--- Coro/Coro.pm 2001/07/21 18:21:45 1.20 +++ Coro/Coro.pm 2007/01/14 21:13:48 1.111 @@ -10,45 +10,66 @@ # some asynchronous thread of execution }; - # alternatively create an async process like this: + # alternatively create an async coroutine like this: sub some_func : Coro { # some more async code } - yield; + cede; =head1 DESCRIPTION -This module collection manages coroutines. Coroutines are similar to -Threads but don't run in parallel. - -This module is still experimental, see the BUGS section below. - -In this module, coroutines are defined as "callchain + lexical variables -+ @_ + $_ + $@ + $^W), that is, a coroutine has it's own callchain, it's -own set of lexicals and it's own set of perl's most important global +This module collection manages coroutines. Coroutines are similar +to threads but don't run in parallel at the same time even on SMP +machines. The specific flavor of coroutine use din this module also +guarentees you that it will not switch between coroutines unless +necessary, at easily-identified points in your program, so locking and +parallel access are rarely an issue, making coroutine programming much +safer than threads programming. + +(Perl, however, does not natively support real threads but instead does a +very slow and memory-intensive emulation of processes using threads. This +is a performance win on Windows machines, and a loss everywhere else). + +In this module, coroutines are defined as "callchain + lexical variables + +@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, +its own set of lexicals and its own set of perls most important global variables. =cut package Coro; -use Coro::State; +use strict; +no warnings "uninitialized"; -use base Exporter; +use Coro::State; -$VERSION = 0.10; +use base qw(Coro::State Exporter); -@EXPORT = qw(async yield schedule terminate current); -@EXPORT_OK = qw($current); +our $idle; # idle handler +our $main; # main coroutine +our $current; # current coroutine + +our $VERSION = '3.4'; + +our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); +our %EXPORT_TAGS = ( + prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], +); +our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); { my @async; + my $init; # this way of handling attributes simply is NOT scalable ;() sub import { - Coro->export_to_level(1, @_); + no strict 'refs'; + + Coro->export_to_level (1, @_); + my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE}; *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub { my ($package, $ref) = (shift, shift); @@ -56,6 +77,13 @@ for (@_) { if ($_ eq "Coro") { push @async, $ref; + unless ($init++) { + eval q{ + sub INIT { + &async(pop @async) while @async; + } + }; + } } else { push @attrs, $_; } @@ -64,161 +92,462 @@ }; } - sub INIT { - &async(pop @async) while @async; - } } +=over 4 + =item $main This coroutine represents the main program. =cut -our $main = new Coro; +$main = new Coro; =item $current (or as function: current) -The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). +The current coroutine (the last coroutine switched to). The initial value +is C<$main> (of course). + +This variable is B I. It is provided for performance +reasons. If performance is not essentiel you are encouraged to use the +C function instead. =cut # maybe some other module used Coro::Specific before... -if ($current) { - $main->{specific} = $current->{specific}; -} +$main->{specific} = $current->{specific} + if $current; -our $current = $main; +_set_current $main; sub current() { $current } =item $idle -The coroutine to switch to when no other coroutine is running. The default -implementation prints "FATAL: deadlock detected" and exits. +A callback that is called whenever the scheduler finds no ready coroutines +to run. The default implementation prints "FATAL: deadlock detected" and +exits, because the program has no other way to continue. + +This hook is overwritten by modules such as C and +C to wait on an external event that hopefully wake up a +coroutine so the scheduler can run it. + +Please note that if your callback recursively invokes perl (e.g. for event +handlers), then it must be prepared to be called recursively. =cut -# should be done using priorities :( -our $idle = new Coro sub { - print STDERR "FATAL: deadlock detected\n"; - exit(51); +$idle = sub { + require Carp; + Carp::croak ("FATAL: deadlock detected"); }; -# we really need