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Revision 1.189 by root, Thu May 29 18:05:53 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coroutine
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
22 my $locked; 22 my $locked;
23 23
24 $lock->down; 24 $lock->down;
25 $locked = 1; 25 $locked = 1;
26 $lock->up; 26 $lock->up;
27 27
28=head1 DESCRIPTION 28=head1 DESCRIPTION
29 29
30This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar to
31to threads but don't run in parallel at the same time even on SMP 31threads but don't (in general) run in parallel at the same time even
32machines. The specific flavor of coroutine used in this module also 32on SMP machines. The specific flavor of coroutine used in this module
33guarantees you that it will not switch between coroutines unless 33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming. 36safer and easier than threads programming.
37 37
38(Perl, however, does not natively support real threads but instead does a 38Unlike a normal perl program, however, coroutines allow you to have
39very slow and memory-intensive emulation of processes using threads. This 39multiple running interpreters that share data, which is especially useful
40is a performance win on Windows machines, and a loss everywhere else). 40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
41 50
42In this module, coroutines are defined as "callchain + lexical variables + 51In this module, coroutines are defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
44its own set of lexicals and its own set of perls most important global 53its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 54variables (see L<Coro::State> for more configuration).
57 66
58our $idle; # idle handler 67our $idle; # idle handler
59our $main; # main coroutine 68our $main; # main coroutine
60our $current; # current coroutine 69our $current; # current coroutine
61 70
62our $VERSION = '4.2'; 71our $VERSION = 4.74;
63 72
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
65our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 76);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 78
70{
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103
104=over 4 79=over 4
105 80
106=item $main 81=item $Coro::main
107 82
108This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
109 87
110=cut 88=cut
111 89
112$main = new Coro; 90$main = new Coro;
113 91
114=item $current (or as function: current) 92=item $Coro::current
115 93
116The current coroutine (the last coroutine switched to). The initial value 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 96C<$main> (of course).
118 97
119This variable is B<strictly> I<read-only>. It is provided for performance 98This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 99value stored in it and use it as any other coroutine object, but you must
121C<Coro::current> function instead. 100not otherwise modify the variable itself.
122 101
123=cut 102=cut
124 103
125$main->{desc} = "[main::]"; 104$main->{desc} = "[main::]";
126 105
128$main->{_specific} = $current->{_specific} 107$main->{_specific} = $current->{_specific}
129 if $current; 108 if $current;
130 109
131_set_current $main; 110_set_current $main;
132 111
133sub current() { $current } 112sub current() { $current } # [DEPRECATED]
134 113
135=item $idle 114=item $Coro::idle
136 115
137A callback that is called whenever the scheduler finds no ready coroutines 116This variable is mainly useful to integrate Coro into event loops. It is
138to run. The default implementation prints "FATAL: deadlock detected" and 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
139exits, because the program has no other way to continue. 118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
140 124
141This hook is overwritten by modules such as C<Coro::Timer> and 125This hook is overwritten by modules such as C<Coro::Timer> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
143coroutine so the scheduler can run it. 127coroutine so the scheduler can run it.
128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
144 136
145Please note that if your callback recursively invokes perl (e.g. for event 137Please note that if your callback recursively invokes perl (e.g. for event
146handlers), then it must be prepared to be called recursively itself. 138handlers), then it must be prepared to be called recursively itself.
147 139
148=cut 140=cut
178 } 170 }
179}; 171};
180$manager->desc ("[coro manager]"); 172$manager->desc ("[coro manager]");
181$manager->prio (PRIO_MAX); 173$manager->prio (PRIO_MAX);
182 174
183# static methods. not really.
184
185=back 175=back
186 176
187=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
188
189Static methods are actually functions that operate on the current coroutine only.
190 178
191=over 4 179=over 4
192 180
193=item async { ... } [@args...] 181=item async { ... } [@args...]
194 182
195Create a new asynchronous coroutine and return it's coroutine object 183Create a new coroutine and return it's coroutine object (usually
196(usually unused). When the sub returns the new coroutine is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
197terminated. 189terminated.
