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Revision 1.98 by root, Mon Dec 4 21:56:00 2006 UTC vs.
Revision 1.186 by root, Sun May 25 01:32:36 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 cede; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar 30This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 31threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 32on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 33also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 34necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 35parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 36safer and easier than threads programming.
30 37
31(Perl, however, does not natively support real threads but instead does a 38Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 39multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
34 50
35In this module, coroutines are defined as "callchain + lexical variables + 51In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 53its own set of lexicals and its own set of perls most important global
38variables. 54variables (see L<Coro::State> for more configuration).
39 55
40=cut 56=cut
41 57
42package Coro; 58package Coro;
43 59
50 66
51our $idle; # idle handler 67our $idle; # idle handler
52our $main; # main coroutine 68our $main; # main coroutine
53our $current; # current coroutine 69our $current; # current coroutine
54 70
55our $VERSION = '3.1'; 71our $VERSION = '4.72';
56 72
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 74our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 76);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 78
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 79=over 4
98 80
99=item $main 81=item $Coro::main
100 82
101This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not.
102 87
103=cut 88=cut
104 89
105$main = new Coro; 90$main = new Coro;
106 91
107=item $current (or as function: current) 92=item $Coro::current
108 93
109The current coroutine (the last coroutine switched to). The initial value 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 96C<$main> (of course).
111 97
112This variable is B<strictly> I<read-only>. It is provided for performance 98This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 99value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 100not otherwise modify the variable itself.
115 101
116=cut 102=cut
103
104$main->{desc} = "[main::]";
117 105
118# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 107$main->{_specific} = $current->{_specific}
120 if $current; 108 if $current;
121 109
122_set_current $main; 110_set_current $main;
123 111
124sub current() { $current } 112sub current() { $current } # [DEPRECATED]
125 113
126=item $idle 114=item $Coro::idle
127 115
128A callback that is called whenever the scheduler finds no ready coroutines 116This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 118pretty low-level functionality.
119
120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
131 124
132This hook is overwritten by modules such as C<Coro::Timer> and 125This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 127coroutine so the scheduler can run it.
135 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
136Please note that if your callback recursively invokes perl (e.g. for event 137Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 138handlers), then it must be prepared to be called recursively itself.
138 139
139=cut 140=cut
140 141
141$idle = sub { 142$idle = sub {
142 require Carp; 143 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 144 Carp::croak ("FATAL: deadlock detected");
144}; 145};
145 146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
146# this coroutine is necessary because a coroutine 159# this coroutine is necessary because a coroutine
147# cannot destroy itself. 160# cannot destroy itself.
148my @destroy; 161my @destroy;
162my $manager;
163
149my $manager; $manager = new Coro sub { 164$manager = new Coro sub {
150 while () { 165 while () {
151 # by overwriting the state object with the manager we destroy it 166 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 167 while @destroy;
157 my $coro = pop @destroy;
158 $coro->{status} ||= [];
159 $_->ready for @{delete $coro->{join} || []};
160 168
161 # the next line destroys the coro state, but keeps the
162 # coroutine itself intact (we basically make it a zombie
163 # coroutine that always runs the manager thread, so it's possible
164 # to transfer() to this coroutine).
165 $coro->_clone_state_from ($manager);
166 }
167 &schedule; 169 &schedule;
168 } 170 }
169}; 171};
170 172$manager->desc ("[coro manager]");
171# static methods. not really. 173$manager->prio (PRIO_MAX);
172 174
173=back 175=back
174 176
175=head2 STATIC METHODS 177=head2 SIMPLE COROUTINE CREATION
176
177Static methods are actually functions that operate on the current coroutine only.
178 178
179=over 4 179=over 4
180 180
181=item async { ... } [@args...] 181=item async { ... } [@args...]
182 182
183Create a new asynchronous coroutine and return it's coroutine object 183Create a new coroutine and return it's coroutine object (usually
184(usually unused). When the sub returns the new coroutine is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
185terminated. 189terminated.
186 190
187Calling C<exit> in a coroutine will not work correctly, so do not do that. 191The remaining arguments are passed as arguments to the closure.
188 192
189When the coroutine dies, the program will exit, just as in the main 193See the C<Coro::State::new> constructor for info about the coroutine
190program. 194environment in which coroutines are executed.
