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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes and for event-based programming, such as 36in the documentation). They are similar to kernel threads but don't (in
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37general) run in parallel at the same time even on SMP machines. The
42learn more. 38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
43 43
44Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
45called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
46emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
47they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
48making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
49aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
50 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
51In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
53its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
54variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
55 67
56=cut 68=cut
57 69
58package Coro; 70package Coro;
59 71
60use strict; 72use common::sense;
61no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
62 77
63use Coro::State; 78use Coro::State;
64 79
65use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
66 81
67our $idle; # idle handler 82our $idle; # idle handler
68our $main; # main coroutine 83our $main; # main coro
69our $current; # current coroutine 84our $current; # current coro
70 85
71our $VERSION = '4.72'; 86our $VERSION = 5.17;
72 87
73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
74our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76); 91);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
78 93
94=head1 GLOBAL VARIABLES
95
79=over 4 96=over 4
80 97
81=item $Coro::main 98=item $Coro::main
82 99
83This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
84program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not. 103whether you are running in the main program or not.
87 104
88=cut 105=cut
89 106
90$main = new Coro; 107# $main is now being initialised by Coro::State
91 108
92=item $Coro::current 109=item $Coro::current
93 110
94The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
95coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
96C<$main> (of course). 113C<$Coro::main> (of course).
97 114
98This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
100not otherwise modify the variable itself. 117not otherwise modify the variable itself.
101 118
102=cut 119=cut
103 120
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111
112sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
113 122
114=item $Coro::idle 123=item $Coro::idle
115 124
116This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 127pretty low-level functionality.
119 128
120This variable stores a callback that is called whenever the scheduler 129This variable stores either a Coro object or a callback.
130
131If it is a callback, the it is called whenever the scheduler finds no
121finds no ready coroutines to run. The default implementation prints 132ready coros to run. The default implementation prints "FATAL:
122"FATAL: deadlock detected" and exits, because the program has no other way 133deadlock detected" and exits, because the program has no other way to
123to continue. 134continue.
124 135
136If it is a coro object, then this object will be readied (without
137invoking any ready hooks, however) when the scheduler finds no other ready
138coros to run.
139
125This hook is overwritten by modules such as C<Coro::Timer> and 140This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 141C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
127coroutine so the scheduler can run it. 142coro so the scheduler can run it.
128 143
129Note that the callback I<must not>, under any circumstances, block 144Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle 145the current coro. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then 146coro" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler. 147readying that coro in the idle handler, or by simply placing the idle
148coro in this variable.
133 149
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 150See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique. 151technique.
136 152
137Please note that if your callback recursively invokes perl (e.g. for event 153Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself. 154handlers), then it must be prepared to be called recursively itself.
139 155
140=cut 156=cut
141 157
142$idle = sub { 158$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected"); 159 Carp::confess ("FATAL: deadlock detected");
145}; 160};
146 161
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine 162# this coro is necessary because a coro
160# cannot destroy itself. 163# cannot destroy itself.
161my @destroy; 164our @destroy;
162my $manager; 165our $manager;
163 166
164$manager = new Coro sub { 167$manager = new Coro sub {
165 while () { 168 while () {
166 (shift @destroy)->_cancel 169 Coro::State::cancel shift @destroy
167 while @destroy; 170 while @destroy;
168 171
169 &schedule; 172 &schedule;
170 } 173 }
171}; 174};
172$manager->desc ("[coro manager]"); 175$manager->{desc} = "[coro manager]";
173$manager->prio (PRIO_MAX); 176$manager->prio (PRIO_MAX);
174 177
175=back 178=back
176 179
177=head2 SIMPLE COROUTINE CREATION 180=head1 SIMPLE CORO CREATION
178 181
179=over 4 182=over 4
180 183
181=item async { ... } [@args...] 184=item async { ... } [@args...]
182 185
183Create a new coroutine and return it's coroutine object (usually 186Create a new coro and return its Coro object (usually
184unused). The coroutine will be put into the ready queue, so 187unused). The coro will be put into the ready queue, so
185it will start running automatically on the next scheduler run. 188it will start running automatically on the next scheduler run.
186 189
187The first argument is a codeblock/closure that should be executed in the 190The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically 191coro. When it returns argument returns the coro is automatically
189terminated. 192terminated.
190 193
191The remaining arguments are passed as arguments to the closure. 194The remaining arguments are passed as arguments to the closure.
192 195
193See the C<Coro::State::new> constructor for info about the coroutine 196See the C<Coro::State::new> constructor for info about the coro
194environment in which coroutines are executed. 197environment in which coro are executed.
195 198
196Calling C<exit> in a coroutine will do the same as calling exit outside 199Calling C<exit> in a coro will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit, 200the coro. Likewise, when the coro dies, the program will exit,
198just as it would in the main program. 201just as it would in the main program.
199 202
200If you do not want that, you can provide a default C<die> handler, or 203If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>). 204simply avoid dieing (by use of C<eval>).
202 205
203Example: Create a new coroutine that just prints its arguments. 206Example: Create a new coro that just prints its arguments.
204 207
205 async { 208 async {
206 print "@_\n"; 209 print "@_\n";
207 } 1,2,3,4; 210 } 1,2,3,4;
208 211
209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...] 212=item async_pool { ... } [@args...]
218 213
219Similar to C<async>, but uses a coroutine pool, so you should not call 214Similar to C<async>, but uses a coro pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 215terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good 216coro that might have executed other code already (which can be good
222or bad :). 217or bad :).
223 218
224On the plus side, this function is faster than creating (and destroying) 219On the plus side, this function is about twice as fast as creating (and
225a completely new coroutine, so if you need a lot of generic coroutines in 220destroying) a completely new coro, so if you need a lot of generic
226quick successsion, use C<async_pool>, not C<async>. 221coros in quick successsion, use C<async_pool>, not C<async>.
227 222
228The code block is executed in an C<eval> context and a warning will be 223The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as 224issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 225C<async> does. As the coro is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel, 226will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the 227which somehow defeats the purpose of pooling (but is fine in the
233exceptional case). 228exceptional case).
234 229
235The priority will be reset to C<0> after each run, tracing will be 230The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle 231disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will 232gets restored, so you can change all these. Otherwise the coro will
238be re-used "as-is": most notably if you change other per-coroutine global 233be re-used "as-is": most notably if you change other per-coro global
239stuff such as C<$/> you I<must needs> to revert that change, which is most 234stuff such as C<$/> you I<must needs> revert that change, which is most
240simply done by using local as in: C< local $/ >. 235simply done by using local as in: C<< local $/ >>.
241 236
242The pool size is limited to C<8> idle coroutines (this can be adjusted by 237The idle pool size is limited to C<8> idle coros (this can be
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 238adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
244required. 239coros as required.
245 240
246If you are concerned about pooled coroutines growing a lot because a 241If you are concerned about pooled coros growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 242single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In 243{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb 244addition to that, when the stacks used by a handler grows larger than 32kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed. 245(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251 246
252=cut 247=cut
253 248
254our $POOL_SIZE = 8; 249our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024; 250our $POOL_RSS = 32 * 1024;
256our @async_pool; 251our @async_pool;
257 252
258sub pool_handler { 253sub pool_handler {
259 my $cb;
260
261 while () { 254 while () {
262 eval { 255 eval {
263 while () { 256 &{&_pool_handler} while 1;
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 }; 257 };
270 258
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@; 259 warn $@ if $@;
273 } 260 }
274} 261}
275 262
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back 263=back
287 264
288=head2 STATIC METHODS 265=head1 STATIC METHODS
289 266
290Static methods are actually functions that operate on the current coroutine. 267Static methods are actually functions that implicitly operate on the
268current coro.
291 269
292=over 4 270=over 4
293 271
294=item schedule 272=item schedule
295 273
296Calls the scheduler. The scheduler will find the next coroutine that is 274Calls the scheduler. The scheduler will find the next coro that is
297to be run from the ready queue and switches to it. The next coroutine 275to be run from the ready queue and switches to it. The next coro
298to be run is simply the one with the highest priority that is longest 276to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the 277in its ready queue. If there is no coro ready, it will clal the
300C<$Coro::idle> hook. 278C<$Coro::idle> hook.
301 279
302Please note that the current coroutine will I<not> be put into the ready 280Please note that the current coro will I<not> be put into the ready
303queue, so calling this function usually means you will never be called 281queue, so calling this function usually means you will never be called
304again unless something else (e.g. an event handler) calls C<< ->ready >>, 282again unless something else (e.g. an event handler) calls C<< ->ready >>,
305thus waking you up. 283thus waking you up.
306 284
307This makes C<schedule> I<the> generic method to use to block the current 285This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in 286coro and wait for events: first you remember the current coro in
309a variable, then arrange for some callback of yours to call C<< ->ready 287a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put 288>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up, 289yourself to sleep. Note that a lot of things can wake your coro up,
312so you need to check wether the event indeed happened, e.g. by storing the 290so you need to check whether the event indeed happened, e.g. by storing the
313status in a variable. 291status in a variable.