198 190
191The remaining arguments are passed as arguments to the closure.
192
199See the C<Coro::State::new> constructor for info about the coroutine 193See the C<Coro::State::new> constructor for info about the coroutine
200environment in which coroutines run. 194environment in which coroutines are executed.
201 195
202Calling C<exit> in a coroutine will do the same as calling exit outside 196Calling C<exit> in a coroutine will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit, 197the coroutine. Likewise, when the coroutine dies, the program will exit,
204just as it would in the main program. 198just as it would in the main program.
205 199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
206 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
207 async { 205 async {
208 print "@_\n"; 206 print "@_\n";
209 } 1,2,3,4; 207 } 1,2,3,4;
210 208
211=cut 209=cut
217} 215}
218 216
219=item async_pool { ... } [@args...] 217=item async_pool { ... } [@args...]
220 218
221Similar to C<async>, but uses a coroutine pool, so you should not call 219Similar to C<async>, but uses a coroutine pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine 220terminate or join on it (although you are allowed to), and you get a
223that might have executed other code already (which can be good or bad :). 221coroutine that might have executed other code already (which can be good
222or bad :).
224 223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
225Also, the block is executed in an C<eval> context and a warning will be 228The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 229issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 231will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling. 232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
230 234
231The priority will be reset to C<0> after each job, tracing will be 235The priority will be reset to C<0> after each run, tracing will be
232disabled, the description will be reset and the default output filehandle 236disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will 237gets restored, so you can change all these. Otherwise the coroutine will
234be re-used "as-is": most notably if you change other per-coroutine global 238be re-used "as-is": most notably if you change other per-coroutine global
235stuff such as C<$/> you need to revert that change, which is most simply 239stuff such as C<$/> you I<must needs> to revert that change, which is most
236done by using local as in C< local $/ >. 240simply done by using local as in: C< local $/ >.
237 241
238The pool size is limited to 8 idle coroutines (this can be adjusted by 242The pool size is limited to C<8> idle coroutines (this can be adjusted by
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
240required. 244required.
241 245
242If you are concerned about pooled coroutines growing a lot because a 246If you are concerned about pooled coroutines growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In 248{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb 249addition to that, when the stacks used by a handler grows larger than 16kb
246(adjustable with $Coro::POOL_RSS) it will also exit. 250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
247 251
248=cut 252=cut
249 253
250our $POOL_SIZE = 8; 254our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024; 255our $POOL_RSS = 16 * 1024;
277 $coro->ready; 281 $coro->ready;
278 282
279 $coro 283 $coro
280} 284}
281 285
286=back
287
288=head2 STATIC METHODS
289
290Static methods are actually functions that operate on the current coroutine.
291
292=over 4
293
282=item schedule 294=item schedule
283 295
284Calls the scheduler. Please note that the current coroutine will not be put 296Calls the scheduler. The scheduler will find the next coroutine that is
297to be run from the ready queue and switches to it. The next coroutine
298to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the
300C<$Coro::idle> hook.
301
302Please note that the current coroutine will I<not> be put into the ready
285into the ready queue, so calling this function usually means you will 303queue, so calling this function usually means you will never be called
286never be called again unless something else (e.g. an event handler) calls 304again unless something else (e.g. an event handler) calls C<< ->ready >>,
287ready. 305thus waking you up.
306
307This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in
309a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up,
312so you need to check wether the event indeed happened, e.g. by storing the
313status in a variable.
288 314
289The canonical way to wait on external events is this: 315The canonical way to wait on external events is this:
290 316
291 { 317 {
292 # remember current coroutine 318 # remember current coroutine
305 Coro::schedule while $current; 331 Coro::schedule while $current;
306 } 332 }
307 333
308=item cede 334=item cede
309 335
310"Cede" to other coroutines. This function puts the current coroutine into the 336"Cede" to other coroutines. This function puts the current coroutine into
311ready queue and calls C<schedule>, which has the effect of giving up the 337the ready queue and calls C<schedule>, which has the effect of giving
312current "timeslice" to other coroutines of the same or higher priority. 338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
341
342This function is often called C<yield> in other languages.