191 195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
192 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
193 async { 205 async {
194 print "@_\n"; 206 print "@_\n";
195 } 1,2,3,4; 207 } 1,2,3,4;
196 208
197=cut 209=cut
198 210
199sub async(&@) { 211sub async(&@) {
200 my $pid = new Coro @_; 212 my $coro = new Coro @_;
201 $pid->ready; 213 $coro->ready;
202 $pid 214 $coro
203} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 last if $@ eq "\3async_pool terminate\2\n";
272 warn $@ if $@;
273 }
274}
275
276sub async_pool(&@) {
277 # this is also inlined into the unlock_scheduler
278 my $coro = (pop @async_pool) || new Coro \&pool_handler;
279
280 $coro->{_invoke} = [@_];
281 $coro->ready;
282
283 $coro
284}
285
286=back
287
288=head2 STATIC METHODS
289
290Static methods are actually functions that operate on the current coroutine.
291
292=over 4
204 293
205=item schedule 294=item schedule
206 295
207Calls the scheduler. Please note that the current coroutine will not be put 296Calls the scheduler. The scheduler will find the next coroutine that is
297to be run from the ready queue and switches to it. The next coroutine
298to be run is simply the one with the highest priority that is longest
299in its ready queue. If there is no coroutine ready, it will clal the
300C<$Coro::idle> hook.
301
302Please note that the current coroutine will I<not> be put into the ready
208into the ready queue, so calling this function usually means you will 303queue, so calling this function usually means you will never be called
209never be called again unless something else (e.g. an event handler) calls 304again unless something else (e.g. an event handler) calls C<< ->ready >>,
210ready. 305thus waking you up.
306
307This makes C<schedule> I<the> generic method to use to block the current
308coroutine and wait for events: first you remember the current coroutine in
309a variable, then arrange for some callback of yours to call C<< ->ready
310>> on that once some event happens, and last you call C<schedule> to put
311yourself to sleep. Note that a lot of things can wake your coroutine up,
312so you need to check wether the event indeed happened, e.g. by storing the
313status in a variable.
211 314
212The canonical way to wait on external events is this: 315The canonical way to wait on external events is this:
213 316
214 { 317 {
215 # remember current coroutine 318 # remember current coroutine
220 # wake up sleeping coroutine 323 # wake up sleeping coroutine
221 $current->ready; 324 $current->ready;
222 undef $current; 325 undef $current;
223 }; 326 };
224 327
225 # call schedule until event occured. 328 # call schedule until event occurred.
226 # in case we are woken up for other reasons 329 # in case we are woken up for other reasons
227 # (current still defined), loop. 330 # (current still defined), loop.
228 Coro::schedule while $current; 331 Coro::schedule while $current;
229 } 332 }
230 333
231=item cede 334=item cede
232 335
233"Cede" to other coroutines. This function puts the current coroutine into the 336"Cede" to other coroutines. This function puts the current coroutine into
234ready queue and calls C<schedule>, which has the effect of giving up the 337the ready queue and calls C<schedule>, which has the effect of giving
235current "timeslice" to other coroutines of the same or higher priority. 338up the current "timeslice" to other coroutines of the same or higher
339priority. Once your coroutine gets its turn again it will automatically be
340resumed.
341
342This function is often called C<yield> in other languages.
343
344=item Coro::cede_notself
345
346Works like cede, but is not exported by default and will cede to I<any>
347coroutine, regardless of priority. This is useful sometimes to ensure
348progress is made.
236 349
237=item terminate [arg...] 350=item terminate [arg...]
238 351
239Terminates the current coroutine with the given status values (see L<cancel>). 352Terminates the current coroutine with the given status values (see L<cancel>).
353
354=item killall
355
356Kills/terminates/cancels all coroutines except the currently running
357one. This is useful after a fork, either in the child or the parent, as
358usually only one of them should inherit the running coroutines.
359
360Note that while this will try to free some of the main programs resources,
361you cnanot free all of them, so if a coroutine that is not the main
362program calls this function, there will be some one-time resource leak.
