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Revision 1.41 by root, Tue Nov 6 20:34:09 2001 UTC vs.
Revision 1.175 by root, Sun Apr 6 19:23:50 2008 UTC

6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
15 print "1\n";
16 cede; # yield to coroutine
17 print "3\n";
18 cede; # and again
12 19
13 # alternatively create an async process like this: 20 # use locking
21 my $lock = new Coro::Semaphore;
22 my $locked;
14 23
15 sub some_func : Coro { 24 $lock->down;
16 # some more async code 25 $locked = 1;
17 } 26 $lock->up;
18
19 cede;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar
24Threads but don't run in parallel. 31to threads but don't run in parallel at the same time even on SMP
32machines. The specific flavor of coroutine used in this module also
33guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer than threads programming.
25 37
26This module is still experimental, see the BUGS section below. 38(Perl, however, does not natively support real threads but instead does a
39very slow and memory-intensive emulation of processes using threads. This
40is a performance win on Windows machines, and a loss everywhere else).
27 41
28In this module, coroutines are defined as "callchain + lexical variables 42In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 43@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 44its own set of lexicals and its own set of perls most important global
31important global variables. 45variables (see L<Coro::State> for more configuration).
32 46
33=cut 47=cut
34 48
35package Coro; 49package Coro;
36 50
51use strict;
37no warnings qw(uninitialized); 52no warnings "uninitialized";
38 53
39use Coro::State; 54use Coro::State;
40 55
41use base Exporter; 56use base qw(Coro::State Exporter);
42 57
43$VERSION = 0.52; 58our $idle; # idle handler
59our $main; # main coroutine
60our $current; # current coroutine
44 61
62our $VERSION = '4.49';
63
45@EXPORT = qw(async cede schedule terminate current); 64our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
46%EXPORT_TAGS = ( 65our %EXPORT_TAGS = (
47 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 66 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
48); 67);
49@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 68our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
50 69
51{ 70{
52 my @async; 71 my @async;
53 my $init; 72 my $init;
54 73
55 # this way of handling attributes simply is NOT scalable ;() 74 # this way of handling attributes simply is NOT scalable ;()
56 sub import { 75 sub import {
76 no strict 'refs';
77
57 Coro->export_to_level(1, @_); 78 Coro->export_to_level (1, @_);
79
58 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; 80 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
59 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { 81 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
60 my ($package, $ref) = (shift, shift); 82 my ($package, $ref) = (shift, shift);
61 my @attrs; 83 my @attrs;
62 for (@_) { 84 for (@_) {
77 }; 99 };
78 } 100 }
79 101
80} 102}
81 103
104=over 4
105
82=item $main 106=item $main
83 107
84This coroutine represents the main program. 108This coroutine represents the main program.
85 109
86=cut 110=cut
87 111
88our $main = new Coro; 112$main = new Coro;
89 113
90=item $current (or as function: current) 114=item $current (or as function: current)
91 115
92The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 116The current coroutine (the last coroutine switched to). The initial value
117is C<$main> (of course).
93 118
119This variable is B<strictly> I<read-only>. It is provided for performance
120reasons. If performance is not essential you are encouraged to use the
121C<Coro::current> function instead.
122
94=cut 123=cut
124
125$main->{desc} = "[main::]";
95 126
96# maybe some other module used Coro::Specific before... 127# maybe some other module used Coro::Specific before...
97if ($current) {
98 $main->{specific} = $current->{specific}; 128$main->{_specific} = $current->{_specific}
99} 129 if $current;
100 130
101our $current = $main; 131_set_current $main;
102 132
103sub current() { $current } 133sub current() { $current }
104 134
105=item $idle 135=item $idle
106 136
107The coroutine to switch to when no other coroutine is running. The default 137A callback that is called whenever the scheduler finds no ready coroutines
108implementation prints "FATAL: deadlock detected" and exits. 138to run. The default implementation prints "FATAL: deadlock detected" and
139exits, because the program has no other way to continue.
