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Revision 1.98 by root, Mon Dec 4 21:56:00 2006 UTC vs.
Revision 1.206 by root, Thu Oct 30 09:57:00 2008 UTC

2 2
3Coro - coroutine process abstraction 3Coro - coroutine process abstraction
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31This module collection manages coroutines. Coroutines are similar to
24to threads but don't run in parallel at the same time even on SMP 32threads but don't (in general) run in parallel at the same time even
25machines. The specific flavor of coroutine use din this module also 33on SMP machines. The specific flavor of coroutine used in this module
26guarentees you that it will not switch between coroutines unless 34also guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and 35necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much 36parallel access are rarely an issue, making coroutine programming much
29safer than threads programming. 37safer and easier than threads programming.
30 38
31(Perl, however, does not natively support real threads but instead does a 39Unlike a normal perl program, however, coroutines allow you to have
32very slow and memory-intensive emulation of processes using threads. This 40multiple running interpreters that share data, which is especially useful
33is a performance win on Windows machines, and a loss everywhere else). 41to code pseudo-parallel processes and for event-based programming, such as
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to
43learn more.
44
45Coroutines are also useful because Perl has no support for threads (the so
46called "threads" that perl offers are nothing more than the (bad) process
47emulation coming from the Windows platform: On standard operating systems
48they serve no purpose whatsoever, except by making your programs slow and
49making them use a lot of memory. Best disable them when building perl, or
50aks your software vendor/distributor to do it for you).
34 51
35In this module, coroutines are defined as "callchain + lexical variables + 52In this module, coroutines are defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain,
37its own set of lexicals and its own set of perls most important global 54its own set of lexicals and its own set of perls most important global
38variables. 55variables (see L<Coro::State> for more configuration).
39 56
40=cut 57=cut
41 58
42package Coro; 59package Coro;
43 60
50 67
51our $idle; # idle handler 68our $idle; # idle handler
52our $main; # main coroutine 69our $main; # main coroutine
53our $current; # current coroutine 70our $current; # current coroutine
54 71
55our $VERSION = '3.1'; 72our $VERSION = 4.802;
56 73
57our @EXPORT = qw(async cede schedule terminate current unblock_sub); 74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 75our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 77);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 79
63{
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96
97=over 4 80=over 4
98 81
99=item $main 82=item $Coro::main
100 83
101This coroutine represents the main program. 84This variable stores the coroutine object that represents the main
85program. While you cna C<ready> it and do most other things you can do to
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not.
102 88
103=cut 89=cut
104 90
105$main = new Coro; 91$main = new Coro;
106 92
107=item $current (or as function: current) 93=item $Coro::current
108 94
109The current coroutine (the last coroutine switched to). The initial value 95The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 97C<$main> (of course).
111 98
112This variable is B<strictly> I<read-only>. It is provided for performance 99This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essentiel you are encouraged to use the 100value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 101not otherwise modify the variable itself.
115 102
116=cut 103=cut
104
105$main->{desc} = "[main::]";
117 106
118# maybe some other module used Coro::Specific before... 107# maybe some other module used Coro::Specific before...
119$main->{specific} = $current->{specific} 108$main->{_specific} = $current->{_specific}
120 if $current; 109 if $current;
121 110
122_set_current $main; 111_set_current $main;
123 112
124sub current() { $current } 113sub current() { $current } # [DEPRECATED]
125 114
126=item $idle 115=item $Coro::idle
127 116
128A callback that is called whenever the scheduler finds no ready coroutines 117This variable is mainly useful to integrate Coro into event loops. It is
129to run. The default implementation prints "FATAL: deadlock detected" and 118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is
130exits, because the program has no other way to continue. 119pretty low-level functionality.
120
121This variable stores a callback that is called whenever the scheduler
122finds no ready coroutines to run. The default implementation prints
123"FATAL: deadlock detected" and exits, because the program has no other way
124to continue.
131 125
132This hook is overwritten by modules such as C<Coro::Timer> and 126This hook is overwritten by modules such as C<Coro::Timer> and
133C<Coro::Event> to wait on an external event that hopefully wake up a 127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
134coroutine so the scheduler can run it. 128coroutine so the scheduler can run it.
135 129
130Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler.
134
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
136technique.
137
136Please note that if your callback recursively invokes perl (e.g. for event 138Please note that if your callback recursively invokes perl (e.g. for event
137handlers), then it must be prepared to be called recursively. 139handlers), then it must be prepared to be called recursively itself.
138 140
139=cut 141=cut
140 142
141$idle = sub { 143$idle = sub {
142 require Carp; 144 require Carp;
143 Carp::croak ("FATAL: deadlock detected"); 145 Carp::croak ("FATAL: deadlock detected");
144}; 146};
145 147
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
146# this coroutine is necessary because a coroutine 160# this coroutine is necessary because a coroutine
147# cannot destroy itself. 161# cannot destroy itself.
148my @destroy; 162my @destroy;
163my $manager;
164
149my $manager; $manager = new Coro sub { 165$manager = new Coro sub {
150 while () { 166 while () {
151 # by overwriting the state object with the manager we destroy it 167 (shift @destroy)->_cancel
152 # while still being able to schedule this coroutine (in case it has
153 # been readied multiple times. this is harmless since the manager
154 # can be called as many times as neccessary and will always
155 # remove itself from the runqueue
156 while (@destroy) { 168 while @destroy;
157 my $coro = pop @destroy;
158 $coro->{status} ||= [];
159 $_->ready for @{delete $coro->{join} || []};
160 169
161 # the next line destroys the coro state, but keeps the
162 # coroutine itself intact (we basically make it a zombie
163 # coroutine that always runs the manager thread, so it's possible
164 # to transfer() to this coroutine).
165 $coro->_clone_state_from ($manager);
166 }
167 &schedule; 170 &schedule;
168 } 171 }
169}; 172};
170 173$manager->desc ("[coro manager]");
171# static methods. not really. 174$manager->prio (PRIO_MAX);
172 175
173=back 176=back
174 177
175=head2 STATIC METHODS 178=head2 SIMPLE COROUTINE CREATION
176
177Static methods are actually functions that operate on the current coroutine only.
178 179
179=over 4 180=over 4
180 181
181=item async { ... } [@args...] 182=item async { ... } [@args...]
182 183
183Create a new asynchronous coroutine and return it's coroutine object 184Create a new coroutine and return it's coroutine object (usually
184(usually unused). When the sub returns the new coroutine is automatically 185unused). The coroutine will be put into the ready queue, so
186it will start running automatically on the next scheduler run.
187
188The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically
185terminated. 190terminated.
186 191
187Calling C<exit> in a coroutine will not work correctly, so do not do that. 192The remaining arguments are passed as arguments to the closure.
188 193
189When the coroutine dies, the program will exit, just as in the main 194See the C<Coro::State::new> constructor for info about the coroutine
190program. 195environment in which coroutines are executed.
191 196
197Calling C<exit> in a coroutine will do the same as calling exit outside
198the coroutine. Likewise, when the coroutine dies, the program will exit,
199just as it would in the main program.
200
201If you do not want that, you can provide a default C<die> handler, or
202simply avoid dieing (by use of C<eval>).
203
192 # create a new coroutine that just prints its arguments 204Example: Create a new coroutine that just prints its arguments.
205
193 async { 206 async {
194 print "@_\n"; 207 print "@_\n";
195 } 1,2,3,4; 208 } 1,2,3,4;
196 209
197=cut 210=cut
198 211
199sub async(&@) { 212sub async(&@) {
200 my $pid = new Coro @_; 213 my $coro = new Coro @_;
201 $pid->ready; 214 $coro->ready;
202 $pid 215 $coro
203} 216}
217
218=item async_pool { ... } [@args...]
219
220Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good
223or bad :).
224
225On the plus side, this function is faster than creating (and destroying)
226a completly new coroutine, so if you need a lot of generic coroutines in
227quick successsion, use C<async_pool>, not C<async>.
228
229The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel,
233which somehow defeats the purpose of pooling (but is fine in the
234exceptional case).
235
236The priority will be reset to C<0> after each run, tracing will be
237disabled, the description will be reset and the default output filehandle
238gets restored, so you can change all these. Otherwise the coroutine will
239be re-used "as-is": most notably if you change other per-coroutine global
240stuff such as C<$/> you I<must needs> revert that change, which is most
241simply done by using local as in: C<< local $/ >>.
