ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.89 by root, Mon Nov 27 02:01:33 2006 UTC vs.
Revision 1.156 by root, Fri Nov 9 19:50:15 2007 UTC

6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
12 19
13 # alternatively create an async process like this: 20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
14 23
15 sub some_func : Coro { 24 $lock->down;
16 # some more async code 25 $locked = 1;
17 } 26 $lock->up;
18
19 cede;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar
24threads but don't run in parallel. 31to threads but don't run in parallel at the same time even on SMP
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
25 37
38(Perl, however, does not natively support real threads but instead does a
39very slow and memory-intensive emulation of processes using threads. This
40is a performance win on Windows machines, and a loss everywhere else).
41
26In this module, coroutines are defined as "callchain + lexical variables 42In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 44its own set of lexicals and its own set of perls most important global
29important global variables. 45variables (see L<Coro::State> for more configuration).
30 46
31=cut 47=cut
32 48
33package Coro; 49package Coro;
34 50
41 57
42our $idle; # idle handler 58our $idle; # idle handler
43our $main; # main coroutine 59our $main; # main coroutine
44our $current; # current coroutine 60our $current; # current coroutine
45 61
46our $VERSION = '3.0'; 62our $VERSION = '4.2';
47 63
48our @EXPORT = qw(async cede schedule terminate current); 64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 65our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 67);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53 69
54{ 70{
55 my @async; 71 my @async;
56 my $init; 72 my $init;
57 73
58 # this way of handling attributes simply is NOT scalable ;() 74 # this way of handling attributes simply is NOT scalable ;()
59 sub import { 75 sub import {
60 no strict 'refs'; 76 no strict 'refs';
61 77
62 Coro->export_to_level(1, @_); 78 Coro->export_to_level (1, @_);
63 79
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift); 82 my ($package, $ref) = (shift, shift);
67 my @attrs; 83 my @attrs;
99 115
100The current coroutine (the last coroutine switched to). The initial value 116The current coroutine (the last coroutine switched to). The initial value
101is C<$main> (of course). 117is C<$main> (of course).
102 118
103This variable is B<strictly> I<read-only>. It is provided for performance 119This variable is B<strictly> I<read-only>. It is provided for performance
104reasons. If performance is not essentiel you are encouraged to use the 120reasons. If performance is not essential you are encouraged to use the
105C<Coro::current> function instead. 121C<Coro::current> function instead.
106 122
107=cut 123=cut
108 124
125$main->{desc} = "[main::]";
126
109# maybe some other module used Coro::Specific before... 127# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 128$main->{_specific} = $current->{_specific}
112} 129 if $current;
113 130
114$current = $main; 131_set_current $main;
115 132
116sub current() { $current } 133sub current() { $current }
117 134
118=item $idle 135=item $idle
119 136
120A callback that is called whenever the scheduler finds no ready coroutines 137A callback that is called whenever the scheduler finds no ready coroutines
121to run. The default implementation prints "FATAL: deadlock detected" and 138to run. The default implementation prints "FATAL: deadlock detected" and
122exits. 139exits, because the program has no other way to continue.
123 140
124This hook is overwritten by modules such as C<Coro::Timer> and 141This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wakes up some 142C<Coro::Event> to wait on an external event that hopefully wake up a
126coroutine. 143coroutine so the scheduler can run it.
144
145Please note that if your callback recursively invokes perl (e.g. for event
146handlers), then it must be prepared to be called recursively itself.
127 147
128=cut 148=cut
129 149
130$idle = sub { 150$idle = sub {
131 print STDERR "FATAL: deadlock detected\n"; 151 require Carp;
132 exit (51); 152 Carp::croak ("FATAL: deadlock detected");
133}; 153};
154
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
134 166
135# this coroutine is necessary because a coroutine 167# this coroutine is necessary because a coroutine
136# cannot destroy itself. 168# cannot destroy itself.
137my @destroy; 169my @destroy;
170my $manager;
171
138my $manager; $manager = new Coro sub { 172$manager = new Coro sub {
139 while () { 173 while () {
140 # by overwriting the state object with the manager we destroy it 174 (shift @destroy)->_cancel
141 # while still being able to schedule this coroutine (in case it has
142 # been readied multiple times. this is harmless since the manager
143 # can be called as many times as neccessary and will always
144 # remove itself from the runqueue
145 while (@destroy) { 175 while @destroy;
146 my $coro = pop @destroy;
147 $coro->{status} ||= [];
148 $_->ready for @{delete $coro->{join} || []};
149 176
150 # the next line destroys the coro state, but keeps the
151 # process itself intact (we basically make it a zombie
152 # process that always runs the manager thread, so it's possible
153 # to transfer() to this process).