109 140
110=cut 141This hook is overwritten by modules such as C<Coro::Timer> and
142C<Coro::Event> to wait on an external event that hopefully wake up a
143coroutine so the scheduler can run it.
111 144
112# should be done using priorities :( 145Please note that if your callback recursively invokes perl (e.g. for event
113our $idle = new Coro sub { 146handlers), then it must be prepared to be called recursively itself.
114 print STDERR "FATAL: deadlock detected\n"; 147
115 exit(51); 148=cut
149
150$idle = sub {
151 require Carp;
152 Carp::croak ("FATAL: deadlock detected");
116}; 153};
154
155sub _cancel {
156 my ($self) = @_;
157
158 # free coroutine data and mark as destructed
159 $self->_destroy
160 or return;
161
162 # call all destruction callbacks
163 $_->(@{$self->{_status}})
164 for @{(delete $self->{_on_destroy}) || []};
165}
117 166
118# this coroutine is necessary because a coroutine 167# this coroutine is necessary because a coroutine
119# cannot destroy itself. 168# cannot destroy itself.
120my @destroy; 169my @destroy;
121my $manager; 170my $manager;
171
122$manager = new Coro sub { 172$manager = new Coro sub {
123 while() { 173 while () {
124 # by overwriting the state object with the manager we destroy it 174 (shift @destroy)->_cancel
125 # while still being able to schedule this coroutine (in case it has
126 # been readied multiple times. this is harmless since the manager
127 # can be called as many times as neccessary and will always
128 # remove itself from the runqueue
129 while (@destroy) { 175 while @destroy;
130 my $coro = pop @destroy; 176
131 $coro->{status} ||= [];
132 $_->ready for @{delete $coro->{join} || []};
133 $coro->{_coro_state} = $manager->{_coro_state};
134 }
135 &schedule; 177 &schedule;
136 } 178 }
137}; 179};
180$manager->desc ("[coro manager]");
181$manager->prio (PRIO_MAX);
138 182
139# static methods. not really. 183# static methods. not really.
140 184
185=back
186
141=head2 STATIC METHODS 187=head2 STATIC METHODS
142 188
143Static methods are actually functions that operate on the current process only. 189Static methods are actually functions that operate on the current coroutine only.
144 190
145=over 4 191=over 4
146 192
147=item async { ... } [@args...] 193=item async { ... } [@args...]
148 194
149Create a new asynchronous process and return it's process object 195Create a new asynchronous coroutine and return it's coroutine object
150(usually unused). When the sub returns the new process is automatically 196(usually unused). When the sub returns the new coroutine is automatically
151terminated. 197terminated.
198
199See the C<Coro::State::new> constructor for info about the coroutine
200environment in which coroutines run.
201
202Calling C<exit> in a coroutine will do the same as calling exit outside
203the coroutine. Likewise, when the coroutine dies, the program will exit,
204just as it would in the main program.
152 205
153 # create a new coroutine that just prints its arguments 206 # create a new coroutine that just prints its arguments
154 async { 207 async {
155 print "@_\n"; 208 print "@_\n";
156 } 1,2,3,4; 209 } 1,2,3,4;
157 210
158The coderef you submit MUST NOT be a closure that refers to variables
159in an outer scope. This does NOT work. Pass arguments into it instead.
160
161=cut 211=cut
162 212
163sub async(&@) { 213sub async(&@) {
164 my $pid = new Coro @_; 214 my $coro = new Coro @_;
165 $manager->ready; # this ensures that the stack is cloned from the manager
166 $pid->ready; 215 $coro->ready;
167 $pid; 216 $coro
217}
218
219=item async_pool { ... } [@args...]
220
221Similar to C<async>, but uses a coroutine pool, so you should not call
222terminate or join (although you are allowed to), and you get a coroutine
223that might have executed other code already (which can be good or bad :).
