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Revision 1.20 by root, Sat Jul 21 18:21:45 2001 UTC vs.
Revision 1.196 by root, Sat Aug 30 03:07:46 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 my $lock = new Coro::Semaphore;
19 yield; 22 my $locked;
23
24 $lock->down;
25 $locked = 1;
26 $lock->up;
20 27
21=head1 DESCRIPTION 28=head1 DESCRIPTION
22 29
23This module collection manages coroutines. Coroutines are similar to 30This module collection manages coroutines. Coroutines are similar to
24Threads but don't run in parallel. 31threads but don't (in general) run in parallel at the same time even
32on SMP machines. The specific flavor of coroutine used in this module
33also guarantees you that it will not switch between coroutines unless
34necessary, at easily-identified points in your program, so locking and
35parallel access are rarely an issue, making coroutine programming much
36safer and easier than threads programming.
25 37
26This module is still experimental, see the BUGS section below. 38Unlike a normal perl program, however, coroutines allow you to have
39multiple running interpreters that share data, which is especially useful
40to code pseudo-parallel processes and for event-based programming, such as
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
42learn more.
27 43
44Coroutines are also useful because Perl has no support for threads (the so
45called "threads" that perl offers are nothing more than the (bad) process
46emulation coming from the Windows platform: On standard operating systems
47they serve no purpose whatsoever, except by making your programs slow and
48making them use a lot of memory. Best disable them when building perl, or
49aks your software vendor/distributor to do it for you).
50
28In this module, coroutines are defined as "callchain + lexical variables 51In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W), that is, a coroutine has it's own callchain, it's 52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30own set of lexicals and it's own set of perl's most important global 53its own set of lexicals and its own set of perls most important global
31variables. 54variables (see L<Coro::State> for more configuration).
32 55
33=cut 56=cut
34 57
35package Coro; 58package Coro;
36 59
60use strict;
61no warnings "uninitialized";
62
37use Coro::State; 63use Coro::State;
38 64
39use base Exporter; 65use base qw(Coro::State Exporter);
40 66
41$VERSION = 0.10; 67our $idle; # idle handler
68our $main; # main coroutine
69our $current; # current coroutine
42 70
71our $VERSION = 4.745;
72
43@EXPORT = qw(async yield schedule terminate current); 73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 74our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 78
46{ 79=over 4
47 my @async;
48 80
49 # this way of handling attributes simply is NOT scalable ;()
50 sub import {
51 Coro->export_to_level(1, @_);
52 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
53 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
54 my ($package, $ref) = (shift, shift);
55 my @attrs;
56 for (@_) {
57 if ($_ eq "Coro") {
58 push @async, $ref;
59 } else {
60 push @attrs, $_;
61 }
62 }
63 return $old ? $old->($package, $ref, @attrs) : @attrs;
64 };
65 }
66
67 sub INIT {
68 &async(pop @async) while @async;
69 }
70}
71
72=item $main 81=item $Coro::main
73 82
74This coroutine represents the main program. 83This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86whether you are running in the main program or not.
75 87
76=cut 88=cut
77 89
78our $main = new Coro; 90$main = new Coro;
79 91
80=item $current (or as function: current) 92=item $Coro::current
81 93
82The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 94The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course).
83 97
98This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself.
101
84=cut 102=cut
103
104$main->{desc} = "[main::]";
85 105
86# maybe some other module used Coro::Specific before... 106# maybe some other module used Coro::Specific before...
87if ($current) {
88 $main->{specific} = $current->{specific}; 107$main->{_specific} = $current->{_specific}
89} 108 if $current;
90 109
91our $current = $main; 110_set_current $main;
92 111
93sub current() { $current } 112sub current() { $current } # [DEPRECATED]
94 113
95=item $idle 114=item $Coro::idle
96 115
97The coroutine to switch to when no other coroutine is running. The default 116This variable is mainly useful to integrate Coro into event loops. It is
98implementation prints "FATAL: deadlock detected" and exits. 117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
118pretty low-level functionality.
