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Revision 1.235 by root, Fri Nov 21 06:54:51 2008 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the real perl threads
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines, that is, cooperative
32threads but don't (in general) run in parallel at the same time even 32threads. Coroutines are similar to kernel threads but don't (in general)
33on SMP machines. The specific flavor of coroutine used in this module 33run in parallel at the same time even on SMP machines. The specific flavor
34also guarantees you that it will not switch between coroutines unless 34of coroutine used in this module also guarantees you that it will not
35necessary, at easily-identified points in your program, so locking and 35switch between coroutines unless necessary, at easily-identified points
36parallel access are rarely an issue, making coroutine programming much 36in your program, so locking and parallel access are rarely an issue,
37safer and easier than threads programming. 37making coroutine programming much safer and easier than using other thread
38models.
38 39
39Unlike a normal perl program, however, coroutines allow you to have 40Unlike the so-called "Perl threads" (which are not actually real threads
40multiple running interpreters that share data, which is especially useful 41but only the windows process emulation ported to unix), Coro provides a
41to code pseudo-parallel processes and for event-based programming, such as 42full shared address space, which makes communication between coroutines
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 43very easy. And coroutines are fast, too: disabling the Windows process
43learn more. 44emulation code in your perl and using Coro can easily result in a two to
45four times speed increase for your programs.
44 46
45Coroutines are also useful because Perl has no support for threads (the so 47Coro achieves that by supporting multiple running interpreters that share
46called "threads" that perl offers are nothing more than the (bad) process 48data, which is especially useful to code pseudo-parallel processes and
47emulation coming from the Windows platform: On standard operating systems 49for event-based programming, such as multiple HTTP-GET requests running
48they serve no purpose whatsoever, except by making your programs slow and 50concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
49making them use a lot of memory. Best disable them when building perl, or 51into an event-based environment.
50aks your software vendor/distributor to do it for you).
51 52
52In this module, coroutines are defined as "callchain + lexical variables + 53In this module, a coroutines is defined as "callchain + lexical variables
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 54+ @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
54its own set of lexicals and its own set of perls most important global 55callchain, its own set of lexicals and its own set of perls most important
55variables (see L<Coro::State> for more configuration). 56global variables (see L<Coro::State> for more configuration and background
57info).
58
59See also the C<SEE ALSO> section at the end of this document - the Coro
60module family is quite large.
56 61
57=cut 62=cut
58 63
59package Coro; 64package Coro;
60 65
61use strict; 66use strict qw(vars subs);
62no warnings "uninitialized"; 67no warnings "uninitialized";
63 68
64use Coro::State; 69use Coro::State;
65 70
66use base qw(Coro::State Exporter); 71use base qw(Coro::State Exporter);
67 72
68our $idle; # idle handler 73our $idle; # idle handler
69our $main; # main coroutine 74our $main; # main coroutine
70our $current; # current coroutine 75our $current; # current coroutine
71 76
72our $VERSION = 4.746; 77our $VERSION = "5.0";
73 78
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 79our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
75our %EXPORT_TAGS = ( 80our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 81 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 82);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 83our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 84
85=head1 GLOBAL VARIABLES
86
80=over 4 87=over 4
81 88
82=item $Coro::main 89=item $Coro::main
83 90
84This variable stores the coroutine object that represents the main 91This variable stores the coroutine object that represents the main
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 93coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 94whether you are running in the main program or not.
88 95
89=cut 96=cut
90 97
91$main = new Coro; 98# $main is now being initialised by Coro::State
92 99
93=item $Coro::current 100=item $Coro::current
94 101
95The coroutine object representing the current coroutine (the last 102The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is 103coroutine that the Coro scheduler switched to). The initial value is
97C<$main> (of course). 104C<$Coro::main> (of course).
98 105
99This variable is B<strictly> I<read-only>. You can take copies of the 106This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 107value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself. 108not otherwise modify the variable itself.
102 109
103=cut 110=cut
104
105$main->{desc} = "[main::]";
106
107# maybe some other module used Coro::Specific before...
108$main->{_specific} = $current->{_specific}
109 if $current;
110
111_set_current $main;
112 111
113sub current() { $current } # [DEPRECATED] 112sub current() { $current } # [DEPRECATED]
114 113
115=item $Coro::idle 114=item $Coro::idle
116 115
143$idle = sub { 142$idle = sub {
144 require Carp; 143 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 144 Carp::croak ("FATAL: deadlock detected");
146}; 145};
147 146
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 147# this coroutine is necessary because a coroutine
161# cannot destroy itself. 148# cannot destroy itself.
162my @destroy; 149our @destroy;
163my $manager; 150our $manager;
164 151
165$manager = new Coro sub { 152$manager = new Coro sub {
166 while () { 153 while () {
167 (shift @destroy)->_cancel 154 Coro::_cancel shift @destroy
168 while @destroy; 155 while @destroy;
169 156
170 &schedule; 157 &schedule;
171 } 158 }
172}; 159};
173$manager->desc ("[coro manager]"); 160$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 161$manager->prio (PRIO_MAX);
175 162
176=back 163=back
177 164
178=head2 SIMPLE COROUTINE CREATION 165=head1 SIMPLE COROUTINE CREATION
179 166
180=over 4 167=over 4
181 168
182=item async { ... } [@args...] 169=item async { ... } [@args...]
183 170
220Similar to C<async>, but uses a coroutine pool, so you should not call 207Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a 208terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good 209coroutine that might have executed other code already (which can be good
223or bad :). 210or bad :).
224 211
225On the plus side, this function is faster than creating (and destroying) 212On the plus side, this function is about twice as fast as creating (and
226a completely new coroutine, so if you need a lot of generic coroutines in 213destroying) a completely new coroutine, so if you need a lot of generic
227quick successsion, use C<async_pool>, not C<async>. 214coroutines in quick successsion, use C<async_pool>, not C<async>.
228 215
229The code block is executed in an C<eval> context and a warning will be 216The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as 217issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel, 219will not work in the expected way, unless you call terminate or cancel,
235 222
236The priority will be reset to C<0> after each run, tracing will be 223The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle 224disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will 225gets restored, so you can change all these. Otherwise the coroutine will
239be re-used "as-is": most notably if you change other per-coroutine global 226be re-used "as-is": most notably if you change other per-coroutine global
240stuff such as C<$/> you I<must needs> to revert that change, which is most 227stuff such as C<$/> you I<must needs> revert that change, which is most
241simply done by using local as in: C< local $/ >. 228simply done by using local as in: C<< local $/ >>.
242 229
243The pool size is limited to C<8> idle coroutines (this can be adjusted by 230The idle pool size is limited to C<8> idle coroutines (this can be
244changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 231adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245required. 232coros as required.
246 233
247If you are concerned about pooled coroutines growing a lot because a 234If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 235single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In 236{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb 237addition to that, when the stacks used by a handler grows larger than 32kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed. 238(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252 239
253=cut 240=cut
254 241
255our $POOL_SIZE = 8; 242our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024; 243our $POOL_RSS = 32 * 1024;
257our @async_pool; 244our @async_pool;
258 245
259sub pool_handler { 246sub pool_handler {
260 my $cb;
261
262 while () { 247 while () {
263 eval { 248 eval {
264 while () { 249 &{&_pool_handler} while 1;
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 }; 250 };
271 251
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@; 252 warn $@ if $@;
275 }
276 } 253 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287} 254}
288 255
289=back 256=back
290 257
291=head2 STATIC METHODS 258=head1 STATIC METHODS
292 259
293Static methods are actually functions that operate on the current coroutine. 260Static methods are actually functions that implicitly operate on the
261current coroutine.
294 262
295=over 4 263=over 4
296 264
297=item schedule 265=item schedule
298 266
313>> on that once some event happens, and last you call C<schedule> to put 281>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up, 282yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the 283so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable. 284status in a variable.
317 285
318The canonical way to wait on external events is this: 286See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
319
320 {
321 # remember current coroutine
322 my $current = $Coro::current;
323
324 # register a hypothetical event handler
325 on_event_invoke sub {
326 # wake up sleeping coroutine
327 $current->ready;
328 undef $current;
329 };
330
331 # call schedule until event occurred.
332 # in case we are woken up for other reasons
333 # (current still defined), loop.
334 Coro::schedule while $current;
335 }
336 287
337=item cede 288=item cede
338 289
339"Cede" to other coroutines. This function puts the current coroutine into 290"Cede" to other coroutines. This function puts the current coroutine into
340the ready queue and calls C<schedule>, which has the effect of giving 291the ready queue and calls C<schedule>, which has the effect of giving
364you cannot free all of them, so if a coroutine that is not the main 315you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak. 316program calls this function, there will be some one-time resource leak.
366 317
367=cut 318=cut
368 319
369sub terminate {
370 $current->cancel (@_);
371}
372
373sub killall { 320sub killall {
374 for (Coro::State::list) { 321 for (Coro::State::list) {
375 $_->cancel 322 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 323 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 } 324 }
378} 325}
379 326
380=back 327=back
381 328
382=head2 COROUTINE METHODS 329=head1 COROUTINE OBJECT METHODS
383 330
384These are the methods you can call on coroutine objects (or to create 331These are the methods you can call on coroutine objects (or to create
385them). 332them).
386 333
387=over 4 334=over 4
396See C<async> and C<Coro::State::new> for additional info about the 343See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment. 344coroutine environment.
398 345
399=cut 346=cut
400 347
401sub _run_coro { 348sub _terminate {
402 terminate &{+shift}; 349 terminate &{+shift};
403}
404
405sub new {
406 my $class = shift;
407
408 $class->SUPER::new (\&_run_coro, @_)
409} 350}
410 351
411=item $success = $coroutine->ready 352=item $success = $coroutine->ready
412 353
413Put the given coroutine into the end of its ready queue (there is one 354Put the given coroutine into the end of its ready queue (there is one
430 371
431=cut 372=cut
432 373
433sub cancel { 374sub cancel {
434 my $self = shift; 375 my $self = shift;
435 $self->{_status} = [@_];
436 376
437 if ($current == $self) { 377 if ($current == $self) {
438 push @destroy, $self; 378 terminate @_;
439 $manager->ready;
440 &schedule while 1;
441 } else { 379 } else {
380 $self->{_status} = [@_];
442 $self->_cancel; 381 $self->_cancel;
443 } 382 }
444} 383}
384
385=item $coroutine->schedule_to
386
387Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
388of continuing with the next coro from the ready queue, always switch to
389the given coroutine object (regardless of priority etc.). The readyness
390state of that coroutine isn't changed.
391
392This is an advanced method for special cases - I'd love to hear about any
393uses for this one.
394
395=item $coroutine->cede_to
396
397Like C<schedule_to>, but puts the current coroutine into the ready
398queue. This has the effect of temporarily switching to the given
399coroutine, and continuing some time later.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->throw ([$scalar])
405
406If C<$throw> is specified and defined, it will be thrown as an exception
407inside the coroutine at the next convenient point in time. Otherwise
408clears the exception object.
409
410Coro will check for the exception each time a schedule-like-function
411returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
412>>, C<< Coro::Handle->readable >> and so on. Most of these functions
413detect this case and return early in case an exception is pending.
414
415The exception object will be thrown "as is" with the specified scalar in
416C<$@>, i.e. if it is a string, no line number or newline will be appended
417(unlike with C<die>).
418
419This can be used as a softer means than C<cancel> to ask a coroutine to
420end itself, although there is no guarantee that the exception will lead to
421termination, and if the exception isn't caught it might well end the whole
422program.
423
424You might also think of C<throw> as being the moral equivalent of
425C<kill>ing a coroutine with a signal (in this case, a scalar).
445 426
446=item $coroutine->join 427=item $coroutine->join
447 428
448Wait until the coroutine terminates and return any values given to the 429Wait until the coroutine terminates and return any values given to the
449C<terminate> or C<cancel> functions. C<join> can be called concurrently 430C<terminate> or C<cancel> functions. C<join> can be called concurrently
511higher values mean lower priority, just as in unix). 492higher values mean lower priority, just as in unix).
512 493
513=item $olddesc = $coroutine->desc ($newdesc) 494=item $olddesc = $coroutine->desc ($newdesc)
514 495
515Sets (or gets in case the argument is missing) the description for this 496Sets (or gets in case the argument is missing) the description for this
516coroutine. This is just a free-form string you can associate with a coroutine. 497coroutine. This is just a free-form string you can associate with a
498coroutine.
517 499
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 500This method simply sets the C<< $coroutine->{desc} >> member to the given
519can modify this member directly if you wish. 501string. You can modify this member directly if you wish.
520
521=item $coroutine->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coroutine at the next convinient point in time (usually after
525it gains control at the next schedule/transfer/cede). Otherwise clears the
526exception object.
527
528The exception object will be thrown "as is" with the specified scalar in
529C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>).
531
532This can be used as a softer means than C<cancel> to ask a coroutine to
533end itself, although there is no guarentee that the exception will lead to
534termination, and if the exception isn't caught it might well end the whole
535program.
536 502
537=cut 503=cut
538 504
539sub desc { 505sub desc {
540 my $old = $_[0]{desc}; 506 my $old = $_[0]{desc};
541 $_[0]{desc} = $_[1] if @_ > 1; 507 $_[0]{desc} = $_[1] if @_ > 1;
542 $old; 508 $old;
543} 509}
544 510
511sub transfer {
512 require Carp;
513 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
514}
515
545=back 516=back
546 517
547=head2 GLOBAL FUNCTIONS 518=head1 GLOBAL FUNCTIONS
548 519
549=over 4 520=over 4
550 521
551=item Coro::nready 522=item Coro::nready
552 523
632# return immediately and can be reused) and because we cannot cede 603# return immediately and can be reused) and because we cannot cede
633# inside an event callback. 604# inside an event callback.
634our $unblock_scheduler = new Coro sub { 605our $unblock_scheduler = new Coro sub {
635 while () { 606 while () {
636 while (my $cb = pop @unblock_queue) { 607 while (my $cb = pop @unblock_queue) {
637 # this is an inlined copy of async_pool 608 &async_pool (@$cb);
638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639 609
640 $coro->{_invoke} = $cb;
641 $coro->ready;
642 cede; # for short-lived callbacks, this reduces pressure on the coro pool 610 # for short-lived callbacks, this reduces pressure on the coro pool
611 # as the chance is very high that the async_poll coro will be back
612 # in the idle state when cede returns
613 cede;
643 } 614 }
644 schedule; # sleep well 615 schedule; # sleep well
645 } 616 }
646}; 617};
647$unblock_scheduler->desc ("[unblock_sub scheduler]"); 618$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
648 619
649sub unblock_sub(&) { 620sub unblock_sub(&) {
650 my $cb = shift; 621 my $cb = shift;
651 622
652 sub { 623 sub {
653 unshift @unblock_queue, [$cb, @_]; 624 unshift @unblock_queue, [$cb, @_];
654 $unblock_scheduler->ready; 625 $unblock_scheduler->ready;
655 } 626 }
656} 627}
657 628
629=item $cb = Coro::rouse_cb
630
631Create and return a "rouse callback". That's a code reference that, when
632called, will save its arguments and notify the owner coroutine of the
633callback.
634
635See the next function.
636
637=item @args = Coro::rouse_wait [$cb]
638
639Wait for the specified rouse callback (or the last one tht was created in
640this coroutine).
641
642As soon as the callback is invoked (or when the calback was invoked before
643C<rouse_wait>), it will return a copy of the arguments originally passed
644to the rouse callback.
645
646See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
647
658=back 648=back
659 649
660=cut 650=cut
661 651
6621; 6521;
663 653
654=head1 HOW TO WAIT FOR A CALLBACK
655
656It is very common for a coroutine to wait for some callback to be
657called. This occurs naturally when you use coroutines in an otherwise
658event-based program, or when you use event-based libraries.
659
660These typically register a callback for some event, and call that callback
661when the event occured. In a coroutine, however, you typically want to
662just wait for the event, simplyifying things.
663
664For example C<< AnyEvent->child >> registers a callback to be called when
665a specific child has exited:
666
667 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
668
669But from withina coroutine, you often just want to write this:
670
671 my $status = wait_for_child $pid;
672
673Coro offers two functions specifically designed to make this easy,
674C<Coro::rouse_cb> and C<Coro::rouse_wait>.
675
676The first function, C<rouse_cb>, generates and returns a callback that,
677when invoked, will save it's arguments and notify the coroutine that
678created the callback.
679
680The second function, C<rouse_wait>, waits for the callback to be called
681(by calling C<schedule> to go to sleep) and returns the arguments
682originally passed to the callback.
683
684Using these functions, it becomes easy to write the C<wait_for_child>
685function mentioned above:
686
687 sub wait_for_child($) {
688 my ($pid) = @_;
689
690 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
691
692 my ($rpid, $rstatus) = Coro::rouse_wait;
693 $rstatus
694 }
695
696In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
697you can roll your own, using C<schedule>:
698
699 sub wait_for_child($) {
700 my ($pid) = @_;
701
702 # store the current coroutine in $current,
703 # and provide result variables for the closure passed to ->child
704 my $current = $Coro::current;
705 my ($done, $rstatus);
706
707 # pass a closure to ->child
708 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
709 $rstatus = $_[1]; # remember rstatus
710 $done = 1; # mark $rstatus as valud
711 });
712
713 # wait until the closure has been called
714 schedule while !$done;
715
716 $rstatus
717 }
718
719
664=head1 BUGS/LIMITATIONS 720=head1 BUGS/LIMITATIONS
721
722=over 4
723
724=item fork with pthread backend
725
726When Coro is compiled using the pthread backend (which isn't recommended
727but required on many BSDs as their libcs are completely broken), then
728coroutines will not survive a fork. There is no known workaround except to
729fix your libc and use a saner backend.
730
731=item perl process emulation ("threads")
665 732
666This module is not perl-pseudo-thread-safe. You should only ever use this 733This module is not perl-pseudo-thread-safe. You should only ever use this
667module from the same thread (this requirement might be removed in the 734module from the same thread (this requirement might be removed in the
668future to allow per-thread schedulers, but Coro::State does not yet allow 735future to allow per-thread schedulers, but Coro::State does not yet allow
669this). I recommend disabling thread support and using processes, as this 736this). I recommend disabling thread support and using processes, as having
670is much faster and uses less memory. 737the windows process emulation enabled under unix roughly halves perl
738performance, even when not used.
739
740=item coroutine switching not signal safe
741
742You must not switch to another coroutine from within a signal handler
743(only relevant with %SIG - most event libraries provide safe signals).
744
745That means you I<MUST NOT> call any function that might "block" the
746current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
747anything that calls those. Everything else, including calling C<ready>,
748works.
749
750=back
751
671 752
672=head1 SEE ALSO 753=head1 SEE ALSO
673 754
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 755Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675 756
676Debugging: L<Coro::Debug>. 757Debugging: L<Coro::Debug>.
677 758
678Support/Utility: L<Coro::Specific>, L<Coro::Util>. 759Support/Utility: L<Coro::Specific>, L<Coro::Util>.
679 760
680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 761Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
762L<Coro::SemaphoreSet>, L<Coro::RWLock>.
681 763
682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 764IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
683 765
684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 766Compatibility: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
767a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
768L<Coro::Select>.
685 769
686XS API: L<Coro::MakeMaker>. 770XS API: L<Coro::MakeMaker>.
687 771
688Low level Configuration, Coroutine Environment: L<Coro::State>. 772Low level Configuration, Coroutine Environment: L<Coro::State>.
689 773

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