ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/Coro/Coro.pm
(Generate patch)

Comparing Coro/Coro.pm (file contents):
Revision 1.234 by root, Fri Nov 21 06:52:10 2008 UTC vs.
Revision 1.292 by root, Sat Apr 30 05:17:42 2011 UTC

1=head1 NAME 1=head1 NAME
2 2
3Coro - the real perl threads 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines, that is, cooperative 31For a tutorial-style introduction, please read the L<Coro::Intro>
32threads. Coroutines are similar to kernel threads but don't (in general) 32manpage. This manpage mainly contains reference information.
33
34This module collection manages continuations in general, most often in
35the form of cooperative threads (also called coros, or simply "coro"
36in the documentation). They are similar to kernel threads but don't (in
33run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
34of coroutine used in this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
35switch between coroutines unless necessary, at easily-identified points 39it will not switch between threads unless necessary, at easily-identified
36in your program, so locking and parallel access are rarely an issue, 40points in your program, so locking and parallel access are rarely an
37making coroutine programming much safer and easier than using other thread 41issue, making thread programming much safer and easier than using other
38models. 42thread models.
39 43
40Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
41but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
42full shared address space, which makes communication between coroutines 47provides a full shared address space, which makes communication between
43very easy. And coroutines are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
44emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
45four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
46 54
47Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
48data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
49for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
50concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
51into an event-based environment. 59into an event-based environment.
52 60
53In this module, a coroutines is defined as "callchain + lexical variables 61In this module, a thread is defined as "callchain + lexical variables +
54+ @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own 62some package variables + C stack), that is, a thread has its own callchain,
55callchain, its own set of lexicals and its own set of perls most important 63its own set of lexicals and its own set of perls most important global
56global variables (see L<Coro::State> for more configuration and background 64variables (see L<Coro::State> for more configuration and background info).
57info).
58 65
59See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
60module family is quite large. 67module family is quite large.
61 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
314
62=cut 315=cut
63 316
64package Coro; 317package Coro;
65 318
66use strict qw(vars subs); 319use common::sense;
67no warnings "uninitialized"; 320
321use Carp ();
322
323use Guard ();
68 324
69use Coro::State; 325use Coro::State;
70 326
71use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
72 328
73our $idle; # idle handler 329our $idle; # idle handler
74our $main; # main coroutine 330our $main; # main coro
75our $current; # current coroutine 331our $current; # current coro
76 332
77our $VERSION = "5.0"; 333our $VERSION = 5.372;
78 334
79our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
80our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
81 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
82); 338);
83our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
84 340
86 342
87=over 4 343=over 4
88 344
89=item $Coro::main 345=item $Coro::main
90 346
91This variable stores the coroutine object that represents the main 347This variable stores the Coro object that represents the main
92program. While you cna C<ready> it and do most other things you can do to 348program. While you cna C<ready> it and do most other things you can do to
93coroutines, it is mainly useful to compare again C<$Coro::current>, to see 349coro, it is mainly useful to compare again C<$Coro::current>, to see
94whether you are running in the main program or not. 350whether you are running in the main program or not.
95 351
96=cut 352=cut
97 353
98# $main is now being initialised by Coro::State 354# $main is now being initialised by Coro::State
99 355
100=item $Coro::current 356=item $Coro::current
101 357
102The coroutine object representing the current coroutine (the last 358The Coro object representing the current coro (the last
103coroutine that the Coro scheduler switched to). The initial value is 359coro that the Coro scheduler switched to). The initial value is
104C<$Coro::main> (of course). 360C<$Coro::main> (of course).
105 361
106This variable is B<strictly> I<read-only>. You can take copies of the 362This variable is B<strictly> I<read-only>. You can take copies of the
107value stored in it and use it as any other coroutine object, but you must 363value stored in it and use it as any other Coro object, but you must
108not otherwise modify the variable itself. 364not otherwise modify the variable itself.
109 365
110=cut 366=cut
111 367
112sub current() { $current } # [DEPRECATED] 368sub current() { $current } # [DEPRECATED]
113 369
114=item $Coro::idle 370=item $Coro::idle
115 371
116This variable is mainly useful to integrate Coro into event loops. It is 372This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 374pretty low-level functionality.
119 375
120This variable stores a callback that is called whenever the scheduler 376This variable stores a Coro object that is put into the ready queue when
121finds no ready coroutines to run. The default implementation prints 377there are no other ready threads (without invoking any ready hooks).
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
124 378
379The default implementation dies with "FATAL: deadlock detected.", followed
380by a thread listing, because the program has no other way to continue.
381
125This hook is overwritten by modules such as C<Coro::Timer> and 382This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
127coroutine so the scheduler can run it. 384coro so the scheduler can run it.
128 385
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
135technique.