priorities... -my @ready; # the ready queue. hehe, rather broken ;) +sub _cancel { + my ($self) = @_; + + # free coroutine data and mark as destructed + $self->_destroy + or return; + + # call all destruction callbacks + $_->(@{$self->{status}}) + for @{(delete $self->{destroy_cb}) || []}; +} + +# this coroutine is necessary because a coroutine +# cannot destroy itself. +my @destroy; +my $manager; + +$manager = new Coro sub { + while () { + (shift @destroy)->_cancel + while @destroy; + + &schedule; + } +}; + +$manager->prio (PRIO_MAX); # static methods. not really. +=back + =head2 STATIC METHODS -Static methods are actually functions that operate on the current process only. +Static methods are actually functions that operate on the current coroutine only. =over 4 =item async { ... } [@args...] -Create a new asynchronous process and return it's process object -(usually unused). When the sub returns the new process is automatically +Create a new asynchronous coroutine and return it's coroutine object +(usually unused). When the sub returns the new coroutine is automatically terminated. +Calling C in a coroutine will not work correctly, so do not do that. + +When the coroutine dies, the program will exit, just as in the main +program. + # create a new coroutine that just prints its arguments async { print "@_\n"; } 1,2,3,4; -The coderef you submit MUST NOT be a closure that refers to variables -in an outer scope. This does NOT work. Pass arguments into it instead. - =cut sub async(&@) { - my $pid = new Coro @_; - $pid->ready; - $pid; + my $coro = new Coro @_; + $coro->ready; + $coro } -=item schedule +=item async_pool { ... } [@args...] -Calls the scheduler. Please note that the current process will not be put -into the ready queue, so calling this function usually means you will -never be called again. +Similar to C, but uses a coroutine pool, so you should not call +terminate or join (although you are allowed to), and you get a coroutine +that might have executed other code already (which can be good or bad :). + +Also, the block is executed in an C context and a warning will be +issued in case of an exception instead of terminating the program, as +C does. As the coroutine is being reused, stuff like C +will not work in the expected way, unless you call terminate or cancel, +which somehow defeats the purpose of pooling. + +The priority will be reset to C<0> after each job, otherwise the coroutine +will be re-used "as-is". + +The pool size is limited to 8 idle coroutines (this can be adjusted by +changing $Coro::POOL_SIZE), and there can be as many non-idle coros as +required. + +If you are concerned about pooled coroutines growing a lot because a +single C used a lot of stackspace you can e.g. C once per second or so to slowly replenish the pool. =cut -my $prev; +our $POOL_SIZE = 8; +our @pool; -sub schedule { - # should be done using priorities :( - ($prev, $current) = ($current, shift @ready || $idle); - Coro::State::transfer($prev, $current); -} +sub pool_handler { + while () { + eval { + my ($cb, @arg) = @{ delete $current->{_invoke} or return }; + $cb->(@arg); + }; + warn $@ if $@; -=item yield + last if @pool >= $POOL_SIZE; + push @pool, $current; + + $current->prio (0); + schedule; + } +} -Yield to other processes. This function puts the current process into the -ready queue and calls C. +sub async_pool(&@) { + # this is also inlined into the unlock_scheduler + my $coro = (pop @pool or new Coro \&pool_handler); -=cut + $coro->{_invoke} = [@_]; + $coro->ready; -sub yield { - $current->ready; - &schedule; + $coro } -=item terminate +=item schedule + +Calls the scheduler. Please note that the current coroutine will not be put +into the ready queue, so calling this function usually means you will +never be called again unless something else (e.g. an event handler) calls +ready. + +The canonical way to wait on external events is this: + + { + # remember current coroutine + my $current = $Coro::current; + + # register a hypothetical event handler + on_event_invoke sub { + # wake up sleeping coroutine + $current->ready; + undef $current; + }; + + # call schedule until event occured. + # in case we are woken up for other reasons + # (current still defined), loop. + Coro::schedule while $current; + } + +=item cede + +"Cede" to other coroutines. This function puts the current coroutine into the +ready queue and calls C, which has