314 292
315The canonical way to wait on external events is this: 293See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
316 294
317 { 295=item cede
318 # remember current coroutine
319 my $current = $Coro::current;
320 296
321 # register a hypothetical event handler 297"Cede" to other coros. This function puts the current coro into
322 on_event_invoke sub { 298the ready queue and calls C<schedule>, which has the effect of giving
323 # wake up sleeping coroutine 299up the current "timeslice" to other coros of the same or higher
324 $current->ready; 300priority. Once your coro gets its turn again it will automatically be
325 undef $current; 301resumed.
302
303This function is often called C<yield> in other languages.
304
305=item Coro::cede_notself
306
307Works like cede, but is not exported by default and will cede to I<any>
308coro, regardless of priority. This is useful sometimes to ensure
309progress is made.
310
311=item terminate [arg...]
312
313Terminates the current coro with the given status values (see L<cancel>).
314
315=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
316
317These function install enter and leave winders in the current scope. The
318enter block will be executed when on_enter is called and whenever the
319current coro is re-entered by the scheduler, while the leave block is
320executed whenever the current coro is blocked by the scheduler, and
321also when the containing scope is exited (by whatever means, be it exit,
322die, last etc.).
323
324I<Neither invoking the scheduler, nor exceptions, are allowed within those
325BLOCKs>. That means: do not even think about calling C<die> without an
326eval, and do not even think of entering the scheduler in any way.
327
328Since both BLOCKs are tied to the current scope, they will automatically
329be removed when the current scope exits.
330
331These functions implement the same concept as C<dynamic-wind> in scheme
332does, and are useful when you want to localise some resource to a specific
333coro.
334
335They slow down thread switching considerably for coros that use them
336(about 40% for a BLOCK with a single assignment, so thread switching is
337still reasonably fast if the handlers are fast).
338
339These functions are best understood by an example: The following function
340will change the current timezone to "Antarctica/South_Pole", which
341requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
342which remember/change the current timezone and restore the previous
343value, respectively, the timezone is only changed for the coro that
344installed those handlers.
345
346 use POSIX qw(tzset);
347
348 async {
349 my $old_tz; # store outside TZ value here
350
351 Coro::on_enter {
352 $old_tz = $ENV{TZ}; # remember the old value
353
354 $ENV{TZ} = "Antarctica/South_Pole";
355 tzset; # enable new value
326 }; 356 };
327 357
328 # call schedule until event occurred. 358 Coro::on_leave {
329 # in case we are woken up for other reasons 359 $ENV{TZ} = $old_tz;
330 # (current still defined), loop. 360 tzset; # restore old value
331 Coro::schedule while $current; 361 };
362
363 # at this place, the timezone is Antarctica/South_Pole,
364 # without disturbing the TZ of any other coro.
332 } 365 };
333 366
334=item cede 367This can be used to localise about any resource (locale, uid, current
368working directory etc.) to a block, despite the existance of other
369coros.
335 370
336"Cede" to other coroutines. This function puts the current coroutine into 371Another interesting example implements time-sliced multitasking using
337the ready queue and calls C<schedule>, which has the effect of giving 372interval timers (this could obviously be optimised, but does the job):
338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
341 373
342This function is often called C<yield> in other languages. 374 # "timeslice" the given block
375 sub timeslice(&) {
376 use Time::HiRes ();
343 377
344=item Coro::cede_notself 378 Coro::on_enter {
379 # on entering the thread, we set an VTALRM handler to cede
380 $SIG{VTALRM} = sub { cede };
381 # and then start the interval timer
382 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
383 };
384 Coro::on_leave {
385 # on leaving the thread, we stop the interval timer again
386 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
387 };
345 388
346Works like cede, but is not exported by default and will cede to I<any> 389 &{+shift};
347coroutine, regardless of priority. This is useful sometimes to ensure 390 }
348progress is made.
349 391
350=item terminate [arg...] 392 # use like this:
393 timeslice {
394 # The following is an endless loop that would normally
395 # monopolise the process. Since it runs in a timesliced
396 # environment, it will regularly cede to other threads.
397 while () { }
398 };
351 399
352Terminates the current coroutine with the given status values (see L<cancel>).
353 400
354=item killall 401=item killall
355 402
356Kills/terminates/cancels all coroutines except the currently running 403Kills/terminates/cancels all coros except the currently running one.