136 387
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139
140=cut 388=cut
141 389
142$idle = sub { 390# ||= because other modules could have provided their own by now
143 require Carp; 391$idle ||= new Coro sub {
144 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
145}; 395};
146 396
147# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
148# cannot destroy itself. 398# cannot destroy itself.
149our @destroy; 399our @destroy;
150our $manager; 400our $manager;
151 401
152$manager = new Coro sub { 402$manager = new Coro sub {
153 while () { 403 while () {
154 Coro::_cancel shift @destroy 404 _destroy shift @destroy
155 while @destroy; 405 while @destroy;
156 406
157 &schedule; 407 &schedule;
158 } 408 }
159}; 409};
160$manager->{desc} = "[coro manager]"; 410$manager->{desc} = "[coro manager]";
161$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
162 412
163=back 413=back
164 414
165=head1 SIMPLE COROUTINE CREATION 415=head1 SIMPLE CORO CREATION
166 416
167=over 4 417=over 4
168 418
169=item async { ... } [@args...] 419=item async { ... } [@args...]
170 420
171Create a new coroutine and return it's coroutine object (usually 421Create a new coro and return its Coro object (usually
172unused). The coroutine will be put into the ready queue, so 422unused). The coro will be put into the ready queue, so
173it will start running automatically on the next scheduler run. 423it will start running automatically on the next scheduler run.
174 424
175The first argument is a codeblock/closure that should be executed in the 425The first argument is a codeblock/closure that should be executed in the
176coroutine. When it returns argument returns the coroutine is automatically 426coro. When it returns argument returns the coro is automatically
177terminated. 427terminated.
178 428
179The remaining arguments are passed as arguments to the closure. 429The remaining arguments are passed as arguments to the closure.
180 430
181See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
182environment in which coroutines are executed. 432environment in which coro are executed.
183 433
184Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
185the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
186just as it would in the main program. 436just as it would in the main program.
187 437
188If you do not want that, you can provide a default C<die> handler, or 438If you do not want that, you can provide a default C<die> handler, or
189simply avoid dieing (by use of C<eval>). 439simply avoid dieing (by use of C<eval>).
190 440
191Example: Create a new coroutine that just prints its arguments. 441Example: Create a new coro that just prints its arguments.
192 442
193 async { 443 async {
194 print "@_\n"; 444 print "@_\n";
195 } 1,2,3,4; 445 } 1,2,3,4;
196 446
197=cut
198
199sub async(&@) {
200 my $coro = new Coro @_;
201 $coro->ready;
202 $coro
203}
204
205=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
206 448
207Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
208terminate or join on it (although you are allowed to), and you get a 450terminate or join on it (although you are allowed to), and you get a
209coroutine that might have executed other code already (which can be good 451coro that might have executed other code already (which can be good
210or bad :). 452or bad :).
211 453
212On the plus side, this function is about twice as fast as creating (and 454On the plus side, this function is about twice as fast as creating (and
213destroying) a completely new coroutine, so if you need a lot of generic 455destroying) a completely new coro, so if you need a lot of generic
214coroutines in quick successsion, use C<async_pool>, not C<async>. 456coros in quick successsion, use C<async_pool>, not C<async>.
215 457
216The code block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling (but is fine in the 462which somehow defeats the purpose of pooling (but is fine in the
221exceptional case). 463exceptional case).
222 464
223The priority will be reset to C<0> after each run, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
224disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
225gets restored, so you can change all these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
226be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
227stuff such as C<$/> you I<must needs> revert that change, which is most 469stuff such as C<$/> you I<must needs> revert that change, which is most
228simply done by using local as in: C<< local $/ >>. 470simply done by using local as in: C<< local $/ >>.
229 471
230The idle pool size is limited to C<8> idle coroutines (this can be 472The idle pool size is limited to C<8> idle coros (this can be
231adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
232coros as required. 474coros as required.
233 475
234If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
235single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
236{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
237addition to that, when the stacks used by a handler grows larger than 32kb 479addition to that, when the stacks used by a handler grows larger than 32kb
238(adjustable via $Coro::POOL_RSS) it will also be destroyed. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
239 481
256=back 498=back
257 499
258=head1 STATIC METHODS 500=head1 STATIC METHODS
259 501
260Static methods are actually functions that implicitly operate on the 502Static methods are actually functions that implicitly operate on the
261current coroutine. 503current coro.
262 504
263=over 4 505=over 4
264 506
265=item schedule 507=item schedule
266 508
267Calls the scheduler. The scheduler will find the next coroutine that is 509Calls the scheduler. The scheduler will find the next coro that is
268to be run from the ready queue and switches to it. The next coroutine 510to be run from the ready queue and switches to it. The next coro
269to be run is simply the one with the highest priority that is longest 511to be run is simply the one with the highest priority that is longest
270in its ready queue. If there is no coroutine ready, it will clal the 512in its ready queue. If there is no coro ready, it will call the
271C<$Coro::idle> hook. 513C<$Coro::idle> hook.
272 514
273Please note that the current coroutine will I<not> be put into the ready 515Please note that the current coro will I<not> be put into the ready
274queue, so calling this function usually means you will never be called 516queue, so calling this function usually means you will never be called
275again unless something else (e.g. an event handler) calls C<< ->ready >>, 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
276thus waking you up. 518thus waking you up.
277 519
278This makes C<schedule> I<the> generic method to use to block the current 520This makes C<schedule> I<the> generic method to use to block the current
279coroutine and wait for events: first you remember the current coroutine in 521coro and wait for events: first you remember the current coro in
280a variable, then arrange for some callback of yours to call C<< ->ready 522a variable, then arrange for some callback of yours to call C<< ->ready
281>> on that once some event happens, and last you call C<schedule> to put 523>> on that once some event happens, and last you call C<schedule> to put
282yourself to sleep. Note that a lot of things can wake your coroutine up, 524yourself to sleep. Note that a lot of things can wake your coro up,
283so you need to check whether the event indeed happened, e.g. by storing the 525so you need to check whether the event indeed happened, e.g. by storing the
284status in a variable. 526status in a variable.
285 527
286See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
287 529
288=item cede 530=item cede
289 531
290"Cede" to other coroutines. This function puts the current coroutine into 532"Cede" to other coros. This function puts the current coro into
291the ready queue and calls C<schedule>, which has the effect of giving 533the ready queue and calls C<schedule>, which has the effect of giving
292up the current "timeslice" to other coroutines of the same or higher 534up the current "timeslice" to other coros of the same or higher
293priority. Once your coroutine gets its turn again it will automatically be 535priority. Once your coro gets its turn again it will automatically be
294resumed. 536resumed.
295 537
296This function is often called C<yield> in other languages. 538This function is often called C<yield> in other languages.
297 539
298=item Coro::cede_notself 540=item Coro::cede_notself
299 541
300Works like cede, but is not exported by default and will cede to I<any> 542Works like cede, but is not exported by default and will cede to I<any>
301coroutine, regardless of priority. This is useful sometimes to ensure 543coro, regardless of priority. This is useful sometimes to ensure
302progress is made. 544progress is made.
303 545
304=item terminate [arg...] 546=item terminate [arg...]
305 547
306Terminates the current coroutine with the given status values (see L<cancel>). 548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
592 };
593
594 Coro::on_leave {
595 $ENV{TZ} = $old_tz;
596 tzset; # restore old value
597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
601 };
602
603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
606
607Another interesting example implements time-sliced multitasking using
608interval timers (this could obviously be optimised, but does the job):
609
610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
613
614 Coro::on_enter {
615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
624
625 &{+shift};
626 }
627
628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
635
307 636
308=item killall 637=item killall
309 638
310Kills/terminates/cancels all coroutines except the currently running 639Kills/terminates/cancels all coros except the currently running one.
311one. This is useful after a fork, either in the child or the parent, as
312usually only one of them should inherit the running coroutines.
313 640
314Note that while this will try to free some of the main programs resources, 641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
315you cannot free all of them, so if a coroutine that is not the main 643cannot free all of them, so if a coro that is not the main coro
316program calls this function, there will be some one-time resource leak. 644calls this function, there will be some one-time resource leak.
317 645
318=cut 646=cut
319 647
320sub killall { 648sub killall {
321 for (Coro::State::list) { 649 for (Coro::State::list) {
324 } 652 }
325} 653}
326 654
327=back 655=back
328 656
329=head1 COROUTINE OBJECT METHODS 657=head1 CORO OBJECT METHODS
330 658
331These are the methods you can call on coroutine objects (or to create 659These are the methods you can call on coro objects (or to create
332them). 660them).
333 661
334=over 4 662=over 4
335 663
336=item new Coro \&sub [, @args...] 664=item new Coro \&sub [, @args...]
337 665
338Create a new coroutine and return it. When the sub returns, the coroutine 666Create a new coro and return it. When the sub returns, the coro
339automatically terminates as if C<terminate> with the returned values were 667automatically terminates as if C<terminate> with the returned values were
340called. To make the coroutine run you must first put it into the ready 668called. To make the coro run you must first put it into the ready
341queue by calling the ready method. 669queue by calling the ready method.
342 670
343See C<async> and C<Coro::State::new> for additional info about the 671See C<async> and C<Coro::State::new> for additional info about the
344coroutine environment. 672coro environment.
345 673
346=cut 674=cut
347 675
348sub _terminate { 676sub _coro_run {
349 terminate &{+shift}; 677 terminate &{+shift};
350} 678}
351 679
352=item $success = $coroutine->ready 680=item $success = $coro->ready
353 681
354Put the given coroutine into the end of its ready queue (there is one 682Put the given coro into the end of its ready queue (there is one
355queue for each priority) and return true. If the coroutine is already in 683queue for each priority) and return true. If the coro is already in
356the ready queue, do nothing and return false. 684the ready queue, do nothing and return false.
357 685
358This ensures that the scheduler will resume this coroutine automatically 686This ensures that the scheduler will resume this coro automatically
359once all the coroutines of higher priority and all coroutines of the same 687once all the coro of higher priority and all coro of the same
360priority that were put into the ready queue earlier have been resumed. 688priority that were put into the ready queue earlier have been resumed.
361 689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
362=item $is_ready = $coroutine->is_ready 715=item $is_ready = $coro->is_ready
363 716
364Return whether the coroutine is currently the ready queue or not, 717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
365 719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
366=item $coroutine->cancel (arg...) 731=item $coro->cancel (arg...)
367 732
368Terminates the given coroutine and makes it return the given arguments as 733Terminates the given Coro object and makes it return the given arguments as
369status (default: the empty list). Never returns if the coroutine is the 734status (default: an empty list). Never returns if the Coro is the
370current coroutine. 735current Coro.
371 736
372=cut 737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
373 741
374sub cancel { 742The resources of the Coro are usually freed (or destructed) before this
375 my $self = shift; 743call returns, but this can be delayed for an indefinite amount of time, as
744in some cases the manager thread has to run first to actually destruct the
745Coro object.
376 746
377 if ($current == $self) {
378 terminate @_;
379 } else {
380 $self->{_status} = [@_];
381 $self->_cancel;
382 }
383}
384
385=item $coroutine->schedule_to 747=item $coro->schedule_to
386 748
387Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 749Puts the current coro to sleep (like C<Coro::schedule>), but instead
388of continuing with the next coro from the ready queue, always switch to 750of continuing with the next coro from the ready queue, always switch to
389the given coroutine object (regardless of priority etc.). The readyness 751the given coro object (regardless of priority etc.). The readyness
390state of that coroutine isn't changed. 752state of that coro isn't changed.
391 753
392This is an advanced method for special cases - I'd love to hear about any 754This is an advanced method for special cases - I'd love to hear about any
393uses for this one. 755uses for this one.
394 756
395=item $coroutine->cede_to 757=item $coro->cede_to
396 758
397Like C<schedule_to>, but puts the current coroutine into the ready 759Like C<schedule_to>, but puts the current coro into the ready
398queue. This has the effect of temporarily switching to the given 760queue. This has the effect of temporarily switching to the given
399coroutine, and continuing some time later. 761coro, and continuing some time later.
400 762
401This is an advanced method for special cases - I'd love to hear about any 763This is an advanced method for special cases - I'd love to hear about any
402uses for this one. 764uses for this one.
403 765
404=item $coroutine->throw ([$scalar]) 766=item $coro->throw ([$scalar])
405 767
406If C<$throw> is specified and defined, it will be thrown as an exception 768If C<$throw> is specified and defined, it will be thrown as an exception
407inside the coroutine at the next convenient point in time. Otherwise 769inside the coro at the next convenient point in time. Otherwise
408clears the exception object. 770clears the exception object.
409 771
410Coro will check for the exception each time a schedule-like-function 772Coro will check for the exception each time a schedule-like-function
411returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
412>>, C<< Coro::Handle->readable >> and so on. Most of these functions 774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
414 776
415The exception object will be thrown "as is" with the specified scalar in 777The exception object will be thrown "as is" with the specified scalar in
416C<$@>, i.e. if it is a string, no line number or newline will be appended 778C<$@>, i.e. if it is a string, no line number or newline will be appended
417(unlike with C<die>). 779(unlike with C<die>).
418 780
419This can be used as a softer means than C<cancel> to ask a coroutine to 781This can be used as a softer means than C<cancel> to ask a coro to
420end itself, although there is no guarantee that the exception will lead to 782end itself, although there is no guarantee that the exception will lead to
421termination, and if the exception isn't caught it might well end the whole 783termination, and if the exception isn't caught it might well end the whole
422program. 784program.
423 785
424You might also think of C<throw> as being the moral equivalent of 786You might also think of C<throw> as being the moral equivalent of
425C<kill>ing a coroutine with a signal (in this case, a scalar). 787C<kill>ing a coro with a signal (in this case, a scalar).
426 788
427=item $coroutine->join 789=item $coro->join
428 790
429Wait until the coroutine terminates and return any values given to the 791Wait until the coro terminates and return any values given to the
430C<terminate> or C<cancel> functions. C<join> can be called concurrently 792C<terminate> or C<cancel> functions. C<join> can be called concurrently
431from multiple coroutines, and all will be resumed and given the status 793from multiple threads, and all will be resumed and given the status
432return once the C<$coroutine> terminates. 794return once the C<$coro> terminates.
433 795
434=cut 796=cut
435 797
436sub join { 798sub join {
437 my $self = shift; 799 my $self = shift;
448 } 810 }
449 811
450 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
451} 813}
452 814
453=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
454 816
455Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
456but before it is joined. The callback gets passed the terminate arguments, 818but before it is joined. The callback gets passed the terminate arguments,
457if any, and I<must not> die, under any circumstances. 819if any, and I<must not> die, under any circumstances.
458 820
821There can be any number of C<on_destroy> callbacks per coro.
822
459=cut 823=cut
460 824
461sub on_destroy { 825sub on_destroy {
462 my ($self, $cb) = @_; 826 my ($self, $cb) = @_;
463 827
464 push @{ $self->{_on_destroy} }, $cb; 828 push @{ $self->{_on_destroy} }, $cb;
465} 829}
466 830
467=item $oldprio = $coroutine->prio ($newprio) 831=item $oldprio = $coro->prio ($newprio)
468 832
469Sets (or gets, if the argument is missing) the priority of the 833Sets (or gets, if the argument is missing) the priority of the
470coroutine. Higher priority coroutines get run before lower priority 834coro thread. Higher priority coro get run before lower priority
471coroutines. Priorities are small signed integers (currently -4 .. +3), 835coros. Priorities are small signed integers (currently -4 .. +3),
472that you can refer to using PRIO_xxx constants (use the import tag :prio 836that you can refer to using PRIO_xxx constants (use the import tag :prio
473to get then): 837to get then):
474 838
475 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 839 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
476 3 > 1 > 0 > -1 > -3 > -4 840 3 > 1 > 0 > -1 > -3 > -4
477 841
478 # set priority to HIGH 842 # set priority to HIGH
479 current->prio(PRIO_HIGH); 843 current->prio (PRIO_HIGH);
480 844
481The idle coroutine ($Coro::idle) always has a lower priority than any 845The idle coro thread ($Coro::idle) always has a lower priority than any
482existing coroutine. 846existing coro.
483 847
484Changing the priority of the current coroutine will take effect immediately, 848Changing the priority of the current coro will take effect immediately,
485but changing the priority of coroutines in the ready queue (but not 849but changing the priority of a coro in the ready queue (but not running)
486running) will only take effect after the next schedule (of that 850will only take effect after the next schedule (of that coro). This is a
487coroutine). This is a bug that will be fixed in some future version. 851bug that will be fixed in some future version.
488 852
489=item $newprio = $coroutine->nice ($change) 853=item $newprio = $coro->nice ($change)
490 854
491Similar to C<prio>, but subtract the given value from the priority (i.e. 855Similar to C<prio>, but subtract the given value from the priority (i.e.
492higher values mean lower priority, just as in unix). 856higher values mean lower priority, just as in UNIX's nice command).
493 857
494=item $olddesc = $coroutine->desc ($newdesc) 858=item $olddesc = $coro->desc ($newdesc)
495 859
496Sets (or gets in case the argument is missing) the description for this 860Sets (or gets in case the argument is missing) the description for this
497coroutine. This is just a free-form string you can associate with a 861coro thread. This is just a free-form string you can associate with a
498coroutine. 862coro.
499 863
500This method simply sets the C<< $coroutine->{desc} >> member to the given 864This method simply sets the C<< $coro->{desc} >> member to the given
501string. You can modify this member directly if you wish. 865string. You can modify this member directly if you wish, and in fact, this
866is often preferred to indicate major processing states that cna then be
867seen for example in a L<Coro::Debug> session:
868
869 sub my_long_function {
870 local $Coro::current->{desc} = "now in my_long_function";
871 ...
872 $Coro::current->{desc} = "my_long_function: phase 1";
873 ...
874 $Coro::current->{desc} = "my_long_function: phase 2";
875 ...
876 }
502 877
503=cut 878=cut
504 879
505sub desc { 880sub desc {
506 my $old = $_[0]{desc}; 881 my $old = $_[0]{desc};
519 894
520=over 4 895=over 4
521 896
522=item Coro::nready 897=item Coro::nready
523 898
524Returns the number of coroutines that are currently in the ready state, 899Returns the number of coro that are currently in the ready state,
525i.e. that can be switched to by calling C<schedule> directory or 900i.e. that can be switched to by calling C<schedule> directory or
526indirectly. The value C<0> means that the only runnable coroutine is the 901indirectly. The value C<0> means that the only runnable coro is the
527currently running one, so C<cede> would have no effect, and C<schedule> 902currently running one, so C<cede> would have no effect, and C<schedule>
528would cause a deadlock unless there is an idle handler that wakes up some 903would cause a deadlock unless there is an idle handler that wakes up some
529coroutines. 904coro.
530 905
531=item my $guard = Coro::guard { ... } 906=item my $guard = Coro::guard { ... }
532 907
533This creates and returns a guard object. Nothing happens until the object 908This function still exists, but is deprecated. Please use the
534gets destroyed, in which case the codeblock given as argument will be 909C<Guard::guard> function instead.
535executed. This is useful to free locks or other resources in case of a
536runtime error or when the coroutine gets canceled, as in both cases the
537guard block will be executed. The guard object supports only one method,
538C<< ->cancel >>, which will keep the codeblock from being executed.
539 910
540Example: set some flag and clear it again when the coroutine gets canceled
541or the function returns:
542
543 sub do_something {
544 my $guard = Coro::guard { $busy = 0 };
545 $busy = 1;
546
547 # do something that requires $busy to be true
548 }
549
550=cut 911=cut
551 912
552sub guard(&) { 913BEGIN { *guard = \&Guard::guard }
553 bless \(my $cb = $_[0]), "Coro::guard"
554}
555
556sub Coro::guard::cancel {
557 ${$_[0]} = sub { };
558}
559
560sub Coro::guard::DESTROY {
561 ${$_[0]}->();
562}
563
564 914
565=item unblock_sub { ... } 915=item unblock_sub { ... }
566 916
567This utility function takes a BLOCK or code reference and "unblocks" it, 917This utility function takes a BLOCK or code reference and "unblocks" it,
568returning a new coderef. Unblocking means that calling the new coderef 918returning a new coderef. Unblocking means that calling the new coderef
569will return immediately without blocking, returning nothing, while the 919will return immediately without blocking, returning nothing, while the
570original code ref will be called (with parameters) from within another 920original code ref will be called (with parameters) from within another
571coroutine. 921coro.
572 922
573The reason this function exists is that many event libraries (such as the 923The reason this function exists is that many event libraries (such as
574venerable L<Event|Event> module) are not coroutine-safe (a weaker form 924the venerable L<Event|Event> module) are not thread-safe (a weaker form
575of thread-safety). This means you must not block within event callbacks, 925of reentrancy). This means you must not block within event callbacks,
576otherwise you might suffer from crashes or worse. The only event library 926otherwise you might suffer from crashes or worse. The only event library
577currently known that is safe to use without C<unblock_sub> is L<EV>. 927currently known that is safe to use without C<unblock_sub> is L<EV> (but
928you might still run into deadlocks if all event loops are blocked).
929
930Coro will try to catch you when you block in the event loop
931("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
932only works when you do not run your own event loop.
578 933
579This function allows your callbacks to block by executing them in another 934This function allows your callbacks to block by executing them in another
580coroutine where it is safe to block. One example where blocking is handy 935coro where it is safe to block. One example where blocking is handy
581is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 936is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
582disk, for example. 937disk, for example.
583 938
584In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 939In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
585creating event callbacks that want to block. 940creating event callbacks that want to block.
586 941
587If your handler does not plan to block (e.g. simply sends a message to 942If your handler does not plan to block (e.g. simply sends a message to
588another coroutine, or puts some other coroutine into the ready queue), 943another coro, or puts some other coro into the ready queue), there is
589there is no reason to use C<unblock_sub>. 944no reason to use C<unblock_sub>.
590 945
591Note that you also need to use C<unblock_sub> for any other callbacks that 946Note that you also need to use C<unblock_sub> for any other callbacks that
592are indirectly executed by any C-based event loop. For example, when you 947are indirectly executed by any C-based event loop. For example, when you
593use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 948use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
594provides callbacks that are the result of some event callback, then you 949provides callbacks that are the result of some event callback, then you
624 unshift @unblock_queue, [$cb, @_]; 979 unshift @unblock_queue, [$cb, @_];
625 $unblock_scheduler->ready; 980 $unblock_scheduler->ready;
626 } 981 }
627} 982}
628 983
629=item $cb = Coro::rouse_cb 984=item $cb = rouse_cb
630 985
631Create and return a "rouse callback". That's a code reference that, when 986Create and return a "rouse callback". That's a code reference that,
632called, will save its arguments and notify the owner coroutine of the 987when called, will remember a copy of its arguments and notify the owner
633callback. 988coro of the callback.
634 989
635See the next function. 990See the next function.
636 991
637=item @args = Coro::rouse_wait [$cb] 992=item @args = rouse_wait [$cb]
638 993
639Wait for the specified rouse callback (or the last one tht was created in 994Wait for the specified rouse callback (or the last one that was created in
640this coroutine). 995this coro).
641 996
642As soon as the callback is invoked (or when the calback was invoked before 997As soon as the callback is invoked (or when the callback was invoked
643C<rouse_wait>), it will return a copy of the arguments originally passed 998before C<rouse_wait>), it will return the arguments originally passed to
644to the rouse callback. 999the rouse callback. In scalar context, that means you get the I<last>
1000argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1001statement at the end.
645 1002
646See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1003See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
647 1004
648=back 1005=back
649 1006
650=cut 1007=cut
651 1008
1009for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1010 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1011
1012 *{"Coro::$module\::new"} = sub {
1013 require "Coro/$module.pm";
1014
1015 # some modules have their new predefined in State.xs, some don't
1016 *{"Coro::$module\::new"} = $old
1017 if $old;
1018
1019 goto &{"Coro::$module\::new"};
1020 };
1021}
1022
6521; 10231;
653 1024
654=head1 HOW TO WAIT FOR A CALLBACK 1025=head1 HOW TO WAIT FOR A CALLBACK
655 1026
656It is very common for a coroutine to wait for some callback to be 1027It is very common for a coro to wait for some callback to be
657called. This occurs naturally when you use coroutines in an otherwise 1028called. This occurs naturally when you use coro in an otherwise
658event-based program, or when you use event-based libraries. 1029event-based program, or when you use event-based libraries.
659 1030
660These typically register a callback for some event, and call that callback 1031These typically register a callback for some event, and call that callback
661when the event occured. In a coroutine, however, you typically want to 1032when the event occured. In a coro, however, you typically want to
662just wait for the event, simplyifying things. 1033just wait for the event, simplyifying things.
663 1034
664For example C<< AnyEvent->child >> registers a callback to be called when 1035For example C<< AnyEvent->child >> registers a callback to be called when
665a specific child has exited: 1036a specific child has exited:
666 1037
667 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1038 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
668 1039
669But from withina coroutine, you often just want to write this: 1040But from within a coro, you often just want to write this:
670 1041
671 my $status = wait_for_child $pid; 1042 my $status = wait_for_child $pid;
672 1043
673Coro offers two functions specifically designed to make this easy, 1044Coro offers two functions specifically designed to make this easy,
674C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1045C<Coro::rouse_cb> and C<Coro::rouse_wait>.
675 1046
676The first function, C<rouse_cb>, generates and returns a callback that, 1047The first function, C<rouse_cb>, generates and returns a callback that,
677when invoked, will save it's arguments and notify the coroutine that 1048when invoked, will save its arguments and notify the coro that
678created the callback. 1049created the callback.
679 1050
680The second function, C<rouse_wait>, waits for the callback to be called 1051The second function, C<rouse_wait>, waits for the callback to be called
681(by calling C<schedule> to go to sleep) and returns the arguments 1052(by calling C<schedule> to go to sleep) and returns the arguments
682originally passed to the callback. 1053originally passed to the callback.
697you can roll your own, using C<schedule>: 1068you can roll your own, using C<schedule>:
698 1069
699 sub wait_for_child($) { 1070 sub wait_for_child($) {
700 my ($pid) = @_; 1071 my ($pid) = @_;
701 1072
702 # store the current coroutine in $current, 1073 # store the current coro in $current,
703 # and provide result variables for the closure passed to ->child 1074 # and provide result variables for the closure passed to ->child
704 my $current = $Coro::current; 1075 my $current = $Coro::current;
705 my ($done, $rstatus); 1076 my ($done, $rstatus);
706 1077
707 # pass a closure to ->child 1078 # pass a closure to ->child
723 1094
724=item fork with pthread backend 1095=item fork with pthread backend
725 1096
726When Coro is compiled using the pthread backend (which isn't recommended 1097When Coro is compiled using the pthread backend (which isn't recommended
727but required on many BSDs as their libcs are completely broken), then 1098but required on many BSDs as their libcs are completely broken), then
728coroutines will not survive a fork. There is no known workaround except to 1099coro will not survive a fork. There is no known workaround except to
729fix your libc and use a saner backend. 1100fix your libc and use a saner backend.
730 1101
731=item perl process emulation ("threads") 1102=item perl process emulation ("threads")
732 1103
733This module is not perl-pseudo-thread-safe. You should only ever use this 1104This module is not perl-pseudo-thread-safe. You should only ever use this
734module from the same thread (this requirement might be removed in the 1105module from the first thread (this requirement might be removed in the
735future to allow per-thread schedulers, but Coro::State does not yet allow 1106future to allow per-thread schedulers, but Coro::State does not yet allow
736this). I recommend disabling thread support and using processes, as having 1107this). I recommend disabling thread support and using processes, as having
737the windows process emulation enabled under unix roughly halves perl 1108the windows process emulation enabled under unix roughly halves perl
738performance, even when not used. 1109performance, even when not used.
739 1110
740=item coroutine switching not signal safe 1111=item coro switching is not signal safe
741 1112
742You must not switch to another coroutine from within a signal handler 1113You must not switch to another coro from within a signal handler (only
743(only relevant with %SIG - most event libraries provide safe signals). 1114relevant with %SIG - most event libraries provide safe signals), I<unless>
1115you are sure you are not interrupting a Coro function.
744 1116
745That means you I<MUST NOT> call any function that might "block" the 1117That means you I<MUST NOT> call any function that might "block" the
746current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1118current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
747anything that calls those. Everything else, including calling C<ready>, 1119anything that calls those. Everything else, including calling C<ready>,
748works. 1120works.
749 1121
750=back 1122=back
751 1123
752 1124
1125=head1 WINDOWS PROCESS EMULATION
1126
1127A great many people seem to be confused about ithreads (for example, Chip
1128Salzenberg called me unintelligent, incapable, stupid and gullible,
1129while in the same mail making rather confused statements about perl
1130ithreads (for example, that memory or files would be shared), showing his
1131lack of understanding of this area - if it is hard to understand for Chip,
1132it is probably not obvious to everybody).
1133
1134What follows is an ultra-condensed version of my talk about threads in
1135scripting languages given on the perl workshop 2009:
1136
1137The so-called "ithreads" were originally implemented for two reasons:
1138first, to (badly) emulate unix processes on native win32 perls, and
1139secondly, to replace the older, real thread model ("5.005-threads").
1140
1141It does that by using threads instead of OS processes. The difference
1142between processes and threads is that threads share memory (and other
1143state, such as files) between threads within a single process, while
1144processes do not share anything (at least not semantically). That
1145means that modifications done by one thread are seen by others, while
1146modifications by one process are not seen by other processes.
1147
1148The "ithreads" work exactly like that: when creating a new ithreads
1149process, all state is copied (memory is copied physically, files and code
1150is copied logically). Afterwards, it isolates all modifications. On UNIX,
1151the same behaviour can be achieved by using operating system processes,
1152except that UNIX typically uses hardware built into the system to do this
1153efficiently, while the windows process emulation emulates this hardware in
1154software (rather efficiently, but of course it is still much slower than
1155dedicated hardware).
1156
1157As mentioned before, loading code, modifying code, modifying data
1158structures and so on is only visible in the ithreads process doing the
1159modification, not in other ithread processes within the same OS process.
1160
1161This is why "ithreads" do not implement threads for perl at all, only
1162processes. What makes it so bad is that on non-windows platforms, you can
1163actually take advantage of custom hardware for this purpose (as evidenced
1164by the forks module, which gives you the (i-) threads API, just much
1165faster).
1166
1167Sharing data is in the i-threads model is done by transfering data
1168structures between threads using copying semantics, which is very slow -
1169shared data simply does not exist. Benchmarks using i-threads which are
1170communication-intensive show extremely bad behaviour with i-threads (in
1171fact, so bad that Coro, which cannot take direct advantage of multiple
1172CPUs, is often orders of magnitude faster because it shares data using
1173real threads, refer to my talk for details).
1174
1175As summary, i-threads *use* threads to implement processes, while
1176the compatible forks module *uses* processes to emulate, uhm,
1177processes. I-threads slow down every perl program when enabled, and
1178outside of windows, serve no (or little) practical purpose, but
1179disadvantages every single-threaded Perl program.
1180
1181This is the reason that I try to avoid the name "ithreads", as it is
1182misleading as it implies that it implements some kind of thread model for
1183perl, and prefer the name "windows process emulation", which describes the
1184actual use and behaviour of it much better.
1185
753=head1 SEE ALSO 1186=head1 SEE ALSO
754 1187
755Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1188Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
756 1189
757Debugging: L<Coro::Debug>. 1190Debugging: L<Coro::Debug>.
758 1191
759Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1192Support/Utility: L<Coro::Specific>, L<Coro::Util>.
760 1193
761Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1194Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1195L<Coro::SemaphoreSet>, L<Coro::RWLock>.
762 1196
763IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1197I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
764 1198
765Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1199Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1200a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1201L<Coro::Select>.
766 1202
767XS API: L<Coro::MakeMaker>. 1203XS API: L<Coro::MakeMaker>.
768 1204
769Low level Configuration, Coroutine Environment: L<Coro::State>. 1205Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
770 1206
771=head1 AUTHOR 1207=head1 AUTHOR
772 1208
773 Marc Lehmann <schmorp@schmorp.de> 1209 Marc Lehmann <schmorp@schmorp.de>
774 http://home.schmorp.de/ 1210 http://home.schmorp.de/

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines