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Revision 1.28 by root, Fri Aug 10 21:03:40 2001 UTC vs.
Revision 1.186 by root, Sun May 25 01:32:36 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24Threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
26This module is still experimental, see the BUGS section below. 38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
27 43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
28In this module, coroutines are defined as "callchain + lexical variables 51In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30callchain, it's own set of lexicals and it's own set of perl's most 53its own set of lexicals and its own set of perls most important global
31important global variables. 54variables (see L<Coro::State> for more configuration).
32 55
33=cut 56=cut
34 57
35package Coro; 58package Coro;
36 59
60use strict;
61no warnings "uninitialized";
62
37use Coro::State; 63use Coro::State;
38 64
39use base Exporter; 65use base qw(Coro::State Exporter);
40 66
41$VERSION = 0.13; 67our $idle; # idle handler
68our $main; # main coroutine
69our $current; # current coroutine
42 70
71our $VERSION = '4.72';
72
43@EXPORT = qw(async cede schedule terminate current); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 74our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 78
46{ 79=over 4
47 my @async;
48 my $init;
49 80
50 # this way of handling attributes simply is NOT scalable ;()
51 sub import {
52 Coro->export_to_level(1, @_);
53 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
54 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
55 my ($package, $ref) = (shift, shift);
56 my @attrs;
57 for (@_) {
58 if ($_ eq "Coro") {
59 push @async, $ref;
60 unless ($init++) {
61 eval q{
62 sub INIT {
63 &async(pop @async) while @async;
64 }
65 };
66 }
67 } else {
68 push @attrs, $_;
69 }
70 }
71 return $old ? $old->($package, $ref, @attrs) : @attrs;
72 };
73 }
74
75}
76
77=item $main 81=item $Coro::main
78 82
79This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
80 87
81=cut 88=cut
82 89
83our $main = new Coro; 90$main = new Coro;
84 91
85=item $current (or as function: current) 92=item $Coro::current
86 93
87The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course).
88 97
98This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself.
101
89=cut 102=cut
103
104$main->{desc} = "[main::]";
90 105
91# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
92if ($current) {
93 $main->{specific} = $current->{specific}; 107$main->{_specific} = $current->{_specific}
94} 108 if $current;
95 109
96our $current = $main; 110_set_current $main;
97 111
98sub current() { $current } 112sub current() { $current } # [DEPRECATED]
99 113
100=item $idle 114=item $Coro::idle
101 115
102The coroutine to switch to when no other coroutine is running. The default 116This variable is mainly useful to integrate Coro into event loops. It is
103implementation prints "FATAL: deadlock detected" and exits. 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
118pretty low-level functionality.
104 119
105=cut 120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
106 124
107# should be done using priorities :( 125This hook is overwritten by modules such as C<Coro::Timer> and
108our $idle = new Coro sub { 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
109 print STDERR "FATAL: deadlock detected\n"; 127coroutine so the scheduler can run it.
110 exit(51); 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut
141
142$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected");
111}; 145};
146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
112 158
113# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
114# cannot destroy itself. 160# cannot destroy itself.
115my @destroy; 161my @destroy;
162my $manager;
163
116my $manager = new Coro sub { 164$manager = new Coro sub {
117 while() { 165 while () {
118 delete ((pop @destroy)->{_coro_state}) while @destroy; 166 (shift @destroy)->_cancel
167 while @destroy;
168
119 &schedule; 169 &schedule;
120 } 170 }
121}; 171};
172$manager->desc ("[coro manager]");
173$manager->prio (PRIO_MAX);
122 174
123# we really need priorities... 175=back
124my @ready; # the ready queue. hehe, rather broken ;)
125 176
126# static methods. not really. 177=head2 SIMPLE COROUTINE CREATION
127
128=head2 STATIC METHODS
129
130Static methods are actually functions that operate on the current process only.
131 178
132=over 4 179=over 4
133 180
134=item async { ... } [@args...] 181=item async { ... } [@args...]
135 182
136Create a new asynchronous process and return it's process object 183Create a new coroutine and return it's coroutine object (usually
137(usually unused). When the sub returns the new process is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
138terminated. 189terminated.
139 190
191The remaining arguments are passed as arguments to the closure.