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359 404
360Note that while this will try to free some of the main programs resources, 405Note that while this will try to free some of the main interpreter
406resources if the calling coro isn't the main coro, but one
361you cnanot free all of them, so if a coroutine that is not the main 407cannot free all of them, so if a coro that is not the main coro
362program calls this function, there will be some one-time resource leak. 408calls this function, there will be some one-time resource leak.
363 409
364=cut 410=cut
365
366sub terminate {
367 $current->cancel (@_);
368}
369 411
370sub killall { 412sub killall {
371 for (Coro::State::list) { 413 for (Coro::State::list) {
372 $_->cancel 414 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 415 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 } 416 }
375} 417}
376 418
377=back 419=back
378 420
379=head2 COROUTINE METHODS 421=head1 CORO OBJECT METHODS
380 422
381These are the methods you can call on coroutine objects (or to create 423These are the methods you can call on coro objects (or to create
382them). 424them).
383 425
384=over 4 426=over 4
385 427
386=item new Coro \&sub [, @args...] 428=item new Coro \&sub [, @args...]
387 429
388Create a new coroutine and return it. When the sub returns, the coroutine 430Create a new coro and return it. When the sub returns, the coro
389automatically terminates as if C<terminate> with the returned values were 431automatically terminates as if C<terminate> with the returned values were
390called. To make the coroutine run you must first put it into the ready 432called. To make the coro run you must first put it into the ready
391queue by calling the ready method. 433queue by calling the ready method.
392 434
393See C<async> and C<Coro::State::new> for additional info about the 435See C<async> and C<Coro::State::new> for additional info about the
394coroutine environment. 436coro environment.
395 437
396=cut 438=cut
397 439
398sub _run_coro { 440sub _coro_run {
399 terminate &{+shift}; 441 terminate &{+shift};
400} 442}
401 443
402sub new {
403 my $class = shift;
404
405 $class->SUPER::new (\&_run_coro, @_)
406}
407
408=item $success = $coroutine->ready 444=item $success = $coro->ready
409 445
410Put the given coroutine into the end of its ready queue (there is one 446Put the given coro into the end of its ready queue (there is one
411queue for each priority) and return true. If the coroutine is already in 447queue for each priority) and return true. If the coro is already in
412the ready queue, do nothing and return false. 448the ready queue, do nothing and return false.
413 449
414This ensures that the scheduler will resume this coroutine automatically 450This ensures that the scheduler will resume this coro automatically
415once all the coroutines of higher priority and all coroutines of the same 451once all the coro of higher priority and all coro of the same
416priority that were put into the ready queue earlier have been resumed. 452priority that were put into the ready queue earlier have been resumed.
417 453
454=item $coro->suspend
455
456Suspends the specified coro. A suspended coro works just like any other
457coro, except that the scheduler will not select a suspended coro for
458execution.
459
460Suspending a coro can be useful when you want to keep the coro from
461running, but you don't want to destroy it, or when you want to temporarily
462freeze a coro (e.g. for debugging) to resume it later.
463
464A scenario for the former would be to suspend all (other) coros after a
465fork and keep them alive, so their destructors aren't called, but new
466coros can be created.
467
468=item $coro->resume
469
470If the specified coro was suspended, it will be resumed. Note that when
471the coro was in the ready queue when it was suspended, it might have been
472unreadied by the scheduler, so an activation might have been lost.
473
474To avoid this, it is best to put a suspended coro into the ready queue
475unconditionally, as every synchronisation mechanism must protect itself
476against spurious wakeups, and the one in the Coro family certainly do
477that.
478
418=item $is_ready = $coroutine->is_ready 479=item $is_ready = $coro->is_ready
419 480
420Return wether the coroutine is currently the ready queue or not, 481Returns true iff the Coro object is in the ready queue. Unless the Coro
482object gets destroyed, it will eventually be scheduled by the scheduler.
421 483
484=item $is_running = $coro->is_running
485
486Returns true iff the Coro object is currently running. Only one Coro object
487can ever be in the running state (but it currently is possible to have
488multiple running Coro::States).
489
490=item $is_suspended = $coro->is_suspended
491
492Returns true iff this Coro object has been suspended. Suspended Coros will
493not ever be scheduled.
494
422=item $coroutine->cancel (arg...) 495=item $coro->cancel (arg...)
423 496
424Terminates the given coroutine and makes it return the given arguments as 497Terminates the given Coro and makes it return the given arguments as
425status (default: the empty list). Never returns if the coroutine is the 498status (default: the empty list). Never returns if the Coro is the
426current coroutine. 499current Coro.