154 $coro->_clone_state_from ($manager);
155 }
156 &schedule; 177 &schedule;
157 } 178 }
158}; 179};
180$manager->desc ("[coro manager]");
181$manager->prio (PRIO_MAX);
159 182
160# static methods. not really. 183# static methods. not really.
161 184
162=back 185=back
163 186
164=head2 STATIC METHODS 187=head2 STATIC METHODS
165 188
166Static methods are actually functions that operate on the current process only. 189Static methods are actually functions that operate on the current coroutine only.
167 190
168=over 4 191=over 4
169 192
170=item async { ... } [@args...] 193=item async { ... } [@args...]
171 194
172Create a new asynchronous process and return it's process object 195Create a new asynchronous coroutine and return it's coroutine object
173(usually unused). When the sub returns the new process is automatically 196(usually unused). When the sub returns the new coroutine is automatically
174terminated. 197terminated.
175 198
176Calling C<exit> in a coroutine will not work correctly, so do not do that. 199See the C<Coro::State::new> constructor for info about the coroutine
200environment in which coroutines run.
177 201
178When the coroutine dies, the program will exit, just as in the main 202Calling C<exit> in a coroutine will do the same as calling exit outside
179program. 203the coroutine. Likewise, when the coroutine dies, the program will exit,
204just as it would in the main program.
180 205
181 # create a new coroutine that just prints its arguments 206 # create a new coroutine that just prints its arguments
182 async { 207 async {
183 print "@_\n"; 208 print "@_\n";
184 } 1,2,3,4; 209 } 1,2,3,4;
185 210
186=cut 211=cut
187 212
188sub async(&@) { 213sub async(&@) {
189 my $pid = new Coro @_; 214 my $coro = new Coro @_;
190 $pid->ready; 215 $coro->ready;
191 $pid 216 $coro
217}
218
219=item async_pool { ... } [@args...]
220
221Similar to C<async>, but uses a coroutine pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine
223that might have executed other code already (which can be good or bad :).
224
225Also, the block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling.
230
231The priority will be reset to C<0> after each job, tracing will be
232disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will
234be re-used "as-is": most notably if you change other per-coroutine global
235stuff such as C<$/> you need to revert that change, which is most simply
236done by using local as in C< local $/ >.
237
238The pool size is limited to 8 idle coroutines (this can be adjusted by
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
240required.
241
242If you are concerned about pooled coroutines growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb
246(adjustable with $Coro::POOL_RSS) it will also exit.
247
248=cut
249
250our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024;
252our @async_pool;
253
254sub pool_handler {
255 my $cb;
256
257 while () {
258 eval {
259 while () {
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 };
266
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@;
269 }
270}
271
272sub async_pool(&@) {
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275
276 $coro->{_invoke} = [@_];
277 $coro->ready;
278
279 $coro
192} 280}
193 281
194=item schedule 282=item schedule
195 283
196Calls the scheduler. Please note that the current process will not be put 284Calls the scheduler. Please note that the current coroutine will not be put
197into the ready queue, so calling this function usually means you will 285into the ready queue, so calling this function usually means you will
198never be called again. 286never be called again unless something else (e.g. an event handler) calls
287ready.
199 288
200=cut 289The canonical way to wait on external events is this:
290
291 {
292 # remember current coroutine
293 my $current = $Coro::current;
294
295 # register a hypothetical event handler
296 on_event_invoke sub {
297 # wake up sleeping coroutine
298 $current->ready;
299 undef $current;
300 };
301
302 # call schedule until event occurred.
303 # in case we are woken up for other reasons
304 # (current still defined), loop.
305 Coro::schedule while $current;
306 }
201 307
202=item cede 308=item cede
203 309
204"Cede" to other processes. This function puts the current process into the 310"Cede" to other coroutines. This function puts the current coroutine into the
205ready queue and calls C<schedule>, which has the effect of giving up the 311ready queue and calls C<schedule>, which has the effect of giving up the
206current "timeslice" to other coroutines of the same or higher priority. 312current "timeslice" to other coroutines of the same or higher priority.
207 313
208=cut 314=item Coro::cede_notself
315
316Works like cede, but is not exported by default and will cede to any
317coroutine, regardless of priority, once.
209 318
210=item terminate [arg...] 319=item terminate [arg...]
211 320
212Terminates the current process with the given status values (see L<cancel>). 321Terminates the current coroutine with the given status values (see L<cancel>).
322
323=item killall
324
325Kills/terminates/cancels all coroutines except the currently running
326one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines.
213 328
214=cut 329=cut
215 330
216sub terminate { 331sub terminate {
217 $current->cancel (@_); 332 $current->cancel (@_);
218} 333}
219 334
335sub killall {
336 for (Coro::State::list) {
337 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 }
340}
341
220=back 342=back
221 343
222# dynamic methods 344# dynamic methods
223 345
224=head2 PROCESS METHODS 346=head2 COROUTINE METHODS
225 347
226These are the methods you can call on process objects. 348These are the methods you can call on coroutine objects.
