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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
22 my $locked; 22 my $locked;
23 23
24 $lock->down; 24 $lock->down;
25 $locked = 1; 25 $locked = 1;
26 $lock->up; 26 $lock->up;
27 27
28=head1 DESCRIPTION 28=head1 DESCRIPTION
29 29
30This module collection manages coroutines. Coroutines are similar 30For a tutorial-style introduction, please read the L<Coro::Intro>
31to threads but don't run in parallel at the same time even on SMP 31manpage. This manpage mainly contains reference information.
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
37 32
38(Perl, however, does not natively support real threads but instead does a 33This module collection manages continuations in general, most often in
39very slow and memory-intensive emulation of processes using threads. This 34the form of cooperative threads (also called coros, or simply "coro"
40is a performance win on Windows machines, and a loss everywhere else). 35in the documentation). They are similar to kernel threads but don't (in
36general) run in parallel at the same time even on SMP machines. The
37specific flavor of thread offered by this module also guarantees you that
38it will not switch between threads unless necessary, at easily-identified
39points in your program, so locking and parallel access are rarely an
40issue, making thread programming much safer and easier than using other
41thread models.
41 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation (see section of same name for
45more details) ported to UNIX, and as such act as processes), Coro
46provides a full shared address space, which makes communication between
47threads very easy. And coro threads are fast, too: disabling the Windows
48process emulation code in your perl and using Coro can easily result in
49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
42In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
44its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
45variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is it's creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on it's own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, which at any
194subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200Yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the coro
201thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210actually exiting, and might leave C libraries and XS modules in a weird
211state. Unlike other thread implementations, however, Coro is exceptionally
212safe with regards to cancellation, as perl will always be in a consistent
213state, and for those cases where you want to do truly marvellous things
214with your coro while it is being cancelled - that is, make sure all
215cleanup code is executed from the thread being cancelled - there is even a
216C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223Last not least, a coro thread object that isn't referenced is C<<
224->cancel >>'ed automatically - just like other objects in Perl. This
225is not such a common case, however - a running thread is referencedy by
226C<$Coro::current>, a thread ready to run is referenced by the ready queue,
227a thread waiting on a lock or semaphore is referenced by being in some
228wait list and so on. But a thread that isn't in any of those queues gets
229cancelled:
230
231 async {
232 schedule; # cede to other coros, don't go into the ready queue
233 };
234
235 cede;
236 # now the async above is destroyed, as it is not referenced by anything.
237
238A slightly embellished example might make it clearer:
239
240 async {
241 my $guard = Guard::guard { print "destroyed\n" };
242 schedule while 1;
243 };
244
245 cede;
246
247Superficially one might not expect any output - since the C<async>
248implements an endless loop, the C<$guard> will not be cleaned up. However,
249since the thread object returned by C<async> is not stored anywhere, the
250thread is initially referenced because it is in the ready queue, when it
251runs it is referenced by C<$Coro::current>, but when it calls C<schedule>,
252it gets C<cancel>ed causing the guard object to be destroyed (see the next
253section), and printing it's message.
254
255If this seems a bit drastic, remember that this only happens when nothing
256references the thread anymore, which means there is no way to further
257execute it, ever. The only options at this point are leaking the thread,
258or cleaning it up, which brings us to...
259
260=item 5. Cleanup
261
262Threads will allocate various resources. Most but not all will be returned
263when a thread terminates, during clean-up.
264
265Cleanup is quite similar to throwing an uncaught exception: perl will
266work it's way up through all subroutine calls and blocks. On it's way, it
267will release all C<my> variables, undo all C<local>'s and free any other
268resources truly local to the thread.
269
270So, a common way to free resources is to keep them referenced only by my
271variables:
272
273 async {
274 my $big_cache = new Cache ...;
275 };
276
277If there are no other references, then the C<$big_cache> object will be
278freed when the thread terminates, regardless of how it does so.
279
280What it does C<NOT> do is unlock any Coro::Semaphores or similar
281resources, but that's where the C<guard> methods come in handy:
282
283 my $sem = new Coro::Semaphore;
284
285 async {
286 my $lock_guard = $sem->guard;
287 # if we return, or die or get cancelled, here,
288 # then the semaphore will be "up"ed.
289 };
290
291The C<Guard::guard> function comes in handy for any custom cleanup you
292might want to do (but you cannot switch to other coroutines from those
293code blocks):
294
295 async {
296 my $window = new Gtk2::Window "toplevel";
297 # The window will not be cleaned up automatically, even when $window
298 # gets freed, so use a guard to ensure it's destruction
299 # in case of an error:
300 my $window_guard = Guard::guard { $window->destroy };
301
302 # we are safe here
303 };
304
305Last not least, C<local> can often be handy, too, e.g. when temporarily
306replacing the coro thread description:
307
308 sub myfunction {
309 local $Coro::current->{desc} = "inside myfunction(@_)";
310
311 # if we return or die here, the description will be restored
312 }
313
314=item 6. Viva La Zombie Muerte
315
316Even after a thread has terminated and cleaned up its resources, the Coro
317object still is there and stores the return values of the thread.
318
319When there are no other references, it will simply be cleaned up and
320freed.
