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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
31to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
37 33
38(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
39very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
40is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
41 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
42In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
44its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
46 314
47=cut 315=cut
48 316
49package Coro; 317package Coro;
50 318
51use strict; 319use common::sense;
52no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
53 324
54use Coro::State; 325use Coro::State;
55 326
56use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
57 328
58our $idle; # idle handler 329our $idle; # idle handler
59our $main; # main coroutine 330our $main; # main coro
60our $current; # current coroutine 331our $current; # current coro
61 332
62our $VERSION = '4.32'; 333our $VERSION = 5.372;
63 334
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
65our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 338);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 340
70{ 341=head1 GLOBAL VARIABLES
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103 342
104=over 4 343=over 4
105 344
106=item $main 345=item $Coro::main
107 346
108This coroutine represents the main program. 347This variable stores the Coro object that represents the main
348program. While you cna C<ready> it and do most other things you can do to
349coro, it is mainly useful to compare again C<$Coro::current>, to see
350whether you are running in the main program or not.
109 351
110=cut 352=cut
111 353
112$main = new Coro; 354# $main is now being initialised by Coro::State
113 355
114=item $current (or as function: current) 356=item $Coro::current
115 357
116The current coroutine (the last coroutine switched to). The initial value 358The Coro object representing the current coro (the last
359coro that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 360C<$Coro::main> (of course).
118 361
119This variable is B<strictly> I<read-only>. It is provided for performance 362This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 363value stored in it and use it as any other Coro object, but you must
121C<Coro::current> function instead. 364not otherwise modify the variable itself.
122 365
123=cut 366=cut
124 367
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current } 368sub current() { $current } # [DEPRECATED]
134 369
135=item $idle 370=item $Coro::idle
136 371
137A callback that is called whenever the scheduler finds no ready coroutines 372This variable is mainly useful to integrate Coro into event loops. It is
373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
374pretty low-level functionality.
375
376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
378
138to run. The default implementation prints "FATAL: deadlock detected" and 379The default implementation dies with "FATAL: deadlock detected.", followed
139exits, because the program has no other way to continue. 380by a thread listing, because the program has no other way to continue.
140 381
141This hook is overwritten by modules such as C<Coro::Timer> and 382This hook is overwritten by modules such as C<Coro::EV> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
143coroutine so the scheduler can run it. 384coro so the scheduler can run it.
144 385
145Please note that if your callback recursively invokes perl (e.g. for event 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146handlers), then it must be prepared to be called recursively itself.
147 387
148=cut 388=cut
149 389
150$idle = sub { 390# ||= because other modules could have provided their own by now
151 require Carp; 391$idle ||= new Coro sub {
152 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
153}; 395};
154 396
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
166
167# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
168# cannot destroy itself. 398# cannot destroy itself.
169my @destroy; 399our @destroy;
170my $manager; 400our $manager;
171 401
172$manager = new Coro sub { 402$manager = new Coro sub {
173 while () { 403 while () {
174 (shift @destroy)->_cancel 404 _destroy shift @destroy
175 while @destroy; 405 while @destroy;
176 406
177 &schedule; 407 &schedule;
178 } 408 }
179}; 409};
180$manager->desc ("[coro manager]"); 410$manager->{desc} = "[coro manager]";
181$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
182 412
183# static methods. not really.
184
185=back 413=back
186 414
187=head2 STATIC METHODS 415=head1 SIMPLE CORO CREATION
188
189Static methods are actually functions that operate on the current coroutine only.
190 416
191=over 4 417=over 4
192 418
193=item async { ... } [@args...] 419=item async { ... } [@args...]
194 420
195Create a new asynchronous coroutine and return it's coroutine object 421Create a new coro and return its Coro object (usually
196(usually unused). When the sub returns the new coroutine is automatically 422unused). The coro will be put into the ready queue, so
423it will start running automatically on the next scheduler run.
424
425The first argument is a codeblock/closure that should be executed in the
426coro. When it returns argument returns the coro is automatically
197terminated. 427terminated.
198 428
429The remaining arguments are passed as arguments to the closure.
430
199See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
200environment in which coroutines run. 432environment in which coro are executed.
201 433
202Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
204just as it would in the main program. 436just as it would in the main program.
205 437
438If you do not want that, you can provide a default C<die> handler, or
439simply avoid dieing (by use of C<eval>).
440
206 # create a new coroutine that just prints its arguments 441Example: Create a new coro that just prints its arguments.
442
207 async { 443 async {
208 print "@_\n"; 444 print "@_\n";
209 } 1,2,3,4; 445 } 1,2,3,4;
210 446
211=cut
212
213sub async(&@) {
214 my $coro = new Coro @_;
215 $coro->ready;
216 $coro
217}
218
219=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
220 448
221Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine 450terminate or join on it (although you are allowed to), and you get a
223that might have executed other code already (which can be good or bad :). 451coro that might have executed other code already (which can be good
452or bad :).
224 453
454On the plus side, this function is about twice as fast as creating (and
455destroying) a completely new coro, so if you need a lot of generic
456coros in quick successsion, use C<async_pool>, not C<async>.
457
225Also, the block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling. 462which somehow defeats the purpose of pooling (but is fine in the
463exceptional case).
230 464
231The priority will be reset to C<0> after each job, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
232disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
234be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
235stuff such as C<$/> you need to revert that change, which is most simply 469stuff such as C<$/> you I<must needs> revert that change, which is most
236done by using local as in C< local $/ >. 470simply done by using local as in: C<< local $/ >>.
237 471
238The pool size is limited to 8 idle coroutines (this can be adjusted by 472The idle pool size is limited to C<8> idle coros (this can be
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
240required. 474coros as required.
241 475
242If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb 479addition to that, when the stacks used by a handler grows larger than 32kb
246(adjustable with $Coro::POOL_RSS) it will also exit. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
247 481
248=cut 482=cut
249 483
250our $POOL_SIZE = 8; 484our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024; 485our $POOL_RSS = 32 * 1024;
252our @async_pool; 486our @async_pool;
253 487
254sub pool_handler { 488sub pool_handler {
255 my $cb;
256
257 while () { 489 while () {
258 eval { 490 eval {
259 while () { 491 &{&_pool_handler} while 1;
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 }; 492 };
266 493
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@; 494 warn $@ if $@;
269 } 495 }
270} 496}
271 497
272sub async_pool(&@) { 498=back
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275 499
276 $coro->{_invoke} = [@_]; 500=head1 STATIC METHODS
277 $coro->ready;
278 501
279 $coro 502Static methods are actually functions that implicitly operate on the
280} 503current coro.
504
505=over 4
281 506
282=item schedule 507=item schedule
283 508
284Calls the scheduler. Please note that the current coroutine will not be put 509Calls the scheduler. The scheduler will find the next coro that is
510to be run from the ready queue and switches to it. The next coro
511to be run is simply the one with the highest priority that is longest
512in its ready queue. If there is no coro ready, it will call the
513C<$Coro::idle> hook.
514
515Please note that the current coro will I<not> be put into the ready
285into the ready queue, so calling this function usually means you will 516queue, so calling this function usually means you will never be called
286never be called again unless something else (e.g. an event handler) calls 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
287ready. 518thus waking you up.
288 519
289The canonical way to wait on external events is this: 520This makes C<schedule> I<the> generic method to use to block the current
521coro and wait for events: first you remember the current coro in
522a variable, then arrange for some callback of yours to call C<< ->ready
523>> on that once some event happens, and last you call C<schedule> to put
524yourself to sleep. Note that a lot of things can wake your coro up,
525so you need to check whether the event indeed happened, e.g. by storing the
526status in a variable.
