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11 print "2\n"; 11 print "2\n";
12 cede; # yield back to main 12 cede; # yield back to main
13 print "4\n"; 13 print "4\n";
14 }; 14 };
15 print "1\n"; 15 print "1\n";
16 cede; # yield to coroutine 16 cede; # yield to coro
17 print "3\n"; 17 print "3\n";
18 cede; # and again 18 cede; # and again
19 19
20 # use locking 20 # use locking
21 use Coro::Semaphore; 21 use Coro::Semaphore;
29=head1 DESCRIPTION 29=head1 DESCRIPTION
30 30
31For a tutorial-style introduction, please read the L<Coro::Intro> 31For a tutorial-style introduction, please read the L<Coro::Intro>
32manpage. This manpage mainly contains reference information. 32manpage. This manpage mainly contains reference information.
33 33
34This module collection manages continuations in general, most often 34This module collection manages continuations in general, most often in
35in the form of cooperative threads (also called coroutines in the 35the form of cooperative threads (also called coros, or simply "coro"
36documentation). They are similar to kernel threads but don't (in general) 36in the documentation). They are similar to kernel threads but don't (in
37run in parallel at the same time even on SMP machines. The specific flavor 37general) run in parallel at the same time even on SMP machines. The
38of thread offered by this module also guarantees you that it will not 38specific flavor of thread offered by this module also guarantees you that
39switch between threads unless necessary, at easily-identified points in 39it will not switch between threads unless necessary, at easily-identified
40your program, so locking and parallel access are rarely an issue, making 40points in your program, so locking and parallel access are rarely an
41thread programming much safer and easier than using other thread models. 41issue, making thread programming much safer and easier than using other
42thread models.
42 43
43Unlike the so-called "Perl threads" (which are not actually real threads 44Unlike the so-called "Perl threads" (which are not actually real threads
44but only the windows process emulation ported to unix), Coro provides a 45but only the windows process emulation (see section of same name for
46more details) ported to UNIX, and as such act as processes), Coro
45full shared address space, which makes communication between threads 47provides a full shared address space, which makes communication between
46very easy. And threads are fast, too: disabling the Windows process 48threads very easy. And coro threads are fast, too: disabling the Windows
47emulation code in your perl and using Coro can easily result in a two to 49process emulation code in your perl and using Coro can easily result in
48four times speed increase for your programs. 50a two to four times speed increase for your programs. A parallel matrix
51multiplication benchmark (very communication-intensive) runs over 300
52times faster on a single core than perls pseudo-threads on a quad core
53using all four cores.
49 54
50Coro achieves that by supporting multiple running interpreters that share 55Coro achieves that by supporting multiple running interpreters that share
51data, which is especially useful to code pseudo-parallel processes and 56data, which is especially useful to code pseudo-parallel processes and
52for event-based programming, such as multiple HTTP-GET requests running 57for event-based programming, such as multiple HTTP-GET requests running
53concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro 58concurrently. See L<Coro::AnyEvent> to learn more on how to integrate Coro
54into an event-based environment. 59into an event-based environment.
55 60
56In this module, a thread is defined as "callchain + lexical variables + 61In this module, a thread is defined as "callchain + lexical variables +
57@_ + $_ + $@ + $/ + C stack), that is, a thread has its own callchain, 62some package variables + C stack), that is, a thread has its own callchain,
58its own set of lexicals and its own set of perls most important global 63its own set of lexicals and its own set of perls most important global
59variables (see L<Coro::State> for more configuration and background info). 64variables (see L<Coro::State> for more configuration and background info).
60 65
61See also the C<SEE ALSO> section at the end of this document - the Coro 66See also the C<SEE ALSO> section at the end of this document - the Coro
62module family is quite large. 67module family is quite large.
63 68
69=head1 CORO THREAD LIFE CYCLE
70
71During the long and exciting (or not) life of a coro thread, it goes
72through a number of states:
73
74=over 4
75
76=item 1. Creation
77
78The first thing in the life of a coro thread is it's creation -
79obviously. The typical way to create a thread is to call the C<async
80BLOCK> function:
81
82 async {
83 # thread code goes here
84 };
85
86You can also pass arguments, which are put in C<@_>:
87
88 async {
89 print $_[1]; # prints 2
90 } 1, 2, 3;
91
92This creates a new coro thread and puts it into the ready queue, meaning
93it will run as soon as the CPU is free for it.
94
95C<async> will return a coro object - you can store this for future
96reference or ignore it, the thread itself will keep a reference to it's
97thread object - threads are alive on their own.
98
99Another way to create a thread is to call the C<new> constructor with a
100code-reference:
101
102 new Coro sub {
103 # thread code goes here
104 }, @optional_arguments;
105
106This is quite similar to calling C<async>, but the important difference is
107that the new thread is not put into the ready queue, so the thread will
108not run until somebody puts it there. C<async> is, therefore, identical to
109this sequence:
110
111 my $coro = new Coro sub {
112 # thread code goes here
113 };
114 $coro->ready;
115 return $coro;
116
117=item 2. Startup
118
119When a new coro thread is created, only a copy of the code reference
120and the arguments are stored, no extra memory for stacks and so on is
121allocated, keeping the coro thread in a low-memory state.
122
123Only when it actually starts executing will all the resources be finally
124allocated.
125
126The optional arguments specified at coro creation are available in C<@_>,
127similar to function calls.
128
129=item 3. Running / Blocking
130
131A lot can happen after the coro thread has started running. Quite usually,
132it will not run to the end in one go (because you could use a function
133instead), but it will give up the CPU regularly because it waits for
134external events.
135
136As long as a coro thread runs, it's coro object is available in the global
137variable C<$Coro::current>.
138
139The low-level way to give up the CPU is to call the scheduler, which
140selects a new coro thread to run:
141
142 Coro::schedule;
143
144Since running threads are not in the ready queue, calling the scheduler
145without doing anything else will block the coro thread forever - you need
146to arrange either for the coro to put woken up (readied) by some other
147event or some other thread, or you can put it into the ready queue before
148scheduling:
149
150 # this is exactly what Coro::cede does
151 $Coro::current->ready;
152 Coro::schedule;
153
154All the higher-level synchronisation methods (Coro::Semaphore,
155Coro::rouse_*...) are actually implemented via C<< ->ready >> and C<<
156Coro::schedule >>.
157
158While the coro thread is running it also might get assigned a C-level
159thread, or the C-level thread might be unassigned from it, as the Coro
160runtime wishes. A C-level thread needs to be assigned when your perl
161thread calls into some C-level function and that function in turn calls
162perl and perl then wants to switch coroutines. This happens most often
163when you run an event loop and block in the callback, or when perl
164itself calls some function such as C<AUTOLOAD> or methods via the C<tie>
165mechanism.