227 349
228=over 4 350=over 4
229 351
230=item new Coro \&sub [, @args...] 352=item new Coro \&sub [, @args...]
231 353
232Create a new process and return it. When the sub returns the process 354Create a new coroutine and return it. When the sub returns the coroutine
233automatically terminates as if C<terminate> with the returned values were 355automatically terminates as if C<terminate> with the returned values were
234called. To make the process run you must first put it into the ready queue 356called. To make the coroutine run you must first put it into the ready queue
235by calling the ready method. 357by calling the ready method.
236 358
237Calling C<exit> in a coroutine will not work correctly, so do not do that. 359See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment.
238 361
239=cut 362=cut
240 363
241sub _new_coro { 364sub _run_coro {
242 terminate &{+shift}; 365 terminate &{+shift};
243} 366}
244 367
245sub new { 368sub new {
246 my $class = shift; 369 my $class = shift;
247 370
248 $class->SUPER::new (\&_new_coro, @_) 371 $class->SUPER::new (\&_run_coro, @_)
249} 372}
250 373
251=item $process->ready 374=item $success = $coroutine->ready
252 375
253Put the given process into the ready queue. 376Put the given coroutine into the ready queue (according to it's priority)
377and return true. If the coroutine is already in the ready queue, do nothing
378and return false.
254 379
255=cut 380=item $is_ready = $coroutine->is_ready
256 381
382Return wether the coroutine is currently the ready queue or not,
383
257=item $process->cancel (arg...) 384=item $coroutine->cancel (arg...)
258 385
259Terminates the given process and makes it return the given arguments as 386Terminates the given coroutine and makes it return the given arguments as
260status (default: the empty list). 387status (default: the empty list). Never returns if the coroutine is the
388current coroutine.
261 389
262=cut 390=cut
263 391
264sub cancel { 392sub cancel {
265 my $self = shift; 393 my $self = shift;
266 $self->{status} = [@_]; 394 $self->{_status} = [@_];
395
396 if ($current == $self) {
267 push @destroy, $self; 397 push @destroy, $self;
268 $manager->ready; 398 $manager->ready;
269 &schedule if $current == $self; 399 &schedule while 1;
400 } else {
401 $self->_cancel;
402 }
270} 403}
271 404
272=item $process->join 405=item $coroutine->join
273 406
274Wait until the coroutine terminates and return any values given to the 407Wait until the coroutine terminates and return any values given to the
275C<terminate> or C<cancel> functions. C<join> can be called multiple times 408C<terminate> or C<cancel> functions. C<join> can be called concurrently
276from multiple processes. 409from multiple coroutines.
277 410
278=cut 411=cut
279 412
280sub join { 413sub join {
281 my $self = shift; 414 my $self = shift;
415
282 unless ($self->{status}) { 416 unless ($self->{_status}) {
283 push @{$self->{join}}, $current; 417 my $current = $current;
284 &schedule; 418
419 push @{$self->{_on_destroy}}, sub {
420 $current->ready;
421 undef $current;
422 };
423
424 &schedule while $current;
285 } 425 }
426
286 wantarray ? @{$self->{status}} : $self->{status}[0]; 427 wantarray ? @{$self->{_status}} : $self->{_status}[0];
287} 428}
288 429
430=item $coroutine->on_destroy (\&cb)
431
432Registers a callback that is called when this coroutine gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments,
434if any.
435
436=cut
437
438sub on_destroy {
439 my ($self, $cb) = @_;
440
441 push @{ $self->{_on_destroy} }, $cb;
442}
443
289=item $oldprio = $process->prio ($newprio) 444=item $oldprio = $coroutine->prio ($newprio)
290 445
291Sets (or gets, if the argument is missing) the priority of the 446Sets (or gets, if the argument is missing) the priority of the
292process. Higher priority processes get run before lower priority 447coroutine. Higher priority coroutines get run before lower priority
293processes. Priorities are small signed integers (currently -4 .. +3), 448coroutines. Priorities are small signed integers (currently -4 .. +3),
294that you can refer to using PRIO_xxx constants (use the import tag :prio 449that you can refer to using PRIO_xxx constants (use the import tag :prio
295to get then): 450to get then):
296 451
297 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
298 3 > 1 > 0 > -1 > -3 > -4 453 3 > 1 > 0 > -1 > -3 > -4
301 current->prio(PRIO_HIGH); 456 current->prio(PRIO_HIGH);
302 457
303The idle coroutine ($Coro::idle) always has a lower priority than any 458The idle coroutine ($Coro::idle) always has a lower priority than any
304existing coroutine. 459existing coroutine.
