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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the real perl threads
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
16 cede; # yield to coroutine 16 cede; # yield to coroutine
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
21 my $lock = new Coro::Semaphore; 22 my $lock = new Coro::Semaphore;
22 my $locked; 23 my $locked;
23 24
24 $lock->down; 25 $lock->down;
25 $locked = 1; 26 $locked = 1;
26 $lock->up; 27 $lock->up;
27 28
28=head1 DESCRIPTION 29=head1 DESCRIPTION
29 30
30This module collection manages coroutines. Coroutines are similar to 31This module collection manages coroutines, that is, cooperative
31threads but don't (in general) run in parallel at the same time even 32threads. Coroutines are similar to kernel threads but don't (in general)
32on SMP machines. The specific flavor of coroutine used in this module 33run in parallel at the same time even on SMP machines. The specific flavor
33also guarantees you that it will not switch between coroutines unless 34of coroutine used in this module also guarantees you that it will not
34necessary, at easily-identified points in your program, so locking and 35switch between coroutines unless necessary, at easily-identified points
35parallel access are rarely an issue, making coroutine programming much 36in your program, so locking and parallel access are rarely an issue,
36safer and easier than threads programming. 37making coroutine programming much safer and easier than using other thread
38models.
37 39
38Unlike a normal perl program, however, coroutines allow you to have 40Unlike the so-called "Perl threads" (which are not actually real threads
39multiple running interpreters that share data, which is especially useful 41but only the windows process emulation ported to unix), Coro provides a
40to code pseudo-parallel processes and for event-based programming, such as 42full shared address space, which makes communication between coroutines
41multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 43very easy. And coroutines are fast, too: disabling the Windows process
42learn more. 44emulation code in your perl and using Coro can easily result in a two to
45four times speed increase for your programs.
43 46
44Coroutines are also useful because Perl has no support for threads (the so 47Coro achieves that by supporting multiple running interpreters that share
45called "threads" that perl offers are nothing more than the (bad) process 48data, which is especially useful to code pseudo-parallel processes and
46emulation coming from the Windows platform: On standard operating systems 49for event-based programming, such as multiple HTTP-GET requests running
47they serve no purpose whatsoever, except by making your programs slow and 50concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
48making them use a lot of memory. Best disable them when building perl, or 51into an event-based environment.
49aks your software vendor/distributor to do it for you).
50 52
51In this module, coroutines are defined as "callchain + lexical variables + 53In this module, a coroutines is defined as "callchain + lexical variables
52@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 54+ @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own
53its own set of lexicals and its own set of perls most important global 55callchain, its own set of lexicals and its own set of perls most important
54variables (see L<Coro::State> for more configuration). 56global variables (see L<Coro::State> for more configuration and background
57info).
58
59See also the C<SEE ALSO> section at the end of this document - the Coro
60module family is quite large.
55 61
56=cut 62=cut
57 63
58package Coro; 64package Coro;
59 65
60use strict; 66use strict qw(vars subs);
61no warnings "uninitialized"; 67no warnings "uninitialized";
62 68
63use Coro::State; 69use Coro::State;
64 70
65use base qw(Coro::State Exporter); 71use base qw(Coro::State Exporter);
66 72
67our $idle; # idle handler 73our $idle; # idle handler
68our $main; # main coroutine 74our $main; # main coroutine
69our $current; # current coroutine 75our $current; # current coroutine
70 76
71our $VERSION = 4.744; 77our $VERSION = "5.0";
72 78
73our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 79our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
74our %EXPORT_TAGS = ( 80our %EXPORT_TAGS = (
75 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 81 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
76); 82);
77our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 83our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
78 84
85=head1 GLOBAL VARIABLES
86
79=over 4 87=over 4
80 88
81=item $Coro::main 89=item $Coro::main
82 90
83This variable stores the coroutine object that represents the main 91This variable stores the coroutine object that represents the main
84program. While you cna C<ready> it and do most other things you can do to 92program. While you cna C<ready> it and do most other things you can do to
85coroutines, it is mainly useful to compare again C<$Coro::current>, to see 93coroutines, it is mainly useful to compare again C<$Coro::current>, to see
86wether you are running in the main program or not. 94whether you are running in the main program or not.
87 95
88=cut 96=cut
89 97
90$main = new Coro; 98# $main is now being initialised by Coro::State
91 99
92=item $Coro::current 100=item $Coro::current
93 101
94The coroutine object representing the current coroutine (the last 102The coroutine object representing the current coroutine (the last
95coroutine that the Coro scheduler switched to). The initial value is 103coroutine that the Coro scheduler switched to). The initial value is
96C<$main> (of course). 104C<$Coro::main> (of course).
97 105
98This variable is B<strictly> I<read-only>. You can take copies of the 106This variable is B<strictly> I<read-only>. You can take copies of the
99value stored in it and use it as any other coroutine object, but you must 107value stored in it and use it as any other coroutine object, but you must
100not otherwise modify the variable itself. 108not otherwise modify the variable itself.
101 109
102=cut 110=cut
103
104$main->{desc} = "[main::]";
105
106# maybe some other module used Coro::Specific before...
107$main->{_specific} = $current->{_specific}
108 if $current;
109
110_set_current $main;
111 111
112sub current() { $current } # [DEPRECATED] 112sub current() { $current } # [DEPRECATED]
113 113
114=item $Coro::idle 114=item $Coro::idle
115 115
142$idle = sub { 142$idle = sub {
143 require Carp; 143 require Carp;
144 Carp::croak ("FATAL: deadlock detected"); 144 Carp::croak ("FATAL: deadlock detected");
145}; 145};
146 146
147sub _cancel {
148 my ($self) = @_;
149
150 # free coroutine data and mark as destructed
151 $self->_destroy
152 or return;
153
154 # call all destruction callbacks
155 $_->(@{$self->{_status}})
156 for @{(delete $self->{_on_destroy}) || []};
157}
158
159# this coroutine is necessary because a coroutine 147# this coroutine is necessary because a coroutine
160# cannot destroy itself. 148# cannot destroy itself.
161my @destroy; 149our @destroy;
162my $manager; 150our $manager;
163 151
164$manager = new Coro sub { 152$manager = new Coro sub {
165 while () { 153 while () {
166 (shift @destroy)->_cancel 154 Coro::_cancel shift @destroy
167 while @destroy; 155 while @destroy;
168 156
169 &schedule; 157 &schedule;
170 } 158 }
171}; 159};
172$manager->desc ("[coro manager]"); 160$manager->{desc} = "[coro manager]";
173$manager->prio (PRIO_MAX); 161$manager->prio (PRIO_MAX);
174 162
175=back 163=back
176 164
177=head2 SIMPLE COROUTINE CREATION 165=head1 SIMPLE COROUTINE CREATION
178 166
179=over 4 167=over 4
180 168
181=item async { ... } [@args...] 169=item async { ... } [@args...]
182 170
219Similar to C<async>, but uses a coroutine pool, so you should not call 207Similar to C<async>, but uses a coroutine pool, so you should not call
220terminate or join on it (although you are allowed to), and you get a 208terminate or join on it (although you are allowed to), and you get a
221coroutine that might have executed other code already (which can be good 209coroutine that might have executed other code already (which can be good
222or bad :). 210or bad :).
223 211
224On the plus side, this function is faster than creating (and destroying) 212On the plus side, this function is about twice as fast as creating (and
225a completely new coroutine, so if you need a lot of generic coroutines in 213destroying) a completely new coroutine, so if you need a lot of generic
226quick successsion, use C<async_pool>, not C<async>. 214coroutines in quick successsion, use C<async_pool>, not C<async>.
227 215
228The code block is executed in an C<eval> context and a warning will be 216The code block is executed in an C<eval> context and a warning will be
229issued in case of an exception instead of terminating the program, as 217issued in case of an exception instead of terminating the program, as
230C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 218C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
231will not work in the expected way, unless you call terminate or cancel, 219will not work in the expected way, unless you call terminate or cancel,
234 222
235The priority will be reset to C<0> after each run, tracing will be 223The priority will be reset to C<0> after each run, tracing will be
236disabled, the description will be reset and the default output filehandle 224disabled, the description will be reset and the default output filehandle
237gets restored, so you can change all these. Otherwise the coroutine will 225gets restored, so you can change all these. Otherwise the coroutine will
238be re-used "as-is": most notably if you change other per-coroutine global 226be re-used "as-is": most notably if you change other per-coroutine global
239stuff such as C<$/> you I<must needs> to revert that change, which is most 227stuff such as C<$/> you I<must needs> revert that change, which is most
240simply done by using local as in: C< local $/ >. 228simply done by using local as in: C<< local $/ >>.