427 500
428=cut 501=cut
429 502
430sub cancel { 503sub cancel {
431 my $self = shift; 504 my $self = shift;
432 $self->{_status} = [@_];
433 505
434 if ($current == $self) { 506 if ($current == $self) {
435 push @destroy, $self; 507 terminate @_;
436 $manager->ready;
437 &schedule while 1;
438 } else { 508 } else {
439 $self->_cancel; 509 $self->{_status} = [@_];
510 Coro::State::cancel $self;
440 } 511 }
441} 512}
442 513
514=item $coro->schedule_to
515
516Puts the current coro to sleep (like C<Coro::schedule>), but instead
517of continuing with the next coro from the ready queue, always switch to
518the given coro object (regardless of priority etc.). The readyness
519state of that coro isn't changed.
520
521This is an advanced method for special cases - I'd love to hear about any
522uses for this one.
523
524=item $coro->cede_to
525
526Like C<schedule_to>, but puts the current coro into the ready
527queue. This has the effect of temporarily switching to the given
528coro, and continuing some time later.
529
530This is an advanced method for special cases - I'd love to hear about any
531uses for this one.
532
533=item $coro->throw ([$scalar])
534
535If C<$throw> is specified and defined, it will be thrown as an exception
536inside the coro at the next convenient point in time. Otherwise
537clears the exception object.
538
539Coro will check for the exception each time a schedule-like-function
540returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
541>>, C<< Coro::Handle->readable >> and so on. Most of these functions
542detect this case and return early in case an exception is pending.
543
544The exception object will be thrown "as is" with the specified scalar in
545C<$@>, i.e. if it is a string, no line number or newline will be appended
546(unlike with C<die>).
547
548This can be used as a softer means than C<cancel> to ask a coro to
549end itself, although there is no guarantee that the exception will lead to
550termination, and if the exception isn't caught it might well end the whole
551program.
552
553You might also think of C<throw> as being the moral equivalent of
554C<kill>ing a coro with a signal (in this case, a scalar).
555
443=item $coroutine->join 556=item $coro->join
444 557
445Wait until the coroutine terminates and return any values given to the 558Wait until the coro terminates and return any values given to the
446C<terminate> or C<cancel> functions. C<join> can be called concurrently 559C<terminate> or C<cancel> functions. C<join> can be called concurrently
447from multiple coroutines, and all will be resumed and given the status 560from multiple coro, and all will be resumed and given the status
448return once the C<$coroutine> terminates. 561return once the C<$coro> terminates.
449 562
450=cut 563=cut
451 564
452sub join { 565sub join {
453 my $self = shift; 566 my $self = shift;
464 } 577 }
465 578
466 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 579 wantarray ? @{$self->{_status}} : $self->{_status}[0];
467} 580}
468 581
469=item $coroutine->on_destroy (\&cb) 582=item $coro->on_destroy (\&cb)
470 583
471Registers a callback that is called when this coroutine gets destroyed, 584Registers a callback that is called when this coro gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments, 585but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances. 586if any, and I<must not> die, under any circumstances.
474 587
475=cut 588=cut
476 589
478 my ($self, $cb) = @_; 591 my ($self, $cb) = @_;
479 592
480 push @{ $self->{_on_destroy} }, $cb; 593 push @{ $self->{_on_destroy} }, $cb;
481} 594}
482 595
483=item $oldprio = $coroutine->prio ($newprio) 596=item $oldprio = $coro->prio ($newprio)
484 597
485Sets (or gets, if the argument is missing) the priority of the 598Sets (or gets, if the argument is missing) the priority of the
486coroutine. Higher priority coroutines get run before lower priority 599coro. Higher priority coro get run before lower priority
487coroutines. Priorities are small signed integers (currently -4 .. +3), 600coro. Priorities are small signed integers (currently -4 .. +3),
488that you can refer to using PRIO_xxx constants (use the import tag :prio 601that you can refer to using PRIO_xxx constants (use the import tag :prio
489to get then): 602to get then):
490 603
491 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 604 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
492 3 > 1 > 0 > -1 > -3 > -4 605 3 > 1 > 0 > -1 > -3 > -4
493 606
494 # set priority to HIGH 607 # set priority to HIGH
495 current->prio(PRIO_HIGH); 608 current->prio (PRIO_HIGH);
496 609
497The idle coroutine ($Coro::idle) always has a lower priority than any 610The idle coro ($Coro::idle) always has a lower priority than any
498existing coroutine. 611existing coro.
