ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.202 by root, Tue Sep 30 17:12:34 2008 UTC vs.
Revision 1.359 by root, Wed Jul 21 06:40:13 2021 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
23 my $locked; 22 my $locked;
24 23
25 $lock->down; 24 $lock->down;
26 $locked = 1; 25 $locked = 1;
27 $lock->up; 26 $lock->up;
28 27
29=head1 DESCRIPTION 28=head1 DESCRIPTION
30 29
31This module collection manages coroutines. Coroutines are similar to 30For a tutorial-style introduction, please read the L<Coro::Intro>
32threads but don't (in general) run in parallel at the same time even 31manpage. This manpage mainly contains reference information.
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38 32
39Unlike a normal perl program, however, coroutines allow you to have 33This module collection manages continuations in general, most often in
40multiple running interpreters that share data, which is especially useful 34the form of cooperative threads (also called coros, or simply "coro"
41to code pseudo-parallel processes and for event-based programming, such as 35in the documentation). They are similar to kernel threads but don't (in
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 36general) run in parallel at the same time even on SMP machines. The
43learn more. 37specific flavor of thread offered by this module also guarantees you that
38it will not switch between threads unless necessary, at easily-identified
39points in your program, so locking and parallel access are rarely an
40issue, making thread programming much safer and easier than using other
41thread models.
44 42
45Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
46called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation (see section of same name for
47emulation coming from the Windows platform: On standard operating systems 45more details) ported to UNIX, and as such act as processes), Coro
48they serve no purpose whatsoever, except by making your programs slow and 46provides a full shared address space, which makes communication between
49making them use a lot of memory. Best disable them when building perl, or 47threads very easy. And coro threads are fast, too: disabling the Windows
50aks your software vendor/distributor to do it for you). 48process emulation code in your perl and using Coro can easily result in
49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
51 53
54Coro achieves that by supporting multiple running interpreters that share
55data, which is especially useful to code pseudo-parallel processes and
56for event-based programming, such as multiple HTTP-GET requests running
57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
58into an event-based environment.
59
52In this module, coroutines are defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
54its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration). 63variables (see L<Coro::State> for more configuration and background info).
64
65See also the C<SEE ALSO> section at the end of this document - the Coro
66module family is quite large.
67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is its creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on its own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, the
194thread-equivalent of C<exit>, which works at any subroutine call nesting
195level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201Yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the coro
202thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # also accepts values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state, and for those cases where you want to do truly marvellous things
215with your coro while it is being cancelled - that is, make sure all
216cleanup code is executed from the thread being cancelled - there is even a
217C<< ->safe_cancel >> method.
218
219So, cancelling a thread that runs in an XS event loop might not be the
220best idea, but any other combination that deals with perl only (cancelling
221when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
222safe.
223
224Last not least, a coro thread object that isn't referenced is C<<
225->cancel >>'ed automatically - just like other objects in Perl. This
226is not such a common case, however - a running thread is referencedy by
227C<$Coro::current>, a thread ready to run is referenced by the ready queue,
228a thread waiting on a lock or semaphore is referenced by being in some
229wait list and so on. But a thread that isn't in any of those queues gets
230cancelled:
231
232 async {
233 schedule; # cede to other coros, don't go into the ready queue
234 };
235
236 cede;
237 # now the async above is destroyed, as it is not referenced by anything.
238
239A slightly embellished example might make it clearer:
240
241 async {
242 my $guard = Guard::guard { print "destroyed\n" };
243 schedule while 1;
244 };
245
246 cede;
247
248Superficially one might not expect any output - since the C<async>
249implements an endless loop, the C<$guard> will not be cleaned up. However,
250since the thread object returned by C<async> is not stored anywhere, the
251thread is initially referenced because it is in the ready queue, when it
252runs it is referenced by C<$Coro::current>, but when it calls C<schedule>,
253it gets C<cancel>ed causing the guard object to be destroyed (see the next
254section), and printing its message.
255
256If this seems a bit drastic, remember that this only happens when nothing
257references the thread anymore, which means there is no way to further
258execute it, ever. The only options at this point are leaking the thread,
259or cleaning it up, which brings us to...
260
261=item 5. Cleanup
262
263Threads will allocate various resources. Most but not all will be returned
264when a thread terminates, during clean-up.
265
266Cleanup is quite similar to throwing an uncaught exception: perl will
267work its way up through all subroutine calls and blocks. On its way, it
268will release all C<my> variables, undo all C<local>'s and free any other
269resources truly local to the thread.
270
271So, a common way to free resources is to keep them referenced only by my
272variables:
273
274 async {
275 my $big_cache = new Cache ...;
276 };
277
278If there are no other references, then the C<$big_cache> object will be
279freed when the thread terminates, regardless of how it does so.
280
281What it does C<NOT> do is unlock any Coro::Semaphores or similar
282resources, but that's where the C<guard> methods come in handy:
283
284 my $sem = new Coro::Semaphore;
285
286 async {
287 my $lock_guard = $sem->guard;
288 # if we return, or die or get cancelled, here,
289 # then the semaphore will be "up"ed.
290 };
291
292The C<Guard::guard> function comes in handy for any custom cleanup you
293might want to do (but you cannot switch to other coroutines from those
294code blocks):
295
296 async {
297 my $window = new Gtk2::Window "toplevel";
298 # The window will not be cleaned up automatically, even when $window
299 # gets freed, so use a guard to ensure its destruction
300 # in case of an error:
301 my $window_guard = Guard::guard { $window->destroy };
302
303 # we are safe here
304 };
305
306Last not least, C<local> can often be handy, too, e.g. when temporarily
307replacing the coro thread description:
308
309 sub myfunction {
310 local $Coro::current->{desc} = "inside myfunction(@_)";
311
312 # if we return or die here, the description will be restored
313 }
314
315=item 6. Viva La Zombie Muerte
316
317Even after a thread has terminated and cleaned up its resources, the Coro
318object still is there and stores the return values of the thread.
319
320When there are no other references, it will simply be cleaned up and
321freed.