224
225Also, the block is executed in an C<eval> context and a warning will be
226issued in case of an exception instead of terminating the program, as
227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
228will not work in the expected way, unless you call terminate or cancel,
229which somehow defeats the purpose of pooling.
230
231The priority will be reset to C<0> after each job, tracing will be
232disabled, the description will be reset and the default output filehandle
233gets restored, so you can change alkl these. Otherwise the coroutine will
234be re-used "as-is": most notably if you change other per-coroutine global
235stuff such as C<$/> you need to revert that change, which is most simply
236done by using local as in C< local $/ >.
237
238The pool size is limited to 8 idle coroutines (this can be adjusted by
239changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
240required.
241
242If you are concerned about pooled coroutines growing a lot because a
243single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
244{ terminate }> once per second or so to slowly replenish the pool. In
245addition to that, when the stacks used by a handler grows larger than 16kb
246(adjustable with $Coro::POOL_RSS) it will also exit.
247
248=cut
249
250our $POOL_SIZE = 8;
251our $POOL_RSS = 16 * 1024;
252our @async_pool;
253
254sub pool_handler {
255 my $cb;
256
257 while () {
258 eval {
259 while () {
260 _pool_1 $cb;
261 &$cb;
262 _pool_2 $cb;
263 &schedule;
264 }
265 };
266
267 last if $@ eq "\3async_pool terminate\2\n";
268 warn $@ if $@;
269 }
270}
271
272sub async_pool(&@) {
273 # this is also inlined into the unlock_scheduler
274 my $coro = (pop @async_pool) || new Coro \&pool_handler;
275
276 $coro->{_invoke} = [@_];
277 $coro->ready;
278
279 $coro
168} 280}
169 281
170=item schedule 282=item schedule
171 283
172Calls the scheduler. Please note that the current process will not be put 284Calls the scheduler. Please note that the current coroutine will not be put
173into the ready queue, so calling this function usually means you will 285into the ready queue, so calling this function usually means you will
174never be called again. 286never be called again unless something else (e.g. an event handler) calls
287ready.
175 288
176=cut 289The canonical way to wait on external events is this:
290
291 {
292 # remember current coroutine
293 my $current = $Coro::current;
294
295 # register a hypothetical event handler
296 on_event_invoke sub {
297 # wake up sleeping coroutine
298 $current->ready;
299 undef $current;
300 };
301
302 # call schedule until event occurred.
303 # in case we are woken up for other reasons
304 # (current still defined), loop.
305 Coro::schedule while $current;
306 }
177 307
178=item cede 308=item cede
179 309
180"Cede" to other processes. This function puts the current process into the 310"Cede" to other coroutines. This function puts the current coroutine into the
181ready queue and calls C<schedule>, which has the effect of giving up the 311ready queue and calls C<schedule>, which has the effect of giving up the
182current "timeslice" to other coroutines of the same or higher priority. 312current "timeslice" to other coroutines of the same or higher priority.
183 313
184=cut 314=item Coro::cede_notself
315
316Works like cede, but is not exported by default and will cede to any
317coroutine, regardless of priority, once.
185 318
186=item terminate [arg...] 319=item terminate [arg...]
187 320
188Terminates the current process. 321Terminates the current coroutine with the given status values (see L<cancel>).
189 322
190Future versions of this function will allow result arguments. 323=item killall
324
325Kills/terminates/cancels all coroutines except the currently running
326one. This is useful after a fork, either in the child or the parent, as
327usually only one of them should inherit the running coroutines.
191 328
192=cut 329=cut
193 330
194sub terminate { 331sub terminate {
195 $current->{status} = [@_];
196 $current->cancel; 332 $current->cancel (@_);
197 &schedule; 333}
198 die; # NORETURN 334
335sub killall {
336 for (Coro::State::list) {
337 $_->cancel
338 if $_ != $current && UNIVERSAL::isa $_, "Coro";
339 }
199} 340}
200 341
201=back 342=back
202 343
203# dynamic methods 344# dynamic methods
204 345
205=head2 PROCESS METHODS 346=head2 COROUTINE METHODS
206 347
207These are the methods you can call on process objects. 348These are the methods you can call on coroutine objects.