the effect of giving up the +current "timeslice" to other coroutines of the same or higher priority. -Terminates the current process. +Returns true if at least one coroutine switch has happened. -Future versions of this function will allow result arguments. +=item Coro::cede_notself + +Works like cede, but is not exported by default and will cede to any +coroutine, regardless of priority, once. + +Returns true if at least one coroutine switch has happened. + +=item terminate [arg...] + +Terminates the current coroutine with the given status values (see L). =cut sub terminate { - $current->{_results} = [@_]; - &schedule; + $current->cancel (@_); } =back # dynamic methods -=head2 PROCESS METHODS +=head2 COROUTINE METHODS -These are the methods you can call on process objects. +These are the methods you can call on coroutine objects. =over 4 =item new Coro \&sub [, @args...] -Create a new process and return it. When the sub returns the process -automatically terminates. To start the process you must first put it into -the ready queue by calling the ready method. +Create a new coroutine and return it. When the sub returns the coroutine +automatically terminates as if C with the returned values were +called. To make the coroutine run you must first put it into the ready queue +by calling the ready method. -The coderef you submit MUST NOT be a closure that refers to variables -in an outer scope. This does NOT work. Pass arguments into it instead. +Calling C in a coroutine will not work correctly, so do not do that. =cut -sub _newcoro { +sub _run_coro { terminate &{+shift}; } sub new { my $class = shift; - bless { - _coro_state => (new Coro::State $_[0] && \&_newcoro, @_), - }, $class; + + $class->SUPER::new (\&_run_coro, @_) +} + +=item $success = $coroutine->ready + +Put the given coroutine into the ready queue (according to it's priority) +and return true. If the coroutine is already in the ready queue, do nothing +and return false. + +=item $is_ready = $coroutine->is_ready + +Return wether the coroutine is currently the ready queue or not, + +=item $coroutine->cancel (arg...) + +Terminates the given coroutine and makes it return the given arguments as +status (default: the empty list). Never returns if the coroutine is the +current coroutine. + +=cut + +sub cancel { + my $self = shift; + $self->{status} = [@_]; + + if ($current == $self) { + push @destroy, $self; + $manager->ready; + &schedule while 1; + } else { + $self->_cancel; + } +} + +=item $coroutine->join + +Wait until the coroutine terminates and return any values given to the +C or C functions. C can be called multiple times +from multiple coroutine. + +=cut + +sub join { + my $self = shift; + + unless ($self->{status}) { + my $current = $current; + + push @{$self->{destroy_cb}}, sub { + $current->ready; + undef $current; + }; + + &schedule while $current; + } + + wantarray ? @{$self->{status}} : $self->{status}[0]; +} + +=item $coroutine->on_destroy (\&cb) + +Registers a callback that is called when this coroutine gets destroyed, +but before it is joined. The callback gets passed the terminate arguments, +if any. + +=cut + +sub on_destroy { + my ($self, $cb) = @_; + + push @{ $self->{destroy_cb} }, $cb; +} + +=item $oldprio = $coroutine->prio ($newprio) + +Sets (or gets, if the argument is missing) the priority of the +coroutine. Higher priority coroutines get run before lower priority +coroutines. Priorities are small signed integers (currently -4 .. +3), +that you can refer to using PRIO_xxx constants (use the import tag :prio +to get then): + + PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN + 3 > 1 > 0 > -1 > -3 > -4 + + # set priority to HIGH + current->prio(PRIO_HIGH); + +The idle coroutine ($Coro::idle) always has a lower priority than any +existing coroutine. + +Changing the priority of the current coroutine will take effect immediately, +but changing the priority of coroutines in the ready queue (but not +running) will only take effect after the next schedule (of that +coroutine). This is a bug that will be fixed in some future version. + +=item $newprio = $coroutine->nice ($change) + +Similar to C, but subtract the given value from the priority (i.e. +higher values mean lower priority, just as in unix). + +=item $olddesc = $coroutine->desc ($newdesc) + +Sets (or gets in case the argument is missing) the description for this +coroutine. This is just a free-form string you can associate with a coroutine. + +=cut + +sub desc { + my $old = $_[0]{desc}; + $_[0]{desc} = $_[1] if @_ > 1; + $old; } -=item $process->ready +=back + +=head2 GLOBAL FUNCTIONS + +=over 4 + +=item Coro::nready + +Returns the number of coroutines that are currently in the ready state, +i.e. that can be swicthed to. The value C<0> means that the only runnable +coroutine is the currently running one, so C would have no effect, +and C would cause a deadlock unless there is an idle handler +that wakes up some coroutines. + +=item my $guard = Coro::guard { ... } + +This creates and returns a guard object. Nothing happens until the objetc +gets destroyed, in which case the codeblock given as argument will be +executed. This is useful to free locks or other resources in case of a +runtime error or when the coroutine gets canceled, as in both cases the +guard block will be executed. The guard object supports only one method, +C<< ->cancel >>, which will keep the codeblock from being executed. + +Example: set some flag and clear it again when the coroutine gets canceled +or the function returns: + + sub do_something { + my $guard = Coro::guard { $busy = 0 }; + $busy = 1; -Put the current process into the ready queue. + # do something that requires $busy to be true + } =cut -sub ready { - push @ready, $_[0]; +sub guard(&) { + bless \(my $cb = $_[0]), "Coro::guard" +} + +sub Coro::guard::cancel { + ${$_[0]} = sub { }; +} + +sub Coro::guard::DESTROY { + ${$_[0]}->(); +} + + +=item unblock_sub { ... } + +This utility function takes a BLOCK or code reference and "unblocks" it, +returning the new coderef. This means that the new coderef will return +immediately without blocking, returning nothing, while the original code +ref will be called (with parameters) from within its own coroutine. + +The reason this fucntion exists is that many event libraries (such as the +venerable L module) are not coroutine-safe (a weaker form +of thread-safety). This means you must not block within event callbacks, +otherwise you might suffer from crashes or worse. + +This function allows your callbacks to block by executing them in another +coroutine where it is safe to block. One example where blocking is handy +is when you use the L functions to save results to +disk. + +In short: simply use C instead of C when +creating event callbacks that want to block. + +=cut + +our @unblock_queue; + +# we create a special coro because we want to cede, +# to reduce pressure on the coro pool (because most callbacks +# return immediately and can be reused) and because we cannot cede +# inside an event callback. +our $unblock_scheduler = async { + while () { + while (my $cb = pop @unblock_queue) { + # this is an inlined copy of async_pool + my $coro = (pop @pool or new Coro \&pool_handler); + + $coro->{_invoke} = $cb; + $coro->ready; + cede; # for short-lived callbacks, this reduces pressure on the coro pool + } + schedule; # sleep well + } +}; + +sub unblock_sub(&) { + my $cb = shift; + + sub { + unshift @unblock_queue, [$cb, @_]; + $unblock_scheduler->ready; + } } =back @@ -229,27 +558,28 @@ =head1 BUGS/LIMITATIONS - - could be faster, especially when the core would introduce special - support for coroutines (like it does for threads). - - there is still a memleak on coroutine termination that I could not - identify. Could be as small as a single SV. - - this module is not well-tested. - - if variables or arguments "disappear" (become undef) or become - corrupted please contact the author so he cen iron out the - remaining bugs. - - this module is not thread-safe. You must only ever use this module from - the same thread (this requirement might be loosened in the future to - allow per-thread schedulers, but Coro::State does not yet allow this). + - you must make very sure that no coro is still active on global + destruction. very bad things might happen otherwise (usually segfaults). + + - this module is not thread-safe. You should only ever use this module + from the same thread (this requirement might be losened in the future + to allow per-thread schedulers, but Coro::State does not yet allow + this). =head1 SEE ALSO -L, L, L, L, -L, L, L. +Support/Utility: L, L, L, L. + +Locking/IPC: L, L, L, L, L. + +Event/IO: L, L, L, L, L. + +Embedding: L =head1 AUTHOR - Marc Lehmann - http://www.goof.com/pcg/marc/ + Marc Lehmann + http://home.schmorp.de/ =cut