313 343
314=item Coro::cede_notself 344=item Coro::cede_notself
315 345
316Works like cede, but is not exported by default and will cede to any 346Works like cede, but is not exported by default and will cede to I<any>
317coroutine, regardless of priority, once. 347coroutine, regardless of priority. This is useful sometimes to ensure
348progress is made.
318 349
319=item terminate [arg...] 350=item terminate [arg...]
320 351
321Terminates the current coroutine with the given status values (see L<cancel>). 352Terminates the current coroutine with the given status values (see L<cancel>).
322 353
323=item killall 354=item killall
324 355
325Kills/terminates/cancels all coroutines except the currently running 356Kills/terminates/cancels all coroutines except the currently running
326one. This is useful after a fork, either in the child or the parent, as 357one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines. 358usually only one of them should inherit the running coroutines.
359
360Note that while this will try to free some of the main programs resources,
361you cnanot free all of them, so if a coroutine that is not the main
362program calls this function, there will be some one-time resource leak.
328 363
329=cut 364=cut
330 365
331sub terminate { 366sub terminate {
332 $current->cancel (@_); 367 $current->cancel (@_);
339 } 374 }
340} 375}
341 376
342=back 377=back
343 378
344# dynamic methods
345
346=head2 COROUTINE METHODS 379=head2 COROUTINE METHODS
347 380
348These are the methods you can call on coroutine objects. 381These are the methods you can call on coroutine objects (or to create
382them).
349 383
350=over 4 384=over 4
351 385
352=item new Coro \&sub [, @args...] 386=item new Coro \&sub [, @args...]
353 387
354Create a new coroutine and return it. When the sub returns the coroutine 388Create a new coroutine and return it. When the sub returns, the coroutine
355automatically terminates as if C<terminate> with the returned values were 389automatically terminates as if C<terminate> with the returned values were
356called. To make the coroutine run you must first put it into the ready queue 390called. To make the coroutine run you must first put it into the ready
357by calling the ready method. 391queue by calling the ready method.
358 392
359See C<async> and C<Coro::State::new> for additional info about the 393See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment. 394coroutine environment.
361 395
362=cut 396=cut
371 $class->SUPER::new (\&_run_coro, @_) 405 $class->SUPER::new (\&_run_coro, @_)
372} 406}
373 407
374=item $success = $coroutine->ready 408=item $success = $coroutine->ready
375 409
376Put the given coroutine into the ready queue (according to it's priority) 410Put the given coroutine into the end of its ready queue (there is one
377and return true. If the coroutine is already in the ready queue, do nothing 411queue for each priority) and return true. If the coroutine is already in
378and return false. 412the ready queue, do nothing and return false.
413
414This ensures that the scheduler will resume this coroutine automatically
415once all the coroutines of higher priority and all coroutines of the same
416priority that were put into the ready queue earlier have been resumed.
379 417
380=item $is_ready = $coroutine->is_ready 418=item $is_ready = $coroutine->is_ready
381 419
382Return wether the coroutine is currently the ready queue or not, 420Return wether the coroutine is currently the ready queue or not,
383 421
404 442
405=item $coroutine->join 443=item $coroutine->join
406 444
407Wait until the coroutine terminates and return any values given to the 445Wait until the coroutine terminates and return any values given to the
408C<terminate> or C<cancel> functions. C<join> can be called concurrently 446C<terminate> or C<cancel> functions. C<join> can be called concurrently
409from multiple coroutines. 447from multiple coroutines, and all will be resumed and given the status
448return once the C<$coroutine> terminates.