305 460
306Changing the priority of the current process will take effect immediately, 461Changing the priority of the current coroutine will take effect immediately,
307but changing the priority of processes in the ready queue (but not 462but changing the priority of coroutines in the ready queue (but not
308running) will only take effect after the next schedule (of that 463running) will only take effect after the next schedule (of that
309process). This is a bug that will be fixed in some future version. 464coroutine). This is a bug that will be fixed in some future version.
310 465
311=item $newprio = $process->nice ($change) 466=item $newprio = $coroutine->nice ($change)
312 467
313Similar to C<prio>, but subtract the given value from the priority (i.e. 468Similar to C<prio>, but subtract the given value from the priority (i.e.
314higher values mean lower priority, just as in unix). 469higher values mean lower priority, just as in unix).
315 470
316=item $olddesc = $process->desc ($newdesc) 471=item $olddesc = $coroutine->desc ($newdesc)
317 472
318Sets (or gets in case the argument is missing) the description for this 473Sets (or gets in case the argument is missing) the description for this
319process. This is just a free-form string you can associate with a process. 474coroutine. This is just a free-form string you can associate with a coroutine.
475
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
477can modify this member directly if you wish.
478
479=item $coroutine->throw ([$scalar])
480
481If C<$throw> is specified and defined, it will be thrown as an exception
482inside the coroutine at the next convinient point in time (usually after
483it gains control at the next schedule/transfer/cede). Otherwise clears the
484exception object.
485
486The exception object will be thrown "as is" with the specified scalar in
487C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>).
489
490This can be used as a softer means than C<cancel> to ask a coroutine to
491end itself, although there is no guarentee that the exception will lead to
492termination, and if the exception isn't caught it might well end the whole
493program.
320 494
321=cut 495=cut
322 496
323sub desc { 497sub desc {
324 my $old = $_[0]{desc}; 498 my $old = $_[0]{desc};
326 $old; 500 $old;
327} 501}
328 502
329=back 503=back
330 504
505=head2 GLOBAL FUNCTIONS
506
507=over 4
508
509=item Coro::nready
510
511Returns the number of coroutines that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable
513coroutine is the currently running one, so C<cede> would have no effect,
514and C<schedule> would cause a deadlock unless there is an idle handler
515that wakes up some coroutines.
516
517=item my $guard = Coro::guard { ... }
518
519This creates and returns a guard object. Nothing happens until the object
520gets destroyed, in which case the codeblock given as argument will be
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535
536=cut
537
538sub guard(&) {
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550
551=item unblock_sub { ... }
552
553This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return
555immediately without blocking, returning nothing, while the original code
556ref will be called (with parameters) from within its own coroutine.
557
558The reason this function exists is that many event libraries (such as the
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse.
562
563This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk.
567
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block.
570
571=cut
572
573our @unblock_queue;
574
575# we create a special coro because we want to cede,
576# to reduce pressure on the coro pool (because most callbacks
577# return immediately and can be reused) and because we cannot cede
578# inside an event callback.
579our $unblock_scheduler = new Coro sub {
580 while () {
581 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool
588 }
589 schedule; # sleep well
590 }
591};
592$unblock_scheduler->desc ("[unblock_sub scheduler]");
593
594sub unblock_sub(&) {
595 my $cb = shift;
596
597 sub {
598 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready;
600 }
601}
602
603=back
604
331=cut 605=cut
332 606
3331; 6071;
334 608
335=head1 BUGS/LIMITATIONS 609=head1 BUGS/LIMITATIONS
336 610
337 - you must make very sure that no coro is still active on global 611 - you must make very sure that no coro is still active on global
338 destruction. very bad things might happen otherwise (usually segfaults). 612 destruction. very bad things might happen otherwise (usually segfaults).
339 613
340 - this module is not thread-safe. You should only ever use this module 614 - this module is not thread-safe. You should only ever use this module
341 from the same thread (this requirement might be losened in the future 615 from the same thread (this requirement might be loosened in the future
342 to allow per-thread schedulers, but Coro::State does not yet allow 616 to allow per-thread schedulers, but Coro::State does not yet allow
343 this). 617 this).
344 618
345=head1 SEE ALSO 619=head1 SEE ALSO
346 620
621Lower level Configuration, Coroutine Environment: L<Coro::State>.
622
623Debugging: L<Coro::Debug>.
624
347Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 625Support/Utility: L<Coro::Specific>, L<Coro::Util>.
348 626
349Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
350 628
351Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
352 630
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
632
353Embedding: L<Coro:MakeMaker> 633Embedding: L<Coro:MakeMaker>.
354 634
355=head1 AUTHOR 635=head1 AUTHOR
356 636
357 Marc Lehmann <schmorp@schmorp.de> 637 Marc Lehmann <schmorp@schmorp.de>
358 http://home.schmorp.de/ 638 http://home.schmorp.de/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines