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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
31to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
37 33
38(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often in
39very slow and memory-intensive emulation of processes using threads. This 35the form of cooperative threads (also called coros, or simply "coro"
40is a performance win on Windows machines, and a loss everywhere else). 36in the documentation). They are similar to kernel threads but don't (in
37general) run in parallel at the same time even on SMP machines. The
38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
41 43
44Unlike the so-called "Perl threads" (which are not actually real threads
45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
47provides a full shared address space, which makes communication between
48threads very easy. And coro threads are fast, too: disabling the Windows
49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
54
55Coro achieves that by supporting multiple running interpreters that share
56data, which is especially useful to code pseudo-parallel processes and
57for event-based programming, such as multiple HTTP-GET requests running
58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
59into an event-based environment.
60
42In this module, coroutines are defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
44its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 64variables (see L<Coro::State> for more configuration and background info).
65
66See also the C<SEE ALSO> section at the end of this document - the Coro
67module family is quite large.
68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit>
211without actually exiting, and might leave C libraries and XS modules in
212a weird state. Unlike other thread implementations, however, Coro is
213exceptionally safe with regards to cancellation, as perl will always be
214in a consistent state, and for those cases where you want to do truly
215marvellous things with your coro while it is being cancelled, there is
216even a C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223=item 5. Cleanup
224
225Threads will allocate various resources. Most but not all will be returned
226when a thread terminates, during clean-up.
227
228Cleanup is quite similar to throwing an uncaught exception: perl will
229work it's way up through all subroutine calls and blocks. On it's way, it
230will release all C<my> variables, undo all C<local>'s and free any other
231resources truly local to the thread.
232
233So, a common way to free resources is to keep them referenced only by my
234variables:
235
236 async {
237 my $big_cache = new Cache ...;
238 };
239
240If there are no other references, then the C<$big_cache> object will be
241freed when the thread terminates, regardless of how it does so.
242
243What it does C<NOT> do is unlock any Coro::Semaphores or similar
244resources, but that's where the C<guard> methods come in handy:
245
246 my $sem = new Coro::Semaphore;
247
248 async {
249 my $lock_guard = $sem->guard;
250 # if we reutrn, or die or get cancelled, here,
251 # then the semaphore will be "up"ed.
252 };
253
254The C<Guard::guard> function comes in handy for any custom cleanup you
255might want to do:
256
257 async {
258 my $window = new Gtk2::Window "toplevel";
259 # The window will not be cleaned up automatically, even when $window
260 # gets freed, so use a guard to ensure it's destruction
261 # in case of an error:
262 my $window_guard = Guard::guard { $window->destroy };
263
264 # we are safe here
265 };
266
267Last not least, C<local> can often be handy, too, e.g. when temporarily
268replacing the coro thread description:
269
270 sub myfunction {
271 local $Coro::current->{desc} = "inside myfunction(@_)";
272
273 # if we return or die here, the description will be restored
274 }
275
276=item 6. Viva La Zombie Muerte
277
278Even after a thread has terminated and cleaned up it's resources, the coro
279object still is there and stores the return values of the thread. Only in
280this state will the coro object be "reference counted" in the normal perl
281sense: the thread code keeps a reference to it when it is active, but not
282after it has terminated.
283
284The means the coro object gets freed automatically when the thread has
285terminated and cleaned up and there arenot other references.
286
287If there are, the coro object will stay around, and you can call C<<
288->join >> as many times as you wish to retrieve the result values:
289
290 async {
291 print "hi\n";
292 1
293 };
294
295 # run the async above, and free everything before returning
296 # from Coro::cede:
297 Coro::cede;
298
299 {
300 my $coro = async {
301 print "hi\n";
302 1
303 };
304
305 # run the async above, and clean up, but do not free the coro
306 # object:
307 Coro::cede;
308
309 # optionally retrieve the result values
310 my @results = $coro->join;
311
312 # now $coro goes out of scope, and presumably gets freed
313 };
314
315=back
46 316
47=cut 317=cut
48 318
49package Coro; 319package Coro;
50 320
51use strict; 321use common::sense;
52no warnings "uninitialized"; 322
323use Carp ();
324
325use Guard ();
53 326
54use Coro::State; 327use Coro::State;
55 328
56use base qw(Coro::State Exporter); 329use base qw(Coro::State Exporter);
57 330
58our $idle; # idle handler 331our $idle; # idle handler
59our $main; # main coroutine 332our $main; # main coro
60our $current; # current coroutine 333our $current; # current coro
61 334
62our $VERSION = '4.32'; 335our $VERSION = 5.372;
63 336
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 337our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
65our %EXPORT_TAGS = ( 338our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 339 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 340);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 341our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 342
70{ 343=head1 GLOBAL VARIABLES
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103 344
104=over 4 345=over 4
105 346
106=item $main 347=item $Coro::main
107 348
108This coroutine represents the main program. 349This variable stores the Coro object that represents the main
350program. While you cna C<ready> it and do most other things you can do to
351coro, it is mainly useful to compare again C<$Coro::current>, to see
352whether you are running in the main program or not.
109 353
110=cut 354=cut
111 355
112$main = new Coro; 356# $main is now being initialised by Coro::State
113 357
114=item $current (or as function: current) 358=item $Coro::current
115 359
116The current coroutine (the last coroutine switched to). The initial value 360The Coro object representing the current coro (the last
361coro that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 362C<$Coro::main> (of course).
118 363
119This variable is B<strictly> I<read-only>. It is provided for performance 364This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 365value stored in it and use it as any other Coro object, but you must
121C<Coro::current> function instead. 366not otherwise modify the variable itself.
122 367
123=cut 368=cut
124 369
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current } 370sub current() { $current } # [DEPRECATED]
134 371
135=item $idle 372=item $Coro::idle
136 373
137A callback that is called whenever the scheduler finds no ready coroutines 374This variable is mainly useful to integrate Coro into event loops. It is
375usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
376pretty low-level functionality.
377
378This variable stores a Coro object that is put into the ready queue when
379there are no other ready threads (without invoking any ready hooks).
380
138to run. The default implementation prints "FATAL: deadlock detected" and 381The default implementation dies with "FATAL: deadlock detected.", followed
139exits, because the program has no other way to continue. 382by a thread listing, because the program has no other way to continue.
140 383
141This hook is overwritten by modules such as C<Coro::Timer> and 384This hook is overwritten by modules such as C<Coro::EV> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 385C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
143coroutine so the scheduler can run it. 386coro so the scheduler can run it.
144 387
145Please note that if your callback recursively invokes perl (e.g. for event 388See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146handlers), then it must be prepared to be called recursively itself.
147 389
148=cut 390=cut
149 391
150$idle = sub { 392# ||= because other modules could have provided their own by now
151 require Carp; 393$idle ||= new Coro sub {
152 Carp::croak ("FATAL: deadlock detected"); 394 require Coro::Debug;
395 die "FATAL: deadlock detected.\n"
396 . Coro::Debug::ps_listing ();
153}; 397};
154 398
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
166
167# this coroutine is necessary because a coroutine 399# this coro is necessary because a coro
168# cannot destroy itself. 400# cannot destroy itself.
169my @destroy; 401our @destroy;
170my $manager; 402our $manager;
171 403
172$manager = new Coro sub { 404$manager = new Coro sub {
173 while () { 405 while () {
174 (shift @destroy)->_cancel 406 _destroy shift @destroy
175 while @destroy; 407 while @destroy;
176 408
177 &schedule; 409 &schedule;
178 } 410 }
179}; 411};
180$manager->desc ("[coro manager]"); 412$manager->{desc} = "[coro manager]";
181$manager->prio (PRIO_MAX); 413$manager->prio (PRIO_MAX);
182 414
183# static methods. not really.
184
185=back 415=back
186 416
187=head2 STATIC METHODS 417=head1 SIMPLE CORO CREATION
188
189Static methods are actually functions that operate on the current coroutine only.
190 418
191=over 4 419=over 4
192 420
193=item async { ... } [@args...] 421=item async { ... } [@args...]
194 422
195Create a new asynchronous coroutine and return it's coroutine object 423Create a new coro and return its Coro object (usually
196(usually unused). When the sub returns the new coroutine is automatically 424unused). The coro will be put into the ready queue, so
425it will start running automatically on the next scheduler run.
426
427The first argument is a codeblock/closure that should be executed in the
428coro. When it returns argument returns the coro is automatically
197terminated. 429terminated.
198 430
431The remaining arguments are passed as arguments to the closure.
432
199See the C<Coro::State::new> constructor for info about the coroutine 433See the C<Coro::State::new> constructor for info about the coro
200environment in which coroutines run. 434environment in which coro are executed.
201 435
202Calling C<exit> in a coroutine will do the same as calling exit outside 436Calling C<exit> in a coro will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit, 437the coro. Likewise, when the coro dies, the program will exit,
204just as it would in the main program. 438just as it would in the main program.
205 439
440If you do not want that, you can provide a default C<die> handler, or
441simply avoid dieing (by use of C<eval>).
442
206 # create a new coroutine that just prints its arguments 443Example: Create a new coro that just prints its arguments.
444
207 async { 445 async {
208 print "@_\n"; 446 print "@_\n";
209 } 1,2,3,4; 447 } 1,2,3,4;
210 448
211=cut
212
213sub async(&@) {
214 my $coro = new Coro @_;
215 $coro->ready;
216 $coro
217}
218
219=item async_pool { ... } [@args...] 449=item async_pool { ... } [@args...]
220 450
221Similar to C<async>, but uses a coroutine pool, so you should not call 451Similar to C<async>, but uses a coro pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine 452terminate or join on it (although you are allowed to), and you get a
223that might have executed other code already (which can be good or bad :). 453coro that might have executed other code already (which can be good
454or bad :).
224 455
456On the plus side, this function is about twice as fast as creating (and
457destroying) a completely new coro, so if you need a lot of generic
458coros in quick successsion, use C<async_pool>, not C<async>.
459
225Also, the block is executed in an C<eval> context and a warning will be 460The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 461issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 462C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 463will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling. 464which somehow defeats the purpose of pooling (but is fine in the
465exceptional case).
230 466
231The priority will be reset to C<0> after each job, tracing will be 467The priority will be reset to C<0> after each run, tracing will be
232disabled, the description will be reset and the default output filehandle 468disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will 469gets restored, so you can change all these. Otherwise the coro will
234be re-used "as-is": most notably if you change other per-coroutine global 470be re-used "as-is": most notably if you change other per-coro global
235stuff such as C<$/> you need to revert that change, which is most simply 471stuff such as C<$/> you I<must needs> revert that change, which is most
236done by using local as in C< local $/ >. 472simply done by using local as in: C<< local $/ >>.