166
167=item 4. Termination
168
169Many threads actually terminate after some time. There are a number of
170ways to terminate a coro thread, the simplest is returning from the
171top-level code reference:
172
173 async {
174 # after returning from here, the coro thread is terminated
175 };
176
177 async {
178 return if 0.5 < rand; # terminate a little earlier, maybe
179 print "got a chance to print this\n";
180 # or here
181 };
182
183Any values returned from the coroutine can be recovered using C<< ->join
184>>:
185
186 my $coro = async {
187 "hello, world\n" # return a string
188 };
189
190 my $hello_world = $coro->join;
191
192 print $hello_world;
193
194Another way to terminate is to call C<< Coro::terminate >>, which at any
195subroutine call nesting level:
196
197 async {
198 Coro::terminate "return value 1", "return value 2";
199 };
200
201And yet another way is to C<< ->cancel >> (or C<< ->safe_cancel >>) the
202coro thread from another thread:
203
204 my $coro = async {
205 exit 1;
206 };
207
208 $coro->cancel; # an also accept values for ->join to retrieve
209
210Cancellation I<can> be dangerous - it's a bit like calling C<exit>
211without actually exiting, and might leave C libraries and XS modules in
212a weird state. Unlike other thread implementations, however, Coro is
213exceptionally safe with regards to cancellation, as perl will always be
214in a consistent state, and for those cases where you want to do truly
215marvellous things with your coro while it is being cancelled, there is
216even a C<< ->safe_cancel >> method.
217
218So, cancelling a thread that runs in an XS event loop might not be the
219best idea, but any other combination that deals with perl only (cancelling
220when a thread is in a C<tie> method or an C<AUTOLOAD> for example) is
221safe.
222
223=item 5. Cleanup
224
225Threads will allocate various resources. Most but not all will be returned
226when a thread terminates, during clean-up.
227
228Cleanup is quite similar to throwing an uncaught exception: perl will
229work it's way up through all subroutine calls and blocks. On it's way, it
230will release all C<my> variables, undo all C<local>'s and free any other
231resources truly local to the thread.
232
233So, a common way to free resources is to keep them referenced only by my
234variables:
235
236 async {
237 my $big_cache = new Cache ...;
238 };
239
240If there are no other references, then the C<$big_cache> object will be
241freed when the thread terminates, regardless of how it does so.
242
243What it does C<NOT> do is unlock any Coro::Semaphores or similar
244resources, but that's where the C<guard> methods come in handy:
245
246 my $sem = new Coro::Semaphore;
247
248 async {
249 my $lock_guard = $sem->guard;
250 # if we reutrn, or die or get cancelled, here,
251 # then the semaphore will be "up"ed.
252 };
253
254The C<Guard::guard> function comes in handy for any custom cleanup you
255might want to do:
256
257 async {
258 my $window = new Gtk2::Window "toplevel";
259 # The window will not be cleaned up automatically, even when $window
260 # gets freed, so use a guard to ensure it's destruction
261 # in case of an error:
262 my $window_guard = Guard::guard { $window->destroy };
263
264 # we are safe here
265 };
266
267Last not least, C<local> can often be handy, too, e.g. when temporarily
268replacing the coro thread description:
269
270 sub myfunction {
271 local $Coro::current->{desc} = "inside myfunction(@_)";
272
273 # if we return or die here, the description will be restored
274 }
275
276=item 6. Viva La Zombie Muerte
277
278Even after a thread has terminated and cleaned up it's resources, the coro
279object still is there and stores the return values of the thread. Only in
280this state will the coro object be "reference counted" in the normal perl
281sense: the thread code keeps a reference to it when it is active, but not
282after it has terminated.
283
284The means the coro object gets freed automatically when the thread has
285terminated and cleaned up and there arenot other references.
286
287If there are, the coro object will stay around, and you can call C<<
288->join >> as many times as you wish to retrieve the result values:
289
290 async {
291 print "hi\n";
292 1
293 };
294
295 # run the async above, and free everything before returning
296 # from Coro::cede:
297 Coro::cede;
298
299 {
300 my $coro = async {
301 print "hi\n";
302 1
303 };
304
305 # run the async above, and clean up, but do not free the coro
306 # object:
307 Coro::cede;
308
309 # optionally retrieve the result values
310 my @results = $coro->join;
311
312 # now $coro goes out of scope, and presumably gets freed
313 };
314
315=back
316
64=cut 317=cut
65 318
66package Coro; 319package Coro;
67 320
68use strict qw(vars subs); 321use common::sense;
69no warnings "uninitialized"; 322
323use Carp ();
70 324
71use Guard (); 325use Guard ();
72 326
73use Coro::State; 327use Coro::State;
74 328
75use base qw(Coro::State Exporter); 329use base qw(Coro::State Exporter);
76 330
77our $idle; # idle handler 331our $idle; # idle handler
78our $main; # main coroutine 332our $main; # main coro
79our $current; # current coroutine 333our $current; # current coro
80 334
81our $VERSION = 5.13; 335our $VERSION = 5.372;
82 336
83our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub); 337our @EXPORT = qw(async async_pool cede schedule terminate current unblock_sub rouse_cb rouse_wait);
84our %EXPORT_TAGS = ( 338our %EXPORT_TAGS = (
85 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)], 339 prio => [qw(PRIO_MAX PRIO_HIGH PRIO_NORMAL PRIO_LOW PRIO_IDLE PRIO_MIN)],
86); 340);
87our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready)); 341our @EXPORT_OK = (@{$EXPORT_TAGS{prio}}, qw(nready));
88 342
90 344
91=over 4 345=over 4
92 346
93=item $Coro::main 347=item $Coro::main
94 348
95This variable stores the coroutine object that represents the main 349This variable stores the Coro object that represents the main
96program. While you cna C<ready> it and do most other things you can do to 350program. While you cna C<ready> it and do most other things you can do to
97coroutines, it is mainly useful to compare again C<$Coro::current>, to see 351coro, it is mainly useful to compare again C<$Coro::current>, to see
98whether you are running in the main program or not. 352whether you are running in the main program or not.
99 353
100=cut 354=cut
101 355
102# $main is now being initialised by Coro::State 356# $main is now being initialised by Coro::State
103 357
104=item $Coro::current 358=item $Coro::current
105 359
106The coroutine object representing the current coroutine (the last 360The Coro object representing the current coro (the last
107coroutine that the Coro scheduler switched to). The initial value is 361coro that the Coro scheduler switched to). The initial value is
108C<$Coro::main> (of course). 362C<$Coro::main> (of course).
109 363
110This variable is B<strictly> I<read-only>. You can take copies of the 364This variable is B<strictly> I<read-only>. You can take copies of the
111value stored in it and use it as any other coroutine object, but you must 365value stored in it and use it as any other Coro object, but you must
112not otherwise modify the variable itself. 366not otherwise modify the variable itself.
113 367
114=cut 368=cut
115 369
116sub current() { $current } # [DEPRECATED] 370sub current() { $current } # [DEPRECATED]
119 373
120This variable is mainly useful to integrate Coro into event loops. It is 374This variable is mainly useful to integrate Coro into event loops. It is
121usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is 375usually better to rely on L<Coro::AnyEvent> or L<Coro::EV>, as this is
122pretty low-level functionality. 376pretty low-level functionality.
123 377
124This variable stores either a coroutine or a callback. 378This variable stores a Coro object that is put into the ready queue when
379there are no other ready threads (without invoking any ready hooks).
125 380
126If it is a callback, the it is called whenever the scheduler finds no 381The default implementation dies with "FATAL: deadlock detected.", followed
127ready coroutines to run. The default implementation prints "FATAL: 382by a thread listing, because the program has no other way to continue.
128deadlock detected" and exits, because the program has no other way to
129continue.
130
131If it is a coroutine object, then this object will be readied (without
132invoking any ready hooks, however) when the scheduler finds no other ready
133coroutines to run.
134 383
135This hook is overwritten by modules such as C<Coro::EV> and 384This hook is overwritten by modules such as C<Coro::EV> and
136C<Coro::AnyEvent> to wait on an external event that hopefully wake up a 385C<Coro::AnyEvent> to wait on an external event that hopefully wakes up a
137coroutine so the scheduler can run it. 386coro so the scheduler can run it.
138 387
139Note that the callback I<must not>, under any circumstances, block
140the current coroutine. Normally, this is achieved by having an "idle
141coroutine" that calls the event loop and then blocks again, and then
142readying that coroutine in the idle handler, or by simply placing the idle
143coroutine in this variable.
144
145See L<Coro::Event> or L<Coro::AnyEvent> for examples of using this 388See L<Coro::EV> or L<Coro::AnyEvent> for examples of using this technique.
146technique.
147 389
148Please note that if your callback recursively invokes perl (e.g. for event
149handlers), then it must be prepared to be called recursively itself.
150
151=cut 390=cut
152 391
153$idle = sub { 392# ||= because other modules could have provided their own by now
154 require Carp; 393$idle ||= new Coro sub {
155 Carp::croak ("FATAL: deadlock detected"); 394 require Coro::Debug;
395 die "FATAL: deadlock detected.\n"
396 . Coro::Debug::ps_listing ();
156}; 397};
157 398
158# this coroutine is necessary because a coroutine 399# this coro is necessary because a coro
159# cannot destroy itself. 400# cannot destroy itself.
160our @destroy; 401our @destroy;
161our $manager; 402our $manager;
162 403
163$manager = new Coro sub { 404$manager = new Coro sub {
164 while () { 405 while () {
165 Coro::_cancel shift @destroy 406 _destroy shift @destroy
166 while @destroy; 407 while @destroy;
167 408
168 &schedule; 409 &schedule;
169 } 410 }
170}; 411};
171$manager->{desc} = "[coro manager]"; 412$manager->{desc} = "[coro manager]";
172$manager->prio (PRIO_MAX); 413$manager->prio (PRIO_MAX);
173 414
174=back 415=back
175 416
176=head1 SIMPLE COROUTINE CREATION 417=head1 SIMPLE CORO CREATION
177 418
178=over 4 419=over 4
179 420
180=item async { ... } [@args...] 421=item async { ... } [@args...]
181 422
182Create a new coroutine and return its coroutine object (usually 423Create a new coro and return its Coro object (usually
183unused). The coroutine will be put into the ready queue, so 424unused). The coro will be put into the ready queue, so
184it will start running automatically on the next scheduler run. 425it will start running automatically on the next scheduler run.
185 426
186The first argument is a codeblock/closure that should be executed in the 427The first argument is a codeblock/closure that should be executed in the
187coroutine. When it returns argument returns the coroutine is automatically 428coro. When it returns argument returns the coro is automatically
188terminated. 429terminated.
189 430
190The remaining arguments are passed as arguments to the closure. 431The remaining arguments are passed as arguments to the closure.
191 432
192See the C<Coro::State::new> constructor for info about the coroutine 433See the C<Coro::State::new> constructor for info about the coro
193environment in which coroutines are executed. 434environment in which coro are executed.
194 435
195Calling C<exit> in a coroutine will do the same as calling exit outside 436Calling C<exit> in a coro will do the same as calling exit outside
196the coroutine. Likewise, when the coroutine dies, the program will exit, 437the coro. Likewise, when the coro dies, the program will exit,
197just as it would in the main program. 438just as it would in the main program.
198 439
199If you do not want that, you can provide a default C<die> handler, or 440If you do not want that, you can provide a default C<die> handler, or
200simply avoid dieing (by use of C<eval>). 441simply avoid dieing (by use of C<eval>).
201 442
202Example: Create a new coroutine that just prints its arguments. 443Example: Create a new coro that just prints its arguments.
203 444
204 async { 445 async {
205 print "@_\n"; 446 print "@_\n";
206 } 1,2,3,4; 447 } 1,2,3,4;
207 448
208=cut
209
210sub async(&@) {
211 my $coro = new Coro @_;
212 $coro->ready;
213 $coro
214}
215
216=item async_pool { ... } [@args...] 449=item async_pool { ... } [@args...]
217 450
218Similar to C<async>, but uses a coroutine pool, so you should not call 451Similar to C<async>, but uses a coro pool, so you should not call
219terminate or join on it (although you are allowed to), and you get a 452terminate or join on it (although you are allowed to), and you get a
220coroutine that might have executed other code already (which can be good 453coro that might have executed other code already (which can be good
221or bad :). 454or bad :).
222 455
223On the plus side, this function is about twice as fast as creating (and 456On the plus side, this function is about twice as fast as creating (and
224destroying) a completely new coroutine, so if you need a lot of generic 457destroying) a completely new coro, so if you need a lot of generic
225coroutines in quick successsion, use C<async_pool>, not C<async>. 458coros in quick successsion, use C<async_pool>, not C<async>.
226 459
227The code block is executed in an C<eval> context and a warning will be 460The code block is executed in an C<eval> context and a warning will be
228issued in case of an exception instead of terminating the program, as 461issued in case of an exception instead of terminating the program, as
229C<async> does. As the coroutine is being reused, stuff like C<on_destroy> 462C<async> does. As the coro is being reused, stuff like C<on_destroy>
230will not work in the expected way, unless you call terminate or cancel, 463will not work in the expected way, unless you call terminate or cancel,
231which somehow defeats the purpose of pooling (but is fine in the 464which somehow defeats the purpose of pooling (but is fine in the
232exceptional case). 465exceptional case).
233 466
234The priority will be reset to C<0> after each run, tracing will be 467The priority will be reset to C<0> after each run, tracing will be
235disabled, the description will be reset and the default output filehandle 468disabled, the description will be reset and the default output filehandle
236gets restored, so you can change all these. Otherwise the coroutine will 469gets restored, so you can change all these. Otherwise the coro will
237be re-used "as-is": most notably if you change other per-coroutine global 470be re-used "as-is": most notably if you change other per-coro global
238stuff such as C<$/> you I<must needs> revert that change, which is most 471stuff such as C<$/> you I<must needs> revert that change, which is most
239simply done by using local as in: C<< local $/ >>. 472simply done by using local as in: C<< local $/ >>.
240 473
241The idle pool size is limited to C<8> idle coroutines (this can be 474The idle pool size is limited to C<8> idle coros (this can be
242adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle 475adjusted by changing $Coro::POOL_SIZE), but there can be as many non-idle
243coros as required. 476coros as required.
244 477
245If you are concerned about pooled coroutines growing a lot because a 478If you are concerned about pooled coros growing a lot because a
246single C<async_pool> used a lot of stackspace you can e.g. C<async_pool 479single C<async_pool> used a lot of stackspace you can e.g. C<async_pool
247{ terminate }> once per second or so to slowly replenish the pool. In 480{ terminate }> once per second or so to slowly replenish the pool. In
248addition to that, when the stacks used by a handler grows larger than 32kb 481addition to that, when the stacks used by a handler grows larger than 32kb
249(adjustable via $Coro::POOL_RSS) it will also be destroyed. 482(adjustable via $Coro::POOL_RSS) it will also be destroyed.
250 483
267=back 500=back
268 501
269=head1 STATIC METHODS 502=head1 STATIC METHODS
270 503
271Static methods are actually functions that implicitly operate on the 504Static methods are actually functions that implicitly operate on the
272current coroutine. 505current coro.
273 506
274=over 4 507=over 4
275 508
276=item schedule 509=item schedule
277 510
278Calls the scheduler. The scheduler will find the next coroutine that is 511Calls the scheduler. The scheduler will find the next coro that is
279to be run from the ready queue and switches to it. The next coroutine 512to be run from the ready queue and switches to it. The next coro
280to be run is simply the one with the highest priority that is longest 513to be run is simply the one with the highest priority that is longest
281in its ready queue. If there is no coroutine ready, it will clal the 514in its ready queue. If there is no coro ready, it will call the
282C<$Coro::idle> hook. 515C<$Coro::idle> hook.
283 516
284Please note that the current coroutine will I<not> be put into the ready 517Please note that the current coro will I<not> be put into the ready
285queue, so calling this function usually means you will never be called 518queue, so calling this function usually means you will never be called
286again unless something else (e.g. an event handler) calls C<< ->ready >>, 519again unless something else (e.g. an event handler) calls C<< ->ready >>,
287thus waking you up. 520thus waking you up.
288 521
289This makes C<schedule> I<the> generic method to use to block the current 522This makes C<schedule> I<the> generic method to use to block the current
290coroutine and wait for events: first you remember the current coroutine in 523coro and wait for events: first you remember the current coro in
291a variable, then arrange for some callback of yours to call C<< ->ready 524a variable, then arrange for some callback of yours to call C<< ->ready
292>> on that once some event happens, and last you call C<schedule> to put 525>> on that once some event happens, and last you call C<schedule> to put
293yourself to sleep. Note that a lot of things can wake your coroutine up, 526yourself to sleep. Note that a lot of things can wake your coro up,
294so you need to check whether the event indeed happened, e.g. by storing the 527so you need to check whether the event indeed happened, e.g. by storing the
295status in a variable. 528status in a variable.
296 529
297See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks. 530See B<HOW TO WAIT FOR A CALLBACK>, below, for some ways to wait for callbacks.
298 531
299=item cede 532=item cede
300 533
301"Cede" to other coroutines. This function puts the current coroutine into 534"Cede" to other coros. This function puts the current coro into
302the ready queue and calls C<schedule>, which has the effect of giving 535the ready queue and calls C<schedule>, which has the effect of giving
303up the current "timeslice" to other coroutines of the same or higher 536up the current "timeslice" to other coros of the same or higher
304priority. Once your coroutine gets its turn again it will automatically be 537priority. Once your coro gets its turn again it will automatically be
305resumed. 538resumed.
306 539
307This function is often called C<yield> in other languages. 540This function is often called C<yield> in other languages.
308 541
309=item Coro::cede_notself 542=item Coro::cede_notself
310 543
311Works like cede, but is not exported by default and will cede to I<any> 544Works like cede, but is not exported by default and will cede to I<any>
312coroutine, regardless of priority. This is useful sometimes to ensure 545coro, regardless of priority. This is useful sometimes to ensure
313progress is made. 546progress is made.
314 547
315=item terminate [arg...] 548=item terminate [arg...]
316 549
317Terminates the current coroutine with the given status values (see L<cancel>). 550Terminates the current coro with the given status values (see
551L<cancel>). The values will not be copied, but referenced directly.
552
553=item Coro::on_enter BLOCK, Coro::on_leave BLOCK
554
555These function install enter and leave winders in the current scope. The
556enter block will be executed when on_enter is called and whenever the
557current coro is re-entered by the scheduler, while the leave block is
558executed whenever the current coro is blocked by the scheduler, and
559also when the containing scope is exited (by whatever means, be it exit,
560die, last etc.).
561
562I<Neither invoking the scheduler, nor exceptions, are allowed within those
563BLOCKs>. That means: do not even think about calling C<die> without an
564eval, and do not even think of entering the scheduler in any way.
565
566Since both BLOCKs are tied to the current scope, they will automatically
567be removed when the current scope exits.
568
569These functions implement the same concept as C<dynamic-wind> in scheme
570does, and are useful when you want to localise some resource to a specific
571coro.
572
573They slow down thread switching considerably for coros that use them
574(about 40% for a BLOCK with a single assignment, so thread switching is
575still reasonably fast if the handlers are fast).
576
577These functions are best understood by an example: The following function
578will change the current timezone to "Antarctica/South_Pole", which
579requires a call to C<tzset>, but by using C<on_enter> and C<on_leave>,
580which remember/change the current timezone and restore the previous
581value, respectively, the timezone is only changed for the coro that
582installed those handlers.
583
584 use POSIX qw(tzset);
585
586 async {
587 my $old_tz; # store outside TZ value here
588
589 Coro::on_enter {
590 $old_tz = $ENV{TZ}; # remember the old value
591
592 $ENV{TZ} = "Antarctica/South_Pole";
593 tzset; # enable new value
594 };
595
596 Coro::on_leave {
597 $ENV{TZ} = $old_tz;
598 tzset; # restore old value
599 };
600
601 # at this place, the timezone is Antarctica/South_Pole,
602 # without disturbing the TZ of any other coro.
603 };
604
605This can be used to localise about any resource (locale, uid, current
606working directory etc.) to a block, despite the existance of other
607coros.
608
609Another interesting example implements time-sliced multitasking using
610interval timers (this could obviously be optimised, but does the job):
611
612 # "timeslice" the given block
613 sub timeslice(&) {
614 use Time::HiRes ();
615
616 Coro::on_enter {
617 # on entering the thread, we set an VTALRM handler to cede
618 $SIG{VTALRM} = sub { cede };
619 # and then start the interval timer
620 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
621 };
622 Coro::on_leave {
623 # on leaving the thread, we stop the interval timer again
624 Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
625 };
626
627 &{+shift};
628 }
629
630 # use like this:
631 timeslice {
632 # The following is an endless loop that would normally
633 # monopolise the process. Since it runs in a timesliced
634 # environment, it will regularly cede to other threads.
635 while () { }
636 };
637
318 638
319=item killall 639=item killall
320 640
321Kills/terminates/cancels all coroutines except the currently running 641Kills/terminates/cancels all coros except the currently running one.
322one. This can be useful after a fork, either in the child or the parent,
323as usually only one of them should inherit the running coroutines.
324 642
325Note that in the implementation, destructors run as normal, making this
326function not so useful after a fork. Future versions of this function
327might try to free resources without running any code.
328
329Note that while this will try to free some of the main programs resources, 643Note that while this will try to free some of the main interpreter
644resources if the calling coro isn't the main coro, but one
330you cannot free all of them, so if a coroutine that is not the main 645cannot free all of them, so if a coro that is not the main coro
331program calls this function, there will be some one-time resource leak. 646calls this function, there will be some one-time resource leak.
332 647
333=cut 648=cut
334 649
335sub killall { 650sub killall {
336 for (Coro::State::list) { 651 for (Coro::State::list) {
339 } 654 }
340} 655}
341 656
342=back 657=back
343 658
344=head1 COROUTINE OBJECT METHODS 659=head1 CORO OBJECT METHODS
345 660
346These are the methods you can call on coroutine objects (or to create 661These are the methods you can call on coro objects (or to create
347them). 662them).
348 663
349=over 4 664=over 4
350 665
351=item new Coro \&sub [, @args...] 666=item new Coro \&sub [, @args...]
352 667
353Create a new coroutine and return it. When the sub returns, the coroutine 668Create a new coro and return it. When the sub returns, the coro
354automatically terminates as if C<terminate> with the returned values were 669automatically terminates as if C<terminate> with the returned values were
355called. To make the coroutine run you must first put it into the ready 670called. To make the coro run you must first put it into the ready
356queue by calling the ready method. 671queue by calling the ready method.
357 672
358See C<async> and C<Coro::State::new> for additional info about the 673See C<async> and C<Coro::State::new> for additional info about the
359coroutine environment. 674coro environment.
360 675
361=cut 676=cut
362 677
363sub _coro_run { 678sub _coro_run {
364 terminate &{+shift}; 679 terminate &{+shift};
365} 680}
366 681
367=item $success = $coroutine->ready 682=item $success = $coro->ready
368 683
369Put the given coroutine into the end of its ready queue (there is one 684Put the given coro into the end of its ready queue (there is one
370queue for each priority) and return true. If the coroutine is already in 685queue for each priority) and return true. If the coro is already in
371the ready queue, do nothing and return false. 686the ready queue, do nothing and return false.
372 687
373This ensures that the scheduler will resume this coroutine automatically 688This ensures that the scheduler will resume this coro automatically
374once all the coroutines of higher priority and all coroutines of the same 689once all the coro of higher priority and all coro of the same
375priority that were put into the ready queue earlier have been resumed. 690priority that were put into the ready queue earlier have been resumed.
376 691
692=item $coro->suspend
693
694Suspends the specified coro. A suspended coro works just like any other
695coro, except that the scheduler will not select a suspended coro for
696execution.
697
698Suspending a coro can be useful when you want to keep the coro from
699running, but you don't want to destroy it, or when you want to temporarily
700freeze a coro (e.g. for debugging) to resume it later.
701
702A scenario for the former would be to suspend all (other) coros after a
703fork and keep them alive, so their destructors aren't called, but new
704coros can be created.
705
706=item $coro->resume
707
708If the specified coro was suspended, it will be resumed. Note that when
709the coro was in the ready queue when it was suspended, it might have been
710unreadied by the scheduler, so an activation might have been lost.
711
712To avoid this, it is best to put a suspended coro into the ready queue
713unconditionally, as every synchronisation mechanism must protect itself
714against spurious wakeups, and the one in the Coro family certainly do
715that.
716
377=item $is_ready = $coroutine->is_ready 717=item $is_ready = $coro->is_ready
378 718
379Return whether the coroutine is currently the ready queue or not, 719Returns true iff the Coro object is in the ready queue. Unless the Coro
720object gets destroyed, it will eventually be scheduled by the scheduler.
380 721
722=item $is_running = $coro->is_running
723
724Returns true iff the Coro object is currently running. Only one Coro object
725can ever be in the running state (but it currently is possible to have
726multiple running Coro::States).
727
728=item $is_suspended = $coro->is_suspended
729
730Returns true iff this Coro object has been suspended. Suspended Coros will
731not ever be scheduled.
732
381=item $coroutine->cancel (arg...) 733=item $coro->cancel (arg...)
382 734
383Terminates the given coroutine and makes it return the given arguments as 735Terminates the given Coro thread and makes it return the given arguments as
384status (default: the empty list). Never returns if the coroutine is the 736status (default: an empty list). Never returns if the Coro is the
385current coroutine. 737current Coro.
386 738
387=cut 739This is a rather brutal way to free a coro, with some limitations - if
740the thread is inside a C callback that doesn't expect to be canceled,
741bad things can happen, or if the cancelled thread insists on running
742complicated cleanup handlers that rely on it'S thread context, things will
743not work.
388 744
389sub cancel { 745Sometimes it is safer to C<< ->throw >> an exception, or use C<<
390 my $self = shift; 746->safe_cancel >>.
391 747
392 if ($current == $self) { 748The arguments are not copied, but instead will be referenced directly
393 terminate @_; 749(e.g. if you pass C<$var> and after the call change that variable, then
394 } else { 750you might change the return values passed to e.g. C<join>, so don't do
395 $self->{_status} = [@_]; 751that).
396 $self->_cancel; 752
753The resources of the Coro are usually freed (or destructed) before this
754call returns, but this can be delayed for an indefinite amount of time, as
755in some cases the manager thread has to run first to actually destruct the
756Coro object.
757
758=item $coro->safe_cancel ($arg...)
759
760Works mostly like C<< ->cancel >>, but is inherently "safer", and
761consequently, can fail with an exception in cases the thread is not in a
762cancellable state.
763
764This method works a bit like throwing an exception that cannot be caught
765- specifically, it will clean up the thread from within itself, so all
766cleanup handlers (e.g. C<guard> blocks) are run with full thread context
767and can block if they wish.
768
769A thread is safe-cancellable if it either hasn't been run yet, or
770it has no C context attached and is inside an SLF function.
771
772The latter two basically mean that the thread isn't currently inside a
773perl callback called from some C function (usually XS modules) and isn't
774currently inside some C function itself.
775
776This call always returns true when it could cancel the thread, or croaks
777with an error otherwise, so you can write things like this:
778
779 if (! eval { $coro->safe_cancel }) {
780 warn "unable to cancel thread: $@";
397 } 781 }
398}
399 782
400=item $coroutine->schedule_to 783=item $coro->schedule_to
401 784
402Puts the current coroutine to sleep (like C<Coro::schedule>), but instead 785Puts the current coro to sleep (like C<Coro::schedule>), but instead
403of continuing with the next coro from the ready queue, always switch to 786of continuing with the next coro from the ready queue, always switch to
404the given coroutine object (regardless of priority etc.). The readyness 787the given coro object (regardless of priority etc.). The readyness
405state of that coroutine isn't changed. 788state of that coro isn't changed.
406 789
407This is an advanced method for special cases - I'd love to hear about any 790This is an advanced method for special cases - I'd love to hear about any
408uses for this one. 791uses for this one.
409 792
410=item $coroutine->cede_to 793=item $coro->cede_to
411 794
412Like C<schedule_to>, but puts the current coroutine into the ready 795Like C<schedule_to>, but puts the current coro into the ready
413queue. This has the effect of temporarily switching to the given 796queue. This has the effect of temporarily switching to the given
414coroutine, and continuing some time later. 797coro, and continuing some time later.
415 798
416This is an advanced method for special cases - I'd love to hear about any 799This is an advanced method for special cases - I'd love to hear about any
417uses for this one. 800uses for this one.
418 801
419=item $coroutine->throw ([$scalar]) 802=item $coro->throw ([$scalar])
420 803
421If C<$throw> is specified and defined, it will be thrown as an exception 804If C<$throw> is specified and defined, it will be thrown as an exception
422inside the coroutine at the next convenient point in time. Otherwise 805inside the coro at the next convenient point in time. Otherwise
423clears the exception object. 806clears the exception object.
424 807
425Coro will check for the exception each time a schedule-like-function 808Coro will check for the exception each time a schedule-like-function
426returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down 809returns, i.e. after each C<schedule>, C<cede>, C<< Coro::Semaphore->down
427>>, C<< Coro::Handle->readable >> and so on. Most of these functions 810>>, C<< Coro::Handle->readable >> and so on. Most of these functions
429 812
430The exception object will be thrown "as is" with the specified scalar in 813The exception object will be thrown "as is" with the specified scalar in
431C<$@>, i.e. if it is a string, no line number or newline will be appended 814C<$@>, i.e. if it is a string, no line number or newline will be appended
432(unlike with C<die>). 815(unlike with C<die>).
433 816
434This can be used as a softer means than C<cancel> to ask a coroutine to 817This can be used as a softer means than C<cancel> to ask a coro to
435end itself, although there is no guarantee that the exception will lead to 818end itself, although there is no guarantee that the exception will lead to
436termination, and if the exception isn't caught it might well end the whole 819termination, and if the exception isn't caught it might well end the whole
437program. 820program.
438 821
439You might also think of C<throw> as being the moral equivalent of 822You might also think of C<throw> as being the moral equivalent of
440C<kill>ing a coroutine with a signal (in this case, a scalar). 823C<kill>ing a coro with a signal (in this case, a scalar).
441 824
442=item $coroutine->join 825=item $coro->join
443 826
444Wait until the coroutine terminates and return any values given to the 827Wait until the coro terminates and return any values given to the
445C<terminate> or C<cancel> functions. C<join> can be called concurrently 828C<terminate> or C<cancel> functions. C<join> can be called concurrently
446from multiple coroutines, and all will be resumed and given the status 829from multiple threads, and all will be resumed and given the status
447return once the C<$coroutine> terminates. 830return once the C<$coro> terminates.
448 831
449=cut 832=cut
450 833
451sub join { 834sub join {
452 my $self = shift; 835 my $self = shift;
463 } 846 }
464 847
465 wantarray ? @{$self->{_status}} : $self->{_status}[0]; 848 wantarray ? @{$self->{_status}} : $self->{_status}[0];
466} 849}
467 850
468=item $coroutine->on_destroy (\&cb) 851=item $coro->on_destroy (\&cb)
469 852
470Registers a callback that is called when this coroutine gets destroyed, 853Registers a callback that is called when this coro thread gets destroyed,
471but before it is joined. The callback gets passed the terminate arguments, 854that is, after it's resources have been freed but before it is joined. The
855callback gets passed the terminate/cancel arguments, if any, and I<must
472if any, and I<must not> die, under any circumstances. 856not> die, under any circumstances.
857
858There can be any number of C<on_destroy> callbacks per coro, and there is
859no way currently to remove a callback once added.
473 860
474=cut 861=cut
475 862
476sub on_destroy { 863sub on_destroy {
477 my ($self, $cb) = @_; 864 my ($self, $cb) = @_;
478 865
479 push @{ $self->{_on_destroy} }, $cb; 866 push @{ $self->{_on_destroy} }, $cb;
480} 867}
481 868
482=item $oldprio = $coroutine->prio ($newprio) 869=item $oldprio = $coro->prio ($newprio)
483 870
484Sets (or gets, if the argument is missing) the priority of the 871Sets (or gets, if the argument is missing) the priority of the
485coroutine. Higher priority coroutines get run before lower priority 872coro thread. Higher priority coro get run before lower priority
486coroutines. Priorities are small signed integers (currently -4 .. +3), 873coros. Priorities are small signed integers (currently -4 .. +3),
487that you can refer to using PRIO_xxx constants (use the import tag :prio 874that you can refer to using PRIO_xxx constants (use the import tag :prio
488to get then): 875to get then):
489 876
490 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN 877 PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
491 3 > 1 > 0 > -1 > -3 > -4 878 3 > 1 > 0 > -1 > -3 > -4
492 879
493 # set priority to HIGH 880 # set priority to HIGH
494 current->prio(PRIO_HIGH); 881 current->prio (PRIO_HIGH);
495 882
496The idle coroutine ($Coro::idle) always has a lower priority than any 883The idle coro thread ($Coro::idle) always has a lower priority than any
497existing coroutine. 884existing coro.
498 885
499Changing the priority of the current coroutine will take effect immediately, 886Changing the priority of the current coro will take effect immediately,
500but changing the priority of coroutines in the ready queue (but not 887but changing the priority of a coro in the ready queue (but not running)
501running) will only take effect after the next schedule (of that 888will only take effect after the next schedule (of that coro). This is a
502coroutine). This is a bug that will be fixed in some future version. 889bug that will be fixed in some future version.
503 890
504=item $newprio = $coroutine->nice ($change) 891=item $newprio = $coro->nice ($change)
505 892
506Similar to C<prio>, but subtract the given value from the priority (i.e. 893Similar to C<prio>, but subtract the given value from the priority (i.e.
507higher values mean lower priority, just as in unix). 894higher values mean lower priority, just as in UNIX's nice command).
508 895
509=item $olddesc = $coroutine->desc ($newdesc) 896=item $olddesc = $coro->desc ($newdesc)
510 897
511Sets (or gets in case the argument is missing) the description for this 898Sets (or gets in case the argument is missing) the description for this
512coroutine. This is just a free-form string you can associate with a 899coro thread. This is just a free-form string you can associate with a
513coroutine. 900coro.
514 901
515This method simply sets the C<< $coroutine->{desc} >> member to the given 902This method simply sets the C<< $coro->{desc} >> member to the given
516string. You can modify this member directly if you wish. 903string. You can modify this member directly if you wish, and in fact, this
904is often preferred to indicate major processing states that cna then be
905seen for example in a L<Coro::Debug> session:
906
907 sub my_long_function {
908 local $Coro::current->{desc} = "now in my_long_function";
909 ...
910 $Coro::current->{desc} = "my_long_function: phase 1";
911 ...
912 $Coro::current->{desc} = "my_long_function: phase 2";
913 ...
914 }
517 915
518=cut 916=cut
519 917
520sub desc { 918sub desc {
521 my $old = $_[0]{desc}; 919 my $old = $_[0]{desc};
534 932
535=over 4 933=over 4
536 934
537=item Coro::nready 935=item Coro::nready
538 936
539Returns the number of coroutines that are currently in the ready state, 937Returns the number of coro that are currently in the ready state,
540i.e. that can be switched to by calling C<schedule> directory or 938i.e. that can be switched to by calling C<schedule> directory or
541indirectly. The value C<0> means that the only runnable coroutine is the 939indirectly. The value C<0> means that the only runnable coro is the
542currently running one, so C<cede> would have no effect, and C<schedule> 940currently running one, so C<cede> would have no effect, and C<schedule>
543would cause a deadlock unless there is an idle handler that wakes up some 941would cause a deadlock unless there is an idle handler that wakes up some
544coroutines. 942coro.
545 943
546=item my $guard = Coro::guard { ... } 944=item my $guard = Coro::guard { ... }
547 945
548This function still exists, but is deprecated. Please use the 946This function still exists, but is deprecated. Please use the
549C<Guard::guard> function instead. 947C<Guard::guard> function instead.
556 954
557This utility function takes a BLOCK or code reference and "unblocks" it, 955This utility function takes a BLOCK or code reference and "unblocks" it,
558returning a new coderef. Unblocking means that calling the new coderef 956returning a new coderef. Unblocking means that calling the new coderef
559will return immediately without blocking, returning nothing, while the 957will return immediately without blocking, returning nothing, while the
560original code ref will be called (with parameters) from within another 958original code ref will be called (with parameters) from within another
561coroutine. 959coro.
562 960
563The reason this function exists is that many event libraries (such as the 961The reason this function exists is that many event libraries (such as
564venerable L<Event|Event> module) are not coroutine-safe (a weaker form 962the venerable L<Event|Event> module) are not thread-safe (a weaker form
565of reentrancy). This means you must not block within event callbacks, 963of reentrancy). This means you must not block within event callbacks,
566otherwise you might suffer from crashes or worse. The only event library 964otherwise you might suffer from crashes or worse. The only event library
567currently known that is safe to use without C<unblock_sub> is L<EV>. 965currently known that is safe to use without C<unblock_sub> is L<EV> (but
966you might still run into deadlocks if all event loops are blocked).
967
968Coro will try to catch you when you block in the event loop
969("FATAL:$Coro::IDLE blocked itself"), but this is just best effort and
970only works when you do not run your own event loop.
568 971
569This function allows your callbacks to block by executing them in another 972This function allows your callbacks to block by executing them in another
570coroutine where it is safe to block. One example where blocking is handy 973coro where it is safe to block. One example where blocking is handy
571is when you use the L<Coro::AIO|Coro::AIO> functions to save results to 974is when you use the L<Coro::AIO|Coro::AIO> functions to save results to
572disk, for example. 975disk, for example.
573 976
574In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when 977In short: simply use C<unblock_sub { ... }> instead of C<sub { ... }> when
575creating event callbacks that want to block. 978creating event callbacks that want to block.
576 979
577If your handler does not plan to block (e.g. simply sends a message to 980If your handler does not plan to block (e.g. simply sends a message to
578another coroutine, or puts some other coroutine into the ready queue), 981another coro, or puts some other coro into the ready queue), there is
579there is no reason to use C<unblock_sub>. 982no reason to use C<unblock_sub>.
580 983
581Note that you also need to use C<unblock_sub> for any other callbacks that 984Note that you also need to use C<unblock_sub> for any other callbacks that
582are indirectly executed by any C-based event loop. For example, when you 985are indirectly executed by any C-based event loop. For example, when you
583use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it 986use a module that uses L<AnyEvent> (and you use L<Coro::AnyEvent>) and it
584provides callbacks that are the result of some event callback, then you 987provides callbacks that are the result of some event callback, then you
614 unshift @unblock_queue, [$cb, @_]; 1017 unshift @unblock_queue, [$cb, @_];
615 $unblock_scheduler->ready; 1018 $unblock_scheduler->ready;
616 } 1019 }
617} 1020}
618 1021
619=item $cb = Coro::rouse_cb 1022=item $cb = rouse_cb
620 1023
621Create and return a "rouse callback". That's a code reference that, 1024Create and return a "rouse callback". That's a code reference that,
622when called, will remember a copy of its arguments and notify the owner 1025when called, will remember a copy of its arguments and notify the owner
623coroutine of the callback. 1026coro of the callback.
624 1027
625See the next function. 1028See the next function.
626 1029
627=item @args = Coro::rouse_wait [$cb] 1030=item @args = rouse_wait [$cb]
628 1031
629Wait for the specified rouse callback (or the last one that was created in 1032Wait for the specified rouse callback (or the last one that was created in
630this coroutine). 1033this coro).
631 1034
632As soon as the callback is invoked (or when the callback was invoked 1035As soon as the callback is invoked (or when the callback was invoked
633before C<rouse_wait>), it will return the arguments originally passed to 1036before C<rouse_wait>), it will return the arguments originally passed to
634the rouse callback. 1037the rouse callback. In scalar context, that means you get the I<last>
1038argument, just as if C<rouse_wait> had a C<return ($a1, $a2, $a3...)>
1039statement at the end.
635 1040
636See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example. 1041See the section B<HOW TO WAIT FOR A CALLBACK> for an actual usage example.
637 1042
638=back 1043=back
639 1044
640=cut 1045=cut
641 1046
1047for my $module (qw(Channel RWLock Semaphore SemaphoreSet Signal Specific)) {
1048 my $old = defined &{"Coro::$module\::new"} && \&{"Coro::$module\::new"};
1049
1050 *{"Coro::$module\::new"} = sub {
1051 require "Coro/$module.pm";
1052
1053 # some modules have their new predefined in State.xs, some don't
1054 *{"Coro::$module\::new"} = $old
1055 if $old;
1056
1057 goto &{"Coro::$module\::new"};
1058 };
1059}
1060
6421; 10611;
643 1062
644=head1 HOW TO WAIT FOR A CALLBACK 1063=head1 HOW TO WAIT FOR A CALLBACK
645 1064
646It is very common for a coroutine to wait for some callback to be 1065It is very common for a coro to wait for some callback to be
647called. This occurs naturally when you use coroutines in an otherwise 1066called. This occurs naturally when you use coro in an otherwise
648event-based program, or when you use event-based libraries. 1067event-based program, or when you use event-based libraries.
649 1068
650These typically register a callback for some event, and call that callback 1069These typically register a callback for some event, and call that callback
651when the event occured. In a coroutine, however, you typically want to 1070when the event occured. In a coro, however, you typically want to
652just wait for the event, simplyifying things. 1071just wait for the event, simplyifying things.
653 1072
654For example C<< AnyEvent->child >> registers a callback to be called when 1073For example C<< AnyEvent->child >> registers a callback to be called when
655a specific child has exited: 1074a specific child has exited:
656 1075
657 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... }); 1076 my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });
658 1077
659But from withina coroutine, you often just want to write this: 1078But from within a coro, you often just want to write this:
660 1079
661 my $status = wait_for_child $pid; 1080 my $status = wait_for_child $pid;
662 1081
663Coro offers two functions specifically designed to make this easy, 1082Coro offers two functions specifically designed to make this easy,
664C<Coro::rouse_cb> and C<Coro::rouse_wait>. 1083C<Coro::rouse_cb> and C<Coro::rouse_wait>.
665 1084
666The first function, C<rouse_cb>, generates and returns a callback that, 1085The first function, C<rouse_cb>, generates and returns a callback that,
667when invoked, will save its arguments and notify the coroutine that 1086when invoked, will save its arguments and notify the coro that
668created the callback. 1087created the callback.
669 1088
670The second function, C<rouse_wait>, waits for the callback to be called 1089The second function, C<rouse_wait>, waits for the callback to be called
671(by calling C<schedule> to go to sleep) and returns the arguments 1090(by calling C<schedule> to go to sleep) and returns the arguments
672originally passed to the callback. 1091originally passed to the callback.
687you can roll your own, using C<schedule>: 1106you can roll your own, using C<schedule>:
688 1107
689 sub wait_for_child($) { 1108 sub wait_for_child($) {
690 my ($pid) = @_; 1109 my ($pid) = @_;
691 1110
692 # store the current coroutine in $current, 1111 # store the current coro in $current,
693 # and provide result variables for the closure passed to ->child 1112 # and provide result variables for the closure passed to ->child
694 my $current = $Coro::current; 1113 my $current = $Coro::current;
695 my ($done, $rstatus); 1114 my ($done, $rstatus);
696 1115
697 # pass a closure to ->child 1116 # pass a closure to ->child
713 1132
714=item fork with pthread backend 1133=item fork with pthread backend
715 1134
716When Coro is compiled using the pthread backend (which isn't recommended 1135When Coro is compiled using the pthread backend (which isn't recommended
717but required on many BSDs as their libcs are completely broken), then 1136but required on many BSDs as their libcs are completely broken), then
718coroutines will not survive a fork. There is no known workaround except to 1137coro will not survive a fork. There is no known workaround except to
719fix your libc and use a saner backend. 1138fix your libc and use a saner backend.
720 1139
721=item perl process emulation ("threads") 1140=item perl process emulation ("threads")
722 1141
723This module is not perl-pseudo-thread-safe. You should only ever use this 1142This module is not perl-pseudo-thread-safe. You should only ever use this
725future to allow per-thread schedulers, but Coro::State does not yet allow 1144future to allow per-thread schedulers, but Coro::State does not yet allow
726this). I recommend disabling thread support and using processes, as having 1145this). I recommend disabling thread support and using processes, as having
727the windows process emulation enabled under unix roughly halves perl 1146the windows process emulation enabled under unix roughly halves perl
728performance, even when not used. 1147performance, even when not used.
729 1148
730=item coroutine switching not signal safe 1149=item coro switching is not signal safe
731 1150
732You must not switch to another coroutine from within a signal handler 1151You must not switch to another coro from within a signal handler (only
733(only relevant with %SIG - most event libraries provide safe signals). 1152relevant with %SIG - most event libraries provide safe signals), I<unless>
1153you are sure you are not interrupting a Coro function.
734 1154
735That means you I<MUST NOT> call any function that might "block" the 1155That means you I<MUST NOT> call any function that might "block" the
736current coroutine - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or 1156current coro - C<cede>, C<schedule> C<< Coro::Semaphore->down >> or
737anything that calls those. Everything else, including calling C<ready>, 1157anything that calls those. Everything else, including calling C<ready>,
738works. 1158works.
739 1159
740=back 1160=back
741 1161
1162
1163=head1 WINDOWS PROCESS EMULATION
1164
1165A great many people seem to be confused about ithreads (for example, Chip
1166Salzenberg called me unintelligent, incapable, stupid and gullible,
1167while in the same mail making rather confused statements about perl
1168ithreads (for example, that memory or files would be shared), showing his
1169lack of understanding of this area - if it is hard to understand for Chip,
1170it is probably not obvious to everybody).
1171
1172What follows is an ultra-condensed version of my talk about threads in
1173scripting languages given on the perl workshop 2009:
1174
1175The so-called "ithreads" were originally implemented for two reasons:
1176first, to (badly) emulate unix processes on native win32 perls, and
1177secondly, to replace the older, real thread model ("5.005-threads").
1178
1179It does that by using threads instead of OS processes. The difference
1180between processes and threads is that threads share memory (and other
1181state, such as files) between threads within a single process, while
1182processes do not share anything (at least not semantically). That
1183means that modifications done by one thread are seen by others, while
1184modifications by one process are not seen by other processes.
1185
1186The "ithreads" work exactly like that: when creating a new ithreads
1187process, all state is copied (memory is copied physically, files and code
1188is copied logically). Afterwards, it isolates all modifications. On UNIX,
1189the same behaviour can be achieved by using operating system processes,
1190except that UNIX typically uses hardware built into the system to do this
1191efficiently, while the windows process emulation emulates this hardware in
1192software (rather efficiently, but of course it is still much slower than
1193dedicated hardware).
1194
1195As mentioned before, loading code, modifying code, modifying data
1196structures and so on is only visible in the ithreads process doing the
1197modification, not in other ithread processes within the same OS process.
1198
1199This is why "ithreads" do not implement threads for perl at all, only
1200processes. What makes it so bad is that on non-windows platforms, you can
1201actually take advantage of custom hardware for this purpose (as evidenced
1202by the forks module, which gives you the (i-) threads API, just much
1203faster).
1204
1205Sharing data is in the i-threads model is done by transfering data
1206structures between threads using copying semantics, which is very slow -
1207shared data simply does not exist. Benchmarks using i-threads which are
1208communication-intensive show extremely bad behaviour with i-threads (in
1209fact, so bad that Coro, which cannot take direct advantage of multiple
1210CPUs, is often orders of magnitude faster because it shares data using
1211real threads, refer to my talk for details).
1212
1213As summary, i-threads *use* threads to implement processes, while
1214the compatible forks module *uses* processes to emulate, uhm,
1215processes. I-threads slow down every perl program when enabled, and
1216outside of windows, serve no (or little) practical purpose, but
1217disadvantages every single-threaded Perl program.
1218
1219This is the reason that I try to avoid the name "ithreads", as it is
1220misleading as it implies that it implements some kind of thread model for
1221perl, and prefer the name "windows process emulation", which describes the
1222actual use and behaviour of it much better.
742 1223
743=head1 SEE ALSO 1224=head1 SEE ALSO
744 1225
745Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>. 1226Event-Loop integration: L<Coro::AnyEvent>, L<Coro::EV>, L<Coro::Event>.
746 1227

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