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Revision 1.92 by root, Fri Dec 1 03:47:55 2006 UTC vs.
Revision 1.202 by root, Tue Sep 30 17:12:34 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines. Coroutines are similar to
24threads but don't run in parallel. 32threads but don't (in general) run in parallel at the same time even
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
25 38
39Unlike a normal perl program, however, coroutines allow you to have
40multiple running interpreters that share data, which is especially useful
41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
51
26In this module, coroutines are defined as "callchain + lexical variables 52In this module, coroutines are defined as "callchain + lexical variables +
27+ @_ + $_ + $@ + $^W + C stack), that is, a coroutine has it's own 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
28callchain, it's own set of lexicals and it's own set of perl's most 54its own set of lexicals and its own set of perls most important global
29important global variables. 55variables (see L<Coro::State> for more configuration).
30 56
31=cut 57=cut
32 58
33package Coro; 59package Coro;
34 60
41 67
42our $idle; # idle handler 68our $idle; # idle handler
43our $main; # main coroutine 69our $main; # main coroutine
44our $current; # current coroutine 70our $current; # current coroutine
45 71
46our $VERSION = '3.0'; 72our $VERSION = 4.8;
47 73
48our @EXPORT = qw(async cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
49our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
50 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
51); 77);
52our @EXPORT_OK = @{$EXPORT_TAGS{prio}}; 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
53
54{
55 my @async;
56 my $init;
57
58 # this way of handling attributes simply is NOT scalable ;()
59 sub import {
60 no strict 'refs';
61
62 Coro->export_to_level(1, @_);
63
64 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
65 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
66 my ($package, $ref) = (shift, shift);
67 my @attrs;
68 for (@_) {
69 if ($_ eq "Coro") {
70 push @async, $ref;
71 unless ($init++) {
72 eval q{
73 sub INIT {
74 &async(pop @async) while @async;
75 }
76 };
77 }
78 } else {
79 push @attrs, $_;
80 }
81 }
82 return $old ? $old->($package, $ref, @attrs) : @attrs;
83 };
84 }
85
86}
87 79
88=over 4 80=over 4
89 81
90=item $main 82=item $Coro::main
91 83
92This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
93 88
94=cut 89=cut
95 90
96$main = new Coro; 91$main = new Coro;
97 92
98=item $current (or as function: current) 93=item $Coro::current
99 94
100The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
101is C<$main> (of course). 97C<$main> (of course).
102 98
103This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
104reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
105C<Coro::current> function instead. 101not otherwise modify the variable itself.
106 102
107=cut 103=cut
104
105$main->{desc} = "[main::]";
108 106
109# maybe some other module used Coro::Specific before... 107# maybe some other module used Coro::Specific before...
110if ($current) {
111 $main->{specific} = $current->{specific}; 108$main->{_specific} = $current->{_specific}
112} 109 if $current;
113 110
114$current = $main; 111_set_current $main;
115 112
116sub current() { $current } 113sub current() { $current } # [DEPRECATED]
117 114
118=item $idle 115=item $Coro::idle
119 116
120A callback that is called whenever the scheduler finds no ready coroutines 117This variable is mainly useful to integrate Coro into event loops. It is
121to run. The default implementation prints "FATAL: deadlock detected" and 118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
122exits, because the program has no other way to continue. 119pretty low-level functionality.
120
121This variable stores a callback that is called whenever the scheduler
122finds no ready coroutines to run. The default implementation prints
123"FATAL: deadlock detected" and exits, because the program has no other way
124to continue.
123 125
124This hook is overwritten by modules such as C<Coro::Timer> and 126This hook is overwritten by modules such as C<Coro::Timer> and
125C<Coro::Event> to wait on an external event that hopefully wake up a 127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
126coroutine so the scheduler can run it. 128coroutine so the scheduler can run it.
127 129
130Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler.
134
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
136technique.
137
128Please note that if your callback recursively invokes perl (e.g. for event 138Please note that if your callback recursively invokes perl (e.g. for event
129handlers), then it must be prepared to be called recursively. 139handlers), then it must be prepared to be called recursively itself.
130 140
131=cut 141=cut
132 142
133$idle = sub { 143$idle = sub {
134 print STDERR "FATAL: deadlock detected\n"; 144 require Carp;
135 exit (51); 145 Carp::croak ("FATAL: deadlock detected");
136}; 146};
147
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
137 159
138# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
139# cannot destroy itself. 161# cannot destroy itself.
140my @destroy; 162my @destroy;
163my $manager;
164
141my $manager; $manager = new Coro sub { 165$manager = new Coro sub {
142 while () { 166 while () {
143 # by overwriting the state object with the manager we destroy it 167 (shift @destroy)->_cancel
144 # while still being able to schedule this coroutine (in case it has
145 # been readied multiple times. this is harmless since the manager
146 # can be called as many times as neccessary and will always
147 # remove itself from the runqueue
148 while (@destroy) { 168 while @destroy;
149 my $coro = pop @destroy;
150 $coro->{status} ||= [];
151 $_->ready for @{delete $coro->{join} || []};
152 169
153 # the next line destroys the coro state, but keeps the
154 # coroutine itself intact (we basically make it a zombie
155 # coroutine that always runs the manager thread, so it's possible
156 # to transfer() to this coroutine).
157 $coro->_clone_state_from ($manager);
158 }
159 &schedule; 170 &schedule;
160 } 171 }
161}; 172};
162 173$manager->desc ("[coro manager]");
163# static methods. not really. 174$manager->prio (PRIO_MAX);
164 175
165=back 176=back
166 177
167=head2 STATIC METHODS 178=head2 SIMPLE COROUTINE CREATION
168
169Static methods are actually functions that operate on the current coroutine only.
170 179
171=over 4 180=over 4
172 181
173=item async { ... } [@args...] 182=item async { ... } [@args...]
174 183
175Create a new asynchronous coroutine and return it's coroutine object 184Create a new coroutine and return it's coroutine object (usually
176(usually unused). When the sub returns the new coroutine is automatically 185unused). The coroutine will be put into the ready queue, so
186it will start running automatically on the next scheduler run.
187
188The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically
177terminated. 190terminated.
178 191
179Calling C<exit> in a coroutine will not work correctly, so do not do that. 192The remaining arguments are passed as arguments to the closure.
180 193
181When the coroutine dies, the program will exit, just as in the main 194See the C<Coro::State::new> constructor for info about the coroutine
182program. 195environment in which coroutines are executed.
183 196
197Calling C<exit> in a coroutine will do the same as calling exit outside
198the coroutine. Likewise, when the coroutine dies, the program will exit,
199just as it would in the main program.
200
201If you do not want that, you can provide a default C<die> handler, or
202simply avoid dieing (by use of C<eval>).
203
184 # create a new coroutine that just prints its arguments 204Example: Create a new coroutine that just prints its arguments.
205
185 async { 206 async {
186 print "@_\n"; 207 print "@_\n";
187 } 1,2,3,4; 208 } 1,2,3,4;
188 209
189=cut 210=cut
190 211
191sub async(&@) { 212sub async(&@) {
192 my $pid = new Coro @_; 213 my $coro = new Coro @_;
193 $pid->ready; 214 $coro->ready;
194 $pid 215 $coro
195} 216}
217
218=item async_pool { ... } [@args...]
219
220Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good
223or bad :).
224
225On the plus side, this function is faster than creating (and destroying)
226a completely new coroutine, so if you need a lot of generic coroutines in
227quick successsion, use C<async_pool>, not C<async>.
228
229The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel,
233which somehow defeats the purpose of pooling (but is fine in the
234exceptional case).
235
236The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will
239be re-used "as-is": most notably if you change other per-coroutine global
240stuff such as C<$/> you I<must needs> to revert that change, which is most
241simply done by using local as in: C< local $/ >.
242
243The pool size is limited to C<8> idle coroutines (this can be adjusted by
244changing $Coro::POOL_SIZE), and there can be as many non-idle coros as
245required.
246
247If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252
253=cut
254
255our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024;
257our @async_pool;
258
259sub pool_handler {
260 my $cb;
261
262 while () {
263 eval {
264 while () {
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 };
271
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@;
275 }
276 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287}
288
289=back
290
291=head2 STATIC METHODS
292
293Static methods are actually functions that operate on the current coroutine.
294
295=over 4
196 296
197=item schedule 297=item schedule
198 298
199Calls the scheduler. Please note that the current coroutine will not be put 299Calls the scheduler. The scheduler will find the next coroutine that is
300to be run from the ready queue and switches to it. The next coroutine
301to be run is simply the one with the highest priority that is longest
302in its ready queue. If there is no coroutine ready, it will clal the
303C<$Coro::idle> hook.
304
305Please note that the current coroutine will I<not> be put into the ready
200into the ready queue, so calling this function usually means you will 306queue, so calling this function usually means you will never be called
201never be called again unless something else (e.g. an event handler) calls 307again unless something else (e.g. an event handler) calls C<< ->ready >>,
202ready. 308thus waking you up.
309
310This makes C<schedule> I<the> generic method to use to block the current
311coroutine and wait for events: first you remember the current coroutine in
312a variable, then arrange for some callback of yours to call C<< ->ready
313>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable.
203 317
204The canonical way to wait on external events is this: 318The canonical way to wait on external events is this:
205 319
206 { 320 {
207 # remember current coroutine 321 # remember current coroutine
212 # wake up sleeping coroutine 326 # wake up sleeping coroutine
213 $current->ready; 327 $current->ready;
214 undef $current; 328 undef $current;
215 }; 329 };
216 330
217 # call schedule until event occured. 331 # call schedule until event occurred.
218 # in case we are woken up for other reasons 332 # in case we are woken up for other reasons
219 # (current still defined), loop. 333 # (current still defined), loop.
220 Coro::schedule while $current; 334 Coro::schedule while $current;
221 } 335 }
222 336
223=item cede 337=item cede
224 338
225"Cede" to other coroutines. This function puts the current coroutine into the 339"Cede" to other coroutines. This function puts the current coroutine into
226ready queue and calls C<schedule>, which has the effect of giving up the 340the ready queue and calls C<schedule>, which has the effect of giving
227current "timeslice" to other coroutines of the same or higher priority. 341up the current "timeslice" to other coroutines of the same or higher
342priority. Once your coroutine gets its turn again it will automatically be
343resumed.
344
345This function is often called C<yield> in other languages.
346
347=item Coro::cede_notself
348
349Works like cede, but is not exported by default and will cede to I<any>
350coroutine, regardless of priority. This is useful sometimes to ensure
351progress is made.
228 352
229=item terminate [arg...] 353=item terminate [arg...]
230 354
231Terminates the current coroutine with the given status values (see L<cancel>). 355Terminates the current coroutine with the given status values (see L<cancel>).
356
357=item killall
358
359Kills/terminates/cancels all coroutines except the currently running
360one. This is useful after a fork, either in the child or the parent, as
361usually only one of them should inherit the running coroutines.
362
363Note that while this will try to free some of the main programs resources,
364you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak.
232 366
233=cut 367=cut
234 368
235sub terminate { 369sub terminate {
236 $current->cancel (@_); 370 $current->cancel (@_);
237} 371}
238 372
373sub killall {
374 for (Coro::State::list) {
375 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 }
378}
379
239=back 380=back
240 381
241# dynamic methods
242
243=head2 COROUTINE METHODS 382=head2 COROUTINE METHODS
244 383
245These are the methods you can call on coroutine objects. 384These are the methods you can call on coroutine objects (or to create
385them).
246 386
247=over 4 387=over 4
248 388
249=item new Coro \&sub [, @args...] 389=item new Coro \&sub [, @args...]
250 390
251Create a new coroutine and return it. When the sub returns the coroutine 391Create a new coroutine and return it. When the sub returns, the coroutine
252automatically terminates as if C<terminate> with the returned values were 392automatically terminates as if C<terminate> with the returned values were
253called. To make the coroutine run you must first put it into the ready queue 393called. To make the coroutine run you must first put it into the ready
254by calling the ready method. 394queue by calling the ready method.
255 395
256Calling C<exit> in a coroutine will not work correctly, so do not do that. 396See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment.
257 398
258=cut 399=cut
259 400
260sub _new_coro { 401sub _run_coro {
261 terminate &{+shift}; 402 terminate &{+shift};
262} 403}
263 404
264sub new { 405sub new {
265 my $class = shift; 406 my $class = shift;
266 407
267 $class->SUPER::new (\&_new_coro, @_) 408 $class->SUPER::new (\&_run_coro, @_)
268} 409}
269 410
270=item $success = $coroutine->ready 411=item $success = $coroutine->ready
271 412
272Put the given coroutine into the ready queue (according to it's priority) 413Put the given coroutine into the end of its ready queue (there is one
273and return true. If the coroutine is already in the ready queue, do nothing 414queue for each priority) and return true. If the coroutine is already in
274and return false. 415the ready queue, do nothing and return false.
416
417This ensures that the scheduler will resume this coroutine automatically
418once all the coroutines of higher priority and all coroutines of the same
419priority that were put into the ready queue earlier have been resumed.
275 420
276=item $is_ready = $coroutine->is_ready 421=item $is_ready = $coroutine->is_ready
277 422
278Return wether the coroutine is currently the ready queue or not, 423Return whether the coroutine is currently the ready queue or not,
279 424
280=item $coroutine->cancel (arg...) 425=item $coroutine->cancel (arg...)
281 426
282Terminates the given coroutine and makes it return the given arguments as 427Terminates the given coroutine and makes it return the given arguments as
283status (default: the empty list). 428status (default: the empty list). Never returns if the coroutine is the
429current coroutine.
284 430
285=cut 431=cut
286 432
287sub cancel { 433sub cancel {
288 my $self = shift; 434 my $self = shift;
289 $self->{status} = [@_]; 435 $self->{_status} = [@_];
436
437 if ($current == $self) {
290 push @destroy, $self; 438 push @destroy, $self;
291 $manager->ready; 439 $manager->ready;
292 &schedule if $current == $self; 440 &schedule while 1;
441 } else {
442 $self->_cancel;
443 }
293} 444}
294 445
295=item $coroutine->join 446=item $coroutine->join
296 447
297Wait until the coroutine terminates and return any values given to the 448Wait until the coroutine terminates and return any values given to the
298C<terminate> or C<cancel> functions. C<join> can be called multiple times 449C<terminate> or C<cancel> functions. C<join> can be called concurrently
299from multiple coroutine. 450from multiple coroutines, and all will be resumed and given the status
451return once the C<$coroutine> terminates.
300 452
301=cut 453=cut
302 454
303sub join { 455sub join {
304 my $self = shift; 456 my $self = shift;
457
305 unless ($self->{status}) { 458 unless ($self->{_status}) {
306 push @{$self->{join}}, $current; 459 my $current = $current;
307 &schedule; 460
461 push @{$self->{_on_destroy}}, sub {
462 $current->ready;
463 undef $current;
464 };
465
466 &schedule while $current;
308 } 467 }
468
309 wantarray ? @{$self->{status}} : $self->{status}[0]; 469 wantarray ? @{$self->{_status}} : $self->{_status}[0];
470}
471
472=item $coroutine->on_destroy (\&cb)
473
474Registers a callback that is called when this coroutine gets destroyed,
475but before it is joined. The callback gets passed the terminate arguments,
476if any, and I<must not> die, under any circumstances.
477
478=cut
479
480sub on_destroy {
481 my ($self, $cb) = @_;
482
483 push @{ $self->{_on_destroy} }, $cb;
310} 484}
311 485
312=item $oldprio = $coroutine->prio ($newprio) 486=item $oldprio = $coroutine->prio ($newprio)
313 487
314Sets (or gets, if the argument is missing) the priority of the 488Sets (or gets, if the argument is missing) the priority of the
339=item $olddesc = $coroutine->desc ($newdesc) 513=item $olddesc = $coroutine->desc ($newdesc)
340 514
341Sets (or gets in case the argument is missing) the description for this 515Sets (or gets in case the argument is missing) the description for this
342coroutine. This is just a free-form string you can associate with a coroutine. 516coroutine. This is just a free-form string you can associate with a coroutine.
343 517
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
519can modify this member directly if you wish.
520
521=item $coroutine->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coroutine at the next convinient point in time (usually after
525it gains control at the next schedule/transfer/cede). Otherwise clears the
526exception object.
527
528The exception object will be thrown "as is" with the specified scalar in
529C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>).
531
532This can be used as a softer means than C<cancel> to ask a coroutine to
533end itself, although there is no guarentee that the exception will lead to
534termination, and if the exception isn't caught it might well end the whole
535program.
536
344=cut 537=cut
345 538
346sub desc { 539sub desc {
347 my $old = $_[0]{desc}; 540 my $old = $_[0]{desc};
348 $_[0]{desc} = $_[1] if @_ > 1; 541 $_[0]{desc} = $_[1] if @_ > 1;
349 $old; 542 $old;
350} 543}
351 544
352=back 545=back
353 546
354=head2 UTILITY FUNCTIONS 547=head2 GLOBAL FUNCTIONS
355 548
356=over 4 549=over 4
357 550
551=item Coro::nready
552
553Returns the number of coroutines that are currently in the ready state,
554i.e. that can be switched to by calling C<schedule> directory or
555indirectly. The value C<0> means that the only runnable coroutine is the
556currently running one, so C<cede> would have no effect, and C<schedule>
557would cause a deadlock unless there is an idle handler that wakes up some
558coroutines.
559
560=item my $guard = Coro::guard { ... }
561
562This creates and returns a guard object. Nothing happens until the object
563gets destroyed, in which case the codeblock given as argument will be
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578
579=cut
580
581sub guard(&) {
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
593
358=item unblock_sub { ... } 594=item unblock_sub { ... }
359 595
360This utility function takes a BLOCK or code reference and "unblocks" it, 596This utility function takes a BLOCK or code reference and "unblocks" it,
361returning the new coderef. This means that the new coderef will return 597returning a new coderef. Unblocking means that calling the new coderef
362immediately without blocking, returning nothing, while the original code 598will return immediately without blocking, returning nothing, while the
363ref will be called (with parameters) from within its own coroutine. 599original code ref will be called (with parameters) from within another
600coroutine.