237 473
238The pool size is limited to 8 idle coroutines (this can be adjusted by 474The idle pool size is limited to C<8> idle coros (this can be
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 475adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
240required. 476coros as required.
241 477
242If you are concerned about pooled coroutines growing a lot because a 478If you are concerned about pooled coros growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 479single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In 480{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb 481addition to that, when the stacks used by a handler grows larger than 32kb
246(adjustable with $Coro::POOL_RSS) it will also exit. 482(adjustable via $Coro::POOL_RSS) it will also be destroyed.
247 483
248=cut 484=cut
249 485
250our $POOL_SIZE = 8; 486our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024; 487our $POOL_RSS = 32 * 1024;
252our @async_pool; 488our @async_pool;
253 489
254sub pool_handler { 490sub pool_handler {
255 my $cb;
256
257 while () { 491 while () {
258 eval { 492 eval {
259 while () { 493 &{&_pool_handler} while 1;
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 }; 494 };
266 495
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@; 496 warn $@ if $@;
269 } 497 }
270} 498}
271 499
272sub async_pool(&@) { 500=back
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275 501
276 $coro->{_invoke} = [@_]; 502=head1 STATIC METHODS
277 $coro->ready;
278 503
279 $coro 504Static methods are actually functions that implicitly operate on the
280} 505current coro.
506
507=over 4
281 508
282=item schedule 509=item schedule
283 510
284Calls the scheduler. Please note that the current coroutine will not be put 511Calls the scheduler. The scheduler will find the next coro that is
512to be run from the ready queue and switches to it. The next coro
513to be run is simply the one with the highest priority that is longest
514in its ready queue. If there is no coro ready, it will call the
515C<$Coro::idle> hook.
516
517Please note that the current coro will I<not> be put into the ready
285into the ready queue, so calling this function usually means you will 518queue, so calling this function usually means you will never be called
286never be called again unless something else (e.g. an event handler) calls 519again unless something else (e.g. an event handler) calls C<< ->ready >>,
287ready. 520thus waking you up.
288 521
289The canonical way to wait on external events is this: 522This makes C<schedule> I<the> generic method to use to block the current
523coro and wait for events: first you remember the current coro in
524a variable, then arrange for some callback of yours to call C<< ->ready
525>> on that once some event happens, and last you call C<schedule> to put
526yourself to sleep. Note that a lot of things can wake your coro up,
527so you need to check whether the event indeed happened, e.g. by storing the
528status in a variable.
290 529
291 { 530See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
292 # remember current coroutine
293 my $current = $Coro::current;
294 531
295 # register a hypothetical event handler 532=item cede
296 on_event_invoke sub { 533
297 # wake up sleeping coroutine 534"Cede" to other coros. This function puts the current coro into
298 $current->ready; 535the ready queue and calls C<schedule>, which has the effect of giving
299 undef $current; 536up the current "timeslice" to other coros of the same or higher
537priority. Once your coro gets its turn again it will automatically be
538resumed.
539
540This function is often called C<yield> in other languages.
541
542=item Coro::cede_notself
543
544Works like cede, but is not exported by default and will cede to I<any>
545coro, regardless of priority. This is useful sometimes to ensure
546progress is made.
547
548=item terminate [arg...]
549
550Terminates the current coro with the given status values (see
551L<cancel>). The values will not be copied, but referenced directly.
552
553=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
554
555These function install enter and leave winders in the current scope. The
556enter block will be executed when on_enter is called and whenever the
557current coro is re-entered by the scheduler, while the leave block is
558executed whenever the current coro is blocked by the scheduler, and
559also when the containing scope is exited (by whatever means, be it exit,
560die, last etc.).
561
562I<Neither invoking the scheduler, nor exceptions, are allowed within those
563BLOCKs>. That means: do not even think about calling C<die> without an
564eval, and do not even think of entering the scheduler in any way.
565
566Since both BLOCKs are tied to the current scope, they will automatically
567be removed when the current scope exits.
568
569These functions implement the same concept as C<dynamic-wind> in scheme
570does, and are useful when you want to localise some resource to a specific
571coro.
572
573They slow down thread switching considerably for coros that use them
574(about 40% for a BLOCK with a single assignment, so thread switching is
575still reasonably fast if the handlers are fast).
576
577These functions are best understood by an example: The following function
578will change the current timezone to "Antarctica/South_Pole", which
579requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
580which remember/change the current timezone and restore the previous
581value, respectively, the timezone is only changed for the coro that
582installed those handlers.
583
584 use POSIX qw(tzset);
585
586 async {
587 my $old_tz; # store outside TZ value here
588
589 Coro::on_enter {
590 $old_tz = $ENV{TZ}; # remember the old value
591
592 $ENV{TZ} = "Antarctica/South_Pole";
593 tzset; # enable new value
300 }; 594 };
301 595
302 # call schedule until event occurred. 596 Coro::on_leave {
303 # in case we are woken up for other reasons 597 $ENV{TZ} = $old_tz;
304 # (current still defined), loop. 598 tzset; # restore old value
305 Coro::schedule while $current; 599 };
600
601 # at this place, the timezone is Antarctica/South_Pole,
602 # without disturbing the TZ of any other coro.
306 } 603 };
307 604
308=item cede 605This can be used to localise about any resource (locale, uid, current
606working directory etc.) to a block, despite the existance of other
607coros.
309 608
310"Cede" to other coroutines. This function puts the current coroutine into the 609Another interesting example implements time-sliced multitasking using
311ready queue and calls C<schedule>, which has the effect of giving up the 610interval timers (this could obviously be optimised, but does the job):
312current "timeslice" to other coroutines of the same or higher priority.
313 611
314=item Coro::cede_notself 612 # "timeslice" the given block
613 sub timeslice(&) {
614 use Time::HiRes ();
315 615
316Works like cede, but is not exported by default and will cede to any 616 Coro::on_enter {
317coroutine, regardless of priority, once. 617 # on entering the thread, we set an VTALRM handler to cede
618 $SIG{VTALRM} = sub { cede };
619 # and then start the interval timer
620 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
621 };
622 Coro::on_leave {
623 # on leaving the thread, we stop the interval timer again
624 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
625 };
318 626
319=item terminate [arg...] 627 &{+shift};
628 }
320 629
321Terminates the current coroutine with the given status values (see L<cancel>). 630 # use like this:
631 timeslice {
632 # The following is an endless loop that would normally
633 # monopolise the process. Since it runs in a timesliced
634 # environment, it will regularly cede to other threads.
635 while () { }
636 };
637
322 638
323=item killall 639=item killall
324 640
325Kills/terminates/cancels all coroutines except the currently running 641Kills/terminates/cancels all coros except the currently running one.
326one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines.
328 642
329=cut 643Note that while this will try to free some of the main interpreter
644resources if the calling coro isn't the main coro, but one
645cannot free all of them, so if a coro that is not the main coro
646calls this function, there will be some one-time resource leak.
330 647
331sub terminate { 648=cut
332 $current->cancel (@_);
333}
334 649
335sub killall { 650sub killall {
336 for (Coro::State::list) { 651 for (Coro::State::list) {
337 $_->cancel 652 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 653 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 } 654 }
340} 655}
341 656
342=back 657=back
343 658
344# dynamic methods
345
346=head2 COROUTINE METHODS 659=head1 CORO OBJECT METHODS
347 660
348These are the methods you can call on coroutine objects. 661These are the methods you can call on coro objects (or to create
662them).
349 663
350=over 4 664=over 4
351 665
352=item new Coro \&sub [, @args...] 666=item new Coro \&sub [, @args...]
353 667
354Create a new coroutine and return it. When the sub returns the coroutine 668Create a new coro and return it. When the sub returns, the coro
355automatically terminates as if C<terminate> with the returned values were 669automatically terminates as if C<terminate> with the returned values were
356called. To make the coroutine run you must first put it into the ready queue 670called. To make the coro run you must first put it into the ready
357by calling the ready method. 671queue by calling the ready method.
358 672
359See C<async> and C<Coro::State::new> for additional info about the 673See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment. 674coro environment.
361 675
362=cut 676=cut
363 677
364sub _run_coro { 678sub _coro_run {
365 terminate &{+shift}; 679 terminate &{+shift};
366} 680}
367 681
368sub new {
369 my $class = shift;
370
371 $class->SUPER::new (\&_run_coro, @_)
372}
373
374=item $success = $coroutine->ready 682=item $success = $coro->ready
375 683
376Put the given coroutine into the ready queue (according to it's priority) 684Put the given coro into the end of its ready queue (there is one
377and return true. If the coroutine is already in the ready queue, do nothing 685queue for each priority) and return true. If the coro is already in
378and return false. 686the ready queue, do nothing and return false.
379 687
688This ensures that the scheduler will resume this coro automatically
689once all the coro of higher priority and all coro of the same
690priority that were put into the ready queue earlier have been resumed.
691
692=item $coro->suspend
693
694Suspends the specified coro. A suspended coro works just like any other
695coro, except that the scheduler will not select a suspended coro for
696execution.
697
698Suspending a coro can be useful when you want to keep the coro from
699running, but you don't want to destroy it, or when you want to temporarily
700freeze a coro (e.g. for debugging) to resume it later.
701
702A scenario for the former would be to suspend all (other) coros after a
703fork and keep them alive, so their destructors aren't called, but new
704coros can be created.
705
706=item $coro->resume
707
708If the specified coro was suspended, it will be resumed. Note that when
709the coro was in the ready queue when it was suspended, it might have been
710unreadied by the scheduler, so an activation might have been lost.
711
712To avoid this, it is best to put a suspended coro into the ready queue
713unconditionally, as every synchronisation mechanism must protect itself
714against spurious wakeups, and the one in the Coro family certainly do
715that.
716
380=item $is_ready = $coroutine->is_ready 717=item $is_ready = $coro->is_ready
381 718
382Return wether the coroutine is currently the ready queue or not, 719Returns true iff the Coro object is in the ready queue. Unless the Coro
720object gets destroyed, it will eventually be scheduled by the scheduler.
383 721
722=item $is_running = $coro->is_running
723
724Returns true iff the Coro object is currently running. Only one Coro object
725can ever be in the running state (but it currently is possible to have
726multiple running Coro::States).
727
728=item $is_suspended = $coro->is_suspended
729
730Returns true iff this Coro object has been suspended. Suspended Coros will
731not ever be scheduled.
732
384=item $coroutine->cancel (arg...) 733=item $coro->cancel (arg...)
385 734
386Terminates the given coroutine and makes it return the given arguments as 735Terminates the given Coro thread and makes it return the given arguments as
387status (default: the empty list). Never returns if the coroutine is the 736status (default: an empty list). Never returns if the Coro is the
388current coroutine. 737current Coro.
389 738
390=cut 739This is a rather brutal way to free a coro, with some limitations - if
740the thread is inside a C callback that doesn't expect to be canceled,
741bad things can happen, or if the cancelled thread insists on running
742complicated cleanup handlers that rely on it'S thread context, things will
743not work.
391 744
392sub cancel { 745Sometimes it is safer to C<< ->throw >> an exception, or use C<<
393 my $self = shift; 746->safe_cancel >>.
394 $self->{_status} = [@_];
395 747
396 if ($current == $self) { 748The arguments are not copied, but instead will be referenced directly
397 push @destroy, $self; 749(e.g. if you pass C<$var> and after the call change that variable, then
398 $manager->ready; 750you might change the return values passed to e.g. C<join>, so don't do
399 &schedule while 1; 751that).
400 } else { 752
401 $self->_cancel; 753The resources of the Coro are usually freed (or destructed) before this
754call returns, but this can be delayed for an indefinite amount of time, as
755in some cases the manager thread has to run first to actually destruct the
756Coro object.
757
758=item $coro->safe_cancel ($arg...)
759
760Works mostly like C<< ->cancel >>, but is inherently "safer", and
761consequently, can fail with an exception in cases the thread is not in a
762cancellable state.
763
764This method works a bit like throwing an exception that cannot be caught
765- specifically, it will clean up the thread from within itself, so all
766cleanup handlers (e.g. C<guard> blocks) are run with full thread context
767and can block if they wish.
768
769A thread is safe-cancellable if it either hasn't been run yet, or
770it has no C context attached and is inside an SLF function.
771
772The latter two basically mean that the thread isn't currently inside a
773perl callback called from some C function (usually XS modules) and isn't
774currently inside some C function itself.
775
776This call always returns true when it could cancel the thread, or croaks
777with an error otherwise, so you can write things like this:
778
779 if (! eval { $coro->safe_cancel }) {
780 warn "unable to cancel thread: $@";
402 } 781 }
403}
404 782
783=item $coro->schedule_to
784
785Puts the current coro to sleep (like C<Coro::schedule>), but instead
786of continuing with the next coro from the ready queue, always switch to
787the given coro object (regardless of priority etc.). The readyness
788state of that coro isn't changed.
789
790This is an advanced method for special cases - I'd love to hear about any
791uses for this one.
792
793=item $coro->cede_to
794
795Like C<schedule_to>, but puts the current coro into the ready
796queue. This has the effect of temporarily switching to the given
797coro, and continuing some time later.
798
799This is an advanced method for special cases - I'd love to hear about any
800uses for this one.
801
802=item $coro->throw ([$scalar])
803
804If C<$throw> is specified and defined, it will be thrown as an exception
805inside the coro at the next convenient point in time. Otherwise
806clears the exception object.
807
808Coro will check for the exception each time a schedule-like-function
809returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
810>>, C<< Coro::Handle->readable >> and so on. Most of these functions
811detect this case and return early in case an exception is pending.
812
813The exception object will be thrown "as is" with the specified scalar in
814C<$@>, i.e. if it is a string, no line number or newline will be appended
815(unlike with C<die>).
816
817This can be used as a softer means than C<cancel> to ask a coro to
818end itself, although there is no guarantee that the exception will lead to
819termination, and if the exception isn't caught it might well end the whole
820program.
821
822You might also think of C<throw> as being the moral equivalent of
823C<kill>ing a coro with a signal (in this case, a scalar).
824
405=item $coroutine->join 825=item $coro->join
406 826
407Wait until the coroutine terminates and return any values given to the 827Wait until the coro terminates and return any values given to the
408C<terminate> or C<cancel> functions. C<join> can be called concurrently 828C<terminate> or C<cancel> functions. C<join> can be called concurrently
409from multiple coroutines. 829from multiple threads, and all will be resumed and given the status
830return once the C<$coro> terminates.
410 831
411=cut 832=cut
412 833
413sub join { 834sub join {
414 my $self = shift; 835 my $self = shift;
425 } 846 }
426 847
427 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 848 wantarray ? @{$self->{_status}} : $self->{_status}[0];
428} 849}
429 850
430=item $coroutine->on_destroy (\&cb) 851=item $coro->on_destroy (\&cb)
431 852
432Registers a callback that is called when this coroutine gets destroyed, 853Registers a callback that is called when this coro thread gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments, 854that is, after it's resources have been freed but before it is joined. The
434if any. 855callback gets passed the terminate/cancel arguments, if any, and I<must
856not> die, under any circumstances.
857
858There can be any number of C<on_destroy> callbacks per coro, and there is
859no way currently to remove a callback once added.
435 860
436=cut 861=cut
437 862
438sub on_destroy { 863sub on_destroy {
439 my ($self, $cb) = @_; 864 my ($self, $cb) = @_;
440 865
441 push @{ $self->{_on_destroy} }, $cb; 866 push @{ $self->{_on_destroy} }, $cb;
442} 867}
443 868
444=item $oldprio = $coroutine->prio ($newprio) 869=item $oldprio = $coro->prio ($newprio)
445 870
446Sets (or gets, if the argument is missing) the priority of the 871Sets (or gets, if the argument is missing) the priority of the
447coroutine. Higher priority coroutines get run before lower priority 872coro thread. Higher priority coro get run before lower priority
448coroutines. Priorities are small signed integers (currently -4 .. +3), 873coros. Priorities are small signed integers (currently -4 .. +3),
449that you can refer to using PRIO_xxx constants (use the import tag :prio 874that you can refer to using PRIO_xxx constants (use the import tag :prio
450to get then): 875to get then):
451 876
452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 877 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
453 3 > 1 > 0 > -1 > -3 > -4 878 3 > 1 > 0 > -1 > -3 > -4
454 879
455 # set priority to HIGH 880 # set priority to HIGH
456 current->prio(PRIO_HIGH); 881 current->prio (PRIO_HIGH);
457 882
458The idle coroutine ($Coro::idle) always has a lower priority than any 883The idle coro thread ($Coro::idle) always has a lower priority than any
459existing coroutine. 884existing coro.
460 885
461Changing the priority of the current coroutine will take effect immediately, 886Changing the priority of the current coro will take effect immediately,
462but changing the priority of coroutines in the ready queue (but not 887but changing the priority of a coro in the ready queue (but not running)
463running) will only take effect after the next schedule (of that 888will only take effect after the next schedule (of that coro). This is a
464coroutine). This is a bug that will be fixed in some future version. 889bug that will be fixed in some future version.
465 890
466=item $newprio = $coroutine->nice ($change) 891=item $newprio = $coro->nice ($change)
467 892
468Similar to C<prio>, but subtract the given value from the priority (i.e. 893Similar to C<prio>, but subtract the given value from the priority (i.e.
469higher values mean lower priority, just as in unix). 894higher values mean lower priority, just as in UNIX's nice command).
470 895
471=item $olddesc = $coroutine->desc ($newdesc) 896=item $olddesc = $coro->desc ($newdesc)
472 897
473Sets (or gets in case the argument is missing) the description for this 898Sets (or gets in case the argument is missing) the description for this
474coroutine. This is just a free-form string you can associate with a coroutine. 899coro thread. This is just a free-form string you can associate with a
900coro.
475 901
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 902This method simply sets the C<< $coro->{desc} >> member to the given
477can modify this member directly if you wish. 903string. You can modify this member directly if you wish, and in fact, this
904is often preferred to indicate major processing states that cna then be
905seen for example in a L<Coro::Debug> session:
478 906
479=item $coroutine->throw ([$scalar]) 907 sub my_long_function {
480 908 local $Coro::current->{desc} = "now in my_long_function";
481If C<$throw> is specified and defined, it will be thrown as an exception 909 ...
482inside the coroutine at the next convinient point in time (usually after 910 $Coro::current->{desc} = "my_long_function: phase 1";
483it gains control at the next schedule/transfer/cede). Otherwise clears the 911 ...
484exception object. 912 $Coro::current->{desc} = "my_long_function: phase 2";
485 913 ...
486The exception object will be thrown "as is" with the specified scalar in 914 }
487C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>).
489
490This can be used as a softer means than C<cancel> to ask a coroutine to
491end itself, although there is no guarentee that the exception will lead to
492termination, and if the exception isn't caught it might well end the whole
493program.
494 915
495=cut 916=cut
496 917
497sub desc { 918sub desc {
498 my $old = $_[0]{desc}; 919 my $old = $_[0]{desc};
499 $_[0]{desc} = $_[1] if @_ > 1; 920 $_[0]{desc} = $_[1] if @_ > 1;
500 $old; 921 $old;
501} 922}
502 923
924sub transfer {
925 require Carp;
926 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
927}
928
503=back 929=back
504 930
505=head2 GLOBAL FUNCTIONS 931=head1 GLOBAL FUNCTIONS
506 932
507=over 4 933=over 4
508 934
509=item Coro::nready 935=item Coro::nready
510 936
511Returns the number of coroutines that are currently in the ready state, 937Returns the number of coro that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable 938i.e. that can be switched to by calling C<schedule> directory or
939indirectly. The value C<0> means that the only runnable coro is the
513coroutine is the currently running one, so C<cede> would have no effect, 940currently running one, so C<cede> would have no effect, and C<schedule>
514and C<schedule> would cause a deadlock unless there is an idle handler 941would cause a deadlock unless there is an idle handler that wakes up some
515that wakes up some coroutines. 942coro.
516 943
517=item my $guard = Coro::guard { ... } 944=item my $guard = Coro::guard { ... }
518 945
519This creates and returns a guard object. Nothing happens until the object 946This function still exists, but is deprecated. Please use the
520gets destroyed, in which case the codeblock given as argument will be 947C<Guard::guard> function instead.
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525 948
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535
536=cut 949=cut
537 950
538sub guard(&) { 951BEGIN { *guard = \&Guard::guard }
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550 952
551=item unblock_sub { ... } 953=item unblock_sub { ... }
552 954
553This utility function takes a BLOCK or code reference and "unblocks" it, 955This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return 956returning a new coderef. Unblocking means that calling the new coderef
555immediately without blocking, returning nothing, while the original code 957will return immediately without blocking, returning nothing, while the
556ref will be called (with parameters) from within its own coroutine. 958original code ref will be called (with parameters) from within another
959coro.
557 960
558The reason this function exists is that many event libraries (such as the 961The reason this function exists is that many event libraries (such as
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form 962the venerable L<Event|Event> module) are not thread-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks, 963of reentrancy). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse. 964otherwise you might suffer from crashes or worse. The only event library
965currently known that is safe to use without C<unblock_sub> is L<EV> (but
966you might still run into deadlocks if all event loops are blocked).
967
968Coro will try to catch you when you block in the event loop
969("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
970only works when you do not run your own event loop.
562 971
563This function allows your callbacks to block by executing them in another 972This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 973coro where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 974is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk. 975disk, for example.
567 976
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 977In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 978creating event callbacks that want to block.
979
980If your handler does not plan to block (e.g. simply sends a message to
981another coro, or puts some other coro into the ready queue), there is
982no reason to use C<unblock_sub>.
983
984Note that you also need to use C<unblock_sub> for any other callbacks that
985are indirectly executed by any C-based event loop. For example, when you
986use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
987provides callbacks that are the result of some event callback, then you
988must not block either, or use C<unblock_sub>.
570 989
571=cut 990=cut
572 991
573our @unblock_queue; 992our @unblock_queue;
574 993
577# return immediately and can be reused) and because we cannot cede 996# return immediately and can be reused) and because we cannot cede
578# inside an event callback. 997# inside an event callback.
579our $unblock_scheduler = new Coro sub { 998our $unblock_scheduler = new Coro sub {
580 while () { 999 while () {
581 while (my $cb = pop @unblock_queue) { 1000 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool 1001 &async_pool (@$cb);
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584 1002
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1003 # for short-lived callbacks, this reduces pressure on the coro pool
1004 # as the chance is very high that the async_poll coro will be back
1005 # in the idle state when cede returns
1006 cede;
588 } 1007 }
589 schedule; # sleep well 1008 schedule; # sleep well
590 } 1009 }
591}; 1010};
592$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1011$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
593 1012
594sub unblock_sub(&) { 1013sub unblock_sub(&) {
595 my $cb = shift; 1014 my $cb = shift;
596 1015
597 sub { 1016 sub {
598 unshift @unblock_queue, [$cb, @_]; 1017 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready; 1018 $unblock_scheduler->ready;
600 } 1019 }
601} 1020}
602 1021
1022=item $cb = rouse_cb
1023
1024Create and return a "rouse callback". That's a code reference that,
1025when called, will remember a copy of its arguments and notify the owner
1026coro of the callback.
1027
1028See the next function.
1029
1030=item @args = rouse_wait [$cb]
1031
1032Wait for the specified rouse callback (or the last one that was created in
1033this coro).
1034
1035As soon as the callback is invoked (or when the callback was invoked
1036before C<rouse_wait>), it will return the arguments originally passed to
1037the rouse callback. In scalar context, that means you get the I<last>
1038argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1039statement at the end.
1040
1041See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1042
603=back 1043=back
604 1044
605=cut 1045=cut
606 1046
1047for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1048 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1049
1050 *{"Coro::$module\::new"} = sub {
1051 require "Coro/$module.pm";
1052
1053 # some modules have their new predefined in State.xs, some don't
1054 *{"Coro::$module\::new"} = $old
1055 if $old;
1056
1057 goto &{"Coro::$module\::new"};
1058 };
1059}
1060
6071; 10611;
608 1062
1063=head1 HOW TO WAIT FOR A CALLBACK
1064
1065It is very common for a coro to wait for some callback to be
1066called. This occurs naturally when you use coro in an otherwise
1067event-based program, or when you use event-based libraries.
1068
1069These typically register a callback for some event, and call that callback
1070when the event occured. In a coro, however, you typically want to
1071just wait for the event, simplyifying things.
1072
1073For example C<< AnyEvent->child >> registers a callback to be called when
1074a specific child has exited:
1075
1076 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1077
1078But from within a coro, you often just want to write this:
1079
1080 my $status = wait_for_child $pid;
1081
1082Coro offers two functions specifically designed to make this easy,
1083C<Coro::rouse_cb> and C<Coro::rouse_wait>.
1084
1085The first function, C<rouse_cb>, generates and returns a callback that,
1086when invoked, will save its arguments and notify the coro that
1087created the callback.
1088
1089The second function, C<rouse_wait>, waits for the callback to be called
1090(by calling C<schedule> to go to sleep) and returns the arguments
1091originally passed to the callback.
1092
1093Using these functions, it becomes easy to write the C<wait_for_child>
1094function mentioned above:
1095
1096 sub wait_for_child($) {
1097 my ($pid) = @_;
1098
1099 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
1100
1101 my ($rpid, $rstatus) = Coro::rouse_wait;
1102 $rstatus
1103 }
1104
1105In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1106you can roll your own, using C<schedule>:
1107
1108 sub wait_for_child($) {
1109 my ($pid) = @_;
1110
1111 # store the current coro in $current,
1112 # and provide result variables for the closure passed to ->child
1113 my $current = $Coro::current;
1114 my ($done, $rstatus);
1115
1116 # pass a closure to ->child
1117 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1118 $rstatus = $_[1]; # remember rstatus
1119 $done = 1; # mark $rstatus as valud
1120 });
1121
1122 # wait until the closure has been called
1123 schedule while !$done;
1124
1125 $rstatus
1126 }
1127
1128
609=head1 BUGS/LIMITATIONS 1129=head1 BUGS/LIMITATIONS
610 1130
611 - you must make very sure that no coro is still active on global 1131=over 4
612 destruction. very bad things might happen otherwise (usually segfaults).