242
243The idle pool size is limited to C<8> idle coroutines (this can be
244adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
245coros as required.
246
247If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252
253=cut
254
255our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024;
257our @async_pool;
258
259sub pool_handler {
260 my $cb;
261
262 while () {
263 eval {
264 while () {
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 };
271
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@;
275 }
276 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287}
288
289=back
290
291=head2 STATIC METHODS
292
293Static methods are actually functions that operate on the current coroutine.
294
295=over 4
204 296
205=item schedule 297=item schedule
206 298
207Calls the scheduler. Please note that the current coroutine will not be put 299Calls the scheduler. The scheduler will find the next coroutine that is
300to be run from the ready queue and switches to it. The next coroutine
301to be run is simply the one with the highest priority that is longest
302in its ready queue. If there is no coroutine ready, it will clal the
303C<$Coro::idle> hook.
304
305Please note that the current coroutine will I<not> be put into the ready
208into the ready queue, so calling this function usually means you will 306queue, so calling this function usually means you will never be called
209never be called again unless something else (e.g. an event handler) calls 307again unless something else (e.g. an event handler) calls C<< ->ready >>,
210ready. 308thus waking you up.
309
310This makes C<schedule> I<the> generic method to use to block the current
311coroutine and wait for events: first you remember the current coroutine in
312a variable, then arrange for some callback of yours to call C<< ->ready
313>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable.
211 317
212The canonical way to wait on external events is this: 318The canonical way to wait on external events is this:
213 319
214 { 320 {
215 # remember current coroutine 321 # remember current coroutine
220 # wake up sleeping coroutine 326 # wake up sleeping coroutine
221 $current->ready; 327 $current->ready;
222 undef $current; 328 undef $current;
223 }; 329 };
224 330
225 # call schedule until event occured. 331 # call schedule until event occurred.
226 # in case we are woken up for other reasons 332 # in case we are woken up for other reasons
227 # (current still defined), loop. 333 # (current still defined), loop.
228 Coro::schedule while $current; 334 Coro::schedule while $current;
229 } 335 }
230 336
231=item cede 337=item cede
232 338
233"Cede" to other coroutines. This function puts the current coroutine into the 339"Cede" to other coroutines. This function puts the current coroutine into
234ready queue and calls C<schedule>, which has the effect of giving up the 340the ready queue and calls C<schedule>, which has the effect of giving
235current "timeslice" to other coroutines of the same or higher priority. 341up the current "timeslice" to other coroutines of the same or higher
342priority. Once your coroutine gets its turn again it will automatically be
343resumed.
344
345This function is often called C<yield> in other languages.
346
347=item Coro::cede_notself
348
349Works like cede, but is not exported by default and will cede to I<any>
350coroutine, regardless of priority. This is useful sometimes to ensure
351progress is made.
236 352
237=item terminate [arg...] 353=item terminate [arg...]
238 354
239Terminates the current coroutine with the given status values (see L<cancel>). 355Terminates the current coroutine with the given status values (see L<cancel>).
356
357=item killall
358
359Kills/terminates/cancels all coroutines except the currently running
360one. This is useful after a fork, either in the child or the parent, as
361usually only one of them should inherit the running coroutines.
362
363Note that while this will try to free some of the main programs resources,
364you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak.
240 366
241=cut 367=cut
242 368
243sub terminate { 369sub terminate {
244 $current->cancel (@_); 370 $current->cancel (@_);
245} 371}
246 372
373sub killall {
374 for (Coro::State::list) {
375 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 }
378}
379
247=back 380=back
248 381
249# dynamic methods
250
251=head2 COROUTINE METHODS 382=head2 COROUTINE METHODS
252 383
253These are the methods you can call on coroutine objects. 384These are the methods you can call on coroutine objects (or to create
385them).
254 386
255=over 4 387=over 4
256 388
257=item new Coro \&sub [, @args...] 389=item new Coro \&sub [, @args...]
258 390
259Create a new coroutine and return it. When the sub returns the coroutine 391Create a new coroutine and return it. When the sub returns, the coroutine
260automatically terminates as if C<terminate> with the returned values were 392automatically terminates as if C<terminate> with the returned values were
261called. To make the coroutine run you must first put it into the ready queue 393called. To make the coroutine run you must first put it into the ready
262by calling the ready method. 394queue by calling the ready method.
263 395
264Calling C<exit> in a coroutine will not work correctly, so do not do that. 396See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment.
265 398
266=cut 399=cut
267 400
268sub _run_coro { 401sub _run_coro {
269 terminate &{+shift}; 402 terminate &{+shift};
275 $class->SUPER::new (\&_run_coro, @_) 408 $class->SUPER::new (\&_run_coro, @_)
276} 409}
277 410
278=item $success = $coroutine->ready 411=item $success = $coroutine->ready
279 412
280Put the given coroutine into the ready queue (according to it's priority) 413Put the given coroutine into the end of its ready queue (there is one
281and return true. If the coroutine is already in the ready queue, do nothing 414queue for each priority) and return true. If the coroutine is already in
282and return false. 415the ready queue, do nothing and return false.
416
417This ensures that the scheduler will resume this coroutine automatically
418once all the coroutines of higher priority and all coroutines of the same
419priority that were put into the ready queue earlier have been resumed.
283 420
284=item $is_ready = $coroutine->is_ready 421=item $is_ready = $coroutine->is_ready
285 422
286Return wether the coroutine is currently the ready queue or not, 423Return whether the coroutine is currently the ready queue or not,
287 424
288=item $coroutine->cancel (arg...) 425=item $coroutine->cancel (arg...)
289 426
290Terminates the given coroutine and makes it return the given arguments as 427Terminates the given coroutine and makes it return the given arguments as
291status (default: the empty list). 428status (default: the empty list). Never returns if the coroutine is the
429current coroutine.
292 430
293=cut 431=cut
294 432
295sub cancel { 433sub cancel {
296 my $self = shift; 434 my $self = shift;
297 $self->{status} = [@_]; 435 $self->{_status} = [@_];
436
437 if ($current == $self) {
298 push @destroy, $self; 438 push @destroy, $self;
299 $manager->ready; 439 $manager->ready;
300 &schedule if $current == $self; 440 &schedule while 1;
441 } else {
442 $self->_cancel;
443 }
301} 444}
302 445
303=item $coroutine->join 446=item $coroutine->join
304 447
305Wait until the coroutine terminates and return any values given to the 448Wait until the coroutine terminates and return any values given to the
306C<terminate> or C<cancel> functions. C<join> can be called multiple times 449C<terminate> or C<cancel> functions. C<join> can be called concurrently
307from multiple coroutine. 450from multiple coroutines, and all will be resumed and given the status
451return once the C<$coroutine> terminates.
308 452
309=cut 453=cut
310 454
311sub join { 455sub join {
312 my $self = shift; 456 my $self = shift;
457
313 unless ($self->{status}) { 458 unless ($self->{_status}) {
314 push @{$self->{join}}, $current; 459 my $current = $current;
315 &schedule; 460
461 push @{$self->{_on_destroy}}, sub {
462 $current->ready;
463 undef $current;
464 };
465
466 &schedule while $current;
316 } 467 }
468
317 wantarray ? @{$self->{status}} : $self->{status}[0]; 469 wantarray ? @{$self->{_status}} : $self->{_status}[0];
470}
471
472=item $coroutine->on_destroy (\&cb)
473
474Registers a callback that is called when this coroutine gets destroyed,
475but before it is joined. The callback gets passed the terminate arguments,
476if any, and I<must not> die, under any circumstances.
477
478=cut
479
480sub on_destroy {
481 my ($self, $cb) = @_;
482
483 push @{ $self->{_on_destroy} }, $cb;
318} 484}
319 485
320=item $oldprio = $coroutine->prio ($newprio) 486=item $oldprio = $coroutine->prio ($newprio)
321 487
322Sets (or gets, if the argument is missing) the priority of the 488Sets (or gets, if the argument is missing) the priority of the
347=item $olddesc = $coroutine->desc ($newdesc) 513=item $olddesc = $coroutine->desc ($newdesc)
348 514
349Sets (or gets in case the argument is missing) the description for this 515Sets (or gets in case the argument is missing) the description for this
350coroutine. This is just a free-form string you can associate with a coroutine. 516coroutine. This is just a free-form string you can associate with a coroutine.
351 517
518This method simply sets the C<< $coroutine->{desc} >> member to the given string. You
519can modify this member directly if you wish.
520
521=item $coroutine->throw ([$scalar])
522
523If C<$throw> is specified and defined, it will be thrown as an exception
524inside the coroutine at the next convinient point in time (usually after
525it gains control at the next schedule/transfer/cede). Otherwise clears the
526exception object.
527
528The exception object will be thrown "as is" with the specified scalar in
529C<$@>, i.e. if it is a string, no line number or newline will be appended
530(unlike with C<die>).
531
532This can be used as a softer means than C<cancel> to ask a coroutine to
533end itself, although there is no guarentee that the exception will lead to
534termination, and if the exception isn't caught it might well end the whole
535program.
536
352=cut 537=cut
353 538
354sub desc { 539sub desc {
355 my $old = $_[0]{desc}; 540 my $old = $_[0]{desc};
356 $_[0]{desc} = $_[1] if @_ > 1; 541 $_[0]{desc} = $_[1] if @_ > 1;
364=over 4 549=over 4
365 550
366=item Coro::nready 551=item Coro::nready
367 552
368Returns the number of coroutines that are currently in the ready state, 553Returns the number of coroutines that are currently in the ready state,
369i.e. that can be swicthed to. The value C<0> means that the only runnable 554i.e. that can be switched to by calling C<schedule> directory or
555indirectly. The value C<0> means that the only runnable coroutine is the
370coroutine is the currently running one, so C<cede> would have no effect, 556currently running one, so C<cede> would have no effect, and C<schedule>
371and C<schedule> would cause a deadlock unless there is an idle handler 557would cause a deadlock unless there is an idle handler that wakes up some
372that wakes up some coroutines. 558coroutines.
559
560=item my $guard = Coro::guard { ... }
561
562This creates and returns a guard object. Nothing happens until the object
563gets destroyed, in which case the codeblock given as argument will be
564executed. This is useful to free locks or other resources in case of a
565runtime error or when the coroutine gets canceled, as in both cases the
566guard block will be executed. The guard object supports only one method,
567C<< ->cancel >>, which will keep the codeblock from being executed.
568
569Example: set some flag and clear it again when the coroutine gets canceled
570or the function returns:
571
572 sub do_something {
573 my $guard = Coro::guard { $busy = 0 };
574 $busy = 1;
575
576 # do something that requires $busy to be true
577 }
578
579=cut
580
581sub guard(&) {
582 bless \(my $cb = $_[0]), "Coro::guard"
583}
584
585sub Coro::guard::cancel {
586 ${$_[0]} = sub { };
587}
588
589sub Coro::guard::DESTROY {
590 ${$_[0]}->();
591}
592
373 593
374=item unblock_sub { ... } 594=item unblock_sub { ... }
375 595
376This utility function takes a BLOCK or code reference and "unblocks" it, 596This utility function takes a BLOCK or code reference and "unblocks" it,
377returning the new coderef. This means that the new coderef will return 597returning a new coderef. Unblocking means that calling the new coderef
378immediately without blocking, returning nothing, while the original code 598will return immediately without blocking, returning nothing, while the
379ref will be called (with parameters) from within its own coroutine. 599original code ref will be called (with parameters) from within another
600coroutine.
380 601
381The reason this fucntion exists is that many event libraries (such as the 602The reason this function exists is that many event libraries (such as the
382venerable L<Event|Event> module) are not coroutine-safe (a weaker form 603venerable L<Event|Event> module) are not coroutine-safe (a weaker form
383of thread-safety). This means you must not block within event callbacks, 604of thread-safety). This means you must not block within event callbacks,
384otherwise you might suffer from crashes or worse. 605otherwise you might suffer from crashes or worse. The only event library
606currently known that is safe to use without C<unblock_sub> is L<EV>.