322
323If there areany references, the Coro object will stay around, and you
324can call C<< ->join >> as many times as you wish to retrieve the result
325values:
326
327 async {
328 print "hi\n";
329 1
330 };
331
332 # run the async above, and free everything before returning
333 # from Coro::cede:
334 Coro::cede;
335
336 {
337 my $coro = async {
338 print "hi\n";
339 1
340 };
341
342 # run the async above, and clean up, but do not free the coro
343 # object:
344 Coro::cede;
345
346 # optionally retrieve the result values
347 my @results = $coro->join;
348
349 # now $coro goes out of scope, and presumably gets freed
350 };
351
352=back
56 353
57=cut 354=cut
58 355
59package Coro; 356package Coro;
60 357
61use strict; 358use common::sense;
62no warnings "uninitialized"; 359
360use Carp ();
361
362use Guard ();
63 363
64use Coro::State; 364use Coro::State;
65 365
66use base qw(Coro::State Exporter); 366use base qw(Coro::State Exporter);
67 367
68our $idle; # idle handler 368our $idle; # idle handler
69our $main; # main coroutine 369our $main; # main coro
70our $current; # current coroutine 370our $current; # current coro
71 371
72our $VERSION = 4.8; 372our $VERSION = 6.57;
73 373
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 374our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
75our %EXPORT_TAGS = ( 375our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 376 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 377);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 378our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 379
380=head1 GLOBAL VARIABLES
381
80=over 4 382=over 4
81 383
82=item $Coro::main 384=item $Coro::main
83 385
84This variable stores the coroutine object that represents the main 386This variable stores the Coro object that represents the main
85program. While you cna C<ready> it and do most other things you can do to 387program. While you can C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 388coro, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 389whether you are running in the main program or not.
88 390
89=cut 391=cut
90 392
91$main = new Coro; 393# $main is now being initialised by Coro::State
92 394
93=item $Coro::current 395=item $Coro::current
94 396
95The coroutine object representing the current coroutine (the last 397The Coro object representing the current coro (the last
96coroutine that the Coro scheduler switched to). The initial value is 398coro that the Coro scheduler switched to). The initial value is
97C<$main> (of course). 399C<$Coro::main> (of course).
98 400
99This variable is B<strictly> I<read-only>. You can take copies of the 401This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 402value stored in it and use it as any other Coro object, but you must
101not otherwise modify the variable itself. 403not otherwise modify the variable itself.
102 404
103=cut 405=cut
104 406
105$main->{desc} = "[main::]";
106
107# maybe some other module used Coro::Specific before...
108$main->{_specific} = $current->{_specific}
109 if $current;
110
111_set_current $main;
112
113sub current() { $current } # [DEPRECATED] 407sub current() { $current } # [DEPRECATED]
114 408
115=item $Coro::idle 409=item $Coro::idle
116 410
117This variable is mainly useful to integrate Coro into event loops. It is 411This variable is mainly useful to integrate Coro into event loops. It is
118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 412usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
119pretty low-level functionality. 413pretty low-level functionality.
120 414
121This variable stores a callback that is called whenever the scheduler 415This variable stores a Coro object that is put into the ready queue when
122finds no ready coroutines to run. The default implementation prints 416there are no other ready threads (without invoking any ready hooks).
123"FATAL: deadlock detected" and exits, because the program has no other way
124to continue.
125 417
418The default implementation dies with "FATAL: deadlock detected.", followed
419by a thread listing, because the program has no other way to continue.
420
126This hook is overwritten by modules such as C<Coro::Timer> and 421This hook is overwritten by modules such as C<Coro::EV> and
127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 422C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
128coroutine so the scheduler can run it. 423coro so the scheduler can run it.
129 424
130Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler.
134
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 425See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
136technique.
137
138Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively itself.
140 426
141=cut 427=cut
142 428
143$idle = sub { 429# ||= because other modules could have provided their own by now
144 require Carp; 430$idle ||= new Coro sub {
145 Carp::croak ("FATAL: deadlock detected"); 431 require Coro::Debug;
432 die "FATAL: deadlock detected.\n"
433 . Coro::Debug::ps_listing ();
146}; 434};
147 435
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 436# this coro is necessary because a coro
161# cannot destroy itself. 437# cannot destroy itself.
162my @destroy; 438our @destroy;
163my $manager; 439our $manager;
164 440
165$manager = new Coro sub { 441$manager = new Coro sub {
166 while () { 442 while () {
167 (shift @destroy)->_cancel 443 _destroy shift @destroy
168 while @destroy; 444 while @destroy;
169 445
170 &schedule; 446 &schedule;
171 } 447 }
172}; 448};
173$manager->desc ("[coro manager]"); 449$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 450$manager->prio (PRIO_MAX);
175 451
176=back 452=back
177 453
178=head2 SIMPLE COROUTINE CREATION 454=head1 SIMPLE CORO CREATION
179 455
180=over 4 456=over 4
181 457
182=item async { ... } [@args...] 458=item async { ... } [@args...]
183 459
184Create a new coroutine and return it's coroutine object (usually 460Create a new coro and return its Coro object (usually
185unused). The coroutine will be put into the ready queue, so 461unused). The coro will be put into the ready queue, so
186it will start running automatically on the next scheduler run. 462it will start running automatically on the next scheduler run.
187 463
188The first argument is a codeblock/closure that should be executed in the 464The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically 465coro. When it returns argument returns the coro is automatically
190terminated. 466terminated.
191 467
192The remaining arguments are passed as arguments to the closure. 468The remaining arguments are passed as arguments to the closure.
193 469
194See the C<Coro::State::new> constructor for info about the coroutine 470See the C<Coro::State::new> constructor for info about the coro
195environment in which coroutines are executed. 471environment in which coro are executed.
196 472
197Calling C<exit> in a coroutine will do the same as calling exit outside 473Calling C<exit> in a coro will do the same as calling exit outside
198the coroutine. Likewise, when the coroutine dies, the program will exit, 474the coro. Likewise, when the coro dies, the program will exit,
199just as it would in the main program. 475just as it would in the main program.
200 476
201If you do not want that, you can provide a default C<die> handler, or 477If you do not want that, you can provide a default C<die> handler, or
202simply avoid dieing (by use of C<eval>). 478simply avoid dieing (by use of C<eval>).
203 479
204Example: Create a new coroutine that just prints its arguments. 480Example: Create a new coro that just prints its arguments.
205 481
206 async { 482 async {
207 print "@_\n"; 483 print "@_\n";
208 } 1,2,3,4; 484 } 1,2,3,4;
209 485
210=cut
211
212sub async(&@) {
213 my $coro = new Coro @_;
214 $coro->ready;
215 $coro
216}
217
218=item async_pool { ... } [@args...] 486=item async_pool { ... } [@args...]
219 487
220Similar to C<async>, but uses a coroutine pool, so you should not call 488Similar to C<async>, but uses a coro pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a 489terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good 490coro that might have executed other code already (which can be good
223or bad :). 491or bad :).
224 492
225On the plus side, this function is faster than creating (and destroying) 493On the plus side, this function is about twice as fast as creating (and
226a completely new coroutine, so if you need a lot of generic coroutines in 494destroying) a completely new coro, so if you need a lot of generic
227quick successsion, use C<async_pool>, not C<async>. 495coros in quick successsion, use C<async_pool>, not C<async>.
228 496
229The code block is executed in an C<eval> context and a warning will be 497The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as 498issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 499C<async> does. As the coro is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel, 500will not work in the expected way, unless you call terminate or cancel,
233which somehow defeats the purpose of pooling (but is fine in the 501which somehow defeats the purpose of pooling (but is fine in the
234exceptional case). 502exceptional case).
235 503
236The priority will be reset to C<0> after each run, tracing will be 504The priority will be reset to C<0> after each run, all C<swap_sv> calls
237disabled, the description will be reset and the default output filehandle 505will be undone, tracing will be disabled, the description will be reset
238gets restored, so you can change all these. Otherwise the coroutine will 506and the default output filehandle gets restored, so you can change all
239be re-used "as-is": most notably if you change other per-coroutine global 507these. Otherwise the coro will be re-used "as-is": most notably if you
240stuff such as C<$/> you I<must needs> to revert that change, which is most 508change other per-coro global stuff such as C<$/> you I<must needs> revert
241simply done by using local as in: C< local $/ >. 509that change, which is most simply done by using local as in: C<< local $/
510>>.
242 511
243The pool size is limited to C<8> idle coroutines (this can be adjusted by 512The idle pool size is limited to C<8> idle coros (this can be
244changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 513adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245required. 514coros as required.
246 515
247If you are concerned about pooled coroutines growing a lot because a 516If you are concerned about pooled coros growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 517single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In 518{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb 519addition to that, when the stacks used by a handler grows larger than 32kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed. 520(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252 521
253=cut 522=cut
254 523
255our $POOL_SIZE = 8; 524our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024; 525our $POOL_RSS = 32 * 1024;
257our @async_pool; 526our @async_pool;
258 527
259sub pool_handler { 528sub pool_handler {
260 my $cb;
261
262 while () { 529 while () {
263 eval { 530 eval {
264 while () { 531 &{&_pool_handler} while 1;
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 }; 532 };
271 533
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@; 534 warn $@ if $@;
275 }
276 } 535 }
277} 536}
278 537
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287}
288
289=back 538=back
290 539
291=head2 STATIC METHODS 540=head1 STATIC METHODS
292 541
293Static methods are actually functions that operate on the current coroutine. 542Static methods are actually functions that implicitly operate on the
543current coro.
294 544
295=over 4 545=over 4
296 546
297=item schedule 547=item schedule
298 548
299Calls the scheduler. The scheduler will find the next coroutine that is 549Calls the scheduler. The scheduler will find the next coro that is
300to be run from the ready queue and switches to it. The next coroutine 550to be run from the ready queue and switches to it. The next coro
301to be run is simply the one with the highest priority that is longest 551to be run is simply the one with the highest priority that is longest
302in its ready queue. If there is no coroutine ready, it will clal the 552in its ready queue. If there is no coro ready, it will call the
303C<$Coro::idle> hook. 553C<$Coro::idle> hook.
304 554
305Please note that the current coroutine will I<not> be put into the ready 555Please note that the current coro will I<not> be put into the ready
306queue, so calling this function usually means you will never be called 556queue, so calling this function usually means you will never be called
307again unless something else (e.g. an event handler) calls C<< ->ready >>, 557again unless something else (e.g. an event handler) calls C<< ->ready >>,
308thus waking you up. 558thus waking you up.
309 559
310This makes C<schedule> I<the> generic method to use to block the current 560This makes C<schedule> I<the> generic method to use to block the current
311coroutine and wait for events: first you remember the current coroutine in 561coro and wait for events: first you remember the current coro in
312a variable, then arrange for some callback of yours to call C<< ->ready 562a variable, then arrange for some callback of yours to call C<< ->ready
313>> on that once some event happens, and last you call C<schedule> to put 563>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up, 564yourself to sleep. Note that a lot of things can wake your coro up,
315so you need to check whether the event indeed happened, e.g. by storing the 565so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable. 566status in a variable.
317 567
318The canonical way to wait on external events is this: 568See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
319 569
320 { 570=item cede
321 # remember current coroutine
322 my $current = $Coro::current;
323 571
324 # register a hypothetical event handler 572"Cede" to other coros. This function puts the current coro into
325 on_event_invoke sub { 573the ready queue and calls C<schedule>, which has the effect of giving
326 # wake up sleeping coroutine 574up the current "timeslice" to other coros of the same or higher
327 $current->ready; 575priority. Once your coro gets its turn again it will automatically be
328 undef $current; 576resumed.
577
578This function is often called C<yield> in other languages.
579
580=item Coro::cede_notself
581
582Works like cede, but is not exported by default and will cede to I<any>
583coro, regardless of priority. This is useful sometimes to ensure
584progress is made.
585
586=item terminate [arg...]
587
588Terminates the current coro with the given status values (see
589L<cancel>). The values will not be copied, but referenced directly.
590
591=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
592
593These function install enter and leave winders in the current scope. The
594enter block will be executed when on_enter is called and whenever the
595current coro is re-entered by the scheduler, while the leave block is
596executed whenever the current coro is blocked by the scheduler, and
597also when the containing scope is exited (by whatever means, be it exit,
598die, last etc.).
599
600I<Neither invoking the scheduler, nor exceptions, are allowed within those
601BLOCKs>. That means: do not even think about calling C<die> without an
602eval, and do not even think of entering the scheduler in any way.
603
604Since both BLOCKs are tied to the current scope, they will automatically
605be removed when the current scope exits.
606
607These functions implement the same concept as C<dynamic-wind> in scheme
608does, and are useful when you want to localise some resource to a specific
609coro.
610
611They slow down thread switching considerably for coros that use them
612(about 40% for a BLOCK with a single assignment, so thread switching is
613still reasonably fast if the handlers are fast).
614
615These functions are best understood by an example: The following function
616will change the current timezone to "Antarctica/South_Pole", which
617requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
618which remember/change the current timezone and restore the previous
619value, respectively, the timezone is only changed for the coro that
620installed those handlers.