410 449
411=cut 450=cut
412 451
413sub join { 452sub join {
414 my $self = shift; 453 my $self = shift;
429 468
430=item $coroutine->on_destroy (\&cb) 469=item $coroutine->on_destroy (\&cb)
431 470
432Registers a callback that is called when this coroutine gets destroyed, 471Registers a callback that is called when this coroutine gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments, 472but before it is joined. The callback gets passed the terminate arguments,
434if any. 473if any, and I<must not> die, under any circumstances.
435 474
436=cut 475=cut
437 476
438sub on_destroy { 477sub on_destroy {
439 my ($self, $cb) = @_; 478 my ($self, $cb) = @_;
507=over 4 546=over 4
508 547
509=item Coro::nready 548=item Coro::nready
510 549
511Returns the number of coroutines that are currently in the ready state, 550Returns the number of coroutines that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable 551i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the
513coroutine is the currently running one, so C<cede> would have no effect, 553currently running one, so C<cede> would have no effect, and C<schedule>
514and C<schedule> would cause a deadlock unless there is an idle handler 554would cause a deadlock unless there is an idle handler that wakes up some
515that wakes up some coroutines. 555coroutines.
516 556
517=item my $guard = Coro::guard { ... } 557=item my $guard = Coro::guard { ... }
518 558
519This creates and returns a guard object. Nothing happens until the object 559This creates and returns a guard object. Nothing happens until the object
520gets destroyed, in which case the codeblock given as argument will be 560gets destroyed, in which case the codeblock given as argument will be
549 589
550 590
551=item unblock_sub { ... } 591=item unblock_sub { ... }
552 592
553This utility function takes a BLOCK or code reference and "unblocks" it, 593This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return 594returning a new coderef. Unblocking means that calling the new coderef
555immediately without blocking, returning nothing, while the original code 595will return immediately without blocking, returning nothing, while the
556ref will be called (with parameters) from within its own coroutine. 596original code ref will be called (with parameters) from within another
597coroutine.
557 598
558The reason this function exists is that many event libraries (such as the 599The reason this function exists is that many event libraries (such as the
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form 600venerable L<Event|Event> module) are not coroutine-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks, 601of thread-safety). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse. 602otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>.
562 604
563This function allows your callbacks to block by executing them in another 605This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 606coroutine where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk. 608disk, for example.
567 609
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 611creating event callbacks that want to block.
612
613If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue),
615there is no reason to use C<unblock_sub>.
616
617Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you
621must not block either, or use C<unblock_sub>.
570 622
571=cut 623=cut
572 624
573our @unblock_queue; 625our @unblock_queue;
574 626
606 658
6071; 6591;
608 660
609=head1 BUGS/LIMITATIONS 661=head1 BUGS/LIMITATIONS
610 662
611 - you must make very sure that no coro is still active on global
612 destruction. very bad things might happen otherwise (usually segfaults).
613
614 - this module is not thread-safe. You should only ever use this module 663This module is not perl-pseudo-thread-safe. You should only ever use this
615 from the same thread (this requirement might be loosened in the future 664module from the same thread (this requirement might be removed in the
616 to allow per-thread schedulers, but Coro::State does not yet allow 665future to allow per-thread schedulers, but Coro::State does not yet allow
617 this). 666this). I recommend disabling thread support and using processes, as this
667is much faster and uses less memory.
618 668
619=head1 SEE ALSO 669=head1 SEE ALSO
620 670
621Lower level Configuration, Coroutine Environment: L<Coro::State>. 671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
622 672
623Debugging: L<Coro::Debug>. 673Debugging: L<Coro::Debug>.
624 674
625Support/Utility: L<Coro::Specific>, L<Coro::Util>. 675Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626 676
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628 678
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
630 680
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
632 682
633Embedding: L<Coro:MakeMaker>. 683XS API: L<Coro::MakeMaker>.
684
685Low level Configuration, Coroutine Environment: L<Coro::State>.
634 686
635=head1 AUTHOR 687=head1 AUTHOR
636 688
637 Marc Lehmann <schmorp@schmorp.de> 689 Marc Lehmann <schmorp@schmorp.de>
638 http://home.schmorp.de/ 690 http://home.schmorp.de/

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