385 607
386This function allows your callbacks to block by executing them in another 608This function allows your callbacks to block by executing them in another
387coroutine where it is safe to block. One example where blocking is handy 609coroutine where it is safe to block. One example where blocking is handy
388is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 610is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
389disk. 611disk, for example.
390 612
391In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 613In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
392creating event callbacks that want to block. 614creating event callbacks that want to block.
393 615
394=cut 616If your handler does not plan to block (e.g. simply sends a message to
617another coroutine, or puts some other coroutine into the ready queue),
618there is no reason to use C<unblock_sub>.
395 619
396our @unblock_pool; 620Note that you also need to use C<unblock_sub> for any other callbacks that
621are indirectly executed by any C-based event loop. For example, when you
622use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
623provides callbacks that are the result of some event callback, then you
624must not block either, or use C<unblock_sub>.
625
626=cut
627
397our @unblock_queue; 628our @unblock_queue;
398our $UNBLOCK_POOL_SIZE = 2;
399 629
400sub unblock_handler_ { 630# we create a special coro because we want to cede,
401 while () { 631# to reduce pressure on the coro pool (because most callbacks
402 my ($cb, @arg) = @{ delete $Coro::current->{arg} }; 632# return immediately and can be reused) and because we cannot cede
403 $cb->(@arg); 633# inside an event callback.
404
405 last if @unblock_pool >= $UNBLOCK_POOL_SIZE;
406 push @unblock_pool, $Coro::current;
407 schedule;
408 }
409}
410
411our $unblock_scheduler = async { 634our $unblock_scheduler = new Coro sub {
412 while () { 635 while () {
413 while (my $cb = pop @unblock_queue) { 636 while (my $cb = pop @unblock_queue) {
414 my $handler = (pop @unblock_pool or new Coro \&unblock_handler_); 637 # this is an inlined copy of async_pool
415 $handler->{arg} = $cb; 638 my $coro = (pop @async_pool) || new Coro \&pool_handler;
639
640 $coro->{_invoke} = $cb;
416 $handler->ready; 641 $coro->ready;
417 cede; 642 cede; # for short-lived callbacks, this reduces pressure on the coro pool
418 } 643 }
419 644 schedule; # sleep well
420 schedule;
421 } 645 }
422}; 646};
647$unblock_scheduler->desc ("[unblock_sub scheduler]");
423 648
424sub unblock_sub(&) { 649sub unblock_sub(&) {
425 my $cb = shift; 650 my $cb = shift;
426 651
427 sub { 652 sub {
428 push @unblock_queue, [$cb, @_]; 653 unshift @unblock_queue, [$cb, @_];
429 $unblock_scheduler->ready; 654 $unblock_scheduler->ready;
430 } 655 }
431} 656}
432 657
433=back 658=back
436 661
4371; 6621;
438 663
439=head1 BUGS/LIMITATIONS 664=head1 BUGS/LIMITATIONS
440 665
441 - you must make very sure that no coro is still active on global
442 destruction. very bad things might happen otherwise (usually segfaults).
443
444 - this module is not thread-safe. You should only ever use this module 666This module is not perl-pseudo-thread-safe. You should only ever use this
445 from the same thread (this requirement might be losened in the future 667module from the same thread (this requirement might be removed in the
446 to allow per-thread schedulers, but Coro::State does not yet allow 668future to allow per-thread schedulers, but Coro::State does not yet allow
447 this). 669this). I recommend disabling thread support and using processes, as this
670is much faster and uses less memory.
448 671
449=head1 SEE ALSO 672=head1 SEE ALSO
450 673
674Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
675
676Debugging: L<Coro::Debug>.
677
451Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 678Support/Utility: L<Coro::Specific>, L<Coro::Util>.
452 679
453Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 680Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>.
454 681
455Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 682IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
456 683
457Embedding: L<Coro:MakeMaker> 684Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>.
685
686XS API: L<Coro::MakeMaker>.
687
688Low level Configuration, Coroutine Environment: L<Coro::State>.
458 689
459=head1 AUTHOR 690=head1 AUTHOR
460 691
461 Marc Lehmann <schmorp@schmorp.de> 692 Marc Lehmann <schmorp@schmorp.de>
462 http://home.schmorp.de/ 693 http://home.schmorp.de/

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