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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
31threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
37 33
38Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often in
39multiple running interpreters that share data, which is especially useful 35the form of cooperative threads (also called coros, or simply "coro"
40to code pseudo-parallel processes and for event-based programming, such as 36in the documentation). They are similar to kernel threads but don't (in
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37general) run in parallel at the same time even on SMP machines. The
42learn more. 38specific flavor of thread offered by this module also guarantees you that
39it will not switch between threads unless necessary, at easily-identified
40points in your program, so locking and parallel access are rarely an
41issue, making thread programming much safer and easier than using other
42thread models.
43 43
44Coroutines are also useful because Perl has no support for threads (the so 44Unlike the so-called "Perl threads" (which are not actually real threads
45called "threads" that perl offers are nothing more than the (bad) process 45but only the windows process emulation (see section of same name for more
46emulation coming from the Windows platform: On standard operating systems 46details) ported to unix, and as such act as processes), Coro provides
47they serve no purpose whatsoever, except by making your programs slow and 47a full shared address space, which makes communication between threads
48making them use a lot of memory. Best disable them when building perl, or 48very easy. And Coro's threads are fast, too: disabling the Windows
49aks your software vendor/distributor to do it for you). 49process emulation code in your perl and using Coro can easily result in
50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
50 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
51In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
53its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
54variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
55 67
56=cut 68=cut
57 69
58package Coro; 70package Coro;
59 71
60use strict; 72use common::sense;
61no warnings "uninitialized"; 73
74use Carp ();
75
76use Guard ();
62 77
63use Coro::State; 78use Coro::State;
64 79
65use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
66 81
67our $idle; # idle handler 82our $idle; # idle handler
68our $main; # main coroutine 83our $main; # main coro
69our $current; # current coroutine 84our $current; # current coro
70 85
71our $VERSION = '4.72'; 86our $VERSION = 5.21;
72 87
73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
74our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76); 91);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
78 93
94=head1 GLOBAL VARIABLES
95
79=over 4 96=over 4
80 97
81=item $Coro::main 98=item $Coro::main
82 99
83This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
84program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not. 103whether you are running in the main program or not.
87 104
88=cut 105=cut
89 106
90$main = new Coro; 107# $main is now being initialised by Coro::State
91 108
92=item $Coro::current 109=item $Coro::current
93 110
94The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
95coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
96C<$main> (of course). 113C<$Coro::main> (of course).
97 114
98This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
100not otherwise modify the variable itself. 117not otherwise modify the variable itself.
101 118
102=cut 119=cut
103 120
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111
112sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
113 122
114=item $Coro::idle 123=item $Coro::idle
115 124
116This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 127pretty low-level functionality.
119 128
120This variable stores a callback that is called whenever the scheduler 129This variable stores a Coro object that is put into the ready queue when
121finds no ready coroutines to run. The default implementation prints 130there are no other ready threads (without invoking any ready hooks).
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
124 131
132The default implementation dies with "FATAL: deadlock detected.", followed
133by a thread listing, because the program has no other way to continue.
134
125This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
127coroutine so the scheduler can run it. 137coro so the scheduler can run it.
128 138
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
135technique.
136 140
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut 141=cut
141 142
142$idle = sub { 143$idle = new Coro sub {
143 require Carp; 144 require Coro::Debug;
144 Carp::croak ("FATAL: deadlock detected"); 145 die "FATAL: deadlock detected.\n"
146 . Coro::Debug::ps_listing ();
145}; 147};
146 148
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine 149# this coro is necessary because a coro
160# cannot destroy itself. 150# cannot destroy itself.
161my @destroy; 151our @destroy;
162my $manager; 152our $manager;
163 153
164$manager = new Coro sub { 154$manager = new Coro sub {
165 while () { 155 while () {
166 (shift @destroy)->_cancel 156 Coro::State::cancel shift @destroy
167 while @destroy; 157 while @destroy;
168 158
169 &schedule; 159 &schedule;
170 } 160 }
171}; 161};
172$manager->desc ("[coro manager]"); 162$manager->{desc} = "[coro manager]";
173$manager->prio (PRIO_MAX); 163$manager->prio (PRIO_MAX);
174 164
175=back 165=back
176 166
177=head2 SIMPLE COROUTINE CREATION 167=head1 SIMPLE CORO CREATION
178 168
179=over 4 169=over 4
180 170
181=item async { ... } [@args...] 171=item async { ... } [@args...]
182 172
183Create a new coroutine and return it's coroutine object (usually 173Create a new coro and return its Coro object (usually
184unused). The coroutine will be put into the ready queue, so 174unused). The coro will be put into the ready queue, so
185it will start running automatically on the next scheduler run. 175it will start running automatically on the next scheduler run.