364 601
365The reason this fucntion exists is that many event libraries (such as the 602The reason this function exists is that many event libraries (such as the
366venerable L<Event|Event> module) are not coroutine-safe (a weaker form 603venerable L<Event|Event> module) are not coroutine-safe (a weaker form
367of thread-safety). This means you must not block within event callbacks, 604of thread-safety). This means you must not block within event callbacks,
368otherwise you might suffer from crashes or worse. 605otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>.
369 607
370This function allows your callbacks to block by executing them in another 608This function allows your callbacks to block by executing them in another
371coroutine where it is safe to block. One example where blocking is handy 609coroutine where it is safe to block. One example where blocking is handy
372is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 610is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
373disk. 611disk, for example.
374 612
375In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 613In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
376creating event callbacks that want to block. 614creating event callbacks that want to block.
377 615
378=cut 616If your handler does not plan to block (e.g. simply sends a message to
617another coroutine, or puts some other coroutine into the ready queue),
618there is no reason to use C<unblock_sub>.
379 619
380our @unblock_pool; 620Note that you also need to use C<unblock_sub> for any other callbacks that
621are indirectly executed by any C-based event loop. For example, when you
622use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
623provides callbacks that are the result of some event callback, then you
624must not block either, or use C<unblock_sub>.
625
626=cut
627
381our @unblock_queue; 628our @unblock_queue;
382our $UNBLOCK_POOL_SIZE = 2;
383 629
384sub unblock_handler_ { 630# we create a special coro because we want to cede,
385 while () { 631# to reduce pressure on the coro pool (because most callbacks
386 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 632# return immediately and can be reused) and because we cannot cede
387 $cb->(@arg); 633# inside an event callback.
388
389 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
390 push @unblock_pool, $Coro::current;
391 schedule;
392 }
393}
394
395our $unblock_scheduler = async { 634our $unblock_scheduler = new Coro sub {
396 while () { 635 while () {
397 while (my $cb = pop @unblock_queue) { 636 while (my $cb = pop @unblock_queue) {
398 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 637 # this is an inlined copy of async_pool
399 $handler->{arg} = $cb; 638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639
640 $coro->{_invoke} = $cb;
400 $handler->ready; 641 $coro->ready;
401 cede; 642 cede; # for short-lived callbacks, this reduces pressure on the coro pool
402 } 643 }
403 644 schedule; # sleep well
404 schedule;
405 } 645 }
406}; 646};
647$unblock_scheduler->desc ("[unblock_sub scheduler]");
407 648
408sub unblock_sub(&) { 649sub unblock_sub(&) {
409 my $cb = shift; 650 my $cb = shift;
410 651
411 sub { 652 sub {
412 push @unblock_queue, [$cb, @_]; 653 unshift @unblock_queue, [$cb, @_];
413 $unblock_scheduler->ready; 654 $unblock_scheduler->ready;
414 } 655 }
415} 656}
416 657
417=back 658=back
420 661
4211; 6621;
422 663
423=head1 BUGS/LIMITATIONS 664=head1 BUGS/LIMITATIONS
424 665
425 - you must make very sure that no coro is still active on global
426 destruction. very bad things might happen otherwise (usually segfaults).
427
428 - this module is not thread-safe. You should only ever use this module 666This module is not perl-pseudo-thread-safe. You should only ever use this
429 from the same thread (this requirement might be losened in the future 667module from the same thread (this requirement might be removed in the
430 to allow per-thread schedulers, but Coro::State does not yet allow 668future to allow per-thread schedulers, but Coro::State does not yet allow
431 this). 669this). I recommend disabling thread support and using processes, as this
670is much faster and uses less memory.
432 671
433=head1 SEE ALSO 672=head1 SEE ALSO
434 673
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675
676Debugging: L<Coro::Debug>.
677
435Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 678Support/Utility: L<Coro::Specific>, L<Coro::Util>.
436 679
437Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
438 681
439Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
440 683
441Embedding: L<Coro:MakeMaker> 684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
685
686XS API: L<Coro::MakeMaker>.
687
688Low level Configuration, Coroutine Environment: L<Coro::State>.
442 689
443=head1 AUTHOR 690=head1 AUTHOR
444 691
445 Marc Lehmann <schmorp@schmorp.de> 692 Marc Lehmann <schmorp@schmorp.de>
446 http://home.schmorp.de/ 693 http://home.schmorp.de/

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