290 527
291 { 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
292 # remember current coroutine
293 my $current = $Coro::current;
294 529
295 # register a hypothetical event handler 530=item cede
296 on_event_invoke sub { 531
297 # wake up sleeping coroutine 532"Cede" to other coros. This function puts the current coro into
298 $current->ready; 533the ready queue and calls C<schedule>, which has the effect of giving
299 undef $current; 534up the current "timeslice" to other coros of the same or higher
535priority. Once your coro gets its turn again it will automatically be
536resumed.
537
538This function is often called C<yield> in other languages.
539
540=item Coro::cede_notself
541
542Works like cede, but is not exported by default and will cede to I<any>
543coro, regardless of priority. This is useful sometimes to ensure
544progress is made.
545
546=item terminate [arg...]
547
548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
300 }; 592 };
301 593
302 # call schedule until event occurred. 594 Coro::on_leave {
303 # in case we are woken up for other reasons 595 $ENV{TZ} = $old_tz;
304 # (current still defined), loop. 596 tzset; # restore old value
305 Coro::schedule while $current; 597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
306 } 601 };
307 602
308=item cede 603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
309 606
310"Cede" to other coroutines. This function puts the current coroutine into the 607Another interesting example implements time-sliced multitasking using
311ready queue and calls C<schedule>, which has the effect of giving up the 608interval timers (this could obviously be optimised, but does the job):
312current "timeslice" to other coroutines of the same or higher priority.
313 609
314=item Coro::cede_notself 610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
315 613
316Works like cede, but is not exported by default and will cede to any 614 Coro::on_enter {
317coroutine, regardless of priority, once. 615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
318 624
319=item terminate [arg...] 625 &{+shift};
626 }
320 627
321Terminates the current coroutine with the given status values (see L<cancel>). 628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
635
322 636
323=item killall 637=item killall
324 638
325Kills/terminates/cancels all coroutines except the currently running 639Kills/terminates/cancels all coros except the currently running one.
326one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines.
328 640
329=cut 641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
643cannot free all of them, so if a coro that is not the main coro
644calls this function, there will be some one-time resource leak.
330 645
331sub terminate { 646=cut
332 $current->cancel (@_);
333}
334 647
335sub killall { 648sub killall {
336 for (Coro::State::list) { 649 for (Coro::State::list) {
337 $_->cancel 650 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 651 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 } 652 }
340} 653}
341 654
342=back 655=back
343 656
344# dynamic methods
345
346=head2 COROUTINE METHODS 657=head1 CORO OBJECT METHODS
347 658
348These are the methods you can call on coroutine objects. 659These are the methods you can call on coro objects (or to create
660them).
349 661
350=over 4 662=over 4
351 663
352=item new Coro \&sub [, @args...] 664=item new Coro \&sub [, @args...]
353 665
354Create a new coroutine and return it. When the sub returns the coroutine 666Create a new coro and return it. When the sub returns, the coro
355automatically terminates as if C<terminate> with the returned values were 667automatically terminates as if C<terminate> with the returned values were
356called. To make the coroutine run you must first put it into the ready queue 668called. To make the coro run you must first put it into the ready
357by calling the ready method. 669queue by calling the ready method.
358 670
359See C<async> and C<Coro::State::new> for additional info about the 671See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment. 672coro environment.
361 673
362=cut 674=cut
363 675
364sub _run_coro { 676sub _coro_run {
365 terminate &{+shift}; 677 terminate &{+shift};
366} 678}
367 679
368sub new {
369 my $class = shift;
370
371 $class->SUPER::new (\&_run_coro, @_)
372}
373
374=item $success = $coroutine->ready 680=item $success = $coro->ready
375 681
376Put the given coroutine into the ready queue (according to it's priority) 682Put the given coro into the end of its ready queue (there is one
377and return true. If the coroutine is already in the ready queue, do nothing 683queue for each priority) and return true. If the coro is already in
378and return false. 684the ready queue, do nothing and return false.
379 685
686This ensures that the scheduler will resume this coro automatically
687once all the coro of higher priority and all coro of the same
688priority that were put into the ready queue earlier have been resumed.
689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
380=item $is_ready = $coroutine->is_ready 715=item $is_ready = $coro->is_ready
381 716
382Return wether the coroutine is currently the ready queue or not, 717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
383 719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
384=item $coroutine->cancel (arg...) 731=item $coro->cancel (arg...)
385 732
386Terminates the given coroutine and makes it return the given arguments as 733Terminates the given Coro object and makes it return the given arguments as
387status (default: the empty list). Never returns if the coroutine is the 734status (default: an empty list). Never returns if the Coro is the
388current coroutine. 735current Coro.
389 736
390=cut 737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
391 741
392sub cancel { 742The resources of the Coro are usually freed (or destructed) before this
393 my $self = shift; 743call returns, but this can be delayed for an indefinite amount of time, as
394 $self->{_status} = [@_]; 744in some cases the manager thread has to run first to actually destruct the
745Coro object.
395 746
396 if ($current == $self) { 747=item $coro->schedule_to
397 push @destroy, $self;
398 $manager->ready;
399 &schedule while 1;
400 } else {
401 $self->_cancel;
402 }
403}
404 748
749Puts the current coro to sleep (like C<Coro::schedule>), but instead
750of continuing with the next coro from the ready queue, always switch to
751the given coro object (regardless of priority etc.). The readyness
752state of that coro isn't changed.
753
754This is an advanced method for special cases - I'd love to hear about any
755uses for this one.
756
757=item $coro->cede_to
758
759Like C<schedule_to>, but puts the current coro into the ready
760queue. This has the effect of temporarily switching to the given
761coro, and continuing some time later.
762
763This is an advanced method for special cases - I'd love to hear about any
764uses for this one.
765
766=item $coro->throw ([$scalar])
767
768If C<$throw> is specified and defined, it will be thrown as an exception
769inside the coro at the next convenient point in time. Otherwise
770clears the exception object.
771
772Coro will check for the exception each time a schedule-like-function
773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
775detect this case and return early in case an exception is pending.
776
777The exception object will be thrown "as is" with the specified scalar in
778C<$@>, i.e. if it is a string, no line number or newline will be appended
779(unlike with C<die>).
780
781This can be used as a softer means than C<cancel> to ask a coro to
782end itself, although there is no guarantee that the exception will lead to
783termination, and if the exception isn't caught it might well end the whole
784program.
785
786You might also think of C<throw> as being the moral equivalent of
787C<kill>ing a coro with a signal (in this case, a scalar).
788
405=item $coroutine->join 789=item $coro->join
406 790
407Wait until the coroutine terminates and return any values given to the 791Wait until the coro terminates and return any values given to the
408C<terminate> or C<cancel> functions. C<join> can be called concurrently 792C<terminate> or C<cancel> functions. C<join> can be called concurrently
409from multiple coroutines. 793from multiple threads, and all will be resumed and given the status
794return once the C<$coro> terminates.
410 795
411=cut 796=cut
412 797
413sub join { 798sub join {
414 my $self = shift; 799 my $self = shift;
425 } 810 }
426 811
427 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
428} 813}
429 814
430=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
431 816
432Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments, 818but before it is joined. The callback gets passed the terminate arguments,
434if any. 819if any, and I<must not> die, under any circumstances.
820
821There can be any number of C<on_destroy> callbacks per coro.