499 612
500Changing the priority of the current coroutine will take effect immediately, 613Changing the priority of the current coro will take effect immediately,
501but changing the priority of coroutines in the ready queue (but not 614but changing the priority of coro in the ready queue (but not
502running) will only take effect after the next schedule (of that 615running) will only take effect after the next schedule (of that
503coroutine). This is a bug that will be fixed in some future version. 616coro). This is a bug that will be fixed in some future version.
504 617
505=item $newprio = $coroutine->nice ($change) 618=item $newprio = $coro->nice ($change)
506 619
507Similar to C<prio>, but subtract the given value from the priority (i.e. 620Similar to C<prio>, but subtract the given value from the priority (i.e.
508higher values mean lower priority, just as in unix). 621higher values mean lower priority, just as in unix).
509 622
510=item $olddesc = $coroutine->desc ($newdesc) 623=item $olddesc = $coro->desc ($newdesc)
511 624
512Sets (or gets in case the argument is missing) the description for this 625Sets (or gets in case the argument is missing) the description for this
513coroutine. This is just a free-form string you can associate with a coroutine. 626coro. This is just a free-form string you can associate with a
627coro.
514 628
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 629This method simply sets the C<< $coro->{desc} >> member to the given
516can modify this member directly if you wish. 630string. You can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
533 631
534=cut 632=cut
535 633
536sub desc { 634sub desc {
537 my $old = $_[0]{desc}; 635 my $old = $_[0]{desc};
538 $_[0]{desc} = $_[1] if @_ > 1; 636 $_[0]{desc} = $_[1] if @_ > 1;
539 $old; 637 $old;
540} 638}
541 639
640sub transfer {
641 require Carp;
642 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
643}
644
542=back 645=back
543 646
544=head2 GLOBAL FUNCTIONS 647=head1 GLOBAL FUNCTIONS
545 648
546=over 4 649=over 4
547 650
548=item Coro::nready 651=item Coro::nready
549 652
550Returns the number of coroutines that are currently in the ready state, 653Returns the number of coro that are currently in the ready state,
551i.e. that can be switched to by calling C<schedule> directory or 654i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the 655indirectly. The value C<0> means that the only runnable coro is the
553currently running one, so C<cede> would have no effect, and C<schedule> 656currently running one, so C<cede> would have no effect, and C<schedule>
554would cause a deadlock unless there is an idle handler that wakes up some 657would cause a deadlock unless there is an idle handler that wakes up some
555coroutines. 658coro.
556 659
557=item my $guard = Coro::guard { ... } 660=item my $guard = Coro::guard { ... }
558 661
559This creates and returns a guard object. Nothing happens until the object 662This function still exists, but is deprecated. Please use the
560gets destroyed, in which case the codeblock given as argument will be 663C<Guard::guard> function instead.
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565 664
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut 665=cut
577 666
578sub guard(&) { 667BEGIN { *guard = \&Guard::guard }
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
590 668
591=item unblock_sub { ... } 669=item unblock_sub { ... }
592 670
593This utility function takes a BLOCK or code reference and "unblocks" it, 671This utility function takes a BLOCK or code reference and "unblocks" it,
594returning a new coderef. Unblocking means that calling the new coderef 672returning a new coderef. Unblocking means that calling the new coderef
595will return immediately without blocking, returning nothing, while the 673will return immediately without blocking, returning nothing, while the
596original code ref will be called (with parameters) from within another 674original code ref will be called (with parameters) from within another
597coroutine. 675coro.
598 676
599The reason this function exists is that many event libraries (such as the 677The reason this function exists is that many event libraries (such as the
600venerable L<Event|Event> module) are not coroutine-safe (a weaker form 678venerable L<Event|Event> module) are not thread-safe (a weaker form
601of thread-safety). This means you must not block within event callbacks, 679of reentrancy). This means you must not block within event callbacks,
602otherwise you might suffer from crashes or worse. The only event library 680otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>. 681currently known that is safe to use without C<unblock_sub> is L<EV>.
604 682
605This function allows your callbacks to block by executing them in another 683This function allows your callbacks to block by executing them in another
606coroutine where it is safe to block. One example where blocking is handy 684coro where it is safe to block. One example where blocking is handy
607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 685is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
608disk, for example. 686disk, for example.
609 687
610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 688In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
611creating event callbacks that want to block. 689creating event callbacks that want to block.
612 690
613If your handler does not plan to block (e.g. simply sends a message to 691If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue), 692another coro, or puts some other coro into the ready queue), there is
615there is no reason to use C<unblock_sub>. 693no reason to use C<unblock_sub>.
616 694
617Note that you also need to use C<unblock_sub> for any other callbacks that 695Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you 696are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 697use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you 698provides callbacks that are the result of some event callback, then you
629# return immediately and can be reused) and because we cannot cede 707# return immediately and can be reused) and because we cannot cede
630# inside an event callback. 708# inside an event callback.
631our $unblock_scheduler = new Coro sub { 709our $unblock_scheduler = new Coro sub {
632 while () { 710 while () {
633 while (my $cb = pop @unblock_queue) { 711 while (my $cb = pop @unblock_queue) {
634 # this is an inlined copy of async_pool 712 &async_pool (@$cb);
635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636 713
637 $coro->{_invoke} = $cb;
638 $coro->ready;
639 cede; # for short-lived callbacks, this reduces pressure on the coro pool 714 # for short-lived callbacks, this reduces pressure on the coro pool
715 # as the chance is very high that the async_poll coro will be back
716 # in the idle state when cede returns
717 cede;
640 } 718 }
641 schedule; # sleep well 719 schedule; # sleep well
642 } 720 }
643}; 721};
644$unblock_scheduler->desc ("[unblock_sub scheduler]"); 722$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
645 723
646sub unblock_sub(&) { 724sub unblock_sub(&) {
647 my $cb = shift; 725 my $cb = shift;
648 726
649 sub { 727 sub {
650 unshift @unblock_queue, [$cb, @_]; 728 unshift @unblock_queue, [$cb, @_];
651 $unblock_scheduler->ready; 729 $unblock_scheduler->ready;
652 } 730 }
653} 731}
654 732
733=item $cb = Coro::rouse_cb
734
735Create and return a "rouse callback". That's a code reference that,
736when called, will remember a copy of its arguments and notify the owner
737coro of the callback.
738
739See the next function.
740
741=item @args = Coro::rouse_wait [$cb]
742
743Wait for the specified rouse callback (or the last one that was created in
744this coro).
745
746As soon as the callback is invoked (or when the callback was invoked
747before C<rouse_wait>), it will return the arguments originally passed to
748the rouse callback. In scalar context, that means you get the I<last>
749argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
750statement at the end.
751
752See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
753
655=back 754=back
656 755
657=cut 756=cut
658 757
6591; 7581;
660 759
760=head1 HOW TO WAIT FOR A CALLBACK
761
762It is very common for a coro to wait for some callback to be
763called. This occurs naturally when you use coro in an otherwise
764event-based program, or when you use event-based libraries.
765
766These typically register a callback for some event, and call that callback
767when the event occured. In a coro, however, you typically want to
768just wait for the event, simplyifying things.
769
770For example C<< AnyEvent->child >> registers a callback to be called when
771a specific child has exited:
772
773 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
774
775But from within a coro, you often just want to write this:
776
777 my $status = wait_for_child $pid;
778
779Coro offers two functions specifically designed to make this easy,
780C<Coro::rouse_cb> and C<Coro::rouse_wait>.
781
782The first function, C<rouse_cb>, generates and returns a callback that,
783when invoked, will save its arguments and notify the coro that
784created the callback.
785
786The second function, C<rouse_wait>, waits for the callback to be called
787(by calling C<schedule> to go to sleep) and returns the arguments
788originally passed to the callback.
789
790Using these functions, it becomes easy to write the C<wait_for_child>
791function mentioned above:
792
793 sub wait_for_child($) {
794 my ($pid) = @_;
795
796 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
797
798 my ($rpid, $rstatus) = Coro::rouse_wait;
799 $rstatus
800 }
801
802In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
803you can roll your own, using C<schedule>:
804
805 sub wait_for_child($) {
806 my ($pid) = @_;
807
808 # store the current coro in $current,
809 # and provide result variables for the closure passed to ->child
810 my $current = $Coro::current;
811 my ($done, $rstatus);
812
813 # pass a closure to ->child
814 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
815 $rstatus = $_[1]; # remember rstatus
816 $done = 1; # mark $rstatus as valud
817 });
818
819 # wait until the closure has been called
820 schedule while !$done;
821
822 $rstatus
823 }
824
825
661=head1 BUGS/LIMITATIONS 826=head1 BUGS/LIMITATIONS
662 827
828=over 4
829
830=item fork with pthread backend
831
832When Coro is compiled using the pthread backend (which isn't recommended
833but required on many BSDs as their libcs are completely broken), then
834coro will not survive a fork. There is no known workaround except to
835fix your libc and use a saner backend.
836
837=item perl process emulation ("threads")
838
663This module is not perl-pseudo-thread-safe. You should only ever use this 839This module is not perl-pseudo-thread-safe. You should only ever use this
664module from the same thread (this requirement might be removed in the 840module from the first thread (this requirement might be removed in the
665future to allow per-thread schedulers, but Coro::State does not yet allow 841future to allow per-thread schedulers, but Coro::State does not yet allow
666this). I recommend disabling thread support and using processes, as this 842this). I recommend disabling thread support and using processes, as having
667is much faster and uses less memory. 843the windows process emulation enabled under unix roughly halves perl
844performance, even when not used.
845
846=item coro switching is not signal safe
847
848You must not switch to another coro from within a signal handler
849(only relevant with %SIG - most event libraries provide safe signals).
850
851That means you I<MUST NOT> call any function that might "block" the
852current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
853anything that calls those. Everything else, including calling C<ready>,
854works.
855
856=back
857
858
859=head1 WINDOWS PROCESS EMULATION
860
861A great many people seem to be confused about ithreads (for example, Chip
862Salzenberg called me unintelligent, incapable, stupid and gullible,
863while in the same mail making rather confused statements about perl
864ithreads (for example, that memory or files would be shared), showing his
865lack of understanding of this area - if it is hard to understand for Chip,
866it is probably not obvious to everybody).
867
868What follows is an ultra-condensed version of my talk about threads in
869scripting languages given onthe perl workshop 2009:
870
871The so-called "ithreads" were originally implemented for two reasons:
872first, to (badly) emulate unix processes on native win32 perls, and
873secondly, to replace the older, real thread model ("5.005-threads").
874
875It does that by using threads instead of OS processes. The difference
876between processes and threads is that threads share memory (and other
877state, such as files) between threads within a single process, while
878processes do not share anything (at least not semantically). That
879means that modifications done by one thread are seen by others, while
880modifications by one process are not seen by other processes.
881
882The "ithreads" work exactly like that: when creating a new ithreads
883process, all state is copied (memory is copied physically, files and code
884is copied logically). Afterwards, it isolates all modifications. On UNIX,
885the same behaviour can be achieved by using operating system processes,
886except that UNIX typically uses hardware built into the system to do this
887efficiently, while the windows process emulation emulates this hardware in
888software (rather efficiently, but of course it is still much slower than
889dedicated hardware).
890
891As mentioned before, loading code, modifying code, modifying data
892structures and so on is only visible in the ithreads process doing the
893modification, not in other ithread processes within the same OS process.
894
895This is why "ithreads" do not implement threads for perl at all, only
896processes. What makes it so bad is that on non-windows platforms, you can
897actually take advantage of custom hardware for this purpose (as evidenced
898by the forks module, which gives you the (i-) threads API, just much
899faster).
900
901Sharing data is in the i-threads model is done by transfering data
902structures between threads using copying semantics, which is very slow -
903shared data simply does not exist. Benchmarks using i-threads which are
904communication-intensive show extremely bad behaviour with i-threads (in
905fact, so bad that Coro, which cannot take direct advantage of multiple
906CPUs, is often orders of magnitude faster because it shares data using
907real threads, refer to my talk for details).
908
909As summary, i-threads *use* threads to implement processes, while
910the compatible forks module *uses* processes to emulate, uhm,
911processes. I-threads slow down every perl program when enabled, and
912outside of windows, serve no (or little) practical purpose, but
913disadvantages every single-threaded Perl program.
914
915This is the reason that I try to avoid the name "ithreads", as it is
916misleading as it implies that it implements some kind of thread model for
917perl, and prefer the name "windows process emulation", which describes the
918actual use and behaviour of it much better.
668 919
669=head1 SEE ALSO 920=head1 SEE ALSO
670 921
671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 922Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
672 923
673Debugging: L<Coro::Debug>. 924Debugging: L<Coro::Debug>.
674 925
675Support/Utility: L<Coro::Specific>, L<Coro::Util>. 926Support/Utility: L<Coro::Specific>, L<Coro::Util>.
676 927
677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 928Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
929L<Coro::SemaphoreSet>, L<Coro::RWLock>.
678 930
679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 931I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
680 932
681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 933Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
934a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
935L<Coro::Select>.
682 936
683XS API: L<Coro::MakeMaker>. 937XS API: L<Coro::MakeMaker>.
684 938
685Low level Configuration, Coroutine Environment: L<Coro::State>. 939Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
686 940
687=head1 AUTHOR 941=head1 AUTHOR
688 942
689 Marc Lehmann <schmorp@schmorp.de> 943 Marc Lehmann <schmorp@schmorp.de>
690 http://home.schmorp.de/ 944 http://home.schmorp.de/

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