613 1132
1133=item fork with pthread backend
1134
1135When Coro is compiled using the pthread backend (which isn't recommended
1136but required on many BSDs as their libcs are completely broken), then
1137coro will not survive a fork. There is no known workaround except to
1138fix your libc and use a saner backend.
1139
1140=item perl process emulation ("threads")
1141
614 - this module is not thread-safe. You should only ever use this module 1142This module is not perl-pseudo-thread-safe. You should only ever use this
615 from the same thread (this requirement might be loosened in the future 1143module from the first thread (this requirement might be removed in the
616 to allow per-thread schedulers, but Coro::State does not yet allow 1144future to allow per-thread schedulers, but Coro::State does not yet allow
617 this). 1145this). I recommend disabling thread support and using processes, as having
1146the windows process emulation enabled under unix roughly halves perl
1147performance, even when not used.
1148
1149=item coro switching is not signal safe
1150
1151You must not switch to another coro from within a signal handler (only
1152relevant with %SIG - most event libraries provide safe signals), I<unless>
1153you are sure you are not interrupting a Coro function.
1154
1155That means you I<MUST NOT> call any function that might "block" the
1156current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1157anything that calls those. Everything else, including calling C<ready>,
1158works.
1159
1160=back
1161
1162
1163=head1 WINDOWS PROCESS EMULATION
1164
1165A great many people seem to be confused about ithreads (for example, Chip
1166Salzenberg called me unintelligent, incapable, stupid and gullible,
1167while in the same mail making rather confused statements about perl
1168ithreads (for example, that memory or files would be shared), showing his
1169lack of understanding of this area - if it is hard to understand for Chip,
1170it is probably not obvious to everybody).
1171
1172What follows is an ultra-condensed version of my talk about threads in
1173scripting languages given on the perl workshop 2009:
1174
1175The so-called "ithreads" were originally implemented for two reasons:
1176first, to (badly) emulate unix processes on native win32 perls, and
1177secondly, to replace the older, real thread model ("5.005-threads").
1178
1179It does that by using threads instead of OS processes. The difference
1180between processes and threads is that threads share memory (and other
1181state, such as files) between threads within a single process, while
1182processes do not share anything (at least not semantically). That
1183means that modifications done by one thread are seen by others, while
1184modifications by one process are not seen by other processes.
1185
1186The "ithreads" work exactly like that: when creating a new ithreads
1187process, all state is copied (memory is copied physically, files and code
1188is copied logically). Afterwards, it isolates all modifications. On UNIX,
1189the same behaviour can be achieved by using operating system processes,
1190except that UNIX typically uses hardware built into the system to do this
1191efficiently, while the windows process emulation emulates this hardware in
1192software (rather efficiently, but of course it is still much slower than
1193dedicated hardware).
1194
1195As mentioned before, loading code, modifying code, modifying data
1196structures and so on is only visible in the ithreads process doing the
1197modification, not in other ithread processes within the same OS process.
1198
1199This is why "ithreads" do not implement threads for perl at all, only
1200processes. What makes it so bad is that on non-windows platforms, you can
1201actually take advantage of custom hardware for this purpose (as evidenced
1202by the forks module, which gives you the (i-) threads API, just much
1203faster).
1204
1205Sharing data is in the i-threads model is done by transfering data
1206structures between threads using copying semantics, which is very slow -
1207shared data simply does not exist. Benchmarks using i-threads which are
1208communication-intensive show extremely bad behaviour with i-threads (in
1209fact, so bad that Coro, which cannot take direct advantage of multiple
1210CPUs, is often orders of magnitude faster because it shares data using
1211real threads, refer to my talk for details).
1212
1213As summary, i-threads *use* threads to implement processes, while
1214the compatible forks module *uses* processes to emulate, uhm,
1215processes. I-threads slow down every perl program when enabled, and
1216outside of windows, serve no (or little) practical purpose, but
1217disadvantages every single-threaded Perl program.
1218
1219This is the reason that I try to avoid the name "ithreads", as it is
1220misleading as it implies that it implements some kind of thread model for
1221perl, and prefer the name "windows process emulation", which describes the
1222actual use and behaviour of it much better.
618 1223
619=head1 SEE ALSO 1224=head1 SEE ALSO
620 1225
621Lower level Configuration, Coroutine Environment: L<Coro::State>. 1226Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
622 1227
623Debugging: L<Coro::Debug>. 1228Debugging: L<Coro::Debug>.
624 1229
625Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1230Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626 1231
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1232Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1233L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628 1234
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 1235I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
630 1236
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 1237Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1238a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1239L<Coro::Select>.
632 1240
633Embedding: L<Coro::MakeMaker>. 1241XS API: L<Coro::MakeMaker>.
1242
1243Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
634 1244
635=head1 AUTHOR 1245=head1 AUTHOR
636 1246
637 Marc Lehmann <schmorp@schmorp.de> 1247 Marc Lehmann <schmorp@schmorp.de>
638 http://home.schmorp.de/ 1248 http://home.schmorp.de/

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