435 822
436=cut 823=cut
437 824
438sub on_destroy { 825sub on_destroy {
439 my ($self, $cb) = @_; 826 my ($self, $cb) = @_;
440 827
441 push @{ $self->{_on_destroy} }, $cb; 828 push @{ $self->{_on_destroy} }, $cb;
442} 829}
443 830
444=item $oldprio = $coroutine->prio ($newprio) 831=item $oldprio = $coro->prio ($newprio)
445 832
446Sets (or gets, if the argument is missing) the priority of the 833Sets (or gets, if the argument is missing) the priority of the
447coroutine. Higher priority coroutines get run before lower priority 834coro thread. Higher priority coro get run before lower priority
448coroutines. Priorities are small signed integers (currently -4 .. +3), 835coros. Priorities are small signed integers (currently -4 .. +3),
449that you can refer to using PRIO_xxx constants (use the import tag :prio 836that you can refer to using PRIO_xxx constants (use the import tag :prio
450to get then): 837to get then):
451 838
452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 839 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
453 3 > 1 > 0 > -1 > -3 > -4 840 3 > 1 > 0 > -1 > -3 > -4
454 841
455 # set priority to HIGH 842 # set priority to HIGH
456 current->prio(PRIO_HIGH); 843 current->prio (PRIO_HIGH);
457 844
458The idle coroutine ($Coro::idle) always has a lower priority than any 845The idle coro thread ($Coro::idle) always has a lower priority than any
459existing coroutine. 846existing coro.
460 847
461Changing the priority of the current coroutine will take effect immediately, 848Changing the priority of the current coro will take effect immediately,
462but changing the priority of coroutines in the ready queue (but not 849but changing the priority of a coro in the ready queue (but not running)
463running) will only take effect after the next schedule (of that 850will only take effect after the next schedule (of that coro). This is a
464coroutine). This is a bug that will be fixed in some future version. 851bug that will be fixed in some future version.
465 852
466=item $newprio = $coroutine->nice ($change) 853=item $newprio = $coro->nice ($change)
467 854
468Similar to C<prio>, but subtract the given value from the priority (i.e. 855Similar to C<prio>, but subtract the given value from the priority (i.e.
469higher values mean lower priority, just as in unix). 856higher values mean lower priority, just as in UNIX's nice command).
470 857
471=item $olddesc = $coroutine->desc ($newdesc) 858=item $olddesc = $coro->desc ($newdesc)
472 859
473Sets (or gets in case the argument is missing) the description for this 860Sets (or gets in case the argument is missing) the description for this
474coroutine. This is just a free-form string you can associate with a coroutine. 861coro thread. This is just a free-form string you can associate with a
862coro.
475 863
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 864This method simply sets the C<< $coro->{desc} >> member to the given
477can modify this member directly if you wish. 865string. You can modify this member directly if you wish, and in fact, this
866is often preferred to indicate major processing states that cna then be
867seen for example in a L<Coro::Debug> session:
478 868
479=item $coroutine->throw ([$scalar]) 869 sub my_long_function {
480 870 local $Coro::current->{desc} = "now in my_long_function";
481If C<$throw> is specified and defined, it will be thrown as an exception 871 ...
482inside the coroutine at the next convinient point in time (usually after 872 $Coro::current->{desc} = "my_long_function: phase 1";
483it gains control at the next schedule/transfer/cede). Otherwise clears the 873 ...
484exception object. 874 $Coro::current->{desc} = "my_long_function: phase 2";
485 875 ...
486The exception object will be thrown "as is" with the specified scalar in 876 }
487C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>).
489
490This can be used as a softer means than C<cancel> to ask a coroutine to
491end itself, although there is no guarentee that the exception will lead to
492termination, and if the exception isn't caught it might well end the whole
493program.
494 877
495=cut 878=cut
496 879
497sub desc { 880sub desc {
498 my $old = $_[0]{desc}; 881 my $old = $_[0]{desc};
499 $_[0]{desc} = $_[1] if @_ > 1; 882 $_[0]{desc} = $_[1] if @_ > 1;
500 $old; 883 $old;
501} 884}
502 885
886sub transfer {
887 require Carp;
888 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
889}
890
503=back 891=back
504 892
505=head2 GLOBAL FUNCTIONS 893=head1 GLOBAL FUNCTIONS
506 894
507=over 4 895=over 4
508 896
509=item Coro::nready 897=item Coro::nready
510 898
511Returns the number of coroutines that are currently in the ready state, 899Returns the number of coro that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable 900i.e. that can be switched to by calling C<schedule> directory or
901indirectly. The value C<0> means that the only runnable coro is the
513coroutine is the currently running one, so C<cede> would have no effect, 902currently running one, so C<cede> would have no effect, and C<schedule>
514and C<schedule> would cause a deadlock unless there is an idle handler 903would cause a deadlock unless there is an idle handler that wakes up some
515that wakes up some coroutines. 904coro.
516 905
517=item my $guard = Coro::guard { ... } 906=item my $guard = Coro::guard { ... }
518 907
519This creates and returns a guard object. Nothing happens until the object 908This function still exists, but is deprecated. Please use the
520gets destroyed, in which case the codeblock given as argument will be 909C<Guard::guard> function instead.
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525 910
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535
536=cut 911=cut
537 912
538sub guard(&) { 913BEGIN { *guard = \&Guard::guard }
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550 914
551=item unblock_sub { ... } 915=item unblock_sub { ... }
552 916
553This utility function takes a BLOCK or code reference and "unblocks" it, 917This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return 918returning a new coderef. Unblocking means that calling the new coderef
555immediately without blocking, returning nothing, while the original code 919will return immediately without blocking, returning nothing, while the
556ref will be called (with parameters) from within its own coroutine. 920original code ref will be called (with parameters) from within another
921coro.
557 922
558The reason this function exists is that many event libraries (such as the 923The reason this function exists is that many event libraries (such as
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form 924the venerable L<Event|Event> module) are not thread-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks, 925of reentrancy). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse. 926otherwise you might suffer from crashes or worse. The only event library
927currently known that is safe to use without C<unblock_sub> is L<EV> (but
928you might still run into deadlocks if all event loops are blocked).
929
930Coro will try to catch you when you block in the event loop
931("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
932only works when you do not run your own event loop.
562 933
563This function allows your callbacks to block by executing them in another 934This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 935coro where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 936is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk. 937disk, for example.
567 938
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 939In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 940creating event callbacks that want to block.
941
942If your handler does not plan to block (e.g. simply sends a message to
943another coro, or puts some other coro into the ready queue), there is
944no reason to use C<unblock_sub>.
945
946Note that you also need to use C<unblock_sub> for any other callbacks that
947are indirectly executed by any C-based event loop. For example, when you
948use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
949provides callbacks that are the result of some event callback, then you
950must not block either, or use C<unblock_sub>.
570 951
571=cut 952=cut
572 953
573our @unblock_queue; 954our @unblock_queue;
574 955
577# return immediately and can be reused) and because we cannot cede 958# return immediately and can be reused) and because we cannot cede
578# inside an event callback. 959# inside an event callback.
579our $unblock_scheduler = new Coro sub { 960our $unblock_scheduler = new Coro sub {
580 while () { 961 while () {
581 while (my $cb = pop @unblock_queue) { 962 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool 963 &async_pool (@$cb);
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584 964
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool 965 # for short-lived callbacks, this reduces pressure on the coro pool
966 # as the chance is very high that the async_poll coro will be back
967 # in the idle state when cede returns
968 cede;
588 } 969 }
589 schedule; # sleep well 970 schedule; # sleep well
590 } 971 }
591}; 972};
592$unblock_scheduler->desc ("[unblock_sub scheduler]"); 973$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
593 974
594sub unblock_sub(&) { 975sub unblock_sub(&) {
595 my $cb = shift; 976 my $cb = shift;
596 977
597 sub { 978 sub {
598 unshift @unblock_queue, [$cb, @_]; 979 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready; 980 $unblock_scheduler->ready;
600 } 981 }
601} 982}
602 983
984=item $cb = rouse_cb
985
986Create and return a "rouse callback". That's a code reference that,
987when called, will remember a copy of its arguments and notify the owner
988coro of the callback.
989
990See the next function.
991
992=item @args = rouse_wait [$cb]
993
994Wait for the specified rouse callback (or the last one that was created in
995this coro).
996
997As soon as the callback is invoked (or when the callback was invoked
998before C<rouse_wait>), it will return the arguments originally passed to
999the rouse callback. In scalar context, that means you get the I<last>
1000argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1001statement at the end.
1002
1003See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1004
603=back 1005=back
604 1006
605=cut 1007=cut
606 1008
1009for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1010 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1011
1012 *{"Coro::$module\::new"} = sub {
1013 require "Coro/$module.pm";
1014
1015 # some modules have their new predefined in State.xs, some don't
1016 *{"Coro::$module\::new"} = $old
1017 if $old;
1018
1019 goto &{"Coro::$module\::new"};
1020 };
1021}
1022
6071; 10231;
608 1024
1025=head1 HOW TO WAIT FOR A CALLBACK
1026
1027It is very common for a coro to wait for some callback to be
1028called. This occurs naturally when you use coro in an otherwise
1029event-based program, or when you use event-based libraries.
1030
1031These typically register a callback for some event, and call that callback
1032when the event occured. In a coro, however, you typically want to
1033just wait for the event, simplyifying things.
1034
1035For example C<< AnyEvent->child >> registers a callback to be called when
1036a specific child has exited:
1037
1038 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1039
1040But from within a coro, you often just want to write this:
1041
1042 my $status = wait_for_child $pid;
1043
1044Coro offers two functions specifically designed to make this easy,
1045C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1046
1047The first function, C<rouse_cb>, generates and returns a callback that,
1048when invoked, will save its arguments and notify the coro that
1049created the callback.
1050
1051The second function, C<rouse_wait>, waits for the callback to be called
1052(by calling C<schedule> to go to sleep) and returns the arguments
1053originally passed to the callback.
1054
1055Using these functions, it becomes easy to write the C<wait_for_child>
1056function mentioned above:
1057
1058 sub wait_for_child($) {
1059 my ($pid) = @_;
1060
1061 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1062
1063 my ($rpid, $rstatus) = Coro::rouse_wait;
1064 $rstatus
1065 }
1066
1067In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1068you can roll your own, using C<schedule>:
1069
1070 sub wait_for_child($) {
1071 my ($pid) = @_;
1072
1073 # store the current coro in $current,
1074 # and provide result variables for the closure passed to ->child
1075 my $current = $Coro::current;
1076 my ($done, $rstatus);
1077
1078 # pass a closure to ->child
1079 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1080 $rstatus = $_[1]; # remember rstatus
1081 $done = 1; # mark $rstatus as valud
1082 });
1083
1084 # wait until the closure has been called
1085 schedule while !$done;
1086
1087 $rstatus
1088 }
1089
1090
609=head1 BUGS/LIMITATIONS 1091=head1 BUGS/LIMITATIONS
610 1092
611 - you must make very sure that no coro is still active on global 1093=over 4
612 destruction. very bad things might happen otherwise (usually segfaults).
613 1094
1095=item fork with pthread backend
1096
1097When Coro is compiled using the pthread backend (which isn't recommended
1098but required on many BSDs as their libcs are completely broken), then
1099coro will not survive a fork. There is no known workaround except to
1100fix your libc and use a saner backend.
1101
1102=item perl process emulation ("threads")
1103
614 - this module is not thread-safe. You should only ever use this module 1104This module is not perl-pseudo-thread-safe. You should only ever use this
615 from the same thread (this requirement might be loosened in the future 1105module from the first thread (this requirement might be removed in the
616 to allow per-thread schedulers, but Coro::State does not yet allow 1106future to allow per-thread schedulers, but Coro::State does not yet allow
617 this). 1107this). I recommend disabling thread support and using processes, as having
1108the windows process emulation enabled under unix roughly halves perl
1109performance, even when not used.
1110
1111=item coro switching is not signal safe
1112
1113You must not switch to another coro from within a signal handler (only
1114relevant with %SIG - most event libraries provide safe signals), I<unless>
1115you are sure you are not interrupting a Coro function.