208 349
209=over 4 350=over 4
210 351
211=item new Coro \&sub [, @args...] 352=item new Coro \&sub [, @args...]
212 353
213Create a new process and return it. When the sub returns the process 354Create a new coroutine and return it. When the sub returns the coroutine
214automatically terminates as if C<terminate> with the returned values were 355automatically terminates as if C<terminate> with the returned values were
215called. To make the process run you must first put it into the ready queue 356called. To make the coroutine run you must first put it into the ready queue
216by calling the ready method. 357by calling the ready method.
217 358
218=cut 359See C<async> and C<Coro::State::new> for additional info about the
360coroutine environment.
219 361
362=cut
363
220sub _newcoro { 364sub _run_coro {
221 terminate &{+shift}; 365 terminate &{+shift};
222} 366}
223 367
224sub new { 368sub new {
225 my $class = shift; 369 my $class = shift;
226 bless {
227 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
228 }, $class;
229}
230 370
231=item $process->ready 371 $class->SUPER::new (\&_run_coro, @_)
372}
232 373
233Put the given process into the ready queue. 374=item $success = $coroutine->ready
234 375
235=cut 376Put the given coroutine into the ready queue (according to it's priority)
377and return true. If the coroutine is already in the ready queue, do nothing
378and return false.
236 379
237=item $process->cancel 380=item $is_ready = $coroutine->is_ready
238 381
239Like C<terminate>, but terminates the specified process instead. 382Return wether the coroutine is currently the ready queue or not,
383
384=item $coroutine->cancel (arg...)
385
386Terminates the given coroutine and makes it return the given arguments as
387status (default: the empty list). Never returns if the coroutine is the
388current coroutine.
240 389
241=cut 390=cut
242 391
243sub cancel { 392sub cancel {
393 my $self = shift;
394 $self->{_status} = [@_];
395
396 if ($current == $self) {
244 push @destroy, $_[0]; 397 push @destroy, $self;
245 $manager->ready; 398 $manager->ready;
246 &schedule if $current == $_[0]; 399 &schedule while 1;
400 } else {
401 $self->_cancel;
402 }
247} 403}
248 404
249=item $process->join 405=item $coroutine->join
250 406
251Wait until the coroutine terminates and return any values given to the 407Wait until the coroutine terminates and return any values given to the
252C<terminate> function. C<join> can be called multiple times from multiple 408C<terminate> or C<cancel> functions. C<join> can be called concurrently
253processes. 409from multiple coroutines.
254 410
255=cut 411=cut
256 412
257sub join { 413sub join {
258 my $self = shift; 414 my $self = shift;
415
259 unless ($self->{status}) { 416 unless ($self->{_status}) {
260 push @{$self->{join}}, $current; 417 my $current = $current;
261 &schedule; 418
419 push @{$self->{_on_destroy}}, sub {
420 $current->ready;
421 undef $current;
422 };
423
424 &schedule while $current;
262 } 425 }
426
263 wantarray ? @{$self->{status}} : $self->{status}[0]; 427 wantarray ? @{$self->{_status}} : $self->{_status}[0];
264} 428}
265 429
430=item $coroutine->on_destroy (\&cb)
431
432Registers a callback that is called when this coroutine gets destroyed,
433but before it is joined. The callback gets passed the terminate arguments,
434if any.