186 176
187The first argument is a codeblock/closure that should be executed in the 177The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically 178coro. When it returns argument returns the coro is automatically
189terminated. 179terminated.
190 180
191The remaining arguments are passed as arguments to the closure. 181The remaining arguments are passed as arguments to the closure.
192 182
193See the C<Coro::State::new> constructor for info about the coroutine 183See the C<Coro::State::new> constructor for info about the coro
194environment in which coroutines are executed. 184environment in which coro are executed.
195 185
196Calling C<exit> in a coroutine will do the same as calling exit outside 186Calling C<exit> in a coro will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit, 187the coro. Likewise, when the coro dies, the program will exit,
198just as it would in the main program. 188just as it would in the main program.
199 189
200If you do not want that, you can provide a default C<die> handler, or 190If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>). 191simply avoid dieing (by use of C<eval>).
202 192
203Example: Create a new coroutine that just prints its arguments. 193Example: Create a new coro that just prints its arguments.
204 194
205 async { 195 async {
206 print "@_\n"; 196 print "@_\n";
207 } 1,2,3,4; 197 } 1,2,3,4;
208 198
209=cut
210
211sub async(&@) {
212 my $coro = new Coro @_;
213 $coro->ready;
214 $coro
215}
216
217=item async_pool { ... } [@args...] 199=item async_pool { ... } [@args...]
218 200
219Similar to C<async>, but uses a coroutine pool, so you should not call 201Similar to C<async>, but uses a coro pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 202terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good 203coro that might have executed other code already (which can be good
222or bad :). 204or bad :).
223 205
224On the plus side, this function is faster than creating (and destroying) 206On the plus side, this function is about twice as fast as creating (and
225a completely new coroutine, so if you need a lot of generic coroutines in 207destroying) a completely new coro, so if you need a lot of generic
226quick successsion, use C<async_pool>, not C<async>. 208coros in quick successsion, use C<async_pool>, not C<async>.
227 209
228The code block is executed in an C<eval> context and a warning will be 210The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as 211issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 212C<async> does. As the coro is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel, 213will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the 214which somehow defeats the purpose of pooling (but is fine in the
233exceptional case). 215exceptional case).
234 216
235The priority will be reset to C<0> after each run, tracing will be 217The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle 218disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will 219gets restored, so you can change all these. Otherwise the coro will
238be re-used "as-is": most notably if you change other per-coroutine global 220be re-used "as-is": most notably if you change other per-coro global
239stuff such as C<$/> you I<must needs> to revert that change, which is most 221stuff such as C<$/> you I<must needs> revert that change, which is most
240simply done by using local as in: C< local $/ >. 222simply done by using local as in: C<< local $/ >>.
241 223
242The pool size is limited to C<8> idle coroutines (this can be adjusted by 224The idle pool size is limited to C<8> idle coros (this can be
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 225adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
244required. 226coros as required.
245 227
246If you are concerned about pooled coroutines growing a lot because a 228If you are concerned about pooled coros growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In 230{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb 231addition to that, when the stacks used by a handler grows larger than 32kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed. 232(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251 233
252=cut 234=cut
253 235
254our $POOL_SIZE = 8; 236our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024; 237our $POOL_RSS = 32 * 1024;
256our @async_pool; 238our @async_pool;
257 239
258sub pool_handler { 240sub pool_handler {
259 my $cb;
260
261 while () { 241 while () {
262 eval { 242 eval {
263 while () { 243 &{&_pool_handler} while 1;
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 }; 244 };
270 245
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@; 246 warn $@ if $@;
273 } 247 }
274} 248}
275 249
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back 250=back
287 251
288=head2 STATIC METHODS 252=head1 STATIC METHODS
289 253
290Static methods are actually functions that operate on the current coroutine. 254Static methods are actually functions that implicitly operate on the
255current coro.
291 256
292=over 4 257=over 4
293 258
294=item schedule 259=item schedule
295 260
296Calls the scheduler. The scheduler will find the next coroutine that is 261Calls the scheduler. The scheduler will find the next coro that is
297to be run from the ready queue and switches to it. The next coroutine 262to be run from the ready queue and switches to it. The next coro
298to be run is simply the one with the highest priority that is longest 263to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the 264in its ready queue. If there is no coro ready, it will call the
300C<$Coro::idle> hook. 265C<$Coro::idle> hook.
