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11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
45full shared address space, which makes communication between threads 47provides a full shared address space, which makes communication between
46very easy. And threads are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
50Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 59into an event-based environment.
55 60
56In this module, a thread is defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 64variables (see L<Coro::State> for more configuration and background info).
60 65
61See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 67module family is quite large.
63 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> the coro thread from another
202thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit> without
211actually exiting, and might leave C libraries and XS modules in a weird
212state. Unlike other thread implementations, however, Coro is exceptionally
213safe with regards to cancellation, as perl will always be in a consistent
214state.
215
216So, cancelling a thread that runs in an XS event loop might not be the
217best idea, but any other combination that deals with perl only (cancelling
218when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
219safe.
220
221=item 5. Cleanup
222
223Threads will allocate various resources. Most but not all will be returned
224when a thread terminates, during clean-up.
225
226Cleanup is quite similar to throwing an uncaught exception: perl will
227work it's way up through all subroutine calls and blocks. On it's way, it
228will release all C<my> variables, undo all C<local>'s and free any other
229resources truly local to the thread.
230
231So, a common way to free resources is to keep them referenced only by my
232variables:
233
234 async {
235 my $big_cache = new Cache ...;
236 };
237
238If there are no other references, then the C<$big_cache> object will be
239freed when the thread terminates, regardless of how it does so.
240
241What it does C<NOT> do is unlock any Coro::Semaphores or similar
242resources, but that's where the C<guard> methods come in handy:
243
244 my $sem = new Coro::Semaphore;
245
246 async {
247 my $lock_guard = $sem->guard;
248 # if we reutrn, or die or get cancelled, here,
249 # then the semaphore will be "up"ed.
250 };
251
252The C<Guard::guard> function comes in handy for any custom cleanup you
253might want to do:
254
255 async {
256 my $window = new Gtk2::Window "toplevel";
257 # The window will not be cleaned up automatically, even when $window
258 # gets freed, so use a guard to ensure it's destruction
259 # in case of an error:
260 my $window_guard = Guard::guard { $window->destroy };
261
262 # we are safe here
263 };
264
265Last not least, C<local> can often be handy, too, e.g. when temporarily
266replacing the coro thread description:
267
268 sub myfunction {
269 local $Coro::current->{desc} = "inside myfunction(@_)";
270
271 # if we return or die here, the description will be restored
272 }
273
274=item 6. Viva La Zombie Muerte
275
276Even after a thread has terminated and cleaned up it's resources, the coro
277object still is there and stores the return values of the thread. Only in
278this state will the coro object be "reference counted" in the normal perl
279sense: the thread code keeps a reference to it when it is active, but not
280after it has terminated.
281
282The means the coro object gets freed automatically when the thread has
283terminated and cleaned up and there arenot other references.
284
285If there are, the coro object will stay around, and you can call C<<
286->join >> as many times as you wish to retrieve the result values:
287
288 async {
289 print "hi\n";
290 1
291 };
292
293 # run the async above, and free everything before returning
294 # from Coro::cede:
295 Coro::cede;
296
297 {
298 my $coro = async {
299 print "hi\n";
300 1
301 };
302
303 # run the async above, and clean up, but do not free the coro
304 # object:
305 Coro::cede;
306
307 # optionally retrieve the result values
308 my @results = $coro->join;
309
310 # now $coro goes out of scope, and presumably gets freed
311 };
312
313=back
314
64=cut 315=cut
65 316
66package Coro; 317package Coro;
67 318
68use strict qw(vars subs); 319use common::sense;
69no warnings "uninitialized"; 320
321use Carp ();
70 322
71use Guard (); 323use Guard ();
72 324
73use Coro::State; 325use Coro::State;
74 326
75use base qw(Coro::State Exporter); 327use base qw(Coro::State Exporter);
76 328
77our $idle; # idle handler 329our $idle; # idle handler
78our $main; # main coroutine 330our $main; # main coro
79our $current; # current coroutine 331our $current; # current coro
80 332
81our $VERSION = 5.13; 333our $VERSION = 5.372;
82 334
83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 335our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
84our %EXPORT_TAGS = ( 336our %EXPORT_TAGS = (
85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 337 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
86); 338);
87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 339our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
88 340
90 342
91=over 4 343=over 4
92 344
93=item $Coro::main 345=item $Coro::main
94 346
95This variable stores the coroutine object that represents the main 347This variable stores the Coro object that represents the main
96program. While you cna C<ready> it and do most other things you can do to 348program. While you cna C<ready> it and do most other things you can do to
97coroutines, it is mainly useful to compare again C<$Coro::current>, to see 349coro, it is mainly useful to compare again C<$Coro::current>, to see
98whether you are running in the main program or not. 350whether you are running in the main program or not.
99 351
100=cut 352=cut
101 353
102# $main is now being initialised by Coro::State 354# $main is now being initialised by Coro::State
103 355
104=item $Coro::current 356=item $Coro::current
105 357
106The coroutine object representing the current coroutine (the last 358The Coro object representing the current coro (the last
107coroutine that the Coro scheduler switched to). The initial value is 359coro that the Coro scheduler switched to). The initial value is
108C<$Coro::main> (of course). 360C<$Coro::main> (of course).
109 361
110This variable is B<strictly> I<read-only>. You can take copies of the 362This variable is B<strictly> I<read-only>. You can take copies of the
111value stored in it and use it as any other coroutine object, but you must 363value stored in it and use it as any other Coro object, but you must
112not otherwise modify the variable itself. 364not otherwise modify the variable itself.
113 365
114=cut 366=cut
115 367
116sub current() { $current } # [DEPRECATED] 368sub current() { $current } # [DEPRECATED]
119 371
120This variable is mainly useful to integrate Coro into event loops. It is 372This variable is mainly useful to integrate Coro into event loops. It is
121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 373usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
122pretty low-level functionality. 374pretty low-level functionality.
123 375
124This variable stores either a coroutine or a callback. 376This variable stores a Coro object that is put into the ready queue when
377there are no other ready threads (without invoking any ready hooks).
125 378
126If it is a callback, the it is called whenever the scheduler finds no 379The default implementation dies with "FATAL: deadlock detected.", followed
127ready coroutines to run. The default implementation prints "FATAL: 380by a thread listing, because the program has no other way to continue.
128deadlock detected" and exits, because the program has no other way to
129continue.
130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134 381
135This hook is overwritten by modules such as C<Coro::EV> and 382This hook is overwritten by modules such as C<Coro::EV> and
136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 383C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
137coroutine so the scheduler can run it. 384coro so the scheduler can run it.
138 385
139Note that the callback I<must not>, under any circumstances, block
140the current coroutine. Normally, this is achieved by having an "idle
141coroutine" that calls the event loop and then blocks again, and then
142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
144
145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 386See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146technique.
147 387
148Please note that if your callback recursively invokes perl (e.g. for event
149handlers), then it must be prepared to be called recursively itself.
150
151=cut 388=cut
152 389
153$idle = sub { 390# ||= because other modules could have provided their own by now
154 require Carp; 391$idle ||= new Coro sub {
155 Carp::croak ("FATAL: deadlock detected"); 392 require Coro::Debug;
393 die "FATAL: deadlock detected.\n"
394 . Coro::Debug::ps_listing ();
156}; 395};
157 396
158# this coroutine is necessary because a coroutine 397# this coro is necessary because a coro
159# cannot destroy itself. 398# cannot destroy itself.
160our @destroy; 399our @destroy;
161our $manager; 400our $manager;
162 401
163$manager = new Coro sub { 402$manager = new Coro sub {
164 while () { 403 while () {
165 Coro::_cancel shift @destroy 404 _destroy shift @destroy
166 while @destroy; 405 while @destroy;
167 406
168 &schedule; 407 &schedule;
169 } 408 }
170}; 409};
171$manager->{desc} = "[coro manager]"; 410$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 411$manager->prio (PRIO_MAX);
173 412
174=back 413=back
175 414
176=head1 SIMPLE COROUTINE CREATION 415=head1 SIMPLE CORO CREATION
177 416
178=over 4 417=over 4
179 418
180=item async { ... } [@args...] 419=item async { ... } [@args...]
181 420
182Create a new coroutine and return its coroutine object (usually 421Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 422unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 423it will start running automatically on the next scheduler run.
185 424
186The first argument is a codeblock/closure that should be executed in the 425The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 426coro. When it returns argument returns the coro is automatically
188terminated. 427terminated.
189 428
190The remaining arguments are passed as arguments to the closure. 429The remaining arguments are passed as arguments to the closure.
191 430
192See the C<Coro::State::new> constructor for info about the coroutine 431See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 432environment in which coro are executed.
194 433
195Calling C<exit> in a coroutine will do the same as calling exit outside 434Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 435the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 436just as it would in the main program.
198 437
199If you do not want that, you can provide a default C<die> handler, or 438If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 439simply avoid dieing (by use of C<eval>).
201 440
202Example: Create a new coroutine that just prints its arguments. 441Example: Create a new coro that just prints its arguments.
203 442
204 async { 443 async {
205 print "@_\n"; 444 print "@_\n";
206 } 1,2,3,4; 445 } 1,2,3,4;
207 446
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 447=item async_pool { ... } [@args...]
217 448
218Similar to C<async>, but uses a coroutine pool, so you should not call 449Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 450terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 451coro that might have executed other code already (which can be good
221or bad :). 452or bad :).
222 453
223On the plus side, this function is about twice as fast as creating (and 454On the plus side, this function is about twice as fast as creating (and
224destroying) a completely new coroutine, so if you need a lot of generic 455destroying) a completely new coro, so if you need a lot of generic
225coroutines in quick successsion, use C<async_pool>, not C<async>. 456coros in quick successsion, use C<async_pool>, not C<async>.
226 457
227The code block is executed in an C<eval> context and a warning will be 458The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 459issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 460C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 461will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 462which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 463exceptional case).
233 464
234The priority will be reset to C<0> after each run, tracing will be 465The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 466disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 467gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 468be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> revert that change, which is most 469stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C<< local $/ >>. 470simply done by using local as in: C<< local $/ >>.
240 471
241The idle pool size is limited to C<8> idle coroutines (this can be 472The idle pool size is limited to C<8> idle coros (this can be
242adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 473adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243coros as required. 474coros as required.
244 475
245If you are concerned about pooled coroutines growing a lot because a 476If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 477single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 478{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 32kb 479addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 480(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 481
267=back 498=back
268 499
269=head1 STATIC METHODS 500=head1 STATIC METHODS
270 501
271Static methods are actually functions that implicitly operate on the 502Static methods are actually functions that implicitly operate on the
272current coroutine. 503current coro.
273 504
274=over 4 505=over 4
275 506
276=item schedule 507=item schedule
277 508
278Calls the scheduler. The scheduler will find the next coroutine that is 509Calls the scheduler. The scheduler will find the next coro that is
279to be run from the ready queue and switches to it. The next coroutine 510to be run from the ready queue and switches to it. The next coro
280to be run is simply the one with the highest priority that is longest 511to be run is simply the one with the highest priority that is longest
281in its ready queue. If there is no coroutine ready, it will clal the 512in its ready queue. If there is no coro ready, it will call the
282C<$Coro::idle> hook. 513C<$Coro::idle> hook.
283 514
284Please note that the current coroutine will I<not> be put into the ready 515Please note that the current coro will I<not> be put into the ready
285queue, so calling this function usually means you will never be called 516queue, so calling this function usually means you will never be called
286again unless something else (e.g. an event handler) calls C<< ->ready >>, 517again unless something else (e.g. an event handler) calls C<< ->ready >>,
287thus waking you up. 518thus waking you up.
288 519
289This makes C<schedule> I<the> generic method to use to block the current 520This makes C<schedule> I<the> generic method to use to block the current
290coroutine and wait for events: first you remember the current coroutine in 521coro and wait for events: first you remember the current coro in
291a variable, then arrange for some callback of yours to call C<< ->ready 522a variable, then arrange for some callback of yours to call C<< ->ready
292>> on that once some event happens, and last you call C<schedule> to put 523>> on that once some event happens, and last you call C<schedule> to put
293yourself to sleep. Note that a lot of things can wake your coroutine up, 524yourself to sleep. Note that a lot of things can wake your coro up,
294so you need to check whether the event indeed happened, e.g. by storing the 525so you need to check whether the event indeed happened, e.g. by storing the
295status in a variable. 526status in a variable.
296 527
297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 528See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
298 529
299=item cede 530=item cede
300 531
301"Cede" to other coroutines. This function puts the current coroutine into 532"Cede" to other coros. This function puts the current coro into
302the ready queue and calls C<schedule>, which has the effect of giving 533the ready queue and calls C<schedule>, which has the effect of giving
303up the current "timeslice" to other coroutines of the same or higher 534up the current "timeslice" to other coros of the same or higher
304priority. Once your coroutine gets its turn again it will automatically be 535priority. Once your coro gets its turn again it will automatically be
305resumed. 536resumed.
306 537
307This function is often called C<yield> in other languages. 538This function is often called C<yield> in other languages.
308 539
309=item Coro::cede_notself 540=item Coro::cede_notself
310 541
311Works like cede, but is not exported by default and will cede to I<any> 542Works like cede, but is not exported by default and will cede to I<any>
312coroutine, regardless of priority. This is useful sometimes to ensure 543coro, regardless of priority. This is useful sometimes to ensure
313progress is made. 544progress is made.
314 545
315=item terminate [arg...] 546=item terminate [arg...]
316 547
317Terminates the current coroutine with the given status values (see L<cancel>). 548Terminates the current coro with the given status values (see
549L<cancel>). The values will not be copied, but referenced directly.
550
551=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
552
553These function install enter and leave winders in the current scope. The
554enter block will be executed when on_enter is called and whenever the
555current coro is re-entered by the scheduler, while the leave block is
556executed whenever the current coro is blocked by the scheduler, and
557also when the containing scope is exited (by whatever means, be it exit,
558die, last etc.).
559
560I<Neither invoking the scheduler, nor exceptions, are allowed within those
561BLOCKs>. That means: do not even think about calling C<die> without an
562eval, and do not even think of entering the scheduler in any way.
563
564Since both BLOCKs are tied to the current scope, they will automatically
565be removed when the current scope exits.
566
567These functions implement the same concept as C<dynamic-wind> in scheme
568does, and are useful when you want to localise some resource to a specific
569coro.
570
571They slow down thread switching considerably for coros that use them
572(about 40% for a BLOCK with a single assignment, so thread switching is
573still reasonably fast if the handlers are fast).
574
575These functions are best understood by an example: The following function
576will change the current timezone to "Antarctica/South_Pole", which
577requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
578which remember/change the current timezone and restore the previous
579value, respectively, the timezone is only changed for the coro that
580installed those handlers.
581
582 use POSIX qw(tzset);
583
584 async {
585 my $old_tz; # store outside TZ value here
586
587 Coro::on_enter {
588 $old_tz = $ENV{TZ}; # remember the old value
589
590 $ENV{TZ} = "Antarctica/South_Pole";
591 tzset; # enable new value
592 };
593
594 Coro::on_leave {
595 $ENV{TZ} = $old_tz;
596 tzset; # restore old value
597 };
598
599 # at this place, the timezone is Antarctica/South_Pole,
600 # without disturbing the TZ of any other coro.
601 };
602
603This can be used to localise about any resource (locale, uid, current
604working directory etc.) to a block, despite the existance of other
605coros.
606
607Another interesting example implements time-sliced multitasking using
608interval timers (this could obviously be optimised, but does the job):
609
610 # "timeslice" the given block
611 sub timeslice(&) {
612 use Time::HiRes ();
613
614 Coro::on_enter {
615 # on entering the thread, we set an VTALRM handler to cede
616 $SIG{VTALRM} = sub { cede };
617 # and then start the interval timer
618 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
619 };
620 Coro::on_leave {
621 # on leaving the thread, we stop the interval timer again
622 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
623 };
624
625 &{+shift};
626 }
627
628 # use like this:
629 timeslice {
630 # The following is an endless loop that would normally
631 # monopolise the process. Since it runs in a timesliced
632 # environment, it will regularly cede to other threads.
633 while () { }
634 };
635
318 636
319=item killall 637=item killall
320 638
321Kills/terminates/cancels all coroutines except the currently running 639Kills/terminates/cancels all coros except the currently running one.
322one. This can be useful after a fork, either in the child or the parent,
323as usually only one of them should inherit the running coroutines.
324 640
325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
328
329Note that while this will try to free some of the main programs resources, 641Note that while this will try to free some of the main interpreter
642resources if the calling coro isn't the main coro, but one
330you cannot free all of them, so if a coroutine that is not the main 643cannot free all of them, so if a coro that is not the main coro
331program calls this function, there will be some one-time resource leak. 644calls this function, there will be some one-time resource leak.
332 645
333=cut 646=cut
334 647
335sub killall { 648sub killall {
336 for (Coro::State::list) { 649 for (Coro::State::list) {
339 } 652 }
340} 653}
341 654
342=back 655=back
343 656
344=head1 COROUTINE OBJECT METHODS 657=head1 CORO OBJECT METHODS
345 658
346These are the methods you can call on coroutine objects (or to create 659These are the methods you can call on coro objects (or to create
347them). 660them).
348 661
349=over 4 662=over 4
350 663
351=item new Coro \&sub [, @args...] 664=item new Coro \&sub [, @args...]
352 665
353Create a new coroutine and return it. When the sub returns, the coroutine 666Create a new coro and return it. When the sub returns, the coro
354automatically terminates as if C<terminate> with the returned values were 667automatically terminates as if C<terminate> with the returned values were
355called. To make the coroutine run you must first put it into the ready 668called. To make the coro run you must first put it into the ready
356queue by calling the ready method. 669queue by calling the ready method.
357 670
358See C<async> and C<Coro::State::new> for additional info about the 671See C<async> and C<Coro::State::new> for additional info about the
359coroutine environment. 672coro environment.
360 673
361=cut 674=cut
362 675
363sub _coro_run { 676sub _coro_run {
364 terminate &{+shift}; 677 terminate &{+shift};
365} 678}
366 679
367=item $success = $coroutine->ready 680=item $success = $coro->ready
368 681
369Put the given coroutine into the end of its ready queue (there is one 682Put the given coro into the end of its ready queue (there is one
370queue for each priority) and return true. If the coroutine is already in 683queue for each priority) and return true. If the coro is already in
371the ready queue, do nothing and return false. 684the ready queue, do nothing and return false.
372 685
373This ensures that the scheduler will resume this coroutine automatically 686This ensures that the scheduler will resume this coro automatically
374once all the coroutines of higher priority and all coroutines of the same 687once all the coro of higher priority and all coro of the same
375priority that were put into the ready queue earlier have been resumed. 688priority that were put into the ready queue earlier have been resumed.
376 689
690=item $coro->suspend
691
692Suspends the specified coro. A suspended coro works just like any other
693coro, except that the scheduler will not select a suspended coro for
694execution.
695
696Suspending a coro can be useful when you want to keep the coro from
697running, but you don't want to destroy it, or when you want to temporarily
698freeze a coro (e.g. for debugging) to resume it later.
699
700A scenario for the former would be to suspend all (other) coros after a
701fork and keep them alive, so their destructors aren't called, but new
702coros can be created.
703
704=item $coro->resume
705
706If the specified coro was suspended, it will be resumed. Note that when
707the coro was in the ready queue when it was suspended, it might have been
708unreadied by the scheduler, so an activation might have been lost.
709
710To avoid this, it is best to put a suspended coro into the ready queue
711unconditionally, as every synchronisation mechanism must protect itself
712against spurious wakeups, and the one in the Coro family certainly do
713that.
714
377=item $is_ready = $coroutine->is_ready 715=item $is_ready = $coro->is_ready
378 716
379Return whether the coroutine is currently the ready queue or not, 717Returns true iff the Coro object is in the ready queue. Unless the Coro
718object gets destroyed, it will eventually be scheduled by the scheduler.
380 719
720=item $is_running = $coro->is_running
721
722Returns true iff the Coro object is currently running. Only one Coro object
723can ever be in the running state (but it currently is possible to have
724multiple running Coro::States).
725
726=item $is_suspended = $coro->is_suspended
727
728Returns true iff this Coro object has been suspended. Suspended Coros will
729not ever be scheduled.
730
381=item $coroutine->cancel (arg...) 731=item $coro->cancel (arg...)
382 732
383Terminates the given coroutine and makes it return the given arguments as 733Terminates the given Coro object and makes it return the given arguments as
384status (default: the empty list). Never returns if the coroutine is the 734status (default: an empty list). Never returns if the Coro is the
385current coroutine. 735current Coro.
386 736
387=cut 737The arguments are not copied, but instead will be referenced directly
738(e.g. if you pass C<$var> and after the call change that variable, then
739you might change the return values passed to e.g. C<join>, so don't do
740that).
388 741
389sub cancel { 742The resources of the Coro are usually freed (or destructed) before this
390 my $self = shift; 743call returns, but this can be delayed for an indefinite amount of time, as
744in some cases the manager thread has to run first to actually destruct the
745Coro object.
391 746
392 if ($current == $self) {
393 terminate @_;
394 } else {
395 $self->{_status} = [@_];
396 $self->_cancel;
397 }
398}
399
400=item $coroutine->schedule_to 747=item $coro->schedule_to
401 748
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 749Puts the current coro to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to 750of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness 751the given coro object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed. 752state of that coro isn't changed.
406 753
407This is an advanced method for special cases - I'd love to hear about any 754This is an advanced method for special cases - I'd love to hear about any
408uses for this one. 755uses for this one.
409 756
410=item $coroutine->cede_to 757=item $coro->cede_to
411 758
412Like C<schedule_to>, but puts the current coroutine into the ready 759Like C<schedule_to>, but puts the current coro into the ready
413queue. This has the effect of temporarily switching to the given 760queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later. 761coro, and continuing some time later.
415 762
416This is an advanced method for special cases - I'd love to hear about any 763This is an advanced method for special cases - I'd love to hear about any
417uses for this one. 764uses for this one.
418 765
419=item $coroutine->throw ([$scalar]) 766=item $coro->throw ([$scalar])
420 767
421If C<$throw> is specified and defined, it will be thrown as an exception 768If C<$throw> is specified and defined, it will be thrown as an exception
422inside the coroutine at the next convenient point in time. Otherwise 769inside the coro at the next convenient point in time. Otherwise
423clears the exception object. 770clears the exception object.
424 771
425Coro will check for the exception each time a schedule-like-function 772Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 773returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions 774>>, C<< Coro::Handle->readable >> and so on. Most of these functions
429 776
430The exception object will be thrown "as is" with the specified scalar in 777The exception object will be thrown "as is" with the specified scalar in
431C<$@>, i.e. if it is a string, no line number or newline will be appended 778C<$@>, i.e. if it is a string, no line number or newline will be appended
432(unlike with C<die>). 779(unlike with C<die>).
433 780
434This can be used as a softer means than C<cancel> to ask a coroutine to 781This can be used as a softer means than C<cancel> to ask a coro to
435end itself, although there is no guarantee that the exception will lead to 782end itself, although there is no guarantee that the exception will lead to
436termination, and if the exception isn't caught it might well end the whole 783termination, and if the exception isn't caught it might well end the whole
437program. 784program.
438 785
439You might also think of C<throw> as being the moral equivalent of 786You might also think of C<throw> as being the moral equivalent of
440C<kill>ing a coroutine with a signal (in this case, a scalar). 787C<kill>ing a coro with a signal (in this case, a scalar).
441 788
442=item $coroutine->join 789=item $coro->join
443 790
444Wait until the coroutine terminates and return any values given to the 791Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 792C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 793from multiple threads, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 794return once the C<$coro> terminates.
448 795
449=cut 796=cut
450 797
451sub join { 798sub join {
452 my $self = shift; 799 my $self = shift;
463 } 810 }
464 811
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 812 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 813}
467 814
468=item $coroutine->on_destroy (\&cb) 815=item $coro->on_destroy (\&cb)
469 816
470Registers a callback that is called when this coroutine gets destroyed, 817Registers a callback that is called when this coro thread gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 818but before it is joined. The callback gets passed the terminate arguments,
472if any, and I<must not> die, under any circumstances. 819if any, and I<must not> die, under any circumstances.
473 820
821There can be any number of C<on_destroy> callbacks per coro.
822
474=cut 823=cut
475 824
476sub on_destroy { 825sub on_destroy {
477 my ($self, $cb) = @_; 826 my ($self, $cb) = @_;
478 827
479 push @{ $self->{_on_destroy} }, $cb; 828 push @{ $self->{_on_destroy} }, $cb;
480} 829}
481 830
482=item $oldprio = $coroutine->prio ($newprio) 831=item $oldprio = $coro->prio ($newprio)
483 832
484Sets (or gets, if the argument is missing) the priority of the 833Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 834coro thread. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 835coros. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 836that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 837to get then):
489 838
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 839 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 840 3 > 1 > 0 > -1 > -3 > -4
492 841
493 # set priority to HIGH 842 # set priority to HIGH
494 current->prio(PRIO_HIGH); 843 current->prio (PRIO_HIGH);
495 844
496The idle coroutine ($Coro::idle) always has a lower priority than any 845The idle coro thread ($Coro::idle) always has a lower priority than any
497existing coroutine. 846existing coro.
498 847
499Changing the priority of the current coroutine will take effect immediately, 848Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 849but changing the priority of a coro in the ready queue (but not running)
501running) will only take effect after the next schedule (of that 850will only take effect after the next schedule (of that coro). This is a
502coroutine). This is a bug that will be fixed in some future version. 851bug that will be fixed in some future version.
503 852
504=item $newprio = $coroutine->nice ($change) 853=item $newprio = $coro->nice ($change)
505 854
506Similar to C<prio>, but subtract the given value from the priority (i.e. 855Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 856higher values mean lower priority, just as in UNIX's nice command).
508 857
509=item $olddesc = $coroutine->desc ($newdesc) 858=item $olddesc = $coro->desc ($newdesc)
510 859
511Sets (or gets in case the argument is missing) the description for this 860Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a 861coro thread. This is just a free-form string you can associate with a
513coroutine. 862coro.
514 863
515This method simply sets the C<< $coroutine->{desc} >> member to the given 864This method simply sets the C<< $coro->{desc} >> member to the given
516string. You can modify this member directly if you wish. 865string. You can modify this member directly if you wish, and in fact, this
866is often preferred to indicate major processing states that cna then be
867seen for example in a L<Coro::Debug> session:
868
869 sub my_long_function {
870 local $Coro::current->{desc} = "now in my_long_function";
871 ...
872 $Coro::current->{desc} = "my_long_function: phase 1";
873 ...
874 $Coro::current->{desc} = "my_long_function: phase 2";
875 ...
876 }
517 877
518=cut 878=cut
519 879
520sub desc { 880sub desc {
521 my $old = $_[0]{desc}; 881 my $old = $_[0]{desc};
534 894
535=over 4 895=over 4
536 896
537=item Coro::nready 897=item Coro::nready
538 898
539Returns the number of coroutines that are currently in the ready state, 899Returns the number of coro that are currently in the ready state,
540i.e. that can be switched to by calling C<schedule> directory or 900i.e. that can be switched to by calling C<schedule> directory or
541indirectly. The value C<0> means that the only runnable coroutine is the 901indirectly. The value C<0> means that the only runnable coro is the
542currently running one, so C<cede> would have no effect, and C<schedule> 902currently running one, so C<cede> would have no effect, and C<schedule>
543would cause a deadlock unless there is an idle handler that wakes up some 903would cause a deadlock unless there is an idle handler that wakes up some
544coroutines. 904coro.
545 905
546=item my $guard = Coro::guard { ... } 906=item my $guard = Coro::guard { ... }
547 907
548This function still exists, but is deprecated. Please use the 908This function still exists, but is deprecated. Please use the
549C<Guard::guard> function instead. 909C<Guard::guard> function instead.
556 916
557This utility function takes a BLOCK or code reference and "unblocks" it, 917This utility function takes a BLOCK or code reference and "unblocks" it,
558returning a new coderef. Unblocking means that calling the new coderef 918returning a new coderef. Unblocking means that calling the new coderef
559will return immediately without blocking, returning nothing, while the 919will return immediately without blocking, returning nothing, while the
560original code ref will be called (with parameters) from within another 920original code ref will be called (with parameters) from within another
561coroutine. 921coro.
562 922
563The reason this function exists is that many event libraries (such as the 923The reason this function exists is that many event libraries (such as
564venerable L<Event|Event> module) are not coroutine-safe (a weaker form 924the venerable L<Event|Event> module) are not thread-safe (a weaker form
565of reentrancy). This means you must not block within event callbacks, 925of reentrancy). This means you must not block within event callbacks,
566otherwise you might suffer from crashes or worse. The only event library 926otherwise you might suffer from crashes or worse. The only event library
567currently known that is safe to use without C<unblock_sub> is L<EV>. 927currently known that is safe to use without C<unblock_sub> is L<EV> (but
928you might still run into deadlocks if all event loops are blocked).
929
930Coro will try to catch you when you block in the event loop
931("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
932only works when you do not run your own event loop.
568 933
569This function allows your callbacks to block by executing them in another 934This function allows your callbacks to block by executing them in another
570coroutine where it is safe to block. One example where blocking is handy 935coro where it is safe to block. One example where blocking is handy
571is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 936is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
572disk, for example. 937disk, for example.
573 938
574In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 939In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
575creating event callbacks that want to block. 940creating event callbacks that want to block.
576 941
577If your handler does not plan to block (e.g. simply sends a message to 942If your handler does not plan to block (e.g. simply sends a message to
578another coroutine, or puts some other coroutine into the ready queue), 943another coro, or puts some other coro into the ready queue), there is
579there is no reason to use C<unblock_sub>. 944no reason to use C<unblock_sub>.
580 945
581Note that you also need to use C<unblock_sub> for any other callbacks that 946Note that you also need to use C<unblock_sub> for any other callbacks that
582are indirectly executed by any C-based event loop. For example, when you 947are indirectly executed by any C-based event loop. For example, when you
583use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 948use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
584provides callbacks that are the result of some event callback, then you 949provides callbacks that are the result of some event callback, then you
614 unshift @unblock_queue, [$cb, @_]; 979 unshift @unblock_queue, [$cb, @_];
615 $unblock_scheduler->ready; 980 $unblock_scheduler->ready;
616 } 981 }
617} 982}
618 983
619=item $cb = Coro::rouse_cb 984=item $cb = rouse_cb
620 985
621Create and return a "rouse callback". That's a code reference that, 986Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner 987when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback. 988coro of the callback.
624 989
625See the next function. 990See the next function.
626 991
627=item @args = Coro::rouse_wait [$cb] 992=item @args = rouse_wait [$cb]
628 993
629Wait for the specified rouse callback (or the last one that was created in 994Wait for the specified rouse callback (or the last one that was created in
630this coroutine). 995this coro).
631 996
632As soon as the callback is invoked (or when the callback was invoked 997As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to 998before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback. 999the rouse callback. In scalar context, that means you get the I<last>
1000argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1001statement at the end.
635 1002
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1003See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637 1004
638=back 1005=back
639 1006
640=cut 1007=cut
641 1008
1009for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1010 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1011
1012 *{"Coro::$module\::new"} = sub {
1013 require "Coro/$module.pm";
1014
1015 # some modules have their new predefined in State.xs, some don't
1016 *{"Coro::$module\::new"} = $old
1017 if $old;
1018
1019 goto &{"Coro::$module\::new"};
1020 };
1021}
1022
6421; 10231;
643 1024
644=head1 HOW TO WAIT FOR A CALLBACK 1025=head1 HOW TO WAIT FOR A CALLBACK
645 1026
646It is very common for a coroutine to wait for some callback to be 1027It is very common for a coro to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise 1028called. This occurs naturally when you use coro in an otherwise
648event-based program, or when you use event-based libraries. 1029event-based program, or when you use event-based libraries.
649 1030
650These typically register a callback for some event, and call that callback 1031These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to 1032when the event occured. In a coro, however, you typically want to
652just wait for the event, simplyifying things. 1033just wait for the event, simplyifying things.
653 1034
654For example C<< AnyEvent->child >> registers a callback to be called when 1035For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited: 1036a specific child has exited:
656 1037
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1038 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658 1039
659But from withina coroutine, you often just want to write this: 1040But from within a coro, you often just want to write this:
660 1041
661 my $status = wait_for_child $pid; 1042 my $status = wait_for_child $pid;
662 1043
663Coro offers two functions specifically designed to make this easy, 1044Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1045C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665 1046
666The first function, C<rouse_cb>, generates and returns a callback that, 1047The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that 1048when invoked, will save its arguments and notify the coro that
668created the callback. 1049created the callback.
669 1050
670The second function, C<rouse_wait>, waits for the callback to be called 1051The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments 1052(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback. 1053originally passed to the callback.
687you can roll your own, using C<schedule>: 1068you can roll your own, using C<schedule>:
688 1069
689 sub wait_for_child($) { 1070 sub wait_for_child($) {
690 my ($pid) = @_; 1071 my ($pid) = @_;
691 1072
692 # store the current coroutine in $current, 1073 # store the current coro in $current,
693 # and provide result variables for the closure passed to ->child 1074 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current; 1075 my $current = $Coro::current;
695 my ($done, $rstatus); 1076 my ($done, $rstatus);
696 1077
697 # pass a closure to ->child 1078 # pass a closure to ->child
713 1094
714=item fork with pthread backend 1095=item fork with pthread backend
715 1096
716When Coro is compiled using the pthread backend (which isn't recommended 1097When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then 1098but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to 1099coro will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend. 1100fix your libc and use a saner backend.
720 1101
721=item perl process emulation ("threads") 1102=item perl process emulation ("threads")
722 1103
723This module is not perl-pseudo-thread-safe. You should only ever use this 1104This module is not perl-pseudo-thread-safe. You should only ever use this
725future to allow per-thread schedulers, but Coro::State does not yet allow 1106future to allow per-thread schedulers, but Coro::State does not yet allow
726this). I recommend disabling thread support and using processes, as having 1107this). I recommend disabling thread support and using processes, as having
727the windows process emulation enabled under unix roughly halves perl 1108the windows process emulation enabled under unix roughly halves perl
728performance, even when not used. 1109performance, even when not used.
729 1110
730=item coroutine switching not signal safe 1111=item coro switching is not signal safe
731 1112
732You must not switch to another coroutine from within a signal handler 1113You must not switch to another coro from within a signal handler (only
733(only relevant with %SIG - most event libraries provide safe signals). 1114relevant with %SIG - most event libraries provide safe signals), I<unless>
1115you are sure you are not interrupting a Coro function.
734 1116
735That means you I<MUST NOT> call any function that might "block" the 1117That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1118current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>, 1119anything that calls those. Everything else, including calling C<ready>,
738works. 1120works.
739 1121
740=back 1122=back
741 1123
1124
1125=head1 WINDOWS PROCESS EMULATION
1126
1127A great many people seem to be confused about ithreads (for example, Chip
1128Salzenberg called me unintelligent, incapable, stupid and gullible,
1129while in the same mail making rather confused statements about perl
1130ithreads (for example, that memory or files would be shared), showing his
1131lack of understanding of this area - if it is hard to understand for Chip,
1132it is probably not obvious to everybody).
1133
1134What follows is an ultra-condensed version of my talk about threads in
1135scripting languages given on the perl workshop 2009:
1136
1137The so-called "ithreads" were originally implemented for two reasons:
1138first, to (badly) emulate unix processes on native win32 perls, and
1139secondly, to replace the older, real thread model ("5.005-threads").
1140
1141It does that by using threads instead of OS processes. The difference
1142between processes and threads is that threads share memory (and other
1143state, such as files) between threads within a single process, while
1144processes do not share anything (at least not semantically). That
1145means that modifications done by one thread are seen by others, while
1146modifications by one process are not seen by other processes.
1147
1148The "ithreads" work exactly like that: when creating a new ithreads
1149process, all state is copied (memory is copied physically, files and code
1150is copied logically). Afterwards, it isolates all modifications. On UNIX,
1151the same behaviour can be achieved by using operating system processes,
1152except that UNIX typically uses hardware built into the system to do this
1153efficiently, while the windows process emulation emulates this hardware in
1154software (rather efficiently, but of course it is still much slower than
1155dedicated hardware).
1156
1157As mentioned before, loading code, modifying code, modifying data
1158structures and so on is only visible in the ithreads process doing the
1159modification, not in other ithread processes within the same OS process.
1160
1161This is why "ithreads" do not implement threads for perl at all, only
1162processes. What makes it so bad is that on non-windows platforms, you can
1163actually take advantage of custom hardware for this purpose (as evidenced
1164by the forks module, which gives you the (i-) threads API, just much
1165faster).
1166
1167Sharing data is in the i-threads model is done by transfering data
1168structures between threads using copying semantics, which is very slow -
1169shared data simply does not exist. Benchmarks using i-threads which are
1170communication-intensive show extremely bad behaviour with i-threads (in
1171fact, so bad that Coro, which cannot take direct advantage of multiple
1172CPUs, is often orders of magnitude faster because it shares data using
1173real threads, refer to my talk for details).
1174
1175As summary, i-threads *use* threads to implement processes, while
1176the compatible forks module *uses* processes to emulate, uhm,
1177processes. I-threads slow down every perl program when enabled, and
1178outside of windows, serve no (or little) practical purpose, but
1179disadvantages every single-threaded Perl program.
1180
1181This is the reason that I try to avoid the name "ithreads", as it is
1182misleading as it implies that it implements some kind of thread model for
1183perl, and prefer the name "windows process emulation", which describes the
1184actual use and behaviour of it much better.
742 1185
743=head1 SEE ALSO 1186=head1 SEE ALSO
744 1187
745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1188Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
746 1189

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