240 363
241=cut 364=cut
242 365
243sub terminate { 366sub terminate {
244 $current->cancel (@_); 367 $current->cancel (@_);
245} 368}
246 369
370sub killall {
371 for (Coro::State::list) {
372 $_->cancel
373 if $_ != $current && UNIVERSAL::isa $_, "Coro";
374 }
375}
376
247=back 377=back
248 378
249# dynamic methods
250
251=head2 COROUTINE METHODS 379=head2 COROUTINE METHODS
252 380
253These are the methods you can call on coroutine objects. 381These are the methods you can call on coroutine objects (or to create
382them).
254 383
255=over 4 384=over 4
256 385
257=item new Coro \&sub [, @args...] 386=item new Coro \&sub [, @args...]
258 387
259Create a new coroutine and return it. When the sub returns the coroutine 388Create a new coroutine and return it. When the sub returns, the coroutine
260automatically terminates as if C<terminate> with the returned values were 389automatically terminates as if C<terminate> with the returned values were
261called. To make the coroutine run you must first put it into the ready queue 390called. To make the coroutine run you must first put it into the ready
262by calling the ready method. 391queue by calling the ready method.
263 392
264Calling C<exit> in a coroutine will not work correctly, so do not do that. 393See C<async> and C<Coro::State::new> for additional info about the
394coroutine environment.
265 395
266=cut 396=cut
267 397
268sub _run_coro { 398sub _run_coro {
269 terminate &{+shift}; 399 terminate &{+shift};
275 $class->SUPER::new (\&_run_coro, @_) 405 $class->SUPER::new (\&_run_coro, @_)
276} 406}
277 407
278=item $success = $coroutine->ready 408=item $success = $coroutine->ready
279 409
280Put the given coroutine into the ready queue (according to it's priority) 410Put the given coroutine into the end of its ready queue (there is one
281and return true. If the coroutine is already in the ready queue, do nothing 411queue for each priority) and return true. If the coroutine is already in
282and return false. 412the ready queue, do nothing and return false.
413
414This ensures that the scheduler will resume this coroutine automatically
415once all the coroutines of higher priority and all coroutines of the same
416priority that were put into the ready queue earlier have been resumed.
283 417
284=item $is_ready = $coroutine->is_ready 418=item $is_ready = $coroutine->is_ready
285 419
286Return wether the coroutine is currently the ready queue or not, 420Return wether the coroutine is currently the ready queue or not,
287 421
288=item $coroutine->cancel (arg...) 422=item $coroutine->cancel (arg...)
289 423
290Terminates the given coroutine and makes it return the given arguments as 424Terminates the given coroutine and makes it return the given arguments as
291status (default: the empty list). 425status (default: the empty list). Never returns if the coroutine is the
426current coroutine.
292 427
293=cut 428=cut
294 429
295sub cancel { 430sub cancel {
296 my $self = shift; 431 my $self = shift;
297 $self->{status} = [@_]; 432 $self->{_status} = [@_];
433
434 if ($current == $self) {
298 push @destroy, $self; 435 push @destroy, $self;
299 $manager->ready; 436 $manager->ready;
300 &schedule if $current == $self; 437 &schedule while 1;
438 } else {
439 $self->_cancel;
440 }
301} 441}
302 442
303=item $coroutine->join 443=item $coroutine->join
304 444
305Wait until the coroutine terminates and return any values given to the 445Wait until the coroutine terminates and return any values given to the
306C<terminate> or C<cancel> functions. C<join> can be called multiple times 446C<terminate> or C<cancel> functions. C<join> can be called concurrently
307from multiple coroutine. 447from multiple coroutines, and all will be resumed and given the status
448return once the C<$coroutine> terminates.
308 449
309=cut 450=cut
310 451
311sub join { 452sub join {
312 my $self = shift; 453 my $self = shift;
454
313 unless ($self->{status}) { 455 unless ($self->{_status}) {
314 push @{$self->{join}}, $current; 456 my $current = $current;
315 &schedule; 457
458 push @{$self->{_on_destroy}}, sub {
459 $current->ready;
460 undef $current;
461 };
462
463 &schedule while $current;
316 } 464 }
465
317 wantarray ? @{$self->{status}} : $self->{status}[0]; 466 wantarray ? @{$self->{_status}} : $self->{_status}[0];
467}
468
469=item $coroutine->on_destroy (\&cb)
470
471Registers a callback that is called when this coroutine gets destroyed,
472but before it is joined. The callback gets passed the terminate arguments,
473if any, and I<must not> die, under any circumstances.