301 266
302Please note that the current coroutine will I<not> be put into the ready 267Please note that the current coro will I<not> be put into the ready
303queue, so calling this function usually means you will never be called 268queue, so calling this function usually means you will never be called
304again unless something else (e.g. an event handler) calls C<< ->ready >>, 269again unless something else (e.g. an event handler) calls C<< ->ready >>,
305thus waking you up. 270thus waking you up.
306 271
307This makes C<schedule> I<the> generic method to use to block the current 272This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in 273coro and wait for events: first you remember the current coro in
309a variable, then arrange for some callback of yours to call C<< ->ready 274a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put 275>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up, 276yourself to sleep. Note that a lot of things can wake your coro up,
312so you need to check wether the event indeed happened, e.g. by storing the 277so you need to check whether the event indeed happened, e.g. by storing the
313status in a variable. 278status in a variable.
314 279
315The canonical way to wait on external events is this: 280See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
316 281
317 { 282=item cede
318 # remember current coroutine
319 my $current = $Coro::current;
320 283
321 # register a hypothetical event handler 284"Cede" to other coros. This function puts the current coro into
322 on_event_invoke sub { 285the ready queue and calls C<schedule>, which has the effect of giving
323 # wake up sleeping coroutine 286up the current "timeslice" to other coros of the same or higher
324 $current->ready; 287priority. Once your coro gets its turn again it will automatically be
325 undef $current; 288resumed.
289
290This function is often called C<yield> in other languages.
291
292=item Coro::cede_notself
293
294Works like cede, but is not exported by default and will cede to I<any>
295coro, regardless of priority. This is useful sometimes to ensure
296progress is made.
297
298=item terminate [arg...]
299
300Terminates the current coro with the given status values (see L<cancel>).
301
302=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
303
304These function install enter and leave winders in the current scope. The
305enter block will be executed when on_enter is called and whenever the
306current coro is re-entered by the scheduler, while the leave block is
307executed whenever the current coro is blocked by the scheduler, and
308also when the containing scope is exited (by whatever means, be it exit,
309die, last etc.).
310
311I<Neither invoking the scheduler, nor exceptions, are allowed within those
312BLOCKs>. That means: do not even think about calling C<die> without an
313eval, and do not even think of entering the scheduler in any way.
314
315Since both BLOCKs are tied to the current scope, they will automatically
316be removed when the current scope exits.
317
318These functions implement the same concept as C<dynamic-wind> in scheme
319does, and are useful when you want to localise some resource to a specific
320coro.
321
322They slow down thread switching considerably for coros that use them
323(about 40% for a BLOCK with a single assignment, so thread switching is
324still reasonably fast if the handlers are fast).
325
326These functions are best understood by an example: The following function
327will change the current timezone to "Antarctica/South_Pole", which
328requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
329which remember/change the current timezone and restore the previous
330value, respectively, the timezone is only changed for the coro that
331installed those handlers.
332
333 use POSIX qw(tzset);
334
335 async {
336 my $old_tz; # store outside TZ value here
337
338 Coro::on_enter {
339 $old_tz = $ENV{TZ}; # remember the old value
340
341 $ENV{TZ} = "Antarctica/South_Pole";
342 tzset; # enable new value
326 }; 343 };
327 344
328 # call schedule until event occurred. 345 Coro::on_leave {
329 # in case we are woken up for other reasons 346 $ENV{TZ} = $old_tz;
330 # (current still defined), loop. 347 tzset; # restore old value
331 Coro::schedule while $current; 348 };
349
350 # at this place, the timezone is Antarctica/South_Pole,
351 # without disturbing the TZ of any other coro.
332 } 352 };
333 353
334=item cede 354This can be used to localise about any resource (locale, uid, current
355working directory etc.) to a block, despite the existance of other
356coros.
335 357
336"Cede" to other coroutines. This function puts the current coroutine into 358Another interesting example implements time-sliced multitasking using
337the ready queue and calls C<schedule>, which has the effect of giving 359interval timers (this could obviously be optimised, but does the job):
338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
341 360
342This function is often called C<yield> in other languages. 361 # "timeslice" the given block
362 sub timeslice(&) {
363 use Time::HiRes ();
343 364
344=item Coro::cede_notself 365 Coro::on_enter {
366 # on entering the thread, we set an VTALRM handler to cede
367 $SIG{VTALRM} = sub { cede };
368 # and then start the interval timer
369 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
370 };
371 Coro::on_leave {
372 # on leaving the thread, we stop the interval timer again
373 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
374 };
345 375
346Works like cede, but is not exported by default and will cede to I<any> 376 &{+shift};
347coroutine, regardless of priority. This is useful sometimes to ensure 377 }
348progress is made.
349 378
350=item terminate [arg...] 379 # use like this:
380 timeslice {
381 # The following is an endless loop that would normally
382 # monopolise the process. Since it runs in a timesliced
383 # environment, it will regularly cede to other threads.