99 119
100=cut 120This variable stores a callback that is called whenever the scheduler
121finds no ready coroutines to run. The default implementation prints
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
101 124
102# should be done using priorities :( 125This hook is overwritten by modules such as C<Coro::Timer> and
103our $idle = new Coro sub { 126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
104 print STDERR "FATAL: deadlock detected\n"; 127coroutine so the scheduler can run it.
105 exit(51); 128
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut
141
142$idle = sub {
143 require Carp;
144 Carp::croak ("FATAL: deadlock detected");
106}; 145};
107 146
108# we really need priorities... 147sub _cancel {
109my @ready; # the ready queue. hehe, rather broken ;) 148 my ($self) = @_;
110 149
111# static methods. not really. 150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
112 153
113=head2 STATIC METHODS 154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
114 158
115Static methods are actually functions that operate on the current process only. 159# this coroutine is necessary because a coroutine
160# cannot destroy itself.
161my @destroy;
162my $manager;
163
164$manager = new Coro sub {
165 while () {
166 (shift @destroy)->_cancel
167 while @destroy;
168
169 &schedule;
170 }
171};
172$manager->desc ("[coro manager]");
173$manager->prio (PRIO_MAX);
174
175=back
176
177=head2 SIMPLE COROUTINE CREATION
116 178
117=over 4 179=over 4
118 180
119=item async { ... } [@args...] 181=item async { ... } [@args...]
120 182
121Create a new asynchronous process and return it's process object 183Create a new coroutine and return it's coroutine object (usually
122(usually unused). When the sub returns the new process is automatically 184unused). The coroutine will be put into the ready queue, so
185it will start running automatically on the next scheduler run.
186
187The first argument is a codeblock/closure that should be executed in the
188coroutine. When it returns argument returns the coroutine is automatically
123terminated. 189terminated.
124 190
191The remaining arguments are passed as arguments to the closure.
192
193See the C<Coro::State::new> constructor for info about the coroutine
194environment in which coroutines are executed.
195
196Calling C<exit> in a coroutine will do the same as calling exit outside
197the coroutine. Likewise, when the coroutine dies, the program will exit,
198just as it would in the main program.
199
200If you do not want that, you can provide a default C<die> handler, or
201simply avoid dieing (by use of C<eval>).
202
125 # create a new coroutine that just prints its arguments 203Example: Create a new coroutine that just prints its arguments.
204
126 async { 205 async {
127 print "@_\n"; 206 print "@_\n";
128 } 1,2,3,4; 207 } 1,2,3,4;
129 208
130The coderef you submit MUST NOT be a closure that refers to variables
131in an outer scope. This does NOT work. Pass arguments into it instead.
132
133=cut 209=cut
134 210
135sub async(&@) { 211sub async(&@) {
136 my $pid = new Coro @_; 212 my $coro = new Coro @_;
137 $pid->ready; 213 $coro->ready;
138 $pid; 214 $coro
139} 215}
216
217=item async_pool { ... } [@args...]
218
219Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good
222or bad :).
223
224On the plus side, this function is faster than creating (and destroying)
225a completely new coroutine, so if you need a lot of generic coroutines in
226quick successsion, use C<async_pool>, not C<async>.
227
228The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel,
232which somehow defeats the purpose of pooling (but is fine in the
233exceptional case).
234
235The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most
240simply done by using local as in: C< local $/ >.
241
242The pool size is limited to C<8> idle coroutines (this can be adjusted by
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
244required.
245
246If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251
252=cut
253
254our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024;
256our @async_pool;
257
258sub pool_handler {
259 my $cb;
260
261 while () {
262 eval {
263 while () {
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 };
270
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@;
274 }
275 }
276}
277
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286}
287
288=back
289
290=head2 STATIC METHODS
291
292Static methods are actually functions that operate on the current coroutine.
293
294=over 4
140 295
141=item schedule 296=item schedule
142 297
143Calls the scheduler. Please note that the current process will not be put 298Calls the scheduler. The scheduler will find the next coroutine that is
299to be run from the ready queue and switches to it. The next coroutine
300to be run is simply the one with the highest priority that is longest
301in its ready queue. If there is no coroutine ready, it will clal the
302C<$Coro::idle> hook.
