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Revision 1.49 by root, Sat Mar 22 23:08:36 2003 UTC vs.
Revision 1.186 by root, Sun May 25 01:32:36 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
26In this module, coroutines are defined as "callchain + lexical variables 51In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 53its own set of lexicals and its own set of perls most important global
29important global variables. 54variables (see L<Coro::State> for more configuration).
30 55
31=cut 56=cut
32 57
33package Coro; 58package Coro;
34 59
60use strict;
35no warnings qw(uninitialized); 61no warnings "uninitialized";
36 62
37use Coro::State; 63use Coro::State;
38 64
39use base Exporter; 65use base qw(Coro::State Exporter);
40 66
41$VERSION = 0.65; 67our $idle; # idle handler
68our $main; # main coroutine
69our $current; # current coroutine
42 70
71our $VERSION = '4.72';
72
43@EXPORT = qw(async cede schedule terminate current); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44%EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
45 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
46); 76);
47@EXPORT_OK = @{$EXPORT_TAGS{prio}}; 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
48
49{
50 my @async;
51 my $init;
52
53 # this way of handling attributes simply is NOT scalable ;()
54 sub import {
55 Coro->export_to_level(1, @_);
56 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
57 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
58 my ($package, $ref) = (shift, shift);
59 my @attrs;
60 for (@_) {
61 if ($_ eq "Coro") {
62 push @async, $ref;
63 unless ($init++) {
64 eval q{
65 sub INIT {
66 &async(pop @async) while @async;
67 }
68 };
69 }
70 } else {
71 push @attrs, $_;
72 }
73 }
74 return $old ? $old->($package, $ref, @attrs) : @attrs;
75 };
76 }
77
78}
79 78
80=over 4 79=over 4
81 80
82=item $main 81=item $Coro::main
83 82
84This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
85 87
86=cut 88=cut
87 89
88our $main = new Coro; 90$main = new Coro;
89 91
90=item $current (or as function: current) 92=item $Coro::current
91 93
92The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course).
93 97
98This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself.
101
94=cut 102=cut
103
104$main->{desc} = "[main::]";
95 105
96# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
97if ($current) {
98 $main->{specific} = $current->{specific}; 107$main->{_specific} = $current->{_specific}
99} 108 if $current;
100 109
101our $current = $main; 110_set_current $main;
102 111
103sub current() { $current } 112sub current() { $current } # [DEPRECATED]
104 113
105=item $idle 114=item $Coro::idle
106 115
107The coroutine to switch to when no other coroutine is running. The default 116This variable is mainly useful to integrate Coro into event loops. It is
108implementation prints "FATAL: deadlock detected" and exits. 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
118pretty low-level functionality.
109 119
110=cut 120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
111 124
112# should be done using priorities :( 125This hook is overwritten by modules such as C<Coro::Timer> and
113our $idle = new Coro sub { 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
114 print STDERR "FATAL: deadlock detected\n"; 127coroutine so the scheduler can run it.
115 exit(51); 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut
141
142$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected");
116}; 145};
146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
117 158
118# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
119# cannot destroy itself. 160# cannot destroy itself.
120my @destroy; 161my @destroy;
121my $manager; 162my $manager;
163
122$manager = new Coro sub { 164$manager = new Coro sub {
123 while() { 165 while () {
124 # by overwriting the state object with the manager we destroy it 166 (shift @destroy)->_cancel
125 # while still being able to schedule this coroutine (in case it has
126 # been readied multiple times. this is harmless since the manager
127 # can be called as many times as neccessary and will always
128 # remove itself from the runqueue
129 while (@destroy) { 167 while @destroy;
130 my $coro = pop @destroy; 168
131 $coro->{status} ||= [];
132 $_->ready for @{delete $coro->{join} || []};
133 $coro->{_coro_state} = $manager->{_coro_state};
134 }
135 &schedule; 169 &schedule;
136 } 170 }
137}; 171};
138 172$manager->desc ("[coro manager]");
139# static methods. not really. 173$manager->prio (PRIO_MAX);
140 174
141=back 175=back
142 176
143=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
144
145Static methods are actually functions that operate on the current process only.
146 178
147=over 4 179=over 4
148 180
149=item async { ... } [@args...] 181=item async { ... } [@args...]
150 182
151Create a new asynchronous process and return it's process object 183Create a new coroutine and return it's coroutine object (usually
152(usually unused). When the sub returns the new process is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
153terminated. 189terminated.
154 190
191The remaining arguments are passed as arguments to the closure.
192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
155 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
156 async { 205 async {
157 print "@_\n"; 206 print "@_\n";
158 } 1,2,3,4; 207 } 1,2,3,4;
159 208
160The coderef you submit MUST NOT be a closure that refers to variables
161in an outer scope. This does NOT work. Pass arguments into it instead.
162
163=cut 209=cut
164 210
165sub async(&@) { 211sub async(&@) {
166 my $pid = new Coro @_; 212 my $coro = new Coro @_;
167 $manager->ready; # this ensures that the stack is cloned from the manager
168 $pid->ready; 213 $coro->ready;
169 $pid; 214 $coro
170} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@;
273 }
274}
275
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back
287
288=head2 STATIC METHODS
289
290Static methods are actually functions that operate on the current coroutine.
291
292=over 4
171 293
172=item schedule 294=item schedule
173 295
174Calls the scheduler. Please note that the current process will not be put 296Calls the scheduler. The scheduler will find the next coroutine that is
297to be run from the ready queue and switches to it. The next coroutine
298to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the
300C<$Coro::idle> hook.
301
302Please note that the current coroutine will I<not> be put into the ready
175into the ready queue, so calling this function usually means you will 303queue, so calling this function usually means you will never be called
176never be called again. 304again unless something else (e.g. an event handler) calls C<< ->ready >>,
305thus waking you up.
177 306
178=cut 307This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in
309a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up,
312so you need to check wether the event indeed happened, e.g. by storing the
313status in a variable.
314
315The canonical way to wait on external events is this:
316
317 {
318 # remember current coroutine
319 my $current = $Coro::current;
320
321 # register a hypothetical event handler
322 on_event_invoke sub {
323 # wake up sleeping coroutine
324 $current->ready;
325 undef $current;
326 };
327
328 # call schedule until event occurred.
329 # in case we are woken up for other reasons
330 # (current still defined), loop.
331 Coro::schedule while $current;
332 }
179 333
180=item cede 334=item cede
181 335
182"Cede" to other processes. This function puts the current process into the 336"Cede" to other coroutines. This function puts the current coroutine into
183ready queue and calls C<schedule>, which has the effect of giving up the 337the ready queue and calls C<schedule>, which has the effect of giving
184current "timeslice" to other coroutines of the same or higher priority. 338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
185 341
186=cut 342This function is often called C<yield> in other languages.
343
344=item Coro::cede_notself
345
346Works like cede, but is not exported by default and will cede to I<any>
347coroutine, regardless of priority. This is useful sometimes to ensure
348progress is made.
187 349
188=item terminate [arg...] 350=item terminate [arg...]
189 351
190Terminates the current process. 352Terminates the current coroutine with the given status values (see L<cancel>).
191 353
192Future versions of this function will allow result arguments. 354=item killall
355
356Kills/terminates/cancels all coroutines except the currently running
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359
360Note that while this will try to free some of the main programs resources,
361you cnanot free all of them, so if a coroutine that is not the main
362program calls this function, there will be some one-time resource leak.
193 363
194=cut 364=cut
195 365
196sub terminate { 366sub terminate {
197 $current->{status} = [@_];
198 $current->cancel; 367 $current->cancel (@_);
199 &schedule; 368}
200 die; # NORETURN 369
370sub killall {
371 for (Coro::State::list) {
372 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 }
201} 375}
202 376
203=back 377=back
204 378
205# dynamic methods
206
207=head2 PROCESS METHODS 379=head2 COROUTINE METHODS
208 380
209These are the methods you can call on process objects. 381These are the methods you can call on coroutine objects (or to create
382them).
210 383
211=over 4 384=over 4
212 385
213=item new Coro \&sub [, @args...] 386=item new Coro \&sub [, @args...]
214 387
215Create a new process and return it. When the sub returns the process 388Create a new coroutine and return it. When the sub returns, the coroutine
216automatically terminates as if C<terminate> with the returned values were 389automatically terminates as if C<terminate> with the returned values were
217called. To make the process run you must first put it into the ready queue 390called. To make the coroutine run you must first put it into the ready
218by calling the ready method. 391queue by calling the ready method.
219 392
220=cut 393See C<async> and C<Coro::State::new> for additional info about the
394coroutine environment.
221 395
396=cut
397
222sub _newcoro { 398sub _run_coro {
223 terminate &{+shift}; 399 terminate &{+shift};
224} 400}
225 401
226sub new { 402sub new {
227 my $class = shift; 403 my $class = shift;
228 bless {
229 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
230 }, $class;
231}
232 404
233=item $process->ready 405 $class->SUPER::new (\&_run_coro, @_)
406}
234 407
235Put the given process into the ready queue. 408=item $success = $coroutine->ready
236 409
237=cut 410Put the given coroutine into the end of its ready queue (there is one
411queue for each priority) and return true. If the coroutine is already in
412the ready queue, do nothing and return false.
238 413
239=item $process->cancel 414This ensures that the scheduler will resume this coroutine automatically
415once all the coroutines of higher priority and all coroutines of the same
416priority that were put into the ready queue earlier have been resumed.
240 417
241Like C<terminate>, but terminates the specified process instead. 418=item $is_ready = $coroutine->is_ready
419
420Return wether the coroutine is currently the ready queue or not,
421
422=item $coroutine->cancel (arg...)
423
424Terminates the given coroutine and makes it return the given arguments as
425status (default: the empty list). Never returns if the coroutine is the
426current coroutine.
242 427
243=cut 428=cut
244 429
245sub cancel { 430sub cancel {
431 my $self = shift;
432 $self->{_status} = [@_];
433
434 if ($current == $self) {
246 push @destroy, $_[0]; 435 push @destroy, $self;
247 $manager->ready; 436 $manager->ready;
248 &schedule if $current == $_[0]; 437 &schedule while 1;
438 } else {
439 $self->_cancel;
440 }
249} 441}
250 442
251=item $process->join 443=item $coroutine->join
252 444
253Wait until the coroutine terminates and return any values given to the 445Wait until the coroutine terminates and return any values given to the
254C<terminate> function. C<join> can be called multiple times from multiple 446C<terminate> or C<cancel> functions. C<join> can be called concurrently
255processes. 447from multiple coroutines, and all will be resumed and given the status
448return once the C<$coroutine> terminates.
256 449
257=cut 450=cut
258 451
259sub join { 452sub join {
260 my $self = shift; 453 my $self = shift;
454
261 unless ($self->{status}) { 455 unless ($self->{_status}) {
262 push @{$self->{join}}, $current; 456 my $current = $current;
263 &schedule; 457
458 push @{$self->{_on_destroy}}, sub {
459 $current->ready;
460 undef $current;
461 };
462
463 &schedule while $current;
264 } 464 }
465
265 wantarray ? @{$self->{status}} : $self->{status}[0]; 466 wantarray ? @{$self->{_status}} : $self->{_status}[0];
266} 467}
267 468
469=item $coroutine->on_destroy (\&cb)
470
471Registers a callback that is called when this coroutine gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances.
474
475=cut
476
477sub on_destroy {
478 my ($self, $cb) = @_;
479
480 push @{ $self->{_on_destroy} }, $cb;
481}
482
268=item $oldprio = $process->prio($newprio) 483=item $oldprio = $coroutine->prio ($newprio)
269 484
270Sets (or gets, if the argument is missing) the priority of the 485Sets (or gets, if the argument is missing) the priority of the
271process. Higher priority processes get run before lower priority 486coroutine. Higher priority coroutines get run before lower priority
272processes. Priorities are smalled signed integer (currently -4 .. +3), 487coroutines. Priorities are small signed integers (currently -4 .. +3),
273that you can refer to using PRIO_xxx constants (use the import tag :prio 488that you can refer to using PRIO_xxx constants (use the import tag :prio
274to get then): 489to get then):
275 490
276 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 491 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
277 3 > 1 > 0 > -1 > -3 > -4 492 3 > 1 > 0 > -1 > -3 > -4
280 current->prio(PRIO_HIGH); 495 current->prio(PRIO_HIGH);
281 496
282The idle coroutine ($Coro::idle) always has a lower priority than any 497The idle coroutine ($Coro::idle) always has a lower priority than any
283existing coroutine. 498existing coroutine.
284 499
285Changing the priority of the current process will take effect immediately, 500Changing the priority of the current coroutine will take effect immediately,
286but changing the priority of processes in the ready queue (but not 501but changing the priority of coroutines in the ready queue (but not
287running) will only take effect after the next schedule (of that 502running) will only take effect after the next schedule (of that
288process). This is a bug that will be fixed in some future version. 503coroutine). This is a bug that will be fixed in some future version.
289 504
290=cut
291
292sub prio {
293 my $old = $_[0]{prio};
294 $_[0]{prio} = $_[1] if @_ > 1;
295 $old;
296}
297
298=item $newprio = $process->nice($change) 505=item $newprio = $coroutine->nice ($change)
299 506
300Similar to C<prio>, but subtract the given value from the priority (i.e. 507Similar to C<prio>, but subtract the given value from the priority (i.e.
301higher values mean lower priority, just as in unix). 508higher values mean lower priority, just as in unix).
302 509
303=cut
304
305sub nice {
306 $_[0]{prio} -= $_[1];
307}
308
309=item $olddesc = $process->desc($newdesc) 510=item $olddesc = $coroutine->desc ($newdesc)
310 511
311Sets (or gets in case the argument is missing) the description for this 512Sets (or gets in case the argument is missing) the description for this
312process. This is just a free-form string you can associate with a process. 513coroutine. This is just a free-form string you can associate with a coroutine.
514
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
516can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
313 533
314=cut 534=cut
315 535
316sub desc { 536sub desc {
317 my $old = $_[0]{desc}; 537 my $old = $_[0]{desc};
319 $old; 539 $old;
320} 540}
321 541
322=back 542=back
323 543
544=head2 GLOBAL FUNCTIONS
545
546=over 4
547
548=item Coro::nready
549
550Returns the number of coroutines that are currently in the ready state,
551i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the
553currently running one, so C<cede> would have no effect, and C<schedule>
554would cause a deadlock unless there is an idle handler that wakes up some
555coroutines.
556
557=item my $guard = Coro::guard { ... }
558
559This creates and returns a guard object. Nothing happens until the object
560gets destroyed, in which case the codeblock given as argument will be
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut
577
578sub guard(&) {
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
590
591=item unblock_sub { ... }
592
593This utility function takes a BLOCK or code reference and "unblocks" it,
594returning a new coderef. Unblocking means that calling the new coderef
595will return immediately without blocking, returning nothing, while the
596original code ref will be called (with parameters) from within another
597coroutine.
598
599The reason this function exists is that many event libraries (such as the
600venerable L<Event|Event> module) are not coroutine-safe (a weaker form
601of thread-safety). This means you must not block within event callbacks,
602otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>.
604
605This function allows your callbacks to block by executing them in another
606coroutine where it is safe to block. One example where blocking is handy
607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
608disk, for example.
609
610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
611creating event callbacks that want to block.
612
613If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue),
615there is no reason to use C<unblock_sub>.
616
617Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you
621must not block either, or use C<unblock_sub>.
622
623=cut
624
625our @unblock_queue;
626
627# we create a special coro because we want to cede,
628# to reduce pressure on the coro pool (because most callbacks
629# return immediately and can be reused) and because we cannot cede
630# inside an event callback.
631our $unblock_scheduler = new Coro sub {
632 while () {
633 while (my $cb = pop @unblock_queue) {
634 # this is an inlined copy of async_pool
635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636
637 $coro->{_invoke} = $cb;
638 $coro->ready;
639 cede; # for short-lived callbacks, this reduces pressure on the coro pool
640 }
641 schedule; # sleep well
642 }
643};
644$unblock_scheduler->desc ("[unblock_sub scheduler]");
645
646sub unblock_sub(&) {
647 my $cb = shift;
648
649 sub {
650 unshift @unblock_queue, [$cb, @_];
651 $unblock_scheduler->ready;
652 }
653}
654
655=back
656
324=cut 657=cut
325 658
3261; 6591;
327 660
328=head1 BUGS/LIMITATIONS 661=head1 BUGS/LIMITATIONS
329 662
330 - you must make very sure that no coro is still active on global destruction.
331 very bad things might happen otherwise (usually segfaults).
332 - this module is not thread-safe. You should only ever use this module from 663This module is not perl-pseudo-thread-safe. You should only ever use this
333 the same thread (this requirement might be loosened in the future to 664module from the same thread (this requirement might be removed in the
334 allow per-thread schedulers, but Coro::State does not yet allow this). 665future to allow per-thread schedulers, but Coro::State does not yet allow
666this). I recommend disabling thread support and using processes, as this
667is much faster and uses less memory.
335 668
336=head1 SEE ALSO 669=head1 SEE ALSO
337 670
338L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
339L<Coro::Signal>, L<Coro::State>, L<Coro::Event>, L<Coro::RWLock>, 672
340L<Coro::Handle>, L<Coro::Socket>. 673Debugging: L<Coro::Debug>.
674
675Support/Utility: L<Coro::Specific>, L<Coro::Util>.
676
677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
678
679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
680
681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
682
683XS API: L<Coro::MakeMaker>.
684
685Low level Configuration, Coroutine Environment: L<Coro::State>.
341 686
342=head1 AUTHOR 687=head1 AUTHOR
343 688
344 Marc Lehmann <pcg@goof.com> 689 Marc Lehmann <schmorp@schmorp.de>
345 http://www.goof.com/pcg/marc/ 690 http://home.schmorp.de/
346 691
347=cut 692=cut
348 693

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