384 while () { }
385 };
351 386
352Terminates the current coroutine with the given status values (see L<cancel>).
353 387
354=item killall 388=item killall
355 389
356Kills/terminates/cancels all coroutines except the currently running 390Kills/terminates/cancels all coros except the currently running one.
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359 391
360Note that while this will try to free some of the main programs resources, 392Note that while this will try to free some of the main interpreter
393resources if the calling coro isn't the main coro, but one
361you cnanot free all of them, so if a coroutine that is not the main 394cannot free all of them, so if a coro that is not the main coro
362program calls this function, there will be some one-time resource leak. 395calls this function, there will be some one-time resource leak.
363 396
364=cut 397=cut
365
366sub terminate {
367 $current->cancel (@_);
368}
369 398
370sub killall { 399sub killall {
371 for (Coro::State::list) { 400 for (Coro::State::list) {
372 $_->cancel 401 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 402 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 } 403 }
375} 404}
376 405
377=back 406=back
378 407
379=head2 COROUTINE METHODS 408=head1 CORO OBJECT METHODS
380 409
381These are the methods you can call on coroutine objects (or to create 410These are the methods you can call on coro objects (or to create
382them). 411them).
383 412
384=over 4 413=over 4
385 414
386=item new Coro \&sub [, @args...] 415=item new Coro \&sub [, @args...]
387 416
388Create a new coroutine and return it. When the sub returns, the coroutine 417Create a new coro and return it. When the sub returns, the coro
389automatically terminates as if C<terminate> with the returned values were 418automatically terminates as if C<terminate> with the returned values were
390called. To make the coroutine run you must first put it into the ready 419called. To make the coro run you must first put it into the ready
391queue by calling the ready method. 420queue by calling the ready method.
392 421
393See C<async> and C<Coro::State::new> for additional info about the 422See C<async> and C<Coro::State::new> for additional info about the
394coroutine environment. 423coro environment.
395 424
396=cut 425=cut
397 426
398sub _run_coro { 427sub _coro_run {
399 terminate &{+shift}; 428 terminate &{+shift};
400} 429}
401 430
402sub new {
403 my $class = shift;
404
405 $class->SUPER::new (\&_run_coro, @_)
406}
407
408=item $success = $coroutine->ready 431=item $success = $coro->ready
409 432
410Put the given coroutine into the end of its ready queue (there is one 433Put the given coro into the end of its ready queue (there is one
411queue for each priority) and return true. If the coroutine is already in 434queue for each priority) and return true. If the coro is already in
412the ready queue, do nothing and return false. 435the ready queue, do nothing and return false.
413 436
414This ensures that the scheduler will resume this coroutine automatically 437This ensures that the scheduler will resume this coro automatically
415once all the coroutines of higher priority and all coroutines of the same 438once all the coro of higher priority and all coro of the same
416priority that were put into the ready queue earlier have been resumed. 439priority that were put into the ready queue earlier have been resumed.
417 440
441=item $coro->suspend
442
443Suspends the specified coro. A suspended coro works just like any other
444coro, except that the scheduler will not select a suspended coro for
445execution.
446
447Suspending a coro can be useful when you want to keep the coro from
448running, but you don't want to destroy it, or when you want to temporarily
449freeze a coro (e.g. for debugging) to resume it later.
450
451A scenario for the former would be to suspend all (other) coros after a
452fork and keep them alive, so their destructors aren't called, but new
453coros can be created.
454
455=item $coro->resume
456
457If the specified coro was suspended, it will be resumed. Note that when
458the coro was in the ready queue when it was suspended, it might have been
459unreadied by the scheduler, so an activation might have been lost.
460
461To avoid this, it is best to put a suspended coro into the ready queue
462unconditionally, as every synchronisation mechanism must protect itself
463against spurious wakeups, and the one in the Coro family certainly do
464that.
465
418=item $is_ready = $coroutine->is_ready 466=item $is_ready = $coro->is_ready
419 467
420Return wether the coroutine is currently the ready queue or not, 468Returns true iff the Coro object is in the ready queue. Unless the Coro
469object gets destroyed, it will eventually be scheduled by the scheduler.
421 470
471=item $is_running = $coro->is_running
472
473Returns true iff the Coro object is currently running. Only one Coro object
474can ever be in the running state (but it currently is possible to have
475multiple running Coro::States).
476
477=item $is_suspended = $coro->is_suspended
478
479Returns true iff this Coro object has been suspended. Suspended Coros will
480not ever be scheduled.