303
304Please note that the current coroutine will I<not> be put into the ready
144into the ready queue, so calling this function usually means you will 305queue, so calling this function usually means you will never be called
145never be called again. 306again unless something else (e.g. an event handler) calls C<< ->ready >>,
307thus waking you up.
146 308
147=cut 309This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check whether the event indeed happened, e.g. by storing the
315status in a variable.
148 316
149my $prev; 317The canonical way to wait on external events is this:
150 318
151sub schedule { 319 {
152 # should be done using priorities :( 320 # remember current coroutine
153 ($prev, $current) = ($current, shift @ready || $idle); 321 my $current = $Coro::current;
154 Coro::State::transfer($prev, $current);
155}
156 322
157=item yield 323 # register a hypothetical event handler
158 324 on_event_invoke sub {
159Yield to other processes. This function puts the current process into the 325 # wake up sleeping coroutine
160ready queue and calls C<schedule>.
161
162=cut
163
164sub yield {
165 $current->ready; 326 $current->ready;
166 &schedule; 327 undef $current;
167} 328 };
168 329
330 # call schedule until event occurred.
331 # in case we are woken up for other reasons
332 # (current still defined), loop.
333 Coro::schedule while $current;
334 }
335
336=item cede
337
338"Cede" to other coroutines. This function puts the current coroutine into
339the ready queue and calls C<schedule>, which has the effect of giving
340up the current "timeslice" to other coroutines of the same or higher
341priority. Once your coroutine gets its turn again it will automatically be
342resumed.
343
344This function is often called C<yield> in other languages.
345
346=item Coro::cede_notself
347
348Works like cede, but is not exported by default and will cede to I<any>
349coroutine, regardless of priority. This is useful sometimes to ensure
350progress is made.
351
169=item terminate 352=item terminate [arg...]
170 353
171Terminates the current process. 354Terminates the current coroutine with the given status values (see L<cancel>).
172 355
173Future versions of this function will allow result arguments. 356=item killall
357
358Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines.
361
362Note that while this will try to free some of the main programs resources,
363you cannot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak.
174 365
175=cut 366=cut
176 367
177sub terminate { 368sub terminate {
178 $current->{_results} = [@_]; 369 $current->cancel (@_);
179 &schedule; 370}
371
372sub killall {
373 for (Coro::State::list) {
374 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 }
180} 377}
181 378
182=back 379=back
183 380
184# dynamic methods
185
186=head2 PROCESS METHODS 381=head2 COROUTINE METHODS
187 382
188These are the methods you can call on process objects. 383These are the methods you can call on coroutine objects (or to create
384them).
189 385
190=over 4 386=over 4
191 387
192=item new Coro \&sub [, @args...] 388=item new Coro \&sub [, @args...]
193 389
194Create a new process and return it. When the sub returns the process 390Create a new coroutine and return it. When the sub returns, the coroutine
195automatically terminates. To start the process you must first put it into 391automatically terminates as if C<terminate> with the returned values were
392called. To make the coroutine run you must first put it into the ready
196the ready queue by calling the ready method. 393queue by calling the ready method.
197 394
198The coderef you submit MUST NOT be a closure that refers to variables 395See C<async> and C<Coro::State::new> for additional info about the
199in an outer scope. This does NOT work. Pass arguments into it instead. 396coroutine environment.
200 397
201=cut 398=cut
202 399
203sub _newcoro { 400sub _run_coro {
204 terminate &{+shift}; 401 terminate &{+shift};
205} 402}
206 403
207sub new { 404sub new {
208 my $class = shift; 405 my $class = shift;
209 bless {
210 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
211 }, $class;
212}
213 406
214=item $process->ready 407 $class->SUPER::new (\&_run_coro, @_)
408}
215 409
216Put the current process into the ready queue. 410=item $success = $coroutine->ready
217 411
218=cut 412Put the given coroutine into the end of its ready queue (there is one
413queue for each priority) and return true. If the coroutine is already in
414the ready queue, do nothing and return false.
219 415
220sub ready { 416This ensures that the scheduler will resume this coroutine automatically
221 push @ready, $_[0]; 417once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed.
419
420=item $is_ready = $coroutine->is_ready
421
422Return whether the coroutine is currently the ready queue or not,
423
424=item $coroutine->cancel (arg...)
425
426Terminates the given coroutine and makes it return the given arguments as
427status (default: the empty list). Never returns if the coroutine is the
428current coroutine.
429
430=cut
431
432sub cancel {
433 my $self = shift;
434 $self->{_status} = [@_];
435
436 if ($current == $self) {
437 push @destroy, $self;
438 $manager->ready;
439 &schedule while 1;
440 } else {
441 $self->_cancel;
442 }
443}
444
445=item $coroutine->join
446
447Wait until the coroutine terminates and return any values given to the
448C<terminate> or C<cancel> functions. C<join> can be called concurrently
449from multiple coroutines, and all will be resumed and given the status
450return once the C<$coroutine> terminates.
451
452=cut
453
454sub join {
455 my $self = shift;
456
457 unless ($self->{_status}) {
458 my $current = $current;
459
460 push @{$self->{_on_destroy}}, sub {
461 $current->ready;
462 undef $current;
463 };
464
465 &schedule while $current;
466 }
467
468 wantarray ? @{$self->{_status}} : $self->{_status}[0];
469}
470
471=item $coroutine->on_destroy (\&cb)
472
473Registers a callback that is called when this coroutine gets destroyed,
474but before it is joined. The callback gets passed the terminate arguments,
475if any, and I<must not> die, under any circumstances.
476
477=cut
478
479sub on_destroy {
480 my ($self, $cb) = @_;
481
482 push @{ $self->{_on_destroy} }, $cb;
483}
484
485=item $oldprio = $coroutine->prio ($newprio)
486
487Sets (or gets, if the argument is missing) the priority of the
488coroutine. Higher priority coroutines get run before lower priority
489coroutines. Priorities are small signed integers (currently -4 .. +3),
490that you can refer to using PRIO_xxx constants (use the import tag :prio
491to get then):
492
493 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
494 3 > 1 > 0 > -1 > -3 > -4
495
496 # set priority to HIGH
497 current->prio(PRIO_HIGH);
498
499The idle coroutine ($Coro::idle) always has a lower priority than any
500existing coroutine.
501
502Changing the priority of the current coroutine will take effect immediately,
503but changing the priority of coroutines in the ready queue (but not
504running) will only take effect after the next schedule (of that
505coroutine). This is a bug that will be fixed in some future version.
506
507=item $newprio = $coroutine->nice ($change)
508
509Similar to C<prio>, but subtract the given value from the priority (i.e.
510higher values mean lower priority, just as in unix).
511
512=item $olddesc = $coroutine->desc ($newdesc)
513
514Sets (or gets in case the argument is missing) the description for this
515coroutine. This is just a free-form string you can associate with a coroutine.
516
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
518can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535
536=cut
537
538sub desc {
539 my $old = $_[0]{desc};
540 $_[0]{desc} = $_[1] if @_ > 1;
541 $old;
222} 542}
223 543
224=back 544=back
225 545
546=head2 GLOBAL FUNCTIONS
547
548=over 4
549
550=item Coro::nready
551
552Returns the number of coroutines that are currently in the ready state,
553i.e. that can be switched to by calling C<schedule> directory or
554indirectly. The value C<0> means that the only runnable coroutine is the
555currently running one, so C<cede> would have no effect, and C<schedule>
556would cause a deadlock unless there is an idle handler that wakes up some
557coroutines.
558
559=item my $guard = Coro::guard { ... }
560
561This creates and returns a guard object. Nothing happens until the object
562gets destroyed, in which case the codeblock given as argument will be
563executed. This is useful to free locks or other resources in case of a
564runtime error or when the coroutine gets canceled, as in both cases the
565guard block will be executed. The guard object supports only one method,
566C<< ->cancel >>, which will keep the codeblock from being executed.
567
568Example: set some flag and clear it again when the coroutine gets canceled
569or the function returns:
570
571 sub do_something {
572 my $guard = Coro::guard { $busy = 0 };
573 $busy = 1;
574
575 # do something that requires $busy to be true
576 }
577
578=cut
579
580sub guard(&) {
581 bless \(my $cb = $_[0]), "Coro::guard"
582}
583
584sub Coro::guard::cancel {
585 ${$_[0]} = sub { };
586}
587
588sub Coro::guard::DESTROY {
589 ${$_[0]}->();
590}
591
592
593=item unblock_sub { ... }
594
595This utility function takes a BLOCK or code reference and "unblocks" it,
596returning a new coderef. Unblocking means that calling the new coderef
597will return immediately without blocking, returning nothing, while the
598original code ref will be called (with parameters) from within another
599coroutine.
600
601The reason this function exists is that many event libraries (such as the
602venerable L<Event|Event> module) are not coroutine-safe (a weaker form
603of thread-safety). This means you must not block within event callbacks,
604otherwise you might suffer from crashes or worse. The only event library
605currently known that is safe to use without C<unblock_sub> is L<EV>.
606
607This function allows your callbacks to block by executing them in another
608coroutine where it is safe to block. One example where blocking is handy
609is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
610disk, for example.
611
612In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
613creating event callbacks that want to block.
614
615If your handler does not plan to block (e.g. simply sends a message to
616another coroutine, or puts some other coroutine into the ready queue),
617there is no reason to use C<unblock_sub>.
618
619Note that you also need to use C<unblock_sub> for any other callbacks that
620are indirectly executed by any C-based event loop. For example, when you
621use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
622provides callbacks that are the result of some event callback, then you
623must not block either, or use C<unblock_sub>.
624
625=cut
626
627our @unblock_queue;
628
629# we create a special coro because we want to cede,
630# to reduce pressure on the coro pool (because most callbacks
631# return immediately and can be reused) and because we cannot cede
632# inside an event callback.
633our $unblock_scheduler = new Coro sub {
634 while () {
635 while (my $cb = pop @unblock_queue) {
636 # this is an inlined copy of async_pool
637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638
639 $coro->{_invoke} = $cb;
640 $coro->ready;
641 cede; # for short-lived callbacks, this reduces pressure on the coro pool
642 }
643 schedule; # sleep well
644 }
645};
646$unblock_scheduler->desc ("[unblock_sub scheduler]");
647
648sub unblock_sub(&) {
649 my $cb = shift;
650
651 sub {
652 unshift @unblock_queue, [$cb, @_];
653 $unblock_scheduler->ready;
654 }
655}
656
657=back
658
226=cut 659=cut
227 660
2281; 6611;
229 662
230=head1 BUGS/LIMITATIONS 663=head1 BUGS/LIMITATIONS
231 664
232 - could be faster, especially when the core would introduce special 665This module is not perl-pseudo-thread-safe. You should only ever use this
233 support for coroutines (like it does for threads).
234 - there is still a memleak on coroutine termination that I could not
235 identify. Could be as small as a single SV.
236 - this module is not well-tested.
237 - if variables or arguments "disappear" (become undef) or become
238 corrupted please contact the author so he cen iron out the
239 remaining bugs.
240 - this module is not thread-safe. You must only ever use this module from
241 the same thread (this requirement might be loosened in the future to 666module from the same thread (this requirement might be removed in the
242 allow per-thread schedulers, but Coro::State does not yet allow this). 667future to allow per-thread schedulers, but Coro::State does not yet allow
668this). I recommend disabling thread support and using processes, as this
669is much faster and uses less memory.
243 670
244=head1 SEE ALSO 671=head1 SEE ALSO
245 672
246L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
247L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 674
675Debugging: L<Coro::Debug>.
676
677Support/Utility: L<Coro::Specific>, L<Coro::Util>.
678
679Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
680
681IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
682
683Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
684
685XS API: L<Coro::MakeMaker>.
686
687Low level Configuration, Coroutine Environment: L<Coro::State>.
248 688
249=head1 AUTHOR 689=head1 AUTHOR
250 690
251 Marc Lehmann <pcg@goof.com> 691 Marc Lehmann <schmorp@schmorp.de>
252 http://www.goof.com/pcg/marc/ 692 http://home.schmorp.de/
253 693
254=cut 694=cut
255 695

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