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1=head1 NAME 1=head1 NAME
2 2
3Coro - the real perl threads 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore;
22 my $lock = new Coro::Semaphore; 21 my $lock = new Coro::Semaphore;
23 my $locked; 22 my $locked;
24 23
25 $lock->down; 24 $lock->down;
26 $locked = 1; 25 $locked = 1;
27 $lock->up; 26 $lock->up;
28 27
29=head1 DESCRIPTION 28=head1 DESCRIPTION
30 29
31This module collection manages coroutines, that is, cooperative 30For a tutorial-style introduction, please read the L<Coro::Intro>
32threads. Coroutines are similar to kernel threads but don't (in general) 31manpage. This manpage mainly contains reference information.
32
33This module collection manages continuations in general, most often in
34the form of cooperative threads (also called coros, or simply "coro"
35in the documentation). They are similar to kernel threads but don't (in
33run in parallel at the same time even on SMP machines. The specific flavor 36general) run in parallel at the same time even on SMP machines. The
34of coroutine used in this module also guarantees you that it will not 37specific flavor of thread offered by this module also guarantees you that
35switch between coroutines unless necessary, at easily-identified points 38it will not switch between threads unless necessary, at easily-identified
36in your program, so locking and parallel access are rarely an issue, 39points in your program, so locking and parallel access are rarely an
37making coroutine programming much safer and easier than using other thread 40issue, making thread programming much safer and easier than using other
38models. 41thread models.
39 42
40Unlike the so-called "Perl threads" (which are not actually real threads 43Unlike the so-called "Perl threads" (which are not actually real threads
41but only the windows process emulation ported to unix), Coro provides a 44but only the windows process emulation (see section of same name for
45more details) ported to UNIX, and as such act as processes), Coro
42full shared address space, which makes communication between coroutines 46provides a full shared address space, which makes communication between
43very easy. And coroutines are fast, too: disabling the Windows process 47threads very easy. And coro threads are fast, too: disabling the Windows
44emulation code in your perl and using Coro can easily result in a two to 48process emulation code in your perl and using Coro can easily result in
45four times speed increase for your programs. 49a two to four times speed increase for your programs. A parallel matrix
50multiplication benchmark (very communication-intensive) runs over 300
51times faster on a single core than perls pseudo-threads on a quad core
52using all four cores.
46 53
47Coro achieves that by supporting multiple running interpreters that share 54Coro achieves that by supporting multiple running interpreters that share
48data, which is especially useful to code pseudo-parallel processes and 55data, which is especially useful to code pseudo-parallel processes and
49for event-based programming, such as multiple HTTP-GET requests running 56for event-based programming, such as multiple HTTP-GET requests running
50concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
51into an event-based environment. 58into an event-based environment.
52 59
53In this module, a coroutines is defined as "callchain + lexical variables 60In this module, a thread is defined as "callchain + lexical variables +
54+ @_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own 61some package variables + C stack), that is, a thread has its own callchain,
55callchain, its own set of lexicals and its own set of perls most important 62its own set of lexicals and its own set of perls most important global
56global variables (see L<Coro::State> for more configuration and background 63variables (see L<Coro::State> for more configuration and background info).
57info).
58 64
59See also the C<SEE ALSO> section at the end of this document - the Coro 65See also the C<SEE ALSO> section at the end of this document - the Coro
60module family is quite large. 66module family is quite large.
61 67
68=head1 CORO THREAD LIFE CYCLE
69
70During the long and exciting (or not) life of a coro thread, it goes
71through a number of states:
72
73=over 4
74
75=item 1. Creation
76
77The first thing in the life of a coro thread is it's creation -
78obviously. The typical way to create a thread is to call the C<async
79BLOCK> function:
80
81 async {
82 # thread code goes here
83 };
84
85You can also pass arguments, which are put in C<@_>:
86
87 async {
88 print $_[1]; # prints 2
89 } 1, 2, 3;
90
91This creates a new coro thread and puts it into the ready queue, meaning
92it will run as soon as the CPU is free for it.
93
94C<async> will return a Coro object - you can store this for future
95reference or ignore it - a thread that is running, ready to run or waiting
96for some event is alive on it's own.
97
98Another way to create a thread is to call the C<new> constructor with a
99code-reference:
100
101 new Coro sub {
102 # thread code goes here
103 }, @optional_arguments;
104
105This is quite similar to calling C<async>, but the important difference is
106that the new thread is not put into the ready queue, so the thread will
107not run until somebody puts it there. C<async> is, therefore, identical to
108this sequence:
109
110 my $coro = new Coro sub {
111 # thread code goes here
112 };
113 $coro->ready;
114 return $coro;
115
116=item 2. Startup
117
118When a new coro thread is created, only a copy of the code reference
119and the arguments are stored, no extra memory for stacks and so on is
120allocated, keeping the coro thread in a low-memory state.
121
122Only when it actually starts executing will all the resources be finally
123allocated.
124
125The optional arguments specified at coro creation are available in C<@_>,
126similar to function calls.
127
128=item 3. Running / Blocking
129
130A lot can happen after the coro thread has started running. Quite usually,
131it will not run to the end in one go (because you could use a function
132instead), but it will give up the CPU regularly because it waits for
133external events.
134
135As long as a coro thread runs, its Coro object is available in the global
136variable C<$Coro::current>.
137
138The low-level way to give up the CPU is to call the scheduler, which
139selects a new coro thread to run:
140
141 Coro::schedule;
142
143Since running threads are not in the ready queue, calling the scheduler
144without doing anything else will block the coro thread forever - you need
145to arrange either for the coro to put woken up (readied) by some other
146event or some other thread, or you can put it into the ready queue before
147scheduling:
148
149 # this is exactly what Coro::cede does
150 $Coro::current->ready;
151 Coro::schedule;
152
153All the higher-level synchronisation methods (Coro::Semaphore,
154Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
155Coro::schedule >>.
156
157While the coro thread is running it also might get assigned a C-level
158thread, or the C-level thread might be unassigned from it, as the Coro
159runtime wishes. A C-level thread needs to be assigned when your perl
160thread calls into some C-level function and that function in turn calls
161perl and perl then wants to switch coroutines. This happens most often
162when you run an event loop and block in the callback, or when perl
163itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
164mechanism.
165
166=item 4. Termination
167
168Many threads actually terminate after some time. There are a number of
169ways to terminate a coro thread, the simplest is returning from the
170top-level code reference:
171
172 async {
173 # after returning from here, the coro thread is terminated
174 };
175
176 async {
177 return if 0.5 < rand; # terminate a little earlier, maybe
178 print "got a chance to print this\n";
179 # or here
180 };
181
182Any values returned from the coroutine can be recovered using C<< ->join
183>>:
184
185 my $coro = async {
186 "hello, world\n" # return a string
187 };
188
189 my $hello_world = $coro->join;
190
191 print $hello_world;
192
193Another way to terminate is to call C<< Coro::terminate >>, which at any
194subroutine call nesting level:
195
196 async {
197 Coro::terminate "return value 1", "return value 2";
198 };
199
200Yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the coro
201thread from another thread:
202
203 my $coro = async {
204 exit 1;
205 };
206
207 $coro->cancel; # also accepts values for ->join to retrieve
208
209Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
210actually exiting, and might leave C libraries and XS modules in a weird
211state. Unlike other thread implementations, however, Coro is exceptionally
212safe with regards to cancellation, as perl will always be in a consistent
213state, and for those cases where you want to do truly marvellous things
214with your coro while it is being cancelled - that is, make sure all
215cleanup code is executed from the thread being cancelled - there is even a
216C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223Last not least, a coro thread object that isn't referenced is C<<
224->cancel >>'ed automatically - just like other objects in Perl. This
225is not such a common case, however - a running thread is referencedy by
226C<$Coro::current>, a thread ready to run is referenced by the ready queue,
227a thread waiting on a lock or semaphore is referenced by being in some
228wait list and so on. But a thread that isn't in any of those queues gets
229cancelled:
230
231 async {
232 schedule; # cede to other coros, don't go into the ready queue
233 };
234
235 cede;
236 # now the async above is destroyed, as it is not referenced by anything.
237
238A slightly embellished example might make it clearer:
239
240 async {
241 my $guard = Guard::guard { print "destroyed\n" };
242 schedule while 1;
243 };
244
245 cede;
246
247Superficially one might not expect any output - since the C<async>
248implements an endless loop, the C<$guard> will not be cleaned up. However,
249since the thread object returned by C<async> is not stored anywhere, the
250thread is initially referenced because it is in the ready queue, when it
251runs it is referenced by C<$Coro::current>, but when it calls C<schedule>,
252it gets C<cancel>ed causing the guard object to be destroyed (see the next
253section), and printing it's message.
254
255If this seems a bit drastic, remember that this only happens when nothing
256references the thread anymore, which means there is no way to further
257execute it, ever. The only options at this point are leaking the thread,
258or cleaning it up, which brings us to...
259
260=item 5. Cleanup
261
262Threads will allocate various resources. Most but not all will be returned
263when a thread terminates, during clean-up.
264
265Cleanup is quite similar to throwing an uncaught exception: perl will
266work it's way up through all subroutine calls and blocks. On it's way, it
267will release all C<my> variables, undo all C<local>'s and free any other
268resources truly local to the thread.
269
270So, a common way to free resources is to keep them referenced only by my
271variables:
272
273 async {
274 my $big_cache = new Cache ...;
275 };
276
277If there are no other references, then the C<$big_cache> object will be
278freed when the thread terminates, regardless of how it does so.
279
280What it does C<NOT> do is unlock any Coro::Semaphores or similar
281resources, but that's where the C<guard> methods come in handy:
282
283 my $sem = new Coro::Semaphore;
284
285 async {
286 my $lock_guard = $sem->guard;
287 # if we return, or die or get cancelled, here,
288 # then the semaphore will be "up"ed.
289 };
290
291The C<Guard::guard> function comes in handy for any custom cleanup you
292might want to do (but you cannot switch to other coroutines from those
293code blocks):
294
295 async {
296 my $window = new Gtk2::Window "toplevel";
297 # The window will not be cleaned up automatically, even when $window
298 # gets freed, so use a guard to ensure it's destruction
299 # in case of an error:
300 my $window_guard = Guard::guard { $window->destroy };
301
302 # we are safe here
303 };
304
305Last not least, C<local> can often be handy, too, e.g. when temporarily
306replacing the coro thread description:
307
308 sub myfunction {
309 local $Coro::current->{desc} = "inside myfunction(@_)";
310
311 # if we return or die here, the description will be restored
312 }
313
314=item 6. Viva La Zombie Muerte
315
316Even after a thread has terminated and cleaned up its resources, the Coro
317object still is there and stores the return values of the thread.
318
319When there are no other references, it will simply be cleaned up and
320freed.
321
322If there areany references, the Coro object will stay around, and you
323can call C<< ->join >> as many times as you wish to retrieve the result
324values:
325
326 async {
327 print "hi\n";
328 1
329 };
330
331 # run the async above, and free everything before returning
332 # from Coro::cede:
333 Coro::cede;
334
335 {
336 my $coro = async {
337 print "hi\n";
338 1
339 };
340
341 # run the async above, and clean up, but do not free the coro
342 # object:
343 Coro::cede;
344
345 # optionally retrieve the result values
346 my @results = $coro->join;
347
348 # now $coro goes out of scope, and presumably gets freed
349 };
350
351=back
352
62=cut 353=cut
63 354
64package Coro; 355package Coro;
65 356
66use strict qw(vars subs); 357use common::sense;
67no warnings "uninitialized"; 358
359use Carp ();
360
361use Guard ();
68 362
69use Coro::State; 363use Coro::State;
70 364
71use base qw(Coro::State Exporter); 365use base qw(Coro::State Exporter);
72 366
73our $idle; # idle handler 367our $idle; # idle handler
74our $main; # main coroutine 368our $main; # main coro
75our $current; # current coroutine 369our $current; # current coro
76 370
77our $VERSION = "5.0"; 371our $VERSION = 6.39;
78 372
79our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 373our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
80our %EXPORT_TAGS = ( 374our %EXPORT_TAGS = (
81 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 375 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
82); 376);
83our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 377our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
84 378
86 380
87=over 4 381=over 4
88 382
89=item $Coro::main 383=item $Coro::main
90 384
91This variable stores the coroutine object that represents the main 385This variable stores the Coro object that represents the main
92program. While you cna C<ready> it and do most other things you can do to 386program. While you can C<ready> it and do most other things you can do to
93coroutines, it is mainly useful to compare again C<$Coro::current>, to see 387coro, it is mainly useful to compare again C<$Coro::current>, to see
94whether you are running in the main program or not. 388whether you are running in the main program or not.
95 389
96=cut 390=cut
97 391
98# $main is now being initialised by Coro::State 392# $main is now being initialised by Coro::State
99 393
100=item $Coro::current 394=item $Coro::current
101 395
102The coroutine object representing the current coroutine (the last 396The Coro object representing the current coro (the last
103coroutine that the Coro scheduler switched to). The initial value is 397coro that the Coro scheduler switched to). The initial value is
104C<$Coro::main> (of course). 398C<$Coro::main> (of course).
105 399
106This variable is B<strictly> I<read-only>. You can take copies of the 400This variable is B<strictly> I<read-only>. You can take copies of the
107value stored in it and use it as any other coroutine object, but you must 401value stored in it and use it as any other Coro object, but you must
108not otherwise modify the variable itself. 402not otherwise modify the variable itself.
109 403
110=cut 404=cut
111 405
112sub current() { $current } # [DEPRECATED] 406sub current() { $current } # [DEPRECATED]
113 407
114=item $Coro::idle 408=item $Coro::idle
115 409
116This variable is mainly useful to integrate Coro into event loops. It is 410This variable is mainly useful to integrate Coro into event loops. It is
117usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 411usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
118pretty low-level functionality. 412pretty low-level functionality.
119 413
120This variable stores a callback that is called whenever the scheduler 414This variable stores a Coro object that is put into the ready queue when
121finds no ready coroutines to run. The default implementation prints 415there are no other ready threads (without invoking any ready hooks).
122"FATAL: deadlock detected" and exits, because the program has no other way
123to continue.
124 416
417The default implementation dies with "FATAL: deadlock detected.", followed
418by a thread listing, because the program has no other way to continue.
419
125This hook is overwritten by modules such as C<Coro::Timer> and 420This hook is overwritten by modules such as C<Coro::EV> and
126C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 421C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
127coroutine so the scheduler can run it. 422coro so the scheduler can run it.
128 423
129Note that the callback I<must not>, under any circumstances, block
130the current coroutine. Normally, this is achieved by having an "idle
131coroutine" that calls the event loop and then blocks again, and then
132readying that coroutine in the idle handler.
133
134See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 424See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
135technique.
136
137Please note that if your callback recursively invokes perl (e.g. for event
138handlers), then it must be prepared to be called recursively itself.
139 425
140=cut 426=cut
141 427
142$idle = sub { 428# ||= because other modules could have provided their own by now
143 require Carp; 429$idle ||= new Coro sub {
144 Carp::croak ("FATAL: deadlock detected"); 430 require Coro::Debug;
431 die "FATAL: deadlock detected.\n"
432 . Coro::Debug::ps_listing ();
145}; 433};
146 434
147# this coroutine is necessary because a coroutine 435# this coro is necessary because a coro
148# cannot destroy itself. 436# cannot destroy itself.
149our @destroy; 437our @destroy;
150our $manager; 438our $manager;
151 439
152$manager = new Coro sub { 440$manager = new Coro sub {
153 while () { 441 while () {
154 Coro::_cancel shift @destroy 442 _destroy shift @destroy
155 while @destroy; 443 while @destroy;
156 444
157 &schedule; 445 &schedule;
158 } 446 }
159}; 447};
160$manager->{desc} = "[coro manager]"; 448$manager->{desc} = "[coro manager]";
161$manager->prio (PRIO_MAX); 449$manager->prio (PRIO_MAX);
162 450
163=back 451=back
164 452
165=head1 SIMPLE COROUTINE CREATION 453=head1 SIMPLE CORO CREATION
166 454
167=over 4 455=over 4
168 456
169=item async { ... } [@args...] 457=item async { ... } [@args...]
170 458
171Create a new coroutine and return it's coroutine object (usually 459Create a new coro and return its Coro object (usually
172unused). The coroutine will be put into the ready queue, so 460unused). The coro will be put into the ready queue, so
173it will start running automatically on the next scheduler run. 461it will start running automatically on the next scheduler run.
174 462
175The first argument is a codeblock/closure that should be executed in the 463The first argument is a codeblock/closure that should be executed in the
176coroutine. When it returns argument returns the coroutine is automatically 464coro. When it returns argument returns the coro is automatically
177terminated. 465terminated.
178 466
179The remaining arguments are passed as arguments to the closure. 467The remaining arguments are passed as arguments to the closure.
180 468
181See the C<Coro::State::new> constructor for info about the coroutine 469See the C<Coro::State::new> constructor for info about the coro
182environment in which coroutines are executed. 470environment in which coro are executed.
183 471
184Calling C<exit> in a coroutine will do the same as calling exit outside 472Calling C<exit> in a coro will do the same as calling exit outside
185the coroutine. Likewise, when the coroutine dies, the program will exit, 473the coro. Likewise, when the coro dies, the program will exit,
186just as it would in the main program. 474just as it would in the main program.
187 475
188If you do not want that, you can provide a default C<die> handler, or 476If you do not want that, you can provide a default C<die> handler, or
189simply avoid dieing (by use of C<eval>). 477simply avoid dieing (by use of C<eval>).
190 478
191Example: Create a new coroutine that just prints its arguments. 479Example: Create a new coro that just prints its arguments.
192 480
193 async { 481 async {
194 print "@_\n"; 482 print "@_\n";
195 } 1,2,3,4; 483 } 1,2,3,4;
196 484
197=cut
198
199sub async(&@) {
200 my $coro = new Coro @_;
201 $coro->ready;
202 $coro
203}
204
205=item async_pool { ... } [@args...] 485=item async_pool { ... } [@args...]
206 486
207Similar to C<async>, but uses a coroutine pool, so you should not call 487Similar to C<async>, but uses a coro pool, so you should not call
208terminate or join on it (although you are allowed to), and you get a 488terminate or join on it (although you are allowed to), and you get a
209coroutine that might have executed other code already (which can be good 489coro that might have executed other code already (which can be good
210or bad :). 490or bad :).
211 491
212On the plus side, this function is about twice as fast as creating (and 492On the plus side, this function is about twice as fast as creating (and
213destroying) a completely new coroutine, so if you need a lot of generic 493destroying) a completely new coro, so if you need a lot of generic
214coroutines in quick successsion, use C<async_pool>, not C<async>. 494coros in quick successsion, use C<async_pool>, not C<async>.
215 495
216The code block is executed in an C<eval> context and a warning will be 496The code block is executed in an C<eval> context and a warning will be
217issued in case of an exception instead of terminating the program, as 497issued in case of an exception instead of terminating the program, as
218C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 498C<async> does. As the coro is being reused, stuff like C<on_destroy>
219will not work in the expected way, unless you call terminate or cancel, 499will not work in the expected way, unless you call terminate or cancel,
220which somehow defeats the purpose of pooling (but is fine in the 500which somehow defeats the purpose of pooling (but is fine in the
221exceptional case). 501exceptional case).
222 502
223The priority will be reset to C<0> after each run, tracing will be 503The priority will be reset to C<0> after each run, tracing will be
224disabled, the description will be reset and the default output filehandle 504disabled, the description will be reset and the default output filehandle
225gets restored, so you can change all these. Otherwise the coroutine will 505gets restored, so you can change all these. Otherwise the coro will
226be re-used "as-is": most notably if you change other per-coroutine global 506be re-used "as-is": most notably if you change other per-coro global
227stuff such as C<$/> you I<must needs> revert that change, which is most 507stuff such as C<$/> you I<must needs> revert that change, which is most
228simply done by using local as in: C<< local $/ >>. 508simply done by using local as in: C<< local $/ >>.
229 509
230The idle pool size is limited to C<8> idle coroutines (this can be 510The idle pool size is limited to C<8> idle coros (this can be
231adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 511adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
232coros as required. 512coros as required.
233 513
234If you are concerned about pooled coroutines growing a lot because a 514If you are concerned about pooled coros growing a lot because a
235single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 515single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
236{ terminate }> once per second or so to slowly replenish the pool. In 516{ terminate }> once per second or so to slowly replenish the pool. In
237addition to that, when the stacks used by a handler grows larger than 32kb 517addition to that, when the stacks used by a handler grows larger than 32kb
238(adjustable via $Coro::POOL_RSS) it will also be destroyed. 518(adjustable via $Coro::POOL_RSS) it will also be destroyed.
239 519
256=back 536=back
257 537
258=head1 STATIC METHODS 538=head1 STATIC METHODS
259 539
260Static methods are actually functions that implicitly operate on the 540Static methods are actually functions that implicitly operate on the
261current coroutine. 541current coro.
262 542
263=over 4 543=over 4
264 544
265=item schedule 545=item schedule
266 546
267Calls the scheduler. The scheduler will find the next coroutine that is 547Calls the scheduler. The scheduler will find the next coro that is
268to be run from the ready queue and switches to it. The next coroutine 548to be run from the ready queue and switches to it. The next coro
269to be run is simply the one with the highest priority that is longest 549to be run is simply the one with the highest priority that is longest
270in its ready queue. If there is no coroutine ready, it will clal the 550in its ready queue. If there is no coro ready, it will call the
271C<$Coro::idle> hook. 551C<$Coro::idle> hook.
272 552
273Please note that the current coroutine will I<not> be put into the ready 553Please note that the current coro will I<not> be put into the ready
274queue, so calling this function usually means you will never be called 554queue, so calling this function usually means you will never be called
275again unless something else (e.g. an event handler) calls C<< ->ready >>, 555again unless something else (e.g. an event handler) calls C<< ->ready >>,
276thus waking you up. 556thus waking you up.
277 557
278This makes C<schedule> I<the> generic method to use to block the current 558This makes C<schedule> I<the> generic method to use to block the current
279coroutine and wait for events: first you remember the current coroutine in 559coro and wait for events: first you remember the current coro in
280a variable, then arrange for some callback of yours to call C<< ->ready 560a variable, then arrange for some callback of yours to call C<< ->ready
281>> on that once some event happens, and last you call C<schedule> to put 561>> on that once some event happens, and last you call C<schedule> to put
282yourself to sleep. Note that a lot of things can wake your coroutine up, 562yourself to sleep. Note that a lot of things can wake your coro up,
283so you need to check whether the event indeed happened, e.g. by storing the 563so you need to check whether the event indeed happened, e.g. by storing the
284status in a variable. 564status in a variable.
285 565
286See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 566See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
287 567
288=item cede 568=item cede
289 569
290"Cede" to other coroutines. This function puts the current coroutine into 570"Cede" to other coros. This function puts the current coro into
291the ready queue and calls C<schedule>, which has the effect of giving 571the ready queue and calls C<schedule>, which has the effect of giving
292up the current "timeslice" to other coroutines of the same or higher 572up the current "timeslice" to other coros of the same or higher
293priority. Once your coroutine gets its turn again it will automatically be 573priority. Once your coro gets its turn again it will automatically be
294resumed. 574resumed.
295 575
296This function is often called C<yield> in other languages. 576This function is often called C<yield> in other languages.
297 577
298=item Coro::cede_notself 578=item Coro::cede_notself
299 579
300Works like cede, but is not exported by default and will cede to I<any> 580Works like cede, but is not exported by default and will cede to I<any>
301coroutine, regardless of priority. This is useful sometimes to ensure 581coro, regardless of priority. This is useful sometimes to ensure
302progress is made. 582progress is made.
303 583
304=item terminate [arg...] 584=item terminate [arg...]
305 585
306Terminates the current coroutine with the given status values (see L<cancel>). 586Terminates the current coro with the given status values (see
587L<cancel>). The values will not be copied, but referenced directly.
588
589=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
590
591These function install enter and leave winders in the current scope. The
592enter block will be executed when on_enter is called and whenever the
593current coro is re-entered by the scheduler, while the leave block is
594executed whenever the current coro is blocked by the scheduler, and
595also when the containing scope is exited (by whatever means, be it exit,
596die, last etc.).
597
598I<Neither invoking the scheduler, nor exceptions, are allowed within those
599BLOCKs>. That means: do not even think about calling C<die> without an
600eval, and do not even think of entering the scheduler in any way.
601
602Since both BLOCKs are tied to the current scope, they will automatically
603be removed when the current scope exits.
604
605These functions implement the same concept as C<dynamic-wind> in scheme
606does, and are useful when you want to localise some resource to a specific
607coro.
608
609They slow down thread switching considerably for coros that use them
610(about 40% for a BLOCK with a single assignment, so thread switching is
611still reasonably fast if the handlers are fast).
612
613These functions are best understood by an example: The following function
614will change the current timezone to "Antarctica/South_Pole", which
615requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
616which remember/change the current timezone and restore the previous
617value, respectively, the timezone is only changed for the coro that
618installed those handlers.
619
620 use POSIX qw(tzset);
621
622 async {
623 my $old_tz; # store outside TZ value here
624
625 Coro::on_enter {
626 $old_tz = $ENV{TZ}; # remember the old value
627
628 $ENV{TZ} = "Antarctica/South_Pole";
629 tzset; # enable new value
630 };
631
632 Coro::on_leave {
633 $ENV{TZ} = $old_tz;
634 tzset; # restore old value
635 };
636
637 # at this place, the timezone is Antarctica/South_Pole,
638 # without disturbing the TZ of any other coro.
639 };
640
641This can be used to localise about any resource (locale, uid, current
642working directory etc.) to a block, despite the existance of other
643coros.
644
645Another interesting example implements time-sliced multitasking using
646interval timers (this could obviously be optimised, but does the job):
647
648 # "timeslice" the given block
649 sub timeslice(&) {
650 use Time::HiRes ();
651
652 Coro::on_enter {
653 # on entering the thread, we set an VTALRM handler to cede
654 $SIG{VTALRM} = sub { cede };
655 # and then start the interval timer
656 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
657 };
658 Coro::on_leave {
659 # on leaving the thread, we stop the interval timer again
660 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
661 };
662
663 &{+shift};
664 }
665
666 # use like this:
667 timeslice {
668 # The following is an endless loop that would normally
669 # monopolise the process. Since it runs in a timesliced
670 # environment, it will regularly cede to other threads.
671 while () { }
672 };
673
307 674
308=item killall 675=item killall
309 676
310Kills/terminates/cancels all coroutines except the currently running 677Kills/terminates/cancels all coros except the currently running one.
311one. This is useful after a fork, either in the child or the parent, as
312usually only one of them should inherit the running coroutines.
313 678
314Note that while this will try to free some of the main programs resources, 679Note that while this will try to free some of the main interpreter
680resources if the calling coro isn't the main coro, but one
315you cannot free all of them, so if a coroutine that is not the main 681cannot free all of them, so if a coro that is not the main coro
316program calls this function, there will be some one-time resource leak. 682calls this function, there will be some one-time resource leak.
317 683
318=cut 684=cut
319 685
320sub killall { 686sub killall {
321 for (Coro::State::list) { 687 for (Coro::State::list) {
324 } 690 }
325} 691}
326 692
327=back 693=back
328 694
329=head1 COROUTINE OBJECT METHODS 695=head1 CORO OBJECT METHODS
330 696
331These are the methods you can call on coroutine objects (or to create 697These are the methods you can call on coro objects (or to create
332them). 698them).
333 699
334=over 4 700=over 4
335 701
336=item new Coro \&sub [, @args...] 702=item new Coro \&sub [, @args...]
337 703
338Create a new coroutine and return it. When the sub returns, the coroutine 704Create a new coro and return it. When the sub returns, the coro
339automatically terminates as if C<terminate> with the returned values were 705automatically terminates as if C<terminate> with the returned values were
340called. To make the coroutine run you must first put it into the ready 706called. To make the coro run you must first put it into the ready
341queue by calling the ready method. 707queue by calling the ready method.
342 708
343See C<async> and C<Coro::State::new> for additional info about the 709See C<async> and C<Coro::State::new> for additional info about the
344coroutine environment. 710coro environment.
345 711
346=cut 712=cut
347 713
348sub _terminate { 714sub _coro_run {
349 terminate &{+shift}; 715 terminate &{+shift};
350} 716}
351 717
352=item $success = $coroutine->ready 718=item $success = $coro->ready
353 719
354Put the given coroutine into the end of its ready queue (there is one 720Put the given coro into the end of its ready queue (there is one
355queue for each priority) and return true. If the coroutine is already in 721queue for each priority) and return true. If the coro is already in
356the ready queue, do nothing and return false. 722the ready queue, do nothing and return false.
357 723
358This ensures that the scheduler will resume this coroutine automatically 724This ensures that the scheduler will resume this coro automatically
359once all the coroutines of higher priority and all coroutines of the same 725once all the coro of higher priority and all coro of the same
360priority that were put into the ready queue earlier have been resumed. 726priority that were put into the ready queue earlier have been resumed.
361 727
728=item $coro->suspend
729
730Suspends the specified coro. A suspended coro works just like any other
731coro, except that the scheduler will not select a suspended coro for
732execution.
733
734Suspending a coro can be useful when you want to keep the coro from
735running, but you don't want to destroy it, or when you want to temporarily
736freeze a coro (e.g. for debugging) to resume it later.
737
738A scenario for the former would be to suspend all (other) coros after a
739fork and keep them alive, so their destructors aren't called, but new
740coros can be created.
741
742=item $coro->resume
743
744If the specified coro was suspended, it will be resumed. Note that when
745the coro was in the ready queue when it was suspended, it might have been
746unreadied by the scheduler, so an activation might have been lost.
747
748To avoid this, it is best to put a suspended coro into the ready queue
749unconditionally, as every synchronisation mechanism must protect itself
750against spurious wakeups, and the one in the Coro family certainly do
751that.
752
753=item $state->is_new
754
755Returns true iff this Coro object is "new", i.e. has never been run
756yet. Those states basically consist of only the code reference to call and
757the arguments, but consumes very little other resources. New states will
758automatically get assigned a perl interpreter when they are transfered to.
759
760=item $state->is_zombie
761
762Returns true iff the Coro object has been cancelled, i.e.
763it's resources freed because they were C<cancel>'ed, C<terminate>'d,
764C<safe_cancel>'ed or simply went out of scope.
765
766The name "zombie" stems from UNIX culture, where a process that has
767exited and only stores and exit status and no other resources is called a
768"zombie".
769
362=item $is_ready = $coroutine->is_ready 770=item $is_ready = $coro->is_ready
363 771
364Return whether the coroutine is currently the ready queue or not, 772Returns true iff the Coro object is in the ready queue. Unless the Coro
773object gets destroyed, it will eventually be scheduled by the scheduler.
365 774
775=item $is_running = $coro->is_running
776
777Returns true iff the Coro object is currently running. Only one Coro object
778can ever be in the running state (but it currently is possible to have
779multiple running Coro::States).
780
781=item $is_suspended = $coro->is_suspended
782
783Returns true iff this Coro object has been suspended. Suspended Coros will
784not ever be scheduled.
785
366=item $coroutine->cancel (arg...) 786=item $coro->cancel (arg...)
367 787
368Terminates the given coroutine and makes it return the given arguments as 788Terminates the given Coro thread and makes it return the given arguments as
369status (default: the empty list). Never returns if the coroutine is the 789status (default: an empty list). Never returns if the Coro is the
370current coroutine. 790current Coro.
371 791
372=cut 792This is a rather brutal way to free a coro, with some limitations - if
793the thread is inside a C callback that doesn't expect to be canceled,
794bad things can happen, or if the cancelled thread insists on running
795complicated cleanup handlers that rely on its thread context, things will
796not work.
373 797
374sub cancel { 798Any cleanup code being run (e.g. from C<guard> blocks, destructors and so
375 my $self = shift; 799on) will be run without a thread context, and is not allowed to switch
800to other threads. A common mistake is to call C<< ->cancel >> from a
801destructor called by die'ing inside the thread to be cancelled for
802example.
376 803
377 if ($current == $self) { 804On the plus side, C<< ->cancel >> will always clean up the thread, no
378 terminate @_; 805matter what. If your cleanup code is complex or you want to avoid
379 } else { 806cancelling a C-thread that doesn't know how to clean up itself, it can be
380 $self->{_status} = [@_]; 807better to C<< ->throw >> an exception, or use C<< ->safe_cancel >>.
381 $self->_cancel; 808
809The arguments to C<< ->cancel >> are not copied, but instead will
810be referenced directly (e.g. if you pass C<$var> and after the call
811change that variable, then you might change the return values passed to
812e.g. C<join>, so don't do that).
813
814The resources of the Coro are usually freed (or destructed) before this
815call returns, but this can be delayed for an indefinite amount of time, as
816in some cases the manager thread has to run first to actually destruct the
817Coro object.
818
819=item $coro->safe_cancel ($arg...)
820
821Works mostly like C<< ->cancel >>, but is inherently "safer", and
822consequently, can fail with an exception in cases the thread is not in a
823cancellable state. Essentially, C<< ->safe_cancel >> is a C<< ->cancel >>
824with extra checks before canceling.
825
826It works a bit like throwing an exception that cannot be caught -
827specifically, it will clean up the thread from within itself, so all
828cleanup handlers (e.g. C<guard> blocks) are run with full thread
829context and can block if they wish. The downside is that there is no
830guarantee that the thread can be cancelled when you call this method, and
831therefore, it might fail. It is also considerably slower than C<cancel> or
832C<terminate>.
833
834A thread is in a safe-cancellable state if it either hasn't been run yet,
835or it has no C context attached and is inside an SLF function.
836
837The latter two basically mean that the thread isn't currently inside a
838perl callback called from some C function (usually via some XS modules)
839and isn't currently executing inside some C function itself (via Coro's XS
840API).
841
842This call returns true when it could cancel the thread, or croaks with an
843error otherwise (i.e. it either returns true or doesn't return at all).
844
845Why the weird interface? Well, there are two common models on how and
846when to cancel things. In the first, you have the expectation that your
847coro thread can be cancelled when you want to cancel it - if the thread
848isn't cancellable, this would be a bug somewhere, so C<< ->safe_cancel >>
849croaks to notify of the bug.
850
851In the second model you sometimes want to ask nicely to cancel a thread,
852but if it's not a good time, well, then don't cancel. This can be done
853relatively easy like this:
854
855 if (! eval { $coro->safe_cancel }) {
856 warn "unable to cancel thread: $@";
382 } 857 }
383}
384 858
859However, what you never should do is first try to cancel "safely" and
860if that fails, cancel the "hard" way with C<< ->cancel >>. That makes
861no sense: either you rely on being able to execute cleanup code in your
862thread context, or you don't. If you do, then C<< ->safe_cancel >> is the
863only way, and if you don't, then C<< ->cancel >> is always faster and more
864direct.
865
385=item $coroutine->schedule_to 866=item $coro->schedule_to
386 867
387Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 868Puts the current coro to sleep (like C<Coro::schedule>), but instead
388of continuing with the next coro from the ready queue, always switch to 869of continuing with the next coro from the ready queue, always switch to
389the given coroutine object (regardless of priority etc.). The readyness 870the given coro object (regardless of priority etc.). The readyness
390state of that coroutine isn't changed. 871state of that coro isn't changed.
391 872
392This is an advanced method for special cases - I'd love to hear about any 873This is an advanced method for special cases - I'd love to hear about any
393uses for this one. 874uses for this one.
394 875
395=item $coroutine->cede_to 876=item $coro->cede_to
396 877
397Like C<schedule_to>, but puts the current coroutine into the ready 878Like C<schedule_to>, but puts the current coro into the ready
398queue. This has the effect of temporarily switching to the given 879queue. This has the effect of temporarily switching to the given
399coroutine, and continuing some time later. 880coro, and continuing some time later.
400 881
401This is an advanced method for special cases - I'd love to hear about any 882This is an advanced method for special cases - I'd love to hear about any
402uses for this one. 883uses for this one.
403 884
404=item $coroutine->throw ([$scalar]) 885=item $coro->throw ([$scalar])
405 886
406If C<$throw> is specified and defined, it will be thrown as an exception 887If C<$throw> is specified and defined, it will be thrown as an exception
407inside the coroutine at the next convenient point in time. Otherwise 888inside the coro at the next convenient point in time. Otherwise
408clears the exception object. 889clears the exception object.
409 890
410Coro will check for the exception each time a schedule-like-function 891Coro will check for the exception each time a schedule-like-function
411returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 892returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
412>>, C<< Coro::Handle->readable >> and so on. Most of these functions 893>>, C<< Coro::Handle->readable >> and so on. Most of those functions (all
413detect this case and return early in case an exception is pending. 894that are part of Coro itself) detect this case and return early in case an
895exception is pending.
414 896
415The exception object will be thrown "as is" with the specified scalar in 897The exception object will be thrown "as is" with the specified scalar in
416C<$@>, i.e. if it is a string, no line number or newline will be appended 898C<$@>, i.e. if it is a string, no line number or newline will be appended
417(unlike with C<die>). 899(unlike with C<die>).
418 900
419This can be used as a softer means than C<cancel> to ask a coroutine to 901This can be used as a softer means than either C<cancel> or C<safe_cancel
420end itself, although there is no guarantee that the exception will lead to 902>to ask a coro to end itself, although there is no guarantee that the
421termination, and if the exception isn't caught it might well end the whole 903exception will lead to termination, and if the exception isn't caught it
422program. 904might well end the whole program.
423 905
424You might also think of C<throw> as being the moral equivalent of 906You might also think of C<throw> as being the moral equivalent of
425C<kill>ing a coroutine with a signal (in this case, a scalar). 907C<kill>ing a coro with a signal (in this case, a scalar).
426 908
427=item $coroutine->join 909=item $coro->join
428 910
429Wait until the coroutine terminates and return any values given to the 911Wait until the coro terminates and return any values given to the
430C<terminate> or C<cancel> functions. C<join> can be called concurrently 912C<terminate> or C<cancel> functions. C<join> can be called concurrently
431from multiple coroutines, and all will be resumed and given the status 913from multiple threads, and all will be resumed and given the status
432return once the C<$coroutine> terminates. 914return once the C<$coro> terminates.
433 915
434=cut
435
436sub join {
437 my $self = shift;
438
439 unless ($self->{_status}) {
440 my $current = $current;
441
442 push @{$self->{_on_destroy}}, sub {
443 $current->ready;
444 undef $current;
445 };
446
447 &schedule while $current;
448 }
449
450 wantarray ? @{$self->{_status}} : $self->{_status}[0];
451}
452
453=item $coroutine->on_destroy (\&cb) 916=item $coro->on_destroy (\&cb)
454 917
455Registers a callback that is called when this coroutine gets destroyed, 918Registers a callback that is called when this coro thread gets destroyed,
456but before it is joined. The callback gets passed the terminate arguments, 919that is, after it's resources have been freed but before it is joined. The
920callback gets passed the terminate/cancel arguments, if any, and I<must
457if any, and I<must not> die, under any circumstances. 921not> die, under any circumstances.
458 922
459=cut 923There can be any number of C<on_destroy> callbacks per coro, and there is
924currently no way to remove a callback once added.
460 925
461sub on_destroy {
462 my ($self, $cb) = @_;
463
464 push @{ $self->{_on_destroy} }, $cb;
465}
466
467=item $oldprio = $coroutine->prio ($newprio) 926=item $oldprio = $coro->prio ($newprio)
468 927
469Sets (or gets, if the argument is missing) the priority of the 928Sets (or gets, if the argument is missing) the priority of the
470coroutine. Higher priority coroutines get run before lower priority 929coro thread. Higher priority coro get run before lower priority
471coroutines. Priorities are small signed integers (currently -4 .. +3), 930coros. Priorities are small signed integers (currently -4 .. +3),
472that you can refer to using PRIO_xxx constants (use the import tag :prio 931that you can refer to using PRIO_xxx constants (use the import tag :prio
473to get then): 932to get then):
474 933
475 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 934 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
476 3 > 1 > 0 > -1 > -3 > -4 935 3 > 1 > 0 > -1 > -3 > -4
477 936
478 # set priority to HIGH 937 # set priority to HIGH
479 current->prio(PRIO_HIGH); 938 current->prio (PRIO_HIGH);
480 939
481The idle coroutine ($Coro::idle) always has a lower priority than any 940The idle coro thread ($Coro::idle) always has a lower priority than any
482existing coroutine. 941existing coro.
483 942
484Changing the priority of the current coroutine will take effect immediately, 943Changing the priority of the current coro will take effect immediately,
485but changing the priority of coroutines in the ready queue (but not 944but changing the priority of a coro in the ready queue (but not running)
486running) will only take effect after the next schedule (of that 945will only take effect after the next schedule (of that coro). This is a
487coroutine). This is a bug that will be fixed in some future version. 946bug that will be fixed in some future version.
488 947
489=item $newprio = $coroutine->nice ($change) 948=item $newprio = $coro->nice ($change)
490 949
491Similar to C<prio>, but subtract the given value from the priority (i.e. 950Similar to C<prio>, but subtract the given value from the priority (i.e.
492higher values mean lower priority, just as in unix). 951higher values mean lower priority, just as in UNIX's nice command).
493 952
494=item $olddesc = $coroutine->desc ($newdesc) 953=item $olddesc = $coro->desc ($newdesc)
495 954
496Sets (or gets in case the argument is missing) the description for this 955Sets (or gets in case the argument is missing) the description for this
497coroutine. This is just a free-form string you can associate with a 956coro thread. This is just a free-form string you can associate with a
498coroutine. 957coro.
499 958
500This method simply sets the C<< $coroutine->{desc} >> member to the given 959This method simply sets the C<< $coro->{desc} >> member to the given
501string. You can modify this member directly if you wish. 960string. You can modify this member directly if you wish, and in fact, this
961is often preferred to indicate major processing states that can then be
962seen for example in a L<Coro::Debug> session:
963
964 sub my_long_function {
965 local $Coro::current->{desc} = "now in my_long_function";
966 ...
967 $Coro::current->{desc} = "my_long_function: phase 1";
968 ...
969 $Coro::current->{desc} = "my_long_function: phase 2";
970 ...
971 }
502 972
503=cut 973=cut
504 974
505sub desc { 975sub desc {
506 my $old = $_[0]{desc}; 976 my $old = $_[0]{desc};
519 989
520=over 4 990=over 4
521 991
522=item Coro::nready 992=item Coro::nready
523 993
524Returns the number of coroutines that are currently in the ready state, 994Returns the number of coro that are currently in the ready state,
525i.e. that can be switched to by calling C<schedule> directory or 995i.e. that can be switched to by calling C<schedule> directory or
526indirectly. The value C<0> means that the only runnable coroutine is the 996indirectly. The value C<0> means that the only runnable coro is the
527currently running one, so C<cede> would have no effect, and C<schedule> 997currently running one, so C<cede> would have no effect, and C<schedule>
528would cause a deadlock unless there is an idle handler that wakes up some 998would cause a deadlock unless there is an idle handler that wakes up some
529coroutines. 999coro.
530 1000
531=item my $guard = Coro::guard { ... } 1001=item my $guard = Coro::guard { ... }
532 1002
533This creates and returns a guard object. Nothing happens until the object 1003This function still exists, but is deprecated. Please use the
534gets destroyed, in which case the codeblock given as argument will be 1004C<Guard::guard> function instead.
535executed. This is useful to free locks or other resources in case of a
536runtime error or when the coroutine gets canceled, as in both cases the
537guard block will be executed. The guard object supports only one method,
538C<< ->cancel >>, which will keep the codeblock from being executed.
539
540Example: set some flag and clear it again when the coroutine gets canceled
541or the function returns:
542
543 sub do_something {
544 my $guard = Coro::guard { $busy = 0 };
545 $busy = 1;
546
547 # do something that requires $busy to be true
548 }
549 1005
550=cut 1006=cut
551 1007
552sub guard(&) { 1008BEGIN { *guard = \&Guard::guard }
553 bless \(my $cb = $_[0]), "Coro::guard"
554}
555
556sub Coro::guard::cancel {
557 ${$_[0]} = sub { };
558}
559
560sub Coro::guard::DESTROY {
561 ${$_[0]}->();
562}
563
564 1009
565=item unblock_sub { ... } 1010=item unblock_sub { ... }
566 1011
567This utility function takes a BLOCK or code reference and "unblocks" it, 1012This utility function takes a BLOCK or code reference and "unblocks" it,
568returning a new coderef. Unblocking means that calling the new coderef 1013returning a new coderef. Unblocking means that calling the new coderef
569will return immediately without blocking, returning nothing, while the 1014will return immediately without blocking, returning nothing, while the
570original code ref will be called (with parameters) from within another 1015original code ref will be called (with parameters) from within another
571coroutine. 1016coro.
572 1017
573The reason this function exists is that many event libraries (such as the 1018The reason this function exists is that many event libraries (such as
574venerable L<Event|Event> module) are not coroutine-safe (a weaker form 1019the venerable L<Event|Event> module) are not thread-safe (a weaker form
575of thread-safety). This means you must not block within event callbacks, 1020of reentrancy). This means you must not block within event callbacks,
576otherwise you might suffer from crashes or worse. The only event library 1021otherwise you might suffer from crashes or worse. The only event library
577currently known that is safe to use without C<unblock_sub> is L<EV>. 1022currently known that is safe to use without C<unblock_sub> is L<EV> (but
1023you might still run into deadlocks if all event loops are blocked).
1024
1025Coro will try to catch you when you block in the event loop
1026("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
1027only works when you do not run your own event loop.
578 1028
579This function allows your callbacks to block by executing them in another 1029This function allows your callbacks to block by executing them in another
580coroutine where it is safe to block. One example where blocking is handy 1030coro where it is safe to block. One example where blocking is handy
581is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 1031is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
582disk, for example. 1032disk, for example.
583 1033
584In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 1034In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
585creating event callbacks that want to block. 1035creating event callbacks that want to block.
586 1036
587If your handler does not plan to block (e.g. simply sends a message to 1037If your handler does not plan to block (e.g. simply sends a message to
588another coroutine, or puts some other coroutine into the ready queue), 1038another coro, or puts some other coro into the ready queue), there is
589there is no reason to use C<unblock_sub>. 1039no reason to use C<unblock_sub>.
590 1040
591Note that you also need to use C<unblock_sub> for any other callbacks that 1041Note that you also need to use C<unblock_sub> for any other callbacks that
592are indirectly executed by any C-based event loop. For example, when you 1042are indirectly executed by any C-based event loop. For example, when you
593use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 1043use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
594provides callbacks that are the result of some event callback, then you 1044provides callbacks that are the result of some event callback, then you
624 unshift @unblock_queue, [$cb, @_]; 1074 unshift @unblock_queue, [$cb, @_];
625 $unblock_scheduler->ready; 1075 $unblock_scheduler->ready;
626 } 1076 }
627} 1077}
628 1078
629=item $cb = Coro::rouse_cb 1079=item $cb = rouse_cb
630 1080
631Create and return a "rouse callback". That's a code reference that, when 1081Create and return a "rouse callback". That's a code reference that,
632called, will save its arguments and notify the owner coroutine of the 1082when called, will remember a copy of its arguments and notify the owner
633callback. 1083coro of the callback.
634 1084
635See the next function. 1085See the next function.
636 1086
637=item @args = Coro::rouse_wait [$cb] 1087=item @args = rouse_wait [$cb]
638 1088
639Wait for the specified rouse callback (or the last one tht was created in 1089Wait for the specified rouse callback (or the last one that was created in
640this coroutine). 1090this coro).
641 1091
642As soon as the callback is invoked (or when the calback was invoked before 1092As soon as the callback is invoked (or when the callback was invoked
643C<rouse_wait>), it will return a copy of the arguments originally passed 1093before C<rouse_wait>), it will return the arguments originally passed to
644to the rouse callback. 1094the rouse callback. In scalar context, that means you get the I<last>
1095argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1096statement at the end.
645 1097
646See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1098See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
647 1099
648=back 1100=back
649 1101
650=cut 1102=cut
651 1103
1104for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1105 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1106
1107 *{"Coro::$module\::new"} = sub {
1108 require "Coro/$module.pm";
1109
1110 # some modules have their new predefined in State.xs, some don't
1111 *{"Coro::$module\::new"} = $old
1112 if $old;
1113
1114 goto &{"Coro::$module\::new"};
1115 };
1116}
1117
6521; 11181;
653 1119
654=head1 HOW TO WAIT FOR A CALLBACK 1120=head1 HOW TO WAIT FOR A CALLBACK
655 1121
656It is very common for a coroutine to wait for some callback to be 1122It is very common for a coro to wait for some callback to be
657called. This occurs naturally when you use coroutines in an otherwise 1123called. This occurs naturally when you use coro in an otherwise
658event-based program, or when you use event-based libraries. 1124event-based program, or when you use event-based libraries.
659 1125
660These typically register a callback for some event, and call that callback 1126These typically register a callback for some event, and call that callback
661when the event occured. In a coroutine, however, you typically want to 1127when the event occured. In a coro, however, you typically want to
662just wait for the event, simplyifying things. 1128just wait for the event, simplyifying things.
663 1129
664For example C<< AnyEvent->child >> registers a callback to be called when 1130For example C<< AnyEvent->child >> registers a callback to be called when
665a specific child has exited: 1131a specific child has exited:
666 1132
667 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1133 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
668 1134
669But from withina coroutine, you often just want to write this: 1135But from within a coro, you often just want to write this:
670 1136
671 my $status = wait_for_child $pid; 1137 my $status = wait_for_child $pid;
672 1138
673Coro offers two functions specifically designed to make this easy, 1139Coro offers two functions specifically designed to make this easy,
674C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1140C<rouse_cb> and C<rouse_wait>.
675 1141
676The first function, C<rouse_cb>, generates and returns a callback that, 1142The first function, C<rouse_cb>, generates and returns a callback that,
677when invoked, will save it's arguments and notify the coroutine that 1143when invoked, will save its arguments and notify the coro that
678created the callback. 1144created the callback.
679 1145
680The second function, C<rouse_wait>, waits for the callback to be called 1146The second function, C<rouse_wait>, waits for the callback to be called
681(by calling C<schedule> to go to sleep) and returns the arguments 1147(by calling C<schedule> to go to sleep) and returns the arguments
682originally passed to the callback. 1148originally passed to the callback.
685function mentioned above: 1151function mentioned above:
686 1152
687 sub wait_for_child($) { 1153 sub wait_for_child($) {
688 my ($pid) = @_; 1154 my ($pid) = @_;
689 1155
690 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb); 1156 my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);
691 1157
692 my ($rpid, $rstatus) = Coro::rouse_wait; 1158 my ($rpid, $rstatus) = rouse_wait;
693 $rstatus 1159 $rstatus
694 } 1160 }
695 1161
696In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough, 1162In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
697you can roll your own, using C<schedule>: 1163you can roll your own, using C<schedule> and C<ready>:
698 1164
699 sub wait_for_child($) { 1165 sub wait_for_child($) {
700 my ($pid) = @_; 1166 my ($pid) = @_;
701 1167
702 # store the current coroutine in $current, 1168 # store the current coro in $current,
703 # and provide result variables for the closure passed to ->child 1169 # and provide result variables for the closure passed to ->child
704 my $current = $Coro::current; 1170 my $current = $Coro::current;
705 my ($done, $rstatus); 1171 my ($done, $rstatus);
706 1172
707 # pass a closure to ->child 1173 # pass a closure to ->child
708 my $watcher = AnyEvent->child (pid => $pid, cb => sub { 1174 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
709 $rstatus = $_[1]; # remember rstatus 1175 $rstatus = $_[1]; # remember rstatus
710 $done = 1; # mark $rstatus as valud 1176 $done = 1; # mark $rstatus as valid
1177 $current->ready; # wake up the waiting thread
711 }); 1178 });
712 1179
713 # wait until the closure has been called 1180 # wait until the closure has been called
714 schedule while !$done; 1181 schedule while !$done;
715 1182
723 1190
724=item fork with pthread backend 1191=item fork with pthread backend
725 1192
726When Coro is compiled using the pthread backend (which isn't recommended 1193When Coro is compiled using the pthread backend (which isn't recommended
727but required on many BSDs as their libcs are completely broken), then 1194but required on many BSDs as their libcs are completely broken), then
728coroutines will not survive a fork. There is no known workaround except to 1195coro will not survive a fork. There is no known workaround except to
729fix your libc and use a saner backend. 1196fix your libc and use a saner backend.
730 1197
731=item perl process emulation ("threads") 1198=item perl process emulation ("threads")
732 1199
733This module is not perl-pseudo-thread-safe. You should only ever use this 1200This module is not perl-pseudo-thread-safe. You should only ever use this
734module from the same thread (this requirement might be removed in the 1201module from the first thread (this requirement might be removed in the
735future to allow per-thread schedulers, but Coro::State does not yet allow 1202future to allow per-thread schedulers, but Coro::State does not yet allow
736this). I recommend disabling thread support and using processes, as having 1203this). I recommend disabling thread support and using processes, as having
737the windows process emulation enabled under unix roughly halves perl 1204the windows process emulation enabled under unix roughly halves perl
738performance, even when not used. 1205performance, even when not used.
739 1206
1207Attempts to use threads created in another emulated process will crash
1208("cleanly", with a null pointer exception).
1209
740=item coroutine switching not signal safe 1210=item coro switching is not signal safe
741 1211
742You must not switch to another coroutine from within a signal handler 1212You must not switch to another coro from within a signal handler (only
743(only relevant with %SIG - most event libraries provide safe signals). 1213relevant with %SIG - most event libraries provide safe signals), I<unless>
1214you are sure you are not interrupting a Coro function.
744 1215
745That means you I<MUST NOT> call any function that might "block" the 1216That means you I<MUST NOT> call any function that might "block" the
746current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1217current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
747anything that calls those. Everything else, including calling C<ready>, 1218anything that calls those. Everything else, including calling C<ready>,
748works. 1219works.
749 1220
750=back 1221=back
751 1222
752 1223
1224=head1 WINDOWS PROCESS EMULATION
1225
1226A great many people seem to be confused about ithreads (for example, Chip
1227Salzenberg called me unintelligent, incapable, stupid and gullible,
1228while in the same mail making rather confused statements about perl
1229ithreads (for example, that memory or files would be shared), showing his
1230lack of understanding of this area - if it is hard to understand for Chip,
1231it is probably not obvious to everybody).
1232
1233What follows is an ultra-condensed version of my talk about threads in
1234scripting languages given on the perl workshop 2009:
1235
1236The so-called "ithreads" were originally implemented for two reasons:
1237first, to (badly) emulate unix processes on native win32 perls, and
1238secondly, to replace the older, real thread model ("5.005-threads").
1239
1240It does that by using threads instead of OS processes. The difference
1241between processes and threads is that threads share memory (and other
1242state, such as files) between threads within a single process, while
1243processes do not share anything (at least not semantically). That
1244means that modifications done by one thread are seen by others, while
1245modifications by one process are not seen by other processes.
1246
1247The "ithreads" work exactly like that: when creating a new ithreads
1248process, all state is copied (memory is copied physically, files and code
1249is copied logically). Afterwards, it isolates all modifications. On UNIX,
1250the same behaviour can be achieved by using operating system processes,
1251except that UNIX typically uses hardware built into the system to do this
1252efficiently, while the windows process emulation emulates this hardware in
1253software (rather efficiently, but of course it is still much slower than
1254dedicated hardware).
1255
1256As mentioned before, loading code, modifying code, modifying data
1257structures and so on is only visible in the ithreads process doing the
1258modification, not in other ithread processes within the same OS process.
1259
1260This is why "ithreads" do not implement threads for perl at all, only
1261processes. What makes it so bad is that on non-windows platforms, you can
1262actually take advantage of custom hardware for this purpose (as evidenced
1263by the forks module, which gives you the (i-) threads API, just much
1264faster).
1265
1266Sharing data is in the i-threads model is done by transfering data
1267structures between threads using copying semantics, which is very slow -
1268shared data simply does not exist. Benchmarks using i-threads which are
1269communication-intensive show extremely bad behaviour with i-threads (in
1270fact, so bad that Coro, which cannot take direct advantage of multiple
1271CPUs, is often orders of magnitude faster because it shares data using
1272real threads, refer to my talk for details).
1273
1274As summary, i-threads *use* threads to implement processes, while
1275the compatible forks module *uses* processes to emulate, uhm,
1276processes. I-threads slow down every perl program when enabled, and
1277outside of windows, serve no (or little) practical purpose, but
1278disadvantages every single-threaded Perl program.
1279
1280This is the reason that I try to avoid the name "ithreads", as it is
1281misleading as it implies that it implements some kind of thread model for
1282perl, and prefer the name "windows process emulation", which describes the
1283actual use and behaviour of it much better.
1284
753=head1 SEE ALSO 1285=head1 SEE ALSO
754 1286
755Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1287Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
756 1288
757Debugging: L<Coro::Debug>. 1289Debugging: L<Coro::Debug>.
758 1290
759Support/Utility: L<Coro::Specific>, L<Coro::Util>. 1291Support/Utility: L<Coro::Specific>, L<Coro::Util>.
760 1292
761Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 1293Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
1294L<Coro::SemaphoreSet>, L<Coro::RWLock>.
762 1295
763IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 1296I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
764 1297
765Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 1298Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
1299a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
1300L<Coro::Select>.
766 1301
767XS API: L<Coro::MakeMaker>. 1302XS API: L<Coro::MakeMaker>.
768 1303
769Low level Configuration, Coroutine Environment: L<Coro::State>. 1304Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
770 1305
771=head1 AUTHOR 1306=head1 AUTHOR
772 1307
773 Marc Lehmann <schmorp@schmorp.de> 1308 Marc Lehmann <schmorp@schmorp.de>
774 http://home.schmorp.de/ 1309 http://home.schmorp.de/

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