481
422=item $coroutine->cancel (arg...) 482=item $coro->cancel (arg...)
423 483
424Terminates the given coroutine and makes it return the given arguments as 484Terminates the given Coro and makes it return the given arguments as
425status (default: the empty list). Never returns if the coroutine is the 485status (default: the empty list). Never returns if the Coro is the
426current coroutine. 486current Coro.
427 487
428=cut 488=cut
429 489
430sub cancel { 490sub cancel {
431 my $self = shift; 491 my $self = shift;
432 $self->{_status} = [@_];
433 492
434 if ($current == $self) { 493 if ($current == $self) {
435 push @destroy, $self; 494 terminate @_;
436 $manager->ready;
437 &schedule while 1;
438 } else { 495 } else {
439 $self->_cancel; 496 $self->{_status} = [@_];
497 Coro::State::cancel $self;
440 } 498 }
441} 499}
442 500
501=item $coro->schedule_to
502
503Puts the current coro to sleep (like C<Coro::schedule>), but instead
504of continuing with the next coro from the ready queue, always switch to
505the given coro object (regardless of priority etc.). The readyness
506state of that coro isn't changed.
507
508This is an advanced method for special cases - I'd love to hear about any
509uses for this one.
510
511=item $coro->cede_to
512
513Like C<schedule_to>, but puts the current coro into the ready
514queue. This has the effect of temporarily switching to the given
515coro, and continuing some time later.
516
517This is an advanced method for special cases - I'd love to hear about any
518uses for this one.
519
520=item $coro->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coro at the next convenient point in time. Otherwise
524clears the exception object.
525
526Coro will check for the exception each time a schedule-like-function
527returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
528>>, C<< Coro::Handle->readable >> and so on. Most of these functions
529detect this case and return early in case an exception is pending.
530
531The exception object will be thrown "as is" with the specified scalar in
532C<$@>, i.e. if it is a string, no line number or newline will be appended
533(unlike with C<die>).
534
535This can be used as a softer means than C<cancel> to ask a coro to
536end itself, although there is no guarantee that the exception will lead to
537termination, and if the exception isn't caught it might well end the whole
538program.
539
540You might also think of C<throw> as being the moral equivalent of
541C<kill>ing a coro with a signal (in this case, a scalar).
542
443=item $coroutine->join 543=item $coro->join
444 544
445Wait until the coroutine terminates and return any values given to the 545Wait until the coro terminates and return any values given to the
446C<terminate> or C<cancel> functions. C<join> can be called concurrently 546C<terminate> or C<cancel> functions. C<join> can be called concurrently
447from multiple coroutines, and all will be resumed and given the status 547from multiple coro, and all will be resumed and given the status
448return once the C<$coroutine> terminates. 548return once the C<$coro> terminates.
449 549
450=cut 550=cut
451 551
452sub join { 552sub join {
453 my $self = shift; 553 my $self = shift;
464 } 564 }
465 565
466 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 566 wantarray ? @{$self->{_status}} : $self->{_status}[0];
467} 567}
468 568
469=item $coroutine->on_destroy (\&cb) 569=item $coro->on_destroy (\&cb)
470 570
471Registers a callback that is called when this coroutine gets destroyed, 571Registers a callback that is called when this coro gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments, 572but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances. 573if any, and I<must not> die, under any circumstances.
474 574
475=cut 575=cut
476 576
478 my ($self, $cb) = @_; 578 my ($self, $cb) = @_;
479 579
480 push @{ $self->{_on_destroy} }, $cb; 580 push @{ $self->{_on_destroy} }, $cb;
481} 581}
482 582
483=item $oldprio = $coroutine->prio ($newprio) 583=item $oldprio = $coro->prio ($newprio)
484 584
485Sets (or gets, if the argument is missing) the priority of the 585Sets (or gets, if the argument is missing) the priority of the
486coroutine. Higher priority coroutines get run before lower priority 586coro. Higher priority coro get run before lower priority
487coroutines. Priorities are small signed integers (currently -4 .. +3), 587coro. Priorities are small signed integers (currently -4 .. +3),
488that you can refer to using PRIO_xxx constants (use the import tag :prio 588that you can refer to using PRIO_xxx constants (use the import tag :prio
489to get then): 589to get then):
490 590
491 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 591 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
492 3 > 1 > 0 > -1 > -3 > -4 592 3 > 1 > 0 > -1 > -3 > -4
493 593
494 # set priority to HIGH 594 # set priority to HIGH
495 current->prio(PRIO_HIGH); 595 current->prio (PRIO_HIGH);
496 596
497The idle coroutine ($Coro::idle) always has a lower priority than any 597The idle coro ($Coro::idle) always has a lower priority than any
498existing coroutine. 598existing coro.
