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Revision 1.20 by root, Sat Jul 21 18:21:45 2001 UTC vs.
Revision 1.225 by root, Wed Nov 19 15:29:57 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async process like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 yield; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines. Coroutines are similar to
24Threads but don't run in parallel. 32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
25 38
26This module is still experimental, see the BUGS section below. 39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
27 44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
28In this module, coroutines are defined as "callchain + lexical variables 52In this module, coroutines are defined as "callchain + lexical variables +
29+ @_ + $_ + $@ + $^W), that is, a coroutine has it's own callchain, it's 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
30own set of lexicals and it's own set of perl's most important global 54its own set of lexicals and its own set of perls most important global
31variables. 55variables (see L<Coro::State> for more configuration).
32 56
33=cut 57=cut
34 58
35package Coro; 59package Coro;
36 60
61use strict qw(vars subs);
62no warnings "uninitialized";
63
37use Coro::State; 64use Coro::State;
38 65
39use base Exporter; 66use base qw(Coro::State Exporter);
40 67
68our $idle; # idle handler
69our $main; # main coroutine
70our $current; # current coroutine
71
41$VERSION = 0.10; 72our $VERSION = 5.0;
42 73
43@EXPORT = qw(async yield schedule terminate current); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
44@EXPORT_OK = qw($current); 75our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
45 79
46{ 80=over 4
47 my @async;
48 81
49 # this way of handling attributes simply is NOT scalable ;()
50 sub import {
51 Coro->export_to_level(1, @_);
52 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
53 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
54 my ($package, $ref) = (shift, shift);
55 my @attrs;
56 for (@_) {
57 if ($_ eq "Coro") {
58 push @async, $ref;
59 } else {
60 push @attrs, $_;
61 }
62 }
63 return $old ? $old->($package, $ref, @attrs) : @attrs;
64 };
65 }
66
67 sub INIT {
68 &async(pop @async) while @async;
69 }
70}
71
72=item $main 82=item $Coro::main
73 83
74This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
75 88
76=cut 89=cut
77 90
78our $main = new Coro; 91# $main is now being initialised by Coro::State
79 92
80=item $current (or as function: current) 93=item $Coro::current
81 94
82The current coroutine (the last coroutine switched to). The initial value is C<$main> (of course). 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
97C<$Coro::main> (of course).
83 98
84=cut 99This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself.
85 102
86# maybe some other module used Coro::Specific before... 103=cut
87if ($current) {
88 $main->{specific} = $current->{specific};
89}
90 104
91our $current = $main;
92
93sub current() { $current } 105sub current() { $current } # [DEPRECATED]
94 106
95=item $idle 107=item $Coro::idle
96 108
97The coroutine to switch to when no other coroutine is running. The default 109This variable is mainly useful to integrate Coro into event loops. It is
98implementation prints "FATAL: deadlock detected" and exits. 110usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
111pretty low-level functionality.
99 112
100=cut 113This variable stores a callback that is called whenever the scheduler
114finds no ready coroutines to run. The default implementation prints
115"FATAL: deadlock detected" and exits, because the program has no other way
116to continue.
101 117
102# should be done using priorities :( 118This hook is overwritten by modules such as C<Coro::Timer> and
103our $idle = new Coro sub { 119C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
104 print STDERR "FATAL: deadlock detected\n"; 120coroutine so the scheduler can run it.
105 exit(51); 121
122Note that the callback I<must not>, under any circumstances, block
123the current coroutine. Normally, this is achieved by having an "idle
124coroutine" that calls the event loop and then blocks again, and then
125readying that coroutine in the idle handler.
126
127See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
128technique.
129
130Please note that if your callback recursively invokes perl (e.g. for event
131handlers), then it must be prepared to be called recursively itself.
132
133=cut
134
135$idle = sub {
136 require Carp;
137 Carp::croak ("FATAL: deadlock detected");
106}; 138};
107 139
108# we really need priorities... 140sub _cancel {
109my @ready; # the ready queue. hehe, rather broken ;) 141 my ($self) = @_;
110 142
111# static methods. not really. 143 # free coroutine data and mark as destructed
144 $self->_destroy
145 or return;
112 146
113=head2 STATIC METHODS 147 # call all destruction callbacks
148 $_->(@{$self->{_status}})
149 for @{ delete $self->{_on_destroy} || [] };
150}
114 151
115Static methods are actually functions that operate on the current process only. 152# this coroutine is necessary because a coroutine
153# cannot destroy itself.
