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1=head1 NAME 1=head1 NAME
2 2
3Coro - coroutine process abstraction 3Coro - the only real threads in perl
4 4
5=head1 SYNOPSIS 5=head1 SYNOPSIS
6 6
7 use Coro; 7 use Coro;
8 8
26 $locked = 1; 26 $locked = 1;
27 $lock->up; 27 $lock->up;
28 28
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31This module collection manages coroutines. Coroutines are similar to 31For a tutorial-style introduction, please read the L<Coro::Intro>
32threads but don't (in general) run in parallel at the same time even 32manpage. This manpage mainly contains reference information.
33on SMP machines. The specific flavor of coroutine used in this module
34also guarantees you that it will not switch between coroutines unless
35necessary, at easily-identified points in your program, so locking and
36parallel access are rarely an issue, making coroutine programming much
37safer and easier than threads programming.
38 33
39Unlike a normal perl program, however, coroutines allow you to have 34This module collection manages continuations in general, most often
40multiple running interpreters that share data, which is especially useful 35in the form of cooperative threads (also called coroutines in the
41to code pseudo-parallel processes and for event-based programming, such as 36documentation). They are similar to kernel threads but don't (in general)
42multiple HTTP-GET requests running concurrently. See L<Coro::AnyEvent> to 37run in parallel at the same time even on SMP machines. The specific flavor
43learn more. 38of thread offered by this module also guarantees you that it will not
39switch between threads unless necessary, at easily-identified points in
40your program, so locking and parallel access are rarely an issue, making
41thread programming much safer and easier than using other thread models.
44 42
45Coroutines are also useful because Perl has no support for threads (the so 43Unlike the so-called "Perl threads" (which are not actually real threads
46called "threads" that perl offers are nothing more than the (bad) process 44but only the windows process emulation ported to unix), Coro provides a
47emulation coming from the Windows platform: On standard operating systems 45full shared address space, which makes communication between threads
48they serve no purpose whatsoever, except by making your programs slow and 46very easy. And threads are fast, too: disabling the Windows process
49making them use a lot of memory. Best disable them when building perl, or 47emulation code in your perl and using Coro can easily result in a two to
50aks your software vendor/distributor to do it for you). 48four times speed increase for your programs.
51 49
50Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment.
55
52In this module, coroutines are defined as "callchain + lexical variables + 56In this module, a thread is defined as "callchain + lexical variables +
53@_ + $_ + $@ + $/ + C stack), that is, a coroutine has its own callchain, 57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain,
54its own set of lexicals and its own set of perls most important global 58its own set of lexicals and its own set of perls most important global
55variables (see L<Coro::State> for more configuration). 59variables (see L<Coro::State> for more configuration and background info).
60
61See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large.
56 63
57=cut 64=cut
58 65
59package Coro; 66package Coro;
60 67
61use strict qw(vars subs); 68use strict qw(vars subs);
62no warnings "uninitialized"; 69no warnings "uninitialized";
70
71use Guard ();
63 72
64use Coro::State; 73use Coro::State;
65 74
66use base qw(Coro::State Exporter); 75use base qw(Coro::State Exporter);
67 76
68our $idle; # idle handler 77our $idle; # idle handler
69our $main; # main coroutine 78our $main; # main coroutine
70our $current; # current coroutine 79our $current; # current coroutine
71 80
72our $VERSION = 4.912; 81our $VERSION = 5.13;
73 82
74our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub);
75our %EXPORT_TAGS = ( 84our %EXPORT_TAGS = (
76 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
77); 86);
78our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
79 88
89=head1 GLOBAL VARIABLES
90
80=over 4 91=over 4
81 92
82=item $Coro::main 93=item $Coro::main
83 94
84This variable stores the coroutine object that represents the main 95This variable stores the coroutine object that represents the main
86coroutines, it is mainly useful to compare again C<$Coro::current>, to see 97coroutines, it is mainly useful to compare again C<$Coro::current>, to see
87whether you are running in the main program or not. 98whether you are running in the main program or not.
88 99
89=cut 100=cut
90 101
91$main = new Coro; 102# $main is now being initialised by Coro::State
92 103
93=item $Coro::current 104=item $Coro::current
94 105
95The coroutine object representing the current coroutine (the last 106The coroutine object representing the current coroutine (the last
96coroutine that the Coro scheduler switched to). The initial value is 107coroutine that the Coro scheduler switched to). The initial value is
97C<$main> (of course). 108C<$Coro::main> (of course).
98 109
99This variable is B<strictly> I<read-only>. You can take copies of the 110This variable is B<strictly> I<read-only>. You can take copies of the
100value stored in it and use it as any other coroutine object, but you must 111value stored in it and use it as any other coroutine object, but you must
101not otherwise modify the variable itself. 112not otherwise modify the variable itself.
102 113
103=cut 114=cut
104 115
105$main->{desc} = "[main::]";
106
107# maybe some other module used Coro::Specific before...
108$main->{_specific} = $current->{_specific}
109 if $current;
110
111_set_current $main;
112
113sub current() { $current } # [DEPRECATED] 116sub current() { $current } # [DEPRECATED]
114 117
115=item $Coro::idle 118=item $Coro::idle
116 119
117This variable is mainly useful to integrate Coro into event loops. It is 120This variable is mainly useful to integrate Coro into event loops. It is
118usually better to rely on L<Coro::AnyEvent> or LC<Coro::EV>, as this is 121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
119pretty low-level functionality. 122pretty low-level functionality.
120 123
121This variable stores a callback that is called whenever the scheduler 124This variable stores either a coroutine or a callback.
125
126If it is a callback, the it is called whenever the scheduler finds no
122finds no ready coroutines to run. The default implementation prints 127ready coroutines to run. The default implementation prints "FATAL:
123"FATAL: deadlock detected" and exits, because the program has no other way 128deadlock detected" and exits, because the program has no other way to
124to continue. 129continue.
125 130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134
126This hook is overwritten by modules such as C<Coro::Timer> and 135This hook is overwritten by modules such as C<Coro::EV> and
127C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
128coroutine so the scheduler can run it. 137coroutine so the scheduler can run it.
129 138
130Note that the callback I<must not>, under any circumstances, block 139Note that the callback I<must not>, under any circumstances, block
131the current coroutine. Normally, this is achieved by having an "idle 140the current coroutine. Normally, this is achieved by having an "idle
132coroutine" that calls the event loop and then blocks again, and then 141coroutine" that calls the event loop and then blocks again, and then
133readying that coroutine in the idle handler. 142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
134 144
135See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this
136technique. 146technique.
137 147
138Please note that if your callback recursively invokes perl (e.g. for event 148Please note that if your callback recursively invokes perl (e.g. for event
143$idle = sub { 153$idle = sub {
144 require Carp; 154 require Carp;
145 Carp::croak ("FATAL: deadlock detected"); 155 Carp::croak ("FATAL: deadlock detected");
146}; 156};
147 157
148sub _cancel {
149 my ($self) = @_;
150
151 # free coroutine data and mark as destructed
152 $self->_destroy
153 or return;
154
155 # call all destruction callbacks
156 $_->(@{$self->{_status}})
157 for @{ delete $self->{_on_destroy} || [] };
158}
159
160# this coroutine is necessary because a coroutine 158# this coroutine is necessary because a coroutine
161# cannot destroy itself. 159# cannot destroy itself.
162my @destroy; 160our @destroy;
163my $manager; 161our $manager;
164 162
165$manager = new Coro sub { 163$manager = new Coro sub {
166 while () { 164 while () {
167 (shift @destroy)->_cancel 165 Coro::_cancel shift @destroy
168 while @destroy; 166 while @destroy;
169 167
170 &schedule; 168 &schedule;
171 } 169 }
172}; 170};
173$manager->{desc} = "[coro manager]"; 171$manager->{desc} = "[coro manager]";
174$manager->prio (PRIO_MAX); 172$manager->prio (PRIO_MAX);
175 173
176=back 174=back
177 175
178=head2 SIMPLE COROUTINE CREATION 176=head1 SIMPLE COROUTINE CREATION
179 177
180=over 4 178=over 4
181 179
182=item async { ... } [@args...] 180=item async { ... } [@args...]
183 181
184Create a new coroutine and return it's coroutine object (usually 182Create a new coroutine and return its coroutine object (usually
185unused). The coroutine will be put into the ready queue, so 183unused). The coroutine will be put into the ready queue, so
186it will start running automatically on the next scheduler run. 184it will start running automatically on the next scheduler run.
187 185
188The first argument is a codeblock/closure that should be executed in the 186The first argument is a codeblock/closure that should be executed in the
189coroutine. When it returns argument returns the coroutine is automatically 187coroutine. When it returns argument returns the coroutine is automatically
220Similar to C<async>, but uses a coroutine pool, so you should not call 218Similar to C<async>, but uses a coroutine pool, so you should not call
221terminate or join on it (although you are allowed to), and you get a 219terminate or join on it (although you are allowed to), and you get a
222coroutine that might have executed other code already (which can be good 220coroutine that might have executed other code already (which can be good
223or bad :). 221or bad :).
224 222
225On the plus side, this function is faster than creating (and destroying) 223On the plus side, this function is about twice as fast as creating (and
226a completly new coroutine, so if you need a lot of generic coroutines in 224destroying) a completely new coroutine, so if you need a lot of generic
227quick successsion, use C<async_pool>, not C<async>. 225coroutines in quick successsion, use C<async_pool>, not C<async>.
228 226
229The code block is executed in an C<eval> context and a warning will be 227The code block is executed in an C<eval> context and a warning will be
230issued in case of an exception instead of terminating the program, as 228issued in case of an exception instead of terminating the program, as
231C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 229C<async> does. As the coroutine is being reused, stuff like C<on_destroy>
232will not work in the expected way, unless you call terminate or cancel, 230will not work in the expected way, unless you call terminate or cancel,
245coros as required. 243coros as required.
246 244
247If you are concerned about pooled coroutines growing a lot because a 245If you are concerned about pooled coroutines growing a lot because a
248single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
249{ terminate }> once per second or so to slowly replenish the pool. In 247{ terminate }> once per second or so to slowly replenish the pool. In
250addition to that, when the stacks used by a handler grows larger than 16kb 248addition to that, when the stacks used by a handler grows larger than 32kb
251(adjustable via $Coro::POOL_RSS) it will also be destroyed. 249(adjustable via $Coro::POOL_RSS) it will also be destroyed.
252 250
253=cut 251=cut
254 252
255our $POOL_SIZE = 8; 253our $POOL_SIZE = 8;
256our $POOL_RSS = 16 * 1024; 254our $POOL_RSS = 32 * 1024;
257our @async_pool; 255our @async_pool;
258 256
259sub pool_handler { 257sub pool_handler {
260 my $cb;
261
262 while () { 258 while () {
263 eval { 259 eval {
264 while () { 260 &{&_pool_handler} while 1;
265 _pool_1 $cb;
266 &$cb;
267 _pool_2 $cb;
268 &schedule;
269 }
270 }; 261 };
271 262
272 if ($@) {
273 last if $@ eq "\3async_pool terminate\2\n";
274 warn $@; 263 warn $@ if $@;
275 }
276 } 264 }
277}
278
279sub async_pool(&@) {
280 # this is also inlined into the unlock_scheduler
281 my $coro = (pop @async_pool) || new Coro \&pool_handler;
282
283 $coro->{_invoke} = [@_];
284 $coro->ready;
285
286 $coro
287} 265}
288 266
289=back 267=back
290 268
291=head2 STATIC METHODS 269=head1 STATIC METHODS
292 270
293Static methods are actually functions that operate on the current coroutine. 271Static methods are actually functions that implicitly operate on the
272current coroutine.
294 273
295=over 4 274=over 4
296 275
297=item schedule 276=item schedule
298 277
313>> on that once some event happens, and last you call C<schedule> to put 292>> on that once some event happens, and last you call C<schedule> to put
314yourself to sleep. Note that a lot of things can wake your coroutine up, 293yourself to sleep. Note that a lot of things can wake your coroutine up,
315so you need to check whether the event indeed happened, e.g. by storing the 294so you need to check whether the event indeed happened, e.g. by storing the
316status in a variable. 295status in a variable.
317 296
318The canonical way to wait on external events is this: 297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
319
320 {
321 # remember current coroutine
322 my $current = $Coro::current;
323
324 # register a hypothetical event handler
325 on_event_invoke sub {
326 # wake up sleeping coroutine
327 $current->ready;
328 undef $current;
329 };
330
331 # call schedule until event occurred.
332 # in case we are woken up for other reasons
333 # (current still defined), loop.
334 Coro::schedule while $current;
335 }
336 298
337=item cede 299=item cede
338 300
339"Cede" to other coroutines. This function puts the current coroutine into 301"Cede" to other coroutines. This function puts the current coroutine into
340the ready queue and calls C<schedule>, which has the effect of giving 302the ready queue and calls C<schedule>, which has the effect of giving
355Terminates the current coroutine with the given status values (see L<cancel>). 317Terminates the current coroutine with the given status values (see L<cancel>).
356 318
357=item killall 319=item killall
358 320
359Kills/terminates/cancels all coroutines except the currently running 321Kills/terminates/cancels all coroutines except the currently running
360one. This is useful after a fork, either in the child or the parent, as 322one. This can be useful after a fork, either in the child or the parent,
361usually only one of them should inherit the running coroutines. 323as usually only one of them should inherit the running coroutines.
324
325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
362 328
363Note that while this will try to free some of the main programs resources, 329Note that while this will try to free some of the main programs resources,
364you cannot free all of them, so if a coroutine that is not the main 330you cannot free all of them, so if a coroutine that is not the main
365program calls this function, there will be some one-time resource leak. 331program calls this function, there will be some one-time resource leak.
366 332
367=cut 333=cut
368
369sub terminate {
370 $current->cancel (@_);
371}
372 334
373sub killall { 335sub killall {
374 for (Coro::State::list) { 336 for (Coro::State::list) {
375 $_->cancel 337 $_->cancel
376 if $_ != $current && UNIVERSAL::isa $_, "Coro"; 338 if $_ != $current && UNIVERSAL::isa $_, "Coro";
377 } 339 }
378} 340}
379 341
380=back 342=back
381 343
382=head2 COROUTINE METHODS 344=head1 COROUTINE OBJECT METHODS
383 345
384These are the methods you can call on coroutine objects (or to create 346These are the methods you can call on coroutine objects (or to create
385them). 347them).
386 348
387=over 4 349=over 4
396See C<async> and C<Coro::State::new> for additional info about the 358See C<async> and C<Coro::State::new> for additional info about the
397coroutine environment. 359coroutine environment.
398 360
399=cut 361=cut
400 362
401sub _run_coro { 363sub _coro_run {
402 terminate &{+shift}; 364 terminate &{+shift};
403}
404
405sub new {
406 my $class = shift;
407
408 $class->SUPER::new (\&_run_coro, @_)
409} 365}
410 366
411=item $success = $coroutine->ready 367=item $success = $coroutine->ready
412 368
413Put the given coroutine into the end of its ready queue (there is one 369Put the given coroutine into the end of its ready queue (there is one
430 386
431=cut 387=cut
432 388
433sub cancel { 389sub cancel {
434 my $self = shift; 390 my $self = shift;
435 $self->{_status} = [@_];
436 391
437 if ($current == $self) { 392 if ($current == $self) {
438 push @destroy, $self; 393 terminate @_;
439 $manager->ready;
440 &schedule while 1;
441 } else { 394 } else {
395 $self->{_status} = [@_];
442 $self->_cancel; 396 $self->_cancel;
443 } 397 }
444} 398}
445 399
400=item $coroutine->schedule_to
401
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed.
406
407This is an advanced method for special cases - I'd love to hear about any
408uses for this one.
409
410=item $coroutine->cede_to
411
412Like C<schedule_to>, but puts the current coroutine into the ready
413queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later.
415
416This is an advanced method for special cases - I'd love to hear about any
417uses for this one.
418
446=item $coroutine->throw ([$scalar]) 419=item $coroutine->throw ([$scalar])
447 420
448If C<$throw> is specified and defined, it will be thrown as an exception 421If C<$throw> is specified and defined, it will be thrown as an exception
449inside the coroutine at the next convenient point in time (usually after 422inside the coroutine at the next convenient point in time. Otherwise
450it gains control at the next schedule/transfer/cede). Otherwise clears the
451exception object. 423clears the exception object.
424
425Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions
428detect this case and return early in case an exception is pending.
452 429
453The exception object will be thrown "as is" with the specified scalar in 430The exception object will be thrown "as is" with the specified scalar in
454C<$@>, i.e. if it is a string, no line number or newline will be appended 431C<$@>, i.e. if it is a string, no line number or newline will be appended
455(unlike with C<die>). 432(unlike with C<die>).
456 433
544 my $old = $_[0]{desc}; 521 my $old = $_[0]{desc};
545 $_[0]{desc} = $_[1] if @_ > 1; 522 $_[0]{desc} = $_[1] if @_ > 1;
546 $old; 523 $old;
547} 524}
548 525
526sub transfer {
527 require Carp;
528 Carp::croak ("You must not call ->transfer on Coro objects. Use Coro::State objects or the ->schedule_to method. Caught");
529}
530
549=back 531=back
550 532
551=head2 GLOBAL FUNCTIONS 533=head1 GLOBAL FUNCTIONS
552 534
553=over 4 535=over 4
554 536
555=item Coro::nready 537=item Coro::nready
556 538
561would cause a deadlock unless there is an idle handler that wakes up some 543would cause a deadlock unless there is an idle handler that wakes up some
562coroutines. 544coroutines.
563 545
564=item my $guard = Coro::guard { ... } 546=item my $guard = Coro::guard { ... }
565 547
566This creates and returns a guard object. Nothing happens until the object 548This function still exists, but is deprecated. Please use the
567gets destroyed, in which case the codeblock given as argument will be 549C<Guard::guard> function instead.
568executed. This is useful to free locks or other resources in case of a
569runtime error or when the coroutine gets canceled, as in both cases the
570guard block will be executed. The guard object supports only one method,
571C<< ->cancel >>, which will keep the codeblock from being executed.
572 550
573Example: set some flag and clear it again when the coroutine gets canceled
574or the function returns:
575
576 sub do_something {
577 my $guard = Coro::guard { $busy = 0 };
578 $busy = 1;
579
580 # do something that requires $busy to be true
581 }
582
583=cut 551=cut
584 552
585sub guard(&) { 553BEGIN { *guard = \&Guard::guard }
586 bless \(my $cb = $_[0]), "Coro::guard"
587}
588
589sub Coro::guard::cancel {
590 ${$_[0]} = sub { };
591}
592
593sub Coro::guard::DESTROY {
594 ${$_[0]}->();
595}
596
597 554
598=item unblock_sub { ... } 555=item unblock_sub { ... }
599 556
600This utility function takes a BLOCK or code reference and "unblocks" it, 557This utility function takes a BLOCK or code reference and "unblocks" it,
601returning a new coderef. Unblocking means that calling the new coderef 558returning a new coderef. Unblocking means that calling the new coderef
603original code ref will be called (with parameters) from within another 560original code ref will be called (with parameters) from within another
604coroutine. 561coroutine.
605 562
606The reason this function exists is that many event libraries (such as the 563The reason this function exists is that many event libraries (such as the
607venerable L<Event|Event> module) are not coroutine-safe (a weaker form 564venerable L<Event|Event> module) are not coroutine-safe (a weaker form
608of thread-safety). This means you must not block within event callbacks, 565of reentrancy). This means you must not block within event callbacks,
609otherwise you might suffer from crashes or worse. The only event library 566otherwise you might suffer from crashes or worse. The only event library
610currently known that is safe to use without C<unblock_sub> is L<EV>. 567currently known that is safe to use without C<unblock_sub> is L<EV>.
611 568
612This function allows your callbacks to block by executing them in another 569This function allows your callbacks to block by executing them in another
613coroutine where it is safe to block. One example where blocking is handy 570coroutine where it is safe to block. One example where blocking is handy
636# return immediately and can be reused) and because we cannot cede 593# return immediately and can be reused) and because we cannot cede
637# inside an event callback. 594# inside an event callback.
638our $unblock_scheduler = new Coro sub { 595our $unblock_scheduler = new Coro sub {
639 while () { 596 while () {
640 while (my $cb = pop @unblock_queue) { 597 while (my $cb = pop @unblock_queue) {
641 # this is an inlined copy of async_pool 598 &async_pool (@$cb);
642 my $coro = (pop @async_pool) || new Coro \&pool_handler;
643 599
644 $coro->{_invoke} = $cb;
645 $coro->ready;
646 cede; # for short-lived callbacks, this reduces pressure on the coro pool 600 # for short-lived callbacks, this reduces pressure on the coro pool
601 # as the chance is very high that the async_poll coro will be back
602 # in the idle state when cede returns
603 cede;
647 } 604 }
648 schedule; # sleep well 605 schedule; # sleep well
649 } 606 }
650}; 607};
651$unblock_scheduler->{desc} = "[unblock_sub scheduler]"; 608$unblock_scheduler->{desc} = "[unblock_sub scheduler]";
657 unshift @unblock_queue, [$cb, @_]; 614 unshift @unblock_queue, [$cb, @_];
658 $unblock_scheduler->ready; 615 $unblock_scheduler->ready;
659 } 616 }
660} 617}
661 618
619=item $cb = Coro::rouse_cb
620
621Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback.
624
625See the next function.
626
627=item @args = Coro::rouse_wait [$cb]
628
629Wait for the specified rouse callback (or the last one that was created in
630this coroutine).
631
632As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback.
635
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637
662=back 638=back
663 639
664=cut 640=cut
665 641
6661; 6421;
667 643
644=head1 HOW TO WAIT FOR A CALLBACK
645
646It is very common for a coroutine to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise
648event-based program, or when you use event-based libraries.
649
650These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to
652just wait for the event, simplyifying things.
653
654For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited:
656
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658
659But from withina coroutine, you often just want to write this:
660
661 my $status = wait_for_child $pid;
662
663Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665
666The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that
668created the callback.
669
670The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback.
673
674Using these functions, it becomes easy to write the C<wait_for_child>
675function mentioned above:
676
677 sub wait_for_child($) {
678 my ($pid) = @_;
679
680 my $watcher = AnyEvent->child (pid => $pid, cb => Coro::rouse_cb);
681
682 my ($rpid, $rstatus) = Coro::rouse_wait;
683 $rstatus
684 }
685
686In the case where C<rouse_cb> and C<rouse_wait> are not flexible enough,
687you can roll your own, using C<schedule>:
688
689 sub wait_for_child($) {
690 my ($pid) = @_;
691
692 # store the current coroutine in $current,
693 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current;
695 my ($done, $rstatus);
696
697 # pass a closure to ->child
698 my $watcher = AnyEvent->child (pid => $pid, cb => sub {
699 $rstatus = $_[1]; # remember rstatus
700 $done = 1; # mark $rstatus as valud
701 });
702
703 # wait until the closure has been called
704 schedule while !$done;
705
706 $rstatus
707 }
708
709
668=head1 BUGS/LIMITATIONS 710=head1 BUGS/LIMITATIONS
669 711
712=over 4
713
714=item fork with pthread backend
715
716When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend.
720
721=item perl process emulation ("threads")
722
670This module is not perl-pseudo-thread-safe. You should only ever use this 723This module is not perl-pseudo-thread-safe. You should only ever use this
671module from the same thread (this requirement might be removed in the 724module from the first thread (this requirement might be removed in the
672future to allow per-thread schedulers, but Coro::State does not yet allow 725future to allow per-thread schedulers, but Coro::State does not yet allow
673this). I recommend disabling thread support and using processes, as this 726this). I recommend disabling thread support and using processes, as having
674is much faster and uses less memory. 727the windows process emulation enabled under unix roughly halves perl
728performance, even when not used.
729
730=item coroutine switching not signal safe
731
732You must not switch to another coroutine from within a signal handler
733(only relevant with %SIG - most event libraries provide safe signals).
734
735That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>,
738works.
739
740=back
741
675 742
676=head1 SEE ALSO 743=head1 SEE ALSO
677 744
678Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
679 746
680Debugging: L<Coro::Debug>. 747Debugging: L<Coro::Debug>.
681 748
682Support/Utility: L<Coro::Specific>, L<Coro::Util>. 749Support/Utility: L<Coro::Specific>, L<Coro::Util>.
683 750
684Locking/IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>, L<Coro::SemaphoreSet>, L<Coro::RWLock>. 751Locking and IPC: L<Coro::Signal>, L<Coro::Channel>, L<Coro::Semaphore>,
752L<Coro::SemaphoreSet>, L<Coro::RWLock>.
685 753
686IO/Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>. 754I/O and Timers: L<Coro::Timer>, L<Coro::Handle>, L<Coro::Socket>, L<Coro::AIO>.
687 755
688Compatibility: L<Coro::LWP>, L<Coro::BDB>, L<Coro::Storable>, L<Coro::Select>. 756Compatibility with other modules: L<Coro::LWP> (but see also L<AnyEvent::HTTP> for
757a better-working alternative), L<Coro::BDB>, L<Coro::Storable>,
758L<Coro::Select>.
689 759
690XS API: L<Coro::MakeMaker>. 760XS API: L<Coro::MakeMaker>.
691 761
692Low level Configuration, Coroutine Environment: L<Coro::State>. 762Low level Configuration, Thread Environment, Continuations: L<Coro::State>.
693 763
694=head1 AUTHOR 764=head1 AUTHOR
695 765
696 Marc Lehmann <schmorp@schmorp.de> 766 Marc Lehmann <schmorp@schmorp.de>
697 http://home.schmorp.de/ 767 http://home.schmorp.de/

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