499 599
500Changing the priority of the current coroutine will take effect immediately, 600Changing the priority of the current coro will take effect immediately,
501but changing the priority of coroutines in the ready queue (but not 601but changing the priority of coro in the ready queue (but not
502running) will only take effect after the next schedule (of that 602running) will only take effect after the next schedule (of that
503coroutine). This is a bug that will be fixed in some future version. 603coro). This is a bug that will be fixed in some future version.
504 604
505=item $newprio = $coroutine->nice ($change) 605=item $newprio = $coro->nice ($change)
506 606
507Similar to C<prio>, but subtract the given value from the priority (i.e. 607Similar to C<prio>, but subtract the given value from the priority (i.e.
508higher values mean lower priority, just as in unix). 608higher values mean lower priority, just as in unix).
509 609
510=item $olddesc = $coroutine->desc ($newdesc) 610=item $olddesc = $coro->desc ($newdesc)
511 611
512Sets (or gets in case the argument is missing) the description for this 612Sets (or gets in case the argument is missing) the description for this
513coroutine. This is just a free-form string you can associate with a coroutine. 613coro. This is just a free-form string you can associate with a
614coro.
514 615
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 616This method simply sets the C<< $coro->{desc} >> member to the given
516can modify this member directly if you wish. 617string. You can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
533 618
534=cut 619=cut
535 620
536sub desc { 621sub desc {
537 my $old = $_[0]{desc}; 622 my $old = $_[0]{desc};
538 $_[0]{desc} = $_[1] if @_ > 1; 623 $_[0]{desc} = $_[1] if @_ > 1;
539 $old; 624 $old;
540} 625}
541 626
627sub transfer {
628 require Carp;
629 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
630}
631
542=back 632=back
543 633
544=head2 GLOBAL FUNCTIONS 634=head1 GLOBAL FUNCTIONS
545 635
546=over 4 636=over 4
547 637
548=item Coro::nready 638=item Coro::nready
549 639
550Returns the number of coroutines that are currently in the ready state, 640Returns the number of coro that are currently in the ready state,
551i.e. that can be switched to by calling C<schedule> directory or 641i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the 642indirectly. The value C<0> means that the only runnable coro is the
553currently running one, so C<cede> would have no effect, and C<schedule> 643currently running one, so C<cede> would have no effect, and C<schedule>
554would cause a deadlock unless there is an idle handler that wakes up some 644would cause a deadlock unless there is an idle handler that wakes up some
555coroutines. 645coro.
556 646
557=item my $guard = Coro::guard { ... } 647=item my $guard = Coro::guard { ... }
558 648
559This creates and returns a guard object. Nothing happens until the object 649This function still exists, but is deprecated. Please use the
560gets destroyed, in which case the codeblock given as argument will be 650C<Guard::guard> function instead.
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565 651
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut 652=cut
577 653
578sub guard(&) { 654BEGIN { *guard = \&Guard::guard }
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
590 655
591=item unblock_sub { ... } 656=item unblock_sub { ... }
592 657
593This utility function takes a BLOCK or code reference and "unblocks" it, 658This utility function takes a BLOCK or code reference and "unblocks" it,
594returning a new coderef. Unblocking means that calling the new coderef 659returning a new coderef. Unblocking means that calling the new coderef
595will return immediately without blocking, returning nothing, while the 660will return immediately without blocking, returning nothing, while the
596original code ref will be called (with parameters) from within another 661original code ref will be called (with parameters) from within another
597coroutine. 662coro.
598 663
599The reason this function exists is that many event libraries (such as the 664The reason this function exists is that many event libraries (such as the
600venerable L<Event|Event> module) are not coroutine-safe (a weaker form 665venerable L<Event|Event> module) are not thread-safe (a weaker form
601of thread-safety). This means you must not block within event callbacks, 666of reentrancy). This means you must not block within event callbacks,
602otherwise you might suffer from crashes or worse. The only event library 667otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>. 668currently known that is safe to use without C<unblock_sub> is L<EV>.
604 669
605This function allows your callbacks to block by executing them in another 670This function allows your callbacks to block by executing them in another
606coroutine where it is safe to block. One example where blocking is handy 671coro where it is safe to block. One example where blocking is handy
607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 672is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
608disk, for example. 673disk, for example.
609 674
610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 675In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
611creating event callbacks that want to block. 676creating event callbacks that want to block.
612 677
613If your handler does not plan to block (e.g. simply sends a message to 678If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue), 679another coro, or puts some other coro into the ready queue), there is
615there is no reason to use C<unblock_sub>. 680no reason to use C<unblock_sub>.
616 681
617Note that you also need to use C<unblock_sub> for any other callbacks that 682Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you 683are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 684use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you 685provides callbacks that are the result of some event callback, then you
629# return immediately and can be reused) and because we cannot cede 694# return immediately and can be reused) and because we cannot cede
630# inside an event callback. 695# inside an event callback.
631our $unblock_scheduler = new Coro sub { 696our $unblock_scheduler = new Coro sub {
632 while () { 697 while () {
633 while (my $cb = pop @unblock_queue) { 698 while (my $cb = pop @unblock_queue) {
634 # this is an inlined copy of async_pool 699 &async_pool (@$cb);
635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636 700
637 $coro->{_invoke} = $cb;
638 $coro->ready;
639 cede; # for short-lived callbacks, this reduces pressure on the coro pool 701 # for short-lived callbacks, this reduces pressure on the coro pool
702 # as the chance is very high that the async_poll coro will be back
703 # in the idle state when cede returns
704 cede;
640 } 705 }
641 schedule; # sleep well 706 schedule; # sleep well
642 } 707 }
643}; 708};
644$unblock_scheduler->desc ("[unblock_sub scheduler]"); 709$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
645 710
646sub unblock_sub(&) { 711sub unblock_sub(&) {
647 my $cb = shift; 712 my $cb = shift;
648 713
649 sub { 714 sub {
650 unshift @unblock_queue, [$cb, @_]; 715 unshift @unblock_queue, [$cb, @_];
651 $unblock_scheduler->ready; 716 $unblock_scheduler->ready;
652 } 717 }
653} 718}
654 719
720=item $cb = rouse_cb
721
722Create and return a "rouse callback". That's a code reference that,
723when called, will remember a copy of its arguments and notify the owner
724coro of the callback.
725
726See the next function.
727
728=item @args = rouse_wait [$cb]
729
730Wait for the specified rouse callback (or the last one that was created in
731this coro).
732
733As soon as the callback is invoked (or when the callback was invoked
734before C<rouse_wait>), it will return the arguments originally passed to
735the rouse callback. In scalar context, that means you get the I<last>
736argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
737statement at the end.
738
739See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
740
655=back 741=back
656 742
657=cut 743=cut
658 744
6591; 7451;
660 746
747=head1 HOW TO WAIT FOR A CALLBACK
748
749It is very common for a coro to wait for some callback to be
750called. This occurs naturally when you use coro in an otherwise
751event-based program, or when you use event-based libraries.
752
753These typically register a callback for some event, and call that callback
754when the event occured. In a coro, however, you typically want to
755just wait for the event, simplyifying things.
756
757For example C<< AnyEvent->child >> registers a callback to be called when
758a specific child has exited:
759
760 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
761
762But from within a coro, you often just want to write this:
763
764 my $status = wait_for_child $pid;
765
766Coro offers two functions specifically designed to make this easy,
767C<Coro::rouse_cb> and C<Coro::rouse_wait>.
768
769The first function, C<rouse_cb>, generates and returns a callback that,
770when invoked, will save its arguments and notify the coro that
771created the callback.
772
773The second function, C<rouse_wait>, waits for the callback to be called
774(by calling C<schedule> to go to sleep) and returns the arguments
775originally passed to the callback.
776
777Using these functions, it becomes easy to write the C<wait_for_child>
778function mentioned above:
779
780 sub wait_for_child($) {
781 my ($pid) = @_;
782
783 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
784
785 my ($rpid, $rstatus) = Coro::rouse_wait;
786 $rstatus
787 }
788
789In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
790you can roll your own, using C<schedule>:
791
792 sub wait_for_child($) {
793 my ($pid) = @_;
794
795 # store the current coro in $current,
796 # and provide result variables for the closure passed to ->child
797 my $current = $Coro::current;
798 my ($done, $rstatus);
799
800 # pass a closure to ->child
801 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
802 $rstatus = $_[1]; # remember rstatus
803 $done = 1; # mark $rstatus as valud
804 });
805
806 # wait until the closure has been called
807 schedule while !$done;
808
809 $rstatus
810 }
811
812
661=head1 BUGS/LIMITATIONS 813=head1 BUGS/LIMITATIONS
662 814
815=over 4
816
817=item fork with pthread backend
818
819When Coro is compiled using the pthread backend (which isn't recommended
820but required on many BSDs as their libcs are completely broken), then
821coro will not survive a fork. There is no known workaround except to
822fix your libc and use a saner backend.