154my @destroy;
155my $manager;
156
157$manager = new Coro sub {
158 while () {
159 (shift @destroy)->_cancel
160 while @destroy;
161
162 &schedule;
163 }
164};
165$manager->{desc} = "[coro manager]";
166$manager->prio (PRIO_MAX);
167
168=back
169
170=head2 SIMPLE COROUTINE CREATION
116 171
117=over 4 172=over 4
118 173
119=item async { ... } [@args...] 174=item async { ... } [@args...]
120 175
121Create a new asynchronous process and return it's process object 176Create a new coroutine and return it's coroutine object (usually
122(usually unused). When the sub returns the new process is automatically 177unused). The coroutine will be put into the ready queue, so
178it will start running automatically on the next scheduler run.
179
180The first argument is a codeblock/closure that should be executed in the
181coroutine. When it returns argument returns the coroutine is automatically
123terminated. 182terminated.
124 183
184The remaining arguments are passed as arguments to the closure.
185
186See the C<Coro::State::new> constructor for info about the coroutine
187environment in which coroutines are executed.
188
189Calling C<exit> in a coroutine will do the same as calling exit outside
190the coroutine. Likewise, when the coroutine dies, the program will exit,
191just as it would in the main program.
192
193If you do not want that, you can provide a default C<die> handler, or
194simply avoid dieing (by use of C<eval>).
195
125 # create a new coroutine that just prints its arguments 196Example: Create a new coroutine that just prints its arguments.
197
126 async { 198 async {
127 print "@_\n"; 199 print "@_\n";
128 } 1,2,3,4; 200 } 1,2,3,4;
129 201
130The coderef you submit MUST NOT be a closure that refers to variables
131in an outer scope. This does NOT work. Pass arguments into it instead.
132
133=cut 202=cut
134 203
135sub async(&@) { 204sub async(&@) {
136 my $pid = new Coro @_; 205 my $coro = new Coro @_;
137 $pid->ready; 206 $coro->ready;
138 $pid; 207 $coro
139} 208}
209
210=item async_pool { ... } [@args...]
211
212Similar to C<async>, but uses a coroutine pool, so you should not call
213terminate or join on it (although you are allowed to), and you get a
214coroutine that might have executed other code already (which can be good
215or bad :).
216
217On the plus side, this function is faster than creating (and destroying)
218a completly new coroutine, so if you need a lot of generic coroutines in
219quick successsion, use C<async_pool>, not C<async>.
220
221The code block is executed in an C<eval> context and a warning will be
222issued in case of an exception instead of terminating the program, as
223C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
224will not work in the expected way, unless you call terminate or cancel,
225which somehow defeats the purpose of pooling (but is fine in the
226exceptional case).
227
228The priority will be reset to C<0> after each run, tracing will be
229disabled, the description will be reset and the default output filehandle
230gets restored, so you can change all these. Otherwise the coroutine will
231be re-used "as-is": most notably if you change other per-coroutine global
232stuff such as C<$/> you I<must needs> revert that change, which is most
233simply done by using local as in: C<< local $/ >>.
234
235The idle pool size is limited to C<8> idle coroutines (this can be
236adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
237coros as required.
238
239If you are concerned about pooled coroutines growing a lot because a
240single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
241{ terminate }> once per second or so to slowly replenish the pool. In
242addition to that, when the stacks used by a handler grows larger than 16kb
243(adjustable via $Coro::POOL_RSS) it will also be destroyed.
244
245=cut
246
247our $POOL_SIZE = 8;
248our $POOL_RSS = 16 * 1024;
249our @async_pool;
250
251sub pool_handler {
252 my $cb;
253
254 while () {
255 eval {
256 while () {
257 _pool_1 $cb;
258 &$cb;
259 _pool_2 $cb;
260 &schedule;
261 }
262 };
263
264 if ($@) {
265 last if $@ eq "\3async_pool terminate\2\n";
266 warn $@;
267 }
268 }
269}
270
271sub async_pool(&@) {
272 # this is also inlined into the unblock_scheduler
273 my $coro = (pop @async_pool) || new Coro \&pool_handler;
274
275 $coro->{_invoke} = [@_];
276 $coro->ready;
277
278 $coro
279}
280
281=back
282
283=head2 STATIC METHODS
284
285Static methods are actually functions that operate on the current coroutine.