321
322If there areany references, the Coro object will stay around, and you
323can call C<< ->join >> as many times as you wish to retrieve the result
324values:
325
326 async {
327 print "hi\n";
328 1
329 };
330
331 # run the async above, and free everything before returning
332 # from Coro::cede:
333 Coro::cede;
334
335 {
336 my $coro = async {
337 print "hi\n";
338 1
339 };
340
341 # run the async above, and clean up, but do not free the coro
342 # object:
343 Coro::cede;
344
345 # optionally retrieve the result values
346 my @results = $coro->join;
347
348 # now $coro goes out of scope, and presumably gets freed
349 };
350
351=back
46 352
47=cut 353=cut
48 354
49package Coro; 355package Coro;
50 356
51use strict; 357use common::sense;
52no warnings "uninitialized"; 358
359use Carp ();
360
361use Guard ();
53 362
54use Coro::State; 363use Coro::State;
55 364
56use base qw(Coro::State Exporter); 365use base qw(Coro::State Exporter);
57 366
58our $idle; # idle handler 367our $idle; # idle handler
59our $main; # main coroutine 368our $main; # main coro
60our $current; # current coroutine 369our $current; # current coro
61 370
62our $VERSION = '4.32'; 371our $VERSION = 6.511;
63 372
64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 373our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
65our %EXPORT_TAGS = ( 374our %EXPORT_TAGS = (
66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 375 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
67); 376);
68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 377our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
69 378
70{ 379=head1 GLOBAL VARIABLES
71 my @async;
72 my $init;
73
74 # this way of handling attributes simply is NOT scalable ;()
75 sub import {
76 no strict 'refs';
77
78 Coro->export_to_level (1, @_);
79
80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
82 my ($package, $ref) = (shift, shift);
83 my @attrs;
84 for (@_) {
85 if ($_ eq "Coro") {
86 push @async, $ref;
87 unless ($init++) {
88 eval q{
89 sub INIT {
90 &async(pop @async) while @async;
91 }
92 };
93 }
94 } else {
95 push @attrs, $_;
96 }
97 }
98 return $old ? $old->($package, $ref, @attrs) : @attrs;
99 };
100 }
101
102}
103 380
104=over 4 381=over 4
105 382
106=item $main 383=item $Coro::main
107 384
108This coroutine represents the main program. 385This variable stores the Coro object that represents the main
386program. While you can C<ready> it and do most other things you can do to
387coro, it is mainly useful to compare again C<$Coro::current>, to see
388whether you are running in the main program or not.
109 389
110=cut 390=cut
111 391
112$main = new Coro; 392# $main is now being initialised by Coro::State
113 393
114=item $current (or as function: current) 394=item $Coro::current
115 395
116The current coroutine (the last coroutine switched to). The initial value 396The Coro object representing the current coro (the last
397coro that the Coro scheduler switched to). The initial value is
117is C<$main> (of course). 398C<$Coro::main> (of course).
118 399
119This variable is B<strictly> I<read-only>. It is provided for performance 400This variable is B<strictly> I<read-only>. You can take copies of the
120reasons. If performance is not essential you are encouraged to use the 401value stored in it and use it as any other Coro object, but you must
121C<Coro::current> function instead. 402not otherwise modify the variable itself.
122 403
123=cut 404=cut
124 405
125$main->{desc} = "[main::]";
126
127# maybe some other module used Coro::Specific before...
128$main->{_specific} = $current->{_specific}
129 if $current;
130
131_set_current $main;
132
133sub current() { $current } 406sub current() { $current } # [DEPRECATED]
134 407
135=item $idle 408=item $Coro::idle
136 409
137A callback that is called whenever the scheduler finds no ready coroutines 410This variable is mainly useful to integrate Coro into event loops. It is
411usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
412pretty low-level functionality.
413
414This variable stores a Coro object that is put into the ready queue when
415there are no other ready threads (without invoking any ready hooks).
416
138to run. The default implementation prints "FATAL: deadlock detected" and 417The default implementation dies with "FATAL: deadlock detected.", followed
139exits, because the program has no other way to continue. 418by a thread listing, because the program has no other way to continue.
140 419
141This hook is overwritten by modules such as C<Coro::Timer> and 420This hook is overwritten by modules such as C<Coro::EV> and
142C<Coro::Event> to wait on an external event that hopefully wake up a 421C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
143coroutine so the scheduler can run it. 422coro so the scheduler can run it.
144 423
145Please note that if your callback recursively invokes perl (e.g. for event 424See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146handlers), then it must be prepared to be called recursively itself.
147 425
148=cut 426=cut
149 427
150$idle = sub { 428# ||= because other modules could have provided their own by now
151 require Carp; 429$idle ||= new Coro sub {
152 Carp::croak ("FATAL: deadlock detected"); 430 require Coro::Debug;
431 die "FATAL: deadlock detected.\n"
432 . Coro::Debug::ps_listing ();
153}; 433};
154 434
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
166
167# this coroutine is necessary because a coroutine 435# this coro is necessary because a coro
168# cannot destroy itself. 436# cannot destroy itself.
169my @destroy; 437our @destroy;
170my $manager; 438our $manager;
171 439
172$manager = new Coro sub { 440$manager = new Coro sub {
173 while () { 441 while () {
174 (shift @destroy)->_cancel 442 _destroy shift @destroy
175 while @destroy; 443 while @destroy;
176 444
177 &schedule; 445 &schedule;
178 } 446 }
179}; 447};
180$manager->desc ("[coro manager]"); 448$manager->{desc} = "[coro manager]";
181$manager->prio (PRIO_MAX); 449$manager->prio (PRIO_MAX);
182 450
183# static methods. not really.
184
185=back 451=back
186 452
187=head2 STATIC METHODS 453=head1 SIMPLE CORO CREATION
188
189Static methods are actually functions that operate on the current coroutine only.
190 454
191=over 4 455=over 4
192 456
193=item async { ... } [@args...] 457=item async { ... } [@args...]
194 458
195Create a new asynchronous coroutine and return it's coroutine object 459Create a new coro and return its Coro object (usually
196(usually unused). When the sub returns the new coroutine is automatically 460unused). The coro will be put into the ready queue, so
461it will start running automatically on the next scheduler run.
462
463The first argument is a codeblock/closure that should be executed in the
464coro. When it returns argument returns the coro is automatically
197terminated. 465terminated.
198 466
467The remaining arguments are passed as arguments to the closure.
468
199See the C<Coro::State::new> constructor for info about the coroutine 469See the C<Coro::State::new> constructor for info about the coro
200environment in which coroutines run. 470environment in which coro are executed.
201 471
202Calling C<exit> in a coroutine will do the same as calling exit outside 472Calling C<exit> in a coro will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit, 473the coro. Likewise, when the coro dies, the program will exit,
204just as it would in the main program. 474just as it would in the main program.
205 475
476If you do not want that, you can provide a default C<die> handler, or
477simply avoid dieing (by use of C<eval>).
478
206 # create a new coroutine that just prints its arguments 479Example: Create a new coro that just prints its arguments.
480
207 async { 481 async {
208 print "@_\n"; 482 print "@_\n";
209 } 1,2,3,4; 483 } 1,2,3,4;
210 484
211=cut
212
213sub async(&@) {
214 my $coro = new Coro @_;
215 $coro->ready;
216 $coro
217}
218
219=item async_pool { ... } [@args...] 485=item async_pool { ... } [@args...]
220 486
221Similar to C<async>, but uses a coroutine pool, so you should not call 487Similar to C<async>, but uses a coro pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine 488terminate or join on it (although you are allowed to), and you get a
223that might have executed other code already (which can be good or bad :). 489coro that might have executed other code already (which can be good
490or bad :).
224 491
492On the plus side, this function is about twice as fast as creating (and
493destroying) a completely new coro, so if you need a lot of generic
494coros in quick successsion, use C<async_pool>, not C<async>.
495
225Also, the block is executed in an C<eval> context and a warning will be 496The code block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as 497issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 498C<async> does. As the coro is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel, 499will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling. 500which somehow defeats the purpose of pooling (but is fine in the
501exceptional case).
230 502
231The priority will be reset to C<0> after each job, tracing will be 503The priority will be reset to C<0> after each run, all C<swap_sv> calls
232disabled, the description will be reset and the default output filehandle 504will be undone, tracing will be disabled, the description will be reset
233gets restored, so you can change alkl these. Otherwise the coroutine will 505and the default output filehandle gets restored, so you can change all
234be re-used "as-is": most notably if you change other per-coroutine global 506these. Otherwise the coro will be re-used "as-is": most notably if you
235stuff such as C<$/> you need to revert that change, which is most simply 507change other per-coro global stuff such as C<$/> you I<must needs> revert
236done by using local as in C< local $/ >. 508that change, which is most simply done by using local as in: C<< local $/
509>>.
237 510
238The pool size is limited to 8 idle coroutines (this can be adjusted by 511The idle pool size is limited to C<8> idle coros (this can be
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 512adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
240required. 513coros as required.
241 514
242If you are concerned about pooled coroutines growing a lot because a 515If you are concerned about pooled coros growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 516single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In 517{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb 518addition to that, when the stacks used by a handler grows larger than 32kb
246(adjustable with $Coro::POOL_RSS) it will also exit. 519(adjustable via $Coro::POOL_RSS) it will also be destroyed.
247 520
248=cut 521=cut
249 522
250our $POOL_SIZE = 8; 523our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024; 524our $POOL_RSS = 32 * 1024;
252our @async_pool; 525our @async_pool;
253 526
254sub pool_handler { 527sub pool_handler {
255 my $cb;
256
257 while () { 528 while () {
258 eval { 529 eval {
259 while () { 530 &{&_pool_handler} while 1;
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 }; 531 };
266 532
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@; 533 warn $@ if $@;
269 } 534 }
270} 535}
271 536
272sub async_pool(&@) { 537=back
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275 538
276 $coro->{_invoke} = [@_]; 539=head1 STATIC METHODS
277 $coro->ready;
278 540
279 $coro 541Static methods are actually functions that implicitly operate on the
280} 542current coro.
543
544=over 4
281 545
282=item schedule 546=item schedule
283 547
284Calls the scheduler. Please note that the current coroutine will not be put 548Calls the scheduler. The scheduler will find the next coro that is
549to be run from the ready queue and switches to it. The next coro
550to be run is simply the one with the highest priority that is longest
551in its ready queue. If there is no coro ready, it will call the
552C<$Coro::idle> hook.
553
554Please note that the current coro will I<not> be put into the ready
285into the ready queue, so calling this function usually means you will 555queue, so calling this function usually means you will never be called
286never be called again unless something else (e.g. an event handler) calls 556again unless something else (e.g. an event handler) calls C<< ->ready >>,
287ready. 557thus waking you up.
288 558
289The canonical way to wait on external events is this: 559This makes C<schedule> I<the> generic method to use to block the current
560coro and wait for events: first you remember the current coro in
561a variable, then arrange for some callback of yours to call C<< ->ready
562>> on that once some event happens, and last you call C<schedule> to put
563yourself to sleep. Note that a lot of things can wake your coro up,
564so you need to check whether the event indeed happened, e.g. by storing the
565status in a variable.
290 566
291 { 567See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
292 # remember current coroutine
293 my $current = $Coro::current;
294 568
295 # register a hypothetical event handler 569=item cede
296 on_event_invoke sub { 570
297 # wake up sleeping coroutine 571"Cede" to other coros. This function puts the current coro into
298 $current->ready; 572the ready queue and calls C<schedule>, which has the effect of giving
299 undef $current; 573up the current "timeslice" to other coros of the same or higher
574priority. Once your coro gets its turn again it will automatically be
575resumed.
576
577This function is often called C<yield> in other languages.
578
579=item Coro::cede_notself
580
581Works like cede, but is not exported by default and will cede to I<any>
582coro, regardless of priority. This is useful sometimes to ensure
583progress is made.
584
585=item terminate [arg...]
586
587Terminates the current coro with the given status values (see
588L<cancel>). The values will not be copied, but referenced directly.
589
590=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
591
592These function install enter and leave winders in the current scope. The
593enter block will be executed when on_enter is called and whenever the
594current coro is re-entered by the scheduler, while the leave block is
595executed whenever the current coro is blocked by the scheduler, and
596also when the containing scope is exited (by whatever means, be it exit,
597die, last etc.).
598
599I<Neither invoking the scheduler, nor exceptions, are allowed within those
600BLOCKs>. That means: do not even think about calling C<die> without an
601eval, and do not even think of entering the scheduler in any way.
602
603Since both BLOCKs are tied to the current scope, they will automatically
604be removed when the current scope exits.
605
606These functions implement the same concept as C<dynamic-wind> in scheme
607does, and are useful when you want to localise some resource to a specific
608coro.
609
610They slow down thread switching considerably for coros that use them
611(about 40% for a BLOCK with a single assignment, so thread switching is
612still reasonably fast if the handlers are fast).
613
614These functions are best understood by an example: The following function
615will change the current timezone to "Antarctica/South_Pole", which
616requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
617which remember/change the current timezone and restore the previous
618value, respectively, the timezone is only changed for the coro that
619installed those handlers.
620
621 use POSIX qw(tzset);
622
623 async {
624 my $old_tz; # store outside TZ value here
625
626 Coro::on_enter {
627 $old_tz = $ENV{TZ}; # remember the old value
628
629 $ENV{TZ} = "Antarctica/South_Pole";
630 tzset; # enable new value
300 }; 631 };
301 632
302 # call schedule until event occurred. 633 Coro::on_leave {
303 # in case we are woken up for other reasons 634 $ENV{TZ} = $old_tz;
304 # (current still defined), loop. 635 tzset; # restore old value
305 Coro::schedule while $current; 636 };
637
638 # at this place, the timezone is Antarctica/South_Pole,
639 # without disturbing the TZ of any other coro.
640 };
641
642This can be used to localise about any resource (locale, uid, current
643working directory etc.) to a block, despite the existance of other
644coros.
645
646Another interesting example implements time-sliced multitasking using
647interval timers (this could obviously be optimised, but does the job):
648
649 # "timeslice" the given block
650 sub timeslice(&) {
651 use Time::HiRes ();
652
653 Coro::on_enter {
654 # on entering the thread, we set an VTALRM handler to cede
655 $SIG{VTALRM} = sub { cede };
656 # and then start the interval timer
657 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
658 };
659 Coro::on_leave {
660 # on leaving the thread, we stop the interval timer again
661 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
662 };
663
664 &{+shift};
306 } 665 }
307 666
308=item cede 667 # use like this:
668 timeslice {
669 # The following is an endless loop that would normally
670 # monopolise the process. Since it runs in a timesliced
671 # environment, it will regularly cede to other threads.
672 while () { }
673 };
309 674
310"Cede" to other coroutines. This function puts the current coroutine into the
311ready queue and calls C<schedule>, which has the effect of giving up the
312current "timeslice" to other coroutines of the same or higher priority.
313
314=item Coro::cede_notself
315
316Works like cede, but is not exported by default and will cede to any
317coroutine, regardless of priority, once.
318
319=item terminate [arg...]
320
321Terminates the current coroutine with the given status values (see L<cancel>).
322 675
323=item killall 676=item killall
324 677
325Kills/terminates/cancels all coroutines except the currently running 678Kills/terminates/cancels all coros except the currently running one.
326one. This is useful after a fork, either in the child or the parent, as 679
327usually only one of them should inherit the running coroutines. 680Note that while this will try to free some of the main interpreter
681resources if the calling coro isn't the main coro, but one
682cannot free all of them, so if a coro that is not the main coro
683calls this function, there will be some one-time resource leak.
328 684
329=cut 685=cut
330
331sub terminate {
332 $current->cancel (@_);
333}
334 686
335sub killall { 687sub killall {
336 for (Coro::State::list) { 688 for (Coro::State::list) {
337 $_->cancel 689 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 690 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 } 691 }
340} 692}
341 693
342=back 694=back
343 695
344# dynamic methods
345
346=head2 COROUTINE METHODS 696=head1 CORO OBJECT METHODS
347 697
348These are the methods you can call on coroutine objects. 698These are the methods you can call on coro objects (or to create
699them).
349 700
350=over 4 701=over 4
351 702
352=item new Coro \&sub [, @args...] 703=item new Coro \&sub [, @args...]
353 704
354Create a new coroutine and return it. When the sub returns the coroutine 705Create a new coro and return it. When the sub returns, the coro
355automatically terminates as if C<terminate> with the returned values were 706automatically terminates as if C<terminate> with the returned values were
356called. To make the coroutine run you must first put it into the ready queue 707called. To make the coro run you must first put it into the ready
357by calling the ready method. 708queue by calling the ready method.
358 709
359See C<async> and C<Coro::State::new> for additional info about the 710See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment. 711coro environment.
361 712
362=cut 713=cut
363 714
364sub _run_coro { 715sub _coro_run {
365 terminate &{+shift}; 716 terminate &{+shift};
366} 717}
367 718
368sub new {
369 my $class = shift;
370
371 $class->SUPER::new (\&_run_coro, @_)
372}
373
374=item $success = $coroutine->ready 719=item $success = $coro->ready
375 720
376Put the given coroutine into the ready queue (according to it's priority) 721Put the given coro into the end of its ready queue (there is one
377and return true. If the coroutine is already in the ready queue, do nothing 722queue for each priority) and return true. If the coro is already in
378and return false. 723the ready queue, do nothing and return false.
379 724
725This ensures that the scheduler will resume this coro automatically
726once all the coro of higher priority and all coro of the same
727priority that were put into the ready queue earlier have been resumed.
728
729=item $coro->suspend
730
731Suspends the specified coro. A suspended coro works just like any other
732coro, except that the scheduler will not select a suspended coro for
733execution.
734
735Suspending a coro can be useful when you want to keep the coro from
736running, but you don't want to destroy it, or when you want to temporarily
737freeze a coro (e.g. for debugging) to resume it later.
738
739A scenario for the former would be to suspend all (other) coros after a
740fork and keep them alive, so their destructors aren't called, but new
741coros can be created.
742
743=item $coro->resume
744
745If the specified coro was suspended, it will be resumed. Note that when
746the coro was in the ready queue when it was suspended, it might have been
747unreadied by the scheduler, so an activation might have been lost.
748
749To avoid this, it is best to put a suspended coro into the ready queue
750unconditionally, as every synchronisation mechanism must protect itself
751against spurious wakeups, and the one in the Coro family certainly do
752that.
753
754=item $state->is_new
755
756Returns true iff this Coro object is "new", i.e. has never been run
757yet. Those states basically consist of only the code reference to call and
758the arguments, but consumes very little other resources. New states will
759automatically get assigned a perl interpreter when they are transfered to.
760
761=item $state->is_zombie
762
763Returns true iff the Coro object has been cancelled, i.e.
764it's resources freed because they were C<cancel>'ed, C<terminate>'d,
765C<safe_cancel>'ed or simply went out of scope.
766
767The name "zombie" stems from UNIX culture, where a process that has
768exited and only stores and exit status and no other resources is called a
769"zombie".
770
380=item $is_ready = $coroutine->is_ready 771=item $is_ready = $coro->is_ready
381 772
382Return wether the coroutine is currently the ready queue or not, 773Returns true iff the Coro object is in the ready queue. Unless the Coro
774object gets destroyed, it will eventually be scheduled by the scheduler.
383 775
776=item $is_running = $coro->is_running
777
778Returns true iff the Coro object is currently running. Only one Coro object
779can ever be in the running state (but it currently is possible to have
780multiple running Coro::States).
781
782=item $is_suspended = $coro->is_suspended
783
784Returns true iff this Coro object has been suspended. Suspended Coros will
785not ever be scheduled.
786
384=item $coroutine->cancel (arg...) 787=item $coro->cancel (arg...)
385 788
386Terminates the given coroutine and makes it return the given arguments as 789Terminates the given Coro thread and makes it return the given arguments as
387status (default: the empty list). Never returns if the coroutine is the 790status (default: an empty list). Never returns if the Coro is the
388current coroutine. 791current Coro.
389 792
390=cut 793This is a rather brutal way to free a coro, with some limitations - if
794the thread is inside a C callback that doesn't expect to be canceled,
795bad things can happen, or if the cancelled thread insists on running
796complicated cleanup handlers that rely on its thread context, things will
797not work.
391 798
392sub cancel { 799Any cleanup code being run (e.g. from C<guard> blocks, destructors and so
393 my $self = shift; 800on) will be run without a thread context, and is not allowed to switch
394 $self->{_status} = [@_]; 801to other threads. A common mistake is to call C<< ->cancel >> from a
802destructor called by die'ing inside the thread to be cancelled for
803example.
395 804
396 if ($current == $self) { 805On the plus side, C<< ->cancel >> will always clean up the thread, no
397 push @destroy, $self; 806matter what. If your cleanup code is complex or you want to avoid
398 $manager->ready; 807cancelling a C-thread that doesn't know how to clean up itself, it can be
399 &schedule while 1; 808better to C<< ->throw >> an exception, or use C<< ->safe_cancel >>.
400 } else { 809
401 $self->_cancel; 810The arguments to C<< ->cancel >> are not copied, but instead will
811be referenced directly (e.g. if you pass C<$var> and after the call
812change that variable, then you might change the return values passed to
813e.g. C<join>, so don't do that).
814
815The resources of the Coro are usually freed (or destructed) before this
816call returns, but this can be delayed for an indefinite amount of time, as
817in some cases the manager thread has to run first to actually destruct the
818Coro object.
819
820=item $coro->safe_cancel ($arg...)
821
822Works mostly like C<< ->cancel >>, but is inherently "safer", and
823consequently, can fail with an exception in cases the thread is not in a
824cancellable state. Essentially, C<< ->safe_cancel >> is a C<< ->cancel >>
825with extra checks before canceling.
826
827It works a bit like throwing an exception that cannot be caught -
828specifically, it will clean up the thread from within itself, so all
829cleanup handlers (e.g. C<guard> blocks) are run with full thread
830context and can block if they wish. The downside is that there is no
831guarantee that the thread can be cancelled when you call this method, and
832therefore, it might fail. It is also considerably slower than C<cancel> or
833C<terminate>.
834
835A thread is in a safe-cancellable state if it either hasn't been run yet,
836or it has no C context attached and is inside an SLF function.
837
838The latter two basically mean that the thread isn't currently inside a
839perl callback called from some C function (usually via some XS modules)
840and isn't currently executing inside some C function itself (via Coro's XS
841API).
842
843This call returns true when it could cancel the thread, or croaks with an
844error otherwise (i.e. it either returns true or doesn't return at all).
845
846Why the weird interface? Well, there are two common models on how and
847when to cancel things. In the first, you have the expectation that your
848coro thread can be cancelled when you want to cancel it - if the thread
849isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
850croaks to notify of the bug.
851
852In the second model you sometimes want to ask nicely to cancel a thread,
853but if it's not a good time, well, then don't cancel. This can be done
854relatively easy like this:
855
856 if (! eval { $coro->safe_cancel }) {
857 warn "unable to cancel thread: $@";
402 } 858 }
403}
404 859
405=item $coroutine->join 860However, what you never should do is first try to cancel "safely" and
861if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
862no sense: either you rely on being able to execute cleanup code in your
863thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
864only way, and if you don't, then C<< ->cancel >> is always faster and more
865direct.
406 866
407Wait until the coroutine terminates and return any values given to the 867=item $coro->schedule_to
408C<terminate> or C<cancel> functions. C<join> can be called concurrently
409from multiple coroutines.
410 868
411=cut 869Puts the current coro to sleep (like C<Coro::schedule>), but instead
870of continuing with the next coro from the ready queue, always switch to
871the given coro object (regardless of priority etc.). The readyness
872state of that coro isn't changed.
412 873
413sub join { 874This is an advanced method for special cases - I'd love to hear about any
414 my $self = shift; 875uses for this one.
415 876
416 unless ($self->{_status}) { 877=item $coro->cede_to
417 my $current = $current;
418 878
419 push @{$self->{_on_destroy}}, sub { 879Like C<schedule_to>, but puts the current coro into the ready
420 $current->ready; 880queue. This has the effect of temporarily switching to the given
421 undef $current; 881coro, and continuing some time later.
422 };
423 882
424 &schedule while $current; 883This is an advanced method for special cases - I'd love to hear about any
425 } 884uses for this one.
426 885
427 wantarray ? @{$self->{_status}} : $self->{_status}[0];
428}
429
430=item $coroutine->on_destroy (\&cb)
431
432Registers a callback that is called when this coroutine gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments,
434if any.
435
436=cut
437
438sub on_destroy {
439 my ($self, $cb) = @_;
440
441 push @{ $self->{_on_destroy} }, $cb;
442}
443
444=item $oldprio = $coroutine->prio ($newprio)
445
446Sets (or gets, if the argument is missing) the priority of the
447coroutine. Higher priority coroutines get run before lower priority
448coroutines. Priorities are small signed integers (currently -4 .. +3),
449that you can refer to using PRIO_xxx constants (use the import tag :prio
450to get then):
451
452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
453 3 > 1 > 0 > -1 > -3 > -4
454
455 # set priority to HIGH
456 current->prio(PRIO_HIGH);
457
458The idle coroutine ($Coro::idle) always has a lower priority than any
459existing coroutine.
460
461Changing the priority of the current coroutine will take effect immediately,
462but changing the priority of coroutines in the ready queue (but not
463running) will only take effect after the next schedule (of that
464coroutine). This is a bug that will be fixed in some future version.
465
466=item $newprio = $coroutine->nice ($change)
467
468Similar to C<prio>, but subtract the given value from the priority (i.e.
469higher values mean lower priority, just as in unix).
470
471=item $olddesc = $coroutine->desc ($newdesc)
472
473Sets (or gets in case the argument is missing) the description for this
474coroutine. This is just a free-form string you can associate with a coroutine.
475
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
477can modify this member directly if you wish.
478
479=item $coroutine->throw ([$scalar]) 886=item $coro->throw ([$scalar])
480 887
481If C<$throw> is specified and defined, it will be thrown as an exception 888If C<$throw> is specified and defined, it will be thrown as an exception
482inside the coroutine at the next convinient point in time (usually after 889inside the coro at the next convenient point in time. Otherwise
483it gains control at the next schedule/transfer/cede). Otherwise clears the
484exception object. 890clears the exception object.
891
892Coro will check for the exception each time a schedule-like-function
893returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
894>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
895that are part of Coro itself) detect this case and return early in case an
896exception is pending.
485 897
486The exception object will be thrown "as is" with the specified scalar in 898The exception object will be thrown "as is" with the specified scalar in
487C<$@>, i.e. if it is a string, no line number or newline will be appended 899C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>). 900(unlike with C<die>).
489 901
490This can be used as a softer means than C<cancel> to ask a coroutine to 902This can be used as a softer means than either C<cancel> or C<safe_cancel
491end itself, although there is no guarentee that the exception will lead to 903>to ask a coro to end itself, although there is no guarantee that the
492termination, and if the exception isn't caught it might well end the whole 904exception will lead to termination, and if the exception isn't caught it
493program. 905might well end the whole program.
906
907You might also think of C<throw> as being the moral equivalent of
908C<kill>ing a coro with a signal (in this case, a scalar).
909
910=item $coro->join
911
912Wait until the coro terminates and return any values given to the
913C<terminate> or C<cancel> functions. C<join> can be called concurrently
914from multiple threads, and all will be resumed and given the status
915return once the C<$coro> terminates.
916
917=item $coro->on_destroy (\&cb)
918
919Registers a callback that is called when this coro thread gets destroyed,
920that is, after it's resources have been freed but before it is joined. The
921callback gets passed the terminate/cancel arguments, if any, and I<must
922not> die, under any circumstances.
923
924There can be any number of C<on_destroy> callbacks per coro, and there is
925currently no way to remove a callback once added.
926
927=item $oldprio = $coro->prio ($newprio)
928
929Sets (or gets, if the argument is missing) the priority of the
930coro thread. Higher priority coro get run before lower priority
931coros. Priorities are small signed integers (currently -4 .. +3),
932that you can refer to using PRIO_xxx constants (use the import tag :prio
933to get then):
934
935 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
936 3 > 1 > 0 > -1 > -3 > -4
937
938 # set priority to HIGH
939 current->prio (PRIO_HIGH);
940
941The idle coro thread ($Coro::idle) always has a lower priority than any
942existing coro.
943
944Changing the priority of the current coro will take effect immediately,
945but changing the priority of a coro in the ready queue (but not running)
946will only take effect after the next schedule (of that coro). This is a
947bug that will be fixed in some future version.
948
949=item $newprio = $coro->nice ($change)
950
951Similar to C<prio>, but subtract the given value from the priority (i.e.
952higher values mean lower priority, just as in UNIX's nice command).
953
954=item $olddesc = $coro->desc ($newdesc)
955
956Sets (or gets in case the argument is missing) the description for this
957coro thread. This is just a free-form string you can associate with a
958coro.
959
960This method simply sets the C<< $coro->{desc} >> member to the given
961string. You can modify this member directly if you wish, and in fact, this
962is often preferred to indicate major processing states that can then be
963seen for example in a L<Coro::Debug> session:
964
965 sub my_long_function {
966 local $Coro::current->{desc} = "now in my_long_function";
967 ...
968 $Coro::current->{desc} = "my_long_function: phase 1";
969 ...
970 $Coro::current->{desc} = "my_long_function: phase 2";
971 ...
972 }
494 973
495=cut 974=cut
496 975
497sub desc { 976sub desc {
498 my $old = $_[0]{desc}; 977 my $old = $_[0]{desc};
499 $_[0]{desc} = $_[1] if @_ > 1; 978 $_[0]{desc} = $_[1] if @_ > 1;
500 $old; 979 $old;
501} 980}
502 981
982sub transfer {
983 require Carp;
984 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
985}
986
503=back 987=back
504 988
505=head2 GLOBAL FUNCTIONS 989=head1 GLOBAL FUNCTIONS
506 990
507=over 4 991=over 4
508 992
509=item Coro::nready 993=item Coro::nready
510 994
511Returns the number of coroutines that are currently in the ready state, 995Returns the number of coro that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable 996i.e. that can be switched to by calling C<schedule> directory or
997indirectly. The value C<0> means that the only runnable coro is the
513coroutine is the currently running one, so C<cede> would have no effect, 998currently running one, so C<cede> would have no effect, and C<schedule>
514and C<schedule> would cause a deadlock unless there is an idle handler 999would cause a deadlock unless there is an idle handler that wakes up some
515that wakes up some coroutines. 1000coro.
516 1001
517=item my $guard = Coro::guard { ... } 1002=item my $guard = Coro::guard { ... }
518 1003
519This creates and returns a guard object. Nothing happens until the object 1004This function still exists, but is deprecated. Please use the
520gets destroyed, in which case the codeblock given as argument will be 1005C<Guard::guard> function instead.
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535 1006
536=cut 1007=cut
537 1008
538sub guard(&) { 1009BEGIN { *guard = \&Guard::guard }
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550 1010
551=item unblock_sub { ... } 1011=item unblock_sub { ... }
552 1012
553This utility function takes a BLOCK or code reference and "unblocks" it, 1013This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return 1014returning a new coderef. Unblocking means that calling the new coderef
555immediately without blocking, returning nothing, while the original code 1015will return immediately without blocking, returning nothing, while the
556ref will be called (with parameters) from within its own coroutine. 1016original code ref will be called (with parameters) from within another
1017coro.
557 1018
558The reason this function exists is that many event libraries (such as the 1019The reason this function exists is that many event libraries (such as
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form 1020the venerable L<Event|Event> module) are not thread-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks, 1021of reentrancy). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse. 1022otherwise you might suffer from crashes or worse. The only event library
1023currently known that is safe to use without C<unblock_sub> is L<EV> (but
1024you might still run into deadlocks if all event loops are blocked).
1025
1026Coro will try to catch you when you block in the event loop
1027("FATAL: $Coro::idle blocked itself"), but this is just best effort and
1028only works when you do not run your own event loop.
562 1029
563This function allows your callbacks to block by executing them in another 1030This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy 1031coro where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1032is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk. 1033disk, for example.
567 1034
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1035In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block. 1036creating event callbacks that want to block.
1037
1038If your handler does not plan to block (e.g. simply sends a message to
1039another coro, or puts some other coro into the ready queue), there is
1040no reason to use C<unblock_sub>.
1041
1042Note that you also need to use C<unblock_sub> for any other callbacks that
1043are indirectly executed by any C-based event loop. For example, when you
1044use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
1045provides callbacks that are the result of some event callback, then you
1046must not block either, or use C<unblock_sub>.
570 1047
571=cut 1048=cut
572 1049
573our @unblock_queue; 1050our @unblock_queue;
574 1051
577# return immediately and can be reused) and because we cannot cede 1054# return immediately and can be reused) and because we cannot cede
578# inside an event callback. 1055# inside an event callback.
579our $unblock_scheduler = new Coro sub { 1056our $unblock_scheduler = new Coro sub {
580 while () { 1057 while () {
581 while (my $cb = pop @unblock_queue) { 1058 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool 1059 &async_pool (@$cb);
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584 1060
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1061 # for short-lived callbacks, this reduces pressure on the coro pool
1062 # as the chance is very high that the async_poll coro will be back
1063 # in the idle state when cede returns
1064 cede;
588 } 1065 }
589 schedule; # sleep well 1066 schedule; # sleep well
590 } 1067 }
591}; 1068};
592$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1069$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
593 1070
594sub unblock_sub(&) { 1071sub unblock_sub(&) {
595 my $cb = shift; 1072 my $cb = shift;
596 1073
597 sub { 1074 sub {
598 unshift @unblock_queue, [$cb, @_]; 1075 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready; 1076 $unblock_scheduler->ready;
600 } 1077 }
601} 1078}
602 1079
1080=item $cb = rouse_cb
1081
1082Create and return a "rouse callback". That's a code reference that,
1083when called, will remember a copy of its arguments and notify the owner
1084coro of the callback.
1085
1086See the next function.
1087
1088=item @args = rouse_wait [$cb]
1089
1090Wait for the specified rouse callback (or the last one that was created in
1091this coro).
1092
1093As soon as the callback is invoked (or when the callback was invoked
1094before C<rouse_wait>), it will return the arguments originally passed to
1095the rouse callback. In scalar context, that means you get the I<last>
1096argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1097statement at the end.
1098
1099See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1100
603=back 1101=back
604 1102
605=cut 1103=cut
606 1104
1105for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1106 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1107
1108 *{"Coro::$module\::new"} = sub {
1109 require "Coro/$module.pm";
1110
1111 # some modules have their new predefined in State.xs, some don't
1112 *{"Coro::$module\::new"} = $old
1113 if $old;
1114
1115 goto &{"Coro::$module\::new"};
1116 };
1117}
1118
6071; 11191;
608 1120
1121=head1 HOW TO WAIT FOR A CALLBACK
1122
1123It is very common for a coro to wait for some callback to be
1124called. This occurs naturally when you use coro in an otherwise
1125event-based program, or when you use event-based libraries.
1126
1127These typically register a callback for some event, and call that callback
1128when the event occured. In a coro, however, you typically want to
1129just wait for the event, simplyifying things.
1130
1131For example C<< AnyEvent->child >> registers a callback to be called when
1132a specific child has exited:
1133
1134 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1135
1136But from within a coro, you often just want to write this:
1137
1138 my $status = wait_for_child $pid;
1139
1140Coro offers two functions specifically designed to make this easy,
1141C<rouse_cb> and C<rouse_wait>.
1142
1143The first function, C<rouse_cb>, generates and returns a callback that,
1144when invoked, will save its arguments and notify the coro that
1145created the callback.
1146
1147The second function, C<rouse_wait>, waits for the callback to be called
1148(by calling C<schedule> to go to sleep) and returns the arguments
1149originally passed to the callback.
1150
1151Using these functions, it becomes easy to write the C<wait_for_child>
1152function mentioned above:
1153
1154 sub wait_for_child($) {
1155 my ($pid) = @_;
1156
1157 my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);
1158
1159 my ($rpid, $rstatus) = rouse_wait;
1160 $rstatus
1161 }
1162
1163In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1164you can roll your own, using C<schedule> and C<ready>:
1165
1166 sub wait_for_child($) {
1167 my ($pid) = @_;
1168
1169 # store the current coro in $current,
1170 # and provide result variables for the closure passed to ->child
1171 my $current = $Coro::current;
1172 my ($done, $rstatus);
1173
1174 # pass a closure to ->child
1175 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1176 $rstatus = $_[1]; # remember rstatus
1177 $done = 1; # mark $rstatus as valid
1178 $current->ready; # wake up the waiting thread
1179 });
1180
1181 # wait until the closure has been called
1182 schedule while !$done;
1183
1184 $rstatus
1185 }
1186
1187
609=head1 BUGS/LIMITATIONS 1188=head1 BUGS/LIMITATIONS
610 1189
611 - you must make very sure that no coro is still active on global 1190=over 4
612 destruction. very bad things might happen otherwise (usually segfaults).
613 1191
1192=item fork with pthread backend
1193
1194When Coro is compiled using the pthread backend (which isn't recommended
1195but required on many BSDs as their libcs are completely broken), then
1196coro will not survive a fork. There is no known workaround except to
1197fix your libc and use a saner backend.
1198
1199=item perl process emulation ("threads")
1200
614 - this module is not thread-safe. You should only ever use this module 1201This module is not perl-pseudo-thread-safe. You should only ever use this
615 from the same thread (this requirement might be loosened in the future 1202module from the first thread (this requirement might be removed in the
616 to allow per-thread schedulers, but Coro::State does not yet allow 1203future to allow per-thread schedulers, but Coro::State does not yet allow
617 this). 1204this). I recommend disabling thread support and using processes, as having
1205the windows process emulation enabled under unix roughly halves perl
1206performance, even when not used.
1207
1208Attempts to use threads created in another emulated process will crash
1209("cleanly", with a null pointer exception).
1210
1211=item coro switching is not signal safe
1212
1213You must not switch to another coro from within a signal handler (only
1214relevant with %SIG - most event libraries provide safe signals), I<unless>
1215you are sure you are not interrupting a Coro function.
1216
1217That means you I<MUST NOT> call any function that might "block" the
1218current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1219anything that calls those. Everything else, including calling C<ready>,
1220works.
1221
1222=back
1223
1224
1225=head1 WINDOWS PROCESS EMULATION
1226
1227A great many people seem to be confused about ithreads (for example, Chip
1228Salzenberg called me unintelligent, incapable, stupid and gullible,
1229while in the same mail making rather confused statements about perl
1230ithreads (for example, that memory or files would be shared), showing his
1231lack of understanding of this area - if it is hard to understand for Chip,
1232it is probably not obvious to everybody).
1233
1234What follows is an ultra-condensed version of my talk about threads in
1235scripting languages given on the perl workshop 2009:
1236
1237The so-called "ithreads" were originally implemented for two reasons:
1238first, to (badly) emulate unix processes on native win32 perls, and
1239secondly, to replace the older, real thread model ("5.005-threads").
1240
1241It does that by using threads instead of OS processes. The difference
1242between processes and threads is that threads share memory (and other
1243state, such as files) between threads within a single process, while
1244processes do not share anything (at least not semantically). That
1245means that modifications done by one thread are seen by others, while
1246modifications by one process are not seen by other processes.
1247
1248The "ithreads" work exactly like that: when creating a new ithreads
1249process, all state is copied (memory is copied physically, files and code
1250is copied logically). Afterwards, it isolates all modifications. On UNIX,
1251the same behaviour can be achieved by using operating system processes,
1252except that UNIX typically uses hardware built into the system to do this
1253efficiently, while the windows process emulation emulates this hardware in
1254software (rather efficiently, but of course it is still much slower than
1255dedicated hardware).
1256
1257As mentioned before, loading code, modifying code, modifying data
1258structures and so on is only visible in the ithreads process doing the
1259modification, not in other ithread processes within the same OS process.
1260
1261This is why "ithreads" do not implement threads for perl at all, only
1262processes. What makes it so bad is that on non-windows platforms, you can
1263actually take advantage of custom hardware for this purpose (as evidenced
1264by the forks module, which gives you the (i-) threads API, just much
1265faster).
1266
1267Sharing data is in the i-threads model is done by transfering data
1268structures between threads using copying semantics, which is very slow -
1269shared data simply does not exist. Benchmarks using i-threads which are
1270communication-intensive show extremely bad behaviour with i-threads (in
1271fact, so bad that Coro, which cannot take direct advantage of multiple
1272CPUs, is often orders of magnitude faster because it shares data using
1273real threads, refer to my talk for details).
1274
1275As summary, i-threads *use* threads to implement processes, while
1276the compatible forks module *uses* processes to emulate, uhm,
1277processes. I-threads slow down every perl program when enabled, and
1278outside of windows, serve no (or little) practical purpose, but
1279disadvantages every single-threaded Perl program.
1280
1281This is the reason that I try to avoid the name "ithreads", as it is
1282misleading as it implies that it implements some kind of thread model for
1283perl, and prefer the name "windows process emulation", which describes the
1284actual use and behaviour of it much better.
618 1285
619=head1 SEE ALSO 1286=head1 SEE ALSO
620 1287
621Lower level Configuration, Coroutine Environment: L<Coro::State>. 1288Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
622 1289
623Debugging: L<Coro::Debug>. 1290Debugging: L<Coro::Debug>.
624 1291
625Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1292Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626 1293
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1294Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1295L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628 1296
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>. 1297I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
630 1298
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>. 1299Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1300a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1301L<Coro::Select>.
632 1302
633Embedding: L<Coro::MakeMaker>. 1303XS API: L<Coro::MakeMaker>.
634 1304
635=head1 AUTHOR 1305Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
636 1306
1307=head1 AUTHOR/SUPPORT/CONTACT
1308
637 Marc Lehmann <schmorp@schmorp.de> 1309 Marc A. Lehmann <schmorp@schmorp.de>
638 http://home.schmorp.de/ 1310 http://software.schmorp.de/pkg/Coro.html
639 1311
640=cut 1312=cut
641 1313

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