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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
32threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38 33
39Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often
40multiple running interpreters that share data, which is especially useful 35in the form of cooperative threads (also called coroutines in the
41to code pseudo-parallel processes and for event-based programming, such as 36documentation). They are similar to kernel threads but don't (in general)
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37run in parallel at the same time even on SMP machines. The specific flavor
43learn more. 38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
44 42
45Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
46called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation ported to unix), Coro provides a
47emulation coming from the Windows platform: On standard operating systems 45full shared address space, which makes communication between threads
48they serve no purpose whatsoever, except by making your programs slow and 46very easy. And threads are fast, too: disabling the Windows process
49making them use a lot of memory. Best disable them when building perl, or 47emulation code in your perl and using Coro can easily result in a two to
50aks your software vendor/distributor to do it for you). 48four times speed increase for your programs.
51 49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
52In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
54its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration). 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
56 63
57=cut 64=cut
58 65
59package Coro; 66package Coro;
60 67
61use strict; 68use strict qw(vars subs);
62no warnings "uninitialized"; 69no warnings "uninitialized";
63 70
64use Coro::State; 71use Coro::State;
65 72
66use base qw(Coro::State Exporter); 73use base qw(Coro::State Exporter);
67 74
68our $idle; # idle handler 75our $idle; # idle handler
69our $main; # main coroutine 76our $main; # main coroutine
70our $current; # current coroutine 77our $current; # current coroutine
71 78
72our $VERSION = 4.746; 79our $VERSION = 5.13;
73 80
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 81our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
75our %EXPORT_TAGS = ( 82our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 83 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 84);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 85our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 86
87=head1 GLOBAL VARIABLES
88
80=over 4 89=over 4
81 90
82=item $Coro::main 91=item $Coro::main
83 92
84This variable stores the coroutine object that represents the main 93This variable stores the coroutine object that represents the main
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 95coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 96whether you are running in the main program or not.
88 97
89=cut 98=cut
90 99
91$main = new Coro; 100# $main is now being initialised by Coro::State
92 101
93=item $Coro::current 102=item $Coro::current
94 103
95The coroutine object representing the current coroutine (the last 104The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is 105coroutine that the Coro scheduler switched to). The initial value is
97C<$main> (of course). 106C<$Coro::main> (of course).
98 107
99This variable is B<strictly> I<read-only>. You can take copies of the 108This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 109value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself. 110not otherwise modify the variable itself.
102 111
103=cut 112=cut
104 113
105$main->{desc} = "[main::]";
106
107# maybe some other module used Coro::Specific before...
108$main->{_specific} = $current->{_specific}
109 if $current;
110
111_set_current $main;
112
113sub current() { $current } # [DEPRECATED] 114sub current() { $current } # [DEPRECATED]
114 115
115=item $Coro::idle 116=item $Coro::idle
116 117
117This variable is mainly useful to integrate Coro into event loops. It is 118This variable is mainly useful to integrate Coro into event loops. It is
118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 119usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
119pretty low-level functionality. 120pretty low-level functionality.
120 121
121This variable stores a callback that is called whenever the scheduler 122This variable stores either a coroutine or a callback.
123
124If it is a callback, the it is called whenever the scheduler finds no
122finds no ready coroutines to run. The default implementation prints 125ready coroutines to run. The default implementation prints "FATAL:
123"FATAL: deadlock detected" and exits, because the program has no other way 126deadlock detected" and exits, because the program has no other way to
124to continue. 127continue.
125 128
129If it is a coroutine object, then this object will be readied (without
130invoking any ready hooks, however) when the scheduler finds no other ready
131coroutines to run.
132
126This hook is overwritten by modules such as C<Coro::Timer> and 133This hook is overwritten by modules such as C<Coro::EV> and
127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 134C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
128coroutine so the scheduler can run it. 135coroutine so the scheduler can run it.
129 136
130Note that the callback I<must not>, under any circumstances, block 137Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle 138the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then 139coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler. 140readying that coroutine in the idle handler, or by simply placing the idle
141coroutine in this variable.
134 142
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 143See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
136technique. 144technique.
137 145
138Please note that if your callback recursively invokes perl (e.g. for event 146Please note that if your callback recursively invokes perl (e.g. for event
143$idle = sub { 151$idle = sub {
144 require Carp; 152 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 153 Carp::croak ("FATAL: deadlock detected");
146}; 154};
147 155
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 156# this coroutine is necessary because a coroutine
161# cannot destroy itself. 157# cannot destroy itself.
162my @destroy; 158our @destroy;
163my $manager; 159our $manager;
164 160
165$manager = new Coro sub { 161$manager = new Coro sub {
166 while () { 162 while () {
167 (shift @destroy)->_cancel 163 Coro::_cancel shift @destroy
168 while @destroy; 164 while @destroy;
169 165
170 &schedule; 166 &schedule;
171 } 167 }
172}; 168};
173$manager->desc ("[coro manager]"); 169$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 170$manager->prio (PRIO_MAX);
175 171
176=back 172=back
177 173
178=head2 SIMPLE COROUTINE CREATION 174=head1 SIMPLE COROUTINE CREATION
179 175
180=over 4 176=over 4
181 177
182=item async { ... } [@args...] 178=item async { ... } [@args...]
183 179
184Create a new coroutine and return it's coroutine object (usually 180Create a new coroutine and return its coroutine object (usually
185unused). The coroutine will be put into the ready queue, so 181unused). The coroutine will be put into the ready queue, so
186it will start running automatically on the next scheduler run. 182it will start running automatically on the next scheduler run.
187 183
188The first argument is a codeblock/closure that should be executed in the 184The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically 185coroutine. When it returns argument returns the coroutine is automatically
220Similar to C<async>, but uses a coroutine pool, so you should not call 216Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a 217terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good 218coroutine that might have executed other code already (which can be good
223or bad :). 219or bad :).
224 220
225On the plus side, this function is faster than creating (and destroying) 221On the plus side, this function is about twice as fast as creating (and
226a completely new coroutine, so if you need a lot of generic coroutines in 222destroying) a completely new coroutine, so if you need a lot of generic
227quick successsion, use C<async_pool>, not C<async>. 223coroutines in quick successsion, use C<async_pool>, not C<async>.
228 224
229The code block is executed in an C<eval> context and a warning will be 225The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as 226issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 227C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel, 228will not work in the expected way, unless you call terminate or cancel,
235 231
236The priority will be reset to C<0> after each run, tracing will be 232The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle 233disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will 234gets restored, so you can change all these. Otherwise the coroutine will
239be re-used "as-is": most notably if you change other per-coroutine global 235be re-used "as-is": most notably if you change other per-coroutine global
240stuff such as C<$/> you I<must needs> to revert that change, which is most 236stuff such as C<$/> you I<must needs> revert that change, which is most
241simply done by using local as in: C< local $/ >. 237simply done by using local as in: C<< local $/ >>.
242 238
243The pool size is limited to C<8> idle coroutines (this can be adjusted by 239The idle pool size is limited to C<8> idle coroutines (this can be
244changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 240adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245required. 241coros as required.
246 242
247If you are concerned about pooled coroutines growing a lot because a 243If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 244single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In 245{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb 246addition to that, when the stacks used by a handler grows larger than 32kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed. 247(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252 248
253=cut 249=cut
254 250
255our $POOL_SIZE = 8; 251our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024; 252our $POOL_RSS = 32 * 1024;
257our @async_pool; 253our @async_pool;
258 254
259sub pool_handler { 255sub pool_handler {
260 my $cb;
261
262 while () { 256 while () {
263 eval { 257 eval {
264 while () { 258 &{&_pool_handler} while 1;
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 }; 259 };
271 260
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@; 261 warn $@ if $@;
275 }
276 } 262 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287} 263}
288 264
289=back 265=back
290 266
291=head2 STATIC METHODS 267=head1 STATIC METHODS
292 268
293Static methods are actually functions that operate on the current coroutine. 269Static methods are actually functions that implicitly operate on the
270current coroutine.
294 271
295=over 4 272=over 4
296 273
297=item schedule 274=item schedule
298 275
313>> on that once some event happens, and last you call C<schedule> to put 290>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up, 291yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the 292so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable. 293status in a variable.
317 294
318The canonical way to wait on external events is this: 295See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
319
320 {
321 # remember current coroutine
322 my $current = $Coro::current;
323
324 # register a hypothetical event handler
325 on_event_invoke sub {
326 # wake up sleeping coroutine
327 $current->ready;
328 undef $current;
329 };
330
331 # call schedule until event occurred.
332 # in case we are woken up for other reasons
333 # (current still defined), loop.
334 Coro::schedule while $current;
335 }
336 296
337=item cede 297=item cede
338 298
339"Cede" to other coroutines. This function puts the current coroutine into 299"Cede" to other coroutines. This function puts the current coroutine into
340the ready queue and calls C<schedule>, which has the effect of giving 300the ready queue and calls C<schedule>, which has the effect of giving
364you cannot free all of them, so if a coroutine that is not the main 324you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak. 325program calls this function, there will be some one-time resource leak.
366 326
367=cut 327=cut
368 328
369sub terminate {
370 $current->cancel (@_);
371}
372
373sub killall { 329sub killall {
374 for (Coro::State::list) { 330 for (Coro::State::list) {
375 $_->cancel 331 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 332 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 } 333 }
378} 334}
379 335
380=back 336=back
381 337
382=head2 COROUTINE METHODS 338=head1 COROUTINE OBJECT METHODS
383 339
384These are the methods you can call on coroutine objects (or to create 340These are the methods you can call on coroutine objects (or to create
385them). 341them).
386 342
387=over 4 343=over 4
396See C<async> and C<Coro::State::new> for additional info about the 352See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment. 353coroutine environment.
398 354
399=cut 355=cut
400 356
401sub _run_coro { 357sub _coro_run {
402 terminate &{+shift}; 358 terminate &{+shift};
403}
404
405sub new {
406 my $class = shift;
407
408 $class->SUPER::new (\&_run_coro, @_)
409} 359}
410 360
411=item $success = $coroutine->ready 361=item $success = $coroutine->ready
412 362
413Put the given coroutine into the end of its ready queue (there is one 363Put the given coroutine into the end of its ready queue (there is one
430 380
431=cut 381=cut
432 382
433sub cancel { 383sub cancel {
434 my $self = shift; 384 my $self = shift;
435 $self->{_status} = [@_];
436 385
437 if ($current == $self) { 386 if ($current == $self) {
438 push @destroy, $self; 387 terminate @_;
439 $manager->ready;
440 &schedule while 1;
441 } else { 388 } else {
389 $self->{_status} = [@_];
442 $self->_cancel; 390 $self->_cancel;
443 } 391 }
444} 392}
393
394=item $coroutine->schedule_to
395
396Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
397of continuing with the next coro from the ready queue, always switch to
398the given coroutine object (regardless of priority etc.). The readyness
399state of that coroutine isn't changed.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->cede_to
405
406Like C<schedule_to>, but puts the current coroutine into the ready
407queue. This has the effect of temporarily switching to the given
408coroutine, and continuing some time later.
409
410This is an advanced method for special cases - I'd love to hear about any
411uses for this one.
412
413=item $coroutine->throw ([$scalar])
414
415If C<$throw> is specified and defined, it will be thrown as an exception
416inside the coroutine at the next convenient point in time. Otherwise
417clears the exception object.
418
419Coro will check for the exception each time a schedule-like-function
420returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
421>>, C<< Coro::Handle->readable >> and so on. Most of these functions
422detect this case and return early in case an exception is pending.
423
424The exception object will be thrown "as is" with the specified scalar in
425C<$@>, i.e. if it is a string, no line number or newline will be appended
426(unlike with C<die>).
427
428This can be used as a softer means than C<cancel> to ask a coroutine to
429end itself, although there is no guarantee that the exception will lead to
430termination, and if the exception isn't caught it might well end the whole
431program.
432
433You might also think of C<throw> as being the moral equivalent of
434C<kill>ing a coroutine with a signal (in this case, a scalar).
445 435
446=item $coroutine->join 436=item $coroutine->join
447 437
448Wait until the coroutine terminates and return any values given to the 438Wait until the coroutine terminates and return any values given to the
449C<terminate> or C<cancel> functions. C<join> can be called concurrently 439C<terminate> or C<cancel> functions. C<join> can be called concurrently
511higher values mean lower priority, just as in unix). 501higher values mean lower priority, just as in unix).
512 502
513=item $olddesc = $coroutine->desc ($newdesc) 503=item $olddesc = $coroutine->desc ($newdesc)
514 504
515Sets (or gets in case the argument is missing) the description for this 505Sets (or gets in case the argument is missing) the description for this
516coroutine. This is just a free-form string you can associate with a coroutine. 506coroutine. This is just a free-form string you can associate with a
507coroutine.
517 508
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 509This method simply sets the C<< $coroutine->{desc} >> member to the given
519can modify this member directly if you wish. 510string. You can modify this member directly if you wish.
520
521=item $coroutine->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coroutine at the next convinient point in time (usually after
525it gains control at the next schedule/transfer/cede). Otherwise clears the
526exception object.
527
528The exception object will be thrown "as is" with the specified scalar in
529C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>).