823
824=item perl process emulation ("threads")
825
663This module is not perl-pseudo-thread-safe. You should only ever use this 826This module is not perl-pseudo-thread-safe. You should only ever use this
664module from the same thread (this requirement might be removed in the 827module from the first thread (this requirement might be removed in the
665future to allow per-thread schedulers, but Coro::State does not yet allow 828future to allow per-thread schedulers, but Coro::State does not yet allow
666this). I recommend disabling thread support and using processes, as this 829this). I recommend disabling thread support and using processes, as having
667is much faster and uses less memory. 830the windows process emulation enabled under unix roughly halves perl
831performance, even when not used.
832
833=item coro switching is not signal safe
834
835You must not switch to another coro from within a signal handler (only
836relevant with %SIG - most event libraries provide safe signals), I<unless>
837you are sure you are not interrupting a Coro function.
838
839That means you I<MUST NOT> call any function that might "block" the
840current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
841anything that calls those. Everything else, including calling C<ready>,
842works.
843
844=back
845
846
847=head1 WINDOWS PROCESS EMULATION
848
849A great many people seem to be confused about ithreads (for example, Chip
850Salzenberg called me unintelligent, incapable, stupid and gullible,
851while in the same mail making rather confused statements about perl
852ithreads (for example, that memory or files would be shared), showing his
853lack of understanding of this area - if it is hard to understand for Chip,
854it is probably not obvious to everybody).
855
856What follows is an ultra-condensed version of my talk about threads in
857scripting languages given onthe perl workshop 2009:
858
859The so-called "ithreads" were originally implemented for two reasons:
860first, to (badly) emulate unix processes on native win32 perls, and
861secondly, to replace the older, real thread model ("5.005-threads").
862
863It does that by using threads instead of OS processes. The difference
864between processes and threads is that threads share memory (and other
865state, such as files) between threads within a single process, while
866processes do not share anything (at least not semantically). That
867means that modifications done by one thread are seen by others, while
868modifications by one process are not seen by other processes.
869
870The "ithreads" work exactly like that: when creating a new ithreads
871process, all state is copied (memory is copied physically, files and code
872is copied logically). Afterwards, it isolates all modifications. On UNIX,
873the same behaviour can be achieved by using operating system processes,
874except that UNIX typically uses hardware built into the system to do this
875efficiently, while the windows process emulation emulates this hardware in
876software (rather efficiently, but of course it is still much slower than
877dedicated hardware).
878
879As mentioned before, loading code, modifying code, modifying data
880structures and so on is only visible in the ithreads process doing the
881modification, not in other ithread processes within the same OS process.
882
883This is why "ithreads" do not implement threads for perl at all, only
884processes. What makes it so bad is that on non-windows platforms, you can
885actually take advantage of custom hardware for this purpose (as evidenced
886by the forks module, which gives you the (i-) threads API, just much
887faster).
888
889Sharing data is in the i-threads model is done by transfering data
890structures between threads using copying semantics, which is very slow -
891shared data simply does not exist. Benchmarks using i-threads which are
892communication-intensive show extremely bad behaviour with i-threads (in
893fact, so bad that Coro, which cannot take direct advantage of multiple
894CPUs, is often orders of magnitude faster because it shares data using
895real threads, refer to my talk for details).
896
897As summary, i-threads *use* threads to implement processes, while
898the compatible forks module *uses* processes to emulate, uhm,
899processes. I-threads slow down every perl program when enabled, and
900outside of windows, serve no (or little) practical purpose, but
901disadvantages every single-threaded Perl program.
902
903This is the reason that I try to avoid the name "ithreads", as it is
904misleading as it implies that it implements some kind of thread model for
905perl, and prefer the name "windows process emulation", which describes the
906actual use and behaviour of it much better.
668 907
669=head1 SEE ALSO 908=head1 SEE ALSO
670 909
671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 910Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
672 911
673Debugging: L<Coro::Debug>. 912Debugging: L<Coro::Debug>.
674 913
675Support/Utility: L<Coro::Specific>, L<Coro::Util>. 914Support/Utility: L<Coro::Specific>, L<Coro::Util>.
676 915
677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 916Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
917L<Coro::SemaphoreSet>, L<Coro::RWLock>.
678 918
679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 919I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
680 920
681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 921Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
922a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
923L<Coro::Select>.
682 924
683XS API: L<Coro::MakeMaker>. 925XS API: L<Coro::MakeMaker>.
684 926
685Low level Configuration, Coroutine Environment: L<Coro::State>. 927Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
686 928
687=head1 AUTHOR 929=head1 AUTHOR
688 930
689 Marc Lehmann <schmorp@schmorp.de> 931 Marc Lehmann <schmorp@schmorp.de>
690 http://home.schmorp.de/ 932 http://home.schmorp.de/

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