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Revision 1.148 by root, Fri Oct 5 20:11:25 2007 UTC

20 20
21=head1 DESCRIPTION 21=head1 DESCRIPTION
22 22
23This module collection manages coroutines. Coroutines are similar 23This module collection manages coroutines. Coroutines are similar
24to threads but don't run in parallel at the same time even on SMP 24to threads but don't run in parallel at the same time even on SMP
25machines. The specific flavor of coroutine use din this module also 25machines. The specific flavor of coroutine used in this module also
26guarentees you that it will not switch between coroutines unless 26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 29safer than threads programming.
30 30
31(Perl, however, does not natively support real threads but instead does a 31(Perl, however, does not natively support real threads but instead does a
50 50
51our $idle; # idle handler 51our $idle; # idle handler
52our $main; # main coroutine 52our $main; # main coroutine
53our $current; # current coroutine 53our $current; # current coroutine
54 54
55our $VERSION = '3.3'; 55our $VERSION = '4.01';
56 56
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 58our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 60);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 62
108 108
109The current coroutine (the last coroutine switched to). The initial value 109The current coroutine (the last coroutine switched to). The initial value
110is C<$main> (of course). 110is C<$main> (of course).
111 111
112This variable is B<strictly> I<read-only>. It is provided for performance 112This variable is B<strictly> I<read-only>. It is provided for performance
113reasons. If performance is not essentiel you are encouraged to use the 113reasons. If performance is not essential you are encouraged to use the
114C<Coro::current> function instead. 114C<Coro::current> function instead.
115 115
116=cut 116=cut
117 117
118$main->{desc} = "[main::]";
119
118# maybe some other module used Coro::Specific before... 120# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 121$main->{_specific} = $current->{_specific}
120 if $current; 122 if $current;
121 123
122_set_current $main; 124_set_current $main;
123 125
124sub current() { $current } 126sub current() { $current }
149 # free coroutine data and mark as destructed 151 # free coroutine data and mark as destructed
150 $self->_destroy 152 $self->_destroy
151 or return; 153 or return;
152 154
153 # call all destruction callbacks 155 # call all destruction callbacks
154 $_->(@{$self->{status}}) 156 $_->(@{$self->{_status}})
155 for @{(delete $self->{destroy_cb}) || []}; 157 for @{(delete $self->{_on_destroy}) || []};
156} 158}
157 159
158# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
159# cannot destroy itself. 161# cannot destroy itself.
160my @destroy; 162my @destroy;
166 while @destroy; 168 while @destroy;
167 169
168 &schedule; 170 &schedule;
169 } 171 }
170}; 172};
171 173$manager->desc ("[coro manager]");
172$manager->prio (PRIO_MAX); 174$manager->prio (PRIO_MAX);
173 175
174# static methods. not really. 176# static methods. not really.
175 177
176=back 178=back
185 187
186Create a new asynchronous coroutine and return it's coroutine object 188Create a new asynchronous coroutine and return it's coroutine object
187(usually unused). When the sub returns the new coroutine is automatically 189(usually unused). When the sub returns the new coroutine is automatically
188terminated. 190terminated.
189 191
190Calling C<exit> in a coroutine will not work correctly, so do not do that. 192See the C<Coro::State::new> constructor for info about the coroutine
193environment.
191 194
192When the coroutine dies, the program will exit, just as in the main 195Calling C<exit> in a coroutine will do the same as calling exit outside
193program. 196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program.
194 198
195 # create a new coroutine that just prints its arguments 199 # create a new coroutine that just prints its arguments
196 async { 200 async {
197 print "@_\n"; 201 print "@_\n";
198 } 1,2,3,4; 202 } 1,2,3,4;
199 203
200=cut 204=cut
201 205
202sub async(&@) { 206sub async(&@) {
203 my $pid = new Coro @_; 207 my $coro = new Coro @_;
204 $pid->ready; 208 $coro->ready;
205 $pid 209 $coro
210}
211
212=item async_pool { ... } [@args...]
213
214Similar to C<async>, but uses a coroutine pool, so you should not call
215terminate or join (although you are allowed to), and you get a coroutine
216that might have executed other code already (which can be good or bad :).
217
218Also, the block is executed in an C<eval> context and a warning will be
219issued in case of an exception instead of terminating the program, as
220C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
221will not work in the expected way, unless you call terminate or cancel,
222which somehow defeats the purpose of pooling.
223
224The priority will be reset to C<0> after each job, tracing will be
225disabled, the description will be reset and the default output filehandle
226gets restored, so you can change alkl these. Otherwise the coroutine will
227be re-used "as-is": most notably if you change other per-coroutine global
228stuff such as C<$/> you need to revert that change, which is most simply
229done by using local as in C< local $/ >.
230
231The pool size is limited to 8 idle coroutines (this can be adjusted by
232changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
233required.
234
235If you are concerned about pooled coroutines growing a lot because a
236single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
237{ terminate }> once per second or so to slowly replenish the pool. In
238addition to that, when the stacks used by a handler grows larger than 16kb
239(adjustable with $Coro::POOL_RSS) it will also exit.
240
241=cut
242
243our $POOL_SIZE = 8;
244our $POOL_RSS = 16 * 1024;
245our @async_pool;
246
247sub pool_handler {
248 my $cb;
249
250 while () {
251 eval {
252 while () {
253 _pool_1 $cb;
254 &$cb;
255 _pool_2 $cb;
256 &schedule;
257 }
258 };
259
260 last if $@ eq "\3terminate\2\n";
261 warn $@ if $@;
262 }
263}
264
265sub async_pool(&@) {
266 # this is also inlined into the unlock_scheduler
267 my $coro = (pop @async_pool) || new Coro \&pool_handler;
268
269 $coro->{_invoke} = [@_];
270 $coro->ready;
271
272 $coro
206} 273}
207 274
208=item schedule 275=item schedule
209 276
210Calls the scheduler. Please note that the current coroutine will not be put 277Calls the scheduler. Please note that the current coroutine will not be put
223 # wake up sleeping coroutine 290 # wake up sleeping coroutine
224 $current->ready; 291 $current->ready;
225 undef $current; 292 undef $current;
226 }; 293 };
227 294
228 # call schedule until event occured. 295 # call schedule until event occurred.
229 # in case we are woken up for other reasons 296 # in case we are woken up for other reasons
230 # (current still defined), loop. 297 # (current still defined), loop.
231 Coro::schedule while $current; 298 Coro::schedule while $current;
232 } 299 }
233 300
235 302
236"Cede" to other coroutines. This function puts the current coroutine into the 303"Cede" to other coroutines. This function puts the current coroutine into the
237ready queue and calls C<schedule>, which has the effect of giving up the 304ready queue and calls C<schedule>, which has the effect of giving up the
238current "timeslice" to other coroutines of the same or higher priority. 305current "timeslice" to other coroutines of the same or higher priority.
239 306
307Returns true if at least one coroutine switch has happened.
308
240=item Coro::cede_notself 309=item Coro::cede_notself
241 310
242Works like cede, but is not exported by default and will cede to any 311Works like cede, but is not exported by default and will cede to any
243coroutine, regardless of priority, once. 312coroutine, regardless of priority, once.
244 313
314Returns true if at least one coroutine switch has happened.
315
245=item terminate [arg...] 316=item terminate [arg...]
246 317
247Terminates the current coroutine with the given status values (see L<cancel>). 318Terminates the current coroutine with the given status values (see L<cancel>).
319
320=item killall
321
322Kills/terminates/cancels all coroutines except the currently running
323one. This is useful after a fork, either in the child or the parent, as
324usually only one of them should inherit the running coroutines.
248 325
249=cut 326=cut
250 327
251sub terminate { 328sub terminate {
252 $current->cancel (@_); 329 $current->cancel (@_);
330}
331
332sub killall {
333 for (Coro::State::list) {
334 $_->cancel
335 if $_ != $current && UNIVERSAL::isa $_, "Coro";
336 }
253} 337}
254 338
255=back 339=back
256 340
257# dynamic methods 341# dynamic methods
267Create a new coroutine and return it. When the sub returns the coroutine 351Create a new coroutine and return it. When the sub returns the coroutine
268automatically terminates as if C<terminate> with the returned values were 352automatically terminates as if C<terminate> with the returned values were
269called. To make the coroutine run you must first put it into the ready queue 353called. To make the coroutine run you must first put it into the ready queue
270by calling the ready method. 354by calling the ready method.
271 355
272Calling C<exit> in a coroutine will not work correctly, so do not do that. 356See C<async> and C<Coro::State::new> for additional info about the
357coroutine environment.
273 358
274=cut 359=cut
275 360
276sub _run_coro { 361sub _run_coro {
277 terminate &{+shift}; 362 terminate &{+shift};
301 386
302=cut 387=cut
303 388
304sub cancel { 389sub cancel {
305 my $self = shift; 390 my $self = shift;
306 $self->{status} = [@_]; 391 $self->{_status} = [@_];
307 392
308 if ($current == $self) { 393 if ($current == $self) {
309 push @destroy, $self; 394 push @destroy, $self;
310 $manager->ready; 395 $manager->ready;
311 &schedule while 1; 396 &schedule while 1;
315} 400}
316 401
317=item $coroutine->join 402=item $coroutine->join
318 403
319Wait until the coroutine terminates and return any values given to the 404Wait until the coroutine terminates and return any values given to the
320C<terminate> or C<cancel> functions. C<join> can be called multiple times 405C<terminate> or C<cancel> functions. C<join> can be called concurrently
321from multiple coroutine. 406from multiple coroutines.
322 407
323=cut 408=cut
324 409
325sub join { 410sub join {
326 my $self = shift; 411 my $self = shift;
327 412
328 unless ($self->{status}) { 413 unless ($self->{_status}) {
329 my $current = $current; 414 my $current = $current;
330 415
331 push @{$self->{destroy_cb}}, sub { 416 push @{$self->{_on_destroy}}, sub {
332 $current->ready; 417 $current->ready;
333 undef $current; 418 undef $current;
334 }; 419 };
335 420
336 &schedule while $current; 421 &schedule while $current;
337 } 422 }
338 423
339 wantarray ? @{$self->{status}} : $self->{status}[0]; 424 wantarray ? @{$self->{_status}} : $self->{_status}[0];
340} 425}
341 426
342=item $coroutine->on_destroy (\&cb) 427=item $coroutine->on_destroy (\&cb)
343 428
344Registers a callback that is called when this coroutine gets destroyed, 429Registers a callback that is called when this coroutine gets destroyed,
348=cut 433=cut
349 434
350sub on_destroy { 435sub on_destroy {
351 my ($self, $cb) = @_; 436 my ($self, $cb) = @_;
352 437
353 push @{ $self->{destroy_cb} }, $cb; 438 push @{ $self->{_on_destroy} }, $cb;
354} 439}
355 440
356=item $oldprio = $coroutine->prio ($newprio) 441=item $oldprio = $coroutine->prio ($newprio)
357 442
358Sets (or gets, if the argument is missing) the priority of the 443Sets (or gets, if the argument is missing) the priority of the
383=item $olddesc = $coroutine->desc ($newdesc) 468=item $olddesc = $coroutine->desc ($newdesc)
384 469
385Sets (or gets in case the argument is missing) the description for this 470Sets (or gets in case the argument is missing) the description for this
386coroutine. This is just a free-form string you can associate with a coroutine. 471coroutine. This is just a free-form string you can associate with a coroutine.
387 472
473This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
474can modify this member directly if you wish.
475
388=cut 476=cut
389 477
390sub desc { 478sub desc {
391 my $old = $_[0]{desc}; 479 my $old = $_[0]{desc};
392 $_[0]{desc} = $_[1] if @_ > 1; 480 $_[0]{desc} = $_[1] if @_ > 1;
400=over 4 488=over 4
401 489
402=item Coro::nready 490=item Coro::nready
403 491
404Returns the number of coroutines that are currently in the ready state, 492Returns the number of coroutines that are currently in the ready state,
405i.e. that can be swicthed to. The value C<0> means that the only runnable 493i.e. that can be switched to. The value C<0> means that the only runnable
406coroutine is the currently running one, so C<cede> would have no effect, 494coroutine is the currently running one, so C<cede> would have no effect,
407and C<schedule> would cause a deadlock unless there is an idle handler 495and C<schedule> would cause a deadlock unless there is an idle handler
408that wakes up some coroutines. 496that wakes up some coroutines.
409 497
410=item my $guard = Coro::guard { ... } 498=item my $guard = Coro::guard { ... }
411 499
412This creates and returns a guard object. Nothing happens until the objetc 500This creates and returns a guard object. Nothing happens until the object
413gets destroyed, in which case the codeblock given as argument will be 501gets destroyed, in which case the codeblock given as argument will be
414executed. This is useful to free locks or other resources in case of a 502executed. This is useful to free locks or other resources in case of a
415runtime error or when the coroutine gets canceled, as in both cases the 503runtime error or when the coroutine gets canceled, as in both cases the
416guard block will be executed. The guard object supports only one method, 504guard block will be executed. The guard object supports only one method,
417C<< ->cancel >>, which will keep the codeblock from being executed. 505C<< ->cancel >>, which will keep the codeblock from being executed.
446This utility function takes a BLOCK or code reference and "unblocks" it, 534This utility function takes a BLOCK or code reference and "unblocks" it,
447returning the new coderef. This means that the new coderef will return 535returning the new coderef. This means that the new coderef will return
448immediately without blocking, returning nothing, while the original code 536immediately without blocking, returning nothing, while the original code
449ref will be called (with parameters) from within its own coroutine. 537ref will be called (with parameters) from within its own coroutine.
450 538
451The reason this fucntion exists is that many event libraries (such as the 539The reason this function exists is that many event libraries (such as the
452venerable L<Event|Event> module) are not coroutine-safe (a weaker form 540venerable L<Event|Event> module) are not coroutine-safe (a weaker form
453of thread-safety). This means you must not block within event callbacks, 541of thread-safety). This means you must not block within event callbacks,
454otherwise you might suffer from crashes or worse. 542otherwise you might suffer from crashes or worse.
455 543
456This function allows your callbacks to block by executing them in another 544This function allows your callbacks to block by executing them in another
461In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 549In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
462creating event callbacks that want to block. 550creating event callbacks that want to block.
463 551
464=cut 552=cut
465 553
466our @unblock_pool;
467our @unblock_queue; 554our @unblock_queue;
468our $UNBLOCK_POOL_SIZE = 2;
469 555
470sub unblock_handler_ { 556# we create a special coro because we want to cede,
471 while () { 557# to reduce pressure on the coro pool (because most callbacks
472 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 558# return immediately and can be reused) and because we cannot cede
473 $cb->(@arg); 559# inside an event callback.
474
475 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
476 push @unblock_pool, $Coro::current;
477 schedule;
478 }
479}
480
481our $unblock_scheduler = async { 560our $unblock_scheduler = new Coro sub {
482 while () { 561 while () {
483 while (my $cb = pop @unblock_queue) { 562 while (my $cb = pop @unblock_queue) {
484 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 563 # this is an inlined copy of async_pool
485 $handler->{arg} = $cb; 564 my $coro = (pop @async_pool) || new Coro \&pool_handler;
565
566 $coro->{_invoke} = $cb;
486 $handler->ready; 567 $coro->ready;
487 cede; 568 cede; # for short-lived callbacks, this reduces pressure on the coro pool
488 } 569 }
489 570 schedule; # sleep well
490 schedule;
491 } 571 }
492}; 572};
573$unblock_scheduler->desc ("[unblock_sub scheduler]");
493 574
494sub unblock_sub(&) { 575sub unblock_sub(&) {
495 my $cb = shift; 576 my $cb = shift;
496 577
497 sub { 578 sub {
498 push @unblock_queue, [$cb, @_]; 579 unshift @unblock_queue, [$cb, @_];
499 $unblock_scheduler->ready; 580 $unblock_scheduler->ready;
500 } 581 }
501} 582}
502 583
503=back 584=back
510 591
511 - you must make very sure that no coro is still active on global 592 - you must make very sure that no coro is still active on global
512 destruction. very bad things might happen otherwise (usually segfaults). 593 destruction. very bad things might happen otherwise (usually segfaults).
513 594
514 - this module is not thread-safe. You should only ever use this module 595 - this module is not thread-safe. You should only ever use this module
515 from the same thread (this requirement might be losened in the future 596 from the same thread (this requirement might be loosened in the future
516 to allow per-thread schedulers, but Coro::State does not yet allow 597 to allow per-thread schedulers, but Coro::State does not yet allow
517 this). 598 this).
518 599
519=head1 SEE ALSO 600=head1 SEE ALSO
520 601
521Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 602Support/Utility: L<Coro::Specific>, L<Coro::State>, L<Coro::Util>.
522 603
523Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 604Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
524 605
525Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 606Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>.
526 607

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