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11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for more
46details) ported to unix, and as such act as processes), Coro provides
45full shared address space, which makes communication between threads 47a full shared address space, which makes communication between threads
46very easy. And threads are fast, too: disabling the Windows process 48very easy. And Coro's threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark runs over 300 times faster on a single core than
52perl's pseudo-threads on a quad core using all four cores.
49 53
50Coro achieves that by supporting multiple running interpreters that share 54Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 55data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 56for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 57concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 58into an event-based environment.
55 59
56In this module, a thread is defined as "callchain + lexical variables + 60In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 61some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 62its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 63variables (see L<Coro::State> for more configuration and background info).
60 64
61See also the C<SEE ALSO> section at the end of this document - the Coro 65See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 66module family is quite large.
63 67
64=cut 68=cut
65 69
66package Coro; 70package Coro;
67 71
68use strict qw(vars subs); 72use common::sense;
69no warnings "uninitialized"; 73
74use Carp ();
70 75
71use Guard (); 76use Guard ();
72 77
73use Coro::State; 78use Coro::State;
74 79
75use base qw(Coro::State Exporter); 80use base qw(Coro::State Exporter);
76 81
77our $idle; # idle handler 82our $idle; # idle handler
78our $main; # main coroutine 83our $main; # main coro
79our $current; # current coroutine 84our $current; # current coro
80 85
81our $VERSION = 5.13; 86our $VERSION = 5.2;
82 87
83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 88our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
84our %EXPORT_TAGS = ( 89our %EXPORT_TAGS = (
85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 90 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
86); 91);
87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 92our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
88 93
90 95
91=over 4 96=over 4
92 97
93=item $Coro::main 98=item $Coro::main
94 99
95This variable stores the coroutine object that represents the main 100This variable stores the Coro object that represents the main
96program. While you cna C<ready> it and do most other things you can do to 101program. While you cna C<ready> it and do most other things you can do to
97coroutines, it is mainly useful to compare again C<$Coro::current>, to see 102coro, it is mainly useful to compare again C<$Coro::current>, to see
98whether you are running in the main program or not. 103whether you are running in the main program or not.
99 104
100=cut 105=cut
101 106
102# $main is now being initialised by Coro::State 107# $main is now being initialised by Coro::State
103 108
104=item $Coro::current 109=item $Coro::current
105 110
106The coroutine object representing the current coroutine (the last 111The Coro object representing the current coro (the last
107coroutine that the Coro scheduler switched to). The initial value is 112coro that the Coro scheduler switched to). The initial value is
108C<$Coro::main> (of course). 113C<$Coro::main> (of course).
109 114
110This variable is B<strictly> I<read-only>. You can take copies of the 115This variable is B<strictly> I<read-only>. You can take copies of the
111value stored in it and use it as any other coroutine object, but you must 116value stored in it and use it as any other Coro object, but you must
112not otherwise modify the variable itself. 117not otherwise modify the variable itself.
113 118
114=cut 119=cut
115 120
116sub current() { $current } # [DEPRECATED] 121sub current() { $current } # [DEPRECATED]
119 124
120This variable is mainly useful to integrate Coro into event loops. It is 125This variable is mainly useful to integrate Coro into event loops. It is
121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 126usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
122pretty low-level functionality. 127pretty low-level functionality.
123 128
124This variable stores either a coroutine or a callback. 129This variable stores a Coro object that is put into the ready queue when
130there are no other ready threads (without invoking any ready hooks).
125 131
126If it is a callback, the it is called whenever the scheduler finds no 132The default implementation dies with "FATAL: deadlock detected.", followed
127ready coroutines to run. The default implementation prints "FATAL: 133by a thread listing, because the program has no other way to continue.
128deadlock detected" and exits, because the program has no other way to
129continue.
130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134 134
135This hook is overwritten by modules such as C<Coro::EV> and 135This hook is overwritten by modules such as C<Coro::EV> and
136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a
137coroutine so the scheduler can run it. 137coro so the scheduler can run it.
138 138
139Note that the callback I<must not>, under any circumstances, block
140the current coroutine. Normally, this is achieved by having an "idle
141coroutine" that calls the event loop and then blocks again, and then
142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
144
145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 139See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146technique.
147 140
148Please note that if your callback recursively invokes perl (e.g. for event
149handlers), then it must be prepared to be called recursively itself.
150
151=cut 141=cut
152 142
153$idle = sub { 143$idle = new Coro sub {
154 require Carp; 144 require Coro::Debug;
155 Carp::croak ("FATAL: deadlock detected"); 145 die "FATAL: deadlock detected.\n"
146 . Coro::Debug::ps_listing ();
156}; 147};
157 148
158# this coroutine is necessary because a coroutine 149# this coro is necessary because a coro
159# cannot destroy itself. 150# cannot destroy itself.
160our @destroy; 151our @destroy;
161our $manager; 152our $manager;
162 153
163$manager = new Coro sub { 154$manager = new Coro sub {
164 while () { 155 while () {
165 Coro::_cancel shift @destroy 156 Coro::State::cancel shift @destroy
166 while @destroy; 157 while @destroy;
167 158
168 &schedule; 159 &schedule;
169 } 160 }
170}; 161};
171$manager->{desc} = "[coro manager]"; 162$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 163$manager->prio (PRIO_MAX);
173 164
174=back 165=back
175 166
176=head1 SIMPLE COROUTINE CREATION 167=head1 SIMPLE CORO CREATION
177 168
178=over 4 169=over 4
179 170
180=item async { ... } [@args...] 171=item async { ... } [@args...]
181 172
182Create a new coroutine and return its coroutine object (usually 173Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 174unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 175it will start running automatically on the next scheduler run.
185 176
186The first argument is a codeblock/closure that should be executed in the 177The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 178coro. When it returns argument returns the coro is automatically
188terminated. 179terminated.
189 180
190The remaining arguments are passed as arguments to the closure. 181The remaining arguments are passed as arguments to the closure.
191 182
192See the C<Coro::State::new> constructor for info about the coroutine 183See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 184environment in which coro are executed.
194 185
195Calling C<exit> in a coroutine will do the same as calling exit outside 186Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 187the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 188just as it would in the main program.
198 189
199If you do not want that, you can provide a default C<die> handler, or 190If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 191simply avoid dieing (by use of C<eval>).
201 192
202Example: Create a new coroutine that just prints its arguments. 193Example: Create a new coro that just prints its arguments.
203 194
204 async { 195 async {
205 print "@_\n"; 196 print "@_\n";
206 } 1,2,3,4; 197 } 1,2,3,4;
207 198
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 199=item async_pool { ... } [@args...]
217 200
218Similar to C<async>, but uses a coroutine pool, so you should not call 201Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 202terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 203coro that might have executed other code already (which can be good
221or bad :). 204or bad :).
222 205
223On the plus side, this function is about twice as fast as creating (and 206On the plus side, this function is about twice as fast as creating (and
224destroying) a completely new coroutine, so if you need a lot of generic 207destroying) a completely new coro, so if you need a lot of generic
225coroutines in quick successsion, use C<async_pool>, not C<async>. 208coros in quick successsion, use C<async_pool>, not C<async>.
226 209
227The code block is executed in an C<eval> context and a warning will be 210The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 211issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 212C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 213will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 214which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 215exceptional case).
233 216
234The priority will be reset to C<0> after each run, tracing will be 217The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 218disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 219gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 220be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> revert that change, which is most 221stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C<< local $/ >>. 222simply done by using local as in: C<< local $/ >>.
240 223
241The idle pool size is limited to C<8> idle coroutines (this can be 224The idle pool size is limited to C<8> idle coros (this can be
242adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 225adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243coros as required. 226coros as required.
244 227
245If you are concerned about pooled coroutines growing a lot because a 228If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 229single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 230{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 32kb 231addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 232(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 233
267=back 250=back
268 251
269=head1 STATIC METHODS 252=head1 STATIC METHODS
270 253
271Static methods are actually functions that implicitly operate on the 254Static methods are actually functions that implicitly operate on the
272current coroutine. 255current coro.
273 256
274=over 4 257=over 4
275 258
276=item schedule 259=item schedule
277 260
278Calls the scheduler. The scheduler will find the next coroutine that is 261Calls the scheduler. The scheduler will find the next coro that is
279to be run from the ready queue and switches to it. The next coroutine 262to be run from the ready queue and switches to it. The next coro
280to be run is simply the one with the highest priority that is longest 263to be run is simply the one with the highest priority that is longest
281in its ready queue. If there is no coroutine ready, it will clal the 264in its ready queue. If there is no coro ready, it will call the
282C<$Coro::idle> hook. 265C<$Coro::idle> hook.