1116
1117That means you I<MUST NOT> call any function that might "block" the
1118current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1119anything that calls those. Everything else, including calling C<ready>,
1120works.
1121
1122=back
1123
1124
1125=head1 WINDOWS PROCESS EMULATION
1126
1127A great many people seem to be confused about ithreads (for example, Chip
1128Salzenberg called me unintelligent, incapable, stupid and gullible,
1129while in the same mail making rather confused statements about perl
1130ithreads (for example, that memory or files would be shared), showing his
1131lack of understanding of this area - if it is hard to understand for Chip,
1132it is probably not obvious to everybody).
1133
1134What follows is an ultra-condensed version of my talk about threads in
1135scripting languages given on the perl workshop 2009:
1136
1137The so-called "ithreads" were originally implemented for two reasons:
1138first, to (badly) emulate unix processes on native win32 perls, and
1139secondly, to replace the older, real thread model ("5.005-threads").
1140
1141It does that by using threads instead of OS processes. The difference
1142between processes and threads is that threads share memory (and other
1143state, such as files) between threads within a single process, while
1144processes do not share anything (at least not semantically). That
1145means that modifications done by one thread are seen by others, while
1146modifications by one process are not seen by other processes.
1147
1148The "ithreads" work exactly like that: when creating a new ithreads
1149process, all state is copied (memory is copied physically, files and code
1150is copied logically). Afterwards, it isolates all modifications. On UNIX,
1151the same behaviour can be achieved by using operating system processes,
1152except that UNIX typically uses hardware built into the system to do this
1153efficiently, while the windows process emulation emulates this hardware in
1154software (rather efficiently, but of course it is still much slower than
1155dedicated hardware).
1156
1157As mentioned before, loading code, modifying code, modifying data
1158structures and so on is only visible in the ithreads process doing the
1159modification, not in other ithread processes within the same OS process.
1160
1161This is why "ithreads" do not implement threads for perl at all, only
1162processes. What makes it so bad is that on non-windows platforms, you can
1163actually take advantage of custom hardware for this purpose (as evidenced
1164by the forks module, which gives you the (i-) threads API, just much
1165faster).
1166
1167Sharing data is in the i-threads model is done by transfering data
1168structures between threads using copying semantics, which is very slow -
1169shared data simply does not exist. Benchmarks using i-threads which are
1170communication-intensive show extremely bad behaviour with i-threads (in
1171fact, so bad that Coro, which cannot take direct advantage of multiple
1172CPUs, is often orders of magnitude faster because it shares data using
1173real threads, refer to my talk for details).
1174
1175As summary, i-threads *use* threads to implement processes, while
1176the compatible forks module *uses* processes to emulate, uhm,
1177processes. I-threads slow down every perl program when enabled, and
1178outside of windows, serve no (or little) practical purpose, but
1179disadvantages every single-threaded Perl program.
1180
1181This is the reason that I try to avoid the name "ithreads", as it is
1182misleading as it implies that it implements some kind of thread model for
1183perl, and prefer the name "windows process emulation", which describes the
1184actual use and behaviour of it much better.
618 1185
619=head1 SEE ALSO 1186=head1 SEE ALSO
620 1187
621Lower level Configuration, Coroutine Environment: L<Coro::State>. 1188Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
622 1189
623Debugging: L<Coro::Debug>. 1190Debugging: L<Coro::Debug>.
624 1191
625Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1192Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626 1193
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1194Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1195L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628 1196
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 1197I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
630 1198
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 1199Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1200a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1201L<Coro::Select>.
632 1202
633Embedding: L<Coro::MakeMaker>. 1203XS API: L<Coro::MakeMaker>.
1204
1205Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
634 1206
635=head1 AUTHOR 1207=head1 AUTHOR
636 1208
637 Marc Lehmann <schmorp@schmorp.de> 1209 Marc Lehmann <schmorp@schmorp.de>
638 http://home.schmorp.de/ 1210 http://home.schmorp.de/

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