241 229
242The pool size is limited to C<8> idle coroutines (this can be adjusted by 230The idle pool size is limited to C<8> idle coroutines (this can be
243changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 231adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
244required. 232coros as required.
245 233
246If you are concerned about pooled coroutines growing a lot because a 234If you are concerned about pooled coroutines growing a lot because a
247single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 235single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
248{ terminate }> once per second or so to slowly replenish the pool. In 236{ terminate }> once per second or so to slowly replenish the pool. In
249addition to that, when the stacks used by a handler grows larger than 16kb 237addition to that, when the stacks used by a handler grows larger than 32kb
250(adjustable via $Coro::POOL_RSS) it will also be destroyed. 238(adjustable via $Coro::POOL_RSS) it will also be destroyed.
251 239
252=cut 240=cut
253 241
254our $POOL_SIZE = 8; 242our $POOL_SIZE = 8;
255our $POOL_RSS = 16 * 1024; 243our $POOL_RSS = 32 * 1024;
256our @async_pool; 244our @async_pool;
257 245
258sub pool_handler { 246sub pool_handler {
259 my $cb;
260
261 while () { 247 while () {
262 eval { 248 eval {
263 while () { 249 &{&_pool_handler} while 1;
264 _pool_1 $cb;
265 &$cb;
266 _pool_2 $cb;
267 &schedule;
268 }
269 }; 250 };
270 251
271 if ($@) {
272 last if $@ eq "\3async_pool terminate\2\n";
273 warn $@; 252 warn $@ if $@;
274 }
275 } 253 }
276}
277
278sub async_pool(&@) {
279 # this is also inlined into the unlock_scheduler
280 my $coro = (pop @async_pool) || new Coro \&pool_handler;
281
282 $coro->{_invoke} = [@_];
283 $coro->ready;
284
285 $coro
286} 254}
287 255
288=back 256=back
289 257
290=head2 STATIC METHODS 258=head1 STATIC METHODS
291 259
292Static methods are actually functions that operate on the current coroutine. 260Static methods are actually functions that implicitly operate on the
261current coroutine.
293 262
294=over 4 263=over 4
295 264
296=item schedule 265=item schedule
297 266
309This makes C<schedule> I<the> generic method to use to block the current 278This makes C<schedule> I<the> generic method to use to block the current
310coroutine and wait for events: first you remember the current coroutine in 279coroutine and wait for events: first you remember the current coroutine in
311a variable, then arrange for some callback of yours to call C<< ->ready 280a variable, then arrange for some callback of yours to call C<< ->ready
312>> on that once some event happens, and last you call C<schedule> to put 281>> on that once some event happens, and last you call C<schedule> to put
313yourself to sleep. Note that a lot of things can wake your coroutine up, 282yourself to sleep. Note that a lot of things can wake your coroutine up,
314so you need to check wether the event indeed happened, e.g. by storing the 283so you need to check whether the event indeed happened, e.g. by storing the
315status in a variable. 284status in a variable.
316 285
317The canonical way to wait on external events is this: 286See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
318
319 {
320 # remember current coroutine
321 my $current = $Coro::current;
322
323 # register a hypothetical event handler
324 on_event_invoke sub {
325 # wake up sleeping coroutine
326 $current->ready;
327 undef $current;
328 };
329
330 # call schedule until event occurred.
331 # in case we are woken up for other reasons
332 # (current still defined), loop.
333 Coro::schedule while $current;
334 }
335 287
336=item cede 288=item cede
337 289
338"Cede" to other coroutines. This function puts the current coroutine into 290"Cede" to other coroutines. This function puts the current coroutine into
339the ready queue and calls C<schedule>, which has the effect of giving 291the ready queue and calls C<schedule>, which has the effect of giving
358Kills/terminates/cancels all coroutines except the currently running 310Kills/terminates/cancels all coroutines except the currently running
359one. This is useful after a fork, either in the child or the parent, as 311one. This is useful after a fork, either in the child or the parent, as
360usually only one of them should inherit the running coroutines. 312usually only one of them should inherit the running coroutines.
361 313
362Note that while this will try to free some of the main programs resources, 314Note that while this will try to free some of the main programs resources,
363you cnanot free all of them, so if a coroutine that is not the main 315you cannot free all of them, so if a coroutine that is not the main
364program calls this function, there will be some one-time resource leak. 316program calls this function, there will be some one-time resource leak.
365 317
366=cut 318=cut
367
368sub terminate {
369 $current->cancel (@_);
370}
371 319
372sub killall { 320sub killall {
373 for (Coro::State::list) { 321 for (Coro::State::list) {
374 $_->cancel 322 $_->cancel
375 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 323 if $_ != $current && UNIVERSAL::isa $_, "Coro";
376 } 324 }
377} 325}
378 326
379=back 327=back
380 328
381=head2 COROUTINE METHODS 329=head1 COROUTINE OBJECT METHODS
382 330
383These are the methods you can call on coroutine objects (or to create 331These are the methods you can call on coroutine objects (or to create
384them). 332them).
385 333
386=over 4 334=over 4
395See C<async> and C<Coro::State::new> for additional info about the 343See C<async> and C<Coro::State::new> for additional info about the
396coroutine environment. 344coroutine environment.
397 345
398=cut 346=cut
399 347
400sub _run_coro { 348sub _terminate {
401 terminate &{+shift}; 349 terminate &{+shift};
402}
403
404sub new {
405 my $class = shift;
406
407 $class->SUPER::new (\&_run_coro, @_)
408} 350}
409 351
410=item $success = $coroutine->ready 352=item $success = $coroutine->ready
411 353
412Put the given coroutine into the end of its ready queue (there is one 354Put the given coroutine into the end of its ready queue (there is one
417once all the coroutines of higher priority and all coroutines of the same 359once all the coroutines of higher priority and all coroutines of the same
418priority that were put into the ready queue earlier have been resumed. 360priority that were put into the ready queue earlier have been resumed.
419 361
420=item $is_ready = $coroutine->is_ready 362=item $is_ready = $coroutine->is_ready
421 363
422Return wether the coroutine is currently the ready queue or not, 364Return whether the coroutine is currently the ready queue or not,
423 365
424=item $coroutine->cancel (arg...) 366=item $coroutine->cancel (arg...)
425 367
426Terminates the given coroutine and makes it return the given arguments as 368Terminates the given coroutine and makes it return the given arguments as
427status (default: the empty list). Never returns if the coroutine is the 369status (default: the empty list). Never returns if the coroutine is the
429 371
430=cut 372=cut
431 373
432sub cancel { 374sub cancel {
433 my $self = shift; 375 my $self = shift;
434 $self->{_status} = [@_];
435 376
436 if ($current == $self) { 377 if ($current == $self) {
437 push @destroy, $self; 378 terminate @_;
438 $manager->ready;
439 &schedule while 1;
440 } else { 379 } else {
380 $self->{_status} = [@_];
441 $self->_cancel; 381 $self->_cancel;
442 } 382 }
443} 383}
384
385=item $coroutine->schedule_to
386
387Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
388of continuing with the next coro from the ready queue, always switch to
389the given coroutine object (regardless of priority etc.). The readyness
390state of that coroutine isn't changed.
391
392This is an advanced method for special cases - I'd love to hear about any
393uses for this one.
394
395=item $coroutine->cede_to
396
397Like C<schedule_to>, but puts the current coroutine into the ready
398queue. This has the effect of temporarily switching to the given
399coroutine, and continuing some time later.
400
401This is an advanced method for special cases - I'd love to hear about any
402uses for this one.
403
404=item $coroutine->throw ([$scalar])
405
406If C<$throw> is specified and defined, it will be thrown as an exception
407inside the coroutine at the next convenient point in time. Otherwise
408clears the exception object.
409
410Coro will check for the exception each time a schedule-like-function
411returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
412>>, C<< Coro::Handle->readable >> and so on. Most of these functions
413detect this case and return early in case an exception is pending.
414
415The exception object will be thrown "as is" with the specified scalar in
416C<$@>, i.e. if it is a string, no line number or newline will be appended
417(unlike with C<die>).
418
419This can be used as a softer means than C<cancel> to ask a coroutine to
420end itself, although there is no guarantee that the exception will lead to
421termination, and if the exception isn't caught it might well end the whole
422program.
423
424You might also think of C<throw> as being the moral equivalent of
425C<kill>ing a coroutine with a signal (in this case, a scalar).
444 426
445=item $coroutine->join 427=item $coroutine->join
446 428
447Wait until the coroutine terminates and return any values given to the 429Wait until the coroutine terminates and return any values given to the
448C<terminate> or C<cancel> functions. C<join> can be called concurrently 430C<terminate> or C<cancel> functions. C<join> can be called concurrently
510higher values mean lower priority, just as in unix). 492higher values mean lower priority, just as in unix).
511 493
512=item $olddesc = $coroutine->desc ($newdesc) 494=item $olddesc = $coroutine->desc ($newdesc)
513 495
514Sets (or gets in case the argument is missing) the description for this 496Sets (or gets in case the argument is missing) the description for this
515coroutine. This is just a free-form string you can associate with a coroutine. 497coroutine. This is just a free-form string you can associate with a
498coroutine.
516 499
517This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 500This method simply sets the C<< $coroutine->{desc} >> member to the given
518can modify this member directly if you wish. 501string. You can modify this member directly if you wish.
519
520=item $coroutine->throw ([$scalar])
521
522If C<$throw> is specified and defined, it will be thrown as an exception
523inside the coroutine at the next convinient point in time (usually after
524it gains control at the next schedule/transfer/cede). Otherwise clears the
525exception object.
526
527The exception object will be thrown "as is" with the specified scalar in
528C<$@>, i.e. if it is a string, no line number or newline will be appended
529(unlike with C<die>).
530
531This can be used as a softer means than C<cancel> to ask a coroutine to
532end itself, although there is no guarentee that the exception will lead to
533termination, and if the exception isn't caught it might well end the whole
534program.
535 502
536=cut 503=cut
537 504
538sub desc { 505sub desc {
539 my $old = $_[0]{desc}; 506 my $old = $_[0]{desc};
540 $_[0]{desc} = $_[1] if @_ > 1; 507 $_[0]{desc} = $_[1] if @_ > 1;
541 $old; 508 $old;
542} 509}
543 510
511sub transfer {
512 require Carp;
513 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
514}
515
544=back 516=back
545 517
546=head2 GLOBAL FUNCTIONS 518=head1 GLOBAL FUNCTIONS
547 519
548=over 4 520=over 4
549 521
550=item Coro::nready 522=item Coro::nready
551 523
631# return immediately and can be reused) and because we cannot cede 603# return immediately and can be reused) and because we cannot cede
632# inside an event callback. 604# inside an event callback.
633our $unblock_scheduler = new Coro sub { 605our $unblock_scheduler = new Coro sub {
634 while () { 606 while () {
635 while (my $cb = pop @unblock_queue) { 607 while (my $cb = pop @unblock_queue) {
636 # this is an inlined copy of async_pool 608 &async_pool (@$cb);
637 my $coro = (pop @async_pool) || new Coro \&pool_handler;
638 609
639 $coro->{_invoke} = $cb;
640 $coro->ready;
641 cede; # for short-lived callbacks, this reduces pressure on the coro pool 610 # for short-lived callbacks, this reduces pressure on the coro pool
611 # as the chance is very high that the async_poll coro will be back
612 # in the idle state when cede returns
613 cede;
642 } 614 }
643 schedule; # sleep well 615 schedule; # sleep well
644 } 616 }
645}; 617};
646$unblock_scheduler->desc ("[unblock_sub scheduler]"); 618$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
647 619
648sub unblock_sub(&) { 620sub unblock_sub(&) {
649 my $cb = shift; 621 my $cb = shift;
650 622
651 sub { 623 sub {
652 unshift @unblock_queue, [$cb, @_]; 624 unshift @unblock_queue, [$cb, @_];
653 $unblock_scheduler->ready; 625 $unblock_scheduler->ready;
654 } 626 }
655} 627}
656 628
629=item $cb = Coro::rouse_cb
630
631Create and return a "rouse callback". That's a code reference that, when
632called, will save its arguments and notify the owner coroutine of the
633callback.
634
635See the next function.
636
637=item @args = Coro::rouse_wait [$cb]
638
639Wait for the specified rouse callback (or the last one tht was created in
640this coroutine).
641
642As soon as the callback is invoked (or when the calback was invoked before
643C<rouse_wait>), it will return a copy of the arguments originally passed
644to the rouse callback.
645
646See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
647
657=back 648=back
658 649
659=cut 650=cut
660 651
6611; 6521;
662 653
654=head1 HOW TO WAIT FOR A CALLBACK
655
656It is very common for a coroutine to wait for some callback to be
657called. This occurs naturally when you use coroutines in an otherwise
658event-based program, or when you use event-based libraries.
659
660These typically register a callback for some event, and call that callback
661when the event occured. In a coroutine, however, you typically want to
662just wait for the event, simplyifying things.
663
664For example C<< AnyEvent->child >> registers a callback to be called when
665a specific child has exited:
666
667 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
668
669But from withina coroutine, you often just want to write this:
670
671 my $status = wait_for_child $pid;
672
673Coro offers two functions specifically designed to make this easy,
674C<Coro::rouse_cb> and C<Coro::rouse_wait>.
675
676The first function, C<rouse_cb>, generates and returns a callback that,
677when invoked, will save it's arguments and notify the coroutine that
678created the callback.
679
680The second function, C<rouse_wait>, waits for the callback to be called
681(by calling C<schedule> to go to sleep) and returns the arguments
682originally passed to the callback.
683
684Using these functions, it becomes easy to write the C<wait_for_child>
685function mentioned above:
686
687 sub wait_for_child($) {
688 my ($pid) = @_;
689
690 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
691
692 my ($rpid, $rstatus) = Coro::rouse_wait;
693 $rstatus
694 }
695
696In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
697you can roll your own, using C<schedule>:
698
699 sub wait_for_child($) {
700 my ($pid) = @_;
701
702 # store the current coroutine in $current,
703 # and provide result variables for the closure passed to ->child
704 my $current = $Coro::current;
705 my ($done, $rstatus);
706
707 # pass a closure to ->child
708 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
709 $rstatus = $_[1]; # remember rstatus
710 $done = 1; # mark $rstatus as valud
711 });
712
713 # wait until the closure has been called
714 schedule while !$done;
715
716 $rstatus
717 }
718
719
663=head1 BUGS/LIMITATIONS 720=head1 BUGS/LIMITATIONS
721
722=over 4
723
724=item fork with pthread backend
725
726When Coro is compiled using the pthread backend (which isn't recommended
727but required on many BSDs as their libcs are completely broken), then
728coroutines will not survive a fork. There is no known workaround except to
729fix your libc and use a saner backend.
730
731=item perl process emulation ("threads")
664 732
665This module is not perl-pseudo-thread-safe. You should only ever use this 733This module is not perl-pseudo-thread-safe. You should only ever use this
666module from the same thread (this requirement might be removed in the 734module from the same thread (this requirement might be removed in the
667future to allow per-thread schedulers, but Coro::State does not yet allow 735future to allow per-thread schedulers, but Coro::State does not yet allow
668this). I recommend disabling thread support and using processes, as this 736this). I recommend disabling thread support and using processes, as having
669is much faster and uses less memory. 737the windows process emulation enabled under unix roughly halves perl
738performance, even when not used.
739
740=item coroutine switching not signal safe
741
742You must not switch to another coroutine from within a signal handler
743(only relevant with %SIG - most event libraries provide safe signals).
744
745That means you I<MUST NOT> call any function that might "block" the
746current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
747anything that calls those. Everything else, including calling C<ready>,
748works.
749
750=back
751
670 752
671=head1 SEE ALSO 753=head1 SEE ALSO
672 754
673Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 755Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
674 756

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