283 266
284Please note that the current coroutine will I<not> be put into the ready 267Please note that the current coro will I<not> be put into the ready
285queue, so calling this function usually means you will never be called 268queue, so calling this function usually means you will never be called
286again unless something else (e.g. an event handler) calls C<< ->ready >>, 269again unless something else (e.g. an event handler) calls C<< ->ready >>,
287thus waking you up. 270thus waking you up.
288 271
289This makes C<schedule> I<the> generic method to use to block the current 272This makes C<schedule> I<the> generic method to use to block the current
290coroutine and wait for events: first you remember the current coroutine in 273coro and wait for events: first you remember the current coro in
291a variable, then arrange for some callback of yours to call C<< ->ready 274a variable, then arrange for some callback of yours to call C<< ->ready
292>> on that once some event happens, and last you call C<schedule> to put 275>> on that once some event happens, and last you call C<schedule> to put
293yourself to sleep. Note that a lot of things can wake your coroutine up, 276yourself to sleep. Note that a lot of things can wake your coro up,
294so you need to check whether the event indeed happened, e.g. by storing the 277so you need to check whether the event indeed happened, e.g. by storing the
295status in a variable. 278status in a variable.
296 279
297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 280See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
298 281
299=item cede 282=item cede
300 283
301"Cede" to other coroutines. This function puts the current coroutine into 284"Cede" to other coros. This function puts the current coro into
302the ready queue and calls C<schedule>, which has the effect of giving 285the ready queue and calls C<schedule>, which has the effect of giving
303up the current "timeslice" to other coroutines of the same or higher 286up the current "timeslice" to other coros of the same or higher
304priority. Once your coroutine gets its turn again it will automatically be 287priority. Once your coro gets its turn again it will automatically be
305resumed. 288resumed.
306 289
307This function is often called C<yield> in other languages. 290This function is often called C<yield> in other languages.
308 291
309=item Coro::cede_notself 292=item Coro::cede_notself
310 293
311Works like cede, but is not exported by default and will cede to I<any> 294Works like cede, but is not exported by default and will cede to I<any>
312coroutine, regardless of priority. This is useful sometimes to ensure 295coro, regardless of priority. This is useful sometimes to ensure
313progress is made. 296progress is made.
314 297
315=item terminate [arg...] 298=item terminate [arg...]
316 299
317Terminates the current coroutine with the given status values (see L<cancel>). 300Terminates the current coro with the given status values (see L<cancel>).
301
302=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
303
304These function install enter and leave winders in the current scope. The
305enter block will be executed when on_enter is called and whenever the
306current coro is re-entered by the scheduler, while the leave block is
307executed whenever the current coro is blocked by the scheduler, and
308also when the containing scope is exited (by whatever means, be it exit,
309die, last etc.).
310
311I<Neither invoking the scheduler, nor exceptions, are allowed within those
312BLOCKs>. That means: do not even think about calling C<die> without an
313eval, and do not even think of entering the scheduler in any way.
314
315Since both BLOCKs are tied to the current scope, they will automatically
316be removed when the current scope exits.
317
318These functions implement the same concept as C<dynamic-wind> in scheme
319does, and are useful when you want to localise some resource to a specific
320coro.
321
322They slow down thread switching considerably for coros that use them
323(about 40% for a BLOCK with a single assignment, so thread switching is
324still reasonably fast if the handlers are fast).
325
326These functions are best understood by an example: The following function
327will change the current timezone to "Antarctica/South_Pole", which
328requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
329which remember/change the current timezone and restore the previous
330value, respectively, the timezone is only changed for the coro that
331installed those handlers.
332
333 use POSIX qw(tzset);
334
335 async {
336 my $old_tz; # store outside TZ value here
337
338 Coro::on_enter {
339 $old_tz = $ENV{TZ}; # remember the old value
340
341 $ENV{TZ} = "Antarctica/South_Pole";
342 tzset; # enable new value
343 };
344
345 Coro::on_leave {
346 $ENV{TZ} = $old_tz;
347 tzset; # restore old value
348 };
349
350 # at this place, the timezone is Antarctica/South_Pole,
351 # without disturbing the TZ of any other coro.
352 };
353
354This can be used to localise about any resource (locale, uid, current
355working directory etc.) to a block, despite the existance of other
356coros.
357
358Another interesting example implements time-sliced multitasking using
359interval timers (this could obviously be optimised, but does the job):
360
361 # "timeslice" the given block
362 sub timeslice(&) {
363 use Time::HiRes ();
364
365 Coro::on_enter {
366 # on entering the thread, we set an VTALRM handler to cede
367 $SIG{VTALRM} = sub { cede };
368 # and then start the interval timer
369 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
370 };
371 Coro::on_leave {
372 # on leaving the thread, we stop the interval timer again
373 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
374 };
375
376 &{+shift};
377 }
378
379 # use like this:
380 timeslice {
381 # The following is an endless loop that would normally
382 # monopolise the process. Since it runs in a timesliced
383 # environment, it will regularly cede to other threads.
384 while () { }
385 };
386
318 387
319=item killall 388=item killall
320 389
321Kills/terminates/cancels all coroutines except the currently running 390Kills/terminates/cancels all coros except the currently running one.
322one. This can be useful after a fork, either in the child or the parent,
323as usually only one of them should inherit the running coroutines.
324 391
325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
328
329Note that while this will try to free some of the main programs resources, 392Note that while this will try to free some of the main interpreter
393resources if the calling coro isn't the main coro, but one
330you cannot free all of them, so if a coroutine that is not the main 394cannot free all of them, so if a coro that is not the main coro
331program calls this function, there will be some one-time resource leak. 395calls this function, there will be some one-time resource leak.
332 396
333=cut 397=cut
334 398
335sub killall { 399sub killall {
336 for (Coro::State::list) { 400 for (Coro::State::list) {
339 } 403 }
340} 404}
341 405
342=back 406=back
343 407
344=head1 COROUTINE OBJECT METHODS 408=head1 CORO OBJECT METHODS
345 409
346These are the methods you can call on coroutine objects (or to create 410These are the methods you can call on coro objects (or to create
347them). 411them).
348 412
349=over 4 413=over 4
350 414
351=item new Coro \&sub [, @args...] 415=item new Coro \&sub [, @args...]
352 416
353Create a new coroutine and return it. When the sub returns, the coroutine 417Create a new coro and return it. When the sub returns, the coro
354automatically terminates as if C<terminate> with the returned values were 418automatically terminates as if C<terminate> with the returned values were
355called. To make the coroutine run you must first put it into the ready 419called. To make the coro run you must first put it into the ready
356queue by calling the ready method. 420queue by calling the ready method.
357 421
358See C<async> and C<Coro::State::new> for additional info about the 422See C<async> and C<Coro::State::new> for additional info about the
359coroutine environment. 423coro environment.
360 424
361=cut 425=cut
362 426
363sub _coro_run { 427sub _coro_run {
364 terminate &{+shift}; 428 terminate &{+shift};
365} 429}
366 430
367=item $success = $coroutine->ready 431=item $success = $coro->ready
368 432
369Put the given coroutine into the end of its ready queue (there is one 433Put the given coro into the end of its ready queue (there is one
370queue for each priority) and return true. If the coroutine is already in 434queue for each priority) and return true. If the coro is already in
371the ready queue, do nothing and return false. 435the ready queue, do nothing and return false.
372 436
373This ensures that the scheduler will resume this coroutine automatically 437This ensures that the scheduler will resume this coro automatically
374once all the coroutines of higher priority and all coroutines of the same 438once all the coro of higher priority and all coro of the same
375priority that were put into the ready queue earlier have been resumed. 439priority that were put into the ready queue earlier have been resumed.
376 440
441=item $coro->suspend
442
443Suspends the specified coro. A suspended coro works just like any other
444coro, except that the scheduler will not select a suspended coro for
445execution.
446
447Suspending a coro can be useful when you want to keep the coro from
448running, but you don't want to destroy it, or when you want to temporarily
449freeze a coro (e.g. for debugging) to resume it later.
450
451A scenario for the former would be to suspend all (other) coros after a
452fork and keep them alive, so their destructors aren't called, but new
453coros can be created.
454
455=item $coro->resume
456
457If the specified coro was suspended, it will be resumed. Note that when
458the coro was in the ready queue when it was suspended, it might have been
459unreadied by the scheduler, so an activation might have been lost.
460
461To avoid this, it is best to put a suspended coro into the ready queue
462unconditionally, as every synchronisation mechanism must protect itself
463against spurious wakeups, and the one in the Coro family certainly do
464that.
465
377=item $is_ready = $coroutine->is_ready 466=item $is_ready = $coro->is_ready
378 467
379Return whether the coroutine is currently the ready queue or not, 468Returns true iff the Coro object is in the ready queue. Unless the Coro
469object gets destroyed, it will eventually be scheduled by the scheduler.
380 470
471=item $is_running = $coro->is_running
472
473Returns true iff the Coro object is currently running. Only one Coro object
474can ever be in the running state (but it currently is possible to have
475multiple running Coro::States).
476
477=item $is_suspended = $coro->is_suspended
478
479Returns true iff this Coro object has been suspended. Suspended Coros will
480not ever be scheduled.
481
381=item $coroutine->cancel (arg...) 482=item $coro->cancel (arg...)
382 483
383Terminates the given coroutine and makes it return the given arguments as 484Terminates the given Coro and makes it return the given arguments as
384status (default: the empty list). Never returns if the coroutine is the 485status (default: the empty list). Never returns if the Coro is the
385current coroutine. 486current Coro.
386 487
387=cut 488=cut
388 489
389sub cancel { 490sub cancel {
390 my $self = shift; 491 my $self = shift;
391 492
392 if ($current == $self) { 493 if ($current == $self) {
393 terminate @_; 494 terminate @_;
394 } else { 495 } else {
395 $self->{_status} = [@_]; 496 $self->{_status} = [@_];
396 $self->_cancel; 497 Coro::State::cancel $self;
397 } 498 }
398} 499}
399 500
400=item $coroutine->schedule_to 501=item $coro->schedule_to
401 502
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 503Puts the current coro to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to 504of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness 505the given coro object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed. 506state of that coro isn't changed.
406 507
407This is an advanced method for special cases - I'd love to hear about any 508This is an advanced method for special cases - I'd love to hear about any
408uses for this one. 509uses for this one.
409 510
410=item $coroutine->cede_to 511=item $coro->cede_to
411 512
412Like C<schedule_to>, but puts the current coroutine into the ready 513Like C<schedule_to>, but puts the current coro into the ready
413queue. This has the effect of temporarily switching to the given 514queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later. 515coro, and continuing some time later.
415 516
416This is an advanced method for special cases - I'd love to hear about any 517This is an advanced method for special cases - I'd love to hear about any
417uses for this one. 518uses for this one.
418 519
419=item $coroutine->throw ([$scalar]) 520=item $coro->throw ([$scalar])
420 521
421If C<$throw> is specified and defined, it will be thrown as an exception 522If C<$throw> is specified and defined, it will be thrown as an exception
422inside the coroutine at the next convenient point in time. Otherwise 523inside the coro at the next convenient point in time. Otherwise
423clears the exception object. 524clears the exception object.
424 525
425Coro will check for the exception each time a schedule-like-function 526Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 527returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions 528>>, C<< Coro::Handle->readable >> and so on. Most of these functions
429 530
430The exception object will be thrown "as is" with the specified scalar in 531The exception object will be thrown "as is" with the specified scalar in
431C<$@>, i.e. if it is a string, no line number or newline will be appended 532C<$@>, i.e. if it is a string, no line number or newline will be appended
432(unlike with C<die>). 533(unlike with C<die>).
433 534
434This can be used as a softer means than C<cancel> to ask a coroutine to 535This can be used as a softer means than C<cancel> to ask a coro to
435end itself, although there is no guarantee that the exception will lead to 536end itself, although there is no guarantee that the exception will lead to
436termination, and if the exception isn't caught it might well end the whole 537termination, and if the exception isn't caught it might well end the whole
437program. 538program.
438 539
439You might also think of C<throw> as being the moral equivalent of 540You might also think of C<throw> as being the moral equivalent of
440C<kill>ing a coroutine with a signal (in this case, a scalar). 541C<kill>ing a coro with a signal (in this case, a scalar).
441 542
442=item $coroutine->join 543=item $coro->join
443 544
444Wait until the coroutine terminates and return any values given to the 545Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 546C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 547from multiple coro, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 548return once the C<$coro> terminates.
448 549
449=cut 550=cut
450 551
451sub join { 552sub join {
452 my $self = shift; 553 my $self = shift;
463 } 564 }
464 565
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 566 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 567}
467 568
468=item $coroutine->on_destroy (\&cb) 569=item $coro->on_destroy (\&cb)
469 570
470Registers a callback that is called when this coroutine gets destroyed, 571Registers a callback that is called when this coro gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 572but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances. 573if any, and I<must not> die, under any circumstances.
473 574
474=cut 575=cut
475 576
477 my ($self, $cb) = @_; 578 my ($self, $cb) = @_;
478 579
479 push @{ $self->{_on_destroy} }, $cb; 580 push @{ $self->{_on_destroy} }, $cb;
480} 581}
481 582
482=item $oldprio = $coroutine->prio ($newprio) 583=item $oldprio = $coro->prio ($newprio)
483 584
484Sets (or gets, if the argument is missing) the priority of the 585Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 586coro. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 587coro. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 588that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 589to get then):
489 590
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 591 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 592 3 > 1 > 0 > -1 > -3 > -4
492 593
493 # set priority to HIGH 594 # set priority to HIGH
494 current->prio(PRIO_HIGH); 595 current->prio (PRIO_HIGH);
495 596
496The idle coroutine ($Coro::idle) always has a lower priority than any 597The idle coro ($Coro::idle) always has a lower priority than any
497existing coroutine. 598existing coro.
498 599
499Changing the priority of the current coroutine will take effect immediately, 600Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 601but changing the priority of coro in the ready queue (but not
501running) will only take effect after the next schedule (of that 602running) will only take effect after the next schedule (of that
502coroutine). This is a bug that will be fixed in some future version. 603coro). This is a bug that will be fixed in some future version.
503 604
504=item $newprio = $coroutine->nice ($change) 605=item $newprio = $coro->nice ($change)
505 606
506Similar to C<prio>, but subtract the given value from the priority (i.e. 607Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 608higher values mean lower priority, just as in unix).
508 609
509=item $olddesc = $coroutine->desc ($newdesc) 610=item $olddesc = $coro->desc ($newdesc)
510 611
511Sets (or gets in case the argument is missing) the description for this 612Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a 613coro. This is just a free-form string you can associate with a
513coroutine. 614coro.
514 615
515This method simply sets the C<< $coroutine->{desc} >> member to the given 616This method simply sets the C<< $coro->{desc} >> member to the given
516string. You can modify this member directly if you wish. 617string. You can modify this member directly if you wish.
517 618
518=cut 619=cut
519 620
520sub desc { 621sub desc {
534 635
535=over 4 636=over 4
536 637
537=item Coro::nready 638=item Coro::nready
538 639
539Returns the number of coroutines that are currently in the ready state, 640Returns the number of coro that are currently in the ready state,
540i.e. that can be switched to by calling C<schedule> directory or 641i.e. that can be switched to by calling C<schedule> directory or
541indirectly. The value C<0> means that the only runnable coroutine is the 642indirectly. The value C<0> means that the only runnable coro is the
542currently running one, so C<cede> would have no effect, and C<schedule> 643currently running one, so C<cede> would have no effect, and C<schedule>
543would cause a deadlock unless there is an idle handler that wakes up some 644would cause a deadlock unless there is an idle handler that wakes up some
544coroutines. 645coro.
545 646
546=item my $guard = Coro::guard { ... } 647=item my $guard = Coro::guard { ... }
547 648
548This function still exists, but is deprecated. Please use the 649This function still exists, but is deprecated. Please use the
549C<Guard::guard> function instead. 650C<Guard::guard> function instead.
556 657
557This utility function takes a BLOCK or code reference and "unblocks" it, 658This utility function takes a BLOCK or code reference and "unblocks" it,
558returning a new coderef. Unblocking means that calling the new coderef 659returning a new coderef. Unblocking means that calling the new coderef
559will return immediately without blocking, returning nothing, while the 660will return immediately without blocking, returning nothing, while the
560original code ref will be called (with parameters) from within another 661original code ref will be called (with parameters) from within another
561coroutine. 662coro.
562 663
563The reason this function exists is that many event libraries (such as the 664The reason this function exists is that many event libraries (such as the
564venerable L<Event|Event> module) are not coroutine-safe (a weaker form 665venerable L<Event|Event> module) are not thread-safe (a weaker form
565of reentrancy). This means you must not block within event callbacks, 666of reentrancy). This means you must not block within event callbacks,
566otherwise you might suffer from crashes or worse. The only event library 667otherwise you might suffer from crashes or worse. The only event library
567currently known that is safe to use without C<unblock_sub> is L<EV>. 668currently known that is safe to use without C<unblock_sub> is L<EV>.
568 669
569This function allows your callbacks to block by executing them in another 670This function allows your callbacks to block by executing them in another
570coroutine where it is safe to block. One example where blocking is handy 671coro where it is safe to block. One example where blocking is handy
571is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 672is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
572disk, for example. 673disk, for example.
573 674
574In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 675In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
575creating event callbacks that want to block. 676creating event callbacks that want to block.
576 677
577If your handler does not plan to block (e.g. simply sends a message to 678If your handler does not plan to block (e.g. simply sends a message to
578another coroutine, or puts some other coroutine into the ready queue), 679another coro, or puts some other coro into the ready queue), there is
579there is no reason to use C<unblock_sub>. 680no reason to use C<unblock_sub>.
580 681
581Note that you also need to use C<unblock_sub> for any other callbacks that 682Note that you also need to use C<unblock_sub> for any other callbacks that
582are indirectly executed by any C-based event loop. For example, when you 683are indirectly executed by any C-based event loop. For example, when you
583use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 684use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
584provides callbacks that are the result of some event callback, then you 685provides callbacks that are the result of some event callback, then you
614 unshift @unblock_queue, [$cb, @_]; 715 unshift @unblock_queue, [$cb, @_];
615 $unblock_scheduler->ready; 716 $unblock_scheduler->ready;
616 } 717 }
617} 718}
618 719
619=item $cb = Coro::rouse_cb 720=item $cb = rouse_cb
620 721
621Create and return a "rouse callback". That's a code reference that, 722Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner 723when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback. 724coro of the callback.
624 725
625See the next function. 726See the next function.
626 727
627=item @args = Coro::rouse_wait [$cb] 728=item @args = rouse_wait [$cb]
628 729
629Wait for the specified rouse callback (or the last one that was created in 730Wait for the specified rouse callback (or the last one that was created in
630this coroutine). 731this coro).
631 732
632As soon as the callback is invoked (or when the callback was invoked 733As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to 734before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback. 735the rouse callback. In scalar context, that means you get the I<last>
736argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
737statement at the end.
635 738
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 739See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637 740
638=back 741=back
639 742
641 744
6421; 7451;
643 746
644=head1 HOW TO WAIT FOR A CALLBACK 747=head1 HOW TO WAIT FOR A CALLBACK
645 748
646It is very common for a coroutine to wait for some callback to be 749It is very common for a coro to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise 750called. This occurs naturally when you use coro in an otherwise
648event-based program, or when you use event-based libraries. 751event-based program, or when you use event-based libraries.
649 752
650These typically register a callback for some event, and call that callback 753These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to 754when the event occured. In a coro, however, you typically want to
652just wait for the event, simplyifying things. 755just wait for the event, simplyifying things.
653 756
654For example C<< AnyEvent->child >> registers a callback to be called when 757For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited: 758a specific child has exited:
656 759
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 760 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658 761
659But from withina coroutine, you often just want to write this: 762But from within a coro, you often just want to write this:
660 763
661 my $status = wait_for_child $pid; 764 my $status = wait_for_child $pid;
662 765
663Coro offers two functions specifically designed to make this easy, 766Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>. 767C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665 768
666The first function, C<rouse_cb>, generates and returns a callback that, 769The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that 770when invoked, will save its arguments and notify the coro that
668created the callback. 771created the callback.
669 772
670The second function, C<rouse_wait>, waits for the callback to be called 773The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments 774(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback. 775originally passed to the callback.
687you can roll your own, using C<schedule>: 790you can roll your own, using C<schedule>:
688 791
689 sub wait_for_child($) { 792 sub wait_for_child($) {
690 my ($pid) = @_; 793 my ($pid) = @_;
691 794
692 # store the current coroutine in $current, 795 # store the current coro in $current,
693 # and provide result variables for the closure passed to ->child 796 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current; 797 my $current = $Coro::current;
695 my ($done, $rstatus); 798 my ($done, $rstatus);
696 799
697 # pass a closure to ->child 800 # pass a closure to ->child
713 816
714=item fork with pthread backend 817=item fork with pthread backend
715 818
716When Coro is compiled using the pthread backend (which isn't recommended 819When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then 820but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to 821coro will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend. 822fix your libc and use a saner backend.
720 823
721=item perl process emulation ("threads") 824=item perl process emulation ("threads")
722 825
723This module is not perl-pseudo-thread-safe. You should only ever use this 826This module is not perl-pseudo-thread-safe. You should only ever use this
725future to allow per-thread schedulers, but Coro::State does not yet allow 828future to allow per-thread schedulers, but Coro::State does not yet allow
726this). I recommend disabling thread support and using processes, as having 829this). I recommend disabling thread support and using processes, as having
727the windows process emulation enabled under unix roughly halves perl 830the windows process emulation enabled under unix roughly halves perl
728performance, even when not used. 831performance, even when not used.
729 832
730=item coroutine switching not signal safe 833=item coro switching is not signal safe
731 834
732You must not switch to another coroutine from within a signal handler 835You must not switch to another coro from within a signal handler
733(only relevant with %SIG - most event libraries provide safe signals). 836(only relevant with %SIG - most event libraries provide safe signals).
734 837
735That means you I<MUST NOT> call any function that might "block" the 838That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 839current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>, 840anything that calls those. Everything else, including calling C<ready>,
738works. 841works.
739 842
740=back 843=back
741 844
845
846=head1 WINDOWS PROCESS EMULATION
847
848A great many people seem to be confused about ithreads (for example, Chip
849Salzenberg called me unintelligent, incapable, stupid and gullible,
850while in the same mail making rather confused statements about perl
851ithreads (for example, that memory or files would be shared), showing his
852lack of understanding of this area - if it is hard to understand for Chip,
853it is probably not obvious to everybody).
854
855What follows is an ultra-condensed version of my talk about threads in
856scripting languages given onthe perl workshop 2009:
857
858The so-called "ithreads" were originally implemented for two reasons:
859first, to (badly) emulate unix processes on native win32 perls, and
860secondly, to replace the older, real thread model ("5.005-threads").
861
862It does that by using threads instead of OS processes. The difference
863between processes and threads is that threads share memory (and other
864state, such as files) between threads within a single process, while
865processes do not share anything (at least not semantically). That
866means that modifications done by one thread are seen by others, while
867modifications by one process are not seen by other processes.
868
869The "ithreads" work exactly like that: when creating a new ithreads
870process, all state is copied (memory is copied physically, files and code
871is copied logically). Afterwards, it isolates all modifications. On UNIX,
872the same behaviour can be achieved by using operating system processes,
873except that UNIX typically uses hardware built into the system to do this
874efficiently, while the windows process emulation emulates this hardware in
875software (rather efficiently, but of course it is still much slower than
876dedicated hardware).
877
878As mentioned before, loading code, modifying code, modifying data
879structures and so on is only visible in the ithreads process doing the
880modification, not in other ithread processes within the same OS process.
881
882This is why "ithreads" do not implement threads for perl at all, only
883processes. What makes it so bad is that on non-windows platforms, you can
884actually take advantage of custom hardware for this purpose (as evidenced
885by the forks module, which gives you the (i-) threads API, just much
886faster).
887
888Sharing data is in the i-threads model is done by transfering data
889structures between threads using copying semantics, which is very slow -
890shared data simply does not exist. Benchmarks using i-threads which are
891communication-intensive show extremely bad behaviour with i-threads (in
892fact, so bad that Coro, which cannot take direct advantage of multiple
893CPUs, is often orders of magnitude faster because it shares data using
894real threads, refer to my talk for details).
895
896As summary, i-threads *use* threads to implement processes, while
897the compatible forks module *uses* processes to emulate, uhm,
898processes. I-threads slow down every perl program when enabled, and
899outside of windows, serve no (or little) practical purpose, but
900disadvantages every single-threaded Perl program.
901
902This is the reason that I try to avoid the name "ithreads", as it is
903misleading as it implies that it implements some kind of thread model for
904perl, and prefer the name "windows process emulation", which describes the
905actual use and behaviour of it much better.
742 906
743=head1 SEE ALSO 907=head1 SEE ALSO
744 908
745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 909Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
746 910

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