286
287=over 4
140 288
141=item schedule 289=item schedule
142 290
143Calls the scheduler. Please note that the current process will not be put 291Calls the scheduler. The scheduler will find the next coroutine that is
292to be run from the ready queue and switches to it. The next coroutine
293to be run is simply the one with the highest priority that is longest
294in its ready queue. If there is no coroutine ready, it will clal the
295C<$Coro::idle> hook.
296
297Please note that the current coroutine will I<not> be put into the ready
144into the ready queue, so calling this function usually means you will 298queue, so calling this function usually means you will never be called
145never be called again. 299again unless something else (e.g. an event handler) calls C<< ->ready >>,
300thus waking you up.
146 301
147=cut 302This makes C<schedule> I<the> generic method to use to block the current
303coroutine and wait for events: first you remember the current coroutine in
304a variable, then arrange for some callback of yours to call C<< ->ready
305>> on that once some event happens, and last you call C<schedule> to put
306yourself to sleep. Note that a lot of things can wake your coroutine up,
307so you need to check whether the event indeed happened, e.g. by storing the
308status in a variable.
148 309
149my $prev; 310See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
150 311
151sub schedule {
152 # should be done using priorities :(
153 ($prev, $current) = ($current, shift @ready || $idle);
154 Coro::State::transfer($prev, $current);
155}
156
157=item yield 312=item cede
158 313
159Yield to other processes. This function puts the current process into the 314"Cede" to other coroutines. This function puts the current coroutine into
160ready queue and calls C<schedule>. 315the ready queue and calls C<schedule>, which has the effect of giving
316up the current "timeslice" to other coroutines of the same or higher
317priority. Once your coroutine gets its turn again it will automatically be
318resumed.
161 319
162=cut 320This function is often called C<yield> in other languages.
163 321
164sub yield { 322=item Coro::cede_notself
165 $current->ready;
166 &schedule;
167}
168 323
324Works like cede, but is not exported by default and will cede to I<any>
325coroutine, regardless of priority. This is useful sometimes to ensure
326progress is made.
327
169=item terminate 328=item terminate [arg...]
170 329
171Terminates the current process. 330Terminates the current coroutine with the given status values (see L<cancel>).
172 331
173Future versions of this function will allow result arguments. 332=item killall
333
334Kills/terminates/cancels all coroutines except the currently running
335one. This is useful after a fork, either in the child or the parent, as
336usually only one of them should inherit the running coroutines.
337
338Note that while this will try to free some of the main programs resources,
339you cannot free all of them, so if a coroutine that is not the main
340program calls this function, there will be some one-time resource leak.
174 341
175=cut 342=cut
176 343
177sub terminate { 344sub terminate {
178 $current->{_results} = [@_]; 345 $current->cancel (@_);
179 &schedule; 346}
347
348sub killall {
349 for (Coro::State::list) {
350 $_->cancel
351 if $_ != $current && UNIVERSAL::isa $_, "Coro";
352 }
180} 353}
181 354
182=back 355=back
183 356
184# dynamic methods
185
186=head2 PROCESS METHODS 357=head2 COROUTINE METHODS
187 358
188These are the methods you can call on process objects. 359These are the methods you can call on coroutine objects (or to create
360them).
189 361
190=over 4 362=over 4
191 363
192=item new Coro \&sub [, @args...] 364=item new Coro \&sub [, @args...]
193 365
194Create a new process and return it. When the sub returns the process 366Create a new coroutine and return it. When the sub returns, the coroutine
195automatically terminates. To start the process you must first put it into 367automatically terminates as if C<terminate> with the returned values were
368called. To make the coroutine run you must first put it into the ready
196the ready queue by calling the ready method. 369queue by calling the ready method.
197 370
198The coderef you submit MUST NOT be a closure that refers to variables 371See C<async> and C<Coro::State::new> for additional info about the
199in an outer scope. This does NOT work. Pass arguments into it instead. 372coroutine environment.
200 373
201=cut 374=cut
202 375
203sub _newcoro { 376sub _terminate {
204 terminate &{+shift}; 377 terminate &{+shift};
205} 378}
206 379
380=item $success = $coroutine->ready
381
382Put the given coroutine into the end of its ready queue (there is one
383queue for each priority) and return true. If the coroutine is already in
384the ready queue, do nothing and return false.
385
386This ensures that the scheduler will resume this coroutine automatically
387once all the coroutines of higher priority and all coroutines of the same
388priority that were put into the ready queue earlier have been resumed.
389
390=item $is_ready = $coroutine->is_ready
391
392Return whether the coroutine is currently the ready queue or not,
393
394=item $coroutine->cancel (arg...)
395
396Terminates the given coroutine and makes it return the given arguments as
397status (default: the empty list). Never returns if the coroutine is the
398current coroutine.
399
400=cut
401
207sub new { 402sub cancel {
208 my $class = shift; 403 my $self = shift;
209 bless { 404 $self->{_status} = [@_];
210 _coro_state => (new Coro::State $_[0] && \&_newcoro, @_),
211 }, $class;
212}
213 405
214=item $process->ready 406 if ($current == $self) {
407 push @destroy, $self;
408 $manager->ready;
409 &schedule while 1;
410 } else {
411 $self->_cancel;
412 }
413}
215 414
216Put the current process into the ready queue. 415=item $coroutine->throw ([$scalar])
217 416
218=cut 417If C<$throw> is specified and defined, it will be thrown as an exception
418inside the coroutine at the next convenient point in time. Otherwise
419clears the exception object.
219 420
220sub ready { 421Coro will check for the exception each time a schedule-like-function
221 push @ready, $_[0]; 422returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
423>>, C<< Coro::Handle->readable >> and so on. Most of these functions
424detect this case and return early in case an exception is pending.
425
426The exception object will be thrown "as is" with the specified scalar in
427C<$@>, i.e. if it is a string, no line number or newline will be appended
428(unlike with C<die>).
429
430This can be used as a softer means than C<cancel> to ask a coroutine to
431end itself, although there is no guarantee that the exception will lead to
432termination, and if the exception isn't caught it might well end the whole
433program.
434
435You might also think of C<throw> as being the moral equivalent of
436C<kill>ing a coroutine with a signal (in this case, a scalar).
437
438=item $coroutine->join
439
440Wait until the coroutine terminates and return any values given to the
441C<terminate> or C<cancel> functions. C<join> can be called concurrently
442from multiple coroutines, and all will be resumed and given the status
443return once the C<$coroutine> terminates.
444
445=cut
446
447sub join {
448 my $self = shift;
449
450 unless ($self->{_status}) {
451 my $current = $current;
452
453 push @{$self->{_on_destroy}}, sub {
454 $current->ready;
455 undef $current;
456 };
457
458 &schedule while $current;
459 }
460
461 wantarray ? @{$self->{_status}} : $self->{_status}[0];
462}
463
464=item $coroutine->on_destroy (\&cb)
465
466Registers a callback that is called when this coroutine gets destroyed,
467but before it is joined. The callback gets passed the terminate arguments,
468if any, and I<must not> die, under any circumstances.
469
470=cut
471
472sub on_destroy {
473 my ($self, $cb) = @_;
474
475 push @{ $self->{_on_destroy} }, $cb;
476}
477
478=item $oldprio = $coroutine->prio ($newprio)
479
480Sets (or gets, if the argument is missing) the priority of the
481coroutine. Higher priority coroutines get run before lower priority
482coroutines. Priorities are small signed integers (currently -4 .. +3),
483that you can refer to using PRIO_xxx constants (use the import tag :prio
484to get then):
485
486 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
487 3 > 1 > 0 > -1 > -3 > -4
488
489 # set priority to HIGH
490 current->prio(PRIO_HIGH);
491
492The idle coroutine ($Coro::idle) always has a lower priority than any
493existing coroutine.
494
495Changing the priority of the current coroutine will take effect immediately,
496but changing the priority of coroutines in the ready queue (but not
497running) will only take effect after the next schedule (of that
498coroutine). This is a bug that will be fixed in some future version.
499
500=item $newprio = $coroutine->nice ($change)
501
502Similar to C<prio>, but subtract the given value from the priority (i.e.
503higher values mean lower priority, just as in unix).
504
505=item $olddesc = $coroutine->desc ($newdesc)
506
507Sets (or gets in case the argument is missing) the description for this
508coroutine. This is just a free-form string you can associate with a
509coroutine.
510
511This method simply sets the C<< $coroutine->{desc} >> member to the given
512string. You can modify this member directly if you wish.
513
514=cut
515
516sub desc {
517 my $old = $_[0]{desc};
518 $_[0]{desc} = $_[1] if @_ > 1;
519 $old;
222} 520}
223 521
224=back 522=back
225 523
524=head2 GLOBAL FUNCTIONS
525
526=over 4
527
528=item Coro::nready
529
530Returns the number of coroutines that are currently in the ready state,
531i.e. that can be switched to by calling C<schedule> directory or
532indirectly. The value C<0> means that the only runnable coroutine is the
533currently running one, so C<cede> would have no effect, and C<schedule>
534would cause a deadlock unless there is an idle handler that wakes up some
535coroutines.
536
537=item my $guard = Coro::guard { ... }
538
539This creates and returns a guard object. Nothing happens until the object
540gets destroyed, in which case the codeblock given as argument will be
541executed. This is useful to free locks or other resources in case of a
542runtime error or when the coroutine gets canceled, as in both cases the
543guard block will be executed. The guard object supports only one method,
544C<< ->cancel >>, which will keep the codeblock from being executed.
545
546Example: set some flag and clear it again when the coroutine gets canceled
547or the function returns:
548
549 sub do_something {
550 my $guard = Coro::guard { $busy = 0 };
551 $busy = 1;
552
553 # do something that requires $busy to be true
554 }
555
556=cut
557
558sub guard(&) {
559 bless \(my $cb = $_[0]), "Coro::guard"
560}
561
562sub Coro::guard::cancel {
563 ${$_[0]} = sub { };
564}
565
566sub Coro::guard::DESTROY {
567 ${$_[0]}->();
568}
569
570
571=item unblock_sub { ... }
572
573This utility function takes a BLOCK or code reference and "unblocks" it,
574returning a new coderef. Unblocking means that calling the new coderef
575will return immediately without blocking, returning nothing, while the
576original code ref will be called (with parameters) from within another
577coroutine.
578
579The reason this function exists is that many event libraries (such as the
580venerable L<Event|Event> module) are not coroutine-safe (a weaker form
581of thread-safety). This means you must not block within event callbacks,
582otherwise you might suffer from crashes or worse. The only event library
583currently known that is safe to use without C<unblock_sub> is L<EV>.
584
585This function allows your callbacks to block by executing them in another
586coroutine where it is safe to block. One example where blocking is handy
587is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
588disk, for example.
589
590In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
591creating event callbacks that want to block.
592
593If your handler does not plan to block (e.g. simply sends a message to
594another coroutine, or puts some other coroutine into the ready queue),
595there is no reason to use C<unblock_sub>.
596
597Note that you also need to use C<unblock_sub> for any other callbacks that
598are indirectly executed by any C-based event loop. For example, when you
599use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
600provides callbacks that are the result of some event callback, then you
601must not block either, or use C<unblock_sub>.
602
603=cut
604
605our @unblock_queue;
606
607# we create a special coro because we want to cede,
608# to reduce pressure on the coro pool (because most callbacks
609# return immediately and can be reused) and because we cannot cede
610# inside an event callback.
611our $unblock_scheduler = new Coro sub {
612 while () {
613 while (my $cb = pop @unblock_queue) {
614 # this is an inlined copy of async_pool
615 my $coro = (pop @async_pool) || new Coro \&pool_handler;
616
617 $coro->{_invoke} = $cb;
618 $coro->ready;
619 cede; # for short-lived callbacks, this reduces pressure on the coro pool
620 }
621 schedule; # sleep well
622 }
623};
624$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
625
626sub unblock_sub(&) {
627 my $cb = shift;
628
629 sub {
630 unshift @unblock_queue, [$cb, @_];
631 $unblock_scheduler->ready;
632 }
633}
634
635=item $cb = Coro::rouse_cb
636
637Create and return a "rouse callback". That's a code reference that, when
638called, will save its arguments and notify the owner coroutine of the
639callback.
640
641See the next function.
642
643=item @args = Coro::rouse_wait [$cb]
644
645Wait for the specified rouse callback (or the last one tht was created in
646this coroutine).
647
648As soon as the callback is invoked (or when the calback was invoked before
649C<rouse_wait>), it will return a copy of the arguments originally passed
650to the rouse callback.