192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
140 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
141 async { 205 async {
142 print "@_\n"; 206 print "@_\n";
143 } 1,2,3,4; 207 } 1,2,3,4;
144 208
145The coderef you submit MUST NOT be a closure that refers to variables
146in an outer scope. This does NOT work. Pass arguments into it instead.
147
148=cut 209=cut
149 210
150sub async(&@) { 211sub async(&@) {
151 my $pid = new Coro @_; 212 my $coro = new Coro @_;
152 $manager->ready; # this ensures that the stack is cloned from the manager
153 $pid->ready; 213 $coro->ready;
154 $pid; 214 $coro
155} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@;
273 }
274}
275
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back
287
288=head2 STATIC METHODS
289
290Static methods are actually functions that operate on the current coroutine.
291
292=over 4
156 293
157=item schedule 294=item schedule
158 295
159Calls the scheduler. Please note that the current process will not be put 296Calls the scheduler. The scheduler will find the next coroutine that is
297to be run from the ready queue and switches to it. The next coroutine
298to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the
300C<$Coro::idle> hook.
301
302Please note that the current coroutine will I<not> be put into the ready
160into the ready queue, so calling this function usually means you will 303queue, so calling this function usually means you will never be called
161never be called again. 304again unless something else (e.g. an event handler) calls C<< ->ready >>,
305thus waking you up.
162 306
163=cut 307This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in
309a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up,
312so you need to check wether the event indeed happened, e.g. by storing the
313status in a variable.
164 314
165my $prev; 315The canonical way to wait on external events is this:
166 316
167sub schedule { 317 {
168 # should be done using priorities :( 318 # remember current coroutine
169 ($prev, $current) = ($current, shift @ready || $idle); 319 my $current = $Coro::current;
170 Coro::State::transfer($prev, $current); 320
171} 321 # register a hypothetical event handler
322 on_event_invoke sub {
323 # wake up sleeping coroutine
324 $current->ready;
325 undef $current;
326 };
327
328 # call schedule until event occurred.
329 # in case we are woken up for other reasons
330 # (current still defined), loop.
331 Coro::schedule while $current;
332 }
172 333
173=item cede 334=item cede
174 335
175"Cede" to other processes. This function puts the current process into the 336"Cede" to other coroutines. This function puts the current coroutine into
176ready queue and calls C<schedule>, which has the effect of giving up the 337the ready queue and calls C<schedule>, which has the effect of giving
177current "timeslice" to other coroutines of the same or higher priority. 338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
178 341
179=cut 342This function is often called C<yield> in other languages.
180 343
181sub cede { 344=item Coro::cede_notself
182 $current->ready;
183 &schedule;
184}
185 345
346Works like cede, but is not exported by default and will cede to I<any>
347coroutine, regardless of priority. This is useful sometimes to ensure
348progress is made.
349
186=item terminate 350=item terminate [arg...]
187 351
188Terminates the current process. 352Terminates the current coroutine with the given status values (see L<cancel>).
189 353
190Future versions of this function will allow result arguments. 354=item killall
355
356Kills/terminates/cancels all coroutines except the currently running
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359
360Note that while this will try to free some of the main programs resources,
361you cnanot free all of them, so if a coroutine that is not the main
362program calls this function, there will be some one-time resource leak.
191 363
192=cut 364=cut
193 365
194sub terminate { 366sub terminate {
195 $current->cancel; 367 $current->cancel (@_);
196 &schedule; 368}
197 die; # NORETURN 369
370sub killall {
371 for (Coro::State::list) {
372 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 }
198} 375}
199 376
200=back 377=back
201 378
202# dynamic methods
203
204=head2 PROCESS METHODS 379=head2 COROUTINE METHODS
205 380
206These are the methods you can call on process objects. 381These are the methods you can call on coroutine objects (or to create
382them).
207 383
208=over 4 384=over 4
209 385
210=item new Coro \&sub [, @args...] 386=item new Coro \&sub [, @args...]
211 387
212Create a new process and return it. When the sub returns the process 388Create a new coroutine and return it. When the sub returns, the coroutine
213automatically terminates. To start the process you must first put it into 389automatically terminates as if C<terminate> with the returned values were
390called. To make the coroutine run you must first put it into the ready
214the ready queue by calling the ready method. 391queue by calling the ready method.
215 392
216The coderef you submit MUST NOT be a closure that refers to variables 393See C<async> and C<Coro::State::new> for additional info about the
217in an outer scope. This does NOT work. Pass arguments into it instead. 394coroutine environment.
218 395
219=cut 396=cut
220 397
221sub _newcoro { 398sub _run_coro {
222 terminate &{+shift}; 399 terminate &{+shift};
223} 400}
224 401
225sub new { 402sub new {
226 my $class = shift; 403 my $class = shift;
227 bless {
228 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
229 }, $class;
230}
231 404
232=item $process->ready 405 $class->SUPER::new (\&_run_coro, @_)
233
234Put the current process into the ready queue.
235
236=cut
237
238sub ready {
239 push @ready, $_[0];
240} 406}
241 407
242=item $process->cancel 408=item $success = $coroutine->ready
243 409
244Like C<terminate>, but terminates the specified process instead. 410Put the given coroutine into the end of its ready queue (there is one
411queue for each priority) and return true. If the coroutine is already in
412the ready queue, do nothing and return false.
413
414This ensures that the scheduler will resume this coroutine automatically
415once all the coroutines of higher priority and all coroutines of the same
416priority that were put into the ready queue earlier have been resumed.
417
418=item $is_ready = $coroutine->is_ready
419
420Return wether the coroutine is currently the ready queue or not,
421
422=item $coroutine->cancel (arg...)
423
424Terminates the given coroutine and makes it return the given arguments as
425status (default: the empty list). Never returns if the coroutine is the
426current coroutine.
245 427
246=cut 428=cut
247 429
248sub cancel { 430sub cancel {
431 my $self = shift;
432 $self->{_status} = [@_];
433
434 if ($current == $self) {
249 push @destroy, $_[0]; 435 push @destroy, $self;
250 $manager->ready; 436 $manager->ready;
437 &schedule while 1;
438 } else {
439 $self->_cancel;
440 }
441}
442
443=item $coroutine->join
444
445Wait until the coroutine terminates and return any values given to the
446C<terminate> or C<cancel> functions. C<join> can be called concurrently
447from multiple coroutines, and all will be resumed and given the status
448return once the C<$coroutine> terminates.
449
450=cut
451
452sub join {
453 my $self = shift;
454
455 unless ($self->{_status}) {
456 my $current = $current;
457
458 push @{$self->{_on_destroy}}, sub {
459 $current->ready;
460 undef $current;
461 };
462
463 &schedule while $current;
464 }
465
466 wantarray ? @{$self->{_status}} : $self->{_status}[0];
467}
468
469=item $coroutine->on_destroy (\&cb)
470
471Registers a callback that is called when this coroutine gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances.
474
475=cut
476
477sub on_destroy {
478 my ($self, $cb) = @_;
479
480 push @{ $self->{_on_destroy} }, $cb;
481}
482
483=item $oldprio = $coroutine->prio ($newprio)
484
485Sets (or gets, if the argument is missing) the priority of the
486coroutine. Higher priority coroutines get run before lower priority
487coroutines. Priorities are small signed integers (currently -4 .. +3),
488that you can refer to using PRIO_xxx constants (use the import tag :prio
489to get then):
490
491 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
492 3 > 1 > 0 > -1 > -3 > -4
493
494 # set priority to HIGH
495 current->prio(PRIO_HIGH);
496
497The idle coroutine ($Coro::idle) always has a lower priority than any
498existing coroutine.
499
500Changing the priority of the current coroutine will take effect immediately,
501but changing the priority of coroutines in the ready queue (but not
502running) will only take effect after the next schedule (of that
503coroutine). This is a bug that will be fixed in some future version.
504
505=item $newprio = $coroutine->nice ($change)
506
507Similar to C<prio>, but subtract the given value from the priority (i.e.
508higher values mean lower priority, just as in unix).
509
510=item $olddesc = $coroutine->desc ($newdesc)
511
512Sets (or gets in case the argument is missing) the description for this
513coroutine. This is just a free-form string you can associate with a coroutine.
514
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
516can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
533
534=cut
535
536sub desc {
537 my $old = $_[0]{desc};
538 $_[0]{desc} = $_[1] if @_ > 1;
539 $old;
251} 540}
252 541
253=back 542=back
254 543
544=head2 GLOBAL FUNCTIONS
545
546=over 4
547
548=item Coro::nready
549
550Returns the number of coroutines that are currently in the ready state,
551i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the
553currently running one, so C<cede> would have no effect, and C<schedule>
554would cause a deadlock unless there is an idle handler that wakes up some
555coroutines.
556
557=item my $guard = Coro::guard { ... }
558
559This creates and returns a guard object. Nothing happens until the object
560gets destroyed, in which case the codeblock given as argument will be
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut
577
578sub guard(&) {
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
590
591=item unblock_sub { ... }
592
593This utility function takes a BLOCK or code reference and "unblocks" it,
594returning a new coderef. Unblocking means that calling the new coderef
595will return immediately without blocking, returning nothing, while the
596original code ref will be called (with parameters) from within another
597coroutine.
598
599The reason this function exists is that many event libraries (such as the
600venerable L<Event|Event> module) are not coroutine-safe (a weaker form
601of thread-safety). This means you must not block within event callbacks,
602otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>.
604
605This function allows your callbacks to block by executing them in another
606coroutine where it is safe to block. One example where blocking is handy
607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
608disk, for example.
609
610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
611creating event callbacks that want to block.
612
613If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue),
615there is no reason to use C<unblock_sub>.
616
617Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you
621must not block either, or use C<unblock_sub>.
622
623=cut
624
625our @unblock_queue;
626
627# we create a special coro because we want to cede,
628# to reduce pressure on the coro pool (because most callbacks
629# return immediately and can be reused) and because we cannot cede
630# inside an event callback.
631our $unblock_scheduler = new Coro sub {
632 while () {
633 while (my $cb = pop @unblock_queue) {
634 # this is an inlined copy of async_pool
635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636
637 $coro->{_invoke} = $cb;
638 $coro->ready;
639 cede; # for short-lived callbacks, this reduces pressure on the coro pool
640 }
641 schedule; # sleep well
642 }
643};
644$unblock_scheduler->desc ("[unblock_sub scheduler]");
645
646sub unblock_sub(&) {
647 my $cb = shift;
648
649 sub {
650 unshift @unblock_queue, [$cb, @_];
651 $unblock_scheduler->ready;
652 }
653}
654
655=back
656
255=cut 657=cut
256 658
2571; 6591;
258 660
259=head1 BUGS/LIMITATIONS 661=head1 BUGS/LIMITATIONS
260 662
261 - could be faster, especially when the core would introduce special 663This module is not perl-pseudo-thread-safe. You should only ever use this
262 support for coroutines (like it does for threads).
263 - there is still a memleak on coroutine termination that I could not
264 identify. Could be as small as a single SV.
265 - this module is not well-tested.
266 - if variables or arguments "disappear" (become undef) or become
267 corrupted please contact the author so he cen iron out the
268 remaining bugs.
269 - this module is not thread-safe. You must only ever use this module from
270 the same thread (this requirement might be loosened in the future to 664module from the same thread (this requirement might be removed in the
271 allow per-thread schedulers, but Coro::State does not yet allow this). 665future to allow per-thread schedulers, but Coro::State does not yet allow
666this). I recommend disabling thread support and using processes, as this
667is much faster and uses less memory.
272 668
273=head1 SEE ALSO 669=head1 SEE ALSO
274 670
275L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
276L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 672
277L<Coro::Handle>, L<Coro::Socket>. 673Debugging: L<Coro::Debug>.
674
675Support/Utility: L<Coro::Specific>, L<Coro::Util>.
676
677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
678
679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
680
681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
682
683XS API: L<Coro::MakeMaker>.
684
685Low level Configuration, Coroutine Environment: L<Coro::State>.
278 686
279=head1 AUTHOR 687=head1 AUTHOR
280 688
281 Marc Lehmann <pcg@goof.com> 689 Marc Lehmann <schmorp@schmorp.de>
282 http://www.goof.com/pcg/marc/ 690 http://home.schmorp.de/
283 691
284=cut 692=cut
285 693

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