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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
9 async { 9 async {
10 # some asynchronous thread of execution 10 # some asynchronous thread of execution
11 print "2\n";
12 cede; # yield back to main
13 print "4\n";
11 }; 14 };
12 15 print "1\n";
13 # alternatively create an async coroutine like this: 16 cede; # yield to coroutine
14 17 print "3\n";
15 sub some_func : Coro { 18 cede; # and again
16 # some more async code 19
17 } 20 # use locking
18 21 use Coro::Semaphore;
19 cede; 22 my $lock = new Coro::Semaphore;
23 my $locked;
24
25 $lock->down;
26 $locked = 1;
27 $lock->up;
20 28
21=head1 DESCRIPTION 29=head1 DESCRIPTION
22 30
23This module collection manages coroutines. Coroutines are similar 31For a tutorial-style introduction, please read the L<Coro::Intro>
24to threads but don't run in parallel at the same time even on SMP 32manpage. This manpage mainly contains reference information.
25machines. The specific flavor of coroutine used in this module also
26guarantees you that it will not switch between coroutines unless
27necessary, at easily-identified points in your program, so locking and
28parallel access are rarely an issue, making coroutine programming much
29safer than threads programming.
30 33
31(Perl, however, does not natively support real threads but instead does a 34This module collection manages continuations in general, most often
32very slow and memory-intensive emulation of processes using threads. This 35in the form of cooperative threads (also called coroutines in the
33is a performance win on Windows machines, and a loss everywhere else). 36documentation). They are similar to kernel threads but don't (in general)
37run in parallel at the same time even on SMP machines. The specific flavor
38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
34 42
43Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a
45full shared address space, which makes communication between threads
46very easy. And threads are fast, too: disabling the Windows process
47emulation code in your perl and using Coro can easily result in a two to
48four times speed increase for your programs.
49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
35In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
36@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
37its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
38variables. 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
39 63
40=cut 64=cut
41 65
42package Coro; 66package Coro;
43 67
44use strict; 68use strict qw(vars subs);
45no warnings "uninitialized"; 69no warnings "uninitialized";
70
71use Guard ();
46 72
47use Coro::State; 73use Coro::State;
48 74
49use base qw(Coro::State Exporter); 75use base qw(Coro::State Exporter);
50 76
51our $idle; # idle handler 77our $idle; # idle handler
52our $main; # main coroutine 78our $main; # main coroutine
53our $current; # current coroutine 79our $current; # current coroutine
54 80
55our $VERSION = '4.0'; 81our $VERSION = 5.13;
56 82
57our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
58our %EXPORT_TAGS = ( 84our %EXPORT_TAGS = (
59 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
60); 86);
61our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
62 88
63{ 89=head1 GLOBAL VARIABLES
64 my @async;
65 my $init;
66
67 # this way of handling attributes simply is NOT scalable ;()
68 sub import {
69 no strict 'refs';
70
71 Coro->export_to_level (1, @_);
72
73 my $old = *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"}{CODE};
74 *{(caller)[0]."::MODIFY_CODE_ATTRIBUTES"} = sub {
75 my ($package, $ref) = (shift, shift);
76 my @attrs;
77 for (@_) {
78 if ($_ eq "Coro") {
79 push @async, $ref;
80 unless ($init++) {
81 eval q{
82 sub INIT {
83 &async(pop @async) while @async;
84 }
85 };
86 }
87 } else {
88 push @attrs, $_;
89 }
90 }
91 return $old ? $old->($package, $ref, @attrs) : @attrs;
92 };
93 }
94
95}
96 90
97=over 4 91=over 4
98 92
99=item $main 93=item $Coro::main
100 94
101This coroutine represents the main program. 95This variable stores the coroutine object that represents the main
96program. While you cna C<ready> it and do most other things you can do to
97coroutines, it is mainly useful to compare again C<$Coro::current>, to see
98whether you are running in the main program or not.
102 99
103=cut 100=cut
104 101
105$main = new Coro; 102# $main is now being initialised by Coro::State
106 103
107=item $current (or as function: current) 104=item $Coro::current
108 105
109The current coroutine (the last coroutine switched to). The initial value 106The coroutine object representing the current coroutine (the last
107coroutine that the Coro scheduler switched to). The initial value is
110is C<$main> (of course). 108C<$Coro::main> (of course).
111 109
112This variable is B<strictly> I<read-only>. It is provided for performance 110This variable is B<strictly> I<read-only>. You can take copies of the
113reasons. If performance is not essential you are encouraged to use the 111value stored in it and use it as any other coroutine object, but you must
114C<Coro::current> function instead. 112not otherwise modify the variable itself.
115 113
116=cut 114=cut
117 115
118$main->{desc} = "[main::]";
119
120# maybe some other module used Coro::Specific before...
121$main->{_specific} = $current->{_specific}
122 if $current;
123
124_set_current $main;
125
126sub current() { $current } 116sub current() { $current } # [DEPRECATED]
127 117
128=item $idle 118=item $Coro::idle
129 119
120This variable is mainly useful to integrate Coro into event loops. It is
121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
122pretty low-level functionality.
123
124This variable stores either a coroutine or a callback.
125
130A callback that is called whenever the scheduler finds no ready coroutines 126If it is a callback, the it is called whenever the scheduler finds no
131to run. The default implementation prints "FATAL: deadlock detected" and 127ready coroutines to run. The default implementation prints "FATAL:
132exits, because the program has no other way to continue. 128deadlock detected" and exits, because the program has no other way to
129continue.
133 130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134
134This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
135C<Coro::Event> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
136coroutine so the scheduler can run it. 137coroutine so the scheduler can run it.
137 138
139Note that the callback I<must not>, under any circumstances, block
140the current coroutine. Normally, this is achieved by having an "idle
141coroutine" that calls the event loop and then blocks again, and then
142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
144
145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
146technique.
147
138Please note that if your callback recursively invokes perl (e.g. for event 148Please note that if your callback recursively invokes perl (e.g. for event
139handlers), then it must be prepared to be called recursively. 149handlers), then it must be prepared to be called recursively itself.
140 150
141=cut 151=cut
142 152
143$idle = sub { 153$idle = sub {
144 require Carp; 154 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 155 Carp::croak ("FATAL: deadlock detected");
146}; 156};
147 157
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{(delete $self->{_on_destroy}) || []};
158}
159
160# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
161# cannot destroy itself. 159# cannot destroy itself.
162my @destroy; 160our @destroy;
163my $manager; 161our $manager;
164 162
165$manager = new Coro sub { 163$manager = new Coro sub {
166 while () { 164 while () {
167 (shift @destroy)->_cancel 165 Coro::_cancel shift @destroy
168 while @destroy; 166 while @destroy;
169 167
170 &schedule; 168 &schedule;
171 } 169 }
172}; 170};
173$manager->desc ("[coro manager]"); 171$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 172$manager->prio (PRIO_MAX);
175 173
176# static methods. not really.
177
178=back 174=back
179 175
180=head2 STATIC METHODS 176=head1 SIMPLE COROUTINE CREATION
181
182Static methods are actually functions that operate on the current coroutine only.
183 177
184=over 4 178=over 4
185 179
186=item async { ... } [@args...] 180=item async { ... } [@args...]
187 181
188Create a new asynchronous coroutine and return it's coroutine object 182Create a new coroutine and return its coroutine object (usually
189(usually unused). When the sub returns the new coroutine is automatically 183unused). The coroutine will be put into the ready queue, so
184it will start running automatically on the next scheduler run.
185
186The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically
190terminated. 188terminated.
191 189
190The remaining arguments are passed as arguments to the closure.
191
192See the C<Coro::State::new> constructor for info about the coroutine 192See the C<Coro::State::new> constructor for info about the coroutine
193environment. 193environment in which coroutines are executed.
194 194
195Calling C<exit> in a coroutine will do the same as calling exit outside 195Calling C<exit> in a coroutine will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 196the coroutine. Likewise, when the coroutine dies, the program will exit,
197just as it would in the main program. 197just as it would in the main program.
198 198
199If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>).
201
199 # create a new coroutine that just prints its arguments 202Example: Create a new coroutine that just prints its arguments.
203
200 async { 204 async {
201 print "@_\n"; 205 print "@_\n";
202 } 1,2,3,4; 206 } 1,2,3,4;
203 207
204=cut 208=cut
210} 214}
211 215
212=item async_pool { ... } [@args...] 216=item async_pool { ... } [@args...]
213 217
214Similar to C<async>, but uses a coroutine pool, so you should not call 218Similar to C<async>, but uses a coroutine pool, so you should not call
215terminate or join (although you are allowed to), and you get a coroutine 219terminate or join on it (although you are allowed to), and you get a
216that might have executed other code already (which can be good or bad :). 220coroutine that might have executed other code already (which can be good
221or bad :).
217 222
223On the plus side, this function is about twice as fast as creating (and
224destroying) a completely new coroutine, so if you need a lot of generic
225coroutines in quick successsion, use C<async_pool>, not C<async>.
226
218Also, the block is executed in an C<eval> context and a warning will be 227The code block is executed in an C<eval> context and a warning will be
219issued in case of an exception instead of terminating the program, as 228issued in case of an exception instead of terminating the program, as
220C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 229C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
221will not work in the expected way, unless you call terminate or cancel, 230will not work in the expected way, unless you call terminate or cancel,
222which somehow defeats the purpose of pooling. 231which somehow defeats the purpose of pooling (but is fine in the
232exceptional case).
223 233
224The priority will be reset to C<0> after each job, otherwise the coroutine 234The priority will be reset to C<0> after each run, tracing will be
225will be re-used "as-is". 235disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will
237be re-used "as-is": most notably if you change other per-coroutine global
238stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C<< local $/ >>.
226 240
227The pool size is limited to 8 idle coroutines (this can be adjusted by 241The idle pool size is limited to C<8> idle coroutines (this can be
228changing $Coro::POOL_SIZE), and there can be as many non-idle coros as 242adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
229required. 243coros as required.
230 244
231If you are concerned about pooled coroutines growing a lot because a 245If you are concerned about pooled coroutines growing a lot because a
232single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
233{ terminate }> once per second or so to slowly replenish the pool. In 247{ terminate }> once per second or so to slowly replenish the pool. In
234addition to that, when the stacks used by a handler grows larger than 16kb 248addition to that, when the stacks used by a handler grows larger than 32kb
235(adjustable with $Coro::POOL_RSS) it will also exit. 249(adjustable via $Coro::POOL_RSS) it will also be destroyed.
236 250
237=cut 251=cut
238 252
239our $POOL_SIZE = 8; 253our $POOL_SIZE = 8;
240our $POOL_RSS = 16 * 1024; 254our $POOL_RSS = 32 * 1024;
241our @async_pool; 255our @async_pool;
242 256
243sub pool_handler { 257sub pool_handler {
244 my $cb;
245
246 while () { 258 while () {
247 eval { 259 eval {
248 while () { 260 &{&_pool_handler} while 1;
249 _pool_1 $cb;
250 &$cb;
251 _pool_2 $cb;
252 &schedule;
253 }
254 }; 261 };
255 262
256 last if $@ eq "\3terminate\2\n";
257 warn $@ if $@; 263 warn $@ if $@;
258 } 264 }
259} 265}
260 266
261sub async_pool(&@) { 267=back
262 # this is also inlined into the unlock_scheduler
263 my $coro = (pop @async_pool) || new Coro \&pool_handler;
264 268
265 $coro->{_invoke} = [@_]; 269=head1 STATIC METHODS
266 $coro->ready;
267 270
268 $coro 271Static methods are actually functions that implicitly operate on the
269} 272current coroutine.
273
274=over 4
270 275
271=item schedule 276=item schedule
272 277
273Calls the scheduler. Please note that the current coroutine will not be put 278Calls the scheduler. The scheduler will find the next coroutine that is
279to be run from the ready queue and switches to it. The next coroutine
280to be run is simply the one with the highest priority that is longest
281in its ready queue. If there is no coroutine ready, it will clal the
282C<$Coro::idle> hook.
283
284Please note that the current coroutine will I<not> be put into the ready
274into the ready queue, so calling this function usually means you will 285queue, so calling this function usually means you will never be called
275never be called again unless something else (e.g. an event handler) calls 286again unless something else (e.g. an event handler) calls C<< ->ready >>,
276ready. 287thus waking you up.
277 288
278The canonical way to wait on external events is this: 289This makes C<schedule> I<the> generic method to use to block the current
290coroutine and wait for events: first you remember the current coroutine in
291a variable, then arrange for some callback of yours to call C<< ->ready
292>> on that once some event happens, and last you call C<schedule> to put
293yourself to sleep. Note that a lot of things can wake your coroutine up,
294so you need to check whether the event indeed happened, e.g. by storing the
295status in a variable.
279 296
280 { 297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
281 # remember current coroutine
282 my $current = $Coro::current;
283
284 # register a hypothetical event handler
285 on_event_invoke sub {
286 # wake up sleeping coroutine
287 $current->ready;
288 undef $current;
289 };
290
291 # call schedule until event occurred.
292 # in case we are woken up for other reasons
293 # (current still defined), loop.
294 Coro::schedule while $current;
295 }
296 298
297=item cede 299=item cede
298 300
299"Cede" to other coroutines. This function puts the current coroutine into the 301"Cede" to other coroutines. This function puts the current coroutine into
300ready queue and calls C<schedule>, which has the effect of giving up the 302the ready queue and calls C<schedule>, which has the effect of giving
301current "timeslice" to other coroutines of the same or higher priority. 303up the current "timeslice" to other coroutines of the same or higher
304priority. Once your coroutine gets its turn again it will automatically be
305resumed.
302 306
303Returns true if at least one coroutine switch has happened. 307This function is often called C<yield> in other languages.
304 308
305=item Coro::cede_notself 309=item Coro::cede_notself
306 310
307Works like cede, but is not exported by default and will cede to any 311Works like cede, but is not exported by default and will cede to I<any>
308coroutine, regardless of priority, once. 312coroutine, regardless of priority. This is useful sometimes to ensure
309 313progress is made.
310Returns true if at least one coroutine switch has happened.
311 314
312=item terminate [arg...] 315=item terminate [arg...]
313 316
314Terminates the current coroutine with the given status values (see L<cancel>). 317Terminates the current coroutine with the given status values (see L<cancel>).
315 318
316=item killall 319=item killall
317 320
318Kills/terminates/cancels all coroutines except the currently running 321Kills/terminates/cancels all coroutines except the currently running
319one. This is useful after a fork, either in the child or the parent, as 322one. This can be useful after a fork, either in the child or the parent,
320usually only one of them should inherit the running coroutines. 323as usually only one of them should inherit the running coroutines.
321 324
322=cut 325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
323 328
324sub terminate { 329Note that while this will try to free some of the main programs resources,
325 $current->cancel (@_); 330you cannot free all of them, so if a coroutine that is not the main
326} 331program calls this function, there will be some one-time resource leak.
332
333=cut
327 334
328sub killall { 335sub killall {
329 for (Coro::State::list) { 336 for (Coro::State::list) {
330 $_->cancel 337 $_->cancel
331 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 338 if $_ != $current && UNIVERSAL::isa $_, "Coro";
332 } 339 }
333} 340}
334 341
335=back 342=back
336 343
337# dynamic methods
338
339=head2 COROUTINE METHODS 344=head1 COROUTINE OBJECT METHODS
340 345
341These are the methods you can call on coroutine objects. 346These are the methods you can call on coroutine objects (or to create
347them).
342 348
343=over 4 349=over 4
344 350
345=item new Coro \&sub [, @args...] 351=item new Coro \&sub [, @args...]
346 352
347Create a new coroutine and return it. When the sub returns the coroutine 353Create a new coroutine and return it. When the sub returns, the coroutine
348automatically terminates as if C<terminate> with the returned values were 354automatically terminates as if C<terminate> with the returned values were
349called. To make the coroutine run you must first put it into the ready queue 355called. To make the coroutine run you must first put it into the ready
350by calling the ready method. 356queue by calling the ready method.
351 357
352See C<async> and C<Coro::State::new> for additional info about the 358See C<async> and C<Coro::State::new> for additional info about the
353coroutine environment. 359coroutine environment.
354 360
355=cut 361=cut
356 362
357sub _run_coro { 363sub _coro_run {
358 terminate &{+shift}; 364 terminate &{+shift};
359} 365}
360 366
361sub new {
362 my $class = shift;
363
364 $class->SUPER::new (\&_run_coro, @_)
365}
366
367=item $success = $coroutine->ready 367=item $success = $coroutine->ready
368 368
369Put the given coroutine into the ready queue (according to it's priority) 369Put the given coroutine into the end of its ready queue (there is one
370and return true. If the coroutine is already in the ready queue, do nothing 370queue for each priority) and return true. If the coroutine is already in
371and return false. 371the ready queue, do nothing and return false.
372
373This ensures that the scheduler will resume this coroutine automatically
374once all the coroutines of higher priority and all coroutines of the same
375priority that were put into the ready queue earlier have been resumed.
372 376
373=item $is_ready = $coroutine->is_ready 377=item $is_ready = $coroutine->is_ready
374 378
375Return wether the coroutine is currently the ready queue or not, 379Return whether the coroutine is currently the ready queue or not,
376 380
377=item $coroutine->cancel (arg...) 381=item $coroutine->cancel (arg...)
378 382
379Terminates the given coroutine and makes it return the given arguments as 383Terminates the given coroutine and makes it return the given arguments as
380status (default: the empty list). Never returns if the coroutine is the 384status (default: the empty list). Never returns if the coroutine is the
382 386
383=cut 387=cut
384 388
385sub cancel { 389sub cancel {
386 my $self = shift; 390 my $self = shift;
387 $self->{_status} = [@_];
388 391
389 if ($current == $self) { 392 if ($current == $self) {
390 push @destroy, $self; 393 terminate @_;
391 $manager->ready;
392 &schedule while 1;
393 } else { 394 } else {
395 $self->{_status} = [@_];
394 $self->_cancel; 396 $self->_cancel;
395 } 397 }
396} 398}
399
400=item $coroutine->schedule_to
401
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed.
406
407This is an advanced method for special cases - I'd love to hear about any
408uses for this one.
409
410=item $coroutine->cede_to
411
412Like C<schedule_to>, but puts the current coroutine into the ready
413queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later.
415
416This is an advanced method for special cases - I'd love to hear about any
417uses for this one.
418
419=item $coroutine->throw ([$scalar])
420
421If C<$throw> is specified and defined, it will be thrown as an exception
422inside the coroutine at the next convenient point in time. Otherwise
423clears the exception object.
424
425Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions
428detect this case and return early in case an exception is pending.
429
430The exception object will be thrown "as is" with the specified scalar in
431C<$@>, i.e. if it is a string, no line number or newline will be appended
432(unlike with C<die>).
433
434This can be used as a softer means than C<cancel> to ask a coroutine to
435end itself, although there is no guarantee that the exception will lead to
436termination, and if the exception isn't caught it might well end the whole
437program.
438
439You might also think of C<throw> as being the moral equivalent of
440C<kill>ing a coroutine with a signal (in this case, a scalar).
397 441
398=item $coroutine->join 442=item $coroutine->join
399 443
400Wait until the coroutine terminates and return any values given to the 444Wait until the coroutine terminates and return any values given to the
401C<terminate> or C<cancel> functions. C<join> can be called concurrently 445C<terminate> or C<cancel> functions. C<join> can be called concurrently
402from multiple coroutines. 446from multiple coroutines, and all will be resumed and given the status
447return once the C<$coroutine> terminates.
403 448
404=cut 449=cut
405 450
406sub join { 451sub join {
407 my $self = shift; 452 my $self = shift;
422 467
423=item $coroutine->on_destroy (\&cb) 468=item $coroutine->on_destroy (\&cb)
424 469
425Registers a callback that is called when this coroutine gets destroyed, 470Registers a callback that is called when this coroutine gets destroyed,
426but before it is joined. The callback gets passed the terminate arguments, 471but before it is joined. The callback gets passed the terminate arguments,
427if any. 472if any, and I<must not> die, under any circumstances.
428 473
429=cut 474=cut
430 475
431sub on_destroy { 476sub on_destroy {
432 my ($self, $cb) = @_; 477 my ($self, $cb) = @_;
462higher values mean lower priority, just as in unix). 507higher values mean lower priority, just as in unix).
463 508
464=item $olddesc = $coroutine->desc ($newdesc) 509=item $olddesc = $coroutine->desc ($newdesc)
465 510
466Sets (or gets in case the argument is missing) the description for this 511Sets (or gets in case the argument is missing) the description for this
467coroutine. This is just a free-form string you can associate with a coroutine. 512coroutine. This is just a free-form string you can associate with a
513coroutine.
468 514
469This method simply sets the C<< $coroutine->{desc} >> member to the given string. You 515This method simply sets the C<< $coroutine->{desc} >> member to the given
470can modify this member directly if you wish. 516string. You can modify this member directly if you wish.
471 517
472=cut 518=cut
473 519
474sub desc { 520sub desc {
475 my $old = $_[0]{desc}; 521 my $old = $_[0]{desc};
476 $_[0]{desc} = $_[1] if @_ > 1; 522 $_[0]{desc} = $_[1] if @_ > 1;
477 $old; 523 $old;
478} 524}
479 525
526sub transfer {
527 require Carp;
528 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
529}
530
480=back 531=back
481 532
482=head2 GLOBAL FUNCTIONS 533=head1 GLOBAL FUNCTIONS
483 534
484=over 4 535=over 4
485 536
486=item Coro::nready 537=item Coro::nready
487 538
488Returns the number of coroutines that are currently in the ready state, 539Returns the number of coroutines that are currently in the ready state,
489i.e. that can be switched to. The value C<0> means that the only runnable 540i.e. that can be switched to by calling C<schedule> directory or
541indirectly. The value C<0> means that the only runnable coroutine is the
490coroutine is the currently running one, so C<cede> would have no effect, 542currently running one, so C<cede> would have no effect, and C<schedule>
491and C<schedule> would cause a deadlock unless there is an idle handler 543would cause a deadlock unless there is an idle handler that wakes up some
492that wakes up some coroutines. 544coroutines.
493 545
494=item my $guard = Coro::guard { ... } 546=item my $guard = Coro::guard { ... }
495 547
496This creates and returns a guard object. Nothing happens until the object 548This function still exists, but is deprecated. Please use the
497gets destroyed, in which case the codeblock given as argument will be 549C<Guard::guard> function instead.
498executed. This is useful to free locks or other resources in case of a
499runtime error or when the coroutine gets canceled, as in both cases the
500guard block will be executed. The guard object supports only one method,
501C<< ->cancel >>, which will keep the codeblock from being executed.
502 550
503Example: set some flag and clear it again when the coroutine gets canceled
504or the function returns:
505
506 sub do_something {
507 my $guard = Coro::guard { $busy = 0 };
508 $busy = 1;
509
510 # do something that requires $busy to be true
511 }
512
513=cut 551=cut
514 552
515sub guard(&) { 553BEGIN { *guard = \&Guard::guard }
516 bless \(my $cb = $_[0]), "Coro::guard"
517}
518
519sub Coro::guard::cancel {
520 ${$_[0]} = sub { };
521}
522
523sub Coro::guard::DESTROY {
524 ${$_[0]}->();
525}
526
527 554
528=item unblock_sub { ... } 555=item unblock_sub { ... }
529 556
530This utility function takes a BLOCK or code reference and "unblocks" it, 557This utility function takes a BLOCK or code reference and "unblocks" it,
531returning the new coderef. This means that the new coderef will return 558returning a new coderef. Unblocking means that calling the new coderef
532immediately without blocking, returning nothing, while the original code 559will return immediately without blocking, returning nothing, while the
533ref will be called (with parameters) from within its own coroutine. 560original code ref will be called (with parameters) from within another
561coroutine.
534 562
535The reason this function exists is that many event libraries (such as the 563The reason this function exists is that many event libraries (such as the
536venerable L<Event|Event> module) are not coroutine-safe (a weaker form 564venerable L<Event|Event> module) are not coroutine-safe (a weaker form
537of thread-safety). This means you must not block within event callbacks, 565of reentrancy). This means you must not block within event callbacks,
538otherwise you might suffer from crashes or worse. 566otherwise you might suffer from crashes or worse. The only event library
567currently known that is safe to use without C<unblock_sub> is L<EV>.
539 568
540This function allows your callbacks to block by executing them in another 569This function allows your callbacks to block by executing them in another
541coroutine where it is safe to block. One example where blocking is handy 570coroutine where it is safe to block. One example where blocking is handy
542is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 571is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
543disk. 572disk, for example.
544 573
545In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 574In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
546creating event callbacks that want to block. 575creating event callbacks that want to block.
576
577If your handler does not plan to block (e.g. simply sends a message to
578another coroutine, or puts some other coroutine into the ready queue),
579there is no reason to use C<unblock_sub>.
580
581Note that you also need to use C<unblock_sub> for any other callbacks that
582are indirectly executed by any C-based event loop. For example, when you
583use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
584provides callbacks that are the result of some event callback, then you
585must not block either, or use C<unblock_sub>.
547 586
548=cut 587=cut
549 588
550our @unblock_queue; 589our @unblock_queue;
551 590
554# return immediately and can be reused) and because we cannot cede 593# return immediately and can be reused) and because we cannot cede
555# inside an event callback. 594# inside an event callback.
556our $unblock_scheduler = new Coro sub { 595our $unblock_scheduler = new Coro sub {
557 while () { 596 while () {
558 while (my $cb = pop @unblock_queue) { 597 while (my $cb = pop @unblock_queue) {
559 # this is an inlined copy of async_pool 598 &async_pool (@$cb);
560 my $coro = (pop @async_pool) || new Coro \&pool_handler;
561 599
562 $coro->{_invoke} = $cb;
563 $coro->ready;
564 cede; # for short-lived callbacks, this reduces pressure on the coro pool 600 # for short-lived callbacks, this reduces pressure on the coro pool
601 # as the chance is very high that the async_poll coro will be back
602 # in the idle state when cede returns
603 cede;
565 } 604 }
566 schedule; # sleep well 605 schedule; # sleep well
567 } 606 }
568}; 607};
569$unblock_scheduler->desc ("[unblock_sub scheduler]"); 608$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
570 609
571sub unblock_sub(&) { 610sub unblock_sub(&) {
572 my $cb = shift; 611 my $cb = shift;
573 612
574 sub { 613 sub {
575 unshift @unblock_queue, [$cb, @_]; 614 unshift @unblock_queue, [$cb, @_];
576 $unblock_scheduler->ready; 615 $unblock_scheduler->ready;
577 } 616 }
578} 617}
579 618
619=item $cb = Coro::rouse_cb
620
621Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback.
624
625See the next function.
626
627=item @args = Coro::rouse_wait [$cb]
628
629Wait for the specified rouse callback (or the last one that was created in
630this coroutine).
631
632As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback.
635
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637
580=back 638=back
581 639
582=cut 640=cut
583 641
5841; 6421;
585 643
644=head1 HOW TO WAIT FOR A CALLBACK
645
646It is very common for a coroutine to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise
648event-based program, or when you use event-based libraries.
649
650These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to
652just wait for the event, simplyifying things.
653
654For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited:
656
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658
659But from withina coroutine, you often just want to write this:
660
661 my $status = wait_for_child $pid;
662
663Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665
666The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that
668created the callback.
669
670The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback.
673
674Using these functions, it becomes easy to write the C<wait_for_child>
675function mentioned above:
676
677 sub wait_for_child($) {
678 my ($pid) = @_;
679
680 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
681
682 my ($rpid, $rstatus) = Coro::rouse_wait;
683 $rstatus
684 }
685
686In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
687you can roll your own, using C<schedule>:
688
689 sub wait_for_child($) {
690 my ($pid) = @_;
691
692 # store the current coroutine in $current,
693 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current;
695 my ($done, $rstatus);
696
697 # pass a closure to ->child
698 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
699 $rstatus = $_[1]; # remember rstatus
700 $done = 1; # mark $rstatus as valud
701 });
702
703 # wait until the closure has been called
704 schedule while !$done;
705
706 $rstatus
707 }
708
709
586=head1 BUGS/LIMITATIONS 710=head1 BUGS/LIMITATIONS
587 711
588 - you must make very sure that no coro is still active on global 712=over 4
589 destruction. very bad things might happen otherwise (usually segfaults).
590 713
714=item fork with pthread backend
715
716When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend.
720
721=item perl process emulation ("threads")
722
591 - this module is not thread-safe. You should only ever use this module 723This module is not perl-pseudo-thread-safe. You should only ever use this
592 from the same thread (this requirement might be loosened in the future 724module from the first thread (this requirement might be removed in the
593 to allow per-thread schedulers, but Coro::State does not yet allow 725future to allow per-thread schedulers, but Coro::State does not yet allow
594 this). 726this). I recommend disabling thread support and using processes, as having
727the windows process emulation enabled under unix roughly halves perl
728performance, even when not used.
729
730=item coroutine switching not signal safe
731
732You must not switch to another coroutine from within a signal handler
733(only relevant with %SIG - most event libraries provide safe signals).
734
735That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>,
738works.
739
740=back
741
595 742
596=head1 SEE ALSO 743=head1 SEE ALSO
597 744
745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
746
747Debugging: L<Coro::Debug>.
748
598Support/Utility: L<Coro::Cont>, L<Coro::Specific>, L<Coro::State>, L<Coro::Util>. 749Support/Utility: L<Coro::Specific>, L<Coro::Util>.
599 750
600Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 751Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
752L<Coro::SemaphoreSet>, L<Coro::RWLock>.
601 753
602Event/IO: L<Coro::Timer>, L<Coro::Event>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::Select>. 754I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
603 755
604Embedding: L<Coro:MakeMaker> 756Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
757a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
758L<Coro::Select>.
759
760XS API: L<Coro::MakeMaker>.
761
762Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
605 763
606=head1 AUTHOR 764=head1 AUTHOR
607 765
608 Marc Lehmann <schmorp@schmorp.de> 766 Marc Lehmann <schmorp@schmorp.de>
609 http://home.schmorp.de/ 767 http://home.schmorp.de/

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