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Revision 1.28 by root, Fri Aug 10 21:03:40 2001 UTC vs.
Revision 1.114 by root, Wed Jan 24 16:22:08 2007 UTC

8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 }; 11 };
12 12
13 # alternatively create an async process like this: 13 # alternatively create an async coroutine like this:
14 14
15 sub some_func : Coro { 15 sub some_func : Coro {
16 # some more async code 16 # some more async code
17 } 17 }
18 18
19 cede; 19 cede;
20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar to 23This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also
26guarentees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
25 30
26This module is still experimental, see the BUGS section below. 31(Perl, however, does not natively support real threads but instead does a
32very slow and memory-intensive emulation of processes using threads. This
33is a performance win on Windows machines, and a loss everywhere else).
27 34
28In this module, coroutines are defined as "callchain + lexical variables 35In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 37its own set of lexicals and its own set of perls most important global
31important global variables. 38variables.
32 39
33=cut 40=cut
34 41
35package Coro; 42package Coro;
36 43
44use strict;
45no warnings "uninitialized";
46
37use Coro::State; 47use Coro::State;
38 48
39use base Exporter; 49use base qw(Coro::State Exporter);
40 50
41$VERSION = 0.13; 51our $idle; # idle handler
52our $main; # main coroutine
53our $current; # current coroutine
42 54
55our $VERSION = '3.5';
56
43@EXPORT = qw(async cede schedule terminate current); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 62
46{ 63{
47 my @async; 64 my @async;
48 my $init; 65 my $init;
49 66
50 # this way of handling attributes simply is NOT scalable ;() 67 # this way of handling attributes simply is NOT scalable ;()
51 sub import { 68 sub import {
69 no strict 'refs';
70
52 Coro->export_to_level(1, @_); 71 Coro->export_to_level (1, @_);
72
53 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
54 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
55 my ($package, $ref) = (shift, shift); 75 my ($package, $ref) = (shift, shift);
56 my @attrs; 76 my @attrs;
57 for (@_) { 77 for (@_) {
72 }; 92 };
73 } 93 }
74 94
75} 95}
76 96
97=over 4
98
77=item $main 99=item $main
78 100
79This coroutine represents the main program. 101This coroutine represents the main program.
80 102
81=cut 103=cut
82 104
83our $main = new Coro; 105$main = new Coro;
84 106
85=item $current (or as function: current) 107=item $current (or as function: current)
86 108
87The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course).
111
112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the
114C<Coro::current> function instead.
88 115
89=cut 116=cut
90 117
91# maybe some other module used Coro::Specific before... 118# maybe some other module used Coro::Specific before...
92if ($current) {
93 $main->{specific} = $current->{specific}; 119$main->{specific} = $current->{specific}
94} 120 if $current;
95 121
96our $current = $main; 122_set_current $main;
97 123
98sub current() { $current } 124sub current() { $current }
99 125
100=item $idle 126=item $idle
101 127
102The coroutine to switch to when no other coroutine is running. The default 128A callback that is called whenever the scheduler finds no ready coroutines
103implementation prints "FATAL: deadlock detected" and exits. 129to run. The default implementation prints "FATAL: deadlock detected" and
130exits, because the program has no other way to continue.
104 131
105=cut 132This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it.
106 135
107# should be done using priorities :( 136Please note that if your callback recursively invokes perl (e.g. for event
108our $idle = new Coro sub { 137handlers), then it must be prepared to be called recursively.
109 print STDERR "FATAL: deadlock detected\n"; 138
110 exit(51); 139=cut
140
141$idle = sub {
142 require Carp;
143 Carp::croak ("FATAL: deadlock detected");
111}; 144};
145
146sub _cancel {
147 my ($self) = @_;
148
149 # free coroutine data and mark as destructed
150 $self->_destroy
151 or return;
152
153 # call all destruction callbacks
154 $_->(@{$self->{status}})
155 for @{(delete $self->{destroy_cb}) || []};
156}
112 157
113# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
114# cannot destroy itself. 159# cannot destroy itself.
115my @destroy; 160my @destroy;
161my $manager;
162
116my $manager = new Coro sub { 163$manager = new Coro sub {
117 while() { 164 while () {
118 delete ((pop @destroy)->{_coro_state}) while @destroy; 165 (shift @destroy)->_cancel
166 while @destroy;
167
119 &schedule; 168 &schedule;
120 } 169 }
121}; 170};
122 171
123# we really need priorities... 172$manager->prio (PRIO_MAX);
124my @ready; # the ready queue. hehe, rather broken ;)
125 173
126# static methods. not really. 174# static methods. not really.
127 175
176=back
177
128=head2 STATIC METHODS 178=head2 STATIC METHODS
129 179
130Static methods are actually functions that operate on the current process only. 180Static methods are actually functions that operate on the current coroutine only.
131 181
132=over 4 182=over 4
133 183
134=item async { ... } [@args...] 184=item async { ... } [@args...]
135 185
136Create a new asynchronous process and return it's process object 186Create a new asynchronous coroutine and return it's coroutine object
137(usually unused). When the sub returns the new process is automatically 187(usually unused). When the sub returns the new coroutine is automatically
138terminated. 188terminated.
189
190Calling C<exit> in a coroutine will not work correctly, so do not do that.
191
192When the coroutine dies, the program will exit, just as in the main
193program.
139 194
140 # create a new coroutine that just prints its arguments 195 # create a new coroutine that just prints its arguments
141 async { 196 async {
142 print "@_\n"; 197 print "@_\n";
143 } 1,2,3,4; 198 } 1,2,3,4;
144 199
145The coderef you submit MUST NOT be a closure that refers to variables
146in an outer scope. This does NOT work. Pass arguments into it instead.
147
148=cut 200=cut
149 201
150sub async(&@) { 202sub async(&@) {
151 my $pid = new Coro @_; 203 my $coro = new Coro @_;
152 $manager->ready; # this ensures that the stack is cloned from the manager
153 $pid->ready; 204 $coro->ready;
154 $pid; 205 $coro
206}
207
208=item async_pool { ... } [@args...]
209
210Similar to C<async>, but uses a coroutine pool, so you should not call
211terminate or join (although you are allowed to), and you get a coroutine
212that might have executed other code already (which can be good or bad :).
213
214Also, the block is executed in an C<eval> context and a warning will be
215issued in case of an exception instead of terminating the program, as
216C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
217will not work in the expected way, unless you call terminate or cancel,
218which somehow defeats the purpose of pooling.
219
220The priority will be reset to C<0> after each job, otherwise the coroutine
221will be re-used "as-is".
222
223The pool size is limited to 8 idle coroutines (this can be adjusted by
224changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
225required.
226
227If you are concerned about pooled coroutines growing a lot because a
228single C<async_pool> used a lot of stackspace you can e.g. C<async_pool {
229terminate }> once per second or so to slowly replenish the pool.
230
231=cut
232
233our $POOL_SIZE = 8;
234our @pool;
235
236sub pool_handler {
237 while () {
238 eval {
239 my ($cb, @arg) = @{ delete $current->{_invoke} or return };
240 $cb->(@arg);
241 };
242 warn $@ if $@;
243
244 last if @pool >= $POOL_SIZE;
245 push @pool, $current;
246
247 $current->prio (0);
248 schedule;
249 }
250}
251
252sub async_pool(&@) {
253 # this is also inlined into the unlock_scheduler
254 my $coro = (pop @pool or new Coro \&pool_handler);
255
256 $coro->{_invoke} = [@_];
257 $coro->ready;
258
259 $coro
155} 260}
156 261
157=item schedule 262=item schedule
158 263
159Calls the scheduler. Please note that the current process will not be put 264Calls the scheduler. Please note that the current coroutine will not be put
160into the ready queue, so calling this function usually means you will 265into the ready queue, so calling this function usually means you will
161never be called again. 266never be called again unless something else (e.g. an event handler) calls
267ready.
162 268
163=cut 269The canonical way to wait on external events is this:
164 270
165my $prev; 271 {
272 # remember current coroutine
273 my $current = $Coro::current;
166 274
167sub schedule { 275 # register a hypothetical event handler
168 # should be done using priorities :( 276 on_event_invoke sub {
169 ($prev, $current) = ($current, shift @ready || $idle); 277 # wake up sleeping coroutine
170 Coro::State::transfer($prev, $current); 278 $current->ready;
171} 279 undef $current;
280 };
281
282 # call schedule until event occured.
283 # in case we are woken up for other reasons
284 # (current still defined), loop.
285 Coro::schedule while $current;
286 }
172 287
173=item cede 288=item cede
174 289
175"Cede" to other processes. This function puts the current process into the 290"Cede" to other coroutines. This function puts the current coroutine into the
176ready queue and calls C<schedule>, which has the effect of giving up the 291ready queue and calls C<schedule>, which has the effect of giving up the
177current "timeslice" to other coroutines of the same or higher priority. 292current "timeslice" to other coroutines of the same or higher priority.
178 293
179=cut 294Returns true if at least one coroutine switch has happened.
180 295
181sub cede { 296=item Coro::cede_notself
182 $current->ready;
183 &schedule;
184}
185 297
298Works like cede, but is not exported by default and will cede to any
299coroutine, regardless of priority, once.
300
301Returns true if at least one coroutine switch has happened.
302
186=item terminate 303=item terminate [arg...]
187 304
188Terminates the current process. 305Terminates the current coroutine with the given status values (see L<cancel>).
189
190Future versions of this function will allow result arguments.
191 306
192=cut 307=cut
193 308
194sub terminate { 309sub terminate {
195 $current->cancel; 310 $current->cancel (@_);
196 &schedule;
197 die; # NORETURN
198} 311}
199 312
200=back 313=back
201 314
202# dynamic methods 315# dynamic methods
203 316
204=head2 PROCESS METHODS 317=head2 COROUTINE METHODS
205 318
206These are the methods you can call on process objects. 319These are the methods you can call on coroutine objects.
207 320
208=over 4 321=over 4
209 322
210=item new Coro \&sub [, @args...] 323=item new Coro \&sub [, @args...]
211 324
212Create a new process and return it. When the sub returns the process 325Create a new coroutine and return it. When the sub returns the coroutine
213automatically terminates. To start the process you must first put it into 326automatically terminates as if C<terminate> with the returned values were
327called. To make the coroutine run you must first put it into the ready queue
214the ready queue by calling the ready method. 328by calling the ready method.
215 329
216The coderef you submit MUST NOT be a closure that refers to variables 330Calling C<exit> in a coroutine will not work correctly, so do not do that.
217in an outer scope. This does NOT work. Pass arguments into it instead.
218 331
219=cut 332=cut
220 333
221sub _newcoro { 334sub _run_coro {
222 terminate &{+shift}; 335 terminate &{+shift};
223} 336}
224 337
225sub new { 338sub new {
226 my $class = shift; 339 my $class = shift;
227 bless {
228 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
229 }, $class;
230}
231 340
232=item $process->ready 341 $class->SUPER::new (\&_run_coro, @_)
233
234Put the current process into the ready queue.
235
236=cut
237
238sub ready {
239 push @ready, $_[0];
240} 342}
241 343
242=item $process->cancel 344=item $success = $coroutine->ready
243 345
244Like C<terminate>, but terminates the specified process instead. 346Put the given coroutine into the ready queue (according to it's priority)
347and return true. If the coroutine is already in the ready queue, do nothing
348and return false.
349
350=item $is_ready = $coroutine->is_ready
351
352Return wether the coroutine is currently the ready queue or not,
353
354=item $coroutine->cancel (arg...)
355
356Terminates the given coroutine and makes it return the given arguments as
357status (default: the empty list). Never returns if the coroutine is the
358current coroutine.
245 359
246=cut 360=cut
247 361
248sub cancel { 362sub cancel {
363 my $self = shift;
364 $self->{status} = [@_];
365
366 if ($current == $self) {
249 push @destroy, $_[0]; 367 push @destroy, $self;
250 $manager->ready; 368 $manager->ready;
369 &schedule while 1;
370 } else {
371 $self->_cancel;
372 }
373}
374
375=item $coroutine->join
376
377Wait until the coroutine terminates and return any values given to the
378C<terminate> or C<cancel> functions. C<join> can be called multiple times
379from multiple coroutine.
380
381=cut
382
383sub join {
384 my $self = shift;
385
386 unless ($self->{status}) {
387 my $current = $current;
388
389 push @{$self->{destroy_cb}}, sub {
390 $current->ready;
391 undef $current;
392 };
393
394 &schedule while $current;
395 }
396
397 wantarray ? @{$self->{status}} : $self->{status}[0];
398}
399
400=item $coroutine->on_destroy (\&cb)
401
402Registers a callback that is called when this coroutine gets destroyed,
403but before it is joined. The callback gets passed the terminate arguments,
404if any.
405
406=cut
407
408sub on_destroy {
409 my ($self, $cb) = @_;
410
411 push @{ $self->{destroy_cb} }, $cb;
412}
413
414=item $oldprio = $coroutine->prio ($newprio)
415
416Sets (or gets, if the argument is missing) the priority of the
417coroutine. Higher priority coroutines get run before lower priority
418coroutines. Priorities are small signed integers (currently -4 .. +3),
419that you can refer to using PRIO_xxx constants (use the import tag :prio
420to get then):
421
422 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
423 3 > 1 > 0 > -1 > -3 > -4
424
425 # set priority to HIGH
426 current->prio(PRIO_HIGH);
427
428The idle coroutine ($Coro::idle) always has a lower priority than any
429existing coroutine.
430
431Changing the priority of the current coroutine will take effect immediately,
432but changing the priority of coroutines in the ready queue (but not
433running) will only take effect after the next schedule (of that
434coroutine). This is a bug that will be fixed in some future version.
435
436=item $newprio = $coroutine->nice ($change)
437
438Similar to C<prio>, but subtract the given value from the priority (i.e.
439higher values mean lower priority, just as in unix).
440
441=item $olddesc = $coroutine->desc ($newdesc)
442
443Sets (or gets in case the argument is missing) the description for this
444coroutine. This is just a free-form string you can associate with a coroutine.
445
446=cut
447
448sub desc {
449 my $old = $_[0]{desc};
450 $_[0]{desc} = $_[1] if @_ > 1;
451 $old;
251} 452}
252 453
253=back 454=back
254 455
456=head2 GLOBAL FUNCTIONS
457
458=over 4
459
460=item Coro::nready
461
462Returns the number of coroutines that are currently in the ready state,
463i.e. that can be swicthed to. The value C<0> means that the only runnable
464coroutine is the currently running one, so C<cede> would have no effect,
465and C<schedule> would cause a deadlock unless there is an idle handler
466that wakes up some coroutines.
467
468=item my $guard = Coro::guard { ... }
469
470This creates and returns a guard object. Nothing happens until the objetc
471gets destroyed, in which case the codeblock given as argument will be
472executed. This is useful to free locks or other resources in case of a
473runtime error or when the coroutine gets canceled, as in both cases the
474guard block will be executed. The guard object supports only one method,
475C<< ->cancel >>, which will keep the codeblock from being executed.
476
477Example: set some flag and clear it again when the coroutine gets canceled
478or the function returns:
479
480 sub do_something {
481 my $guard = Coro::guard { $busy = 0 };
482 $busy = 1;
483
484 # do something that requires $busy to be true
485 }
486
487=cut
488
489sub guard(&) {
490 bless \(my $cb = $_[0]), "Coro::guard"
491}
492
493sub Coro::guard::cancel {
494 ${$_[0]} = sub { };
495}
496
497sub Coro::guard::DESTROY {
498 ${$_[0]}->();
499}
500
501
502=item unblock_sub { ... }
503
504This utility function takes a BLOCK or code reference and "unblocks" it,
505returning the new coderef. This means that the new coderef will return
506immediately without blocking, returning nothing, while the original code
507ref will be called (with parameters) from within its own coroutine.
508
509The reason this fucntion exists is that many event libraries (such as the
510venerable L<Event|Event> module) are not coroutine-safe (a weaker form
511of thread-safety). This means you must not block within event callbacks,
512otherwise you might suffer from crashes or worse.
513
514This function allows your callbacks to block by executing them in another
515coroutine where it is safe to block. One example where blocking is handy
516is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
517disk.
518
519In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
520creating event callbacks that want to block.
521
522=cut
523
524our @unblock_queue;
525
526# we create a special coro because we want to cede,
527# to reduce pressure on the coro pool (because most callbacks
528# return immediately and can be reused) and because we cannot cede
529# inside an event callback.
530our $unblock_scheduler = async {
531 while () {
532 while (my $cb = pop @unblock_queue) {
533 # this is an inlined copy of async_pool
534 my $coro = (pop @pool or new Coro \&pool_handler);
535
536 $coro->{_invoke} = $cb;
537 $coro->ready;
538 cede; # for short-lived callbacks, this reduces pressure on the coro pool
539 }
540 schedule; # sleep well
541 }
542};
543
544sub unblock_sub(&) {
545 my $cb = shift;
546
547 sub {
548 unshift @unblock_queue, [$cb, @_];
549 $unblock_scheduler->ready;
550 }
551}
552
553=back
554
255=cut 555=cut
256 556
2571; 5571;
258 558
259=head1 BUGS/LIMITATIONS 559=head1 BUGS/LIMITATIONS
260 560
261 - could be faster, especially when the core would introduce special 561 - you must make very sure that no coro is still active on global
262 support for coroutines (like it does for threads). 562 destruction. very bad things might happen otherwise (usually segfaults).
263 - there is still a memleak on coroutine termination that I could not 563
264 identify. Could be as small as a single SV.
265 - this module is not well-tested.
266 - if variables or arguments "disappear" (become undef) or become
267 corrupted please contact the author so he cen iron out the
268 remaining bugs.
269 - this module is not thread-safe. You must only ever use this module from 564 - this module is not thread-safe. You should only ever use this module
270 the same thread (this requirement might be loosened in the future to 565 from the same thread (this requirement might be losened in the future
271 allow per-thread schedulers, but Coro::State does not yet allow this). 566 to allow per-thread schedulers, but Coro::State does not yet allow
567 this).
272 568
273=head1 SEE ALSO 569=head1 SEE ALSO
274 570
275L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 571Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
276L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 572
277L<Coro::Handle>, L<Coro::Socket>. 573Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
574
575Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
576
577Embedding: L<Coro:MakeMaker>
278 578
279=head1 AUTHOR 579=head1 AUTHOR
280 580
281 Marc Lehmann <pcg@goof.com> 581 Marc Lehmann <schmorp@schmorp.de>
282 http://www.goof.com/pcg/marc/ 582 http://home.schmorp.de/
283 583
284=cut 584=cut
285 585

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