531
532This can be used as a softer means than C<cancel> to ask a coroutine to
533end itself, although there is no guarentee that the exception will lead to
534termination, and if the exception isn't caught it might well end the whole
535program.
536 511
537=cut 512=cut
538 513
539sub desc { 514sub desc {
540 my $old = $_[0]{desc}; 515 my $old = $_[0]{desc};
541 $_[0]{desc} = $_[1] if @_ > 1; 516 $_[0]{desc} = $_[1] if @_ > 1;
542 $old; 517 $old;
543} 518}
544 519
520sub transfer {
521 require Carp;
522 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
523}
524
545=back 525=back
546 526
547=head2 GLOBAL FUNCTIONS 527=head1 GLOBAL FUNCTIONS
548 528
549=over 4 529=over 4
550 530
551=item Coro::nready 531=item Coro::nready
552 532
557would cause a deadlock unless there is an idle handler that wakes up some 537would cause a deadlock unless there is an idle handler that wakes up some
558coroutines. 538coroutines.
559 539
560=item my $guard = Coro::guard { ... } 540=item my $guard = Coro::guard { ... }
561 541
562This creates and returns a guard object. Nothing happens until the object 542This function still exists, but is deprecated. Please use the
563gets destroyed, in which case the codeblock given as argument will be 543C<Guard::guard> function instead.
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568 544
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578
579=cut 545=cut
580 546
581sub guard(&) { 547BEGIN { *guard = \&Guard::guard }
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
593 548
594=item unblock_sub { ... } 549=item unblock_sub { ... }
595 550
596This utility function takes a BLOCK or code reference and "unblocks" it, 551This utility function takes a BLOCK or code reference and "unblocks" it,
597returning a new coderef. Unblocking means that calling the new coderef 552returning a new coderef. Unblocking means that calling the new coderef
599original code ref will be called (with parameters) from within another 554original code ref will be called (with parameters) from within another
600coroutine. 555coroutine.
601 556
602The reason this function exists is that many event libraries (such as the 557The reason this function exists is that many event libraries (such as the
603venerable L<Event|Event> module) are not coroutine-safe (a weaker form 558venerable L<Event|Event> module) are not coroutine-safe (a weaker form
604of thread-safety). This means you must not block within event callbacks, 559of reentrancy). This means you must not block within event callbacks,
605otherwise you might suffer from crashes or worse. The only event library 560otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>. 561currently known that is safe to use without C<unblock_sub> is L<EV>.
607 562
608This function allows your callbacks to block by executing them in another 563This function allows your callbacks to block by executing them in another
609coroutine where it is safe to block. One example where blocking is handy 564coroutine where it is safe to block. One example where blocking is handy
632# return immediately and can be reused) and because we cannot cede 587# return immediately and can be reused) and because we cannot cede
633# inside an event callback. 588# inside an event callback.
634our $unblock_scheduler = new Coro sub { 589our $unblock_scheduler = new Coro sub {
635 while () { 590 while () {
636 while (my $cb = pop @unblock_queue) { 591 while (my $cb = pop @unblock_queue) {
637 # this is an inlined copy of async_pool 592 &async_pool (@$cb);
638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639 593
640 $coro->{_invoke} = $cb;
641 $coro->ready;
642 cede; # for short-lived callbacks, this reduces pressure on the coro pool 594 # for short-lived callbacks, this reduces pressure on the coro pool
595 # as the chance is very high that the async_poll coro will be back
596 # in the idle state when cede returns
597 cede;
643 } 598 }
644 schedule; # sleep well 599 schedule; # sleep well
645 } 600 }
646}; 601};
647$unblock_scheduler->desc ("[unblock_sub scheduler]"); 602$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
648 603
649sub unblock_sub(&) { 604sub unblock_sub(&) {
650 my $cb = shift; 605 my $cb = shift;
651 606
652 sub { 607 sub {
653 unshift @unblock_queue, [$cb, @_]; 608 unshift @unblock_queue, [$cb, @_];
654 $unblock_scheduler->ready; 609 $unblock_scheduler->ready;
655 } 610 }
656} 611}
657 612
613=item $cb = Coro::rouse_cb
614
615Create and return a "rouse callback". That's a code reference that,
616when called, will remember a copy of its arguments and notify the owner
617coroutine of the callback.
618
619See the next function.
620
621=item @args = Coro::rouse_wait [$cb]
622
623Wait for the specified rouse callback (or the last one that was created in
624this coroutine).
625
626As soon as the callback is invoked (or when the callback was invoked
627before C<rouse_wait>), it will return the arguments originally passed to
628the rouse callback.
629
630See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
631
658=back 632=back
659 633
660=cut 634=cut
661 635
6621; 6361;
663 637
638=head1 HOW TO WAIT FOR A CALLBACK
639
640It is very common for a coroutine to wait for some callback to be
641called. This occurs naturally when you use coroutines in an otherwise
642event-based program, or when you use event-based libraries.
643
644These typically register a callback for some event, and call that callback
645when the event occured. In a coroutine, however, you typically want to
646just wait for the event, simplyifying things.
647
648For example C<< AnyEvent->child >> registers a callback to be called when
649a specific child has exited:
650
651 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
652
653But from withina coroutine, you often just want to write this:
654
655 my $status = wait_for_child $pid;
656
657Coro offers two functions specifically designed to make this easy,
658C<Coro::rouse_cb> and C<Coro::rouse_wait>.
659
660The first function, C<rouse_cb>, generates and returns a callback that,
661when invoked, will save its arguments and notify the coroutine that
662created the callback.
663
664The second function, C<rouse_wait>, waits for the callback to be called
665(by calling C<schedule> to go to sleep) and returns the arguments
666originally passed to the callback.
667
668Using these functions, it becomes easy to write the C<wait_for_child>
669function mentioned above:
670
671 sub wait_for_child($) {
672 my ($pid) = @_;
673
674 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
675
676 my ($rpid, $rstatus) = Coro::rouse_wait;
677 $rstatus
678 }
679
680In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
681you can roll your own, using C<schedule>:
682
683 sub wait_for_child($) {
684 my ($pid) = @_;
685
686 # store the current coroutine in $current,
687 # and provide result variables for the closure passed to ->child
688 my $current = $Coro::current;
689 my ($done, $rstatus);
690
691 # pass a closure to ->child
692 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
693 $rstatus = $_[1]; # remember rstatus
694 $done = 1; # mark $rstatus as valud
695 });
696
697 # wait until the closure has been called
698 schedule while !$done;
699
700 $rstatus
701 }
702
703
664=head1 BUGS/LIMITATIONS 704=head1 BUGS/LIMITATIONS
665 705
706=over 4
707
708=item fork with pthread backend
709
710When Coro is compiled using the pthread backend (which isn't recommended
711but required on many BSDs as their libcs are completely broken), then
712coroutines will not survive a fork. There is no known workaround except to
713fix your libc and use a saner backend.
714
715=item perl process emulation ("threads")
716
666This module is not perl-pseudo-thread-safe. You should only ever use this 717This module is not perl-pseudo-thread-safe. You should only ever use this
667module from the same thread (this requirement might be removed in the 718module from the first thread (this requirement might be removed in the
668future to allow per-thread schedulers, but Coro::State does not yet allow 719future to allow per-thread schedulers, but Coro::State does not yet allow
669this). I recommend disabling thread support and using processes, as this 720this). I recommend disabling thread support and using processes, as having
670is much faster and uses less memory. 721the windows process emulation enabled under unix roughly halves perl
722performance, even when not used.
723
724=item coroutine switching not signal safe
725
726You must not switch to another coroutine from within a signal handler
727(only relevant with %SIG - most event libraries provide safe signals).
728
729That means you I<MUST NOT> call any function that might "block" the
730current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
731anything that calls those. Everything else, including calling C<ready>,
732works.
733
734=back
735
671 736
672=head1 SEE ALSO 737=head1 SEE ALSO
673 738
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 739Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675 740
676Debugging: L<Coro::Debug>. 741Debugging: L<Coro::Debug>.
677 742
678Support/Utility: L<Coro::Specific>, L<Coro::Util>. 743Support/Utility: L<Coro::Specific>, L<Coro::Util>.
679 744
680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 745Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
746L<Coro::SemaphoreSet>, L<Coro::RWLock>.
681 747
682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 748I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
683 749
684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 750Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
751a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
752L<Coro::Select>.
685 753
686XS API: L<Coro::MakeMaker>. 754XS API: L<Coro::MakeMaker>.
687 755
688Low level Configuration, Coroutine Environment: L<Coro::State>. 756Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
689 757
690=head1 AUTHOR 758=head1 AUTHOR
691 759
692 Marc Lehmann <schmorp@schmorp.de> 760 Marc Lehmann <schmorp@schmorp.de>
693 http://home.schmorp.de/ 761 http://home.schmorp.de/

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