if ($current == $self) {
367 push @destroy, $self;
368 $manager->ready;
369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
373}
374
375=item $coroutine->join
376
377Wait until the coroutine terminates and return any values given to the
378C<terminate> or C<cancel> functions. C<join> can be called multiple times
379from multiple coroutine.
380
381=cut
382
383sub join {
384 my $self = shift;
385
386 unless ($self->{status}) {
387 my $current = $current;
388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current; 439 &schedule while $current;
395 } 440 }
396 441
397 wantarray ? @{$self->{status}} : $self->{status}[0]; 442 wantarray ? @{$self->{_status}} : $self->{_status}[0];
398} 443}
399 444
400=item $coroutine->on_destroy (\&cb) 445=item $coroutine->on_destroy (\&cb)
401 446
402Registers a callback that is called when this coroutine gets destroyed, 447Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments, 448but before it is joined. The callback gets passed the terminate arguments,
404if any. 449if any, and I<must not> die, under any circumstances.
405 450
406=cut 451=cut
407 452
408sub on_destroy { 453sub on_destroy {
409 my ($self, $cb) = @_; 454 my ($self, $cb) = @_;
410 455
411 push @{ $self->{destroy_cb} }, $cb; 456 push @{ $self->{_on_destroy} }, $cb;
412} 457}
413 458
414=item $oldprio = $coroutine->prio ($newprio) 459=item $oldprio = $coroutine->prio ($newprio)
415 460
416Sets (or gets, if the argument is missing) the priority of the 461Sets (or gets, if the argument is missing) the priority of the
439higher values mean lower priority, just as in unix). 484higher values mean lower priority, just as in unix).
440 485
441=item $olddesc = $coroutine->desc ($newdesc) 486=item $olddesc = $coroutine->desc ($newdesc)
442 487
443Sets (or gets in case the argument is missing) the description for this 488Sets (or gets in case the argument is missing) the description for this
444coroutine. This is just a free-form string you can associate with a coroutine. 489coroutine. This is just a free-form string you can associate with a
490coroutine.
491
492This method simply sets the C<< $coroutine->{desc} >> member to the given
493string. You can modify this member directly if you wish.
445 494
446=cut 495=cut
447 496
448sub desc { 497sub desc {
449 my $old = $_[0]{desc}; 498 my $old = $_[0]{desc};
458=over 4 507=over 4
459 508
460=item Coro::nready 509=item Coro::nready
461 510
462Returns the number of coroutines that are currently in the ready state, 511Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable 512i.e. that can be switched to by calling C<schedule> directory or
513indirectly. The value C<0> means that the only runnable coroutine is the
464coroutine is the currently running one, so C<cede> would have no effect, 514currently running one, so C<cede> would have no effect, and C<schedule>
465and C<schedule> would cause a deadlock unless there is an idle handler 515would cause a deadlock unless there is an idle handler that wakes up some
466that wakes up some coroutines. 516coroutines.
467 517
468=item my $guard = Coro::guard { ... } 518=item my $guard = Coro::guard { ... }
469 519
470This creates and returns a guard object. Nothing happens until the objetc 520This creates and returns a guard object. Nothing happens until the object
471gets destroyed, in which case the codeblock given as argument will be 521gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a 522executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the 523runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method, 524guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed. 525C<< ->cancel >>, which will keep the codeblock from being executed.
500 550
501 551
502=item unblock_sub { ... } 552=item unblock_sub { ... }
503 553
504This utility function takes a BLOCK or code reference and "unblocks" it, 554This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return 555returning a new coderef. Unblocking means that calling the new coderef
506immediately without blocking, returning nothing, while the original code 556will return immediately without blocking, returning nothing, while the
507ref will be called (with parameters) from within its own coroutine. 557original code ref will be called (with parameters) from within another
558coroutine.
508 559
509The reason this fucntion exists is that many event libraries (such as the 560The reason this function exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form 561venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks, 562of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse. 563otherwise you might suffer from crashes or worse. The only event library
564currently known that is safe to use without C<unblock_sub> is L<EV>.
513 565
514This function allows your callbacks to block by executing them in another 566This function allows your callbacks to block by executing them in another
515coroutine where it is safe to block. One example where blocking is handy 567coroutine where it is safe to block. One example where blocking is handy
516is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 568is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517disk. 569disk, for example.
518 570
519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 571In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520creating event callbacks that want to block. 572creating event callbacks that want to block.
573
574If your handler does not plan to block (e.g. simply sends a message to
575another coroutine, or puts some other coroutine into the ready queue),
576there is no reason to use C<unblock_sub>.
577
578Note that you also need to use C<unblock_sub> for any other callbacks that
579are indirectly executed by any C-based event loop. For example, when you
580use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
581provides callbacks that are the result of some event callback, then you
582must not block either, or use C<unblock_sub>.
521 583
522=cut 584=cut
523 585
524our @unblock_queue; 586our @unblock_queue;
525 587
526# we create a special coro because we want to cede, 588# we create a special coro because we want to cede,
527# to reduce pressure on the coro pool (because most callbacks 589# to reduce pressure on the coro pool (because most callbacks
528# return immediately and can be reused) and because we cannot cede 590# return immediately and can be reused) and because we cannot cede
529# inside an event callback. 591# inside an event callback.
530our $unblock_scheduler = async { 592our $unblock_scheduler = new Coro sub {
531 while () { 593 while () {
532 while (my $cb = pop @unblock_queue) { 594 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool 595 &async_pool (@$cb);
534 my $coro = (pop @pool or new Coro \&pool_handler);
535 596
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool 597 # for short-lived callbacks, this reduces pressure on the coro pool
598 # as the chance is very high that the async_poll coro will be back
599 # in the idle state when cede returns
600 cede;
539 } 601 }
540 schedule; # sleep well 602 schedule; # sleep well
541 } 603 }
542}; 604};
605$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
543 606
544sub unblock_sub(&) { 607sub unblock_sub(&) {
545 my $cb = shift; 608 my $cb = shift;
546 609
547 sub { 610 sub {
548 unshift @unblock_queue, [$cb, @_]; 611 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready; 612 $unblock_scheduler->ready;
550 } 613 }
551} 614}
552 615
616=item $cb = Coro::rouse_cb
617
618Create and return a "rouse callback". That's a code reference that, when
619called, will save its arguments and notify the owner coroutine of the
620callback.
621
622See the next function.
623
624=item @args = Coro::rouse_wait [$cb]
625
626Wait for the specified rouse callback (or the last one tht was created in
627this coroutine).
628
629As soon as the callback is invoked (or when the calback was invoked before
630C<rouse_wait>), it will return a copy of the arguments originally passed
631to the rouse callback.
632
633See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
634
553=back 635=back
554 636
555=cut 637=cut
556 638
5571; 6391;
558 640
641=head1 HOW TO WAIT FOR A CALLBACK
642
643It is very common for a coroutine to wait for some callback to be
644called. This occurs naturally when you use coroutines in an otherwise
645event-based program, or when you use event-based libraries.
646
647These typically register a callback for some event, and call that callback
648when the event occured. In a coroutine, however, you typically want to
649just wait for the event, simplyifying things.
650
651For example C<< AnyEvent->child >> registers a callback to be called when
652a specific child has exited:
653
654 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
655
656But from withina coroutine, you often just want to write this:
657
658 my $status = wait_for_child $pid;
659
660Coro offers two functions specifically designed to make this easy,
661C<Coro::rouse_cb> and C<Coro::rouse_wait>.
662
663The first function, C<rouse_cb>, generates and returns a callback that,
664when invoked, will save it's arguments and notify the coroutine that
665created the callback.
666
667The second function, C<rouse_wait>, waits for the callback to be called
668(by calling C<schedule> to go to sleep) and returns the arguments
669originally passed to the callback.
670
671Using these functions, it becomes easy to write the C<wait_for_child>
672function mentioned above:
673
674 sub wait_for_child($) {
675 my ($pid) = @_;
676
677 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
678
679 my ($rpid, $rstatus) = Coro::rouse_wait;
680 $rstatus
681 }
682
683In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
684you can roll your own, using C<schedule>:
685
686 sub wait_for_child($) {
687 my ($pid) = @_;
688
689 # store the current coroutine in $current,
690 # and provide result variables for the closure passed to ->child
691 my $current = $Coro::current;
692 my ($done, $rstatus);
693
694 # pass a closure to ->child
695 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
696 $rstatus = $_[1]; # remember rstatus
697 $done = 1; # mark $rstatus as valud
698 });
699
700 # wait until the closure has been called
701 schedule while !$done;
702
703 $rstatus
704 }
705
706
559=head1 BUGS/LIMITATIONS 707=head1 BUGS/LIMITATIONS
560 708
561 - you must make very sure that no coro is still active on global 709=over 4
562 destruction. very bad things might happen otherwise (usually segfaults).
563 710
711=item fork with pthread backend
712
713When Coro is compiled using the pthread backend (which isn't recommended
714but required on many BSDs as their libcs are completely broken), then
715coroutines will not survive a fork. There is no known workaround except to
716fix your libc and use a saner backend.
717
718=item perl process emulation ("threads")
719
564 - this module is not thread-safe. You should only ever use this module 720This module is not perl-pseudo-thread-safe. You should only ever use this
565 from the same thread (this requirement might be losened in the future 721module from the same thread (this requirement might be removed in the
566 to allow per-thread schedulers, but Coro::State does not yet allow 722future to allow per-thread schedulers, but Coro::State does not yet allow
567 this). 723this). I recommend disabling thread support and using processes, as having
724the windows process emulation enabled under unix roughly halves perl
725performance, even when not used.
726
727=item coroutine switching not signal safe
728
729You must not switch to another coroutine from within a signal handler
730(only relevant with %SIG - most event libraries provide safe signals).
731
732That means you I<MUST NOT> call any function that might "block" the
733current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
734anything that calls those. Everything else, including calling C<ready>,
735works.
736
737=back
738
568 739
569=head1 SEE ALSO 740=head1 SEE ALSO
570 741
742Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
743
744Debugging: L<Coro::Debug>.
745
571Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 746Support/Utility: L<Coro::Specific>, L<Coro::Util>.
572 747
573Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 748Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
574 749
575Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 750IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
576 751
577Embedding: L<Coro:MakeMaker> 752Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
753
754XS API: L<Coro::MakeMaker>.
755
756Low level Configuration, Coroutine Environment: L<Coro::State>.
578 757
579=head1 AUTHOR 758=head1 AUTHOR
580 759
581 Marc Lehmann <schmorp@schmorp.de> 760 Marc Lehmann <schmorp@schmorp.de>
582 http://home.schmorp.de/ 761 http://home.schmorp.de/

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