474
475=cut
476
477sub on_destroy {
478 my ($self, $cb) = @_;
479
480 push @{ $self->{_on_destroy} }, $cb;
318} 481}
319 482
320=item $oldprio = $coroutine->prio ($newprio) 483=item $oldprio = $coroutine->prio ($newprio)
321 484
322Sets (or gets, if the argument is missing) the priority of the 485Sets (or gets, if the argument is missing) the priority of the
347=item $olddesc = $coroutine->desc ($newdesc) 510=item $olddesc = $coroutine->desc ($newdesc)
348 511
349Sets (or gets in case the argument is missing) the description for this 512Sets (or gets in case the argument is missing) the description for this
350coroutine. This is just a free-form string you can associate with a coroutine. 513coroutine. This is just a free-form string you can associate with a coroutine.
351 514
515This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
516can modify this member directly if you wish.
517
518=item $coroutine->throw ([$scalar])
519
520If C<$throw> is specified and defined, it will be thrown as an exception
521inside the coroutine at the next convinient point in time (usually after
522it gains control at the next schedule/transfer/cede). Otherwise clears the
523exception object.
524
525The exception object will be thrown "as is" with the specified scalar in
526C<$@>, i.e. if it is a string, no line number or newline will be appended
527(unlike with C<die>).
528
529This can be used as a softer means than C<cancel> to ask a coroutine to
530end itself, although there is no guarentee that the exception will lead to
531termination, and if the exception isn't caught it might well end the whole
532program.
533
352=cut 534=cut
353 535
354sub desc { 536sub desc {
355 my $old = $_[0]{desc}; 537 my $old = $_[0]{desc};
356 $_[0]{desc} = $_[1] if @_ > 1; 538 $_[0]{desc} = $_[1] if @_ > 1;
364=over 4 546=over 4
365 547
366=item Coro::nready 548=item Coro::nready
367 549
368Returns the number of coroutines that are currently in the ready state, 550Returns the number of coroutines that are currently in the ready state,
369i.e. that can be swicthed to. The value C<0> means that the only runnable 551i.e. that can be switched to by calling C<schedule> directory or
552indirectly. The value C<0> means that the only runnable coroutine is the
370coroutine is the currently running one, so C<cede> would have no effect, 553currently running one, so C<cede> would have no effect, and C<schedule>
371and C<schedule> would cause a deadlock unless there is an idle handler 554would cause a deadlock unless there is an idle handler that wakes up some
372that wakes up some coroutines. 555coroutines.
556
557=item my $guard = Coro::guard { ... }
558
559This creates and returns a guard object. Nothing happens until the object
560gets destroyed, in which case the codeblock given as argument will be
561executed. This is useful to free locks or other resources in case of a
562runtime error or when the coroutine gets canceled, as in both cases the
563guard block will be executed. The guard object supports only one method,
564C<< ->cancel >>, which will keep the codeblock from being executed.
565
566Example: set some flag and clear it again when the coroutine gets canceled
567or the function returns:
568
569 sub do_something {
570 my $guard = Coro::guard { $busy = 0 };
571 $busy = 1;
572
573 # do something that requires $busy to be true
574 }
575
576=cut
577
578sub guard(&) {
579 bless \(my $cb = $_[0]), "Coro::guard"
580}
581
582sub Coro::guard::cancel {
583 ${$_[0]} = sub { };
584}
585
586sub Coro::guard::DESTROY {
587 ${$_[0]}->();
588}
589
373 590
374=item unblock_sub { ... } 591=item unblock_sub { ... }
375 592
376This utility function takes a BLOCK or code reference and "unblocks" it, 593This utility function takes a BLOCK or code reference and "unblocks" it,
377returning the new coderef. This means that the new coderef will return 594returning a new coderef. Unblocking means that calling the new coderef
378immediately without blocking, returning nothing, while the original code 595will return immediately without blocking, returning nothing, while the
379ref will be called (with parameters) from within its own coroutine. 596original code ref will be called (with parameters) from within another
597coroutine.
380 598
381The reason this fucntion exists is that many event libraries (such as the 599The reason this function exists is that many event libraries (such as the
382venerable L<Event|Event> module) are not coroutine-safe (a weaker form 600venerable L<Event|Event> module) are not coroutine-safe (a weaker form
383of thread-safety). This means you must not block within event callbacks, 601of thread-safety). This means you must not block within event callbacks,
384otherwise you might suffer from crashes or worse. 602otherwise you might suffer from crashes or worse. The only event library
603currently known that is safe to use without C<unblock_sub> is L<EV>.
385 604
386This function allows your callbacks to block by executing them in another 605This function allows your callbacks to block by executing them in another
387coroutine where it is safe to block. One example where blocking is handy 606coroutine where it is safe to block. One example where blocking is handy
388is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 607is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
389disk. 608disk, for example.
390 609
391In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 610In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
392creating event callbacks that want to block. 611creating event callbacks that want to block.
393 612
394=cut 613If your handler does not plan to block (e.g. simply sends a message to
614another coroutine, or puts some other coroutine into the ready queue),
615there is no reason to use C<unblock_sub>.
395 616
396our @unblock_pool; 617Note that you also need to use C<unblock_sub> for any other callbacks that
618are indirectly executed by any C-based event loop. For example, when you
619use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
620provides callbacks that are the result of some event callback, then you
621must not block either, or use C<unblock_sub>.
622
623=cut
624
397our @unblock_queue; 625our @unblock_queue;
398our $UNBLOCK_POOL_SIZE = 2;
399 626
400sub unblock_handler_ { 627# we create a special coro because we want to cede,
401 while () { 628# to reduce pressure on the coro pool (because most callbacks
402 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 629# return immediately and can be reused) and because we cannot cede
403 $cb->(@arg); 630# inside an event callback.
404
405 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
406 push @unblock_pool, $Coro::current;
407 schedule;
408 }
409}
410
411our $unblock_scheduler = async { 631our $unblock_scheduler = new Coro sub {
412 while () { 632 while () {
413 while (my $cb = pop @unblock_queue) { 633 while (my $cb = pop @unblock_queue) {
414 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 634 # this is an inlined copy of async_pool
415 $handler->{arg} = $cb; 635 my $coro = (pop @async_pool) || new Coro \&pool_handler;
636
637 $coro->{_invoke} = $cb;
416 $handler->ready; 638 $coro->ready;
417 cede; 639 cede; # for short-lived callbacks, this reduces pressure on the coro pool
418 } 640 }
419 641 schedule; # sleep well
420 schedule;
421 } 642 }
422}; 643};
644$unblock_scheduler->desc ("[unblock_sub scheduler]");
423 645
424sub unblock_sub(&) { 646sub unblock_sub(&) {
425 my $cb = shift; 647 my $cb = shift;
426 648
427 sub { 649 sub {
428 push @unblock_queue, [$cb, @_]; 650 unshift @unblock_queue, [$cb, @_];
429 $unblock_scheduler->ready; 651 $unblock_scheduler->ready;
430 } 652 }
431} 653}
432 654
433=back 655=back
436 658
4371; 6591;
438 660
439=head1 BUGS/LIMITATIONS 661=head1 BUGS/LIMITATIONS
440 662
441 - you must make very sure that no coro is still active on global
442 destruction. very bad things might happen otherwise (usually segfaults).
443
444 - this module is not thread-safe. You should only ever use this module 663This module is not perl-pseudo-thread-safe. You should only ever use this
445 from the same thread (this requirement might be losened in the future 664module from the same thread (this requirement might be removed in the
446 to allow per-thread schedulers, but Coro::State does not yet allow 665future to allow per-thread schedulers, but Coro::State does not yet allow
447 this). 666this). I recommend disabling thread support and using processes, as this
667is much faster and uses less memory.
448 668
449=head1 SEE ALSO 669=head1 SEE ALSO
450 670
671Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
672
673Debugging: L<Coro::Debug>.
674
451Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 675Support/Utility: L<Coro::Specific>, L<Coro::Util>.
452 676
453Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 677Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
454 678
455Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 679IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
456 680
457Embedding: L<Coro:MakeMaker> 681Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
682
683XS API: L<Coro::MakeMaker>.
684
685Low level Configuration, Coroutine Environment: L<Coro::State>.
458 686
459=head1 AUTHOR 687=head1 AUTHOR
460 688
461 Marc Lehmann <schmorp@schmorp.de> 689 Marc Lehmann <schmorp@schmorp.de>
462 http://home.schmorp.de/ 690 http://home.schmorp.de/

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