651
652See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
653
654=back
655
226=cut 656=cut
227 657
2281; 6581;
229 659
660=head1 HOW TO WAIT FOR A CALLBACK
661
662It is very common for a coroutine to wait for some callback to be
663called. This occurs naturally when you use coroutines in an otherwise
664event-based program, or when you use event-based libraries.
665
666These typically register a callback for some event, and call that callback
667when the event occured. In a coroutine, however, you typically want to
668just wait for the event, simplyifying things.
669
670For example C<< AnyEvent->child >> registers a callback to be called when
671a specific child has exited:
672
673 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
674
675But from withina coroutine, you often just want to write this:
676
677 my $status = wait_for_child $pid;
678
679Coro offers two functions specifically designed to make this easy,
680C<Coro::rouse_cb> and C<Coro::rouse_wait>.
681
682The first function, C<rouse_cb>, generates and returns a callback that,
683when invoked, will save it's arguments and notify the coroutine that
684created the callback.
685
686The second function, C<rouse_wait>, waits for the callback to be called
687(by calling C<schedule> to go to sleep) and returns the arguments
688originally passed to the callback.
689
690Using these functions, it becomes easy to write the C<wait_for_child>
691function mentioned above:
692
693 sub wait_for_child($) {
694 my ($pid) = @_;
695
696 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
697
698 my ($rpid, $rstatus) = Coro::rouse_wait;
699 $rstatus
700 }
701
702In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
703you can roll your own, using C<schedule>:
704
705 sub wait_for_child($) {
706 my ($pid) = @_;
707
708 # store the current coroutine in $current,
709 # and provide result variables for the closure passed to ->child
710 my $current = $Coro::current;
711 my ($done, $rstatus);
712
713 # pass a closure to ->child
714 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
715 $rstatus = $_[1]; # remember rstatus
716 $done = 1; # mark $rstatus as valud
717 });
718
719 # wait until the closure has been called
720 schedule while !$done;
721
722 $rstatus
723 }
724
725
230=head1 BUGS/LIMITATIONS 726=head1 BUGS/LIMITATIONS
231 727
232 - could be faster, especially when the core would introduce special 728=over 4
233 support for coroutines (like it does for threads). 729
234 - there is still a memleak on coroutine termination that I could not 730=item fork with pthread backend
235 identify. Could be as small as a single SV. 731
236 - this module is not well-tested. 732When Coro is compiled using the pthread backend (which isn't recommended
237 - if variables or arguments "disappear" (become undef) or become 733but required on many BSDs as their libcs are completely broken), then
238 corrupted please contact the author so he cen iron out the 734coroutines will not survive a fork. There is no known workaround except to
239 remaining bugs. 735fix your libc and use a saner backend.
240 - this module is not thread-safe. You must only ever use this module from 736
737=item perl process emulation ("threads")
738
739This module is not perl-pseudo-thread-safe. You should only ever use this
241 the same thread (this requirement might be loosened in the future to 740module from the same thread (this requirement might be removed in the
242 allow per-thread schedulers, but Coro::State does not yet allow this). 741future to allow per-thread schedulers, but Coro::State does not yet allow
742this). I recommend disabling thread support and using processes, as having
743the windows process emulation enabled under unix roughly halves perl
744performance, even when not used.
745
746=item coroutine switching not signal safe
747
748You must not switch to another coroutine from within a signal handler
749(only relevant with %SIG - most event libraries provide safe signals).
750
751That means you I<MUST NOT> call any function that might "block" the
752current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
753anything that calls those. Everything else, including calling C<ready>,
754works.
755
756=back
757
243 758
244=head1 SEE ALSO 759=head1 SEE ALSO
245 760
246L<Coro::Channel>, L<Coro::Cont>, L<Coro::Specific>, L<Coro::Semaphore>, 761Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
247L<Coro::Signal>, L<Coro::State>, L<Coro::Event>. 762
763Debugging: L<Coro::Debug>.
764
765Support/Utility: L<Coro::Specific>, L<Coro::Util>.
766
767Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
768
769IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
770
771Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
772
773XS API: L<Coro::MakeMaker>.
774
775Low level Configuration, Coroutine Environment: L<Coro::State>.
248 776
249=head1 AUTHOR 777=head1 AUTHOR
250 778
251 Marc Lehmann <pcg@goof.com> 779 Marc Lehmann <schmorp@schmorp.de>
252 http://www.goof.com/pcg/marc/ 780 http://home.schmorp.de/
253 781
254=cut 782=cut
255 783

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