621
622 use POSIX qw(tzset);
623
624 async {
625 my $old_tz; # store outside TZ value here
626
627 Coro::on_enter {
628 $old_tz = $ENV{TZ}; # remember the old value
629
630 $ENV{TZ} = "Antarctica/South_Pole";
631 tzset; # enable new value
329 }; 632 };
330 633
331 # call schedule until event occurred. 634 Coro::on_leave {
332 # in case we are woken up for other reasons 635 $ENV{TZ} = $old_tz;
333 # (current still defined), loop. 636 tzset; # restore old value
334 Coro::schedule while $current; 637 };
638
639 # at this place, the timezone is Antarctica/South_Pole,
640 # without disturbing the TZ of any other coro.
641 };
642
643This can be used to localise about any resource (locale, uid, current
644working directory etc.) to a block, despite the existence of other
645coros.
646
647Another interesting example implements time-sliced multitasking using
648interval timers (this could obviously be optimised, but does the job):
649
650 # "timeslice" the given block
651 sub timeslice(&) {
652 use Time::HiRes ();
653
654 Coro::on_enter {
655 # on entering the thread, we set an VTALRM handler to cede
656 $SIG{VTALRM} = sub { cede };
657 # and then start the interval timer
658 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
659 };
660 Coro::on_leave {
661 # on leaving the thread, we stop the interval timer again
662 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
663 };
664
665 &{+shift};
335 } 666 }
336 667
337=item cede 668 # use like this:
669 timeslice {
670 # The following is an endless loop that would normally
671 # monopolise the process. Since it runs in a timesliced
672 # environment, it will regularly cede to other threads.
673 while () { }
674 };
338 675
339"Cede" to other coroutines. This function puts the current coroutine into
340the ready queue and calls C<schedule>, which has the effect of giving
341up the current "timeslice" to other coroutines of the same or higher
342priority. Once your coroutine gets its turn again it will automatically be
343resumed.
344
345This function is often called C<yield> in other languages.
346
347=item Coro::cede_notself
348
349Works like cede, but is not exported by default and will cede to I<any>
350coroutine, regardless of priority. This is useful sometimes to ensure
351progress is made.
352
353=item terminate [arg...]
354
355Terminates the current coroutine with the given status values (see L<cancel>).
356 676
357=item killall 677=item killall
358 678
359Kills/terminates/cancels all coroutines except the currently running 679Kills/terminates/cancels all coros except the currently running one.
360one. This is useful after a fork, either in the child or the parent, as
361usually only one of them should inherit the running coroutines.
362 680
363Note that while this will try to free some of the main programs resources, 681Note that while this will try to free some of the main interpreter
682resources if the calling coro isn't the main coro, but one
364you cannot free all of them, so if a coroutine that is not the main 683cannot free all of them, so if a coro that is not the main coro
365program calls this function, there will be some one-time resource leak. 684calls this function, there will be some one-time resource leak.
366 685
367=cut 686=cut
368
369sub terminate {
370 $current->cancel (@_);
371}
372 687
373sub killall { 688sub killall {
374 for (Coro::State::list) { 689 for (Coro::State::list) {
375 $_->cancel 690 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 691 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 } 692 }
378} 693}
379 694
380=back 695=back
381 696
382=head2 COROUTINE METHODS 697=head1 CORO OBJECT METHODS
383 698
384These are the methods you can call on coroutine objects (or to create 699These are the methods you can call on coro objects (or to create
385them). 700them).
386 701
387=over 4 702=over 4
388 703
389=item new Coro \&sub [, @args...] 704=item new Coro \&sub [, @args...]
390 705
391Create a new coroutine and return it. When the sub returns, the coroutine 706Create a new coro and return it. When the sub returns, the coro
392automatically terminates as if C<terminate> with the returned values were 707automatically terminates as if C<terminate> with the returned values were
393called. To make the coroutine run you must first put it into the ready 708called. To make the coro run you must first put it into the ready
394queue by calling the ready method. 709queue by calling the ready method.
395 710
396See C<async> and C<Coro::State::new> for additional info about the 711See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment. 712coro environment.
398 713
399=cut 714=cut
400 715
401sub _run_coro { 716sub _coro_run {
402 terminate &{+shift}; 717 terminate &{+shift};
403} 718}
404 719
405sub new {
406 my $class = shift;
407
408 $class->SUPER::new (\&_run_coro, @_)
409}
410
411=item $success = $coroutine->ready 720=item $success = $coro->ready
412 721
413Put the given coroutine into the end of its ready queue (there is one 722Put the given coro into the end of its ready queue (there is one
414queue for each priority) and return true. If the coroutine is already in 723queue for each priority) and return true. If the coro is already in
415the ready queue, do nothing and return false. 724the ready queue, do nothing and return false.
416 725
417This ensures that the scheduler will resume this coroutine automatically 726This ensures that the scheduler will resume this coro automatically
418once all the coroutines of higher priority and all coroutines of the same 727once all the coro of higher priority and all coro of the same
419priority that were put into the ready queue earlier have been resumed. 728priority that were put into the ready queue earlier have been resumed.
420 729
730=item $coro->suspend
731
732Suspends the specified coro. A suspended coro works just like any other
733coro, except that the scheduler will not select a suspended coro for
734execution.
735
736Suspending a coro can be useful when you want to keep the coro from
737running, but you don't want to destroy it, or when you want to temporarily
738freeze a coro (e.g. for debugging) to resume it later.
739
740A scenario for the former would be to suspend all (other) coros after a
741fork and keep them alive, so their destructors aren't called, but new
742coros can be created.
743
744=item $coro->resume
745
746If the specified coro was suspended, it will be resumed. Note that when
747the coro was in the ready queue when it was suspended, it might have been
748unreadied by the scheduler, so an activation might have been lost.
749
750To avoid this, it is best to put a suspended coro into the ready queue
751unconditionally, as every synchronisation mechanism must protect itself
752against spurious wakeups, and the one in the Coro family certainly do
753that.
754
755=item $state->is_new
756
757Returns true iff this Coro object is "new", i.e. has never been run
758yet. Those states basically consist of only the code reference to call and
759the arguments, but consumes very little other resources. New states will
760automatically get assigned a perl interpreter when they are transferred to.
761
762=item $state->is_zombie
763
764Returns true iff the Coro object has been cancelled, i.e.
765its resources freed because they were C<cancel>'ed, C<terminate>'d,
766C<safe_cancel>'ed or simply went out of scope.
767
768The name "zombie" stems from UNIX culture, where a process that has
769exited and only stores and exit status and no other resources is called a
770"zombie".
771
421=item $is_ready = $coroutine->is_ready 772=item $is_ready = $coro->is_ready
422 773
423Return whether the coroutine is currently the ready queue or not, 774Returns true iff the Coro object is in the ready queue. Unless the Coro
775object gets destroyed, it will eventually be scheduled by the scheduler.
424 776
777=item $is_running = $coro->is_running
778
779Returns true iff the Coro object is currently running. Only one Coro object
780can ever be in the running state (but it currently is possible to have
781multiple running Coro::States).
782
783=item $is_suspended = $coro->is_suspended
784
785Returns true iff this Coro object has been suspended. Suspended Coros will
786not ever be scheduled.
787
425=item $coroutine->cancel (arg...) 788=item $coro->cancel ($arg...)
426 789
427Terminates the given coroutine and makes it return the given arguments as 790Terminate the given Coro thread and make it return the given arguments as
428status (default: the empty list). Never returns if the coroutine is the 791status (default: an empty list). Never returns if the Coro is the
429current coroutine. 792current Coro.
430 793
431=cut 794This is a rather brutal way to free a coro, with some limitations - if
795the thread is inside a C callback that doesn't expect to be canceled,
796bad things can happen, or if the cancelled thread insists on running
797complicated cleanup handlers that rely on its thread context, things will
798not work.
432 799
433sub cancel { 800Any cleanup code being run (e.g. from C<guard> blocks, destructors and so
434 my $self = shift; 801on) will be run without a thread context, and is not allowed to switch
435 $self->{_status} = [@_]; 802to other threads. A common mistake is to call C<< ->cancel >> from a
803destructor called by die'ing inside the thread to be cancelled for
804example.
436 805
437 if ($current == $self) { 806On the plus side, C<< ->cancel >> will always clean up the thread, no
438 push @destroy, $self; 807matter what. If your cleanup code is complex or you want to avoid
439 $manager->ready; 808cancelling a C-thread that doesn't know how to clean up itself, it can be
440 &schedule while 1; 809better to C<< ->throw >> an exception, or use C<< ->safe_cancel >>.
441 } else { 810
442 $self->_cancel; 811The arguments to C<< ->cancel >> are not copied, but instead will
812be referenced directly (e.g. if you pass C<$var> and after the call
813change that variable, then you might change the return values passed to
814e.g. C<join>, so don't do that).
815
816The resources of the Coro are usually freed (or destructed) before this
817call returns, but this can be delayed for an indefinite amount of time, as
818in some cases the manager thread has to run first to actually destruct the
819Coro object.
820
821=item $coro->safe_cancel ($arg...)
822
823Works mostly like C<< ->cancel >>, but is inherently "safer", and
824consequently, can fail with an exception in cases the thread is not in a
825cancellable state. Essentially, C<< ->safe_cancel >> is a C<< ->cancel >>
826with extra checks before canceling.
827
828It works a bit like throwing an exception that cannot be caught -
829specifically, it will clean up the thread from within itself, so all
830cleanup handlers (e.g. C<guard> blocks) are run with full thread
831context and can block if they wish. The downside is that there is no
832guarantee that the thread can be cancelled when you call this method, and
833therefore, it might fail. It is also considerably slower than C<cancel> or
834C<terminate>.
835
836A thread is in a safe-cancellable state if it either has never been run
837yet, has already been canceled/terminated or otherwise destroyed, or has
838no C context attached and is inside an SLF function.
839
840The first two states are trivial - a thread that has not started or has
841already finished is safe to cancel.
842
843The last state basically means that the thread isn't currently inside a
844perl callback called from some C function (usually via some XS modules)
845and isn't currently executing inside some C function itself (via Coro's XS
846API).
847
848This call returns true when it could cancel the thread, or croaks with an
849error otherwise (i.e. it either returns true or doesn't return at all).
850
851Why the weird interface? Well, there are two common models on how and
852when to cancel things. In the first, you have the expectation that your
853coro thread can be cancelled when you want to cancel it - if the thread
854isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
855croaks to notify of the bug.
856
857In the second model you sometimes want to ask nicely to cancel a thread,
858but if it's not a good time, well, then don't cancel. This can be done
859relatively easy like this:
860
861 if (! eval { $coro->safe_cancel }) {
862 warn "unable to cancel thread: $@";
443 } 863 }
444}
445 864
446=item $coroutine->join 865However, what you never should do is first try to cancel "safely" and
866if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
867no sense: either you rely on being able to execute cleanup code in your
868thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
869only way, and if you don't, then C<< ->cancel >> is always faster and more
870direct.
447 871
448Wait until the coroutine terminates and return any values given to the 872=item $coro->schedule_to
449C<terminate> or C<cancel> functions. C<join> can be called concurrently
450from multiple coroutines, and all will be resumed and given the status
451return once the C<$coroutine> terminates.
452 873
453=cut 874Puts the current coro to sleep (like C<Coro::schedule>), but instead
875of continuing with the next coro from the ready queue, always switch to
876the given coro object (regardless of priority etc.). The readyness
877state of that coro isn't changed.
454 878
455sub join { 879This is an advanced method for special cases - I'd love to hear about any
456 my $self = shift; 880uses for this one.
457 881
458 unless ($self->{_status}) { 882=item $coro->cede_to
459 my $current = $current;
460 883
461 push @{$self->{_on_destroy}}, sub { 884Like C<schedule_to>, but puts the current coro into the ready
462 $current->ready; 885queue. This has the effect of temporarily switching to the given
463 undef $current; 886coro, and continuing some time later.
464 };
465 887
466 &schedule while $current; 888This is an advanced method for special cases - I'd love to hear about any
467 } 889uses for this one.
468 890
469 wantarray ? @{$self->{_status}} : $self->{_status}[0];
470}
471
472=item $coroutine->on_destroy (\&cb)
473
474Registers a callback that is called when this coroutine gets destroyed,
475but before it is joined. The callback gets passed the terminate arguments,
476if any, and I<must not> die, under any circumstances.
477
478=cut
479
480sub on_destroy {
481 my ($self, $cb) = @_;
482
483 push @{ $self->{_on_destroy} }, $cb;
484}
485
486=item $oldprio = $coroutine->prio ($newprio)
487
488Sets (or gets, if the argument is missing) the priority of the
489coroutine. Higher priority coroutines get run before lower priority
490coroutines. Priorities are small signed integers (currently -4 .. +3),
491that you can refer to using PRIO_xxx constants (use the import tag :prio
492to get then):
493
494 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
495 3 > 1 > 0 > -1 > -3 > -4
496
497 # set priority to HIGH
498 current->prio(PRIO_HIGH);
499
500The idle coroutine ($Coro::idle) always has a lower priority than any
501existing coroutine.
502
503Changing the priority of the current coroutine will take effect immediately,
504but changing the priority of coroutines in the ready queue (but not
505running) will only take effect after the next schedule (of that
506coroutine). This is a bug that will be fixed in some future version.
507
508=item $newprio = $coroutine->nice ($change)
509
510Similar to C<prio>, but subtract the given value from the priority (i.e.
511higher values mean lower priority, just as in unix).
512
513=item $olddesc = $coroutine->desc ($newdesc)
514
515Sets (or gets in case the argument is missing) the description for this
516coroutine. This is just a free-form string you can associate with a coroutine.
517
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
519can modify this member directly if you wish.
520
521=item $coroutine->throw ([$scalar]) 891=item $coro->throw ([$scalar])
522 892
523If C<$throw> is specified and defined, it will be thrown as an exception 893If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coroutine at the next convinient point in time (usually after 894inside the coro at the next convenient point in time. Otherwise
525it gains control at the next schedule/transfer/cede). Otherwise clears the
526exception object. 895clears the exception object.
896
897Coro will check for the exception each time a schedule-like-function
898returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
899>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
900that are part of Coro itself) detect this case and return early in case an
901exception is pending.
527 902
528The exception object will be thrown "as is" with the specified scalar in 903The exception object will be thrown "as is" with the specified scalar in
529C<$@>, i.e. if it is a string, no line number or newline will be appended 904C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>). 905(unlike with C<die>).
531 906
532This can be used as a softer means than C<cancel> to ask a coroutine to 907This can be used as a softer means than either C<cancel> or C<safe_cancel
533end itself, although there is no guarentee that the exception will lead to 908>to ask a coro to end itself, although there is no guarantee that the
534termination, and if the exception isn't caught it might well end the whole 909exception will lead to termination, and if the exception isn't caught it
535program. 910might well end the whole program.
911
912You might also think of C<throw> as being the moral equivalent of
913C<kill>ing a coro with a signal (in this case, a scalar).
914
915=item $coro->join
916
917Wait until the coro terminates and return any values given to the
918C<terminate> or C<cancel> functions. C<join> can be called concurrently
919from multiple threads, and all will be resumed and given the status
920return once the C<$coro> terminates.
921
922=item $coro->on_destroy (\&cb)
923
924Registers a callback that is called when this coro thread gets destroyed,
925that is, after its resources have been freed but before it is joined. The
926callback gets passed the terminate/cancel arguments, if any, and I<must
927not> die, under any circumstances.
928
929There can be any number of C<on_destroy> callbacks per coro, and there is
930currently no way to remove a callback once added.
931
932=item $oldprio = $coro->prio ($newprio)
933
934Sets (or gets, if the argument is missing) the priority of the
935coro thread. Higher priority coro get run before lower priority
936coros. Priorities are small signed integers (currently -4 .. +3),
937that you can refer to using PRIO_xxx constants (use the import tag :prio
938to get then):
939
940 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
941 3 > 1 > 0 > -1 > -3 > -4
942
943 # set priority to HIGH
944 current->prio (PRIO_HIGH);
945
946The idle coro thread ($Coro::idle) always has a lower priority than any
947existing coro.
948
949Changing the priority of the current coro will take effect immediately,
950but changing the priority of a coro in the ready queue (but not running)
951will only take effect after the next schedule (of that coro). This is a
952bug that will be fixed in some future version.
953
954=item $newprio = $coro->nice ($change)
955
956Similar to C<prio>, but subtract the given value from the priority (i.e.
957higher values mean lower priority, just as in UNIX's nice command).
958
959=item $olddesc = $coro->desc ($newdesc)
960
961Sets (or gets in case the argument is missing) the description for this
962coro thread. This is just a free-form string you can associate with a
963coro.
964
965This method simply sets the C<< $coro->{desc} >> member to the given
966string. You can modify this member directly if you wish, and in fact, this
967is often preferred to indicate major processing states that can then be
968seen for example in a L<Coro::Debug> session:
969
970 sub my_long_function {
971 local $Coro::current->{desc} = "now in my_long_function";
972 ...
973 $Coro::current->{desc} = "my_long_function: phase 1";
974 ...
975 $Coro::current->{desc} = "my_long_function: phase 2";
976 ...
977 }
536 978
537=cut 979=cut
538 980
539sub desc { 981sub desc {
540 my $old = $_[0]{desc}; 982 my $old = $_[0]{desc};
541 $_[0]{desc} = $_[1] if @_ > 1; 983 $_[0]{desc} = $_[1] if @_ > 1;
542 $old; 984 $old;
543} 985}
544 986
987sub transfer {
988 require Carp;
989 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
990}
991
545=back 992=back
546 993
547=head2 GLOBAL FUNCTIONS 994=head1 GLOBAL FUNCTIONS
548 995
549=over 4 996=over 4
550 997
551=item Coro::nready 998=item Coro::nready
552 999
553Returns the number of coroutines that are currently in the ready state, 1000Returns the number of coro that are currently in the ready state,
554i.e. that can be switched to by calling C<schedule> directory or 1001i.e. that can be switched to by calling C<schedule> directory or
555indirectly. The value C<0> means that the only runnable coroutine is the 1002indirectly. The value C<0> means that the only runnable coro is the
556currently running one, so C<cede> would have no effect, and C<schedule> 1003currently running one, so C<cede> would have no effect, and C<schedule>
557would cause a deadlock unless there is an idle handler that wakes up some 1004would cause a deadlock unless there is an idle handler that wakes up some
558coroutines. 1005coro.
559 1006
560=item my $guard = Coro::guard { ... } 1007=item my $guard = Coro::guard { ... }
561 1008
562This creates and returns a guard object. Nothing happens until the object 1009This function still exists, but is deprecated. Please use the
563gets destroyed, in which case the codeblock given as argument will be 1010C<Guard::guard> function instead.
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578 1011
579=cut 1012=cut
580 1013
581sub guard(&) { 1014BEGIN { *guard = \&Guard::guard }
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
593 1015
594=item unblock_sub { ... } 1016=item unblock_sub { ... }
595 1017
596This utility function takes a BLOCK or code reference and "unblocks" it, 1018This utility function takes a BLOCK or code reference and "unblocks" it,
597returning a new coderef. Unblocking means that calling the new coderef 1019returning a new coderef. Unblocking means that calling the new coderef
598will return immediately without blocking, returning nothing, while the 1020will return immediately without blocking, returning nothing, while the
599original code ref will be called (with parameters) from within another 1021original code ref will be called (with parameters) from within another
600coroutine. 1022coro.
601 1023
602The reason this function exists is that many event libraries (such as the 1024The reason this function exists is that many event libraries (such as
603venerable L<Event|Event> module) are not coroutine-safe (a weaker form 1025the venerable L<Event|Event> module) are not thread-safe (a weaker form
604of thread-safety). This means you must not block within event callbacks, 1026of reentrancy). This means you must not block within event callbacks,
605otherwise you might suffer from crashes or worse. The only event library 1027otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>. 1028currently known that is safe to use without C<unblock_sub> is L<EV> (but
1029you might still run into deadlocks if all event loops are blocked).
1030
1031Coro will try to catch you when you block in the event loop
1032("FATAL: $Coro::idle blocked itself"), but this is just best effort and
1033only works when you do not run your own event loop.
607 1034
608This function allows your callbacks to block by executing them in another 1035This function allows your callbacks to block by executing them in another
609coroutine where it is safe to block. One example where blocking is handy 1036coro where it is safe to block. One example where blocking is handy
610is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1037is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
611disk, for example. 1038disk, for example.
612 1039
613In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1040In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
614creating event callbacks that want to block. 1041creating event callbacks that want to block.
615 1042
616If your handler does not plan to block (e.g. simply sends a message to 1043If your handler does not plan to block (e.g. simply sends a message to
617another coroutine, or puts some other coroutine into the ready queue), 1044another coro, or puts some other coro into the ready queue), there is
618there is no reason to use C<unblock_sub>. 1045no reason to use C<unblock_sub>.
619 1046
620Note that you also need to use C<unblock_sub> for any other callbacks that 1047Note that you also need to use C<unblock_sub> for any other callbacks that
621are indirectly executed by any C-based event loop. For example, when you 1048are indirectly executed by any C-based event loop. For example, when you
622use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 1049use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
623provides callbacks that are the result of some event callback, then you 1050provides callbacks that are the result of some event callback, then you
632# return immediately and can be reused) and because we cannot cede 1059# return immediately and can be reused) and because we cannot cede
633# inside an event callback. 1060# inside an event callback.
634our $unblock_scheduler = new Coro sub { 1061our $unblock_scheduler = new Coro sub {
635 while () { 1062 while () {
636 while (my $cb = pop @unblock_queue) { 1063 while (my $cb = pop @unblock_queue) {
637 # this is an inlined copy of async_pool 1064 &async_pool (@$cb);
638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639 1065
640 $coro->{_invoke} = $cb;
641 $coro->ready;
642 cede; # for short-lived callbacks, this reduces pressure on the coro pool 1066 # for short-lived callbacks, this reduces pressure on the coro pool
1067 # as the chance is very high that the async_poll coro will be back
1068 # in the idle state when cede returns
1069 cede;
643 } 1070 }
644 schedule; # sleep well 1071 schedule; # sleep well
645 } 1072 }
646}; 1073};
647$unblock_scheduler->desc ("[unblock_sub scheduler]"); 1074$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
648 1075
649sub unblock_sub(&) { 1076sub unblock_sub(&) {
650 my $cb = shift; 1077 my $cb = shift;
651 1078
652 sub { 1079 sub {
653 unshift @unblock_queue, [$cb, @_]; 1080 unshift @unblock_queue, [$cb, @_];
654 $unblock_scheduler->ready; 1081 $unblock_scheduler->ready;
655 } 1082 }
656} 1083}
657 1084
1085=item $cb = rouse_cb
1086
1087Create and return a "rouse callback". That's a code reference that,
1088when called, will remember a copy of its arguments and notify the owner
1089coro of the callback.
1090
1091Only the first invocation will store agruments and signal any waiter -
1092further calls will effectively be ignored, but it is ok to try.
1093
1094Also see the next function.
1095
1096=item @args = rouse_wait [$cb]
1097
1098Wait for the specified rouse callback to be invoked (or if the argument is
1099missing, use the most recently created callback in the current coro).
1100
1101As soon as the callback is invoked (or when the callback was invoked
1102before C<rouse_wait>), it will return the arguments originally passed to
1103the rouse callback. In scalar context, that means you get the I<last>
1104argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1105statement at the end.
1106
1107You are only allowed to wait once for a given rouse callback.
1108
1109See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
1110
1111As of Coro 6.57, you can reliably wait for a rouse callback in a different
1112thread than from where it was created.
1113
658=back 1114=back
659 1115
660=cut 1116=cut
661 1117
1118for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1119 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1120
1121 *{"Coro::$module\::new"} = sub {
1122 require "Coro/$module.pm";
1123
1124 # some modules have their new predefined in State.xs, some don't
1125 *{"Coro::$module\::new"} = $old
1126 if $old;
1127
1128 goto &{"Coro::$module\::new"}
1129 };
1130}
1131
6621; 11321;
663 1133
1134=head1 HOW TO WAIT FOR A CALLBACK
1135
1136It is very common for a coro to wait for some callback to be
1137called. This occurs naturally when you use coro in an otherwise
1138event-based program, or when you use event-based libraries.
1139
1140These typically register a callback for some event, and call that callback
1141when the event occurred. In a coro, however, you typically want to
1142just wait for the event, simplyifying things.
1143
1144For example C<< AnyEvent->child >> registers a callback to be called when
1145a specific child has exited:
1146
1147 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
1148
1149But from within a coro, you often just want to write this:
1150
1151 my $status = wait_for_child $pid;
1152
1153Coro offers two functions specifically designed to make this easy,
1154C<rouse_cb> and C<rouse_wait>.
1155
1156The first function, C<rouse_cb>, generates and returns a callback that,
1157when invoked, will save its arguments and notify the coro that
1158created the callback.
1159
1160The second function, C<rouse_wait>, waits for the callback to be called
1161(by calling C<schedule> to go to sleep) and returns the arguments
1162originally passed to the callback.