435
436=cut
437
438sub on_destroy {
439 my ($self, $cb) = @_;
440
441 push @{ $self->{_on_destroy} }, $cb;
442}
443
266=item $oldprio = $process->prio($newprio) 444=item $oldprio = $coroutine->prio ($newprio)
267 445
268Sets (or gets, if the argument is missing) the priority of the 446Sets (or gets, if the argument is missing) the priority of the
269process. Higher priority processes get run before lower priority 447coroutine. Higher priority coroutines get run before lower priority
270processes. Priorities are smalled signed integer (currently -4 .. +3), 448coroutines. Priorities are small signed integers (currently -4 .. +3),
271that you can refer to using PRIO_xxx constants (use the import tag :prio 449that you can refer to using PRIO_xxx constants (use the import tag :prio
272to get then): 450to get then):
273 451
274 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 452 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
275 3 > 1 > 0 > -1 > -3 > -4 453 3 > 1 > 0 > -1 > -3 > -4
278 current->prio(PRIO_HIGH); 456 current->prio(PRIO_HIGH);
279 457
280The idle coroutine ($Coro::idle) always has a lower priority than any 458The idle coroutine ($Coro::idle) always has a lower priority than any
281existing coroutine. 459existing coroutine.
282 460
283Changing the priority of the current process will take effect immediately, 461Changing the priority of the current coroutine will take effect immediately,
284but changing the priority of processes in the ready queue (but not 462but changing the priority of coroutines in the ready queue (but not
285running) will only take effect after the next schedule (of that 463running) will only take effect after the next schedule (of that
286process). This is a bug that will be fixed in some future version. 464coroutine). This is a bug that will be fixed in some future version.
287 465
288=cut
289
290sub prio {
291 my $old = $_[0]{prio};
292 $_[0]{prio} = $_[1] if @_ > 1;
293 $old;
294}
295
296=item $newprio = $process->nice($change) 466=item $newprio = $coroutine->nice ($change)
297 467
298Similar to C<prio>, but subtract the given value from the priority (i.e. 468Similar to C<prio>, but subtract the given value from the priority (i.e.
299higher values mean lower priority, just as in unix). 469higher values mean lower priority, just as in unix).
300 470
301=cut
302
303sub nice {
304 $_[0]{prio} -= $_[1];
305}
306
307=item $olddesc = $process->desc($newdesc) 471=item $olddesc = $coroutine->desc ($newdesc)
308 472
309Sets (or gets in case the argument is missing) the description for this 473Sets (or gets in case the argument is missing) the description for this
310process. This is just a free-form string you can associate with a process. 474coroutine. This is just a free-form string you can associate with a coroutine.
475
476This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
477can modify this member directly if you wish.
478
479=item $coroutine->throw ([$scalar])
480
481If C<$throw> is specified and defined, it will be thrown as an exception
482inside the coroutine at the next convinient point in time (usually after
483it gains control at the next schedule/transfer/cede). Otherwise clears the
484exception object.
485
486The exception object will be thrown "as is" with the specified scalar in
487C<$@>, i.e. if it is a string, no line number or newline will be appended
488(unlike with C<die>).
489
490This can be used as a softer means than C<cancel> to ask a coroutine to
491end itself, although there is no guarentee that the exception will lead to
492termination, and if the exception isn't caught it might well end the whole
493program.
311 494
312=cut 495=cut
313 496
314sub desc { 497sub desc {
315 my $old = $_[0]{desc}; 498 my $old = $_[0]{desc};
317 $old; 500 $old;
318} 501}
319 502
320=back 503=back
321 504
505=head2 GLOBAL FUNCTIONS
506
507=over 4
508
509=item Coro::nready
510
511Returns the number of coroutines that are currently in the ready state,
512i.e. that can be switched to. The value C<0> means that the only runnable
513coroutine is the currently running one, so C<cede> would have no effect,
514and C<schedule> would cause a deadlock unless there is an idle handler
515that wakes up some coroutines.
516
517=item my $guard = Coro::guard { ... }
518
519This creates and returns a guard object. Nothing happens until the object
520gets destroyed, in which case the codeblock given as argument will be
521executed. This is useful to free locks or other resources in case of a
522runtime error or when the coroutine gets canceled, as in both cases the
523guard block will be executed. The guard object supports only one method,
524C<< ->cancel >>, which will keep the codeblock from being executed.
525
526Example: set some flag and clear it again when the coroutine gets canceled
527or the function returns:
528
529 sub do_something {
530 my $guard = Coro::guard { $busy = 0 };
531 $busy = 1;
532
533 # do something that requires $busy to be true
534 }
535
536=cut
537
538sub guard(&) {
539 bless \(my $cb = $_[0]), "Coro::guard"
540}
541
542sub Coro::guard::cancel {
543 ${$_[0]} = sub { };
544}
545
546sub Coro::guard::DESTROY {
547 ${$_[0]}->();
548}
549
550
551=item unblock_sub { ... }
552
553This utility function takes a BLOCK or code reference and "unblocks" it,
554returning the new coderef. This means that the new coderef will return
555immediately without blocking, returning nothing, while the original code
556ref will be called (with parameters) from within its own coroutine.
557
558The reason this function exists is that many event libraries (such as the
559venerable L<Event|Event> module) are not coroutine-safe (a weaker form
560of thread-safety). This means you must not block within event callbacks,
561otherwise you might suffer from crashes or worse.
562
563This function allows your callbacks to block by executing them in another
564coroutine where it is safe to block. One example where blocking is handy
565is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
566disk.
567
568In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
569creating event callbacks that want to block.
570
571=cut
572
573our @unblock_queue;
574
575# we create a special coro because we want to cede,
576# to reduce pressure on the coro pool (because most callbacks
577# return immediately and can be reused) and because we cannot cede
578# inside an event callback.
579our $unblock_scheduler = new Coro sub {
580 while () {
581 while (my $cb = pop @unblock_queue) {
582 # this is an inlined copy of async_pool
583 my $coro = (pop @async_pool) || new Coro \&pool_handler;
584
585 $coro->{_invoke} = $cb;
586 $coro->ready;
587 cede; # for short-lived callbacks, this reduces pressure on the coro pool
588 }
589 schedule; # sleep well
590 }
591};
592$unblock_scheduler->desc ("[unblock_sub scheduler]");
593
594sub unblock_sub(&) {
595 my $cb = shift;
596
597 sub {
598 unshift @unblock_queue, [$cb, @_];
599 $unblock_scheduler->ready;
600 }
601}
602
603=back
604
322=cut 605=cut
323 606
3241; 6071;
325 608
326=head1 BUGS/LIMITATIONS 609=head1 BUGS/LIMITATIONS
327 610
328 - you must make very sure that no coro is still active on global destruction. 611 - you must make very sure that no coro is still active on global
329 very bad things might happen otherwise (usually segfaults). 612 destruction. very bad things might happen otherwise (usually segfaults).
613
330 - this module is not thread-safe. You must only ever use this module from 614 - this module is not thread-safe. You should only ever use this module
331 the same thread (this requirement might be loosened in the future to 615 from the same thread (this requirement might be loosened in the future
332 allow per-thread schedulers, but Coro::State does not yet allow this). 616 to allow per-thread schedulers, but Coro::State does not yet allow
617 this).
333 618
334=head1 SEE ALSO 619=head1 SEE ALSO
335 620
336L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 621Lower level Configuration, Coroutine Environment: L<Coro::State>.
337L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 622
338L<Coro::Handle>, L<Coro::Socket>. 623Debugging: L<Coro::Debug>.
624
625Support/Utility: L<Coro::Specific>, L<Coro::Util>.
626
627Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
628
629Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>.
630
631Compatibility: L<Coro::LWP>, L<Coro::Storable>, L<Coro::Select>.
632
633Embedding: L<Coro::MakeMaker>.
339 634
340=head1 AUTHOR 635=head1 AUTHOR
341 636
342 Marc Lehmann <pcg@goof.com> 637 Marc Lehmann <schmorp@schmorp.de>
343 http://www.goof.com/pcg/marc/ 638 http://home.schmorp.de/
344 639
345=cut 640=cut
346 641

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