1163
1164Using these functions, it becomes easy to write the C<wait_for_child>
1165function mentioned above:
1166
1167 sub wait_for_child($) {
1168 my ($pid) = @_;
1169
1170 my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);
1171
1172 my ($rpid, $rstatus) = rouse_wait;
1173 $rstatus
1174 }
1175
1176In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
1177you can roll your own, using C<schedule> and C<ready>:
1178
1179 sub wait_for_child($) {
1180 my ($pid) = @_;
1181
1182 # store the current coro in $current,
1183 # and provide result variables for the closure passed to ->child
1184 my $current = $Coro::current;
1185 my ($done, $rstatus);
1186
1187 # pass a closure to ->child
1188 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
1189 $rstatus = $_[1]; # remember rstatus
1190 $done = 1; # mark $rstatus as valid
1191 $current->ready; # wake up the waiting thread
1192 });
1193
1194 # wait until the closure has been called
1195 schedule while !$done;
1196
1197 $rstatus
1198 }
1199
1200
664=head1 BUGS/LIMITATIONS 1201=head1 BUGS/LIMITATIONS
665 1202
1203=over 4
1204
1205=item fork with pthread backend
1206
1207When Coro is compiled using the pthread backend (which isn't recommended
1208but required on many BSDs as their libcs are completely broken), then
1209coro will not survive a fork. There is no known workaround except to
1210fix your libc and use a saner backend.
1211
1212=item perl process emulation ("threads")
1213
666This module is not perl-pseudo-thread-safe. You should only ever use this 1214This module is not perl-pseudo-thread-safe. You should only ever use this
667module from the same thread (this requirement might be removed in the 1215module from the first thread (this requirement might be removed in the
668future to allow per-thread schedulers, but Coro::State does not yet allow 1216future to allow per-thread schedulers, but Coro::State does not yet allow
669this). I recommend disabling thread support and using processes, as this 1217this). I recommend disabling thread support and using processes, as having
670is much faster and uses less memory. 1218the windows process emulation enabled under unix roughly halves perl
1219performance, even when not used.
1220
1221Attempts to use threads created in another emulated process will crash
1222("cleanly", with a null pointer exception).
1223
1224=item coro switching is not signal safe
1225
1226You must not switch to another coro from within a signal handler (only
1227relevant with %SIG - most event libraries provide safe signals), I<unless>
1228you are sure you are not interrupting a Coro function.
1229
1230That means you I<MUST NOT> call any function that might "block" the
1231current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
1232anything that calls those. Everything else, including calling C<ready>,
1233works.
1234
1235=back
1236
1237
1238=head1 WINDOWS PROCESS EMULATION
1239
1240A great many people seem to be confused about ithreads (for example, Chip
1241Salzenberg called me unintelligent, incapable, stupid and gullible,
1242while in the same mail making rather confused statements about perl
1243ithreads (for example, that memory or files would be shared), showing his
1244lack of understanding of this area - if it is hard to understand for Chip,
1245it is probably not obvious to everybody).
1246
1247What follows is an ultra-condensed version of my talk about threads in
1248scripting languages given on the perl workshop 2009:
1249
1250The so-called "ithreads" were originally implemented for two reasons:
1251first, to (badly) emulate unix processes on native win32 perls, and
1252secondly, to replace the older, real thread model ("5.005-threads").
1253
1254It does that by using threads instead of OS processes. The difference
1255between processes and threads is that threads share memory (and other
1256state, such as files) between threads within a single process, while
1257processes do not share anything (at least not semantically). That
1258means that modifications done by one thread are seen by others, while
1259modifications by one process are not seen by other processes.
1260
1261The "ithreads" work exactly like that: when creating a new ithreads
1262process, all state is copied (memory is copied physically, files and code
1263is copied logically). Afterwards, it isolates all modifications. On UNIX,
1264the same behaviour can be achieved by using operating system processes,
1265except that UNIX typically uses hardware built into the system to do this
1266efficiently, while the windows process emulation emulates this hardware in
1267software (rather efficiently, but of course it is still much slower than
1268dedicated hardware).
1269
1270As mentioned before, loading code, modifying code, modifying data
1271structures and so on is only visible in the ithreads process doing the
1272modification, not in other ithread processes within the same OS process.
1273
1274This is why "ithreads" do not implement threads for perl at all, only
1275processes. What makes it so bad is that on non-windows platforms, you can
1276actually take advantage of custom hardware for this purpose (as evidenced
1277by the forks module, which gives you the (i-) threads API, just much
1278faster).
1279
1280Sharing data is in the i-threads model is done by transferring data
1281structures between threads using copying semantics, which is very slow -
1282shared data simply does not exist. Benchmarks using i-threads which are
1283communication-intensive show extremely bad behaviour with i-threads (in
1284fact, so bad that Coro, which cannot take direct advantage of multiple
1285CPUs, is often orders of magnitude faster because it shares data using
1286real threads, refer to my talk for details).
1287
1288As summary, i-threads *use* threads to implement processes, while
1289the compatible forks module *uses* processes to emulate, uhm,
1290processes. I-threads slow down every perl program when enabled, and
1291outside of windows, serve no (or little) practical purpose, but
1292disadvantages every single-threaded Perl program.
1293
1294This is the reason that I try to avoid the name "ithreads", as it is
1295misleading as it implies that it implements some kind of thread model for
1296perl, and prefer the name "windows process emulation", which describes the
1297actual use and behaviour of it much better.
671 1298
672=head1 SEE ALSO 1299=head1 SEE ALSO
673 1300
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1301Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675 1302
676Debugging: L<Coro::Debug>. 1303Debugging: L<Coro::Debug>.
677 1304
678Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1305Support/Utility: L<Coro::Specific>, L<Coro::Util>.
679 1306
680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1307Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1308L<Coro::SemaphoreSet>, L<Coro::RWLock>.
681 1309
682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1310I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
683 1311
684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1312Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1313a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1314L<Coro::Select>.
685 1315
686XS API: L<Coro::MakeMaker>. 1316XS API: L<Coro::MakeMaker>.
687 1317
688Low level Configuration, Coroutine Environment: L<Coro::State>. 1318Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
689 1319
690=head1 AUTHOR 1320=head1 AUTHOR/SUPPORT/CONTACT
691 1321
692 Marc Lehmann <schmorp@schmorp.de> 1322 Marc A. Lehmann <schmorp@schmorp.de>
693 http://home.schmorp.de/ 1323 http://software.schmorp.de/pkg/Coro.html
694 1324
695=cut 1325=cut
696 1326

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines